#creek game
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celeluwhenfics · 4 months ago
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Random Rohan headcanon: The Creek Game
This horse game was first recorded in the late 29th century of the Third Age near Aldburg, although it has possibly existed in some form for much longer. It has since spread widely across the Mark. By the mid-30th century, it was acknowledged as an unofficial national sport in Rohan, and a great favourite amongst young Rohirrim.
To play the Creek game, you need: -A creek or small river, passable both on foot and by horse, by jumping or fording, or even swimming if the season allows. -Several miles of open plain on either side of the creek -Eighteen "runners", boys and girls of all ages -Six riders, usually the older boys who have started military training, but some strong, tall girls have also been known to excel in this position -Six good horses Note: the game is usually played bareback (without saddles)
The game starts with the runners and the riders on either side of the creek. For example, the runners are on the north side, and the riders on the south side. On the signal, the runners start running north, away from the creek. After giving them a headstart of the duration of the "creek song", the riders go after them. Once a runner is touched, they climb behind the rider, who turns the horse southwards at a gallop, and pass the creek. Once on the south side, he rider decides how far to let their captive runner off, and then moves on the catch another runner. Meanwhile, the previously captured runner makes their way north to pass again onto the other side of the creek. The game ends if the riders manage to get all runners on the south side at once, or when the sun sets. It is the responsibility of the riders that no one, horse or runner, gets severely injured and that all runners are accounted for by the end of the day.
Other rules that are more or less consistentky applied: -Riders can only pick up one runner at a time. -Runners must comply and get on the horse at the best of their ability once touched. No running away, or faking to be unable to get on, to gain time. You're an able-bodied young Rohirrim, you CAN get on a horse at a halt with the help of a strong rider in seconds. Do not pretend otherwise. -When on the horse, a captive runner cannot impede the rider, fall on purpose or try to get down before the rider decides to let them off. Hang on and ride.
Do ankles get turned, horseshoes lost, knees scraped, toes crushed,  manes pulled, clothes torn, tears shed, even bones broken? Yes, sometimes. But could there be a better way to build endurance in horses and young people? To train girls and boys in running on rugged terrain, to build their strenght, orientation, independence, resourcefulness and team work? To get future war horses accustomed to keep a cool head amidst running, pursuits, screaming, rough play and some chaos around them? To impart in young men responsibility and awareness of their comrades over vast areas, in addition to a solid seat without the support of a saddle or stirrups?
Memorable quotes include: 'Have we lost Gárulf and Wylfrun again?! Come on, they could be a little more subtle...' 'Rowena, don't cheat, I touched you already... Hey, COME HERE or I'll pull you up by your braid!' 'Please get off now. I don't care if you drown, I'm not making Arod jump that with both of us on his back.' 'Are you for real? You're running so slow when my brother is around. Be a real Eorling shieldmaiden and put up a fight, or he'll never like you.' 'I know I'm supposed to hang on tight to you, but let's say that you could use a dip in the river when we pass by, so I'll just trust Hasufel to not buck me off until then.' 'Bréda, we're supposed to run NORTH, you know. North is that way.'
...And that time when Théodred had to find, comfort and load on his horse no less than three crying children because Folcred had brought them unreasonably far south of the creek and the sun had long set.
Being an occasion for the girls to admire the riding prowess of young men from up close, and for these dashing riders to enjoy the tight grip of their giggling passenger, the creek game is admittedly the spark that started many an idyll amongst teenage Rohirrim.
It is also an excellent (if somewhat over-elaborated) excuse for an author to include the Only One Horse trope in her upcoming fic.
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sticksandsharks · 1 year ago
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HARVEST
one of two cover artworks for Possum Creek Games' latest double-feature tabletop games, Grand Guignol & Harvest, written by @wildwoodsgames. There's a few more days to back this project if you like themes of dark secrets, ritual horror and community.
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ventricodus · 1 month ago
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couples therapy for 10 year olds
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wild-saber1337 · 8 months ago
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THE EYES OF HATE..... (Artist: Stardust_rosa)
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Remember the creek
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softsimulation · 8 months ago
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a little pink trailer on the edge of town
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ratotoing · 3 months ago
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guys i saw this two fruity kids on my neighborhood should I be scared😰😰😰
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rainbowd00dles · 4 months ago
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Carter is ready and raring to go. Let's get this man NAKED
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randomsufff · 3 months ago
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I’m cooking so hard- these aren’t even all the doodles I wanted to draw of these little guys lol
First two doodles are inspired by other posts- the sunflower image is from this post by leeyzart - though they did a more wholesome comic with it 💀 and the Umbrella Academy car meme was inspired by this post by saprozoicworm - the doodle on the bottom left reminded me of it, though idk if that was an intentional reference
The Creek comic is inspired by my head canon that Tweek wears, like, combat or just heavy duty snow boots and Craig wears Converse. Probably a widespread fan canon, but as a girlie who has always worn converse, even to her restaurant job which I don’t recommend, I have almost slip or actually slipped so many times, and I wanted to draw Craig going through that lmao
Second comic is a thought I had when playing TFBW cause there’s this one cutscene, after you defeat Professor Chaos on the roof of the U-Store-It, where Stan does his thing where he flies up using his tape measure or whatever, but WE’RE ON THE ROOF??? WHAT ARE YOU HOOKING ONTO?????? And I thought it was a funny visual if Jesus just was picking his up, cause how else would you explain that (I guess it could be like ~imagination~ but that’s not as funny
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codename-adler · 5 months ago
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to be honest. haikyuu is the only media that’s allowed to merrily drag me back by my hair anytime. merry christmas to me.
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devilscreekballad · 27 days ago
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It's here, it's here. The long awaited Chapter 7 is here.
After the MC got knocked out at the end of ch6 they awake back at the hotel, with Charlie telling them of the rescue mission to get them back. And that an old friend of Lynwood's has joined them, albeit just temporarily. Or maybe he's meant to stay? Also there's a cat.
Play it HERE
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Updates & Changes (Version 7.0; 10/12/2024)
Added Chapter 7
Added Interlude Chapters from Charlie, Mrs. Meadow's and Lynwood's perspective (Lynwood's is atm incomplete and will be added with the ch8 update)
Updated skintone options
Added option for whether MC swears
Added options to not reveal if you're trans/under the umbrella
Added options to say if you bind/pad your chest or if you are flat-chested
Various bug and prose fixes.
Total Wordcount of this update (with code) 46725 words, bringing the overall wordcount (according to twine) to ~219000 (not counting unused/notes passages).
Can't give an average, sorry, but might very well be around 100k per playthrough now.
Note:
With this update the Choicescript version is on ice, though if there's ever a change to how CoG handles publishing (and if CS gets expanded array usage), who knows what the future holds for a more mobile and screenreader friendly version of Ballad.
For those new to the game:
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The West is Wild and the West is Weird. A new century is around the corner, and you are an outlaw traversing the towns and terrains of the Frontier, only to one evening get wrapped up in chasing down the means to stop a doomsday cult from bringing forth the end of days. You’ll face hustlers, grifters, gunslingers and vengeful brides as you make your way to the ghost town of Devil’s Creek to find answers, and hopefully get out of there alive.
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What can you play as?
Ballad allows you to set your a broad variety of factor besides gender and age, all which will have a variety of impacts on the story.
Who can you romance?
Right now there are six possible ROs, with more going to be added later:
Charlie, your best friend and partner in crime
Seán and Tommy, and odd couple of outlaws happenstance put into your little posse (they can only be romanced together)
Lynwood, a Pinkerton Agent on Seán's trail
Mrs. Meadows, widow, sharp-shooter and doctor there to make sure you'll uphold your end of the deal
Isaac, former colleague of Lynwood's picking up the trail of a cold case
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As this is a Weird West game, some Warnings do apply:
Death
Blood
Violence
Swearing
Alcohol
Smoking
Mindsets and Vocabulary of the late 19th century North America/Europe
Mentions/Discussions of
Sexual Violence/Abuse
Spousal/Parental Abuse
Racism, Sexism, other forms of bigotry
Miscarriage
Infertility
Murder
Animal Death/Animal abuse
Guns
Spiritism
Mediumship
Ghosts
Supernatural events
Capitalism
Pinkertons
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Like what you're seeing?
You can support the author on Pat or Ko.
~+~
But now, have fun with the game.
Stay safe, stay hydrated, stay weird. <3
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goryhorroor · 2 years ago
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horror sub-genres • backwoods horror
backwoods horror movies share many similarities with folk horror movies. except backwood horror movies tend to focus more on the socio-political divide between urban and rural ways of living.
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sticksandsharks · 1 year ago
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GRAND GUIGNOL
one of two cover artworks for Possum Creek Games' latest double-feature tabletop games, Grand Guignol & Harvest, written by @wildwoodsgames. There's a few more days to back this project if you like themes of intimacy, monstrosity and the Gothic.
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jdragsky · 1 year ago
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"Immediately captivating and effortlessly charming, Wanderhome is the perfect blend of whimsy, heart and the spirit of adventure. Who knew a game about being on the road could feel so much like home?" — Brennan Lee Mulligan, Dimension 20
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sorry i can’t hang out today i have to repeatedly beat a 9 year old in snowball fights. yeah, headshots only. all day thing, you know how it is. can’t just go buy my own toasty packs now can i.
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mortanko-sims · 4 months ago
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GOTH MAKEOVER
Goths had the most drastic change compared to other families, but it's just because I think they've been done dirty (minus the skintone, I think the upgrade ruined them even more). Since they are the most iconic family in the franchise, they have been inspired by their previous selves - Bella is mixture of her in TS1 and TS2, Morty is mostly TS2 with a sprinkle of TS4, Cassandra is direct remake of her in TS1 and Alexander has been remade from TS2.
Available to download on the gallery (mortanko). Don’t forget to toggle CC switch on before searching. Or download tray files here.
More of my makeovers here.
ꕤ Bella ꕤ
Skin | Skin details | Eyebrows | Hair* | Eyeshadow | Eyeliner | Blush* | Lips | Dress | Shoes | Necklace | Nails
ꕤ Mortimer ꕤ
Skin | Skin details | Eyebrows | Eyelashes | Hair | Eyeliner | Jacket | Pants | Shoes | Nails
ꕤ Cassandra ꕤ
Skin | Eyebrows | Hair | Lipstick* | Top | Skirt | Shoes | Socks | Glasses
ꕤ Alexander ꕤ
Skin (Birdie skinblend) | Eyebrows | Eyelashes | Shorts | Shoes 
ꕤ Shared CC ꕤ
Skintone | Spotlight | Highlighter | Sclera | Eyes | Eyelashes | Blush | Lips 
*simsresource. Adfly free!
Outfits in the preview are pasted through all the categories, make sure to change it accordingly.
Massive thank you to creators @sims3melancholic, @vibrantpixels, @pralinesims, @joliebean, @izziemcfiresims-blog,
@twisted-cat, @jius-sims, @aladdin-the-simmer, @goppolsme, @simcelebrity00,
@obscurus-sims, @sentate, @serawis, @okruee, @simandy,
@nesurii, @miikocc, @trillyke, @marvinsims, @mmsims,
@northernsiberiawinds, @magic-bot, @simstrouble, @luutzi, @rustys-cc,
@dogsill, @remussirion, @serenity-cc, @sammi-xox, @kijiko-sims,
@madlensims, @nintensims,
@maxismatchccworld @mmoutfitters @sssvitlanz
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ilvronanparrish · 7 months ago
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The ones who waited days // The ones who waited YEARS.
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