#efreet
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zetrystan 6 months ago
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While Allo was drawing this Efreet yesterday, I couldn't help drawing the mug of this adorable boyo. That hair is just 馃憣馃様
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introspectres 6 months ago
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Wrap-up of the pin-up calendar I made as a surprise gift for my dnd group featuring the characters from our ongoing pirate campaign. It was hard keeping it a secret from them, but the reveal was worthwhile!
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forger343 2 months ago
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The Efreet Animus, designed to hunt Newtypes and yet, specialized for a Newtype or Cyber Newtype to use...
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gundamfight 8 months ago
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mtg-cards-hourly 2 months ago
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Veyran, Voice of Duality
Artist: Mathias Kollros TCG Player Link Scryfall Link EDHREC Link
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dailycharacteroption 6 months ago
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Polymorphic Disguise Envoy (Envoy Alternate Class Feature)
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(art by Minda Sam on Artstation)
In a galaxy of fantastic technology and magic, it can seem like the best option is always to get more and more tricks and tools, but even in such a setting there鈥檚 a lot to be said for specializing in one gimmick and taking it to the extreme. And such is the case with envoys that master the art of polymorphic disguise.
It鈥檚 a long-standing trope in a lot of sci-fi settings with the alien species that can shapeshift to resemble others, and that carries over into Starfinder, with perhaps the most versatile being astrazoans, what with their ability to imitate not only humanoids but even other aberrations.
However, you might assume that an alternate feature like this is either meant to only be used by such shapeshifters, or by other species seeking to emulate them, with the assumption that in the former case it鈥檚 limited to those species, and in the latter case it only grants the same base ability as those natural shifters, making it uselessly superfluous to those who already can.
Well, I鈥檓 happy to say that neither of those things are the case, as the class option not only grants shapeshifting, but improves on it, which can easily be flavored as refining their own natural shapeshifting if they have it. Either way, these masters of disguise quickly go from purely espionage-related applications to all-out battle forms, similar to the likes of Martian Manhunter in their complexity and ability.
Indeed, while many use these talents to take on alternate identities, they can also use them for combat forms, refining their skill and it鈥檚 application as they master it and themselves. Some may be spies, others combat specialists, but their fluid form is their unifying factor.
At the start of their journey, these envoys gain a single form based on the capabilities of the least self-polymorphing magic, and as they grow in power, they may change it as they gain access to better tiers of self-change, and they can use their expertise to refine these disguises. However, they do not gain expertise with other skills, but they can still use talents by expending resolve, or they can choose not to learn such tricks and instead gain an additional form, diversifying that which they can turn into.
A relatively simple alt class option that grants an iconic power and accounts for how the class functions without the replaced ability, this can be fun for characters seeking to maintain several set identities that become better and better at replicating the species and individual they are based on over time. I personally would start with forms that are meant for disguise, but later branch out into those that can be used for combat, selecting however many you think you鈥檇 like to have for variety鈥檚 sake and utility, supplementing them with expertise talents and the like to help round out and complete the build.
While species that already have shapeshifting powers may see this as simply mastering or enhancing one of their natural advantages in the same way others might perfect a martial art, those that lack such a natural ability might pose some interesting questions, such as how they gained this ability in the first place. Was it through training, mutation, or perhaps something that was done to them with genetic tinkering? If it wasn鈥檛 their choice, how do they feel about these abilities and do they struggle with their identity?
Blajh the Efreet is no genie, but a shapeshifting con artist that takes on such a form to attract the desperate to his con games. Despite his role as a con artist, he has a legitimate fascination with elementals, and wants to one day see a gigantic starship-sized elemental in action, though doing so is obviously not without risk.
Infamous as the name suggests, the Face Stealer is a legendary assassin for hire that none know the true face of, though he has several forms he鈥檚 collected over the years, each one emulating the face of one of his favorite victims, used to help secure greater kills. While the number of such forms is likely a deliberate exaggeration to fuel his own mystique, he is nevertheless very dangerous, and even includes at least one powerful dragon form, just in case.
Very few would expect a burly being like a nuar to specialize in stealth and guile, but such is the case for Ulgan, who works as a spymaster for the Hardbrands. Exactly how he developed such a skill is not a story he鈥檚 ever told, but rumor has it that he was experimented on by grays, reptoids, or some ruthless corporation.
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furygalluzzi 4 months ago
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Black Sun.
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googoogojob 1 year ago
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For @ninjafrogofhnm
commissioner @n1ghtmeri
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mtgsmash-or-pass 18 days ago
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goldstarknight 1 year ago
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Yusri, Fortune's Flame (with proxy) (2024)
Finally got around to trying my hand at the side-profile style from CMM/MH3. When I saw Ivan Shavrin's version of Ashling and how he rendered her flames, I just HAD to make this.
Also, I love how MtG does efreet characters. They're so lanky and have these really cool fiery cracks running through their skin. :)
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Jinn is the green one, Edimmu is the yellow one, Efreet is the red one. They share a model.
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segami-ido 1 year ago
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introspectres 8 months ago
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November鈥檚 Illustration from My D&D Pirate Pin-up Calendar
This is Matteo, our ship鈥檚 cook! He鈥檚 an efreet, and possibly the most well-adjusted crew member despite being perpetually surround by something that can kill him (water).
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monstersoffilgaia 10 months ago
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trolldaeron 2 years ago
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I played a bit of Heroes 5 and Heroes 7 so I got a djinn brainrot. I thought that maybe I could design a djinn that uses a lamp as a weapon instead of just living inside it. Also, a bishounen because I am boring. Also, a small idea. I drew him the way he cannot pull his hand out of the lamp. which means that he needs to use some help. Maybe there would be some hands to give him a hand?
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mtg-cards-hourly 7 days ago
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Plargg and Nassari
Artist: Dominik Mayer TCG Player Link Scryfall Link EDHREC Link
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