Character Profile: Aurora
Full Name: Aurora Ruxandra Dalca
Kingdom: Remisos
Generation: 4
*Art by the awesome @harchibudytgorichi
Aurora is the second child of Darius and Yuli. As the middle child of the Dalca Clan, she is constantly running off to do her own thing regardless of her elder sister’s plans. She is known for having a warm and bubbly personality. She becomes one of the welcomers of the Kingdom, serving as the nighttime face of the kingdom to visitors. She is loud and rambunctious, pranking younger servants to pass the time. She, like her sister, enjoys her new kingdom but misses her parents terribly.
7 notes
·
View notes
Malice Dalca
This sorcerer, bard, and criminal, over the course of years, slowly became a hero, then lost that status in an instant.
In the midst of an important battle, he sought revenge on a party member that prevented him from saving his mother's life. While he could see and prevent future deaths, most didn't know of his gift. For years, he dealt with further social exile for what—to an outside observer—seemed an irrational act of violence out of nowhere. And after a final attempt to redeem himself by single-handedly defeating a would-be lich failed to sway opinions of him, he finally snapped.
The looted magic to become a monster tempted him, and he couldn't think of anything he had left to lose. With a powerful concoction of poisons and venoms, he'd finally become what everyone thought he was. Why not prove them right? Why not embrace the new name Malice? Hell, why not try to become a god?
7 notes
·
View notes
Campaign/Character Intro: Curse of Strahd homebrew, feat. Cerris Dalca
Status: Indefinite hiatus :(
System: DnD5e
About: This was my lovely husband @somethingclevermahogony's first go at DMing, so we started with the official 5e Curse of Strahd campaign book . . . and then it turned out that the official content was far too shallow for our worldbuilding-loving crew, so I'm pretty sure a good 80% of this campaign is homebrew by now. We've stuck to the basic plot and history, I think, but added a lot to flesh it all out and really ramped up the gothic horror. Also the body horror. This campaign is also largely the reason that I started getting into whump, so, ya know, . . . make of that what you will.
It's currently on indefinite hiatus, as we moved to another country after session 36 and trying to schedule remote games has been rough. But! Hopefully we will be able to resume it soon, and I've also been toying around with writing up a whole narrative of the story so far because I have so much brain rot about it and really want to share the horrors and heartwarming moments with other people, because it's unfair that my party are the only ones so obsessed with this story and these characters.
Genres: Medieval fantasy, Gothic horror
Rating: Explicit
General content warnings: strong language, mature humor, drug and alcohol consumption, some sexual themes, some religious themes, fantasy violence, blood and gore, body horror, child endangerment, unintentional cannibalism, and oh my god so much more. Posts will be individually tagged with any relevant warnings, and I will hide particularly bad details under cuts.
Tags: #curse of strahd homebrew, #cerris dalca, #meow meow milo, #dos holy boys, #cerris and milo, #cerris and ireena, #cos memes, narrative tag TK
story and character details under the cut
The Story
The once-prosperous valley nation of Barovia has been isolated in some forgotten pocket dimension for the past 400 years, its people so irrevocably trapped within its misty borders that not even death can provide an escape. The sun does not shine here. There are no songbirds, only crows and ravens and owls. And the dead do not like to stay dead. Even its ruler, Strahd von Zarovich, is unhappy with the state of things—and, well, who can blame him for being so restless? Little has changed over the course of his centuries-long reign. And he's as stuck there as his subjects . . . for now, anyway.
Lucky for him, the new band of adventurers he's lured to his country were naive enough that he easily manipulated them into helping his escape plans. The necessary rituals have been completed; all he has to do is wait.
Unlucky for him, those adventurers are a lot warier now that they've been tricked once, and a lot more motivated to actually make a stand against him. Even worse, they've already begun acting on that prophecy they got from his wretched half-sister, collecting all these random things that will supposedly enable them to permanently kill him. But they've lost a lot along the way, including 2/3s of their party, and they've made more enemies than allies. It will be an uphill battle, but righteous vengeance is a powerful motivator.
The Blorbos
I play Cerris Dalca (depicted above), a 23-year-old human tempest cleric, who is the primary reason I started this sideblog, actually. I just couldn't stop thinking about him and it was driving me mad. He's my comfort character. He's my bisexual disaster babygirl. He's my rotten soldier, my sweet cheese, my good bad time boy. He's the favored plaything of multiple god-tier beings and also me, so he's had a very rough time since arriving in the Shadowfell. He still has a lot to learn before he's ready to face Strahd, but I believe that one day, Cerris can save Barovia.
Once upon a time, Cerris was a sheltered farmboy (and technically minor nobility) with great power thrust upon him without his consent, who was deeply disturbed by how much damage he could do in a fight. Nowadays, he's a hardened adventurer with severe depression and a nasty guilt complex that he copes with by turning it into righteous anger and constantly throwing himself in harm's way. He's compassionate, self-sacrificial, brutally determined, and a tactless, passive aggressive little brat. He's also a dad now. Yeah, he killed a monster and then it turned out the monster was a halfling child so he brought him back to life and adopted him. He's so very tired because his child is a kleptomaniacal menace but he loves him dearly and would do anything for him, including fight a whole family of Eldritch gods.
Our original party consisted of him; Valessha, an androgynous moon elf knowledge cleric and the smartest of the bunch (an unfortunately low bar); and Shalden Broadfist, a purple half-orc paladin with a bad case of worm brain. And then Valessha got kidnapped by the Bagman. And Shalden's worm brain turned out to be literal, as in, there was literally a modified mind flayer tadpole in his brain that's now been activated by [SPOILER] to turn him into a loyal puppet. There might be a way to save him, and Shalden's old mentor, Shüval Grindurst, a deep gnome barbarian, is determined to find it.
We also have all of your favorite standard Curse of Strahd NPCs, including the dread king Strahd von Zarovich, Mr. Tall Suave and Evil himself, and Ireena Kolyana, the fiery but sheltered young noblewoman he's obsessed with, not really in a romantic way but definitely in a creepy way. She and Cerris had a really cute little mutual crush thing going on until, uh, that ritual Strahd tricked the party into helping him complete that . . . well, it's a bit too complicated to say concisely but the point is that Ireena is now Strahd's prisoner and it's partially Cerris's fault. But Strahd does really enjoy taunting Cerris about her, and it seems that she's not only safe but also still likes him. So that's a plus, at least.
And of course we have a full roster of original NPCs as well! Including Cerris's monster child, Milo, the Bagman; beardless dwarf detective and retired adventurer, Achille Paydirt, who talks like Hercule Poirot; the capitalist hag Mother, who is easily one of the most hateable villains to ever exist; and Daddy Eldritch, a horrible eldritch monstrosity who masquerades as a charming southern gentleman without a face and lives on a farm that exclusively grows miles and miles of very cursed corn. And so much more! If I tried to list all the delightful friends and awful enemies we've made along the way, we'd be here all day. But you'll get to meet them all eventually, I'm sure.
3 notes
·
View notes
ok so I just read Dragonfall by LR Lam and I have FEELINGS so:
It was honestly pretty good! I’d say like a 6/10.
The world building was immaculate (the mc is genderfluid, as are most of the people in the country they live in). I loved loved loved that along with every other bit of worldbuilding. The history with the betrayal of the dragons and how they’re now considered gods felt very real in that sort of “victors tell the story and collective memory erases the parts that don’t fit it” way that we see in real life.
Some bits of the history of the world felt a bit info-dumpy, though, and I found the writing style a bit lacking. The characters were well-written, but I felt like they could have been developed better throughout the book. The romance was really well written and I really liked it, but some parts felt a bit shoe-horned.
Overall, it was pretty good and I can’t wait for the next and someone please please please read it and talk to me!
3 notes
·
View notes
Character Profile: Narcissa
Full Name: Narcissa Oana Dalca
Kingdom: Remisos
Generation: 4
*Art by the awesome @harchibudytgorichi
Narcissa is the youngest of Darius and Yuli's children. As the youngest of her clan, she had the least amount of time with her parents. She appreciates the way the Remisos Kingdom treats her compared to the experimentation her family faced under the Avis Kingdom. Due to that, she grew resentful of humans, especially after learning of the genocides of the great vampyre clans. She is known for being cold and bitter toward humans, but around other vampyres she softens. She serves as a warrior, known for her bloodlust, fierceness and dirty fighting. She prefers to use her hands in battle rather than a weapon.
4 notes
·
View notes
oops I have a semi-new RE OC
Sofia Dalca, former resident of one of the towns outside Miranda's village.
She escaped an abusive childhood by marrying young, but that respite didn't last long when she found out her new husband was just as bad. It culminated on a late night drive, where she was murdered and her body left near the village as her husband panicked about what he'd done.
The Megamycete found a new host in her, leading to her waking up on Heisenberg's factory table as he got ready to implant her with cadou to create a new Soldat.
He offered to let her go, but she only shrugged and asked what she would be going back to, so in the factory she stayed, and eventually they fell in love as she helped him with his experiments.
She likes to wear a lot of jewelry, even in the factory, so that Karl can always tell where she is, and her favorite is the eternity choker she wears just for him.
3 notes
·
View notes