#destiny hero plasma
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gxweek · 3 months ago
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GX Pop-up Cafe celebrating the 20th anniversary of GX on October 6th, featuring new official artwork
Dishes
Drawbread (Golden Egg, Croquette, Yakisoba, Pizza)
Judai's Gotcha! Fried Shrimp Pasta
Underground Duel Ramen
Shou vs. Kenzan! Aniki Donburi
Wicked Canon Curry
Desserts
Manjoume Black Sundae
Manjoume White Sundae
Obelisk Blue Queen, Asuka's Panna Cotta
Time Capsule Pudding
Fubuki 10join Banana Cake
Keep Running Forward! New Journey Tiramisu
Drinks
Elemental Hero Neos (strawberry syrup, yogurt drink)
Ojama King (black sesame milk, strawberry flakes)
Cyber End Dragon (calpis soda, blood orange syrup, blue curacao syrup)
Red-Eyes Darkness Metal Dragon (cola, cranberry syrup, mixed berries)
Cyber Blader (cranberry juice, mint)
Super Vehicroid Jumbo Drill (cafe latte, banana syrup, chocolate)
Ultimate Tyranno (black tea, lemon syrup)
Water Dragon (mojito syrup, sprite, blue pine jelly)
Maiden in Love (yogurt drink)
Ancient Gear Golem (grenadine syrup, curacao syrup, black lemon jelly, club soda)
Destiny Hero Plasma (cassis syrup, berry jelly, club soda)
Rainbow Dragon (ramune syrup, calpis soda)
Fossil Warrior Skull King (brown sugar syrup, soymilk)
Volcanic Doomfire (grenadine syrup, blackcurrant syrup, oolong tea, berries)
Yubel, the Ultimate Nightmare (curacao syrup, grape jelly, calpis soda, pineapple)
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kazukazuhas · 1 year ago
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˗ˏˋ ꒰ 💌 ꒱ old friends, lloyd garmadon.┊ ˚➶ 。˚ ☁️
˗ˏˋ ꒰ 💌 ꒱ act two ;; scene three┊ ˚➶ 。˚ ☁️
  ୧ ⎯⎯ RECAP
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୧ ⎯⎯ WARNINGS ;; one (1) suicide joke ;; mentions of ill treatment // discrimination ;; unspoken trauma ;; ninjago lore but it’s vague asf ;; some pining
  ୧ ⎯⎯ NOTES ;; so, this is more on the filler chapter side of this but this breakdowns down the lore of this au too! (that an i need a filler before i drop some twists <33) +skylor's verified for the hell of it (because she runs the noddle empire–)
  ୧ ⎯⎯ PREVIOUS ┊MASTERLIST┊NEXT
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  ୧ ⎯⎯ 2 IMAGES ;; TEXT ;; 1 IMAGE [CLICK FOR BETTER QUALITY]
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  finally, you flop down onto your bed with a relieved sigh, burying your face into the sheets of the slightly cold blankets and humming happily. finally, that sad week in the hospital passed –though it only passed so quickly was because of lloyd bugging you for most of it (with the occasional appearance of another one of your new friends, and several video calls from your parents and friends back at home). maybe it wasn’t so sad when that ball of sunshine– lloyd was around.
  so far you’ve learnt many things about this city (and surprisingly you were somehow ignorant to all of some of it’s sometimes worldwide news).
  there were literally ninja superheroes, one of which –the green one– saved your ass from being robbed and injured, worst case killed. they had been around for several years at this point and did multiple patrol runs daily. not only did they stop major threats, they helped out in the community. 
  the secret ninja force; named by the public such because the ninja are incredibly secretive about their personal lives and identities (which was called for because they are superheroes), consists of six people.
  the green ninja is the leader with some weird green power. the water ninja is one of the two tech heavy heroes in the city, having a close resemblance to a samurai while having that ninja aesthetic. the blue (or lightning) ninja earned his title as the human –are they even human?– plasma ball; while the earth ninja could probably throw a whole building at someone. they earned the title of the strongest. the white ninja (a nindroid?) is the master of ice, and probably the most deceiving of them as one of the sweetest people; albeit a little morally grey, you’ll ever meet despite the cold presence he has. then the red ninja is the most open one of the lot, the master of fire and swords –hey, there's a lot of skill before his wielding.
  the ninja also had a goddamn flying ship named the destiny’s bounty.
  there’s also samurai x, having the largest panel of debate on whether they’re a guy or lady. they’re the other tech heavy hero in ninjago, following in the footsteps of the previous samurai x who later became the water ninja. you have your suspicion that it might be cyrus borg’s daughter and assistant, pixal. (it was one of hell of a ride when you found out that pixal was actually a robot– nindroid despite her human-like appearance. well, the more you know.)
  and well, elemental masters aren’t much of a surprise to you –not when your aunt was one. master of something, you don’t remember too well what it was; just that either skylor might inherit it or it would skip her and possibly manifest in her kids. or you might get it, and frankly that would be sick. but it looks like neither of you did, atleast you choose to believe that instead.
  you turn, laying on your side and staring out the window, watching the quiet streets and city through the clear glass with an unfocused attention on it. lloyd’s words on his father stuck in your head, you were curious about him.
  you heard of all sorts of things about ninjago before moving here, things you chalked up as elaborate stories before he confirmed it all to you. 
  stories of overthrowing and controlling the realm, bloodlust and a power hungry fight many villains fought to win but inevitably lost in the end. golden weapons and a boy, a devouring evil that could only ever consume; an evil that never rested, a dark lord. and as of more recently, a princess that tried to rise all hell.
  when the ninja defeated the overlord –the never resting evil– lloyd’s father, garmadon was freed from the poison and evil he was under because of the dark lord’s influence. once the man was a tyrant and now you hear he is a sensei of a small, tranquil monastery in a small village somewhere near the city. garmadon sought out lloyd and koko, and became the father and husband the evil forced him not to be.
  he was a tyrant and then became a father. 
  you turn again, laying on your back and stare up at the ceiling with zoned out eyes. the whole situation was peculiar, especially if now since garmadon is good; why was lloyd still so mistreated?
  no one necessarily needed to say anything about it; you’ve noticed the looks sour faces the nurses, doctors and patients gave him when he was escorting you out of the hospital. you noticed the vaguely visible tension on his face while he kept his guard up when you two were walking to his busted car and the way he looked as though he was expecting the worst.
  a defense mechanism, you could tell from the way his eyes were scanning his surroundings; expect the worst so it doesn’t surprise you.
  he softened up only when you two got home, back to your place. but despite the lighter atmosphere in the comfort of the car; you didn’t quite feel he was ready enough to answer your question about the ill treatment he was being faced with subtly. maybe that would also explain why he was so scared that something worse could’ve happened to you. 
  why’d everything need to be so difficult...?
  you frowned, looking out the window with now more focused eyes. it’s been a hell of a week– or several if you count the ones you've been in ninjago; and there’s something nagging you to go home where you’d be safe. but, that would throw everything you’ve worked for, the seat at the best university in all the realm– a ticket out of that house. you’d have to stick it out for a while; at the least for your course to finish before you do anything else.
  well, even if you leave, you’ll have lloyd’s number this time; a way to contact that greenie (the one thing you wanted so badly since eleven.)
  you close your eyes, trying to get some rest again despite half that week you spent in the hospital consisted of you sleeping when lloyd wasn’t (excusing himself to do something work related–not that you’d known him to be employed at the moment). the soft blankets, now warmed by the gentle sun seeping into your room, call you to fall asleep. and you comply wordlessly, willingly.
  until there was a knock on your door and a call of your name. 
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  ୧ ⎯⎯ PREVIOUS ┊MASTERLIST┊NEXT
  ୧ ⎯⎯ TAGLIST ;; @spoopy-fish-writes // @spoops-inliyue ;; @decaffeinatedcloudkryptonite // @shaantiofher ;; @sunangelstears ;; @comicbookweirdo ;; @cl0udyw4ter ;; @chamille-trash ;; @candy884422 ;; @rossivette ;; @veiyx ;; @pix-y-styx ;; @a3th3rrr ;; @deluludhii // [pm/send in an ask to join]
˗ˏˋ ꒰ 💌 ꒱ kazukazuhas copr. 2023 darling┊ ˚➶ 。˚ ☁️
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theresattrpgforthat · 11 months ago
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Hello! Do you have any fairytale/disney-esque ttrpgs you could recommend?
Theme: Fairytale Games
Hello there friend! I sure do! We've got a really nice selection here to look at - and don't forget to check out the previously recommended!
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I’ll Be Taking That, by porchlightdusk.
You are a goblin, and you are what you hold close: discarded trinkets, unloved baubles, desperate comrades. These precious bits of flotsam give you courage enough to rummage through the treacherous alleys and howling wastes of this world. Venture out from whatever miserable hovel you sprouted and seek the shiny things of the world, oh little chaos beast!
I'll Be Taking That is a tabletop roleplaying game in which a narrator and several players tell the stories of rambunctious goblins in a harsh world. Play is rooted in narrative choices and collective, chaotic joy, supported mechanically by a lightweight inventory-as-skills action resolution system and overflowing random generation tables. IBTT is built on Caltrop Core by Titanomachy RPG and draws heavily on the philosophies of Powered by the Apocalypse systems, among others.
This is a game that situates you into the fiction very well in just the first few pages. Chaotic nonsense is definitely encouraged in this game, and I can feel the undercurrent of mischief sprinkled throughout the book. Trinkets are a core tenet of this game - you will accumulate them as you adventure, and risk breaking them on your worst failures. Your attachment to these trinkets will also rise and fade. If you want a game that lets you embrace your inner gremlin, you might want to check out this game, although be aware - it’s still in development!
Witchblood: Pulp Fantasy Fairy Tales, by Rose on Mars.
The Woods… …are dark and deep, but they are not lovely. Inch by inch, they close in on the villages of humanity. And in those encroaching wilds dwell the witches. Ancient, primeval, creatures from before the First Eve and still potent today.
In this world, where life is brutish and short, you stand tall. You are a witch's grandchild, or a disinherited noble, or a scion of the good folk. You are part of humanity, but also apart from it, by your own choice or otherwise. You are caught between the expectations of your birth and your own needs and desires. Run from your past, or chase it. Love freely, or not at all. Stand between the hearth and the wilds. They may not call you a hero, but your name will live on ever after.
Witchblood is a roleplaying game about who you were, who you are, and who you will become. Take on the role of a self-determined, tough-as-you-want pulp fantasy protagonist wandering a world of bloody -- but not always grim -- fairy tales. Wield the powers of birthright and destiny. Explore the darks of the forest and brace yourself against the bite of the wind. Do what’s right, or just what’s right for now.
These are the woods through which Little Red voyaged through; this is a fantasy world that might remind you of The Black Cauldron, or the brambles summoned by the witch in Sleeping Beauty. Character creation involves choosing options that look like classes, as well as pairing together identity tags that can be rated from 0-5, as well as pairing opposing Qualities, also rated from 0-5. You will roll d10s according to your Identities and Qualities.
This is a game where combat and conflict are expected, and stories can be expected to turn darker before becoming lighter. If you like traditional fantasy alongside fairytales of witches and darkness and danger, Witchblood might be for you.
Nexalis, by Cezar Capacle.
We invite you to step aboard your enchanted vessel and set sail on the ethereal ocean known as the Nectar. Nexalis calls you on an awe-inspiring journey across a universe filled with countless uncharted islands, each teeming with unique cultures, mysteries, and magical phenomena.
Nexalis is an otherworldly realm where islands drift amidst an endless cosmic ocean of magical plasma, the Nectar. The Nectar, pulsing with vibrant, ever-shifting colors, mirrors the celestial patterns that guide adventurers on their thrilling journeys. At the heart of this sea lies the Celestial Nexus, an entrancing vortex of astral energy that births islands and renews the world in a constant cycle of creation.
As you journey through the Starbound Isles and the shimmering Nectar ocean, you will encounter vibrant cultures, awe-inspiring landscapes, ancient relics, and enigmatic secrets. Guided by celestial constellations, you will brave untold challenges, learn valuable lessons, and forge lasting bonds with the people and places you encounter.
Nexalis is a bright fantasy game, a genre that focuses on themes of wonder, exploration, and camaraderie. It showcases a vibrant and diverse setting, filled with colorful landscapes and imaginative creatures. Stories in Nexalis tend to be character-driven, often revolving around personal growth, discovery, and the building of relationships.
If you liked movies such as Treasure Planet or Atlantis, this might be the game for you. The magic of this place feels ancient and yet unlike traditional fantasy. The gameplay is guided, meaning that you’ll cycle between two different modes, depending on whether you are in a high energy scene or moments of reflection and role-play.
On the Way to Chrysopoeia, by NessunDove.
On the Way to Chrysopoeia is an epistolary roleplaying game written by Morgane Reynier and illustrated by Marion Bulot. Together with a partner you will be writing a four-handed adventure, first by inventing its two protagonists and then by leading them on a legendary journey. It’s a different way to make up a story in your head: you’ll be reinventing objects and places you see every day, turning them into crucial ingredients for a Great Work of alchemy. 
Reality itself and your daily life will bleed into your characters’ fictional journey. What if your favorite museum was the headquarters for a league of mad scientists? What if the path you’re strolling along lead to an unknown city…? The journey is narrated through the exchange of letters between two characters: the Master and the Disciple. They walk the way of the Athanor— the alchemical Crucible, the pot where explorers melt their research and experiences. Each one is the keeper and judge of their partner’s progress. 
This is a great option if you don’t have a large play group but you have someone with whom you’d like to play with who lives in a different time zone. One of you plays a Master, the other a Disciple. The Disciple is on a quest. The Master is stuck at home, due to age or infirmity. The goal: to find Chrysopoeia, a mythic city full of hope and magic - although the specifics are up to you. This is a largely interpretive game, so if you like writing and world building, this is a game for you.
The creator of this game has also created a game called Chrysopoeia & All Around for group play at a table, borrowing from Lasers & Feelings!
Stormwild Islands, by Gizogin.
Welcome to [Stormwild Islands], a tabletop role-playing game. Set in the Stormwild Islands, a cluster of islands in the middle of a perpetual, continent-sized storm, this game explores the aftermath of a generations-long war and the magical damage done to the world as a result.
In terms of genre, [Stormwild Islands] fits most closely with “gaslamp fantasy”, an early industrial setting with a great deal of magic. Spellcasters are commonplace, and they work alongside new innovations like steam engines to create a world that changes very quickly. Golems - humanoid constructs with minds and wills of their own - have been instrumental in bringing about this new wave of industry, but their use in the war and their newfound push for independence might be even more significant. Alongside all of this is a world of spirits, otherworldly creatures who think and act according to completely different rules, and mixing spirits with humans or golems tends to cause all kinds of clashes.
This is a game for the folks who like moving little guys around on a map, especially if you’re familiar with games like D&D or Lancer and you don’t want to stray too far from the familiar. The cycle of play will fluctuate between combat and narrative moments, so expect your characters to be all about fighting their way towards victory. If you like combat and kicking butt, this looks like the game for you.
The player’s guide as linked above is free to download, but if you want the Gamemaster’s Guide, you’ll have to buy it.
The Fae Team, by Almost Bedtime Theatre.
Two years ago, a crack squad of the Sun Guard’s Human Intervention Division was sent to prison by the Faerie Court for a crime they didn’t commit. These woodland creatures promptly escaped from a maximum security stockade to the Faerie Realm underground. 
Today, still wanted by the Sun Guard, they survive as freelancers. If you have a problem, if no one else can help, and if you can find them, maybe you can hire… The Fae Team.
The Fae Team is a role-playing game inspired by The A-Team television show, but puts the players in the roles of skunks, weasels, frogs, etc. and gives them magical powers before sending them through a gargoyle-generated portal into the human world to solve problems. As one does.
The rules of this game depend on a two-stat dichotomy, similar to Lasers and Feelings. You choose a number between 2 to 5, with a higher number indicating that you are good at calm and precise actions, while a low number means you are better at wild and physical actions. There’s also plenty of bits and pieces to make your character unique, such as your faerie gift, and the item that your characters carry around.
A session of this game can be fairly episodic, with an NPC contacting the group for help and giving them a mission that requires entering the human world. While the mission (and its complications) are expected to be generated by the Story Guide, the players are encouraged to describe the world around them and create elements that they get excited about. If you want a game that is lighthearted and magical, check out The Fae Team!
Sunderwald, by Long Tail Games.
In the center of the kingdom of Realm, there exists a dark and unsettling forest. It is known as the Sunderwald. 
This is a game about how the woods change us, and how we change the woods. It features a complete, stand-alone game with character creation, enemies, advancement, the whole deal. It is also a legacy tabletop roleplaying game. During play, you will physically and permanently modify this book. Do not be afraid. Scar. The. Book. 
The fact that this book is meant to be manipulated and modified makes it feel somewhat akin to a wizard’s grimoire, or a magical artifact. This is a book that asks you to make your own pieces of the world, and might also feel like a kind of achievement system by doing specific things with the game.
While most tasks appear to be resolved with a d6, playing the game involves so much more than rolling dice. Your characters have descriptive skills, might take upon themselves physical and mental scars and consequences, and will grapple with their inventory, wound threshold, background and magic. If you like unfolding a mystery together, if you like manipulating physical objects, and if you like fairy stories or tales like Alice in Wonderland, you might like this game.
Games I’ve Recommended in the Past
Hearts & Ravens, by Martian Machinery.
We’re All Mad Here, by Shanna Germain.
Wanderhome, by Possum Creek Games
Jack Kills Giants, by Andrew White.
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lovenpeace-pkmn · 6 months ago
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I am not going to lie. It is a little unsettling how it seems like every week there is another person liveblogging the leadup to the Plasma attack on the League...
And why are some roles always played by the same person while others are immutable? Cheren and Bianca and N are always the same but N's rival hero can be anyone and it hardly changes how things play out? What kind of strange and twisted destiny is this...
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7h1ef0fr05e · 19 days ago
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All of the Destiny HEROs have different flavors of doofenshmirtz inator-ass backstories, ridiculously specific sad stuff that made them create their high concept suit and commit crime, except Plasma, who is an actual vampire, but the other d-heroes just think he's that commited to his persona
they are all theatre majors
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houseoflibra · 19 days ago
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Saint Seiya: The Lost Canvas – Bangai-hen The Land of Wind (Part 3)
Page 1
Asmita: - (So that's Sisyphus's brother, the hero, Leo Ilias…) - (What an incredible presence… but…) - (I'm finally face to face…) - (…with someone who has awakened to the Eighth Consciousness!!…)
Sisyphus: - Oh… - Is that really you, brother? - Hasgard and Regulus… - …were convinced you were dead.
Page 2
Ilias: - In which dimension… - …would that be, Sisyphus?
Page 3
Sisyphus: - Wha…
Ilias: - I see… the "death" of the physical body… - It merely fulfilled its destiny in that life. - That's all. - Death is never final by nature. - It is a change of state, an ascension in the dimension of the soul.
Asmita: - …
Sisyphus: - Hahah… You haven't changed. - This brings back memories… - You really are my brother.
Page 4
Sisyphus: - "A change of state"?… - If death is such a trivial thing to you, brother… - …why didn't you come back to Sanctuary?! - You should know! Sanctuary… the world is under threat by Hades! - And Regulus struggled to survive in the forest after you were gone!… - Are you saying you just stood back and watched all that happen?!
Ilias: - You've not changed either, Sisyphus.
Sisyphus: - !… - What does that mean?
Page 5
Sisyphus: - Woooh!
Asmita: - Sisyphus!! - …!! - (When did he…?)
Page 6
Ilias: - What do you think… - …selfish Asmita?
Asmita: - !… - You came here because you wanted to talk to me. - You understand, don't you?
Sisyphus: - …
Asmita: - … - Yes… - I have felt your faint presence in the wind… - …ever since I arrived at Sanctuary. - You must have felt it too, Sisyphus.
Page 7
Asmita: - But whenever I felt your presence, I was reminded of my own immaturity. - It was as if the higher dimension where you exist was just beyond a thin, impenetrable membrane. - But now here you are before me. - So show me… - …your true nature… - …your Eighth Consciousness…
Pages 8 + 9
Asmita: - Tenbu Hourin
Sisyphus: - This… I've heard rumours about it… - Virgo's greatest secret technique!!
Asmita: - This technique takes away the enemy's five senses according to my will. - In other words, it's a form that combines offense and defense.
Page 10
Asmita: - For someone like you, who has no physical body, robbing you of your senses… - …means stripping away and baring your very soul!! - Deprivation of the senses!!!
Page 11
Asmita: - Now let's see what remains in the end… - Show me everything, Ilias!!
Sisyphus: - Asmita, don't!! - Do not underestimate how terrifying my brother can be…!!
Asmita: - …!!
Ilias: - I see. That's certainly an interesting technique. - Then I shall also ask you who you are.
Pages 12 + 13
Ilias: - I'll strip away your senses…
Asmita: - What?!! - You broke through my Tenbu Hourin?!
Sisyphus: - Get out of his way, Asmita!! - My brother doesn't know restraint!!
Asmita: - Wooooh…!
Page 14
Ilias: - I'm glad, Asmita… - …that someone like you is growing up in Sanctuary. - You have individually sought your own senses… - …and constructed a tenacious sense of enlightenment and worldview within you. - That gave you enough strength to create the Tenbu Hourin… - …from your own domain of thoughts within my domain of thoughts.
Page 15
Ilias: - But you still lack maturity. - You should realize that one more time.
Sisyphus: - !!
Ilias: - Lightning Plasma…
Page 16
Asmita & Sisyphus: - Aaaaaughhh!!
Asmita: - (I'm overwhelmed! I can't sustain myself…) - (It feels like I'm going to be scattered to pieces within Ilias's domain…) - (I see now… This is a world where Ilias's intense thoughts can become reality.) - (In other words, it's a world where a phenomenon will not become real unless I believe in it.) - (I have to preserve my senses, and look deeper… and deeper…) - (…and deeper…)
Page 17
Asmita: - (…into myself…)
Ilias: - All those we call wise men and who were once born on earth… - …awakened to the Eighth Consciousness through meditation, prayer, and self-discovery. - That's right. Cosmo… - …and the Eighth Consciousness are not exclusive to Saints. - By nature, it is a mental state that everybody who lives on this planet should strive to attain. - Prayers, wishes and thoughts come into harmony with the universe and become the source of cosmo. - They transcend time and space to become a power for realization… a power for miracles.
Page 18
Ilias: - But in the future, the people of earth will forget this. - They will laugh at prayers, wishes, and harmony. - They will enter an era of lies and exploitation, destruction and division. - And "according to prophecy…" - "A gourd full of ashes will fall on the land of the sun."
Page 19
Sisyphus: - Asmita!!…
Asmita: - (No…) - (Whether you turn inward or outward, what you end up reaching is the root of the universe.) - (In that case, let's go to the very end…)
Pages 20 + 21
Sisyphus: - Asmita's cosmo is rising…
Ilias: - He's remaking this field of thoughts…
Asmita: - (It's incredible… It's as if I was freed from some kind of yoke.) - (As if I've known all along…) - (…the workings of the world… I understand who I am…) - (My thoughts transcend both time and space.) - (Yes, without hesitation, I can always be…)
Pages 22 + 23
Asmita: - (…myself.)
Sisyphus: - The House of Virgo… - No way… these are… - …Asmita's thoughts…
Ilias: - You've awakened… Asmita.
Page 24
Asmita: - Yes. - I am simply one part of the fundamental universe. - And so are you… and so is every life that is connected.
Ilias: - Yes, with this, even if you are in the underworld… - …or when you look out into eternal time, you will not lose yourself. - Sisyphus, you will soon awaken too. - I can see it. - Well… one day, far into the future, all the people of this Earth will awaken. - And when that time comes, people will no longer be deceived by Hades or any kind of evil.
Page 25
Asmita: - But, Ilias… - You and Arkhes have both said it. - You said that, in the future, people will enter into an era of material destruction and division.
Ilias: - Yes. - People will make mistakes over and over again. - Because their souls are as immature as babies. - In fact, humanity repeatedly experiences destruction, learning and awakening, over and over again. - That is what Athena loves about it and what we must protect… - …until this earth becomes a true Elysium.
Page 26
Asmita & Sisyphus: - Yes!
Sisyphus: - Brother… - You once told me to remain as I am. - If I do, I'll be reunited with you… - …right?
Ilias: - Yes. - I am in all things. - I am beside you and beside Regulus too.
Sisyphus: - (After that…)
Page 27
Sisyphus: - (…Asmita went to the Underworld…) - (…and the Holy War reached its climax.) - (We burned our lives and our souls cried out:) - (Awaken!) The End
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yugiohcardsdaily · 2 months ago
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Shouldering a Destiny [Skill Card]
"When this card is activated: You can add 1 'Destiny HERO - Plasma' from your Deck or GY to your hand. While you control a 'Destiny HERO - Plasma', apply the following effects.
You cannot draw during the Draw Phase.
Each 'Destiny HERO - Plasma' you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent's card effects, also can make a second attack during each Battle Phase."
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gx-gameon · 5 months ago
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Thing about Aster's adoptive father The D is that he murdered Aster's biological father to get his hands on Destiny Hero - Plasma. He adopted Aster to get suspicion thrown off of him. He's been the reigning champion of the Pro Circuit for 10 years. He also is possessed by the Light of Ruin. The D has a lot of sway in the Pro League and probably worked with Sartorius in order to isolate Jaden to make sure he was an easy target to get rid of later. He probably even passed on the Light of Ruin to other members in the Pro Circuit too, like he did with Sartorius and the lawyer. Once all of The D's actions get exposed (such as also killing people/stealing their souls in underground duels), Aster's reputation might take a hit but he recovers quickly since he was the true victim at the end. It will take longer for Jaden to recover given what the Light of Ruin did in order to end his career before it even started. Heck Jaden taking a year off and traveling the world could be him beating these duelists still under the Light's spell. Makes one wonder if Zigfried might have gotten possessed too.
I am so excited to rewatch season 2 and get a good grasp on The D.
Because he was a huge figure in the pro leagues.
I’m sure Yugi, Atem, Seto, Joey, Mai and the others ran into him many times.
And you’re right he was probably trying to spreading the LOD all over the Pro/Primer leagues.
Meaning he probably tried to corrupt the DM cast at least once. Atem’s shadow magic could probably break them free but the whole group has always been wary ever since. They don’t know it’s The D who is corrupting people but they can see some influence slipping in. They are curving it where they can and beating it out of people where they can’t. But once they discover it it’s a bleeding wound that they can’t find the sources of. They can put pressure on it but they can’t stop it.
Maybe The D/LOD don’t go for the DM cast until Jaden’s 1st year maybe even his second. The D needs to build up power and prestige before tackling the people at the top of the game. He’s also aware they’ve beat the ‘light’ out of people before. Jaden’s 1st/2nd years are when he finally feels ready to go after them.
They are dealing with this while Jaden is dealing with the cult at school.
Maybe once they defeat The D the hope is that the worst is over and they spend some time slowly finding all the other people possessed by the light.
It would be a fun side mission for Jesse and Jaden to help out with during their travels. After all Jaden is LOD’s public enemy number 1 and Jesse is well known in the pro circuit. They would be targets even if they were actively looking for fights.
The idea of Zigfried being a part of the LOD is interesting. I kinda like him just being a petty king but maybe the people around him/under him are infected?
We shall play with this as a watch season 2
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quixot1sm · 1 year ago
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can you talk about n in the hilbertverse
OHOHOHOH... i have a lot to say about him. theyre a deeply complicated person with a handful of mysteries to him that can never be definitively answered (i mean, i could probably tell you, but as far as hilbertverse canon goes it's up to interpretation...). and he has good reason for this! prepare for a lot of words because this guys a doozy
for starters: n, despite his innate kindness and will to do good, is alarmingly similar to his father. and not for nothing... n in his entirety was fabricated from the very beginning. seeking a blank slate and spurred by his own ego, ghetsis created a clone of himself that he could then mold into not only a reliable pawn, but also the spitting image of the first king of unova- a historical figure who had become more akin to a deity for the cult that had evolved over time into what is now team plasma. the actions he took to do so included but were not limited to: abandoning n as an infant only to return to him when he was ~8 to create both a distrust towards humanity as well as a dependency on ghetsis, only exposing n to pokemon who had been so heavily abused by humans that n couldnt understand them, and finally, telling n that he was the literal reincarnation of king harmonia.
(ghetsis, in spite of being raised in this cult himself, didnt care much for the semi-religious importance of his ancestor. but the legend was useful in garnering n a following when plasma expanded into the public)
but back on topic. because of his father's influence, n truly believed himself to be a perfect, infallible being that would shed light on a world overtaken by evil, and hes also terribly charismatic, and speaks with conviction. hes calculated, though he doesnt see living beings as tools for his use the way ghetsis does... and hes very dramatic, a romantic, and holds a strong belief in the concept of destiny.
after the climax of bw though, his understanding of the world shatters around him, along with his sense of identity once ghetsis reveals that ns life itself is a farce. what parts of n are real and which were instilled in him? which are him and which are his father? who knows... n certainly doesnt. he struggles deeply with determining reality, and a terrible self image, following this event and leading to present day. in fact, they felt so unqualified for any kind of responsibility or respect that he tried to shrug off his title of hero of truth to the first person they believed would be deserving of it. since this was nate though, that kinda failed.
n carries a lot of guilt, and consistently tries to "make up for" the things he did/believes he caused. one of these undertakings was a search for the dark stone after learning that hilbert was apparently killed while trying to find him. n continued this quest for roughly five straight years, stopping back in unova every few months to recover from such an arduous task and to share or gather updates to the situation.
during this time, n's idolization of hilbert as the only real thing in his life grew worse, until n regarded him in a nearly demigod-like status. to him, hilbert was the true hero, a self-made person who was able to win one of the legendary dragons' favor through his own work alone. in their mind, hilbert was organic where n was artificial, the epitome of idealism, so over time n's idea of hilbert morphed from a human to a concept. of course, n's delusions would once again be shattered, this time by a discovery in alola...
and thats the overview! but for some additional trivia:
n has never once cared about gender in their entire life and will go with any pronouns others use for him without batting an eye (but defaults to he/they when referring to himself)
his ability to "speak" with pokemon is actually a sort of telepathy inherited from king harmonia's initial encounter with taijirum. he doesnt hear words per se, but instead sees and feels the imagery, emotion and intent in the mind of the pokemon he's communicating with.
all his talk of seeing the future in bw wasnt literal. he was just very confident in his analyses of the situation unfolding before him. and to his credit he was often right
most of the general public doesnt know his face, much less the details or validity of what was happening in 2010, thanks to interpol's intervention. interpol does like to keep an eye on him though. just in case.
after returning to unova they spent a loooot of days and nights in the ruins of their castle, wallowing in the remains of the illusory world he had once lived in and sitting in the throne room that served as a reminder to the one piece of reality from that time he could cling onto. but, when weather made it dangerous or impossible, he moved to couch-surfing in the houses of those such as alder and rood. when n left again after bw2 though, hed return every few months and alternate between the aforementioned two and sometimes hilbert's friends.... even though cheren did not like him very much and only allowed it because bianca felt bad for him(/it's what hilbert wouldve wanted...)
hes not actually obsessed with ferris wheels. hes just as enthralled with any other combination of technology and architecture (ex. anville town, gear station, etc), but after bw ferris wheels hold sentimental value so they do have a special place in his heart.
they start wearing more colorful clothing over time as a token of his newfound freedom and slow-but-sure development into a member of human society. his favorite color is orange
their birthday is january 1st :)
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seldomsee · 3 months ago
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Ed got Destiny Hero Plasma aka "THE ULTIMATE D" and then proceeded to never win another on-screen duel again #sad
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Round 2e, Match 3: Destiny HERO vs. Fusion Dragon!
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Destiny HERO - Plasma // Greedy Venom Fusion Dragon
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voidfell · 5 months ago
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Insane over how aimless Edo's character is after s2. How he accomplished his life's goal (to recover Destiny Hero Plasma and avenge his fathers murder), and now he has like. No goals actually. He keeps dueling because he enjoys it and is good at it, but not out of a strong passion or for any real goal. He needs a new path and he just never gets that in cannon. He could have learned a lot from the Core GX cast and maybe even grown as a person but instead he spent an entire season off screen with Ryo and then fucked off never to be seen again except to troll Manjoume. He doesn't even ever share another scene with Saiou?? Whose probably lowkey his only reason for not leaning in harder to his self destructive behaviors??
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cheemken · 8 months ago
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Not prev but you and that other anon are talking about ygo so I thought ygo pokemon au?👀
Anon you're on to smth here👀👀
Omf wait no that's dope tho cjxmdm
Anyways here's what I think their ace monsters would be lmfao and like, what summoning method they'd specialize in bc why not lmfaooo
Lance - he would use Blue Eyes White Dragon let's be real, Blue Eyes Alt is his ace and he'd specialize in Fusion summoning, he probs has all the Blue Eyes Fusion monsters too; well, that or Felgrand bc Divine Dragon Knight Felgrand lowkey fits him
Steven - he has the vibes that he knows how to Link summon so let's give him G Golem Invalid Dolmen as his ace
Wallace - lowkey I think he'd have a similar deck to Ryoga and Rio, tho I'm leaning more on Rio's deck bc it fits his vibes so his ace would be Ice Princess Zereort or Number 94: Crystalzero
Cynthia - I want her ace to be Draco Berserker of Tenyi idk it fits the vibes bc it's like Garchomp, really strong but one Ice Beam would probs kill it lmfao
Iris - okay I know she'd have a full Dragon deck I just know it and her ace would be Galaxy Eyes Photon Dragon. And ofc she's gonna be the main charac here and what yugioh mc hasn't gone through their bastardization arc amirite so she's also gonna have Number 62: Galaxy Eyes Prime Photon Dragon
Diantha - look w the pendant she has I want her to use Pendulum summoning okay she would, I want her to have both Abyss Actor and Solfachord decks, I picture her using Solfachord when out in public bc I see her as someone who'd be a dueltainer, and her ace in her Solfachord deck is ofc DoSolfachord Coolia. In her Abyss Actor deck she'd have Abyss Actor Superstar as her ace, and I picture her using this deck out of the public eye or maybe under a persona bc ofc, no one would expect the elegant shining actress of Kalos to use fiend type monsters, but she loves her Abyss Actors y'know, they're theatre kids like her lmfaooo
Hau - lowkey I see him having the Yosenju deck,, or like,, the Destiny Hero deck, but also the Elemental Hero deck fits him too. But I'm kinda leaning more on the Destiny Heroes one bc that deck plays heavily around the graveyard, and smth smth connection to Decidueye being a Ghost type and all that. Plus it'd be interesting ofc since like the Destiny Heroes deck are said to be based on vigilantes/anti heroes, and it'd be dope to see that while Hau is like, this really carefree guy, he has this side that's like, if you fuck around you're really gonna find out y'know what I'm saying hahah but yeah his ace is Destiny HERO Plasma and like, as a treat he'd also get Destiny HERO Dominance
Leon - okay this one I legit see him having the Odd Eyes deck, he'd also Pendulum summon, I want him and Dia to be dueltainers but Leon's really more on the entertaining side while Dia's there fucking everyone up w her Abyss Actors. It'd be dope too if he snaps he'd summon out Odd Eyes Raging Dragon, but yeah, his ace would be Odd Eyes Pendulum Dragon. Tho, normal Odd Eyes and then Odd Eyes Advance also low-key fits his vibes
Geeta - okay Geeta I'd wanna give her the Six Samurai deck, mainly bc of Kingambit,,, and yeah hahah it'd be dope ig bc apparently there wasn't much?? Abt the Six Samurais until they added Legendary Six Samurai Shi En, so yeah that's gonna be Geeta's ace monster hahah I wanna say she's have that and Shadow of the Six Samurai Shien
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cyberdragoninfinity · 1 year ago
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Hello!!! For the ask meme, I gotta put my bid in for one aster ed phoenix please!
EDWARD ASTER PHOENIX!!!!!!!!!!!!!!!!
First impression: when I first encountered him in Duel Links I was like "oh my god is he like. a rival superhero user. do he and Jaden have like a dc vs marvel thing going on. oh i fucking love that" i was tuned into him RIGHT away
Impression now: OOUGHH. ASTERRRRR he is my third favorite GX character after the Truesdale brothers. he's just fucking good. Rare character where the dub accidentally made his backstory even more fucked up. I love that he's short. I love the Destiny Heroes. His whole situation is so agonizingly sad and if I think about it too long im like AUGH. OOF. OW OW. OUCHIE. OOF. I love his stupid little tie.
Favorite moment: when his dad manifests out of D-Hero Plasma and Aster has to face the fact his stepdad killed his real dad (and, again, in the dub--HE THOUGHT HIS DAD WAS STILL ALIVE. HE THOUGHT THERE WAS STILL HOPE HE'D SEE HIM AGAIN. GOD.) and then he fucking kills the D in that big yacht fire and he's CRYING. GX moments that go hard as hell. I do also love when he throws himself in front of everyone to take Exodia's blast. he's just a good kid.
Idea for a story: i have the messy outline of a postcanon aster/jaden fic where they go fishing together in Colorado and Talk About Shit sitting around and i stg if i can get my brain to work again I'll write it. I just like them.
Unpopular opinion: again i never rly know what the unpopular opinions are. Special shoutout here though to Manga!Aster, who I also love. They really somehow made his backstory EVEN MORE FUCKED. also idk. i like heroshipping a lot and i think as a romantic dynamic it works better for aster than, say, shipping him romantically with zane. (zane and aster as bestie worsties who hang out is much more my jam in that department lol)
Favorite relationship: AGAIN I DO LOVE HIS PARALLELS TO JADEN AND THEIR DYNAMIC but i think my absolute favorite Aster relationship is his friendship with Sartorius/Saiou.... they are besties and it's so important to me. This little 5'2" kid who throws himself through windows and fights crime will always prioritize his 6-foot-a-million weirdo tarot girlie bestie he's know since he was like 6 and I LOVE IT. SO MUCH
Favorite headcanon: the Batman DC stan of all time. gets into fights on superhero subreddits. Is constantly picking up different niche sports and hobbies in a bid to not think about his Various Issues Problems. also this is more for my College AU but i made Aster from California and then later from Chicago and now Chicago!Aster is just in my brain forever. he has a lot of hard opinions about pizza.
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trident-dragion · 1 year ago
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Over the Nexus Deck Profile: Destiny End Dragoon
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Destiny HEROES are the most historically successful HERO archetype in terms of competitive representation. This is, for the most part, not due to the Destiny HEROES themselves, but Destiny Draw and the fact that they're DARK Monsters making them work well with Crush Card Virus and Dark Armed Dragon. The truth is that most Destiny HERO Monsters are not very good, and they work better as means to an End. Fittingly, their ultimate Monster isn't even considered a HERO, that being Destiny End Dragoon. Made using Destiny HEROES Plasma and Dogma, Dragoon is a formidable Monster with built-in removal AND recursion, making it hard to deal with definitively. To make it work, I've taken cues from the Diva HERO Deck in Edison Format by playing Deep Sea Diva in conjunction with Elemental HERO Absolute Zero, which, unlike its compatriots, can be made from any kind of HERO Monster, making it work well with Destiny HEROES. Deep Sea Diva works especially well with Destiny HERO - Malicious and Dark Grepher; discard Malicious to Special Summon Grepher, Special Summon a second copy of Malicious from your Deck, then Normal Summon Diva to Summon a second Diva from your Deck, and then use your four Monsters to make Level 6 and 8 Synchros. Deep Sea Diva also conveniently makes it easier to Summon Destiny HEROES Plasma and Dogma, meaning they have independent utility in this Deck in niche situations. King of the Swamp can't be used as a Fusion substitute for Destiny End Dragoon, but it can search Polymerization and be used to make Absolute Zero. What CAN be a substitute for Dragoon, though, is Elemental HERO Prisma, which copies the names of Fusion material and bypasses Dragoon's restriction. Once Dragoon is Summoned, though, Prisma has a new purpose; reveal the second copy of Dragoon to place more Destiny HEROES in our Graveyard, fueling Dragoon's revival. I don't know if I'd call this a proper Destiny HERO Deck, but this is in my opinion the best way to use them. Here's the list: MONSTERS (23): Dark Armed Dragon x1 Dark Grepher x3 Deep Sea Diva x3 Destiny Hero - Dogma x3 Destiny Hero - Malicious x2 Destiny Hero - Plasma x3 Elemental Hero Ocean x1 Elemental Hero Prisma x3 Elemental Hero Stratos x1 King of the Swamp x3 SPELLS (12): Allure of Darkness x1 Dark Hole x1 Destiny Draw x1 Future Fusion x1 Miracle Fusion x2 Monster Reborn x1 Mystical Space Typhoon x2 Polymerization x2 Reinforcement of the Army x1 TRAPS (5): Call of the Haunted x1 Mirror Force x1 Return from the Different Dimension x1 Solemn Judgment x1 Torrential Tribute x1 EXTRA DECK: Destiny End Dragoon x2 Elemental Hero Absolute Zero x3 Elemental Hero Terra Firma x1 Ally of Justice Catastor x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Colossal Fighter x1 Dark End Dragon x1 Goyo Guardian x1 Red Dragon Archfiend x1 Scrap Dragon x1 Stardust Dragon x1
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pdutogepi · 2 years ago
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Yu-Gi-Oh! Duel Monsters GX - Duel Box 9: Booklet Lineart 2
- D-HERO Bloo-D (Destiny Hero - Plasma) - Arcana Force I - The Magician /  Arcana Force IV - The Emperor - Arcana Force VI - The Lovers /  Arcana Force VII - The Chariot
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