#duel links deck list
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maggie-candy999 · 2 months ago
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Check it out, I made my own version of Téa’s deck in Duel Links!
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tiredgremlintime · 2 years ago
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Yuto and Jaden may have been kicked off BUT YUMA AND TREY STAY WINNING RAHHHHHHHHH‼️‼️‼️‼️‼️‼️‼️‼️🔥🔥🔥🔥🔥🔥🔥
AND YUYA HAS A CHANCE OF MAKING IT TO THE TIER LIST RAHHHHHHHHHHH‼️‼️‼️‼️‼️‼️‼️‼️‼️🔥🔥🔥🔥🔥🔥🔥
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fizziygo · 1 year ago
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YuGiOh Duel Links- Destiny Heroes
Deck List and Optional Changes below 10 Consecutive Win Streak
Character: Aster Phoenix (Destiny Effect) Main Deck: x1 Destiny Hero Plasma x2 Destiny Hero Malicious x1 Elemental Hero Liquid Soldier x3 Destiny Hero Decider x3 Destiny Hero Celestial x2 Destiny Hero Drilldark x1 Destiny Hero Dark Angel x1 Destiny Hero Dreamer x1 Reinforcements of the Army x1 Miracle Fusion x1 Mask Change x1 Destiny Draw x1 Fusion Recovery x1 Crack Down Extra Deck: x1 Destiny Hero Dystopia x1 Mask Hero Koga x1 Elemental Hero Sunrise x1 Vision Hero Adoration x1 Vision Hero Trinity x1 Destiny Hero Dangerous x1 Xtra Hero Wonder Driver
Optional Changes: -2nd Sunrise instead of Koga -Floodgate Trap Hole or Ultimate Providence instead of Fusion Recovery
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mey-rin-is-fabulous · 1 year ago
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Well that's neat so they tell you average usage and card amount for cards during a duel
Also win rate but I don't care about that
Now if only that could be fine tuned to be deck specific like if there was an option in the deck tab
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pico-farad · 2 months ago
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I absolutely love your Vrains analyses and I honestly can't wait for you to reach season 3.
I was wondering what you thought of the character of Spectre? Out of the whole cast, he's the one I really can't pinpoint how I feel about. (Beside the obvious fact that this kid needs therapy, I know they all do, but THIS ONE REALLY DOES.)
To be honest... Spectre is just really funny to me LMAO
My guy was raised by a tree. As a BABY. No food, no water, no body heat. There's probably ants crawling all over him. The tree scares away wolves who try to eat him, because they're probably like Oh shit, did that tree just fucking move???
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This is peak Yugioh. Who put this Giving Tree-ass backstory into a hard sci-fi card game anime? Give them a raise. Where is Spectre's tree mom going on the Yugioh parent tier list?
Besides the funniness of staying connected to tree mom through card games, I like his Sunavalon deck. The Spectre vs. Lightning duel fucking ruled. From a gameplay perspective, it's one of the best in all of Yugioh. The reverse extra link? Stealing Judgment Arrows? This duel goes incredibly hard for no reason and definitely made me like Spectre more.
So yeah, those are my prevailing thoughts on Spectre, he's just not very important in my mind. If I were to take a more in-depth look at him, though...
I actually disagree with the premise that all of the kids need therapy, but I especially disagree that Spectre especially needs therapy. It's pretty explicit in the text, that Spectre is better off because of the Lost Incident.
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Yusaku: If you endured the same hell as me-- Spectre: Hell? What do you mean? Am I different? I guess so, from your point of view Spectre: I grew up in an orphanage. I lacked the ability to mingle with others. Even among people, I was always bored and alone. That's when that incident occurred. Finally, I was entertained. Yusaku: The Lost Incident entertained you? Spectre: Yes, I enjoyed it. Even if I could go home, loneliness and boredom awaited me. Nobody would talk to me. Nobody cared about me. But it was different in that room. Someone was testing me. Someone expected big things from me. When I realized that, I felt the will to live for the first time. Spectre: You probably can't understand. Because if the incident hurt you, you must have led a happy life before. Yusaku: You don't hate the Knights of Hanoi? Spectre: Hate? Revolver-sama gave me a place to belong. Am I strange? But I think you're stranger, loudly proclaiming your sense of justice. Yusaku: Due to that incident, time has stopped moving for me. Spectre: But due to that incident, it started moving for me.
Spectre is characterized as someone who's fundamentally different from other people (maybe because he was RAISED BY A TREE), and this is the case long before getting kidnapped. He's not crazy because of the Lost Incident, and he might not even be crazy at all. He has what he wants, he's happy, he's just happy in a way that normal people, including the audience, cannot understand.
In the above conversation, Spectre is very aware of how he is strange to others, questioning multiple times, "Am I different?" "Am I strange?" Despite being unlike others, he has the capacity to understand how others think and live, and because of that, how they see him. He's actually very discerning, in general, about the perspectives of others; this is how he's able to manipulate Aoi in their duel, and how he easily recognizes Lightning's secret.
Because that's one way of coping with a world of people very different from you -- getting very good at understanding people who would not put forth the same energy to try and understand you. That's what happens in that conversation with Yusaku. Spectre is able to recognize that he is strange to Yusaku, and why. Even though to him, Yusaku is the one who's strange. But he doesn't say that either of them is "right," just that they have different perspectives.
Now, is all of that what the Vrains writers were thinking when they made him?
Uh, maybe I'm just cold and dead inside, but I think they mostly just wanted to make their antagonist seem like a crazy psycho who believes he was raised by a tree and enjoyed getting kidnapped.
Because if I were writing a story about a character who feels alienated by what other people consider normal, I don't think I would have gone the route of, "Some people actually enjoy trauma! It makes them feel important!" I mean, you could incorporate that into a story about how different people experience trauma differently, but, I dunno, these would not be my first choices if I was trying to write a nuanced character exploration.
I also would not go the route of dedicating his entire life to Revolver, and if I did, I would actually develop their relationship.
I wish Revolver had more of a relationship with the Knights of Hanoi in general, which could have actually fleshed out his character. All of them, including Spectre, are just loyal yes-men who do whatever he says. Any scene with them may as well be Revolver monologuing by himself, because they don't bring anything of their own to the table. It just makes both Revolver and the Knights less interesting to me. 
There's various other areas in which Spectre could have been better utilized too. Like I said in the Aoi post, it would have been interesting if they actually built on the themes explored in that duel, and had some recurring interactions. I also would have liked to see him actually interact with Earth, and his actual perspective on the Ignis and the AI vs. humans conflict. 
To be honest though, not every character in Yugioh has to be a main character. So while all these things may be interesting to explore in theory, I think Spectre is mostly fine the way he is in canon: funny tree man.
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mirpuzzle · 7 months ago
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I've been really curious about this, who are your top ten Yu-Gi-Oh characters?
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Hello! 🌷 Usually, I only have a few favorites. So, aside from the first three, the rest is constantly changing. I'll try to put them in order (all under the cut).
♡. 10 ── Carly Nagisa (5Ds)
What's not to love about her? She's funny, pretty, and a complete mess of a person. She gets in all sorts of trouble, all because she's trying to make a living. I like it when she gets screen time.
♡. 9 ── Noa Kaiba (DM)
He was my favorite as a kid, so I still have a special place in my heart for him. His story made me cry. He did not deserve that. He only wanted others to understand him. You're valid, Noa.
♡. 8 ── Yusei Fudo (5Ds)
It's rare for me to favor a protagonist. That's how you know he's good. This man is a blessing to Yugioh. He has a natural charisma that's impossible to ignore. He's perfect.
♡. 7 ── Bandit Keith (DM)
...I think. I have mixed feelings toward him. I don't even know why he's on this list. I keep going to him in games where Kotsuzuka is not there. So, that must mean I like him, right? I'm confused.
Cross Duel showed me he can be really nice to you if you help him win. I appreciate how he helps other duelists fortify their decks, using the themes they originally had instead of giving them a completely new deck. He cares.
While there's no excuse for what he did to Kotsuzuka and the boys, the fact that, behind that 'bad guy' front, there's a sad, broken man makes me feel bad for him. He deserves to heal.
♡. 6 ── Ryou Bakura (DM)
The anime doesn't do him justice. The more I learn about him through other fans and Duel Links, the more I like him. He's a precious cream puff who likes spooky stuff and is treated terribly by almost everyone. He deserves better (friends).
♡. 5 ── Divine (5Ds)
This man is terrible in every way, and that's the point. I hate that his character was designed to be hated. He gets no backstory, no redemption arc, no nothing. He's just there to be blamed for every bad thing that's ever happened. I pity him. He's the worst. I love this guy.
♡. 4 ── Thief King Bakura (DM)
PLEASE give this guy a break. He has gone through enough. The way he pulled himself back up after all that tragedy is impressive. Imagine how one skillful Thief became a Pharaoh's major threat. A Thief who brings up important moral questions that society seems to ignore (deliberately). He deserves to be heard.
♡. 3 ── Kiyoshi Takaido & Satake (DM)
They share third place because I can't have one without the other. I automatically started loving them because they're close friends with Kotsuzuka. I like that they care about him. These guys have so much potential to explore, and it's a shame we see so little of them.
They're not 'Keith's lackeys'. They're duelists in their own right. They have ambitions and aspirations. They just didn't get to be in the spotlight.
♡. 2 ── Yami Bakura (DM)
Sometimes switches places with Takaido and Satake but usually stays in second place. He's wickedly perfect. From his gorgeous design to how he pretends everything is part of his plan, even though he's literally dissipating into nothingness. He has the nerve to make empty threats that he never carries out. And I love him for that. No one can deny that he looks cool when he shows how evil™️ he is.
There's something beautiful about this ancient evil spirit dedicating his existence to fulfill his objective - all while showing us that he can enjoy normal human activities, like playing games. The complexity of his character captivates me. You can study him for hours, and it will still take you a while to figure him out due to his confusing lore. I like reading what other fans have to say about him.
The way he makes others suffer causes me to have mixed feelings. Sure, I love angst. I just wish there were some feelings involved.
Seeing him make enemies with almost everyone he crosses paths with makes me think he wants to keep everyone away, and that's sad. I want him to care about someone other than himself. I want someone to care about him.
♡. 1 ── Ghost Kotsuzuka (DM)
Yes, that one guy who's known for using Zombie-Type monsters. That short, spooky 15-year-old who walks around hunched over pretending to be a ghost, not realizing he's too cute to be scary. That naive boy who trusted the wrong person and then was unlucky enough to cross paths with the main antagonist. He's my favorite.
I love him. The way his eyes light up when he talks about the things he likes is adorable. I could listen to him gush about ghosts for hours.
His character tends to be frustratingly misinterpreted and overlooked. It's sad that some people think of him as nothing more than collateral damage to Yami Bakura's 'mischief'. He deserves better than that.
When you see past his 'side antagonist' role, you realize he's a precious little guy who's trying his best. Behind that ghostly, mischievous smile, there's a lost youth looking for guidance from a 'big bro' figure he can look up to, whether he realizes this or not.
Despite the differences in his characterization between the manga, anime, and games, one thing remains consistent. He grows into someone who wants to prove he can duel by himself.
But what does he get? Nothing but pain. Betrayed, deceived, ending up dead or lost in the darkness, condemned in almost every canon, with only his sentient Duel Links data to remember him by.
He only wanted to duel.
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I'll stop here. Otherwise, I'll be talking about Kotsuzuka for hours. Thank you so much for the ask! ♡ Sorry that it took a while. I was struggling to organize what I wanted to say for some of the characters, and I wanted to add some art :3
Keep in mind that I've only seen Duel Monsters and the first half of 5Ds, so there are many characters I don't know yet.
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syntaxevasion · 28 days ago
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holy FUCK that last post popped off like crazy <3 heres some more descryption stuff weve been working on
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the (as of now) full lineup of menu cards, from left to right: story mode, rogue run, duels, puzzles, compendium (list of cards and sigils, explanation of game mechanics, or other important stuff), options, quit
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hot new sexy trait displays for the gbc style
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starter deck display screen, the last two being onyx and spells
rogue runs begin by having you sacrifice three of the five scrybes (refer to the last post), and the two remaining scrybes are the ones you've chosen to use their cards, nodes, bosses, in your run each scrybe has their own 8 starter decks which are all progressively unlocked a la kaycee mod - you can also see there's a second screen of decks to choose from
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the scrybe of artistry galliard and his underlings: the scout, cartographer, and playwright he was once a pupil of magnificus but a difference of opinions caused the two to have a falling out, which is elaborated on in the story mode
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some more artistry cards and full-art spells (full-arts will only display their sigils/stats when moused over so just imagine my cursor is over all 4 of them at once)
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this one isn't actually descryption related, just some shitpost-y sprites or cards that didn't make the cut
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...「78 71 66 20 6d 78 78 20 6f 64 71 6d 66 75 61 7a 20 6b 75 71 78 70 20 66 61 20 59 6b 20 6f 61 79 79 6d 7a 70 0a 78 71 66 20 6e 78 75 7a 70 75 7a 73 20 69 74 75 66 71 20 65 67 6e 65 67 79 71 20 6d 7a 70 20 6f 78 71 6d 7a 65 71 20 66 74 71 20 65 78 6d 66 71』...
again if you want to check out everything we have, the discord server link is https://discord.gg/TUPb3VBsAX (i figured how to hyperlink stuff properly this time :d)
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incorrect-mtg · 1 year ago
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Flavor Text Highlights
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So, one thing that I did two years ago (and have kept updated since) on twitter was my flavor text thread, where I went through each set in Magic history and picked the top 4 (or, for some exceptional cases, 8) best pieces of flavor text in my opinion.
Since then, I have regreted some choices and very much dislike the fact I can't edit the original tweets to reflect changes on the rules I followed for card selection... So I might as well use Tumblr as the place to correct all that.
Every day from now on, I will re-post a set from the list until I catch up to it, then eventually update it as new magic sets come out. The rules for selection can be seen after the linebreak below (as well as a full list of sets I've already gone through, with links). The first one can be found here.
1- Categorization
I will always try to select a diverse list of cards so as to fill the following 4 categories of flavor text types:
Cool - Boasts and descriptions that serve to make the subject matter of the card seem powerful and/or interesting.
Funny - Dialogue, descriptions or epigrams meant to get a laugh out of you
Worldbuilding - Flavor text whose biggest strength comes not from what it says on its own, but how it helps build upon either the world the set takes place in or the story of the set in question
Emotional - This one could conceivably be separated in two whole categories, but it encompasses cards that would fill the same niche as the "Cool" category but with a specific focus on either sadness or horror.
However, there will be situations where there might be a number of good flavor texts within a certain category while another is found lacking of any truly great options. In such scenarios, I will simply remove one (and in rare cases more) of the categories and repeat one of the remaining options. For an extreme example, the first Un-sets barely had any non-Funny options, so when picking cards from those sets most/all of the picks will be from the Funny category.
2- Card Selection
Cards will be reviewed only if they have new flavor text (using scryfall's "new:flavor" filter) and only if it's original flavor text (aka no real world references or quotes from literature) while sets will either be reviewed alone or grouped up depending on the amount of eligible cards in the set. Although I don't have a hard cut-off point for how many new flavor texts a set needs to be reviewed alone, the general range is around 150.
For sets that don't reach that number, they will either be bundled with an associated set (i.e. reviewing Commander precons with their associated Standard set) or bundled with a lot of other smaller products until a suitable number is reached (i.e. bundling all early Masters sets and Duel Decks together, since the amount of new flavor texts in those products is very low).
2.1 - Cycles
For some sets, a collection of cards (usually a cycle) will have flavor texts that work together, expand on each other or combine into a single theme. If said interaction is particularly good or if there isn't already a good flavor text that can stand up on its own, a cycle might be picked for a specific entry. Below, I will try to set up a list of every post for this, in order:
Alpha/Beta/Unlimited
Antiquities
Legends
The Dark
Fallen Empires
Ice Age | Homelands | Alliances
Mirage | Visions | Weatherlight
Portal
Tempest | Stronghold | Exodus
Portal Second Age
Unhinged + Unglued
Urza's Saga | Urza's Legacy | Urza's Destiny
Mercadian Masques | Nemesis | Prophecy
Invasion | Planeshift | Apocalypse
Odyssey | Torment | Judgment
Onslaught | Legions | Scourge
Mirrodin | Darksteel | Fifth Dawn
Champions of Kamigawa | Betrayers of Kamigawa | Saviors of Kamigawa
Core Sets (4th Edition - 10th Edition)
Ravnica: City of Guilds | Guildpact | Dissension
Coldsnap
Time Spiral | Planar Chaos | Future Sight
Lorwyn | Morningtide | Shadowmoor | Eventide
Duel Decks
Shards of Alara | Conflux | Alara Reborn
Magic 2010
Zendikar | Worldwake | Rise of the Eldrazi
Magic 2011
Scars of Mirrodin | Mirrodin Besieged | New Phyrexia
Commander Precons (Commander 2011 - Commander 2019)
Magic 2012
Innistrad | Dark Ascension | Avacyn Restored
Magic 2013
Return to Ravnica | Gatecrash | Dragon's Maze
Masters Sets
Magic 2014
Theros | Born of the Gods | Journey into Nyx
Conspiracy + Conspiracy: Take the Crown
Magic 2015
Khans of Tarkir | Fate Reforged | Dragons of Tarkir
Magic Origins
Battle for Zendikar | Oath of the Gatewatch
Shadows Over Innistrad | Eldritch Moon
Kaladesh | Aether Revolt
Amonkhet | Hour of Devastation
Ixalan | Rivals of Ixalan
Unstable + Unsanctioned
Dominaria
Battlebond
Magic 2019
Guilds of Ravnica | Ravnica Allegiance | War of the Spark
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dash-n-step · 29 days ago
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I've played tcg before but I'm just starting master duel what deck should I build.... So many options and it's not freaking expensive as hell...
This is a rough one cause I haven't played MD in forever, but:
First off, remember to get the "tax" cards (the cards they usually put aside that you can purchase with gems directly alongside master packs because EVERY DECK just about needs them, i.e Ash Blossom, Max C, etc), now for decks?
1. To be blunt, Swordsoul or Swordsoul/Tenyi
Even if they're not still doing the "friend invite campaign" like duel links is, it's a deck that's relatively easy to build, it covers a decent amount of mechanics in special summoning, negating, and protecting your monsters, and for a ladder format like master duel it should carry you far enough to get familiar with more decks or at least do the solo modes for more rewards. You also want to be careful not to look into *too* many decks, or else you'll find the gems running out like I did.
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Campaign Code: 070436f6
My ID: 050-624-246
If this event's still going, if you need me to log in to accept your friend request so you can get the deck, send me another ask and I can, I still have it installed even though I haven't played in forever.
Now if you don't mind a longer post, here are a few other suggestions
2. *some* of the other structure decks are actually relatively decent (others are noob/nostalgia traps)
Blackwings (from 5Ds) has enough support and a tight enough strategy that getting the structure for it isn't a bad idea
Galaxy Eyes (from Zexal) is also pretty good and I enjoyed playing it. It's a strong OTK strategy that can also be used to expand into a general rank 8 strategy, which can get you used to Xyz summoning
Salamangreat (from Vrains) is also a decent one and was meta for a while, but link summoning spam decks can be difficult to pilot if you aren't used to it.
3. My Biases
Now, if you want decks that are "okay" but I personally found fun?:
Spright - This deck centering around level 2 Thunder monsters is weird, but their ability to spam the field is strong, and they splash well with a LOT of decks, some of which I'm going to list. Because of this, starting with them already gives you half of a lot of decks to try out. One notable mixture is Live Twin/Sprite, the vtuber archtype, which were also pretty strong when I last played
Fur Hire - The Fur Hire cards aren't just cute, but they're STRONG if played right, and they're a straightforward main deck strategy, and can be splashed with Spright thanks to their level 2s. As well, thanks to one of their newer starter cards they can be splashed with another deck I found fun
Dinosaurs - Yes, just the type, the general dinosaur type is incredibly strong, and, thanks to their level 2s, paired with Spright/Thunder cards, they can create powerful boards, and you can mostly just craft the main cards, IIRC they're spread out in boxes. It's great if you want a bunch of cool looking monsters that hit hard and mess with your opponent
Plunder Patroll - Another set of cute and strong cards, these come in the same pack as Fur Hire, AND they have a solo mode, so you can do that, get gems, then go into a decent strategy/back-up. Their gimmick is weird and might be hard to get, but it comes with a deck that interacts with your opponent in a fun way, can set up negates and can slowly build up a large hitting power
4. Current Meta Choices
Currently, the best decks that I regularly see youtubers talk about are split between three, but I have NO IDEA how expensive they'd be:
Tenpai - A relatively simple deck, this deck is all about attacking attacking and more attacking, and it's STRONG, people bring this to tournaments so it'll help you in a Ladder setting
Yubel - recently buffed with support, Yubel is also a very strong deck that might be awkward to try to get into
Snake-Eye - another deck I'm not really familiar with, but its cards are incredibly splashable and their ability to remove cards unconventionally makes them a solid choice.
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chimerafflesia · 22 days ago
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Yuri Duel Links 2024
(this is literally just a masterpost of everything that made me insane over the course of the event so I can reflect and laugh/cry/etc)
first of all the sentence "Yuri Duel Links Event 2024" would have put me in a coma if you told me that say like. a month and a half ago. when Lulu and Rin came in September I was SURE it was going to be at least early 2025 before we got him. and Yet,
I was in the middle of getting ready for a concert when I got a notification from the DL subreddit of all things that said "He's Finally In" and I saw a little picture of Yuri and I was like Lol. Yeah Ok. so then I opened duel links and checked and was hit with This:
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and I was like Okay. okay. cool cool cool cool. I'm gonna be so normal about this. *narrator voice* "via the tags on this post, you could see they were indeed not normal about it"
and girl sorry I wasn't gonna be normal about it like I've wanted this cunt in duel links since he landed on my radar. I knew from the first episode he appeared in that he was going to be my favorite arc-v character because I tend to have a Type when it comes to characters. it's been the same since I was like 8. sue me.
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I even started getting into theory territory I was SERIOUS
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(this ended up not being the case but congrats to Dumon for being the July unlock that was a lot of fun)
HOWEVER SPEAKING OF PREDICTING UNLOCKS I DO HAVE TO SAY I made this list back in MAY predicting the rest of the characters for 2024, and while some of these are very out there and Not Happening (sorry Marik and Atticus) I DID ORIGINALLY PREDICT YURI FOR AN OCTOBER UNLOCK. (Dumon for July as well) I AM LITERALLY JOHN KONAMI I GUESS.
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so time goes by and I have a month to grind gems for Yuri's box because OBVIOUSLY I need a full character deck for him. would tumblr user chimerafflesia do anything less. I achieved this btw. 9999 gems the day before the event started. I was READY.
October 23rd. I literally wake up at 6am because I was so excited I was like a kid on christmas. I am hit with these screens and actually got kinda misty eyed because it was Happening
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I waited 5000 years (about 7 months) to see that "Event Exclusive" in front of him and it was real and happening like CHEERS I'LL DRINK TO THAT!
I recapped a lot of my initial reactions on day one here and here but it just doesn't do it justice like I was just so excited and happy and having the time of my life playing this little freemium mobile game. I've said it like 348735 times now but duel links is genuinely so fucking amazing to me I love this game so so so much.
AND THIS EVENT WAS SO WONDERFUL!!!! THEY DID RIGHT BY HIM I WAS (AND STILL AM) SO HAPPY. HIS CHARACTERIZATION STAYED INTACT. WE GOT SOME NEW LITTLE FLAVOR DETAILS FOR HIM. THAT MAY HAVE TO BE A SEPARATE POST BUT GOD. YURI FANS WE ARE EATING GOOD.
here are some personal favorites. little problem child 🩷💜
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and course this instant classic:
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but there are so many. I point to this video which has all his dialouge including taunts.
look at these screenshots man like come on. I can't believe these are real. they look like images that would've been posted on reddit like 3 years ago with the caption "This Will Be Duel Links in 2024" EXCEPT IT IS.
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I set up this board with all the predap extra deck mons + starving venom and was staring at it like Man We Really Won. this shit's beautiful
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Just. man I feel like there's so much more I wanna say but overall it was just a really fun event. this might sound silly to some people but I really do have a special connection to yugioh in general and I do feel like it was fate when it came into my life. I really got into yugioh in April 2021 during a particurally dark time in my life and yugioh became like a lifeline for me. it was an escape. it still is. I'm always going to be grateful for this franchise.
I watched arc-v from March-April of this year (immediately after finishing zexal btw, which is the first time ever I watched two yugioh anime back to back) and to say it fried my brain is kind of an understatement like I still think about this show every day of my life. to quote my own tweet:
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like. YEAH.
Yuri in particular is a fusion parasite all on his own he wormed himself into my brain and hasn't let go. I've rewatched his episodes so many times but I think I've seen arc-v episode 135 in particular roughly 124 times. could be more. it will be more.
I can't help but feel like watching arc-v this year was meant to be. (first of all, the same year I watch it FOUR arc-v characters get into duel links? divine timing if I've ever seen it) but in particular the timing of the Yuri event feels very nice. I've been dealing with some personal woes (particulary surrounding employment, amongst other things) and again this event was such an escape for me, even if just for a few hours each day. I can't wait until he's back in a few months. we will be there :)
I'm at the point where I don't really care if it's "cringe" to get this emo about shows/characters/games etc cuz at the end of the day this shit really does mean something to me man. I know what yugioh has done for me and what it'll definitely continue to do for me and I'm grateful for it <3
(PS it is really really fun to wreck people on ranked with super poly) here is a live image of me playing online duel links
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maggie-candy999 · 2 months ago
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My extra deck from my Mighty Meek deck list.
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number-1-kuaidul-fanboy · 1 year ago
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My Duel Links Character Wish List
DM
-Rebecca Hawkins
-Anyone from Waking the Dragons really.
GX
-Fubuki
-Hayato
-Amon (Honestly he should've gotten the Exodia deck event instead of Solomon. I don't care that he's "less iconic." Amon using Exodia was a major plotpoint dammit.)
-Yusuke Fujiwara (Okay I mainly want this to fuck with the dub watchers and because I don't think they'll be able to change his name)
5Ds
-Lazar
-Sherry Le Blanc
-Greiger (Doubtful but I still want it. Normal or Dark Signer form is fine)
Zexal
-Cathy
-Mizael (This one's definitely happening but I figured I'd still list him)
-Durbe
-Vector
-Nasch and Merag (Specifically in Barian form)
-Dextra and Nistro (I struggle to spell their JP names lol)
-Nelson (Extremely doubtful but I want it anyways)
Arc V
-Ruri
-Dennis
-Yuri
-Mieru (For no other reason than it would be funny)
-Zarc. Kind of. I'd want him to look normal but I know they won't do that :/
-Shinji
VRAINS
-Spectre
-Blood Shepherd (If his cards ever get printed)
-The other Ignis. All of them. In some way. Either partnered with their humans (Flame and Aqua) or on their own (Windy, Lightning, Earth) I'd pray on my lucky star for purple eyes Windy but I know that's not happening so I'll take sassy evil green bean.
-Blue Maiden and Aqua. As one character. And for that matter: Soulburner and Flame (Spectre and Earth isn't even remotely in the realm of possibility but hey I can dream)
-SolTis Ai. As his own character. I have no idea how they'd do it story wise (preferably not recounting season 3 please), I just kinda wanna see his @Ignisters in action.
-Roboppi. I want my son back.
Sevens
Sevens has hardly any characters at the time of writing this so I'm gonna list some that are probably very likely first but that I still want to see.
-Nail
-Asana
-Tiger/Haruka
-The Lukeman. Just to baffle all the non Sevens fans because that's been one of the most entertaining things about the Sevens events so far.
-Yuo Goha. He's my favourite of the Goha siblings. I want to see all of them (particularly Yuro and Yuka) so this spot is for all of them but Yuo is the one I want to see most.
-All of the other Umiko clones. Please. The non Sevens fans would be so confused.
-Seatbastian. Please. Please. The non Sevens fans. I beg. I need to see that reaction.
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tiredgremlintime · 2 months ago
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ms michael trey iii arclight for the ask game... :3
WOW THIS WAS FAST
Why I like them/why I don’t
The Beloved!!!! I really like how she’s such a kind and loyal person to anyone he loves, especially family! Despite that you can really see how he’s apart of the Arclight family, the sassiness and disrespect she can have (that one moment in her duel against Mizar maskjakdkdjdjd)
What I like about their appearance
Overall I really like the pinkness and fluffiness! I also like how fancy her outfit is, makes him look all princely/knightly :)
(kinda related I notice that the show likes to put huge focus on Trey’s eyes, especially in his big moments)
Do I prefer their dub names or original names?
I really like both! I’m pretty sure her original name is also canon to the dub? So I like to think Micheal is his name, III a code name, and Trey as a nickname
OTP
:)))))))))))))))) oh. Ya know. :)
I’m so normal about Aztecshipping :) the loyalness and care both Yuma and Trey have for one another, the protector x protectee dynamic, the influence Yuma has on Trey, the matching color scheme, how their decks can work so well together (tag duel my beloved), Trey being a literal knight to Yuma, how they could’ve been friends earlier if it wasn’t for certain story events, I like em a normal amount :D
NOTP
If you ship Trey with her family you should die if I’m being honest
(also cause I saw it before, Trey x Kite)
OT3
Trey/Yuma/Tori (Kouhaishipping) I feel bad I barley talk about them, especially since I did coin the name
listen I think they could be very sweet and cute :) also it’s great thinking about Trey being dragged into the shenanigans that Yuma and Tori get into (put that galguy into more silly situations)
Favorite card they use
Atlantis is so iconic but shout out to tuspa rocket and nebra desk for the great duel links combos 🙏🙏🙏🙏
Favorite moment they were in
HER BIG RETURN💥💥💥💥💥💥💥💥💥
I was SHOCKED when I first saw his return debut episode, iirc her duel links event came before I got to that episode so I think I was surprise that Trey officially becoming Yuma’s friend and officially being a good guy was shown in the show
Anyways back on track, they did his return JUSTICE, coming in immediately after Yuma tells Heartland that his beliefs are the same, throwing a fucking SWORD, A WHOLE ASS SWORD, DIRECTLY TO HEARTLAND’S HEAD, declaring that he will stick to Yuma’s side from now on, Yuma trusting her and giving him his number cards back, gah such a good scene
THE ENTIRE TAG DUEL IS SOOOO GOOD TOO, MY FAVORITE OUT OF ALL THE ZEXAL TRIO/ARCLIGHTS TAG DUELS
Least moment
Listen I know why he did it, but the whole scene where she tells Yuma to piss off during the beginning of the Barian war
Ow ow OWWWWWWWWW it HURTS remembering that moment, especially seeing Trey apologizing to Yuma for what he said and that Yuma is a great friend. OWWWWWWWWWWWW
Random headcanon I have about them
Imma list off two because I’m so normal about Mikey here
Project diva F came out around the zexal time so I like to think post zexal Yuma gets the game and gets Trey to play it with him, unfortunately Trey is kinda bad at rhymn games :(
Before they got together, Trey ask Quattro advice on how to flirt and what pickup lines to use, Quattro gives him the shittest advice AND pickup lines ever, so now whenever Trey tries to use said pick up lines on Yuma anyone around them cringes hard
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cyberdragoninfinity · 4 months ago
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fellow duel links player. how do i escape battle chronicle hell. help.
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ANON IM SO SORRY. THE BATTLE CHRONICLE TORTURE LABYRINTH IS ENDLESS AND I WISH I KNEW HOW TO STOP IT we're gonna have to wait for konami to finally nerf their Extra Special Blue Eyes Skill Number 3289423894 (they will not do this) and/or everyone playing it to get bored and try out a different deck (they also wont do this) and/or Successor Soul to get put on the forbidden/limited list (THEY MIGHT DO THIS. MAYBE. HOPING AND PRAYING. I HATE THAT CARD SO FUCKING MUCH.) for it to finally leave the atmosphere i fear.....BUT HEY AT LEAST THERE IS SOME LIGHT IN THE DARKNESS!!!!
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ADIOS MUCHACHO!!!!!!!
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destona32 · 6 months ago
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desu!'s Yu-Gi-Oh Duel Links WORLD CHAMPIONSHIPS 2024 QUALIFIERS - RUSH DUEL division Day 1 Write-Up
Decided to spend some time today to attempt and get a decent ranking on the Yu-Gi-Oh Duel Links WORLD CHAMPIONSHIPS 2024 QUALIFIERS event for the RUSH DUEL format. Yu-Gi-Oh Rush Duels is probably my favorite card game so I figured trying to level up my gameplay by writing this out would be fun.
The current ladder is littered with three decks from what I can tell. Machines (strongest deck in the format), Harpies (strongest f2p deck i assume), and Magnum Overlord (funny one turn kill deck).
Aggro is also floating around as it's basically the same deck as it was on launch day just with the staples that trickled out from set to set added. I've only seen them a few times but enough for me to call it out. Also shout out to Cyberse. Already a really strong deck, but Chaos Femtron really powered it up it seems.
Current Stats:
Global Rank: 681 / Regional Rank: 63 (this stat barely gets updated so idk) Times Dueled: 61 Victories: 30 Winning Percentage: 49.18%
Deck Profile:
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Card explanation & other thoughts underneath if you're interested in hearing me yap.
I decided to run pure Spellcasters because I want to walk the road to victory just like Yuga, the protagonist of Yu-Gi-Oh SEVENS. Also because I got tired playing my main deck, Noodle Ninjas. This list isn't really anything too special, Spellcasters has been solved for a while now, it's just personal preference when it comes to ratios at this point.
Skill: Sevens Accel Road When activated, this raises the ATK of a Normal Summoned monster whose current ATK is 1600 by 800 ATK until the end of the turn. After turn 4, it can search Seven's Road Magician for the cost of returning a card from hand to the deck. The searching effect can only be done once per duel.
Easily the best skill for pure Spellcasters as it grants access to our deck's boss monster when we need him. The turn 4 requirement comes up quite a lot however as it makes going first feel awful. Not only are most Rush Duel Turn 1 boards just a bunch of monsters in Face-Down Defense Position and some Set Spells/Traps, but we still aren't able to search for our boss monster on our next turn as it's only Turn 3. If we go second, we can search our boss monster the second turn we get to play. This wouldn't be an issue if Duel Links let us decide if we wanna go first or second but whatever.
Monsters
3x Seven's Road Magician - Yuga's ace monster. It's able to send a card from the top of the Deck to the Graveyard to gain ATK equal to [the number of different Monster Attributes in the owner's Graveyard] x 300. If all 6 Attributes are in the Graveyard, then Magician can reach 3900 ATK easily and beat over all other boss monsters who aren't Maximum Summoned. Of course, that doesn't happen every game so as long as there are 2 monsters with different Attributes, Seven's Road Magician becomes 2700 ATK and that's more than enough to clear the 2500 ATK threshold of most boss monters.
3x Seven's Road Witch, 2x Torna the Windweaver, 1x Magician's Valkyria - These are the 1600 ATK monsters that are allow us to activate our skill. Both Witch and Torna are Level 6, so they require us to Tribute one monster for us to summon them, however Magician's Valkyria is a Level 4 so she's just normal summonable. With the skill, they all become 2400 ATK monsters, underneath the typical boss monster ATK value but it's better than 1600 ATK.
Witch is the main card we want to find as she lets us send a card from our hand to the Graveyard to Special Summon out Seven's Road Magician from our hand and then give herself 400 ATK, making her 2800 ATK. In regular Rush Duels, she'd be pretty situational as you need to have drawn Magician alongside her, but with the skill we can literally just cheat and get him, allowing us to just have 2 high ATK point monsters on field for the cost of getting rid of 1.5 cards in hand from Witch and the Seven's Accel Road. Of course, sometimes we just have Magician in hand already, so we only need to toss 1 card out!
Torna allows us to change the battle position of a monster on the opponent's field. One hurdle Rush Duel decks need to overcome is the "Set 3, pass" As you're able to summon however many times you want in a Rush Duel, if your board of 3 monsters can't overcome 3 Defense Position monsters, you just aren't doing any damage. Torna allows us to turn one of our opponent's set monsters to Attack Position and get in some damage. It can also help with many boss monsters as most have very little DEF, so we can attack over them after putting them into Defense Position with Torna. WIth the skill, he basically becomes a boss monster for 1 turn, but if we're able to summon out Seven's Road Magician, then we can push for even more damage. Torna is also our WIND Attribute monster.
Magician's Valkyria is our monster Legend card, which are cards we're only allowed to pick 1 from our available set for each card type. 1 Monster, 1 Spell, and 1 Trap. As mentioned earlier, she's here to activate the skill on normal summon but she does have interesting edge cases. The obvious one is her effect where she forces the opponent to attack only her on the field, but her 1800 DEF is another appealing quality. Level 4 monsters in Rush Duels only rarely be over 1500 ATK, so they won't be able to destroy her and it'll possibly waste an incoming attack from the opponent. This quality is surprisingly useful that I find myself setting her more than summoning her to activate the skill.
3x Mystic Dealer - Our WATER Attribute monster. Mystic Dealer allows us to send a Spellcaster from hand to the Graveyard to draw a card. Not only does he allow us to dig a little bit deeper into our deck, but he lets us send monsters to the Graveyard to boost up Seven's Road Magician's effect. Also in horrible situations where we draw 3 Seven's Road Magician, 1 Spell/Trap, and 1 Mystic Dealer, we're actually able to play and not just be sad.
1x Thunder Gazelle, 1x Sparksheart Girl - Our FIRE Attribute monsters. Thunder Gazelle barely comes up, but he allows us to make one of our monsters inflict piercing damage, allowing us to deal damage through Defense Position monsters. While good, our opponent must have no card in their hand for it to activate and we can't exactly control that (but it is likely to happen as Rush Duels rules encouraging emptying your hand to draw more cards). We also need one of our boss monsters on our field for it to be effective as piercing damage from a 1300 ATK body is pitiful.
Sparksheart Girl is here because I don't have a second Gazelle and she's probably the best FIRE Spellcaster, which only matters just in case I need to use Mystic Dealer. Her effect allows us to lower a face-up monster by 500 ATK at the cost of discarding a Level 4 monster from our hand, which is not very good as we preferably would like to play the cards in our hand.
2x Seven's Road Mage - Mage allows us to send a card from the top of the Deck to the Graveyard and allows us to lower a Level 7 or higher monster's ATK by 400. Not only that, but if Magician's on the field, it also lowers the opponent's monster's by [number of Spellcaster Type monsters in the owner's Graveyard] x 100 which is useful to push for game. The second effect is appealing enough that it makes me want to run him over cards like Speedy Performer.
2x Light Sorcerer of Sanctity, 2x Light Sorcerer - Our LIGHT Attribute monsters. Sanctity allows us to pay 300 LP to lower a face-up monster's ATK by [the number of face-up LIGHT Attribute Spellcaster Type monsters on the owner's field]. Light Sorcerer is a 1500 ATK normal monster who is also a LIGHT Spellcaster. I'm sure you can see the synergy there. Also I guess Magician's Valkyria is a LIGHT Spellcaster too by the way.
2x Doraido - There are 2 EARTH Spellcaster monsters in the format. Straynge Cat who has 0 ATK and 1400 DEF and Doraido who has 1200 ATK and 1400 DEF. Normally, I'd play Straynge Cat out of spite but I do wanna take this event a little seriously, even if it's against my morals.
Spells/Traps
I run 6 Spells and 2 Traps in this deck, which I find to be a decent ratio to encounter them throughout the game. This format is defined by strong battle traps, so Spell/Trap removal is pretty high. Of course, I want my traps to not be destroyed, so having a decent amount of spells that I can set throughout the game will hopefully let my opponent waste a few of the removals on that instead of the traps.
1x Tribute to the Doomed - The Legend spell card of my choice. This card lets us just destroy a monster on the field by discard a card. This card easily deletes any Maximum Summoned monster, any large ATK monster we can't clear, or even just a set card so we can push for damage. Monster Reincarnation isn't particularly useful in our deck as our deck requires a good amount of Tributing and we don't have any engines to make it easier like Seahorse Carrier or Crawling Torso. Shield & Sword is genuinely a decent pick as it swaps the ATK and Def of all face-up monsters, typically making their values smaller... But it encounters many problems. Maximum Summoned monsters straight up ignore the effect, the Machine deck's boss monsters have 1600 DEF, which means we can't get over it without our Tribute Monsters, and Blue-Eyes decks are running around since it's a structure deck and those monsters have 2500 DEF. It just makes Blue-Eyes White Dragon lose 500 ATK, great. There's also Negate Attack which stops us from our attack and lets the monster turn back to their normal stat values. I find just deleting a card is more consistently better.
2x Magical Stream - This card lets us destroy a Spell/Trap card if we control a Spellcaster, basically any monster in out deck. Battle traps are very strong in Rush Duels as it doesn't have a Main Phase 2 which allows a player to fix up their board if something bad happens in Battle Phase. Negate Attack was mentioned earlier, but there's also Buffered Slime and Widespread Ruin. It's a well-known secret that these three cards are pretty game-winning, so... hopefully we can destroy them.
1x 7 Shift - This card lets us Special Summon a Level 7 or lower Effect monster on the field by discarding a card. It's not good here because we already shit out Magician every other turn. It can technically help us with a bricked hand of Tribute monsters, but we still need to draw it. This would be the 3rd Magical Stream if I had it. Duel Links wants me to waste my time leveling up Yuga to Level 35 before I can get it.
2x Talismanic Seal Array - This card lets us shuffle 4 monsters from our Graveyard to lower an opponent's monster's ATK by the [the selected monster's level] x 200. This card easily lets us hit over boss monsters with ease while also letting us refuel our deck. We can reuse our Magician and our Witch pretty easily when our deck is running lwo on numbers. This is also our main way to defeat Maximum Monsters as the ones typically ran have 4000 ATK, which our Magician cannot clear even with all Attributes in grave.
1x Negate Attack - Our Legend trap card. When an opponent declares an attack, we flip it up and they suddenly can't attack with any monsters this turn. It's better than Widespread Ruin as that card destroys the opponent's highest ATK monster, which is nice but it doesn't fully stop an entire battle phase from happening now does it.
1x Buffered Slime - When an opponent's Level 8 or lower monster attacks, this card lets us take no battle damage. However if our Lifepoints are higher than 3000, then we take 2000. Of course, if the opponent was going to go for game that turn, then that's a more than acceptable condition. The only issue with this card is that Maximum monsters are Level 10, so this card doesn't do anything for them. Everything else though... This card fucks.
General Thoughts
So far, I think this deck is more than capable at fighting toe to toe with the common decks in the format right now, but I do find that we can easily explode and die if the draws are just not in our favor. It happens. I'm probably gonna keep rolling with this deck as I find it to be pretty versatile and it's honestly just fun
The main problem being the amount of Tribute Monsters being ran at 8. Drawing too many Tribute Monsters is a death sentence as it depends on drawing at least one other monster that is Level 4 or lower. Luckily if we draw one of the Level 6 monsters, we only need one, but drawing Seven's Road Magician with other high tributes is pretty much game over.
I am thinking of giving Magnum Overlord a try as I have the cards for it or even running Noodle Ninjas again. Overall, the format has felt pretty varied and fun compared to the last Goha Festival or whatever, which was dominated by Royal Rebels, so I actually do feel inclined to try and get a high rank.
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universestreasures · 9 months ago
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(Note: This deck / lore was built in the context of the anime / manga's style of deckbuilding rather than the IRL game. This is why some cards will have either their anime / manga's effects or will have modified effects I have created to fit this context. I may make a playable TCG version of this deck at some point, though.)
Story Context: How did Kisara become a duelist?
Upon learning about her ancient past from Ishizu Ishtar following advice she was given by Mokuba Kaiba and later Yugi Muto, Kisara takes an interest in Duel Monsters. It is, after all, interestingly linked to her previous life and the visions /dreams she's had of the 'white dragon', Priest Seto, and more recently, Seto Kaiba. Not knowing where to begin, she seeks advice from Yugi Muto, the current Duel Monsters world champion. He recommends his grandfather teach her, considering he both taught him and his friend Katsuya Jonouchi everything they know about the game. Upon requesting his aid, the old man agrees to help train her, and she begins seeing him twice per week for lessons.
Shiori, Kisara's elder sister, was not initially on board with the idea, thinking it could distract her from work. However, Kisara mentions that learning how to duel could potentially help with her career later on, for there has yet to be a notable person in her field who had yet to capitalize on the growing popularity of Duel Monsters. Hearing that and her sister's seriousness with this, her sister offered her support, even arranging time for it in her sister's schedule.
Kisara, surprisingly enough considering her lack of exposure, was a rather quick learner. She understood the basics of the game rather fast, even able to hold her own against Grandpa Muto for a few moments in practice duels with one of his many loaner decks. It was during one session that Kisara asked her teacher what his favorite card was, and it was through that question that he explained to her the story of his favorite card: the Blue Eyes White Dragon. Along with learning about how grandpa acquired the card, he also told her the sad fate of it, including showing her the card's broken remains he kept preserved following Seto Kaiba's cruel act.
Seeing the card awoke something in Kisara, and without even thinking, she went to gently touch the card's remains. With this contact, Kisara was shown a flash of images, replaying the events the card went through including it being stolen by Seto Kaiba and being torn apart. In addition, her establishing a connection with the broken card caused it be engulfed in a white light that blinded both her and Grandpa Muto. When it died down, Kisara was faced with a shocking sight: that the Blue Eyes White Dragon had been reborn a new, including having a different card art than before, and a series of cards not even her teacher had seen before accompanied it, most notably 'Dragon Spirit of White', 'Azure-Eyes Silver Dragon', and 'Blue Eyes Spirit Dragon'.
She then tried to return the Blue Eyes White Dragon card to the older man, grateful she was able to help heal the card, but he told her she should hold onto it. After all, the card's 'heart' appeared to want to be with her now. Smiling, she hugged him, promising him she will take good care of it. She also sought out his assistance in building a deck with the cards she had now, and the two spent the rest of that day building what became her first deck: 'Strength of Spirit'.
Deck List (Variation 1)
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Kisara's deck consists of 100% of light monsters, with a focus on dragons as well as those in the "Eyes of Blue" archetype. She has an array of spell and trap cards that are either staples, support light, dragon, or normal monsters, or are cards that support "Blue Eyes" in particular. The deck's main focus is to bring out its higher level dragons, such as 'Blue Eyes White Dragon', 'Dragon Spirit of White', and the extra deck cards.
Card Effect Change Notes:
All tuner monsters in this deck (which there are 6 of them) are all non-tuner effect monsters instead.
'Mausoleum of White' has the following effect: During your Main Phase, you can Normal Summon 1 "Eyes Of Blue" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 'Burst Stream of Destruction' from your Deck to your hand."
The two synchro monsters in this deck are instead 'Fusion' monsters, and any text that mentions the word 'Synchro' will be changed to 'Fusion'.
'Azure-Eyes Silver Dragon' Has The Following Fusion Materials: 1 level 8 Normal Dragon Monster + 1 'Eyes of Blue' monster.
'Blue Eyes Spirit Dragon' Has The Following Fusion Materials: 1 'Blue Eyes White Dragon' or 1 'Dragon Spirit of White' + 1 'Eyes of Blue' monster.
All of the "Eyes of Blue" Monsters (Maiden, Protector, Master, Sage, Priestess) all have one additional effect to them: "Once per turn: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. This effect cannot be negated."
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