#dylan o'brien screencaps
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Peters face 😭💗
#teen wolf#stiles stilinski#teen wolf stiles#teen wolf season 1#teen wolf series#mieczysław stiles stilinski#mieczyslaw stilinski#peter hale#teen wolf peter hale#teen wolf fandom#ian bohen#dylan o'brien#tv shows#tv series#tv: teen wolf#tv screenshots#tv screencaps#teen wolf mtv#mtv teen wolf
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dylan o'brien as thomas
the maze runner (2014)
#dylan o'brien#dylan obrien#dylan obrien icons#dylanobrienedit#dobrienedit#screencaps#twitter icons#icons#icons without psd#2014#action icons#actionedit#monsters icons#monstersedit#star+#dylan o'brian icons#thomas maze runner#the maze runner#themazerunneredit#maze runner#maze runner thomas#maze runner icons#movie icons#movieedit#tmr thomas#tmr#tmr icons#tmr edit#t
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running scared, i was there ✰ all too well: the short film (2021) dir. by taylor swift
#taylor swift#all too well#sadie sink#dylan o'brien#red#all too well 10 min version#film#screencaps#cinematography#movies#cinema#cinema stills#cinephile#4k ultra hd#film stills
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Dylan O'Brien as Richie
The Outfit (2022)
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Kingdom of the Planet of the Apes: My Love Letter Part 1
Okay okay okay SO Kingdom of the Planet of the Apes longpost time just my whole opinion/analysis/love letter for the whole film beginning with my Wes Ball backstory so skip to the Ruin screencap if you want to skim past all that.
I haven't talked about it on tumblr yet but I'm actually like a huge fat fan of the Maze Runner cinematic series directed by Wes Ball. Really I'm just a fan of Wes Ball. It not only singlehandedly got me through my first year of high school but also became the reason I ended up entering the film industry. I've watched all 3 movies at least 4-5 times each. Probably like 20-30 for Scorch Trials at this point because it's my favorite. I can quote probably at least half of it from memory. I've watched all of the BTS content that was on the DVDs + the bloopers on youtube like i was obsessed ok.
2019 was like the second worst year of my life so imagine my distress in january 2019 when I found out about Wes Ball's next movie, Mouse Guard, got Super Hyped Up for the multimillion dollar mice-with-swords movie (I eventually read some of the comics btw it's insanely good) And then within the same week found out Disney pulled the plug on the project after acquiring 20th Century Fox. TWO weeks before production was scheduled to begin. I was livid. I'm still bitter about it. Wes Ball then released the demo reel for the film to the public which iirc also had temp music.
So anyway yeah that was awful but then! I think it was later in 2020 that it was announced that Wes Ball was going to be directing the 4th POTA movie. This kicked off me seeing the original 1968 film and then the trilogy and wow did doing so increase my excitement. In my opinion Rupert Wyatt/Matt Reeves' directing styles and Wes Ball's were/are very compatible. I also took the time to get caught up on as much of Wes Ball's old projects as I could get my hands on at the time, including his animated short Ruin (screencap below). Which is fantastic BTW and apparently was purchased by Fox for a feature film that was never made (???) I swear, filmmakers have their past works splattered all over the internet like body parts after a landmine explosion: Good luck finding everything.
Now, Finally Finally FINALLY!!!!!!!! Kingdom of the Planet of the Apes is out. I meant to see it on the premier night but my boyfriend broke up with me 2 days before so I forgot. I saw it tonight instead! So now with the backstory out of the way I can finally talk about the actual movie.
First of all, the beginning of the film absolutely WOWed me!!!! It honestly feels like a callback to Ruin, the way that the buildings are overgrown and the post-apocalyptic setting is super evident and feels so delightfully reclaimed by nature. It's also really neat to see how far VFX has come since Ruin was released if you compare the opening shots of the movie with the wide shots in Ruin. Wes Ball himself is also a VFX artist, so it's really neat to see how that affects his work especially since Planet of the Apes is by nature a very vfx-heavy franchise. This movie absoutely popped off in that area but we'll get to that.
Secondly, I forgot how much I missed Ball's directing! Oh my goodness, the performances he gets out of the actors are always so authentic. I still have yet to see a performance by Dylan O'Brien that was as raw and believable as in the Maze Runner movies, and I'm like halfway through Teen Wolf already. In the action scenes especially, I love how characters in Ball's movies, you can really feel their pain. Since pain and physical discomfort aren't communicated directly through film, we often forget just how hard it is to get back up again after getting kicked down, but with Wes Ball you never forget. Ugh, when Noa was getting beat up on top of the bunker at the end of the movie, I caught myself catching my own breath when he coughed up blood. Like, yeowch!
Additionally, everything this man makes is just, like, a masterpiece? On a technical level at least. That's really the mark of a good director, whose job is not only to evoke a performance from the actors, but also to tie together the whole crew. And KOTPOTA really showed off how well the team worked together. Just the establishing shots alone in a lot of these scenes! Oh. My. Word. You can clearly see the fruits of labor of not only the concept artists, but also the VFX artists and production designers, and how they worked with the DP and actors to get the shot. Here are some examples of what I'm talking about:
There are more that I'm thinking of, but unfortunately without a digital release available yet there's a limit to the screencaps that I'm able to obtain. The shot where Noa is walking up the escalator following Raka and you see the plane in the background indicating that Raka lives in an airport is one of them. There's also one or two establishing shots in nature that just show off the setting. The opening shots, of course. And then the shot where it pans up and you see Eagle Village for the first time. There's also an aerial of Proximus Caesar's camp, but I'm unable to find that one as well. The main one I want to look at is the telescope.
Just, like, Hello???? It looks like an art piece. This screencap is a little closer in than I'd like, but in the full frame you can see the absolute mastery of composition that it is, you can totally imagine it as a painting. Which in my experiences usually means there's a painting behind it somewhere in the process, lol. Let's go concept artists!!! But then you see how the colors are just, perfectly balanced, the plant growth is realistic and accentuating the set, and so on and so forth. It was just absolutely breathtaking to see for the first time. I'm pretty sure I audibly gasped. I did a lot of stimming during this movie just to stay quiet and not start babbling about the film pipeline to my father in theater auditorium.
Even more magic happens when Noa steps onto the set, and starts messing with the telescope. Suddenly it's real, it's tangible, it's touchable. Transforming what was likely a matte painting at one point into a set that the actors can interact with, and then into a shot where almost everything is overlaid with VFX, and having it look so real like that is truly magic.
The ship also had me dumbstruck, but slightly less so because we saw a similar setting in The Maze Runner: The Death Cure in 2018. Although it was slightly different for sure. What had me going even more in this movie was how much the characters interacted with the ship, moving in and around it, and trading glances with one another from on the ground and up inside. In TMR:DTC, you really only see the decrepit ships in the background, and one is referenced as a plot point but the characters never actually physically interact with any of them. So it's much easier for our brains to categorize the ships as gimmicks to help us believe the scene.
It's when props like these are woven into the scene as tangible objects that our brains start to shut up about the CGI and really start to believe what's happening onscreen! and KOTPOTA did an amazing job at this. Please bear in mind like, I literally have zero specialization in VFX, it's not my field and although I draw, I've never done concept art for film. I honestly believe that I'm simply in an appropriate level of awe for what this film accomplished.
The other thing that amazed me was how stylized the setting was. The greenery was so green, the ocean felt like a painting, the ship was red, the telescope shot is very, very blue. Several of the shapes used in the ape's costume design are simplified. And yet, despite the stylization, it never feels cartoony or polygonal, it still feels completely grounded in reality, and I could really believe I'd see it in real life. I think this owes partly to the fact that we rarely inspect any of these simplified items at a close distance, aside from Raka's necklace which appears to be made of either bone or whittled wood. It also owes to absolute geniuses in color grading that kept the stylized colors realistic enough for our brains to believe. Overall I'd take the visual style of the film to be Impressionist. I love impressionism.
My main interest in filmmaking is writing/directing. However, most of my experience lies in costume design (Student films rarely need costume "design" so its usually coordination) and production design. As a result I spent a good deal of my time watching KOTPOTA zeroed in on the production design.
I love post-apocalyptic science-fiction/fantasy worlds like this partly precisely because of how much you can learn from the production design alone. When Mae enters Trevathan's room for the first time I swear I was eating it up. Every single prop in this movie was carefully thought out by the PD, which is why his room absolutely stood out from the rest of the setting that we had seen up to that point. It was distinctly "human-centric" as opposed to the rest of the movie. I remember seeing it in the theater earlier today, laying eyes first on the bed by the door, thinking that it must be something they set up for Mae, but then wondering why or how the apes would know or want to set up a human-style bed for Mae when we're so many generations removed from human-dominated society.
Next it was on many miscellaneous table objects, thinking to myself "That looks like how a human would treat a space. Apes are generally too big to decorate at that scale." and then my eyes roved on to the furniture, seeing a human-sized table, human-sized chair, human-sized junk everywhere! Slowly, by observing the room, I gained a stronger and stronger sense of "there is another human here," which upon observing the rows and rows of books became "a smart human like Mae, who unlike her can read" (Remember at this point we still believed that Mae and her mother were the only smart humans that Mae had known growing up, and that she had been pursuing the opportunity to meet other smart humans and join them).
It was only upon the instant of realizing that this was a smart human that Trevathan spoke and appeared on the stairs. It was absolutely perfect timing. THIS, guys, is exceptional production design. It was honestly my absolute favorite piece of production design in the entire film, especially because of how much it contrasted what we've become used to seeing in the series as humans have diminished in population and apes and nature have taken over the space instead.
That exact sense of change or "otherness", that noticeability of contrast upon seeing what is honestly a pretty "normal" human space if you look at it in the context of our existing society, is only present because of how well PD treats the rest of the movie. In order to make a completely normal space feel strange, you have to change literally every other space to something alien but consistent with itself. And KOTPOTA does just that. The job was begun in the original trilogy, with the decline of humanity depicted across decades, nature taking over the gas station and the dam and even the city. But this movie had the biggest challenge because of simply how many years had passed before the story even began. Society as we know it today is completely and totally obliviated in KOTPOTA's setting. In every set that the characters interacted with in any way, PD had to fabricate a space where humans had been but the virus, decades of decay and post-apocalyptic living, and ape encroachment had transformed it.
This also brings me into the subject of the rich culture we see emerging in the world of the apes through this movie. The original trilogy, especially the first and second film, was all about the ape's identity. In the first film Caesar wonders whether he is human or ape, and whether apes are pets or equals to humans. He eventually comes to the realization that humans are never going to look out for apes the way that apes will and decides to become that person. In the second film, Caesar and the other characters involved have to figure out what being an ape means. Does it mean strength is power? That humans are always an enemy to defeated? Or a similar species to live alongside? It's about establishing what the ape race's relationship is to the human race. The third film I didn't get to rewatch before seeing KOTPOTA, but iirc it was about whether humans and apes could ever coexist, which is a theme we see continued in this movie, albeit in a slightly different way. Either that or more likely it was about whether apes will repeat the same mistakes as humans.
Anyway, I digress. In the script we already see a rich culture emerging in hints, right from the start of the movie. It's in the hunt for the eagle eggs at the beginning with mentions of some kind of coming-of-age ceremony, followed by Noa reminding Anaya and Soona that they must "leave one egg always. It is the law." Already in the first five minutes we've established that this particular ape civilization not only has cultural traditions surrounding youth and coming-of-age, but also rituals and laws surrounding their relationship with and the conservation of nature. And through dialogue we extrapolate that these apes have bonded animals (eagles). It honestly felt like a crossover between Native American Indian hunting practices and How To Train Your Dragon, which is wild I know. (Also can we talk about how the eagles in this movie actually made eagle sounds???? And not falcon sounds! Finally we're breaking the bad habit of making up animal noises to sound cooler when the original already sounded super cool by itself.)
So in just a few minutes guys!! We already have so much. Then the trio heads back to the village and has their first encounter with the Echoes (Ekos? If anyone could get spelling on that for me that would be fantastic) but are too afraid (or law-bound) to get too close to or cross through the tunnel "into the valley below". So through these we establish that there is a taboo around not just humans but also around leaving the village. The clan has taken an isolationist approach wherein they not only forbid their young clan members from leaving but also withhold information about the outsiders from them until they've come of age. Guys the cultural system arising here is absolutely wild. Like sorry not sorry but I eat this stuff up. (Screenwriters-- this is prime example material of "show don't tell")
There's also all of the ape social communication rules that we've already gotten used to, mainly a variation of the palm-up/palm-down gesture as a means of showing respect (submission) and asking for permission/approval.
In this movie however the hands are mostly closed and the palms are down for the sub as well as the ape they're seeking approval from, as opposed to the trilogy in which the submitting ape always had their palm up. At first I chalked this up to cultural differences among clans since we learned that this clan is not the clan descended from Caesar's apes in the trilogy, but then Caesar's descendants were doing it this way too? So I don't really know what to make of it but I'm going to decide that it's just global cultural evolution (at least, as global as the real-world evolution of Old English into modern English).
Through the production design of the beginning sequence in Eagle Village, we see that the eagles catch fish and then the vast quantities of fish and the smokehouse indicate that fish caught by the eagles are the main source of food for the Eagle Clan. We also see feathers as a motif throughout, worn especially by the parents and the elders as a sign of social status (we know it's social status bc Sylva rips it off of one of the elders as an intimidation tactic and everyone audibly gasps, indicating it worked). That last bit is honestly more costume design, they popped off too but one thing at a time or I'm going to become incomprehensible. I will repeat myself. It is inevitable.
Then throughout the film we learn that not only do they adhere strictly to the "law", but that that law is set by the elders alone. We also learn that they primarily relate to their eagles by singing to them which!!! is just!!!! so!!! metal!!! I love it. The way it plays into the end scene with Proximus just AGHRGHJHRHGR GROWL BARK BARK FERAL NOISES>
ahem
Also we see them building nests at home for their eagles and they've figured out falconry tools for the aerie and everything on their own like??
Then in contrast we see what's left of Caesar's clan, it's descendants. Proximus Caesar, we learn later from Trevathan, has gone completely fangirl over the ancient roman empire and decided to emulate it because "he likes it" and it makes him "feel good" (yeah he's probably the most textbook tyrant I've ever seen in media), choosing to morph Caesar's teachings into his own new worldview rather than adhering to them properly.



So the culture of Caesar's clan is very heavily roman-influenced, often copying practices outright such as the insitution of slavery, a lot of the fashion choices and even the way that banners are put up around the camp and the way that Proximus dines at a low-set table filled with an overabundance of food. And he has a throne and crown, and there are roman numerals inscribed on both his and Sylva's necklaces. But we still see influences of Caesar's original society, most noticeably the persistence of the window symbol and the architecture of the dam. The architecture wouldn't be significant at all, instead being noted as a stylistic choice for the whole series, if it weren't for the fact that it's different from Eagle Clan's architecture.
If Eagle Village resembles those spaghetti bridges that engineers build for class, with thatched roofs, then the dam at Caesar Clan's camp is much more brutalist by comparison. Eagle Clan was very spindly and focused on height and lightness of building materials: many of the logs were thinner and longer, more spaced out, and sometimes rounded at the ends. By contrast, Caesar Clan's dam is built with stumpier logs, closer together, and spiked at the top. The dam is also shored up with soil and other materials. Which yeah, is typical of beaver dams but is also typical of the structures in the original Caesar's village in the trilogy.




Unfortunately, there's only one image currently available of Eagle Village and it's after it was burned down. But you can still see how it differs from Caesar's village, instead of being chaotic it's more organized, allowing for a more lightweight structure.
This (below) is the closest I could get to having a picture of the dam's architecture, but you can still tell how it's more similar to OG Caesar's architecture than it is to Eagle Clan's, even though it's using a completely different building material (scrap metal instead of hewn trees).

Eagle Clan's architecture is also a further effect of how their society revolves around making a life bond with eagles, which are flying creatures. So of course they would be inclined to taller structures, especially ones that are more lightweight and have structural patterns, imitating the way that birds are built (see above).
I'll continue in part 2 as a reblog because it's 1 am and I'm running out of steam but YALL I need you to understand: It's been 6 years since the last time I had a Wes Ball film to overanalyze and rave about. I have SO MUCH to say about this film.
#kingdom of the planet of the apes#filmmaking#concept art#fiction#film#pota reboot#planet of the apes#planet of the apes trilogy#pota trilogy#wes ball#worldbuilding#culture#science fiction#cinema#cinephile
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#screencaps#american assasin screencaps#american assassin#dylan o'brien screencaps#dylan o'brian#mitch rapp screencaps#mitch rapp#charlotte vega screencaps#charlotte vega
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like or reblog if you save
#dylan o'brien#dylan o'brien icons#dylan o'brien edits#dylan o'brien screencaps#maze runner#maze runner icons#maze runner edits#maze runner the death cure#maze runner the death cure icons#maze runner the death cure edits#the death cure#the death cure icons#the death cure edits#karol#icons
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Not Okay (2022)
dir. Quinn Shephard
#zoey deutch#dylan o'brien#mia isaac#not okay#the fashion in this film is 👌🏼#quinn shephard#film#miaou#reformation#fashion#screencap
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and you wanna scream…
#taylor swift#tswiftedit#taylorswiftedit#sadie sink#dylan o'brien#ssinkedit#dobrienedit#idk how to tag this or why my screencaps of this are this glitchy lmao#but i had to#edits
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Frank Morrison ~ Faceclaim
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like if you save.
#lydia martin icons#icons lydia martin#stiles stilinski headers#headers stiles stilinski#teen wolf icons#icons teen wolf#teen wolf headers#headers teen wolf#icons#headers#layouts#packs#lydia martin#stiles stilinski#teen wolf#holland roden#dylan o'brien#teen wolf layouts#teen wolf packs#screencaps
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dylan o´brien as joel dawson
love and monsters (2020)
#dylan o'brien#dylan obrien icons#dylan obrien#dylanobrienedit#dobrienedit#joel dawson#joel dawson icons#love and monsters#love and monsters icons#loveandmonstersedit#action icons#actionedit#screencaps#twitter icons#icons#icons without psd#2020#monstersedit#monsters icons#netflix icons#netflixedit
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— TEEN WOLF (2011).
Wolf Moon, 298 Screencaps.
Second Chance at First Line, 276 Screencaps.
Pack Mentality, 262 Screencaps.
Magic Bullet, 241 Screencaps.
The Tell, 285 Screencaps.
Heart Monitor, 231 Screencaps.
Night School, 160 Screencaps.
Lunatic, 277 Screencaps.
Wolf's Bane, 307 Screencaps.
Co-Captain, 265 Screencaps.
Formality, 253 Screencaps.
Code Breaker, 286 Screencaps.
Find in GALLERIES. Like or reblog the post it was useful. Your interaction shows me that I should keep making screencaps. And if you want me to post some in separate posts, tell me! ♡
#screencaps#teen wolf#theo#screencaps of tv shows#tv shows#packs#packs for download#tv shows screencaps#2011#packs of screencaps#teen wolf season 1#teen wolf screencaps#tyler posey#scott mccall#allison argent#crystal reed#dylan o'brien#stiles stilinski#tyler hoechlin#derek hale#holland roden#lydia martin#colton haynes#jackson whittemore#jill wagner#kate argent#keahu kahuanui#danny mahealani#orny adams#bobby finstock
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Dylan O'Brien as Colin
Not Okay (2022)
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"love is so short, forgetting is so long". - pablo neruda


#love#quotes#pablo neruda#love is so short#all too well#ATW#red taylor’s version#taylor swift#all too well taylor's version#jake gylenhall#dylan o'brien#sadie sink#short film#screencap#filmography#couples#mine#red album#10k to 25k
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Teen wolf s3 screencaps










#screencaps#dylan o'brien screencaps#dylan o'brian#teen wolf screencaps#teen wolf#holland roden screencaps#holland roden#scott mccall#scott mccall screencaps#stiles stilinski#stiles stilinski screencaps#crystal reed screencaps#crystal reed#allison argent screencaps#allison argent#tyler posey#tyler posey screencaps
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