He’s a selfish dragon. He knows he should let you go, free you from the tower your father so cruelly placed you in. That would be the humane thing to do. Alas, he is no human. He was—and is—monstrous beast of legend, yet here he remains just as much a prisoner as you after being outsmarted by your father. He should hate you for even having that wretched man’s blood, but your golden heart beckons to him. He is a dragon, after all, and he would be remiss to ignore treasure when he sees it.
He’s hoarding you away, an avaricious move that goes beyond his duty to fight off your suitors until one bests him. He won’t let them take you; it doesn’t matter how hard they try.
You became his the moment you were both charged with this tower.
And dragons will do anything to keep their things.
2K notes
·
View notes
I do not agree with the notion of characters' gameplay paths not being their 'lore' paths at all.
imo they wouldn't be called 'pathstriders' if the paths we were shown were not correct at all. the way I see it, a person who's personal ideals and actions allign with one path could easily belong to a larger faction that follows another eon as a whole.
excuse the genshin allegory here, but I think hoyo made paths funcion like visions - a character on the path of the hunt could easily be following preservation, like a character with a pyro vision could hail from fontaine. but then also an emanator of nihility could not be something else, like an electro archon could not have a dendro vision.
so, I decided to take a look at (almost) every character and propose some reason for them being assigned their path
Nihility: things losing meaning, falling into fears and hopelessness
Erudition: pursuing or keeping vast amounts of knowledge
Destruction: eradication of the self or what's around you
Hunt: condemning something, leading it towards your judgment
Preservation: protecting what exists in this moment
Abundance: letting life flourish, continue in the future
Harmony: not letting a single part of the collective to collapse or overpower the other, keeping things ‘whole’, peaceful
if we take, for example, Dr. Ratio - even his gameplay kinda makes sense. he launches follow-up attacks when there are enough debuffs on the enemy - he's eradicating the influence of Nihility. same thing with Acheron.
some reasons I'm thinking off here might be wrong, or there must be much more to think of here, but I'm pretty sure that the gameplay paths are the actual paths of the characters. plus, it's been stated that the pathstriders could change their path, unlike eons and emanators.
267 notes
·
View notes
Whumptober No.1 - Safety Net
In my head this might be something that happens pre-canon.... and like. Welt was out of it enough that he's not sure if he dreampt up the tail and horns. And when he's better he decides its none of his business if it was real.
Dan Heng is DEFINITELY Jumpy afterwords (Both in the "Mr. Yang are you okay ;_;" Sense and the "Did I just out myself" Sense) and the fact taht Yang doesn't seem bothered helps settles his nerves ;;v;;
-NO ROMANCE INCLUDED-
943 notes
·
View notes