#dubious advice
Explore tagged Tumblr posts
aerposts · 2 years ago
Text
aka the first part of this video (s/o @schmoyoho - happy 10 yrs!)
youtube
Tumblr media
4K notes · View notes
katsona-the-katsequel · 8 months ago
Text
Remembered that one time Michel fell in love with someone just because their Personas were married, so I hurried to make this.
Tumblr media
Behold, the Greco-Roman Pantheon.
Ok, the point of this is that Metis would be Lisa's gay awakening.
I pity the Persona User who awakens to Zeus/Jupiter. They will have to walk on eggshells around a good portion of the other Users.
87 notes · View notes
chrysanthemumgames · 1 month ago
Note
I have a perhaps personal ask, and at the same time struggling with how to phrase it. I've been looking into making an interactive story myself, however, I... cannot code. For the life of me. I can tell one hell of a story, but coding it beyond my grasp, and the system I currently use, while it ought to be simple enough even someone like me could do so, isn't exactly working for how I want it to. Do you perhaps know anything anywhere that I might start looking for someone who would be willing to work with me? I am so sorry if this is a bothersome ask.
Hi anon!
I'm probably not the best person for advice on this, because I've never been in that situation before. I've put some thoughts under the cut, with the caveat that only a small portion of them actually address the question you've asked, with the majority being related but perhaps not helpful for you, depending.
So, I think where you'd go to find a coding person depends on what language you're using. If it's ChoiceScript, probably the forums. If it's Twine... I honestly don't know. Maybe the subreddit, though you'll want to double-check that such requests are not against the rules there.
I sincerely doubt you'll have an easy time finding someone, though. Most folks who code in the systems used for IF are IF authors who taught themselves the coding techniques in order to tell their own stories, not someone else's.
That said, and this is the part you can ignore, because you know yourself better than I do, but... I'm pretty sure you can learn to code. It's not easy, necessarily, and it doesn't come intuitively to everyone, but there are resources out there to help you. Again, this will depend on what system you're using, but the CS forums are very useful for figuring out CS (as is the wiki, once you know enough to parse it). For Twine, there are loads of archived posts on their forums and on the subreddit for specific questions, but for general ones, the documentation for your preferred program (e.g. SugarCube), the Twine Cookbook, and similar resources will break things down into smaller, more digestible chunks. I personally recommend the Twine Grimoire (volumes 1 and 2), for basic interface aesthetics, once you get to that point.
Here on tumblr, @/nyhelism, @/cerberus-writes, @/manonamora-if, @/idrellegames, and others have all answered questions about Twine coding or even in some cases made templates that take a lot of the work out of it. Most have a masterpost regarding things they've answered about Twine or made for others' use, but be sure to check that they're currently accepting coding questions before sending them any, of course.
Learning to code may be slow and incremental, and lots of people manage better if they start with a small project just to learn how to do the basic things in their language of choice. I'd really recommend figuring out what you need your game to be able to do, and learning those functions one by one—it's less overwhelming than trying to tackle everything at once while also writing a huge project.
If all else fails, my most esoteric suggestion is to familiarize yourself with the basic principles of symbolic logic. I took a class in it as part of my degree, and have since also taught that class, and I think understanding things like the logic of conditionals (if statements) as they're used in coding (rather than natural language) really gave me a leg up in learning to code. Not that I'm an expert, but I know enough to make a basic game, at least.
Most (all?) of these things should be findable with a google search; I know there are at least some Twine tutorials on youtube as well, though I'm unsure of CS or any of the languages I'm less familiar with, like Ink, etc.
I do apologize that the section where I encourage you to do the thing you don't think you can do is longer than the one where I answered your actual question, but that's the part I might actually have something useful to say about. If you're absolutely certain you can't do it, I'm sorry for banging on about it, but if you're not sure or on the fence, maybe give it another go before trying to find another person. I've seen a lot of writers looking for coders in the past, but maybe only once was a coder offering their services to writers (and that was a long time ago).
27 notes · View notes
vimbry-moved · 2 years ago
Text
john flansburgh barely keeping up a moral celebrity public front is so funny. someone's like "aw I wish I could go to a show but they're 21+ :(" and he goes "fake ID", someone asks if their music is available for download and he's like "they might be giants torrent...." you can't say these things. it's hilarious
439 notes · View notes
batsplat · 8 months ago
Note
your posts are as illuminating as always thank u for ur work... i was watching route 46 route 93 from 2021 recently and sete showed up in that (as in, they gave vale an ipad and made him watch a video of sete lmao) and i thought of you.. i loved that even in that vale is still.. agitated about qatar... ends the segment with "if i had to give sete some advice... it's better if he hadn't done it." about qatar lmfao
omgggg I love this soooo much..... I haven't been able to watch that documentary so I'm immediately incorporating this into all my lore about them... like yes!! see!! he's STILL not over it, he can joke and laugh in the press and pretend this whole thing of 'oh I've actually made up with all my rivals With One Notable Exception' but he hasn't!! certainly not with sete, because that's valentino's whole deal - okay it's one thing to have a rival who kinda annoys him, but a friend who crossed him? oh it's over
this randomly reminded me, there's a bit of the mugello 2006 race commentary I find fascinating (in between all the bits where they were talking about how if sete beat valentino at his beloved mugello then it'd be the 'greatest day of his life' and 'better than any christmas present' which is very funny to me) (obviously he did not beat valentino):
Tumblr media
I'm sorry that's a BONKERS level of feuding, like apart from valencia 2015 and cota 2018 even valentino and marc managed to sit next to each other - and even there it was dorna who were like 'yeah no we can't do this lads' not them.... the commentators didn't even mention a specific precipitating event, they just hated each other that much. "they didn't feel comfortable around each other" okay?? what does that MEAN. why are you even letting them decide this. is this not a little silly. remember these men used to go on holidays together!!
thing is I do understand why valentino has mostly shut up about this rivalry when he's not being shown sete's face on an ipad, but also he is giving up on insane bragging rights. I do think the most horrifying aspect of sete's fall beyond the literal 'no more race wins for you buddy' is the kind of... god, he never got revenge! nothing! every time they got close to each other after jerez 05 it was always 'oh sete wants revenge so badly' and he never got it! idk about sete gibernau but I'd be FUMING, even the thought makes me shudder. valentino detonated that entire relationship and sete never even finished ahead of him for the rest of 2004 and 2005. in 2006, he technically did so twice with two valentino dnf's, but was himself in ninth and eighth - when they both finished a race he was not ahead of valentino once after qatar 2004. can you imagine losing that rivalry that badly? no wonder he couldn't bear to see valentino's face for a while there
anyway the fact that valentino's going 'oho he shouldn't have done that!!' about qatar in 2021 and sete's going on three hour long podcast interviews to air his jerez grievances in 2023 does make it kinda funny they were posing together for photos together in 2009 to pretend like war was over. like you people did not mean this come on
Tumblr media
13 notes · View notes
onecopyoneyearinadvance · 3 months ago
Text
Tumblr media
Chillicothe Independent, Volume 6, Number 38, 24 June 1882
5 notes · View notes
cuntrytaylor · 22 days ago
Text
not me telling my mom that i was accepted to grad school and her responding by spending 15 long minutes telling me i have parasites in my body and need to be dewormed 😭😭
2 notes · View notes
hotcheetohatredwastaken · 1 year ago
Note
Hi! This is anon from the other day who was asking about outlining! First of all, thanks so much for your input! It was really helpful and I finally have an ok outline- at least in my opinion! Just wondering if you have anymore advice on outling in general- My fics going to be a longer one- looking at average novel length here for everything I want to shove in it. Have a good day! :D
Hello, dear anon! I am always happy to give advice (though the quality of it may be lacking, as I speak from personal experience rather than professional study).
If you're looking for some more advice (writing wise), I would suggest making sure that you don't spend too much time obsessing over any one chapter, especially as you're just starting out on such a long project. Not that you can't edit, but I've seen so many new writers (how new are you at writing? That may change my future advice, if you ask for it) edit and edit and edit their first chapters without ever moving onto the second because they're trying to get it perfect. I'm on a writing exchange platform on Reddit (Writers Helping Writers), and I had one kid send me his first chapter no more than seven times to review the different versions, because he couldn't get down the details of how he wanted that inciting scene to go. It's been like 3? months, and he just sent me an eighth version the other day, and I had to tell him that I wasn't gonna give (the same) feedback on the chapter anymore XD
Especially if you're going to be doing a long fic, new things you'll want to add to different sections will pop up as you go. You just have to accommodate for ideas as they come up rather than try to preemptively pin them all down, and I'm saying this as the person known as being super super detailed with crazy outlines, apparently. You have to be a bit flexible--the story will take you places that you didn't expect to go, and you'll have to go back and fix details and revise many many times.
Specifically for outlining, however, I am a very visual person, so I have drawings, diagrams, and I also have a corkboard with all my chapter "sections" on sticky notes, with string connecting big subplots (I've actually taken these all down right now, and the only one's up are concluded subplots XD Arc 2 is a mess rn). You'll just have to play around and see what works for you, when it comes to that. Have you seen the train station model for subplots? I'm not sure if that's exactly what it's called, because googling it gets nothing, but when I started writing years and years ago there was one for the Hunger Games going around XD Basically, deciding which subplots will be advanced in which scenes, and tracking them through the story that similar to a system of subway rails, with each chapter being a stop that only some of the trains (subplots) will stop at. It gives you the opportunity to visually make sure that you give each the amount of screentime they deserve and also remember to give them a satisfying conclusion that's going in the same direction, to extend the metaphor, as the main plot.
It's great that you have an outline already, as that'll cut down on those revisions that I mentioned earlier a lot! And you're going for NOVEL LENGTH? Wow, good luck, and as I said before, please message me when you get around to posting that! Feel free to message me if you need anything, whether that be talking through plot points or my specific processes for anything.
You have a good day yourself, my dear writing anon!
7 notes · View notes
marazhaibrainrot · 1 year ago
Text
Tumblr media
Agonizer smut
*raises hand* yes, I do think RT should modify the agonizer into a very mean toy and destroy marazhai's hole with it, until he's falling apart at the seams, until coming over and over helplessly and rutting into air and destroying the sheets with his claws and trying to claw you but it's a good thing you tied him down
10 notes · View notes
earlgreytea68 · 2 years ago
Note
okay so i have fallen headfirst back into fob w smfs and having that album drop coinciding w finally being in a place where I can just! buy tickets!! and see them on tour!! And i did and it was AMAZING
part of falling back into this has been lurking on fob/peterick blogs again the way I did back in HS, and yours brings me so much joy! what a lovely community you’ve cultivated here, and i adore your fics sm as well—I’m systematically working my way through each one
so a lot of love your way <3 i do need a bit of a second opinion though—I’ve been working myself up over trying to figure out if I can see them again while they’re touring for smfs. There’s a part of me that worries that this might be the last album—the same part that was the most upset when they were touring for MANIA and i couldn’t make that show. SO i would love to hear if you’ve got any thoughts re whether my fears hold any water—or if you think I should chill out, enjoy the ride of keeping up w this tour, and be secure in the fact that our boys aren’t going anywhere any time soon
Hello! First of all, yay, welcome back, and thank you so much for all of your kind words!
I know that there were a ton of rumors this was going to be their last album and they were going to call it quits after this, but having heard the album and watched them promote it and then seeing this tour they're putting on...it seems so unlikely to me???? They just don't act like a band who's done, who doesn't have anything more to say. Like, when Patrick talks about Fall Out Boy he's so very clear that it's, like, necessary for him to have, that it's the art and creativity that he does because of how much he loves it, not a job, and it would seem weird for him to talk that way, so vocally, if there was any inkling in his head that this would be the last time he would have it, you know?
And Pete has been the less vocal one this cycle, and we know he was the one who was reluctant to do another album and undertake another tour, but he has seldom seen so genuinely happy as he has during this tour, he seems to be loving every second of it.
And Joe came back and also seems delighted to be back.
Idk, I do not get the feeling of a band with any intention of winding down. They feel completely reinvigorated and reinspired and ready to go. It would not at all surprise me if they're already writing the next one, we know Patrick and Pete like to write while on tour. And I think they've really enjoyed being out of contract and having total control back, I really think it has opened up the horizons of what they want to and can do. Plus their fanbase has turned out for them loyally and so I don't think they are getting any kind of message that they're not wanted or needed anymore.
So Idk, I think in my heart of hearts there will be another album and another tour eventually someday.
All of that said, there will probably be people who will disagree with this life advice, and please always do what's best for you and your financial situation and life situation, but also: life is short, and uncertain. I didn't get into Fall Out Boy until the Mania tour was just wrapping up, and they announced they were going to play a random festival in Cincinnati and I agonized over going and finally decided to do it and I have to be frank, that weekend in Cincinnati was one of the best weekends of my life, I think about all the time how wonderful it was, the show was incredible, and it was the last concert I saw before the pandemic hit and I spent all of that time just being so incredibly grateful that I'd gone to that Cincinnati concert because otherwise I would have regretted it forever.
If you are in the incredibly lucky and privileged position to be able to afford to do something that you really want to do, and doing so will not bankrupt you or send you into a debt crisis or harm previous commitments you need to keep or, etc., etc., like, if the only argument you can come up with against doing something is "Idk, would this be ridiculous????," Idk, I think I'd err on the side of doing the thing. That's not just advice for Fall Out Boy concerts. You get to do this life thing once, and it goes by so much faster than you can possibly anticipate. If something's going to bring you joy, that's pretty precious. Take it where you can get it.
23 notes · View notes
isthemadnesscombatcute · 2 years ago
Note
people should stop breeding trickys its unethical.
agreed in some cases ...it really depwnds!! here is a good guide on healthy vs unhealthy trickys. if you are getting tricky from somewhere and the tricky looks like any picture on the right.....STOP! AND THINK!
Tumblr media
37 notes · View notes
chrysanthemumgames · 4 months ago
Note
Could you share a little more about your writing process? Do you outline? I’m struggling with keeping the amount of choices down in my game but also keeping it customizable
I may not be the best person to ask about this, as I'm honestly still quite an amateur, but I'll share some of what I do, and maybe it'll help.
I do think some amount of outlining is pretty necessary for writing an interactive fiction. Flying by the seat of your pants (that is, just writing until you're done, then going back to rewrite everything into coherence) isn't really sustainable practice for a (long) choice game. You really want to know at least where all the major branches of your game are going, and where they can meet back up again.
Those meeting places are called chokepoints, and they're vital.
For example, in Chapter Four of FoA, the player has three different routes of investigation they can take. They can go talk to Lethe and try to help heal her, they can go into the city to see if the spirits know anything, or they can go to the riverbank to try and pinpoint the source and nature of whatever is ailing the river Lethe. This results in three distinct scenes, each with their own choices, and if I'd wanted to, all of them could have further branched in some big way that would affect the plot, and so on, and so forth.
The thing is, that's not really doable. There needs to be some place the branches meet up again so the story can continue, at least as early in the game as Chapter Four! In this example, it was literally a meeting where everyone talked about their findings, but of course it doesn't have to be. The point is, it brought the branches back together again and allowed the story to continue. You should probably at least have a sense of when the bigger branches are going to occur, and what's going to bring them together again. That alone will help you control the number of choices and branches you offer. If you know they all have to eventually get the player to the clock tower at midnight or something, then you know how to steer things within each branch.
My outlines tend to be a little more detailed than that. I start with a beat chart for the game (or, in the case of BotL, a beat chart for each subplot, because it's basically several subplots stacked together wearing a trenchcoat), and from there I put them in the right order and make a beat chart for the whole thing.
A 'beat chart' here is just a list of the big things that happen like 'PC meets Iasion' or 'Trial of Pirithous and Theseus.' Once you have a really general outline like that, you can stop outlining if you want. You have a roadmap, and if you're more of an improvisor, that should still be enough to help you steer yourself towards the necessary chokepoints. If you prefer to plan more, like me, you can break your outline into chunks and add levels of detail. I will do a chapter-by-chapter outline with a list of scenes for each, and then when I come to the specific chapter I will actually outline the scenes with code before writing my way through them. Sometimes all at once, sometimes in the form of outline, scene, outline, scene.
Finding the process that works for you is a big part of succeeding at finishing an IF, I think. Yours might not (probably won't) be the same as mine; the important thing is that it keeps you moving forward (and not just laterally, into more and more branches). Branches are great, but you have to prune them back sometimes for the healthiest plant. IF. You get what I mean, I hope.
25 notes · View notes
zytes · 1 year ago
Text
Tumblr media Tumblr media
recently spent some time in a storm drain underneath a Trader Joe’s - a thriving location for enjoyers of renegade art and freeform discourse; expressed through one of humanity’s most beloved and most ancient activities: writing on the walls of a cave. and let me say, this was one of the cleanest storm drains I’ve ever been in; a single mangled shopping cart was the only item that we noticed apart from the art. it’s probably about a half-mile stretch that’s centered around a full sized, 6 panel yellow-submarine mural beneath a manhole — also includes bad opinions and phallic imagery occasionally; which, when written out, sounds like the description of a regular art gallery.
more pics otw, mostly abstract. tried to get a sense of the feeling down there without capturing anything directly — part of the fun of visiting a location like this is seeing the art, but if I were to show that art outside of its immediate context, it kinda loses the magic. spoils the adventure. so, in order to preserve the magic - and thus maintain the element that most often draws people into dungeons to experience art for themselves - all I can offer is an approximation. my friends, you have outgrown the need to merely touch grass. you must hop a fence and descend into the pits if you want to sate the thrill.
16 notes · View notes
Note
Hellooooo you’re like one of my favorite whump blogs ever and I wanted to ask a question if it’s okay!
I’ve had a whump blog for almost 3 years, but I’ve only posted like 2 pieces of writing. I want to write more whump, because I enjoy it, but…I’m scared. I’m really scared I’ll do something wrong, or not tag properly, or write something offensive/inappropriate without knowing it. I’m scared that even if I do research on a sensitive topic and try to depict it respectfully, I’ll still get something wrong. I’m also worried people who don’t like whump will start to attack me for writing it if I start posting more of my work, which is really holding me back.
Have you had/have these fears about whump before? And if so, how did you push past them to write whump and post it anyway? Sorry if this question is inappropriate or uncomfortable…I’m just looking for a little advice.
Hello friend!
I’m sorry you’ve got that anxiety. I understand it as I’ve definitely felt that before as well. My best advice is to try your best, be open to *constructive* help, and be understanding.
Tag the things you can think of! Use the common ones you see around. Don’t use the TikTok word exchange. Know not every trigger can be TW’d.
If you post something insensitive and someone sends you an anon message it’s really not the end of the world. The issues tend to arise when someone is rude about being corrected or consistently does it in a way that feels on purpose.
Lots of people are hurt. They are hurt and tired and because it effects them they see it more often. They already know it’s there, they deal with it all the time. If you do get someone snapping at you, I’m sorry. I try to understand where they’re coming from, but I also know where you’re coming from. Do I still literally shake when I get corrected about anything? Yes for a while after too lol.
Not all feedback is helpful feedback. Find sensitivity readers! Lots of writers are more than happy to help!
I’ve written out pieces and not posted them. I’ve posted pieces and then taken them down. It’s a growing and learning process.
Also other writers let us know if there’s anything you’d like to add!
24 notes · View notes
piedoesnotequalpi · 11 months ago
Note
🍄❄️🌿 if you want!! - @pigeonwit
(Writer ask game!)
🍄 (how did you get into writing fanfiction?)
This has...three answers, depending on how far back you want to go.
Answer 1: The first fanfiction I wrote was a cursed but hilarious Shakespeare mega-crossover that I've contemplated posting here based on a writing prompt on a sophomore year English final. I then proceeded to not write any more fanfiction (except for my Broadchurch-inspired poetry in creative writing), until...
Answer 2: At the beginning of the pandemic, I was rewatching Parks and Rec and was curious how, at one point, Ben knew about Leslie's favorite spot in City Hall. I wrote a short one-shot with my thoughts, made an AO3 account to post it, and thought I'd never use the account to post anything else, until...
Answer 3: A few months after I first watched Newsies, I thought I could fit the Newsies characters into a Much Ado About Nothing retelling pretty well--Javid as Ben and Bea, Spot and Race as Claudio and Hero, Katherine as Don Pedro, etc. My irl friend encouraged me to write it and helped with some plot stuff (Jack dressing up as Rapunzel was her idea if I remember correctly). I thought I wouldn't write anything else after that, but then I had ideas for one-shots and was kind of in a bad place mentally, so I kept going, and now here I am >140k words into the Bachelorette AU! What a time!
❄ (What's your dream theme/plot for a fic, and who would write it best?)
I thought about this in the shower, and I think I'd like to see a whodunit/murder mystery fic, which seems like the sort of thing @jack-kellys would be good at. I know I certainly would not be up to writing a proper murder mystery though (despite taking an entire English class on detective fiction in high school).
(Last answer under the cut because this got long, oops)
🌿 (give some advice on writer's block and low creativity)
I know I maintain the illusion of avoiding writer's block by having a semi-regular posting schedule for the Bachelorette AU, but I am very much not immune to writer's block. Here are some things I do, with the caveat that this is just my experience and my methods do not work for everyone.
If the block is coming from feeling like I'm not sure what I'm doing in the next few scenes, I'll take a bit to figure out and write down what the next few scenes will be. These won't be super detailed, but I'll sometimes specify the POV character and usually say "xyz happens." For example, right now I have notes in my bachelorette document about who's going in the hot seat when, as well as the scenes I want to have take place after the men tell all filming wraps.
If I'm just overwhelmed, I'll take a little longer and write a list of things, in order, that need to happen in a chapter (this is what I did for each chapter for the bachelorette au). In the Much Ado adaptation, I wrote down each scene number from the play and decided which POV(s) each scene would have and in what order, which served as a reminder of what each scene focused on.
If it's just that the words won't come, I look back over what I've read, go read a book, or I just sort of force myself to plod along (with the exception of these past couple weeks, where I've been really tired from work and haven't had much time to sit down and designate Writing Time). Brute-forcing isn't for everyone, but when I'm doing that, I try not to delete what I've written and I try not to think about whether it's good, since if I don't like the scene I can go back and edit or rewrite it later. I also do sprints sometimes.
After yet another abandoned novel attempt in 2022, I never skip ahead to the scene I really want to write. I'll write down single lines or bits of dialogue, but that's it. If I skip ahead, it makes it way harder to finish the fic.
4 notes · View notes
onecopyoneyearinadvance · 2 months ago
Text
Tumblr media
Chillicothe Independent, Volume 7, Number 5, 4 November 1882
4 notes · View notes