#cuz male beauty/symmetry is very hard to capture on art
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I read on a character's Disney wiki page that Disney animators generally found animating male heroes to be their least favorite part of the creative process and, quite frankly, it's easy to see why. Conventionally attractive adult men are already an ASS to draw per se, so doing the exact same hard thing but in thousands of frames? That's why if you look at older cartoons and animated movies, they either aren't present at all or are there but receive mininal development and are barely on-screen. It comes down to adult men being physically more angular and sharper, and that can be quite a pain to bring to life on paper. Male symmetry isn't easy to capture on a drawing, so when you multiply that by God knows how many frames, it becomes nightmare fuel. I don't think it had anything to do with the male heroes being bland (if anything, male heroes back then were bland precisely because the difficulty of animating them so they had to tone down or cut out a whole lot of stuff with them), but what I just explained.
#animation#heroes#male anatomy#txt#women on the other hand are much easier to draw because of their physical softness and curviness#animators don't feel as restricted i guesa you can say#because with a guy you have to make him look a cartoon but not too much like one and given men's natural physical features that shit is HARD#drawing women gives more of a leeway because of their natural physicality#or chatacters that are ugly unconventional children and animals are preferred because they aren't as sharp or angular#i think men fare slightly better in the tridimensional world although they are still overall more difficult to build#that's why it's easier to come across art focusing on women and animated women or anything that isn't centered on the men#cuz male beauty/symmetry is very hard to capture on art
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