#cuz i put a lot of effort into the lineart but i never finish it :(
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its ya gal fef
#feferi peixes#homestuck#maeart#ive been kinda into fancy dresses lately#so have fef in a vaguely underwater themed poofy dress#i couldnt choose a bg so have 3 vers#ive been trying to experiment with messier art#but with more shading and highlight#a bunch of my drawings never made it out of lineart bc i just lost steam#cuz i put a lot of effort into the lineart but i never finish it :(#its a bit of a shame cause i kinda like coloring :(((#oh yeah#humanstuck
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Running An Art Shop With Minimal Crying 101
Hey y’all, not sure what compelled me to write this Now but I wanted to put together a list of helpful ‘good business practice’ tips for artists who want to start selling commissions on FR and want to build up a good reputation and make bank. I’m not sure if I’d feel comfortable throwing this on the forums personally so here you go, y’all have to look at my stupidly long possibly helpful brutally honest post cuz I don’t know where else to put this.
I’ve been doing art on FR since I was a young teenager in 2015 and through that time I’ve definitely learned some lessons the hard way. I’ve taken on more than I could handle, I’ve let commissions rot for months because I got overwhelmed… you know what I mean. Here’s some of what I’ve learned over the years that’s helped me run a consistently successful art shop for well over a year now.
I don’t have a tumblr and I don’t know how to add a ‘read more’ to a submission, so happy scrolling <3 I apologize for causing some people a very minor inconvenience
-Do not take prepayment for either more than three commissions at a time, or more than the number of commissions you think you can finish within a month or two, whichever is smaller. This is especially true if you’re like me and you have ADHD. Trust me, the more commissions people have already paid for you have piled up in your to-do list, even if they’d only take you 20 minutes each, you will get more overwhelmed and discouraged and people will wonder why it’s taking you so long. Even if you aren’t getting concerned PMs, a lot of people are just too anxious or polite to ask for updates. (On the flipside, if you commissioned someone and haven’t gotten any word/updates in a while, you’re not in the wrong to ask how things are going and when you can expect an update.)
-Full payment upfront is something I definitely recommend for smaller pieces (headshots, sketches, etc) you can finish in one sitting. However- if you’re doing a ref sheet, a rendered fullbody, etc, and you’ll be spending multiple sessions on the piece and getting feedback for it multiple times- split it up, take half upfront and half either after the sketch is approved, or before you send them the final unwatermarked version. I’ve done dozens of commissions like this and never had a problem, personally. There’s a low chance of a customer backing out on you if you’ve already started and sent WIPs because, y’know, sunk cost, and on the other hand it is reassuring to customers (especially if your shop is new) that if you drop off the map, they paid $20 upfront and got at least a sketch, instead of paying $40 upfront for an unfinished piece.
-In the same vein: if you’re doing a large piece like a rendered fullbody, ref sheet, etc, more communication is always better than less! I always stay on the safe side here. Some people will tell you they just want you to go apeshit and do whatever you think will look cool, other people might have much more specific ideas of what they want and how closely your artwork needs to match the image of their character in their head. Send them the sketch and ask them if they want any changes. Send them the lineart and ask if it looks good. If you’re working on a time-consuming painting that will take you weeks to finish, please please please, communicate! Send updates! Your customers will feel a lot less anxious about how long you’re taking if you keep them posted (plus this is just a personal thing but I love seeing peoples’ artistic process, it sparks joy!!)
-If, once again, you’re like me and stuff like painted fullbodies take you so much longer than other commission types- the worst thing you can do is underprice. Let’s say a detailed, shaded dragon fullbody takes you, for instance, 8 hours, maybe longer because you get burned out and can’t finish it in just one sitting, but you don’t think people will buy an $80/8kg fullbody. Do not lower the price you think your art is worth. If fullbodies take you really long compared to other art, or you get unmotivated, just… don’t offer painted fullbodies, or scenes with multiple characters, or whatever. If there’s a form of art you’re capable of creating but it’s faster, more fun, and gets you more money to do smaller things, just do more smaller commissions instead of taking the big ones. This one was a lifesaver for me.
-Once again in the same vein: It is okay to say no. Just because you are physically/artistically capable of drawing a detailed scene of multiple dragons with complex apparel, doesn’t mean you won’t get burnt out or bored. For me, larger pieces take exponentially longer because I just get bored and don’t want to work on them anymore. If someone asks if you can draw something that will require so much of your personal time and effort to go into a single piece, just say no. Sometimes I’ll say yes to some big commissions because I think the character is cool and inspiring and I want to draw them; otherwise, I will admit, I’ve said no to big commissions because I personally found the character boring as hell (though I wouldn’t phrase it that way). And that’s ok!
-If you are going to be really busy in the near future, stop taking commissions. You have finals? Don’t say “sorry if things take forever, I have finals”��� just don’t take the commissions while you’re busy. If you have too much on your plate, commissions will just stress you out more, and nobody likes to draw motivated by stress. There’s nothing wrong with temporarily pausing your art shop. Put your mental health first. And if you aren’t able to get commissions done on a regular basis because of mental health, or because you don’t give enough of a shit about other peoples’ characters: don’t do commissions. I don’t mean this in a bad way; I’ve been in that spot before and it’ll just cause more stress and guilt than it’s worth.
-NO PARAGRAPHS. That sounds hypocritical of me writing this lol but do not put long paragraphs in your art shop, ever. I promise nobody will read it. Put your rules, and any other information, in bullet points that are one or two lines. Keep your rules clear, simple, unambiguous and short, or everyone will ignore it and I won’t blame them. Put titles and subtitles wherever you can. If you have a block of text longer than probably five lines, it will be ignored by most people. I have decided not to buy art from people because I didn’t want to have to dig through blocks of text for information.
….so yeah I think that’s about all I can think of at the moment. time to sit back and get yelled at for not being able to shut the fuck up and get to the point lol, hope you (yes you) have a great day c:
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