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rodspurethoughts · 5 months
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'Dreambreaker: A Pickleball Story' - Witness the Rise of a Global Phenomenon
Get ready for the exhilarating 'Dreambreaker: A Pickleball Story' documentary, showcasing the incredible journey of pickleball's evolution! 🏓🎥
At TNC Network, we have been working on two major projects starting in 2022. STM Daily News and Sleeve’s Senior Pickleball Report (Sleeve’s SPR), and it’s been one heck of a journey. Both projects have been progressing nicely, but there is some exciting news on the Sleeve’s SPR side. In late ’22, Mike Sleeves Sliwa was approached by Ashley Underwood via email and asked if he would participate in…
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scribblsalma · 6 months
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🍳 Egg :]
☆ — [ Dreambreak ]
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pileofglass · 8 months
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Cover arts for "INDUSTRY PLANT" by Human Centerpiece released October 27th, 2023
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freyayuki · 2 years
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Final Fantasy Record Keeper Cardia Dungeons Clears
The rewards from clearing the quests in the Cardia Dungeons in the Final Fantasy Record Keeper (FFRK) mobile game are permanent.
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But sometimes, we get limited time campaigns and such that require us to clear some of the harder quests in the Cardia Dungeons.
So far, I've been able to clear most, if not all, of the easy quests in these dungeons. I’ve also been able to clear some of the harder content here but there’s still a lot that I have yet to do.
Whenever we get limited time missions, I always try to see if I can clear any of them. Whenever I get new Soul Breaks that are actually good, I feel inspired to try and see if there are any new quests I can clear with these new relics.
Other than these limited time missions though, I’ve never really felt pressured to  hurry up and try to finish all these hard quests that I have yet to do.
Yeah, I do feel kina annoyed whenever we get time limited missions that I can’t clear but I just try not to let it get to me. I miss out on the limited time rewards, which sucks, but at least the content itself won’t disappear and I should be able to do said quest in the future when I get better relics and such.
I always thought that I’d always have time to eventually be able to clear all of these fights. I thought it was better to wait for more powercreep to come before tackling these hard quests.
Why struggle trying to clear these fights now when you can just wait until you get better Soul Breaks to help you out and make things easier for you, right? That’s what I thought. Besides, I just get annoyed and frustrated whenever I try these fights and find out they’re too difficult for my current relics.
So I clear what I can and just ignore the rest for now. Because, really, what’s the rush, right?
And then Final Fantasy Record Keeper announced that it was gonna end its service on September 29, 2022.
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This news came as a very unpleasant and unexpected surprise. I talk more about that in another post.
But anyway, this news meant that there was now a time limit to everything. I want to finish as much as I can before the game ends. 
I don’t know if I’ll be able to with my current relics and whatever else I might be able to get before the end though. I guess I can only hope.
I’ve done the clears listed below way, way back, as in way before FFRK announced it was gonna end. I’ve been meaning to write about these fights but never got the chance to do so until now.
Since it’s been a while since I did these fights, don’t remember all the exact details and such anymore.
It seems pointless to bother with these in the wake of the game’s impending end but I want to keep these anyway for the memories.
Final Fantasy XIII Dreambreaker Dungeon
The Dreambreaker fights in the Cardia Dungeons are quest level 580. My team for the Final Fantasy XIII Dreambreaker Dungeon fight was:
Jihl Nabaat from Final Fantasy XIII
Oerba Dia Vanille from Final Fantasy XIII
Cid Raines from Final Fantasy XIII
Hope Estheim from Final Fantasy XIII
Cait Sith from Final Fantasy VII
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Don’t remember the exact details anymore but I’m pretty sure Raines and Hope served as my main DPS. Have Raines’s Synchro Arcane Soul Break (SASB) and Awakened Arcane Soul Break (AASB). Have both of Hope’s Awakenings.
Made their Hero Abilities to increase their damage output. They also have their Hero Artifacts. 
Nabaat also has her Hero Artifacts but I only have her AASB so didn’t bother to make her Hero Ability yet. 
Vanille served as my healer although I only have her Ultra Soul Break (USB) and her Glint+ Soul Break.
Cait Sith served as my support and buffer. He can heal too. Have most of his relics, including his AASB and Sync. 
The first time I tried this fight, I managed to win but failed to get the sub-30 clear. Fight ended after 31.75 seconds.
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So I decided to try again. This time, managed to get the clear in 25.40 seconds. Nice.
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Final Fantasy XII Dreambreaker Dungeon
My team for the Final Fantasy XII Dreambreaker Dungeon fight was:
Vaan from Final Fantasy XII
Balthier (Ffamran mied Bunansa) from Final Fantasy XII
Ashelia B'nargin Dalmasca from Final Fantasy XII
Gabranth (Noah fon Ronsenburg) from Final Fantasy XII
Larsa Ferrinas Solidor from Final Fanasy XII
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Larsa served as my healer. Have 1 of his Awakenings and his Ultra Soul Breaks and his Glint+ Soul Break. The rest served as my DPS. 
IIRC, have Ashe’s Sync and AASB. Have Vaan’s AASB, Balthier’s AASB, and Gabranth’s Sync. Have a few of their other relics too but those are the most relevant.
For my first try of this fight, was able to get the win in 33.60 seconds.
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Decided to hold off on trying the fight again for now. I’d love to be able to get a sub-30 clear but I need more relics to improve my Final Fantasy XII team.
Other than belonging to the same realm, my chars don’t have much synergy with each other at all.
Vaan deals physical wind damage. Balthier deals physical fire damage. Ashe deals magical lightning damage. Gabranth deals physical dark damage.
In contrast to that, my FF13 Dreambreaker Dungeon team had more synergy with each other. Nabaat, Raines, and Hope all deal magical damage so I was able to bring Cait Sith as my support and buffer.
Ah, well. At least I was able to get my initial clear of the FF12 Dreambreaker fight.
Final Fantasy VII Dragonking Dungeon
The Dragonking fights in the Cardia Dungeons are quest level 630. I’ve done the Final Fantasy VII Dragonking Dungeon fight before. I talk more about that in this post.
The very first time I was able to clear this fight was with the following team:
Genesis Rhapsodos from Crisis Core: Final Fantasy VII
Aeris or Aerith Gainsborough from Final Fantasy VII
Zack Fair from Crisis Core: Final Fantasy VII and Final Fantasy VII
Barret Wallace from Final Fantasy VII
Cloud Strife from Final Fantasy VII
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Aerith served as my healer. Genesis and Cloud served as my DPS. Barret and Zack served as my support and secondary DPS. After multiple tries, managed to get my first win in 33.95 seconds.
This was such a hard fight for me that I didn’t want to do it again anytime soon. Wanted to wait for more powercreep before tackling it again and trying to sub-30 it.
Much, much later though, we got a time limited mission that wanted us to clear 2 Dragonking Dungeon quests. That was when I decided to revisit the Final Fantasy VII Dragonking Dungeon fight.
By now, I've been able to get a few more relics for a lot of my Final Fantasy 7 (#ad) chars. So my team was now:
Genesis Rhapsodos
Aerith Gainsborough
Barret Wallace
Vincent Valentine from Dirge of Cerberus: Final Fantasy VII and Final Fantasy VII
Sephiroth from Final Fantasy VII
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Before, I had to field a fire and wind team to get through this fight. Cloud’s a physical wind DPS while Genesis is a physical fire DPS. 
Zack deals physical wind damage and he supports those who deal wind damage. Barret supports physical attackers but he deals physical fire damage and he also supports fire DPS.
Now, I’m able to field a full physical fire team against Bahamut, the boss of the Final Fantasy VII Dragonking Dungeon fight.
This team did so well that I nearly managed to sub-30 this fight. Got the win in 30.40 seconds.
Final Fantasy VII Torment Dungeon
The Torment Dungeon fights in the Cardia Dungeons are quest level 450. I’ve done the Final Fantasy VII Torment Dungeon fight before. I talk more about that in another post. 
In fact, I’ve been able to auto this quest for a while now. I tweak my setup every once in a while in an effort to lower my clear time. So far, my latest clear time is 10.50 seconds.
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My team for this fight is the same as the one I used to clear the Final Fantasy VII Dragonking Dungeon quest.
Conclusion
So what about you? Have you done any of the quests in the Cardia Dungeons? What do you think about these fights? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Final Fantasy Record Keeper game account
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vonlipvig · 10 months
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damn ok, so i'm playing some more bits of your life to get all the off-path scenes i'm missing (i think i'm on retry 10) and dave's conversation with eric about eric's dream carried on from retry 9! poor eric, he really must be feeling that deja vu (that double deja TM)
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regal-bones · 2 months
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Dreambreaker ☁️⚜️
i finally played Pseudoregalia and got lost in it for a few days!! So fun with such cool aesthetics (and a cool weapon!!)
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kitkitart · 9 months
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I'm sure lots of people's favorite part of Pseudoregalia is the platforming mechanics and Sybil herself but mine is genuinely these little guys. These .... butlers? ...aristocrats? citizens? What are they? And why does Sybil look like them? Why do they say really cryptic and strange things?
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They're just so funny. I imagine their voices sound high pitched and nasally. I want to pick them up and toss and kick them like you can with the dreambreaker after you get sungreaves. Honestly there should be a plush of these guys too. Would be a great toy for slamming against the wall one is upset.
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orchidbark · 8 months
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Dreambreaker!
Pseudoregalia might have been my favorite game last year! I don't know that I was more excited to play a game than I was for this, and I finished it twice in the same week!
Thicc goatbun main character aside, this played like a dream to me, the platforming of early 3D games in a metroidvania? It feels like it was made for me, specifically, Oakley Orchidbark (everyone else can enjoy it to if they like!). If that sound even a little fun to you, go buy it, buy the sound track, and then buy it again lol.
I started this WIP back in august when I first started played the game and I thought I was getting back into drawing again, but it didn't turn out that way. When I did the lines I wasn't super happy with it (no surprise I took a several month break and came back to do this) and then I ended up just sort of not finishing it. Until now! Tying up loose ends, I hate having WIPs sitting around.
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🌙Nightmare Eternal & DreamBreaker☀️
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jaybird-baby-boy · 1 year
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🎶 Hold my hand
Ooh, baby, it's a long way down to the bottom of the river
Hold my hand
Ooh, baby, it's a long way down, a long way down 🎶
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The Frog hit The Bottom of The River.
Was this where he was destined to be? After all the pain he caused, trying to infect everyone.
And now here he was, helpless to save those he hurt from the fury of DreamBreaker. A twisted amalgamation of himself and that administrator…
I guess it really is sink or swim.
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crow-of-ohio · 1 year
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I think that the re:y2kvrrp is less of a role swap and more of a role rotation, what with the Restrictor absorbing Gordon/Heartbreaker. Anyway, Here's DreamBreaker, the Final Boss!
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thedurvin · 2 years
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Finally got a spambot with a funny name: Carolyn Newtcloser, a 25yo dreambreaker from Afghanistan. Any of y’all seen any worth sharing with the class?
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lapdogmabari · 4 months
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The absolutely most fucked up shit ever. Doesn't have to be horror, per se. Just something is dead wrong and you gotta fix it (hard mode: no savage tide or strange aeons)
Okay I have two answers here:
First, Night Below! It's an older one for AD&D, but the brass tacks here is it starts as a... fairly standard, if a bit weird "adventure around a town" type setup, focusing on the village of Haranshire- a little hamlet under siege by... something? They don't have the manpower to really defend themselves, so the PC's get to step up and become heroes- only to find out that the town is being sieged by both orcs and bandits who are kidnapping townsfolk and then taking them below ground. Part two sees you hunting for the missing villagers and finding that the orcs and bandits don't have a fort below the earth- they're taking their victims to the Underdark. You get to meet deep gnomes, kuo-toa, grells, shadow dragons, strange elves, and a whole lot of other weird shit in "The City of the Glass Pool" (old D&D has a bunch of cool names like this.) Part three takes you to the Sunless Sea (not THAT Sunless Sea) and has you come into contact with derro, mind flayers, fire giants, and a lot of undead, and the ultimate mastermind of the plot! It's all fucked nine ways to Sunday.
Second answer is a little harder to find but is probably MORE fucked? So it's going under a read more.
So my other rec was part of the Eberron Organized Play series they did, Mark of Heroes. It's hard to find these days, and if anyone reads this and knows where they can get their hands on a copy PLEASE let me know. House of Madness is partway into the series, but it involves a special Dragonmark Focus called The Delirium Stone that was created by one of the more powerful aberrant dragonmarked to ever live- The Dreambreaker, whose mark gave him the power to control others minds. His descendant, Lord Hayttear, has acquired the stone (thanks in part to the PC's actions in previous adventures) and tried to use it.
It caused his head to explode.
But now his soul is trapped inside the Stone, and he can still use its powers to influence others around him. Being a descendant of the Dreambreaker, Hayttear wants to start a new War of the Mark by leveling Sharn- and to do this, he uses the power of the Stone to begin mind controlling a colony of purple worms under the city, disrupting Sharn's foundations and ultimately destroying The Twelve (for people who don't know Eberron, the Twelve is more or less a way for the Dragonmarked Houses to settle matters diplomatically).
He also decides he needs an army so he...
There's no easy way to put this. He begins mind controlling people to breed with purple worms to create an army of hybrids that he can control to murder any surviving members of the Twelve that escape the quake.
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freyayuki · 1 year
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Final Fantasy Record Keeper Final Fantasy Type-0 Cardia Dungeon Fights
I don’t have a lot of relics from the Final Fantasy Type-0 realm in the Final Fantasy Record Keeper (FFRK) mobile game.
I remember getting Nine’s (from Final Fantasy Type-0) Ultra Soul Break (USB) and Cater’s (from Final Fantasy Type-0) Arcane Overstrike Soul Break (AOSB) from somewhere but I never used them.
For the other chars, either I have nothing for them or I only have like their Glint or Legend Materia Relic (LMR), making them basically useless.
I do have Ace’s (from Final Fantasy Type-0) Awakened Arcane Soul Break (AASB), which I remember getting from the Final Fantasy Record Keeper Lucky Relic Draw Phase 3 banner wherein you’re guaranteed to get at least 1 AASB for only 25 mythril.
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That draw gave me exactly 1 gold and it turned out to be Ace’s AASB. Back then, I had nothing else for Ace, so I was pretty disappointed with this pull, especially since only 1 AASB showed up when I was hoping for at least 2 or more.
So I never bothered to use Ace. It didn’t help that I didn’t really have anything to support magic users.
From the Final Fantasy Record Keeper Summer Sun Festival Banner 3, I obtained the Synchro Arcane Soul Break (SASB) and Glint+ Soul Break (G+) of Rem Tokimiya from Final Fantasy Type-0 (#ad). These were my first 2 relics for her.
Syncs are currently the best kind of Soul Break in the game so this made her usable enough. Rem’s Sync is actually one of the really good ones.
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She was really hyped and said to be very good as a DPS, especially when her Sync’s paired with her Awakening and her Hero Ability (HA).
I leveled Rem up and even made the 6-star ability Holyja for her and used her for a bit, but I wasn’t that impressed with her.
To be fair, I only had the 2 aforementioned relics for her and I didn’t bother to complete her Record Board or get her Hero Ability, Siphon Sphere.
It’s just that I was kinda mad at Rem. Well, I was more mad at the game, really. I talk more about this in this post, but I ended up spending hundreds of mythril on the Final Fantasy Record Keeper Summer Sun Festival Banner 3 in an effort to get the Sync of Sephiroth from Final Fantasy VII.
I wanted Sephi’s Sync to help me with the Final Fantasy VII D450 Torment Dungeon. Guess how many of his Syncs I got.
A grand total of 0. On the other hand, Rem’s Sync dropped twice, increasing its rank from 1 to 3 of 5. Was really freaking annoyed and frustrated about this.
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Anyway, so months passed. Soon, Final Fantasy Record Keeper’s 6th Anniversary happened.
As part of the festivities, players get a free present relic (1 AASB, 1 AOSB, and 1 LMR) set from a selected list of chars.
One of the available chars was Rem. I decided to pick her set, thinking I have her so I might as well make use of her instead of having her rot in my inventory.
Final Fantasy Type-0 D450 Torment Dungeon Fight
Anyway, FFRK also currently has an ongoing event with time limited rewards. One of the things you’re supposed to do is master 1 Dreambreaker Dungeon.
Dreambreakers are even harder than Torment fights. They’re quest level 580. After hearing that Rem can basically solo the Final Fantasy Type-0 Dreambreaker Dungeon fight, I thought okay, let’s give this a try.
But before I could do that, I had to get past the Final Fantasy Type-0 D450 Torment fight first. Yeah, apparently I’ve never done any of the Type-0 Cardia  Dungeon fights before. Whoops.
So I decided to complete Rem’s Record Board. Also bought her Hero Ability and leveled it to the max.
I leveled Cater and unlocked her 3, 4, and 5-star Spheres. I only have her AOSB but it doesn’t matter because she was only here to use the Wrath and Entrust Support abilities.
Wrath increases her Soul Break gauge by a lot while Entrust gives her bars to other chars. So she was here to Entrust to Rem and Deuce from Final Fantasy Type-0.
Speaking of Deuce, she was my healer. I didn’t have anything for her so I had to buy one of her Ultras from the The Record Lab. I also created the Allegro con Moto and Goddess’s Paean abilities. These buff the magic and mind stats.
Ace acted as my secondary DPS. I was reluctant to create a 6-star ability for him since up to now, I still only have his AASB.
Thankfully, I apparently already have the 6-star Meltdown ability. It was even at max rank. Haven’t used this in what feels like forever.
I think I made this for Ultimecia from Final Fantasy VIII when I got her Sync but I ended up only using her for a bit, which was unsurprising since that was the only relic I had for her and, unlike Rem, she wasn’t that good with just her Sync.
My off-realm char was Cait Sith from Final Fantasy VII since he’s one of the premier supports for magic (like Ace) and mind (like Rem and Deuce) users.
I leveled the Final Fantasy Type-0 Historia Crystal to 80 of 99. This is the second Historia Crystal that I’ve leveled. The first was the one from Final Fantasy VII and I even got that to its max level of 120.
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Then I tried the Type-0 Torment fight and actually managed to win on the first try. Had Cater equipped with Mako Might so she could Entrust 2 bars to Rem right away.
I don’t have Deuce’s Glint+ Soul Break. This instantly grants Protect, Shell, and Haste to everyone, so I had Rem equipped with the Hastega ability. That was her first move while Deuce sang the Allegro con Moto and Cait danced the Pasionate Salsa.
Ace activated the realm Chain then I had him spam Valigarmanda until he could use his AASB. After casting his AASB, I spammed Meltdown.
Deuce spammed Allegro con Moto, casting her Ultra every time she had enough bars to do so. Her other ability was Curada but I hardly used it since her healing combined with Cait’s was more than enough for this fight.
I had Rem get up to 4 bars before casting her Glint+ followed by her Sync then her AASB. After that, I just spammed her HA. Or, well, that was the plan. I did do that at first.
Then I was like, wait, her Sync abilities were up too. Let’s use the first one then her HA should automatically be cast as well.
Except I forgot about the broken link due to the fact that I activated the Sync and AASB one right after the other.
Rem’s Sync commands were powerful enough but her HA hits way harder. So, yeah, I ended up wasting a few turns of just using her Sync Command 1 with no HA chase before realizing my mistake. Thankfully, it didn’t matter too much since I still won anyway.
The buffs from Cait Sith’s Awakening were really freaking good. I had him cast his AASB as soon as he could.
Of course, I timed it to when Rem was casting her Soul Breaks. I had him keep on using Passionate Salsa although he was also equipped with Goddess’s Paean.
Surprisingly, Ace actually helped a bit. He managed to break the damage cap once his Awakening and Cait’s buffs were up. He spammed Meltdown until the end.
Super pleased that I was able to win with this team. My clear time was 22.89 seconds. Rem was really freaking good. She’s super special awesome.
Now I’m so glad that I have her Sync and her Awakening. And I don’t regret making her HA or completing her Record Board. I think she can help me with other hard content too and not just the ones that are weak to the holy element.
Final Fantasy Type-0 Dreambreaker Dungeon Fight Take 1
It’s finally time to try the Final Fantasy Type-0 Dreambreaker Dungeon fight. I made use of the same strategy as before. But this time, I just stuck to spamming Rem’s HA, ignoring her Sync commands.
At first, things seemed to be going pretty well. Then Ace stopped being able to break the damage cap even though the effects of his AASB was still up. This was thanks to the boss debuffing my party.
When the effects of Ace’s AASB ran out, he was basically just standing there, being useless. I spammed his moves, but they didn’t make much of a difference since he was now hitting like a wet noodle.
Cait Sith helped a lot. Even got to cast his Ultra for more healing. But then he died when the boss was down to 9.4% HP. Eff!
I kept going since Rem’s Sync + AASB + HA combo was still up. And I still had Deuce to keep everyone else alive with her healing.
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The boss’s HP kept going down until he only had 1.7% left. Unfortunately, that was when things took a turn for the worse.
The boss kept on increasing his rage level and he started dealing a lot of damage, so much so that Deuce couldn’t keep up with the healing anymore, not even with Curada since Cait Sith was dead and couldn’t help anymore. Then Deuce and Ace died too. Argh!
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As if that wasn’t bad enough, I ran out of the effects of Rem’s Sync and AASB so she stopped dealing lots of damage.
I managed to cast Rem’s and Cater’s Arcane Overstrikes, but they didn’t deal that much damage anymore, likely because Cait’s buffs had run out as well. Then Cater died too, leaving Rem on her own.
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This wouldn’t have been so bad if she could have done something. Maybe if the effects of her Sync and AASB were still up, I could have won. But the effects of those 2 Soul Breaks were long over by now.
I just used Rem’s AOSB. I’ve used up all of her Soul Breaks. She may have a lot of gauges, but now I had nothing to use them on.
The only thing I could do was spam Siphon Sphere, but it barely dented the boss’s HP. So it was just a matter of time before Rem died too. By then, the boss was at 1.5% HP. Argh! So freaking close!
Preparation for the Final Fantasy Type-0 Dreambreaker Dungeon Fight
Almost won the Final Fantasy Type-0 Dreambreaker Dungeon quest so it was  really rather frustrating to have lost when the boss was already nearly dead.
But at least that showed me that this was possible, that Rem could basically solo this. I just need to do better on my next try.
But before that, I had more preparations to do. I leveled up Allegro con Moto some more. Couldn’t max it though since I lack the materials to do so.
And that was because I ended up buying and making the 6-star ability De’Diaja. This imperils the holy element so Rem can hit even harder. Ended up maxing De’Diaja and Goddess’s Paean.
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I bought one of Rem’s Legend Materia Relics from the The Record Lab. This is the one that has the chance to deal an attack against the enemy if certain conditions are fulfilled.
I equipped Deuce with Allegro con Moto and De’Diaja while Cait Sith had Passionate Salsa and Goddess’s Paean. I resolved to have the 2 of them alternate between casting the aforementioned abilities.
Getting so far in the Final Fantasy Type-0 Dreambreaker Dungeon quest gave me a Dragonking’s Armlet (Type-0) armor. I max leveled this armor and equipped it to Rem.
I bought another Type-0 realm Artifact which I max leveled and gave to Cait Sith. I moved and changed everyone’s equipment.
I also decided to level the Type-0 Historia Crystal to 90. I’m running out of the items needed to level these Crystals, which is why I can’t max this one.
Final Fantasy Type-0 Luck of the Realms Relic Draw Banner
I found myself eying the Final Fantasy Type-0 Luck of the Realms Relic Draw banner. Pulling on this banner will cost you 5 mythril. You only get 3 items but one of them is guaranteed to be of 5-star rarity or higher.
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I was thinking about trying my luck on this banner although I didn’t think I’d be able to get anything good. I kept debating with myself on whether to go for it or not.
I was like, it’s just gonna be an LMR. Watch you get an LMR or a dupe or something equally useless like a relic for a char that’s not even part of your team.
Ended up doing the draw anyway. I was like, at least it’s only 5 mythril. And if I’m gonna get an LMR anyway, hopefully it belongs to Rem or Ace or Deuce and that it’d be something they can make use of.
So I pulled on the Final Fantasy Type-0 Luck of the Realms banner and, to my surprise and relief, one disco orb showed up. Nice!
Was hoping for Dr. Mog to show up to turn the 6-star item into a 7-star one but he was a no-show.
Thankfully, I still got something good anyway. Ended up with this instrument. My first thought was that this has to belong to Deuce.
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It could have been one of her Ultras. I could only hope that it wasn’t the one that I already bought via the The Record Lab.
Thankfully, it wasn’t any of Deuce’s Ultras. Instead what I got was her Awakened Arcane Soul Break, Communal Harmony.
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Hell, yes! Now that’s what I call useful. This thing heals and can resurrect dead allies so, yeah, it’s good. Super pleased to get this.
Heck, I might actually consider using Deuce as my healer for other content though I’d need to Lens her Glint+ if I do that. It looks like I can Lens all of her relics except for her Sync and one of her LMR.
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Final Fantasy Type-0 Dreambreaker Dungeon Take 2
Unfortunately, I still couldn’t get the win when I tried this fight again. Rem runs out of steam near the end. She runs out of the effects of her AASB and Sync so her Siphon Sphere stops breaking the damage cap.
Her AOSB doesn’t deal that much damage since it seems like the rest of my buffs have also run out by then.
I only have 1 use of each of her equipped Soul Breaks so after casting all of them, Rem’s left with nothing to do but spam her HA which no longer deals that much damage.
Ace does well enough once I cast his AASB. He can deal around 10k or so damage or thereabouts but he’s useless once Nimbus, the Dreambreaker boss, uses his Full Break move which debuffs the entire party.
Rem isn’t affected by this because she makes use of the Mind stat but Ace is affected because he’s using the Magic stat.
So once Full Break hits, Ace can no longer break the damage cap even while being under the effects of his AASB. He’s basically just standing there, useless, once that happens.
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Initially, my chars can survive Nimbus’s attacks well enough. The healing from Deuce’s Ultra and Cait’s Awakening and Ultra were more than enough in the beginning.
But towards the end, Nimbus starts dealing a lot of damage, especially since he keeps on increasing his rage level and I no longer have a way to constantly decrease it.
I tried to have Cait alternate between Passionate Salsa and Goddess’s Paean while Deuce alternated between Allegro con Moto and De’Diaja but I don’t know if I managed to do this well enough.
Sometimes I’d end up casting the same move twice since I’m trying to rush and I end up tapping the wrong skill.  
Final Fantasy Type-0 Dreambreaker Dungeon Fight Take 3
This time, I went to the The Record Lab and bought Rem’s Ultra Soul Break and Overstrike Soul Break (OSB) so she has something to cast when the effects of her one-use only Soul Breaks run out.
Dropped Ace for Trey from Final Fantasy Type-0. Only have his AOSB, not that it matters since he has the same role as Cater in this team.
Made another copy of Entrust and leveled that up. Already had a second copy of Wrath so I just maxed that out and I equipped both to Trey.
Gave Cater and Trey the Record Materia that lets them start the battle with 2 gauges then had them Entrust those to Rem. Afterwards, they focused on Entrusting to Deuce and Cait Sith.
Got Rem to 6 bars before casting her Glint+, Ultra, Sync, and Awakening. Then I spammed her HA.
Activated Cait Sith’s AASB at around the time that Rem was casting her Sync and AASB. Then had him and Deuce alternate between their equipped abilities, casting their Ultras, especially Deuce so she can heal the party, once they could.
Still ended up running out of steam near the end anyway although at least now Rem could spam her OSB and Ultra.
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I mostly had her use her OSB since it only costs 1 bar and it can break the damage cap, which I definitely needed since Nimbus keeps on increasing his rage level.
At one point, everyone ended up dead except for Deuce and Rem. Activated Deuce’s Awakening which revived everyone although it wasn’t long before my chars were once again no longer at full health thanks to Nimbus spamming such hard-hitting attacks.
Trey ended up paralyzed so I couldn’t even use his AOSB. Cater got to use hers but it didn’t deal that much damage.
Tried to keep going for as long as I could but, in the end, I was taking way too much time so I got hit with the auto-eject move, Dreambreaker Memory’s End. Eff!
Got pretty close again. Once again, Nimbus was left with 1.5% HP before the battle ended. It’s so frustrating to be so close to winning but be unable to do so.
After I ended up spending so many resources such as buying lots of Rem’s relics from the The Record Lab, I don’t want to have to give up on this fight. Need to figure out what to do to get the victory.
Final Fantasy Type-0 Dreambreaker Dungeon Quest Latest Try
By now, I’ve lost count of how many times I’ve tried the Final Fantasy Type-0 Dreambreaker Dungeon fight.
Ended up buying Deuce’s Glint+ Soul Break from the The Record Lab. This gives the party Protect, Shell, and Haste, which allowed me to drop Hastega from Rem.
Had Deuce equipped with Allegro con Moto and De’Diaja while Rem had her HA and Holyja.
Dropped Trey and went back to Ace. Bought Ace the fire magic Artifact weapon and max leveled it.
Rushed through the Record Dungeons quests until I could finally unlock Crystal Waters Level 3 for all my chars.
Maxed out Rem’s Crystal Waters and even gave some to Ace, Cater, and Deuce.
More importantly, unlocking the Crystal Waters feature allowed me to complete the Final Fantasy Type-0 Historia Links so I could have full Link Synergy. Also got the Final Fantasy Type-0 Historia Crystal to Level 99.
Kept trying different combinations like casting the Realm Chain on turn 1 then recasting it again later or not bothering to cast it until Rem was ready to use her Soul Breaks.
For my latest try, I cast the Chain first then didn’t recast it until after Rem was ready to spam her HA.
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This was because in previous tries, I’ve noticed that the Chain would run out while Rem’s Sync + AASB combo was still up.
Her damage always fell off when that happened. And it takes me a while to get the Chain back up. Sometimes, Rem’s combo would be over by then.
Even if it wasn’t, her damage still tanked because the Chain had just been recast. So in order to maximize Rem’s damage under the Chain, I only cast it around the time she was activating her AASB.
A few tries ago, I started trying to use Deuce’s Awakening around the time Rem, Cait Sith, and Ace used theirs.
It seemed to help so I kept on doing it on subsequent tries, including this latest one. Still tried to have Deuce alternate between Allegro con Moto and De’Diaja.
For Cait Sith, I mostly ended up spamming Goddess’s Paean again with the occasional Passionate Salsa.
Before, I used to have Cater Entrust her gauges to Rem to help her get to 4 bars quicker. Then I tried a slower approach, so I had more time to stack buffs.
I had Rem build gauges on her own by spamming Holyja. Cait started with one Salsa then mostly spammed Paean to buff Rem and build up his own gauge.
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Had Ace spam Meltdown to build up his own gauge. Previously, I used Valigarmanda to do that.
But I’ve since learned that it was better to spam Valigarmanda while Ace’s AASB and the Dreambreaker Full Break debuff was up.
Deuce used to be equipped with the Record Materia that lets her start the fight with 2 gauges, but now I gave her the one that lets her build more bars whenever she takes damage.
Cater was still equipped with the 2-bar Record Materia, which she used to Entrust to Rem. Now I had her Entrust her bars to Deuce.
Now that I have Deuce’s Glint+, that was the first thing I had her cast. The second was usually her Ultra unless the party wasn’t in danger of dying, in which case I could squeeze in a cast of either Allegro or De’Dia.
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Ace always moved first so I had him cast the Chain. Cater was in charge of the second cast later in the fight when Rem was ready to start dealing massive amounts of damage.
Cater was also the one who activated the Final Fantasy Type-0 Historia Crystal. She continued to Entrust to Deuce and sometimes to Cait. Later in the fight, she Entrusted to Rem.
Then she got paralyzed (moved her to slot 3 since I couldn’t afford to have anyone else be hit with that move except maybe Ace but only after the effects of his AASB runs out), and she remained that way until the end since I didn’t have any way to cure her.
In previous runs, I ended up using Cater’s AOSB, but this time I didn’t bother since it barely dealt damage anyway and just turned out to be a waste of time. She was better off giving those gauges to her allies.
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I was really pleased that Ace was still able to break the damage cap while the effects of his AASB was up even under the Full Break debuff just by opting to use Valigarmanda instead of Meltdown.
His damage was nothing compared to Rem’s, but at least he didn’t become completely useless as soon as Nimbus used Full Break.
Unfortunately, Rem still ran out of steam near the end anyway. IIRC, Nimbus was at around 9% or 10% HP when that happened.
Rem had a lot of bars by then so I cast her Ultra first for the buff then spammed her OSB.
At least it only costs 1 bar so I could just keep spamming it, especially with Cater Entrusting to her. Well, until Cater got paralyzed anyway.
Used to cast Rem’s AOSB in previous tries but since it didn’t deal that much damage either and it costs a whopping 3 bars, I didn’t bother to use it this time.
Honestly, I thought that I’d end up failing again. Thankfully, I managed to get the win this time. Somehow.
My clear time was 46.79 seconds. It’s well above 30 seconds, which was too bad because there are some rewards locked behind being able to finish this fight within that timeframe.
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I don’t think I can manage a 30 second clear right now though. Might need more Type-0 relics. Or maybe I just need to move faster. Or maybe the game’s speed just needs to be slower. LOL.
Already playing at speed 1, but at times, it still feels like things are moving way too fast anyway.
And sometimes I end up tapping on the wrong thing since I’m trying to rush and get things done before the enemy kills my chars or auto-ejects them from the fight. 
Anyway, this is the very first Dreambreaker Dungeon quest that I’ve mastered. Super pleased to have been able to manage this.
Now to see if I can do this for other realms, particularly for Final Fantasy VII. Actually, I’m kinda miffed that I wasn’t able to master the FFVII Dreambreaker Dungeon quest first.
Final Fantasy VII is my favorite realm in this game and that’s the realm where I have the most relics. I can field a full FF7 party.
I have a few chars there that are pretty stacked, including Cait Sith; I don’t have his Sync, but AFAIK, the rest of his relics can be bought with Lenses.
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Heck, I have a complete and fully built and maxed out Genesis Rhapsodos from Crisis Core: Final Fantasy VII with all of his currently available relics.
Have lots of Soul Breaks for Final Fantasy VII chars like Sephiroth (really good physical dark DPS), Cloud Strife (really good physical wind DPS), and Aeris or Aerith Gainsborough (really good healer who can also speed up the party’s physical attacks).
I should be able to do this. Well, I’ve already tried, but ended up falling short, a bit similar to my initial clear for the Final Fantasy Type-0 Dreambreaker Dungeon quest. I talk more about that in another post. But, yeah. Gonna have to try that fight again soon.
Had to spend a lot of resources to master the Final Fantasy Type-0 Dreambreaker Dungeon quest. Don’t really regret it though. Rem really is good, and it sounds like she can help me in a lot more difficult content. We’ll see, I guess.
Conclusion
So what about you? Have you tried any of the Final Fantasy Type-0 Cardia Dungeon fights yet? What do you think about the Final Fantasy Type-0 D450 Torment Dungeon quest? What about the Final Fantasy Type-0 Dreambreaker Dungeon fight? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Final Fantasy Record Keeper game account
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valorousflower · 1 year
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@transformedwithgrief - closed starter
Mitakihara.
Fumiko has been here multiple times, taking down smaller threats of the Desolation here and there that would attempt to terrorize the lives of the city people. Nonetheless, it was a big enough city where CDs of her past albums as an idol were sold across stores, and short clips of old live performances of hers were broadcasted upon the biggest screens in the streets.
It was not her thing to invade the school grounds of another aside from hers, but it was hero business. A teacher or a student of all people in the city had claimed that they sighted Kin Furukawa, the Dreambreaker and Demon-level threat from the Desolation, subtly storming through the nights and annihilating innocents and Classic Order soldiers.
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School was just about over, and most have walked out to go back home. But then, a huge crowd of the students assembled around Fumiko once she entered the front yard of the school, excited to meet the former idol and heroine in person. Of course, this would leave her sweatdropped; not the first time that she had crowd gatherings like this because of her presence.
"OMG, Fumiko! I always carry my CD and t-shirt on me at all-times! Can you sign them, pleaase?"
"I miss your performances so much, Fumiko!"
"You're still as amazing as ever!"
Well, she had to get out of this sometime soon to find the one who knows about the Desolation member.
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tagged by @playstationfairy to name 10 of my favorite songs with names in the title >.< this sounds fun, time to dig through my playlists
1. gorecki - lamb / 2. rosemary - deftones / 3. drella - pierce the veil / 4. carl barker - dance gavin dance / 5. all you wanted by michelle branch or featuring mark hoppus - hot mulligan (didn't wanna pick..) / 6. henrietta (goreshit 'dreambreak' mix - goreshit / 7. brutus - the buttress / persephone - cocteau twins / 8. ted bundy - s0cliché (lol) / 9. krystle - URL cyber palace mix - machine girl / 10. a letter from janelle - chiodos
ty for the tag 💞💓 i tag: @e2019 @coarsesalt @aengela @internetbedroom @avitenshi @chi-ketsueki @moonstruckbutterfly @tuoken @souvlakigf @daughterofviolence
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