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#doom dota 2
maidot · 3 months
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wb dota and hazbin crossover?
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OwO
I love HH's designs and I liked making a dota verse with them XD.
a meeting between Lucifer and Doom could be interesting.
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terpilin · 9 months
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The Lich is now experiencing warm embrace instead of cold ones ~
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Loser's Round 3: Match 18
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tonyshape · 11 months
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Dota 2 - Ultimate power
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aditublog · 1 year
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“Come on, it’s just a drag brunch! Who doesn’t like drag brunches?!”
Bewildered, Nevermore stared at Eredar. “A what?”
“A drag brunch. You do know what drag is, right?”
He did, but he had never been to a drag brunch and he really wasn’t sure he would like to.
“Some of the others will go as well.”
That didn’t make it much better. It probably made it worse. “Um...” Nevermore wasn’t sure how to ask the next question. “What will you wear?” That was the best to phrase it. Because when he went to a drag brunch, was he supposed to dress up like a drag? If he asked Eredar with these words, would he be offended? Did he dress up as a drag sometimes and Nevermore simply didn’t know about it? Did he like to watch drags because it was funny or because he found them attractive? Why did one go to a drag brunch in the first place? Did one go there to eat because it was a brunch or to watch the show? Was it a show or was it an event for creatures to dress up?
Fucking shit, this topic was like a minefield.
“Nothing special. Less armour than usual, it tends to be annoying.”
Well, that was a relief. It meant one thing less to worry about. Still he was unsure.
“Come on, it will be fun. Don’t be lame.”
Sometimes, Nevermore thought, one learned new things about ones friends that were unexpected. It wasn’t bad, even if Eredar found the drags sexy it didn’t matter. It was just something Nevermore hadn’t expected.
In the end, it was fun. They were a group of four and everyone was in a good mood. Only Nevermore seemed to feel uneasy about the event and he wondered if the others had been to drag brunches before.
Pugna confirmed his suspicion. “I didn’t think you’d join us this time.”
“I didn’t think I would, either.” Nevermore had been undecided until the moment Eredar hat called to tell him they’d be on their way in a few minutes. At least Nevermore didn’t have to get dressed or anything, as the demon he was, therefore he had decided spontaneously to go to the drag brunch. How bad could it be?
Lucifer grinned over at them. “Don’t worry, this is only the second time I’m here, either. Eredar brought us all, one after the other. He seems to really dig drag.”
“I do.” Eredar looked at Lucifer with disapproval. “Don’t make it sound as if it’s something bad. I don’t make fun of your eating habits though it would be so easy.”
They bickered while Nevermore looked around. Entering the room had been like entering a different world. Everything was bright and colourful, nothing was black and Nevermore stood out. He was way taller than most of the creatures present and he was all dark. A few of the other guests stared at him, but when he returned their gazes, they nodded or smiled. Everyone seemed to be relaxed and there was laughter all around them.
Even Eredar’s and Lucifer’s arguing was good-natured.
Some of the other demons had gone out of their way to wear colourful clothes for the brunch. Not over the top, but no one was wearing red or black. Or even orange. Pugna had always been a fan of green and purple, there was nothing new about that. And Eredar had his usual purple and pink pants. But Lucifer had found blue clothes that where light enough to contrast sharply with his dark skin.
When the drag show began, Nevermore was in awe. It was amazing what the performers (were they called performers?) were able to do. It was fun and Nevermore eased into the event. It was a break from their usual lives, from all the machinations and the fighting. It was nice. “Thanks for inviting me.”
Eredar grinned. Nevermore wasn’t sure he had ever seen him smile, not to mention grin. “You are very welcome.”
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Sword Showdown Rematch: Round 1 Bracket
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Round 1 will end on Monday, December 18th at 2:00pm PST.
Dragonslayer (Berserk) vs. Flamberge's Sword (Kirby)
Finn Sword (Adventure Time) vs. Crownsblade (Final Fantasy XIV)
Falchion (Fire Emblem) vs. Wavebreaker (Worlds Beyond Number)
Splatana Stamper (Splatoon 3) vs. Butterfly (Dota)
Monado (Xenoblade Chronicles) vs. Boreal (Sword Dancer)
Kendal (Aurora) vs. Audrey's Sword (Wandersong)
Wado Ichimonji (One Piece) vs. Unbreakable Faith (Omniscient Reader's Viewpoint)
Hand of Malenia (Elden Ring) vs. Goblin Slayer (Goblin Slayer)
Excalibur (Soul Eater) vs. Lilarcor (Baldur's Gate)
Oathkeeper and Oblivion (Kingdom Hearts) vs. Soulsword (X-men)
Magolor's Ultra Sword (Kirby's Return to Dreamland: Deluxe) vs. Azakana Blade (League of Legends)
Rivers of Blood (Elden Ring) vs. Ashbringer (World of Warcraft)
Flaming Poisoning Raging Sword of Doom (The Adventure Zone) vs. Katana of Kant (Dungeons and Daddies)
Life Ender (Hollow Knight) vs. Need (Valdemar by Mercedes Lackey)
Roukanken and Hakurouken (Touhou Project) vs. Jolt Sabre (Super Lesbian Animal RPG)
Masamune (Chrono Trigger) vs. Gram (Fate/Grand Order)
Sword of the Creator (Fire Emblem: Three Houses) vs. Sword of Heroes (Kung Fu Panda)
Thunder Edge (Ōkami) vs. Kusabimaru (Sekiro: Shadows Die Twice)
Strom'kar (World of Warcraft) vs. Buster Sword (Final Fantasy VII)
Biggoron Sword (The Legend of Zelda: Ocarina of Time) vs. Cortana (The Shadowhunter Chronicles)
Thousand Demon Daggers (Scissor Seven) vs. Narsil (Lord of the Rings)
Leo's Katanas/Ōdachi (Rise of the Teenage Mutant Ninja Turtles) vs. Jashin Blade (Ultraman Orb)
Sokka's Sword (Avatar: The Last Airbender) vs. Greenhilt Sword (Order of the Stick)
Myrtenaster (RWBY) vs. Wirikidor (The Misenchanted Sword)
Nightblood (Cosmere/Warbreaker) vs. The Blade in the Dark (Friends at the Table: Seasons of Hieron)
Red Scissor Blade (Kill la Kill) vs. Serenade (Dead Cells)
Mayalaran (The Stormlight Archive) vs. Gloom Sword (The Legend of Zelda: Tears of the Kingdom)
All-Black (Venom) vs. Musou Isshin (Genshin Impact)
Masamune (Final Fantasy VII) vs. Dark Sister (A Song of Ice and Fire)
Chainsword (Warhammer 40k) vs. Blade (Cave Story)
sord.... (Homestuck) vs. Sohothin (Guild Wars 2)
The Four Sword (The Legend of Zelda) vs. Rapier (Dota)
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tourneys-by-me · 1 month
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Here is the Bracket!
Match ups were randomized this time so there might be a few coughing babies vs hydrogen bombs, sorry about that
(vs template by TotallyNotIncina on DA)
[bracket under the cut]
Round 1 (A)
Sinbad - Magi: the labyrinth of magic vs Weiss Schnee - RWBY
Cure Magical/Riko Izayoi - Precure vs Lafcadio Boone - The Sexy Brutale
Beverly Toegold V - Not Another D&D Podcast vs Carol Malus Dienheim - Symphogear
Lucy Heartfilia - Fairy Tail vs Aaravos - The Dragon Prince
Cure Miracle/Mirai Asahina - Precure vs Traveler - Genshin Impact
God Serena - Fairy Tail vs Joker - Persona
Maruju - TearRing Saga vs Omnath - Magic: the Gathering
Isaac - Golden Sun vs Delsin Rowe - Infamous
Mega Man - Mega Man vs Lord Snicklefritz - Towertale
Kakashi Hatake - Naruto vs Hazel Levesque - Percy Jackson
Mage - Miitopia vs Gill - Street Fighter
Jason Grace - Percy Jackson vs Mario - Super Mario Bros.
Round 1 (B)
Honey Lemon - Big Hero 6 vs Daylon - Dislyte
Donald Duck - Kingdom Hearts vs Y'shtola Rhul - Final Fantasy
Zoya Nazyalensky - Grishaverse books vs Paula - Earthbound
Alina Starkov - Shadow and Bone vs Domingo - Shining Force
Nami - One Piece vs Alatreon - Monster Hunter
Kevin Kaslana - Honkai Impact 3rd vs Omnimon (eng) Omegamon (jpn) - Digimon
Erin Ruunaser - Aurora vs Percival King - Epithet Erased
Citan Uzuki - Xenogears vs Rōjūrō Ōtoribashi - Bleach
Wairuha - Bionicle vs Mirabelle Chevalier - In Stars And Time
Mr. 104 (John Dubrovny) - DC Comics vs Tlalocmon - Digimon
X - Mega Man vs Robin - Fire Emblem
Sora - Kingdom Hearts vs Sypha Belnades - Castlevania
Round 1 (C)
Carl, the Invoker - Dota 2 vs Eidolon - Worm (Wildbow's Parahumans)
Vince Reynolds - Super Powereds vs Ark - Terranigma
Camille Severin - Muted vs Skylor Chen - Ninjago
Doctor Coyle - ARMS vs Aang - Avatar: The Last Airbender
Clark Kent/Superman - DC Comics vs Magolor - Kirby
Cetrion - Mortal Kombat vs Siffrin - In Stars and Time
Elemental Hero Neos - Yu-Gi-Oh! vs Greencap - Lone Fungus
Castform - Pokemon vs Trisana Chandler - Emelan
Squall Leonhart - Final Fantasy vs Akamai - Bionicle
Rae Taylor - I'm in Love with the Villainess vs Kirby - Kirby
Korra - Legend of Korra vs Cassian - Villain to Kill
Silvally - Pokemon vs Tiamat - Dungeons and Dragons
Round 1 (D)
The Collector - Aurora vs Twinrova - The Legend of Zelda
MOON - Space Funeral vs The Mage - Magicka
Katarina Claes - My Next Life as a Villainess: All Routes Lead to Doom vs The Dragonborn - The Elder Scrolls
Chu Wanning - The Husky and His White Cat Shizun vs Zagreus - Hades
Teclis - Warhammer Fantasy vs Qiyana - League of Legends
Sasuke Uchiha - Naruto vs The Defect - Slay the Spire
Blackbeard - One Piece vs Ben Tennyson - Ben 10
Manaria Sousse - I'm in love with the villainess vs Koromaru - Persona
Link - The Legend of Zelda vs Callum - The Dragon Prince
Patchouli Knowledge - Touhou vs Soren - Fire Emblem
Spring Man - ARMS vs Shouto Todoroki - My Hero Academia
Capricorn (Tristan and Byron Vera) - Parahumans vs Dan Heng - Honkai Star Rail
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eyeballtank · 4 months
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Do most games look similar? Kinda
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This image is clearly made to spark shit on /v/ but it does make me think a lot about videogame aesthetics and graphics.
Maybe one reason the games on the right look alike (Besides the cherrypicked screenshots because each has moments where they don't look alike) is because they chase "realism": Videogames may never be "truly realistic" and since the 8th gen, it feels like we hit a wall.
So if anything, these games are going for a rather "shared idea" of realism: That's how you think these games might as well have the same engine, same universe and same people behind.
Of course, you can still point out how stuff like lightning, fire, smoke etc isn't easy to do and even a cel-shaded game with 2D visuals may have some weird oddities in terms of visuals.
And then there's also the usual effects: Motion blur, chromatic aberration, bloom, lens flares, SSAO etc. Stuff tied to post-processing or something.
Is it inherit to games becoming 3D in general? Not sure.
But I believe it can't be because of "realism in general" because with 6th gen games, certain titles were always aiming for "realism" and still have a different "feel/vibe/whatever you call it" compared to 7th gen and beyond.
Maybe how Death Stranding or GTAV look and feel is something Kojima or Rockstar always wanted to achieve even during the PS1.
But it won't change the fact that how MGS2/3 or how GTA VC/SA "feel" may resonate more with people.
Remakes are another good example when you compare Resident Evil 4 to its remake.
Even Crysis, a game once praised for being graphically impressive, gets a remaster and I swear the differences barely mean shit.
I can see someone saying "is this why Zoomers think Half-Life 2 or GMod are creepy?" because of liminal space memes but it shows that even a "realistic enough" game can offer different moods not present in games with generic realism.
And people also associate boring realism with "boring colors" so you have 7th gen shooters being brown/gray and then you get a "counter trend" of Fortnite clones and "looter shooters" with overuse of purple vomit.
Another thing worth bringing up: Yellow paint, which is a result of "realism" where everything blends in visually, when good art direction of making stuff apart can work even in "realism".
Maybe why people disliked the "it knows it's a videogame" direction of Doom Eternal is because it was still a graphically advanced looking game but the yellow paint thing also gets worse because it's applied to remakes, as in, RE4 for example which never needed yellow paint before... but now it does?
It's a side effect of an issue with "realism" where stuff becomes harder to read, so developers come up with these goofy solutions that wouldn't be needed if they had a better art direction.
It also happens that "realistic" games are more likely to age compared to cel-shaded/stylized games like LOZ Wind Waker or Okami (And sometimes, some cel-shaded games get remasters that add bloom or weird color effects).
But one thing is realism, another is fiction or rather, influences/inspirations and certain trends in sci-fi and fantasy.
There's that one image of Everquest 3 I think, that shows a contrast between old and fantasy aesthetics.
One has an image that's essentially a fantasy painting with neat designs and a level of atmosphere/realism, the other shows that specific Warcraft adjacent art style you see more often.
That style people associate with Blizzard, League, Dota, Smite, DarkSiders and more.
Besides the style in itself being overused, I think people hate it because they associate it with being corporate and safe, which adds some irony to its history coming from Blizzard being into Warhammer: A series rather known for being "grim and epic" (But even WH itself would have stuff that's tame and boring).
The Demon Souls remake is a good example because you go from From Software being inspired by dark fantasy and Berserk to something with generic lightning/colors and an official reference for the Flame Lurker literally admitting using Diablo 3 as inspiration.
Even sci-fi in terms of aesthetics has its trends: Part of why Halo fans dislike the 343 art style.
(Mostly because of when tech is meant to be grounded and when it feels like "fantasy" to some degree).
(Oh and this also reminds me of that "magic tech" fantasy in stuff like Immortals Fenyx Rising which I wonder if it's inspired by the Disney Atlantis movie).
So if the fantasy side of things has WoW, Dota, LoL, etc then the sci-fi gets what: 343 Halo? Destiny? Anthem? Warframe? Gears of War?
Even then, these aesthetics could use some "studying" so one can why X feel this way and why Y doesn't etc.
The modern Doom games are at times criticized for having these trends (Specially because Doom is technically both sci-fi and fantasy).
One can at least say that even classic Doom wasn't the only thing in the 90's inspired by Aliens/HR Giger (See Metroid or Contra) and old DnD.
But I guess it also depends of why people like certain aesthetics and the mindsets behind them AND of course: Personal preferences.
A lot of iconic gaming franchises were born out of devs copying media from outside the medium, from Link being inspired by Peter Pan to MGS being a mix of movies, hence Kojima says "My body is 70% made of movies".
Gravity Rush is as unique as it is because Toyama and his team were influenced by Moebius, while the pointless movie will definitely be inspired by the MCU.
We can also bring up Signalis being inspired by Blame! but the aesthetic itself isn't trying to be an old Nihei manga.
Another id example: Hunter from Quake 3 being inspired by Simon Bisley's Full Cirkle.
I was wondering if it counts when certain artists or studios are involved in some games, like Ni No Kuni looking very Ghibli because Ghibli was sort of involved in the first game's cutscenes.
Maybe this is why some don't care that PalWorld may indeed copy Pokemon: Lot of games might as well copy each other already.
Whether it's in AAA or indie games (Even in indie, people will be aware of some trends but not others, like making fun of "quirky Earthbound clone about depression" label that probably applies to only one game but nobody mentions the amount of "boomer shooters" that exist... just saying).
And this isn't just videogames: Think of mediums like films where you see something with good setpieces and then you see something more recent with generic "ahh so pretty" special effects.
Like how people prefer older horror movies that make good use of practical effects or that one time a LOTR movie gave people headaches because of its visuals.
I just saw some images of a Wizard of Oz remake being made and how boring it looks compared to the 1930's one.
Like in general, ask yourself: At what point does this type of realism becomes part of someone's vision and not either a decision by the publisher/executive/etc or just guessing by what mass audiences supposedly like?
Pretty sure Hitchcock had a quote about realism and art: How art being too good at copying realism can make it boring because it's just reproducing nature.
Maybe a lot of amazing paintings from certain eras like the Renaissance are amazing, not because of how realistic they art, but because they're a rather "idealized" form of realism.
Edit: Might as well mention "Uncanny Valley" because of both realisitc games reaching it at times but also how a certain "idealized realism" is lik the opposite of Uncanny Valley.
And I guess how some people deslike stuff that is otherwise impressive to casual viewers like artists such as Sakimichan.
Edit 2: I could've also mentioned how some games do gore, scars, disfiguration etc and how some make it seem "plastic" looking. Look at Ghouls in like Fallout 3 and compared them to FO4, where they looked creepy in the former and look like someone in a rubber suit in the latter.
In general, I like to think there are ways to make a game more impressive nowadays.
Basically, make your game copy great illustrations instead of "realism" or live action movies.
Pay attention to how colors and brushes are used in some artworks.
Copy some designs if you have to, since you'd be less likely to end up with some designs you'd see in an ArtStation account (Even if you just mindlessly follow blogs that post old sci-fi art).
AI art may not work because you need to understand what makes some art good (And if anything, AI art is already used to mimick the more generic art styles out there).
You may not need that many polygons, maybe go for a 6th gen style at best.
Do a good job with colors, textures etc.
And while your game does a good enough job at copying Moebius, Druillet, Barlowe, Nihei etc, I guess you could also try neat tech shit like reflections or "portals", like the 2006 Prey game.
In general: Make your game look like a painting, not a movie.
And about my stuff?
My game looks ugly for a lot of reasons like its weird resolution, me focusing more on other stuff, the fact that it's my first game, etc.
But I do hope someday to not only get better art but also better at taking influences more seriously.
Lot of stuff in Nortubel already copies some things and I hope to be better at copying some things even if I can't do it alone.
Chances are that even in Nortubel itself, I'll end up with some trendy elements but I still wanna give an impression of some creativity and preferences.
In general, this blog post could've been an article or video done better by someone (So feel free to use this as a reference), because if I'm terrible at "critique" or "essays", I hope to be much better at making games and actual stuff.
This post should also be useful for anyone who wants to be a dev.
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shuttershocky · 2 years
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@creepyroadsidehippieguru
The International 2022 was a tournament of many, many different ridiculous storylines. These were my two favorites you can easily look up on youtube:
Team Spirit vs Boom Esports - The Slavic Team Spirit was last year's champions, and still fierce competitors, being the winners of the last big tournament before TI. However, they're notably a team that has to lose one match before they start steamrolling (they adapt to their opponent) which means they often don't get as many points as they should normally, since group stages (where teams gather points to determine bracketing when going into the playoffs) are almost always just two games per matchup rather than a best of 3.
This put them in an elimination game vs Boom Esports, an SEA team that would have been the worst team in the tournament, had a miracle not happened: they lost nearly every game in the groupstage and had only 3 points (two teams with the lowest points per group are eliminated and dont make playoffs) and their only hope was to win two straight games against Evil Geniuses, the strongest team in their group, while praying the two teams ahead of them in points, Soniqs, and BetBoom, would both get stomped, putting them into a three way tiebreaker for last place.
Then the miracle happened. On the verge of defeat, Boom miraculously 2-0'd EG in some very close games and then riding the momentum, took out Soniqs and BetBoom in the tiebreakers, putting the "weakest team" against the Defending Champs in the playoffs in a Best of 1 elimination game...
Thunder Awaken vs Team Liquid: This was a clash of two different storylines in what was probably the single most intense series in the history of The International.
The South American Thunder Awaken had done what no SA team had ever accomplished before: made it to top 6 by taking down the top dog Evil Geniuses in the upper bracket. All of SA was watching them, hopeful for a podium finish for the first ever time. However, they were taken down by the team that would be the eventual champions, and now they were facing either elimination, or top 4.
This was their single best chance. They even had what some of the casters considered to be the best Carry player in the whole tournament, Pakasz. All they had to do was beat Team Liquid.
The European Team Liquid on the other hand was on fire. After being meh the whole year, their own carry player Matumbaman announced he would retire after TI.
Now Matu is something of a legend. He's always ignored when people talk about the best of the best, but whats crazy is that no matter how much Dota has changed over the years he's always been incredibly good and stable, just not flashy. That is nuts. He even won TI back in 2017, and though his teammates then got a lot of the attention, some of the other pros said Matu was actually their strongest player, he just didn't attract attention.
Until now. After being meh the entire year, all of Team Liquid decided they were going to send off Matu into retirement with one last podium finish and suddenly started playing like gods, ripping through the lower bracket with incredibly bold plays and Matu playing like he had to prove he was going out at the top of his game.
This series meant everything to both teams. Winner goes to Top 4, loser ends up in 5th-6th place. What followed was 3 of the some of the most brutal and ridiculously close games of Dota 2 you'll ever see. Neither would surrender no matter what, and the games were so close that at some point even these teams would lose their composure and forego strategy in favor of incredibly high risk moves that would doom them if it failed but would make them win with style if they worked.
At one point in the first match, Thunder Awaken lost nearly all of their buildings except for their Ancient (the objective, if it dies it's game over), and rather than surrender they decided this was still totally winnable if they believed in themselves. The casters were so awestruck that one of them dropped the f bomb when Thunder went on the aggressive despite everything stacked against them and actually started turning the tides. A must-see series, even if you don't understand Dota you'll understand the hype from the sheer emotion on display.
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maestriovermind · 9 months
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Video Games I Enjoy Playing / Have Enjoyed Playing, in no particular order:
This post ended up being a lot longer than I thought it was going to be initially. Games towards the top are in more recent memory while most games descending towards the bottom I haven't played in a bit, but with many exceptions that I don't care to point out.
People keep asking me what games I like, so I decided to make a relatively cohesive list of everything I have played at one point and also developed positive memories with it, be they from gameplay or the people I got to talk to while playing.
I have highlighted games that I would consider my "Favorites" in orange, because orange is one of my favorite colors. Anything colored in orange I have *really* fond memories of, as opposed to the ones that I have positive associations with but may have some issues with the game in some way, whether it's not having played it very much at all, or not finding it as fun as those in orange, or some other reason.
Slormancer, DotA 2, League of Legends, Ruined King: A League of Legends Story, Baldur's Gate III, Dead by Daylight, Team Fortress 2, Warframe, Risk of Rain (the original), Risk of Rain 2, Terraria, Tmodloader, DOS II, Slay the Spire, XCOM 2, XCOM: Enemy Unknown, Gunfire Reborn, Stellaris, Darkest Dungeon, Darkest Dungeon II, Borderlands 2, Borderlands 3, Tiny Tina's Wonderlands, Skul: The Hero Slayer, Hades, Monster Train, Nosgoth (RIP), Evolve Stage II (RIP?), Gigantic (RIP), Hollow Knight, Across the Obelisk, Dishonored, Dishonored II, 7 Days to Die, Dead Cells, Robocraft (RIP), Elden Ring, Rogue Legacy 2, Block N Load(RIP), Batman Arkham Series (especially City), MGS:Snake Eater, MGS:Sons of Liberty, MGS:Ground Zeroes, MGS:The Phantom Pain, Peglin, Undertale, Styx: Master of Shadows, Styx: Shards of Darkness, Battleborn(RIP), Payday 2, Saints Row IV, Roboquest, Satisfactory, Deep Rock Galactic, Crab Champions, The Outer Worlds, Fallout: New Vegas, Tyranny, SNKRX, Tribes: Ascend(RIP), Armello, Toribash, Valheim, Vampire Survivors, Griftlands, SF:6, Deathloop, Apex: Legends, Titanfall 2, Dark Souls: Remastered, Dark Souls III, Bloodborne, RE:5, Tabletop Sim, Raft, Pathfinder: WotR, Slime Rancher, Slime Rancher 2, Barony, Fistful of Frags, Dino D-Day(RIP), Brotato, Besiege, Don't Starve Together, Bastion, Transistor, Just Cause 2, Just Cause 3, Stardew Valley, Absolver(RIP), Grounded, Trine 2, Mark of the Ninja, Gotham City Impostors(RIP), GG:Strive, Prey, Doom (2016), Doom Eternal, Ravenswatch, Wolfenstein: The New Order, FTL, Backpack Hero, SFV, Slasher's Keep, CONVERGENCE, Potionomics, Rounds, Ember Knights, Blacklight: Retribution(RIP), Remnant II, GMod, Shadows Over Loathing, Friends vs Friends, Boneraiser Minions, Rivals of Aether, Aragami, Kingdom, Lunacid, Screencheat, Wildermyth, Ace Attorney Series, PvZ, PvZ:GW, PvZ:GW2, Vermintide II, Double Action: Boogaloo, Curse of the Dead Gods, SCP: Secret Laboratory, L4D2, Scribblenauts Series, Skullgirls, Amnesia: A Machine for Pigs, Noita, Inkbound, Dungreed, Celeste, Chivalry, Spellbreak(RIP), West of Dead, Blazblue Entropy Effect, Spelunky, Spelunky 2, Void Bastards, DB FighterZ, Depth, Tower of Guns, Disco Elysium, YOMI Hustle, Magicka 2, Super MNC(RIP), Helltaker, Inscryption, Lumencraft, Broforce
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dicas-de-jogos · 21 days
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Como Baixar Jogos de Forma Segura e Grátis: O Guia Definitivo
Se você é um entusiasta de jogos, sabe a emoção de descobrir um novo título para se aventurar. Mas, com tantas opções disponíveis online, é essencial garantir que o download do jogo seja feito de maneira segura. Além disso, encontrar sites confiáveis para baixar jogos gratuitamente pode ser um desafio. Neste guia, vamos explorar as melhores práticas para baixar jogos de forma segura e listar os melhores sites onde você pode fazer isso sem gastar um centavo.
Segurança em Primeiro Lugar: Proteja Seu Computador
Baixar jogos pode ser um verdadeiro campo minado se você não tomar cuidado. A primeira coisa a considerar é a segurança do seu dispositivo. A última coisa que você quer é infectar seu computador com malware ou vírus ao tentar fazer um download do jogo.
Mantenha seu Antivírus Atualizado
Antes de qualquer coisa, verifique se o seu antivírus está atualizado. Isso é crucial porque programas de segurança desatualizados podem não reconhecer novas ameaças. Além disso, configure seu antivírus para escanear automaticamente todos os downloads. Dessa forma, você pode evitar muitos problemas antes mesmo que eles aconteçam.
Verifique a Reputação do Site
Nunca subestime o poder das avaliações e dos comentários. Antes de baixar qualquer jogo, faça uma pesquisa rápida sobre o site em questão. Sites como Trustpilot e Reddit podem fornecer informações valiosas sobre a confiabilidade de um site. Se muitos usuários relatam problemas, é melhor evitar.
Os Melhores Sites para Baixar Jogos Gratuitamente
Agora que você sabe como proteger seu dispositivo, vamos explorar alguns dos melhores sites onde você pode fazer o download do jogo gratuitamente e com segurança. Lembre-se de que nem todos os jogos gratuitos são legais. Aqui, focamos apenas em opções legais e confiáveis.
Steam: Uma Biblioteca Infinita de Jogos
O Steam é uma das plataformas mais populares entre os gamers. Além de uma vasta biblioteca de jogos pagos, o Steam oferece uma grande variedade de jogos gratuitos. Títulos como "Team Fortress 2" e "Dota 2" são exemplos de jogos de alta qualidade que você pode baixar sem custo algum.
GOG: Games Antigos e Novos
GOG, ou Good Old Games, é conhecido por sua vasta coleção de jogos clássicos, mas também oferece muitos títulos gratuitos. O que diferencia o GOG é a ausência de DRM (Digital Rights Management), o que significa que você realmente possui o jogo que baixou. Entre os títulos gratuitos, você encontrará "Beneath a Steel Sky" e "Stargunner".
O Universo dos Jogos Indie: Itch.io
Se você está à procura de algo fora do mainstream, Itch.io é o lugar perfeito. Este site é um tesouro de jogos indie, muitos dos quais são gratuitos ou operam em um modelo de "pague o quanto quiser". Jogos como "Celeste Classic" e "Doki Doki Literature Club" começaram suas jornadas no Itch.io e ganharam popularidade mundial.
Explore e Apoie Desenvolvedores Independentes
Uma das melhores coisas sobre o Itch.io é que ele permite que você apoie diretamente os desenvolvedores. Muitos jogos estão disponíveis gratuitamente, mas você tem a opção de doar um valor se gostar do que jogou. Isso não só incentiva os desenvolvedores a continuar criando, mas também garante que você tenha acesso a conteúdo de alta qualidade.
Participe de Jams e Eventos
Itch.io também é famoso por suas game jams, competições onde desenvolvedores criam jogos em um curto espaço de tempo. Participar dessas jams não só é divertido, mas também uma ótima maneira de descobrir novos jogos e talentos emergentes.
Jogos Clássicos em Abandonware: My Abandonware
Para os nostálgicos, My Abandonware é um paraíso. Este site se dedica a jogos que não são mais comercializados e, portanto, caíram no domínio público. Aqui, você pode encontrar clássicos como "Prince of Persia" e "Doom" para download gratuito.
Reviva a Era de Ouro dos Videogames
My Abandonware oferece uma vasta coleção de jogos dos anos 80 e 90. Esses jogos podem ser baixados e jogados em emuladores, proporcionando uma verdadeira viagem no tempo para os gamers mais antigos.
Contribua para a Preservação Digital
Ao baixar e jogar esses clássicos, você está ajudando a preservar a história dos videogames. Muitos desses jogos podem ter sido esquecidos se não fosse por sites como My Abandonware, que se dedicam a mantê-los vivos.
Acesso a Clássicos de Consoles: Emuparadise
Emuparadise é um dos sites mais completos quando se trata de emuladores e ROMs. Se você tem saudades de jogar títulos de consoles antigos como NES, SNES ou PlayStation, Emuparadise é o lugar certo.
Emuladores: Revivendo Consoles Antigos
Para aproveitar ao máximo o Emuparadise, você precisará de um emulador. Felizmente, o site também fornece emuladores confiáveis para uma variedade de consoles. Depois de instalar um emulador, você pode baixar os ROMs dos seus jogos favoritos e jogar no seu PC.
Diversidade de Títulos
A variedade de jogos disponíveis no Emuparadise é impressionante. Desde clássicos como "Super Mario World" até títulos mais obscuros, a diversidade é enorme. Você pode passar horas explorando a vasta biblioteca de jogos.
Jogos Open Source: SourceForge e GitHub
Os jogos de código aberto são outra excelente fonte de diversão gratuita. Plataformas como SourceForge e GitHub hospedam inúmeros projetos de jogos que estão disponíveis para download gratuito.
Jogos em Desenvolvimento Ativo
Muitos jogos de código aberto estão em constante desenvolvimento, com atualizações e melhorias sendo lançadas regularmente. Isso significa que você pode esperar novos conteúdos e correções de bugs com frequência, mantendo os jogos interessantes.
Contribua com o Desenvolvimento
Se você tem habilidades em programação, muitos desses projetos permitem contribuições da comunidade. Isso significa que você pode não só jogar, mas também ajudar a melhorar os jogos, adicionando novos recursos ou corrigindo problemas.
Eventos Especiais e Ofertas: Humble Bundle
O Humble Bundle é famoso por suas promoções e bundles de jogos, mas também oferece jogos gratuitos em ocasiões especiais. Além disso, parte do dinheiro arrecadado vai para instituições de caridade, então você ainda está ajudando uma boa causa.
Inscreva-se para Promoções
Ao se inscrever na newsletter do Humble Bundle, você recebe notificações sobre ofertas especiais e jogos gratuitos. É uma ótima maneira de ficar por dentro das promoções e não perder nenhuma oportunidade de adicionar novos jogos à sua biblioteca.
Explore Bundles Temáticos
Os bundles do Humble Bundle geralmente são temáticos, oferecendo uma coleção de jogos semelhantes a um preço reduzido. Mesmo que você tenha que pagar uma pequena quantia, o valor pelo qual você recebe os jogos é excepcional.
Comunidades e Fóruns: Reddit e Discord
Às vezes, as melhores recomendações vêm de outros gamers. Fóruns e comunidades online como Reddit e Discord são ótimos lugares para descobrir novos jogos gratuitos e obter conselhos sobre onde baixar com segurança.
Subreddits Úteis
Existem subreddits dedicados a jogos gratuitos, como r/FreeGameFindings, onde os usuários compartilham links para jogos gratuitos e promoções. Participar dessas comunidades pode ser uma excelente maneira de descobrir novos títulos e garantir que você está fazendo o download do jogo de fontes confiáveis.
Servidores de Discord
Muitos servidores de Discord focados em jogos têm canais dedicados a jogos gratuitos. Além disso, você pode participar de discussões, fazer amigos e obter recomendações personalizadas baseadas em seus interesses.
Conclusão: Baixe com Segurança e Divirta-se
Baixar jogos gratuitamente pode ser seguro e legal se você souber onde procurar e como se proteger. Com as dicas e sites listados aqui, você pode expandir sua biblioteca de jogos sem gastar dinheiro e sem comprometer a segurança do seu dispositivo. Lembre-se sempre de verificar a reputação dos sites e manter seu software de segurança atualizado. Agora, é só escolher seu próximo jogo e se divertir!
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maidot · 6 months
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Two years ago I started a small dynamic on Facebook, where my followers usually give me their cutest or strangest ships to draw, I can't make them all of course, I usually choose the cutest or funniest ones XD
I wonder what ships will be released now…
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cortexreaver · 2 months
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astarion plays the sims (modded) and rollercoaster tycoon and stuff for the joy of toying with lives he can also get into an rpg so long as theres a billion character customization and sexy cheat gear mods available for him to slay his way through it with also wyll convinces him to play co-op resident evil games with him but astarion is ass at them. lae'zel plays rts games and mobas on occasion but the latter tends to piss her off too much because she hates losing due to poor coordination shes also into arpgs and if it has a co-op mode she plays with wyll. wyll likes arpgs (the witcher, elder scrolls, divinity 2 specifically, god of war, soulsbornes, dragon age (diehard da2 defender)) he also likes survival horror and animal crossing. karlach is introduced to animal crossing by wyll and she loves it she also likes twitchy fpses shes a walking animal crossing/doom meme. gale likes visual novels and text-heavy rpgs and short abstract pensive experience indies made by one person. shadowheart played like bratz gamecube titles and harvest moon as a kid but those are suppressed memories (shar-rejection route she gets into harvest moon and gets the Vaguely Familiar feeling about it she probably also likes minecraft. justiciar route she plays nothing because video games are for stupid babies). minthara plays rts games (age of mythology ftw) and management sims like rimworld, dwarf fortress, etc and eve online and also wyll lae'zel and karlach rope her into playing left 4 dead with them sometimes. jaheira plays dota and starcraft and wow (often with minsc). minsc also plays tf2 (heavy main, 0 hours played as any other class) and his mic is always on. halsin doesnt know how to use a computer
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Round 1: Match 120
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From the Official Dota 2 website,
He that burns and is not consumed, devours and is never sated, kills and is beyond all judgment--Lucifer brings doom to all who would stand against him. Bearing away souls on the tip of a fiery sword, he is the Fallen One, a once-favored general from the realm behind the light, cast out for the sin of defiance: he would not kneel.
From the Combine Overwiki,
This purple-eyed core was installed onto GLaDOS to control her from flooding the Enrichment Center with neurotoxin. It neither speaks nor moves around, even when held. However in Portal 2, GLaDOS comments about hearing the voices of others giving her morals. This means the Morality Core was merely instructing her programming.
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muttblunt · 7 months
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🍓💭🎀 you know what loving you was like?
; ONYX ! 6️⃣teen, 🇯🇲, they it doll, professional crybaby, serial hyperfixater, misa amane's bff, & sukuna's youth representative.
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currently watching hannibal ( s3 ep3 ) & dota: dragons blood ( s2 ep7 )
onyx is listening to never lose me by flo milli
currently adoring simon riley, suki's honda s2000, fashion, & strawberry parfait cake
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music amaarae, tory lanez, megan thee stallion, flo milli, arctic monkeys, sza, frank ocean, kali uchis, laufey, tyler the creator, MF DOOM, deftones, artemas
movies & shows children of the sea ( 2019 ), gangsta. ( 2015 ), cowboy bebop ( 1998 ), adam by eve ( 2022 ), howl's moving castle ( 2004 ), wakfu ( 2008 ), princess mononoke ( 1987 ), babylon ( 2019 ), 2 fast 2 furious ( 2003), puella magi madoka magica ( 2011 ), cyberpunk: edgerunnners ( 2022 ), scream ( 1996 )
characters shiu kong, simon "ghost" riley, leon kennedy, misa amane, adamai, ryomen sukuna, adrian tepes, shidou ryusei, haruka hashida, charioce XVII, tadano hitohito
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brandonnease · 8 months
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Gaming Across Generations: A Chronological Odyssey of Video Game Evolution
Video games have undergone a remarkable journey of transformation and evolution over the years. From the pixelated pioneers of the early arcade era to the cutting-edge virtual experiences of today, gaming has continuously redefined itself. In this article, we embark on a chronological odyssey, exploring the pivotal moments and defining characteristics that have shaped the ever-evolving landscape of video games generations.
The Birth of Pixels: The 1970s and 1980s
The story of video games begins in the 1970s with the birth of arcade gaming. Atari's Pong, the simple yet addictive table tennis simulation, captivated players and set the stage for the industry's growth. The late '70s and early '80s saw the emergence of iconic games like Space Invaders and Pac-Man, ushering in the era of pixelated graphics and catchy chiptune soundtracks. These early games laid the foundation for an industry that would soon become a cultural phenomenon.
The Rise of Home Consoles: The 1980s and 1990s
As the '80s rolled on, home video game consoles took center stage. Companies like Atari, Nintendo, and Sega vied for supremacy. Nintendo's release of the NES in 1985 marked a turning point. It introduced gamers to beloved characters like Mario and Zelda, setting a high standard for game design and storytelling. The concept of save files brought depth to gameplay experiences, making players emotionally invested in their virtual adventures.
The Era of 3D Gaming: The Late 1990s and Early 2000s
The late '90s and early 2000s brought the advent of 3D graphics, revolutionizing the gaming landscape. Titles like Wolfenstein 3D and Doom paved the way for the first-person shooter genre. Sony's PlayStation, released in 1994, was a game-changer with advanced graphics and groundbreaking titles such as Final Fantasy VII and Metal Gear Solid. This era shifted towards more mature storytelling, cinematic experiences, and expanding gaming demographics.
The Dawn of Online Multiplayer: The Late 1990s to 2000s
The late '90s and early 2000s saw the rise of online multiplayer gaming, transforming video games into a social experience. Games like Quake and Unreal Tournament popularized competitive online play, laying the foundation for esports. Massively multiplayer online role-playing games (MMORPGs) like World of Warcraft connected millions of players in vast virtual worlds, creating communities and friendships that transcended geographical boundaries.
Mobile Gaming Takes Center Stage: The 2010s
The 2010s witnessed the disruptive rise of mobile gaming. Games like Angry Birds and Candy Crush Saga became cultural phenomena, accessible to players on the go through smartphones and tablets. The launch of the Apple App Store in 2008 opened the floodgates for a vast array of mobile titles, making gaming a ubiquitous part of daily life for people of all ages. The simplicity and accessibility of mobile games broadened the gaming demographic further.
Esports Ascends: The 2010s
The 2010s marked the explosion of esports onto the global stage. Competitive gaming became a mainstream phenomenon with professional leagues, multi-million-dollar prize pools, and legions of passionate fans. Games like League of Legends, Dota 2, and Overwatch captured the imaginations of millions, and esports athletes achieved celebrity status. Esports not only challenged traditional sports but also demonstrated the potential for video games as a spectator sport.
The Emergence of VR and AR: The Future
As we look to the future, virtual reality (VR) and augmented reality (AR) are poised to redefine how we experience video games. VR headsets like the Oculus Rift and PlayStation VR offer immersive, three-dimensional experiences that were once the stuff of science fiction. AR games like Pokémon blend virtual and real worlds, encouraging exploration and social interaction. These technologies promise to push the boundaries of gaming even further, blurring the lines between reality and fantasy.
The journey of video game evolution has been a remarkable one, from the early days of Pong to the boundless possibilities of VR and AR. Gaming has not only entertained but also influenced culture, technology, and storytelling. As we move forward, the world of video games will continue to evolve, offering new horizons of innovation and creativity. Whether you're a veteran gamer or a newcomer, the rich tapestry of gaming history ensures that there's always an exciting adventure awaiting you in the world of pixels and play.
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