#dnd magic items
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Our DM gave us a shared bag of holding.
It's called the "Bag of Sharing" and we each got a fanny pack type bag that meets the big one that one of us carries. So all of our items and supplies can get shared.
Today, one of our party members stored a martini in her bag, and another party member dipped his hand in it.
10/10 Magic Item
#dungeons and dragons#lol#out of context stuff#critical role#brennan lee mulligan#cant make this shit up#dying inside#bad dnd ideas#dnd magic items#bad magic items#bag of holding
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Solstice Wonders
"On the first day of Christmas, Jhamkul gave to me… a sword?" This year for the festive season, and as a way to say goodbye to the year, I truly wanted to make you feel like I'm flooding you in presents. Today I bring you 12 new magical items, mostly themed after Christmas but also some generic "winter/cold themed ones", ranging in all varieties (including a legendary whip to punish those who have not behaved very well this year), a bit of everything so everyone can get a cool gift. Hope you like them, let me know if you end up using any of these for your Christmas-themed one-shots or sessions from your campaign!
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Thank you very much for checking out this new creation! If you want to see more of my content, feel free to visit my Instagram, where I ask for advice, post teasers, and you can vote for my future posts.
#dnd#dungeons & dragons#dungeons and dragons#dnd 5e homebrew#dnd homebrew#dnd5e#ttrpg#5e homebrew#rpg#d&d#d&d 5e#dnd item#dnd items#dnd magic items#wondrous items#christmas#xmas#festive#12 days of christmas
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A magic item for use in Dungeons and Dragons 5th edition tabletop role-playing game. This is a homebrew magic item created by Cloaks and Capes.
Kaslantel’s Half-heart Necklace
Wondrous Item, rare (requires attunement)
“A pendant in the shape of a heart that has been broken down the middle. On the back is half an inscription that bears mention of a sisterly bond.”
You have Advantage on saving throws using an ability score of your choice, which you choose after finishing a Long Rest.
When an ally you can see makes a saving throw using the ability score you have Advantage to and they are within 60 feet of you, you can use your Reaction to have them succeed instead. They take no additional negative effects for a success (such as half damage). When you do this, you lose your Advantage on saving throws for that ability score until the end of your next Long Rest.
Stay Close, Sister. If you are within 30 feet of someone wearing Ceto’s Half-heart Necklace, you gain a +1 bonus to your Armor Class and saving throws.
If the two halves of these necklaces are placed together, you can cast the Resurrection spell through them, destroying both necklaces in the process.
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If you enjoy our content, please consider supporting our team of four on Patreon. Get access to over 750+ Magic Items, 10 Subclasses, and plenty of Monsters, VTT Tokens, and more. We also have a free tier!
#fantasy#dnd#5e#dungeons and dragons#d&d#ttrpg#homebrew#dnd homebrew#dnd stuff#dnd campaign#dndaday#cloaksandcapes#magic item#dnd5e#homebrew magic items#ttrpg homebrew#dnd magic items#magic items#dnd 5e homebrew#Kaslantel's Half-heart Necklace#sisters#bond#magic jewelry#jewelry#necklace
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DM let me make up a magic item for my character, going to have a lot of fun with this:
"Magic Rope"
An enchanted rope that can grow or shrink in length according to the will of whoever is attuned to it. To a maximum of 100 feet, and a minimum of 1 foot.
Additionally, any purposefully made knots in the rope can be automatically undone at will.
If the rope is cut or broken by any means, the largest surviving piece retains the enchantment. The other piece becomes mundane rope. If the pieces are equal a coin is flipped to decide which half retains the enchantment.
The rope regrows legnth at a speed of 1 foot per day.
Completely burning the rope destroys it forever.
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Pillory Bells
Pillory Bells, Uncommon
This metal band has 1d4 bells hanging from it when found. While wearing these bells at the start of your turn creatures within 15 feet of you that can hear the bells must make a (DC12) Wisdom Saving throw or have disadvantage on attacks made against you. At the end of their turn creatures can repeat the saving throw to break the effects of the bells, becoming immune to its effects for the next 24 hours. With each bell on the band the DC increases by 1 (to a maximum of 6).
DISCLAIMER:
Feel free to use the item in your home campaigns.
This content is not for Commercial Use, in no way shape or form are you to use this outside of your own personal games, if I see this in use with a commercial product you will be flagged and legal action will be made. Please Respect mine and the artist’s wishes.
Support the Artist
#art#d&d 5th edition#d&d art#d&d homebrew#digital arwork#dnd 5e art#dnd homebrew#dungeons and dragons#dungeons and dragons 5e#small artist#magic#magic item#dnd magic items#dnd item#homebrew homestead#homebrew#artists on tumblr#digital art#dnd#bells
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D&D Homebrew | Item: Gelatinous Blade
Gelatinous Blade
Weapon (Rapier), Very Rare (requires attunement)
A glass scabbard filled to the brim with what appears to be green slime. As a Bonus Action, you may speak a command word to cause the slime to materialize into a blade. While the blade is materialized, you have a +1 bonus to attack and damage rolls made with it. When you hit with an attack using this weapon, the target takes an extra 1d8 Acid damage.
When you materialize the blade, or as a Bonus Action while already materialized, you may choose to change the slime into a different color. The sword changes its appearance, and gains a new property and mastery property based on the color chosen:
Color | Weapon Property | Mastery Property | Example Appearance
Green | None | Vex | Rapier Blue | Light | Nick | Shortsword, Sickle Purple | Heavy | Cleave | Greatsword, Greataxe Yellow | Reach | Slow | Glaive, Whip
These properties remain until changed as a Bonus Action, or until the sword is dismissed (no action required).
DM me for commissions, or find me on Fiverr starting at $5!
#dnd#dungeons and dragons#dnd commission#dnd homebrew#dnd item#dnd magic items#dnd 5e#one dnd#dnd 2024
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Do you think cursed swords wants blood of our enemies, cos they slorp iron from our blood?
And bigger and stronger enemies like dragon's have more blood in them, therefore also more iron in their blood. In result, making cursed swords stronger the bigger enemie you fight. If that true, would a sword like that grow stronger after bathing in octopus blood, as octopuses blood contain more copper than iron (that way it's blue). Or would it just refuse to slorp it, or would it change the composition of the sword.
Do cursed swords want material that they were originally made of. If that true, wouldn't that make cursed sword just big magnets.
*image maybe related*
#dnd#cursed sword#grog strongjaw#dungeons and dragons#ttrpg#magic sword#legend of vox machina#critical role#grog#fantasy#dnd magic items#magic items#cursed item#octupus#fantasy magic#serious question
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Putting the Omnitrix in DnD
The original purpose of the Omnitrix was to give the user access to the DNA of aliens from various worlds to preserve the DNA of a species in the event of a genocide or mass extinction. The watch fused to one person, was extremely hard to remove, and its default setting gave the user access to the DNA of 10 different species they could choose between. Aside from Humanoid, there are 13 total creature types: Aberrations, Beasts, Celestials, Constructs, Dragons, Elementals, Fey, Fiends, Giants, Monstrosities, Oozes, Plants, and Undead. In the spirit of Ben 10, I’ll make a list of 1 creature from each creature type that the watch can turn a player into. Playable races vary a little. Kenku, Grung, and Drow are all CR 1/4, but Changeling, Satyr, and Hobgoblin are 1/2, and Bugbears are CR 1 creatures. So, I’ll be considering everything within that scope. Some do go beyond that, such as Centaurs and Minotaurs, but most are within the window of CR 1/4 and CR 1. To give the DM and Player some variety, I’ll pick one option from each, if applicable. Celestials had to be eliminated because the lowest CR Celestial is CR 2 Pegasus. In-Universe, it was likely created by Mordenkainen.
ITEM:
BRACELET OF POLYMORPH
VERY RARE | ATTUNEMENT REQUIRED
The DM chooses any 10 possible transformations from the list below, only choosing 1 from each creature type. As a bonus action, you can activate the bracelet, becoming one of the creatures chosen by the DM. You use that creature’s stat block instead of your own, except you retain all languages you know, and your INT, WIS, and CHA are not affected unless the creature’s are higher than your own. If the creature you turn into does not speak any languages, you cannot communicate verbally while polymorphed by this item. Depending on the CR of the creature you turn into, the recharge rate of this item varies. For a CR 1/4 creature, it recharges on a short rest, on a CR 1/2, it recharges at dawn, and for a CR 1 creature, it recharges after 1d4 days. You can stay in the form of a CR 1/4 creature for up to 8 hours, a CR 1/2 creature for up to 4 hours, and a CR 1 creature for up to 1 hour. If your hit points in this form are reduced to 0, you return to your original form with your current hit points at the moment you transformed. The DM decides what the bracelet polymorphs the player into, and may ask the player for a contested INT check against a DC 15 to coax the bracelet into cooperation. Otherwise, the bracelet may choose to polymorph the attuned into a different creature than the one they wanted to turn into.
ABERRATION
CR 1/4: Star Spawn Grue
CR 1/2: Gnome Squidling
CR 1: Core Spawn Crawler
BEASTS
CR 1/4: Fastieth
CR 1/2: Jaculi
CR 1: Moorbounder
CONSTRUCTS
CR 1/4: Duodrone
CR 1/2: Kiddywidget
CR 1: Clockwork Bronze Scout
DRAGONS
CR 1/4: Pseudodragon
CR 1/2: Ambush Drake
CR 1: Faerie Dragon
ELEMENTALS
CR 1/4: Smoke Mephit
CR 1/2: Magmin
CR 1: Fire Snake
FEY
CR 1/4: Pixie
CR 1/2: Satyr
CR 1: Dryad
FIENDS
CR 1/4: Abyssal Chicken
CR 1/2: Nupperibo
CR 1: Imp
GIANTS
CR 1/4: Young Hill Giant
CR 1/2: N/A
CR 1: Half-Ogre (Ogrillon)
HUMANOIDS
CR 1/4: Troglodyte
CR 1/2: Gnoll
CR 1: Thri-Kreen
MONSTROSITIES
CR 1/4: Young Griffin (Small)
CR 1/2: Cockatrice
CR 1: Hippogriff
OOZES
CR 1/4: Oblex Spawn
CR 1/2: Gray Ooze
CR 1: N/A
PLANTS
CR 1/4: Needle Blight
CR 1/2: Myconid Adult
CR 1: Thorny Vegepygmy
UNDEAD
CR 1/4: Skeleton
CR 1/2: Shadow
CR 1: Specter
#dnd#dungeons & dragons#Dungeons and Dragons#homebrew#homebrew items#dnd magic items#homebrew magic items#omnitrix#ben 10#ben tennyson
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Coinspiller’s Torc
Rare, requires attunement
“An ornate gold torc shaped like a serpent biting its own tail. Faint, pulsing veins of liquid gold swirl just beneath its lustrous surface.”
Gilded Aura
Charges. The torc has 4 charges and regains 1d4 expended charges daily at dawn.
Golden Pulse (1 Charge). As a bonus action, you cause the torc to emit a shimmering, golden aura for 1 minute or until you end it early (no action required).
Aura Radius. The aura extends 15 feet from you in every direction (but not through total cover).
Molten Wounds (Indiscriminate). Whenever any creature within the aura (including you and your allies) takes slashing or piercing damage from a weapon attack, that creature’s wound bleeds molten gold, causing it to take an additional 1d12 radiant (or fire) damage.
Coin Harvest. If a creature is reduced to 0 hit points by an attack that triggers Molten Wounds, the attacker can collect gold coins equal to half of the total extra radiant damage dealt to that creature by this feature (minimum 1 coin). This gold quickly cools, solidifying into collectible nuggets.
Golden Resurgence
Whenever a creature in the aura is reduced to 0 hit points by an attack that triggers Molten Wounds, you can use your reaction to siphon some of the molten essence instead of collecting coins. You gain temporary hit points equal to the extra radiant damage dealt to that creature by this feature in the triggering attack. These temporary hit points last for 1 minute or until depleted. If you choose to do this, no coins are produced from that creature’s molten blood.
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I have some silly idea of a bunch of magical dnd items that actually ordinary items. I don't know what you going to do with it but here is first one of them.
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![Tumblr media](https://64.media.tumblr.com/1d6c5244bad43d47ee91feb0e1306e43/d5e06955833417b2-17/s540x810/f5ed28f42679863e37ee2df109192b043529f3e8.jpg)
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Rainbow Rhaspberry Chocolates are a Dnd 5e Homebrew consumable I made for my Dnd campaign. They are hand crafted by Wasoy, a Prismatic Dragon God. Along with the item, I changed up Nathair's Mischief to better represent the symbolism of Wasoy and pertain more to his style. I am really happy with how this turned out and I can't wait for my players to get their hands on these!
Feel free to use these in your game as well!
#dungeonsanddragons#dungeons and dragons#dnd5e#dnd item#dnd homebrew#dnd magic items#dnd homebrew items#asrachnid#dnd campaign#dnd art
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Sanguine Slicer (any sword), Very Rare (requires attunement by a spellcaster)
Day 10: Ceremony/Ritual & Day 29: Necromancer / Prompt list by @faith_schaffer
A combination of two prompts that I feel connect pretty well. In this case, I took the idea of how many people you would need to kill to take the iron in their blood and forge a sword out of it. A ritual pretty "necromancy" if you ask me. So, today I bring you not only a sword, but also a spell.
—————
Thank you very much for checking out this new creation! If you want to see more of my content, feel free to visit my Instagram, where I ask for advice, post teasers, and you can vote for my future posts.
#dnd#dungeons & dragons#dnd 5e homebrew#d&d homebrew#dnd homebrew#dnd5e#ttrpg#5e homebrew#rpg#d&d#d&d 5e#dnd item#dnd items#dnd weapons#dnd magic items#sword#swordtember#swordtember 2024#ritual#necromancer#necromancy#occultism
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A magic item for use in Dungeons and Dragons 5th edition tabletop role-playing game. This is a homebrew magic item created by Cloaks and Capes.
Ceto’s Half-heart Necklace
Wondrous Item, rare (requires attunement)
“A pendant in the shape of a heart that has been broken down the middle. On the back is half an inscription that bears mention of a sisterly bond.”
You have Resistance to one of the following damage types: Fire, Cold, Lightning, or Acid. You choose which type after finishing a Long Rest.
When an ally you can see takes damage of the type you are Resistant to and they are within 60 feet of you, you can use your Reaction to give them Immunity to that damage until the end of your next turn, including against the triggering damage. When you do this, you lose your Resistance until the end of your next Long Rest.
Stay Close, Sister. If you are within 30 feet of someone wearing Kaslantel’s Half-heart Necklace, you gain a +1 bonus to your Armor Class and saving throws.
If the two halves of these necklaces are placed together, you can cast the Resurrection spell through them, destroying both necklaces in the process.
~ ~ ~
If you enjoy our content, please consider supporting our team of four on Patreon. Get access to over 750+ Magic Items, 10 Subclasses, and plenty of Monsters, VTT Tokens, and more. We also have a free tier!
#fantasy#dnd#5e#dungeons and dragons#d&d#ttrpg#homebrew#dnd homebrew#dnd stuff#dnd campaign#dndaday#cloaksandcapes#magic item#dnd5e#homebrew magic items#ttrpg homebrew#magic necklace#jewelry#dnd magic items#magic items#dnd 5e homebrew
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I am back! New years gift!
So here me out a gun…
however, no one can predict what will come out of it. For example, think about this: you are in the final boss room the crit the boss and roll this table to decide what shoot. The shot fires and ketchup comes out the end and splats on his forehead. Or when you what to hit the enemy, but it is a health potion or something that buffs the enemy. Happy new years!
Roll d50
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i made an "official" homebrew item in dndbeyond for the incredibly chaotic magic item my brother an i concocted, check it out
#dnd#dungeons and dragons#dnd magic items#this thing is *incredibly* chaotic#i'm particularly proud of ''the next attack in combat will automatically crit''#because that can save you or totally fuck you over#but i can see this being a last-ditch desperation move in a huge boss battle#like when you've got gp to burn and you're totally fucked so you throw it all into the wheel and hope for a 90+#it could totally turn the tide or it could totally fuck you up#it's fun#check it out#add it to your campaign#play with it and let me know how it goes
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D&D Homebrew | Item: Voltaic Fists
Voltaic Fists
Weapon (Brass Knuckles), Rare (requires attunement) These brass knuckles have cyan gems embedded that crackle with innate electricity. When you hit with an attack using this weapon, the target takes an extra 1d6 Lightning damage.
This weapon has 7 charges. As an Action, you may expend up to 3 charges to channel yourself into a bolt of lightning. For each expended charge, choose a different creature you can see within 30 feet of you. You make a melee weapon attack against each target with this weapon, dealing 5d6 Lightning damage on a hit. You then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
This weapon regains 1d6+1 expended charges daily at dawn.
DM me for commissions, or find me on Fiverr starting at $5!
#dnd#dungeons and dragons#dnd commission#dnd homebrew#dnd item#dnd magic items#dnd 5e#dnd 2024#one dnd
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