#drawn from memory designs kinda inconsistent
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mcd meifwa moment
#drawn from memory designs kinda inconsistent#mcd#minecraft diaries#kawaii chan#nana ashida#aphmau#aphmau shalashaska#laurance zvahl#michi aphmau#katelyn aphmau#katelyn firefist#meifwa#every so often i fall back into an aphmau rp phase and it eats away at my soul and then i forget about it and then fall back into it again#like a loop#also i love laurance he's my pookie#Silver's lily garden
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ok NOW I have time to talk about the v3 ending for a second and why the popular belief that the audition tapes were real is one of the most baffling things to me. don’t get me wrong, ‘pregame’ has the capacity to be an interesting au if done correctly, and there’s fun to be had with it, but the writing in the game does not actually encourage you to believe in its existence and it’s so odd to me that it’s taken as hard fast canon.
I mean, actually, you technically can check. I think this is the writing deliberately encouraging the player to revisit the prologue and see that the way tsumugi described it happening in the trial is not actually what happened.
number two, they claim that the prologue of the story began after they got their costume changes, which is also obviously not true. it started when they came out of the lockers in their ordinary school uniforms. (seems like tsumugi is indirectly trying to divert attention away from that point that the player has access to, claiming that it is not part of the story.)
shuichi specifically flashbacks to this moment. they go on for like three minutes talking about how everything tsumugi said could’ve been bs.
they literally end on that note of shuichi refusing to believe they auditioned, and very ambiguously too. they didn’t actually give anyone any incentive to believe what happened during the trial–in fact, they encouraged otherwise.
amidst all the ambiguity, the only lead the game really gives you is the one that tells you to replay the prologue to confirm where the characters can’t. the attention drawn to this particular inconsistency between the prologue and the final trial feels very purposeful, not to mention shuichi’s lack of belief towards it. the difference is glaringly apparent. like I said, it draws attention.
of course, they don’t resolve it at all and the whole game ends on a big maybe, but again, the only lead they give the player is revisiting the prologue. they want you to see how it’s inconsistent. the truth is not supposed to be set in stone.
there were a couple other things I wanted to mention.
one, prior to being refitted as ultimates in the prologue, all of the characters remembered being kidnapped. if they had willingly signed up for the killing game, why in the world would they need to be kidnapped? why would all of them seem so confused about what’s happening if they had knowingly auditioned for danganronpa? if they’d already had their memories wiped at that point to prepare them for new memories, why let them remember that they were kidnapped? it seems very convenient for tsumugi that nobody remembers anything from before they transformed into ultimates… but the player does.
even tsumugi’s explanation of the prologue flashback makes very little logical sense. if all of them really were fans of danganronpa in some regard, they would probably know right away that they were going to appear on the show; there wouldn’t be any room for confusion. if tsumugi’s account was even accurate in the slightest, and there was somehow some dialogue that was obstructed from the player during the prologue, it seems infeasible that it would take them so long to realize what was happening because they would have suspected it the moment they woke up in a dark, mysterious school and were asked to gather at the gym.
not to mention, why the heck would they show kaede and kaito’s audition tapes and not maki and himiko’s–y’know–the two other people that were actually there? it’s like this “evidence” was handpicked for the protagonist… oh wait.
two, ever since I noticed the implication that maki is not affected by flashback lights, it puts a whole new perspective on every story she tells in the game and even her placement and purpose in the killing game itself. I feel like this theory speaks for itself, especially when you take into account maki’s story about going to a convention (tsumugi in her natural habitat) to kill a target, and failing.
three, kinda.
all three of their school uniforms in their audition tapes are distinctly inconsistent with their sprites.
after I noticed shuichi’s, I was about to pass this off as another dumb artistic mistake, but then I checked kaede’s and kaito’s and found the same exact thing.
let me point them out if you can’t see them very well: shuichi has 3 buttons on his uniform, not 2, kaede has 1 stripe on her uniform and not 2, and kaito’s buttons are black on his shirt in his sprite and rather ordinary in the audition tape. also, shuichi’s shoes look light brown, even though they kinda match his hair on the sprite. the inside of kaito’s jacket collar is also white on the sprite, while it isn’t in the tape.
… I really wish I could say this is a striking observation and all, and possibly even intended to be proof that the tapes were fake, but also… I’ve made a post about the art inconsistencies in this game before. I failed to notice this one at the time, but v3 is not known for the quality and consistency of its art. a couple of kaede’s prologue cgs show her with two stripes as well. heck, the one of her being kidnapped up there is one of them. when I realized that all three of the audition tapes had inconsistencies with the official character designs, I got my hopes up a little… but we can’t win ‘em all, huh.
anyway, long story short, the epilogue implies one thing: it’s that 1) the prologue is different from how tsumugi explained it, 2) the player has the power to revisit it to confirm this, and 3) the game wants you to revisit it to confirm this, deliberately drawing attention to the incongruity of the two tales. the version of the prologue that the players see is not part of tsumugi’s grand story. last of all… it’s just my own theory about the game itself, but I think tsumugi was full of shit and the players were never supposed to take what she said as the simple truth to begin with, especially due to the narrative encouragement to distrust it.
it’s clear that the game planned for ambiguity and multiple interpretations and reception, thanks to all the ‘maybes’ it ends on… but isn’t it so strange that fans seem more willing to trust tsumugi’s contradictory account rather than the distrust of the main characters that has so much attention drawn to it? nobody knows what’s in the outside world… and that’s the point.
#danganronpa#ndrv3#drv3#long post#drv3 spoilers#v3 spoilers#random stuff#god I went to town with this#analysis#I go into this mode every time I see someone confidently say that the characters auditioned in v3#I'm thinking even the game doesn't want you to believe that
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S5 Ep5: Female Friends
So I was up hella late because of Daylight Savings screwing my sleep schedule, and I was on Twitch and one of the people I follow was speedrunning a Yugioh game (I think it was called Forbidden Memories like it was some Romance YA novel) and I was like “that’s a thing?” And I watched about 15 minutes of just complete nonsense. Like this game makes no sense when your scrubbing through 30 minutes of gameplay, but when a whole game takes 45 seconds and they have mechanics using like planets and astrology symbols? What?
What?
Y’all, I’m a little concerned your card game ain’t real. Like this is some ploy by knowing adults and this is some sort of Santa Claus situation where everyone else knows that this game ain’t real, but I’m the last person alive who’s like... “it is real though, right?” Hoping that I haven’t been played all of these years, despite having literally no empirical evidence that it is.
Just saying, I’m on to you, Yugioh.
Thanks dub.
I am pretty convinced (could be wrong) but pretty convinced that Grandpa was probably just normal horny in this scene. Like it just kinda matches what I know about horny grandpa tropes (that and Vivian is really talked up to be this hot stuff although she’s just youknow...some girl who exists.)
He immediately falls over. Like immediately, and I don’t know what’s up with Grandpa’s weird slipped disc, but luckily this is the one thing that Mokuba is prepared to deal with as a park manager.
Or what was his job again, Master of Ceremonies? That was the name of Mokuba’s actual chosen job that a 12-13 yo would choose?
Only Mokuba would have the choice to choose “a literal astronaut” and not choose an astronaut. This kid probably hates space though, with his family’s countless war machines now currently flying through the void.
The amount of times that the Kaibas have had to call a doctor for these guys.
(read more under the cut)
Bro was like “So Hawkins paid Grandpa to pretend to fall down so they could ditch Rebecca’s duel, right?” and youknow...probably. It was a pretty boring duel. They got off scott free.
Rex and Weevil do cartoon antics that actually feel like cartoon antics--which feels so weird for this show. Of course, it also has this Vivian plotline that is a little sus for a children’s show?
OK, show. You keep throwing women at Yugi Muto, and I get it’s a joke because he’s the world’s most undateable boy but there is a line of plausibility that even for a kid’s cartoon show it’s like “eh, probably not.”
Anyway, Vivian has Cho Chang energy of “I’m here for a problematic romantic conflict that never needed to happen and hamfisted diversity and uhhhhhh that’s it! I won’t exist after book 5!”
What a step down from dueling on top of the train, right? Like this whole time you could have just dueled next to it? What? In this show?
The rest of the party show up to the train station, where there’s really no other audience watching. Like where are Rebecca’s adoring fans who were asking for her autograph like 3 episodes back?
Card culture is brutal, y’all.
Vivian is not drawn like a 16 yo, being real. I was pretty surprised that she was under 25 according to a cursory Google search. Course, Joey Wheeler is drawn like a built adult, too, so I think the only convincing teenage child on this show is Pharaoh because at least he’s short. Just ignore how sometimes he’s got muscles on his arms that have no right to be there at the age of 16. (17?)
Then we had like a little Season Zero vibes where everyone just picks on Yugi for a hot minute.
And so Tea’s character development comes full circle as she realizes that this whole time, the Female Friend she needed was already here in the form of that small child who has a crush on her kinda boyfriend.
This was such an episode written by a bunch of dudes.
But at least Rebecca and Tea found something in common, although I really wish it wasn’t Yugi, considering how little on screen development he has with either of them. Where’s the reward for me as the viewer? If I cared about either of this love pentagon at all (well, hexagon...Bakura’s still in there.) there will never be a payout. You very well may be waiting forever for a relationship the writers clearly had never any intention to ever write except to act as a foil for our protagonists instead of like...a relationship.
And the show seems a little inconsistent with the relationship between Rebecca and Tea, too. They hang out a lot as the girls on the sideline, and appear to get along a lot of the time--but then they hate eachother a lot of the time as well because of jealousy? It’s just so weird.
I feel like TV shows in general have a really hard time approaching girl friendships, and speaking as a girl, I wish TV and books recognized more that our female friendships don’t have to be so freakin serious. We just act friendly and that’s freakin it.
That and these girls are going to go right back to hating eachother half the time after this is over because the main problem--Yugi not piping up and telling one of them to back the hell off--has never been addressed and never will be because Yugi is a broken, broken wet blanket.
Back at the base, Seto is also making up his own problems to be upset about in the absence of any apocalypses happening on screen.
Unless that hacker is Noah Kaiba, you’re probably fine. I really haven’t had too much of a reason to feel any fear over Zigfried von Schroeder. And maybe it’s because his character design was pretty complicated so no one wanted to draw it.
This was a ‘who’s on first’ joke but still.
...why do cards have to be like this?
Also, I didn’t see anything about this nonsense in the speedrun I watched the other night so, guys, this game ain’t real.
Anyway, Rebecca won.
We find out a little more of what happens to other duelists. Our Cowboy lost to a Sherlock Holmes boy, and I was very happy that I don’t have to come up with jokes about country music because I have none other than like...Taylor Swift jokes? Does she still count as country? I have no idea what’s going on in the country music scene.
On other side of the park, Yugioh decide to pay another tribute to the creative crotch shot with one of these:
Rex and Weevil are off to fight the big bad, and when you think “OK, we’re gonna get a wacky duel battle with these two balancing on top of eachother,” they kinda whiffed it before they made it to the stage.
And then I kind of whiffed it when I realized that Mokuba and Weevil have never spoken in the same place before and they have the same exact font color so fml.
The fact that Mokuba didn’t realize anything was wrong until they fell and revealed they were two small adults in a trench coat says a lot about most of the competitors in this duel.
It is incredible how both the Battle City Tournament and the Kaiba Corp Tourney (s that it’s name?) are both poorly managed, but in a different way. The Battle City Tourney unfortunately had a bunch of murderers in it. This tournament, no one is killing eachother, but they are still kind of sneaking in through the back door and being chronically late to everything.
(and I just want to point out that after the last match Mokuba oversaw that had Joey nearly miss the appointment, Mokuba decided to set this one in front of a Giant Clock just to get his point across)
So Zigfried has some sort of flying horse card that wiped them out right away, which makes you wonder........
.............why use any other cards?
Kaiba makes these cards, right????
Like he should be the last person who’s surprised????
Anyway, Zigfried top-decked a horse, and the guy who spends about 15 minutes getting ready his big ol blue eyes dragons every match he’s ever played was like “Yo I have GOT to get into speedrunning!”
And yes, the speedrun I was watching did not use Blue Eyes White Dragons. They were using a bunch of other stuff that I tried to look up just now and the art is completely different from what I recall so...unfortunately that means that your game is fake. Pretty sure it’s fake and you have no way to prove to me this is real.
Anyway, that’s it for now, not much to say since we’re still at the beginning of the arc. Next week I guess we’ll find out if Seto ever removes his ass from this chair.
https://steve0discusses.tumblr.com/tagged/yugioh/chrono
#ygo#yugioh#yu gi oh#recap#photo recap#episode recap#S5#Ep5#Rebecca Hawkins#Seto Kaiba#Vivian#Tea gardner#female friends#for at least the next 5 minutes#Joey Wheeler#Tristan Taylor#Duke Devlin just hovering in the background with nothing to do#Mokuba Kaiba#Carrying this entire show#Grandpa muto#excusing himself from the plot#Proffessor Hawkins#Also excusing himself from the plot#Rex Raptor#Weevil Underwood#zigfried von schroeder#thought his name was ludvig von schnieder till just now
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I saw that you like CATS the musical. What are your thoughts on the movie?
AAAAH AHHAHA oh man oh boy y'all should BUCKLE IN cuz it's a ride
my simple thoughts? it's entertaining if only because it butchered the stage show so badly in an attempt to idk modernize it? Well, modernization is one part of it I think. The other part I'll go into below lol. I don't necessarily hate some of the more modern renditions of the songs (mostly the ensemble sets like Jellicle Song for Jellicle Cats) but then others are just... so poorly done it's insulting.
I've said this at the end of this whole rant too but I'm gonna put it up here in case people don't (justifiably) wanna see me go on and on about it:
The movie wasn't made for fans of the musical. It was made to make money and I believe they choose, at least partially, to do that through making it the weirdest and worst possible adaptation they could so that people would want to go see the train wreck. Which, really, worked! It was all people could talk about for a good while so like... Goal achieved, I guess.
A MUCH MORE COMPREHENSIVE ANALYSIS UNDER THE CUT cuz i don't wanna. flood your dash with... this
ALRIGHT SO. Most of my friends know I'm actually a huge fan of new adaptations of things. I love remakes (provided the people making it are coming at it with some form of heart and not just... cash grabbing which is more often the case) I love seeing other peoples interpretations of characters, or changing settings. It's one of the reasons I like American comics so much, getting to see different writers takes is fascinating.
I think musical movies can be wonderful ways to introduce people to a stage show that might have been unavailable to them otherwise! Chicago, for example, is one of the BEST musical to movie adaptations in my opinion. It kept the heart of the show, it's funny and the song numbers are done really well.
There are of course other famous examples, such as Grease or Bye Bye Birdie. Hairspray was also a wonderful take. These are simply off the top of my head, there are of course more.
CATS in particular has a history. If you go through my CATS tag you may see a few posts from @catsnonreplica which posts photos from non broadway productions of CATS! It's a fascinating read and I love, love, love looking at the other interpretations of the characters! CATS is a musical full of fun and wonderful characters if you take the time to see past the ridiculousness haha and the Korean and Japanese runs of CATS especially have some of my favourites.
How does this relate to the movie, I hear you say well. As you might has noticed the movie's interpretations of the characters is........ lackluster at best and downright uncanny valley at best.
CATS is, at its core, a ridiculous thing. I will fully admit that! But it's fun, it's entertaining and if you pay a little attention you can actually get the plot. (Honestly I don't understand when people complain it has no plot but that's a whole other rant for another day)
The movie was... obsessed with this idea of like... semi realism? Like obviously, as a fan, I think they should have leaned into the over the top character designs but instead we got...w ell:
Bombalurina:
Demeter left and Bomba right. Demeter was actually cut! From the movie which is. upsetting lmao.
Macavity is one of the worst offenders for me:
Macavity was... I wish I could know what the hell they were thinking there cuz it's even in his song? Ginger cat??? THAT IS NOT... A GINGER CAT...... but I digress. I would show more examples but I think you get the point.
So. We've butchered the characters appearances. Okay that's fine but what about their personalities?
ALSO BUTCHERED.
There's... there's a lot to unpack here. Just for context: the Jellicle Ball happens once a year and the Jellicle leader chooses a single cat to be reborn into a new life. In the stage play all the cats who are nominated for this honour are on the older side (Jenny-Any-Dots, Bustopher Jones, Skimbleshanks, Gus The Theatre Cat, and eventually Grizzabella) AND are always nominated by another cat. Not themself, unlike the movie where they all seem to nominate themselves.
Jenny-Any-Dots went from a doting grandmother figure who's celebrated for her selfless volunteering and tireless work into a conceited, vain younger cat who is obsessed with fame.
It's an incredibly strange dichotomy. I don't doubt some of it isn't the result of the uh people playing the characters honestly. I do think some of them did the best they could! I don't really blame Jason Derulo, for example, for Tugger. And honestly, Tugger was probably closest to his stage version (while being a trouble maker, he's shown to show Deuteronomy an immense amount of respect)
Speaking of Tugger! This will bring us to one of the biggest grievances with the movie and that is how they handled Mr Mistoffelees.
So... Ugh. So. We have Victoria as the pov character, which imo is like whatever in the grand scheme of things, and then we have Misto who they have decided will be get live interest cuz... Of course. Misto is shown throughout the musical to be awkward, unsure of himself and well. Really, kinda incompetent. Which is Wild cuz in the stage show he might be aloof but he's fairly confident in his powers.
So, Old Deuts gets kidnapped. In the stage show Tugger is the one to bring Misto forward! It's really quite sweet, imo, and I'm showing myself as a Tuggoffelees shipper here, but again Tugger is previously shown to be pretty conceited but then here he is boosting and hyping up Misto to bring Deuteronomy back. My friends and I have lovingly dubbed this the boyfriend hype song.
SOMEHOW. The movie manages to make this, easily, the MOST BORING number in the whole thing. Which, again, WILD. Misto awkwardly stumbles through his whole song, which again is... Boasting of his supreme magical powers which movie Misto clearly. Does not have or believe to have. The song, to me, feels super awkward and unnecessarily drawn out in the movie which sucks cuz it's one of my favourites in the show.
The declawing (heh) of Mr Mistoffelees actually reminds me strongly of how they changed Gaston in the live action Beauty and the Beast movie. He's gone from a beloved figure in the animated movie to someone so disliked in the town that Le Fou has to pay people off to say nice things about him. It's just. Wild character choices were made!!
Skimbleshanks the Railway Cat is probably my favourite in movie non ensemble number. It feels the most... Genuine? Compared to the other nomination songs.
Other problems include but are not limited to:
The inconsistent size scale of the CATS which throws me off constantly.
The weirdly overt sexual overtones added to MANY of the songs (Jenny and Bustopher being the worst)
This is just a personal gripe and opinion but I don't like that they used the UK version of Mungojerrie and Rumpleteazer. The American version is both better known and tbh way more fun. Teazer's giggle? Adds ten years to my life every time.
Victoria's added solo song, Beautiful Ghosts, while I like the song as a song it doesn't fit the style of message of the musical. In the movie she's singing directly to Grizzabella who's being an outcast for years that she should be grateful she even has memories of being part of the tribe?? What?? But I know they had to add an original song to be able to be nominated for awards in like the Grammys n shit (which is why all musical movies will have an original song, fun fact!!) kinda funny they went to the effort though considering........... I don't think anyone could have genuinely believed CATS 2019 was gonna win anything but golden rhaspberries.
Movie Mr Mistoffelees has made repeated appearances as my sleep paralysis demon
The various cut characters, shout outs to Jemima, Demeter and Jellylorum especially
Bombalurina being a henchman to Macavity rubs me the wrong way
God I've written... So much. You probably get it by now haha. Like I said at the beginning, I try to go into any adaptation with an open mind but... Let's be honest, this movie wasn't marketed to people who are fans of the musical.
It was marketed, and made, to make money. And they choose to do that through, I think, intentionally making the worst possible version ever. Bad press is still press and the more outrageous people said the movie was the more people wanted to go see exactly what kind of train wreck it was.
Which is a disservice to the stage show, honestly, and all the people who've worked on it over the years.
But what can we do, right?
And besides all that, I do... Still own the movie version and I do still rewatch it on occasion. It is entertaining even if it's in a train wreck kind of way. I usually end up watching the 1998 version, then 2019 and then various tour runs that are on YouTube. (I highly recommend the 2016 tour, it's very good)
So in conclusion. It's fun (?) to watch. I enjoy picking things apart and doing analysis (if you couldn't tell!) so like... I don't hate it?
It did what it set out to do, I guess, and I can't fault it for that but. It's not a fair metre with which to judge the stage show imo. But I know it's not everyone's cup of tea, haha.
Jazz hands. I'm more than happy to elaborate or just chat about CATS if anyone wants! I grew up listening to the Broadway CD since I was a toddler so it's been! A very long standing obsession haha. Probably the only other thing on par with CATS is my obsession with Jurassic Park which I've also been a fan of since I was 3 (but that's a whole story in and of itself)
#astrix thoughts#cats the musical#Thanks for the opportunity to talk about one of my hyperfixations anon!#And to anyone who reads this whole mess lmao
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Review: Danganronpa V3: Killing Harmony (No Spoilers)
At several points in the third Danganronpa game, I knew I was in for something special.
A lot of the appeal that surrounds Danganronpa V3: Killing Harmony, as well as the previous games, is unraveling the mystery that surrounds a cast of 16 characters. For a game that treads much of the same ground as the first two games, I genuinely wasn't expecting it to have an awareness of its own, twisted formula. The hook of the story in V3 is forming bonds with fellow students, all with the expectation that any of them could die at any point all because of a murderous, stuffed bear. Normal series.
I promise, he looks more cuddly than this.
Like Danganronpa 1 and 2, you choose to spend your time however you want before the next exposition dump or murder takes place. You investigate the crime, discuss it in a trial, point your finger at the culprit, and then the killing game continues on into the next chapter. Rinse and repeat for three games.
But then, V3 has an epiphany.
As early as the first chapter, the game makes a move that, by all accounts, I really should have expected. There was a specific point in the first game that makes the player think it would shift gears in its final chapter, but sadly deviates from it. V3 actually takes that route.
It pains me as hell that I can't describe a striking moment in a game chock full of 'em, but I can say that veterans familiar with the structure and story beats of the games will be in for a surprise. For those unfamiliar with the series, there are things in this game that make me want to urge new players into picking up the first two games, just so they could get to the third one.
One of the biggest themes in this third installment is reliability. Not just on yourself and others, but with your own memory. Every character begins this game as a completely clean slate before eventually remembering what brought them there. As the story unfolds, you start to question the reliability of yourself compared to the accounts of everyone else.
You play as Kaede Akamatsu, the Ultimate Pianist who awakens in a run-down school full of other Ultimate students. With a few scant memories and no idea how you got trapped inside with the rest, you learn from the sadistic, robotic ursine headmaster that there is only one way out: kill a fellow student. Getting discovered during a trial gets the murderer executed, but getting away with it allows that student to leave while the rest gets punished. It's like a twisted Ace Attorney game where everyone plays the part of the defense, witness, and prosecutor, if that makes any sense
“Is this an... ‘Objection!’ button?”
The class trials generally remain unchanged, where you have to point out flaws in everyone else's testimony using evidence called Truth Bullets to shoot down their arguments. Again, normal series. One of the smartest additions of Danganronpa 2 is allowing you to agree with other statements, so I'm really glad it carried over. V3 also got rid of “absorbing” one statement to point out the flaw of another, but those moments always felt needlessly picky so I'm hard pressed to say I'll miss them.
This game introduces a new system where some of the students get into a shouting match and you have to parse the correct statement buried in between everyone talking over each other. Sometimes other students shout too loud that you have to “silence” them just to access the other bits of dialogue. The screen splitting effect that forces you to dart your eyes across every section is a great idea to keep you on your toes, but the actual statement is never difficult to find as it's usually behind the loudest student.
V3 also allows you to lie this time around. At one point in each trial, the player has to take one of the Truth Bullets and flip its meaning to briefly mislead the rest of the group. With this method, some of the other students may let something slip because you put forward a false statement. It might have made for a great moment in a single trial, but because you have to use it more than once makes it a little hard to believe that the others don't call you out on it in future chapters.
And then there are the trial minigames, where you have to uncover other cryptic clues to the investigation. I'll just say it: these parts of the trial were never any good. They are always drawn out and pad the running time of the game where simply selecting from a list of answers would have sufficed. The Hangman's Gambit had to be fixed in V3 after the disastrous “improved” version in the previous iteration. One of the newer minigames, Psych Taxi, feels like a complete waste of time when it forces you to answer questions that you've figured for yourself out way earlier in the investigation. It's such a shame that these minigames lend to a lot of the slick style of the game when they feel this disruptive.
There is also a section where two groups have a back and forth debate. It has some of the sickest music in the entire franchise. That is all I have to say on that.
In between the trials, you explore every nook and cranny of the school that opens up and hang out with the remaining students to boost your relationships. Much like the Persona games, hanging out with somebody grants you skills to use for the class trials, such as extra time on the clock or quicker reactions. Without knowing which students are going to bite it, you have to pick and choose who to spend your time with wisely, unless you want to go back and replay a chapter to pick up any of the missing pieces.
Some of them have murder in their eyes. You won’t know until it’s too late.
Where this quasi-Social Link system kinda falls apart is when you have to give them presents. Presents are obtained from a dispenser that gives you a smaller percentage of a repeat item, so long as you have a lot of coins to pump into it. At first it seems like a disadvantage getting the same item, until you learn that every student has a multitude of presents they love, like, or severely dislike. If a student loves one of the items, presenting them with the same one again will work, which feels pretty half-assed and cheating the system.
Similar to Persona, again, there's an invisible meter that gauges how close you are to moving to the next level, so the player never knows if they'll proceed in that event. On two occasions, one of the students simply did not level up for me despite giving them presents they apparently loved, so some parts of it feel too out of reach. Needless to say, I didn't really miss that student when she kicked the bucket later on.
While the outlandish character art remains the same, the developers really went above and beyond with being stylish. Despite spending a lion's share of your time reading, the artistic design almost feels like a personality on its own. Characters shift in and out of focus of the background between transitions, the dialogue window adjusts itself to accompany multiple people, and the overall effect just feels really smooth. It really gives a game like Persona 5 a run for its money with how creative it is with UI design.
The writing is all over the place. At best, V3 is variably descriptive in some instances, but it's at its worst when it indulges in over-explaining particular concepts or ideas. For the latter, you'll find yourself almost shouting at the game “Okay! I get it already! Just move on!” on multiple occasions, especially during parts of the class trials. If there's one thing these games desperately need, it's a dialogue editor to cut the unneeded fat from a lot of the dialogue.
If a picture is worth a thousand words, then this image alone is worth a senior thesis to the game.
The tone of V3 is wildly inconsistent, which basically means it's consistent with the Danganronpa franchise. One moment has a student begging for their life before their execution, and the next has Monokuma, the robo-bear headmaster, cracking jokes at their demise. Some of the exchanges are probably the crudest in the series to date, with one student in particular taking home the gold trophy for being the most off-putting out of the rest. This has always been the weakest part of these games, and its almost dismaying that they hadn't addressed this... at least until I got to the ending.
Despite every damning I just said, it really comes together at its final moments. The developers pulled off what I think is the only possible way the series' inevitable conclusion could have been. It's completely bonkers, and yet it feels extremely fitting for the kind of game it is. It comes off as if the game's creators are extremely aware of the kind of audience they cultivated over the course of the franchise's runtime, and they managed to tackle it with surgical precision. When the credits rolled, I really felt like I got my fill of a Danganronpa game. I urge anyone with any single shred of interest in visual novels to check out how off-the-wall this game managed to pull of the ending it did.
Yeah, it's crazy. But in the way only a Danganronpa title could have been.
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