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#neuroscience#neurosci#cogsci#cog sci#brain#believe in yourself#self-fulfilling prophecy#fio ergo sum#what you tell yourself each day might turn into reality. choose wisely#and (self-)compassionate
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My prison is metacognition.
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Chapter 1 is up!
How many times have you escaped death? How many times have you lived through your borrowed time? Counting has lost its meaning; you are supposed to be dead. And now, death has finally come knocking at your front door.
PLAY Route to Eutopia demo
First update : 24/01/2024 ETA for next update : a month or so.
Link to the main post.
What to expect?
This update contains three parts in total: Prelude, Prologue, and Chapter 1; allow you to explore the world of Eutopia (in a confinement of your mansion.), and the situation your MC has been in for their entire life. Enjoy your adolescent reminiscence, a few flashbacks, a weird dream, and a scary beginning of the end at your expense.
You can also customize your MC's name, sex and gender, appearance, current sexuality and so on.
Since there will only be few necessary variables I need from the players as of now (or in other word, as far as the story goes.) so no worries, this will not be the only time you can customize them, there will be a timeskip in the next few chapters that will allow you to fully develop/customize your MC in a more in-depth fashion. (Stubbles, unnatural hair color, body shape, height, discovered sexuality or more will be available in the next few updates.)
Any issues regarding coding status, unaligned flavored text, grammar errors or just questions about the story itself can be sent via my ASK dm.
Thank you, and see you next time!
#demo update#interactive fiction#if wip#choicescript#cog if#cog wip#if game#dystopian#space opera#sci fi and fantasy#RtE#Route to Eutopia
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Mortala, the word, derives from the Latin adjective "Mortalis." meaning "subject to death." Comparable to the English word "Mortal." meaning the same. —
You live in a rotting world. And that's not a metaphor.
You've known that since you can remember. It's a fact that's been drilled into your mind on repeat.
A rotting world that you must not explore. Stay where you are, stay where you're familiar with, stay where you're comfortable— In The Cinders with your older brother.
The Cinders might not look pretty, but it's not horrible. Steer clear of most streets, keep your head down, don't poke around in other people's business, and you'll be fine. You've learned to navigate pretty well, not to toot your own horn.
Plus, you've got a job, and so does your brother. Not good ones, but ones that can, with a joint salary, keep a crumbling roof over your heads. —
Another thing that's been forced into your mind since you were spoon-fed is to never, ever disobey Belamour.
Belamour is a peaceful organization that was made to keep you safe. To do this, they have strict laws in place, and officers crawl over the cities to make sure you follow them. They are not a government, and they make it very known that they are not.
If you fail to obey, you'll get sent to your city's rehabilitation center! Isn't that nice? Or, on the worse side, you can end up in the Belamour Rehabilitation Center all the way in The Frost.
You and your brother made an agreement when you were very little that you would stick together, and neither of you would break any of the rules for fear of being sent to a rehabilitation center.
. . . An agreement your brother broke.
Now you have to find out how to get him the fuck out of there.
Mortala is a 16+ game due to explicit language, violence, death, anxiety, mention of past emotional abuse (not of MC), messy relationships, and more. A detailed trigger warning list will be listed before every chapter.
Customize the flawed main character, ranging from their gender to their style. (Semi-set personality. Set last name and age.)
Make risky choices that might result in you dying or being injured.
Build relationships between characters, romanceable and not.
Finally wipe The Cinders' ashes off you and explore more than just the burnt city you grew up in.
Go against everything you were taught growing up.
Lie to save your (and your brother's) skin.
These characters are not all romanceable, and you will not meet most of these characters until Chapter Two. Also, it's important to note that not all these characters have plot armor. This does not include sub-romances or all the characters you'll interact with.
FINNLEY ROSE. ✩ ---- Finnley has raised you since you were 5, making him 11 when you started to rely on him. You never really understood the gravity of that until you were in your late teenage years, and that's when you really started to appreciate him. You regret things you've said to him, how you've hurt him— and lately, with his absence, that's all you can think about. ---- His skin is a shade lighter than yours, the same textured hair as yours, and he has brown hooded eyes outlined with eyelashes that make you jealous. He stands at 6 feet, 2 inches. (187.96cm)
HIRO LA'EI. ✩ ---- Hiro has been your best friend since you were in diapers. You know everything about him, and he knows everything about you. You genuinely think he might be one of the sweetest people alive, despite what others might assume, and he jumps at the chance to help you with anything. . . ---- He has tan skin, wavy dark brown hair, and pretty doe-like brown eyes. He stands at 5 feet, 10 inches. (177.8cm) ! Option to have a crush on him— it goes nowhere, though.
MEDUSA CALIXTE. ♡ ---- Medusa. What can you say about Medusa? To put it plainly, she's your best friend's ex-girlfriend. She broke up with him and gave no reason. At the time of their relationship, you thought she was. . . interesting, for lack of a better word, and when she left your best friend, it took a huge toll on him, and from the looks of it, it barely affected her. ---- She has russet brown skin, coiled light brown hair, often shoulder-length and worn in dreads, and upturned hazel eyes. She stands at 5 feet, 2 inches. (157.48cm)
MONROE HALILI. ♡ ---- Your brother's best friend. They're concerned, and not just about their best friend. They're observant, annoyingly so, and can tell how bad his leave has affected you. Obviously, due to their status, they've taken it upon themselves to check on you- wanted or not. ---- They have deep tawny skin, curly black hair with white underneath, and dark brown monolid eyes framed with long, naturally curled eyelashes. He stands at 6 feet tall. (182.88cm) ! Option to have a childhood crush on them. (Three-year age gap.)
LIVIA ALARIE. ✩ ---- Monroe's daughter. From what you heard from your brother, she's incredibly timid- Oh, and she's smiled at him. (He wouldn't shut up about it for a week.) You've never seen her or talked to her yet. ---- She has tawny skin, wavy black hair that reaches below her ears, and dark brown almond eyes. She stands at 3 feet, 7 inches. (109.22cm)
VIVIAN DE LA CRUZ. ♡ ---- Your ex. You still think about them occasionally— you don't date someone for 5 years and forget about them even if you want to. You don't like how things ended, but you don't know if you want to see them again. ---- They have warm golden skin, light blue wavy hair, and downturned brown eyes. They stand at 6ft, 1 inch. (185.42cm) ! Details of the past relationship in their character profile.
Character profiles
Hiro La'ei Medusa Calixte Monroe Halili Vivian de la Cruz
Informational posts
The Cities Belamour Organization
Outside of Tumblr links
Playlists Pinterest Demo/Proof of concept
Extra
My other interactive fiction blog @destined-if My personal account @bunnifly
Important
My banner is by Thomas Dubois This interactive fiction is very loosely inspired by The Hunger Games
Thank you for reading ♡
#interactive fiction#choicescript#dashingdon#romance#thriller#dystopian#sci fi#mortala#cog game#cog#hosted games#choice of games#if wip#interactive novel#if#if game#interactive game
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Cap'n Cog returns! I've been enjoying pirate media lately and decided the old Captain could do with some newer art, so I re-made him: simplifying, streamlining, and stylizing him to my new skill level~ It was fun to breathe some new life into this Buccaneer Bot Hope you all like this re-make~
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Sigh I have to continue my presentation slash discussion leading for 2 hours tomorrow
#Actually I love doing this normally but I'd like if people gaf about participating more#Because like it's only the most controversial topic ever (in cog sci) that can be debated for hours#I didn't say a name but he popped into your mind didn't he................................. MODULARITY
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if i ever end up writing even’s actual first encounter and adventure with the doctor, one of the running themes is going to be how there aren’t any windows on the ship.
which doesn’t seem like such a big thing at first, but that’s from our point of view, or the doctor’s, because we (and him) know the size of the universe. we know what space is, maybe not entirely, but enough to know the shape of it, yeah? we know what stars look like even when their light is a trillion years and miles away. but there are no windows on this ship. and even has never seen the night sky, has never seen a star or a planet or just the empty space that’s separated from them by feet of metal and a great deal of luck. even has lived their whole life inside, and space is not a thing they can see or touch. it’s an abstract threat beyond their walls. they could not imagine the enormity of it if they tried.
they don’t know the shape of the ship either. imagine someone let you run through a maze and then told you to draw it. you could draw the corridors you walked through and the dead-ends you ran into, but could you for certain say that you ever found the edges of it? that know the walls on the outside look like the walls on the inside? how big is it? and really, what you should be imagining is that your maze is one of a dozen different mazes all tied together with rubber bands, and none of you actually know what the whole thing looks like, and you don’t have time to talk through the walls to figure that out because if you stop moving for too long, the food dispenser at the end won’t give you anything despite reaching your goal because you were too slow, better try harder next time, stop talking and start running.
even isn’t surprised that the tardis is bigger on the inside. it doesn’t hit them until the doctor lets them see the ship they were on from the outside. like a farewell wave, opening the doors of the tardis as she orbits the ship, and even takes in the shape of it first. (they can’t figure out where they lived, where they worked, from the outside. they don’t recognize any of it.)
but then they see everything else, beyond the ship, while the doctor is standing behind them and saying something reassuring, ‘they’ll be alright without you, don’t worry about them, we fixed everything’, absently, kindly, because he knows they need a moment alone to say goodbye but someone has to stand at the controls and the silence gets to him a little too much. doesn’t see that even’s eyes are so, so wide staring beyond the ship at the universe around it.
it’s too big. they panic. they shut themselves inside the tardis.
that’s what gives the doctor pause. makes him waver, here, because even’s good companion material, they’ve got that spark in them that makes them want to help, whatever it takes, (this is what will undo them, eventually.) and he doesn’t want to leave them there. but you can’t just take something out of its natural habitat and expect it to flourish. that’s how you get wilting leaves and patchy coats and enough stress to kill something from heartbreak alone.
‘i can take you back,’ he offers. it’s the last time that’ll ever be true, but if he knew that when he said it, it’d be a very different kind of story. so he doesn’t.
even is shaking. tearing up. scared. elated? hiccuping on little gasps of air. the stars are beautiful, and terrifying, and now that even knows they exist, they can never go back to before they knew.
the doctor is cruel like that. he wants to show you the universe.
but here’s what’s true now and will be true forever: even doesn’t want to go back. i mean, god, could you blame them. one day, in a few years/decades/centuries/after the long way round to the end of the universe and the short trip back, he’s going to tell them that they can either say to his face that they’d rather he’d left them on that ship or they can stop adding it to his list of sins. they won’t be able to.
so they say no.
and they pull the doors back open just a crack, wide enough for one eye, small enough to shut again with the tremble of a hand. and they peek back out at the universe they’ve been living in. they don’t notice the ship, as the tardis breaks her orbit, speeding further and further away to a destination its passengers will never see.
that’s why there are no windows on the ship. well, that, and it wasn’t very well-designed in the first place.
#a lot of ships in sci-fi. doctor who included. have windows and viewports and the like.#and they always seem very obviously. not decorative. but the purpose they serve is a human one if that makes sense. we want to see what’s#out there. that’s why train compartments have windows too. and planes.#i mean they’re not there to make the things more aerodynamic. we just want to see.#so what’s a ship that’s designed to cycle through its passengers like cogs in a machine really care about giving them a nice view#there are no windows. the computers onboard see well enough. we have sensors for that kind of thing.#dw oc
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“Being able to solve a problem" in computer science means being guaranteed to come up with the right answer every time. In contrast, in animal behavior, "being able to solve a problem" means reliably coming up with the right answer at rates significantly greater than chance. So whether a neural network or an animal can solve a problem depends on what you mean by "being able to solve the problem."
Anthony Chemero, Radical Embodied Cognitive Science
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Me and my aesthetic:
I am endlessly fascinated, calmed, and in the good vibes zone when watching semi-retired older generation (pre computer) architects draw & paint with pencil, ink, and watercolor.
Bonus if they narrate with running commentary on whatever it is they feel like saying.
Freehand drafting that is so spot on yet still expressing a style. Damn. Nomnomnom.
#when I was in HS my studio art teacher#suggested I go to uni for architecture#bc I was strong in maths and art during my mid-teens#so I guess this aesthetic chill zone is connecting#to something deep inside my being#(fwiw: my undergrad was extremely maths heavy#with lots of computer modeling#plus OpenGL programming of 3D stuff#and then I went into scientific computing#for a little while— sci viz computing & algos#but ended up in UI/HCI bc I was the only person#with a cog sci / cog anth degree in addition#to my applied computational maths/stats degree#and hooooboy the project I was on#was in desperate need of an HCI specialist#rather than just a bunch of sci viz programmers#and scientists in other fields#bc usability matters ffs)#(as for me after that and now? one long lolsnort)
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*checks watch* ah yeah time to be sad about Jesse today
#i need to hold him :'(#cradle his face in my hands kiss along the entirety of his cog tat and end it with one on his lips#hold the big strong man and let him be soft#a a a a a a#sci speaks
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Since I mostly communicate in English (since some years), my German [native language] degenerated increasingly.
Additionally, my English suffers as well, because I constantly switch between the languages in my mind - The bilingualism requires too much "brain power", and often I come up with mixed German-English word-gibberish. I don't even recognize I switch between the languages if I talk with a person who us unable to comprehend/speak English.
Additionally, when I construct my sentences far too many synonyms pop up in my mind - and too many options how to deliver my thoughts/put my thoughts into sentences occur simultaneously - which results in a kind of entangled soup clot - and I mix all these chains of thought together and it becomes utterly incomprehensible in the end.
What sort of phenomenon is that?
I know that my Working Memory is overloaded with all the junk of detail infos it receives from my Long-Term-Memory; And additionally my memory/ information processing becomes increasingly slow if the Working Memory is "approaching its limit". If my Working Memory is approaching its limit it is especially prone to errors. Then, due to the "error-correction loop" (I think it's a form of metacognition) it requires increasingly more time to process information. This, in (re)turn, feeds back to overchallenging the Working Memory additionally.
#cog sci#cogsci#cognitive science#cognitive processes#cognitive process#memory processing#memory#working memory#long term memory#mental cpu#language processing#bilingualism#bilingual#metacognitive processes#metacognition#language
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you know the nerds have made it when the comp sci geek or minecraft Youtuber is the heart throb guy in a band
#wilbur soot#lovejoy#there’s this comp sci nerd in my cog sci class#except it feels wrong to call him a nerd#because he’s a cute boy with fluffy hair and those trendy circle glasses#and he’s in a rock band#nerds ain’t the socially awkward anymore we’ve upgraded to rock band front men#THIS is what nerd culture becoming mainstream looks like#I was completely taken aback when I found out Wilbur was in a rock band#the minecraft YouTuber ????????#scott pilgrim#scott pilgram vs the world#I guess
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please I must know what is your PhD in???
I wish I knew too lmao I’m not actually a graduate student atm
My undergrad was mathematics (+ a physics minor) but I’m currently a research tech in a biophysiology lab, so while I’m looking at applying for a genetics program or something similar sometime next year I can not discount the possibility of changing track again
#456 words#t talks to people#tbh I could see cog sci though#which Would potentially cover epistemology#my dad has a linguistics background so that’s just math philosophy isn’t it#my problem is that I am interested in too many things#and could reasonably go into multiple#when I say thesis I mean hypothetical future thesis lmao
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I'm going to follow up on the fantasy-horror thoughts to be expanded Transformers, so-
Medical/Biological Horror
I haven't really seen takes about established Cybertronian medical biology and the complications with the "humans into Cybertronians" trope.
Like we see the heavy emphasis on T-cogs across the iterations and how it's deeply connected to independence, identity, and person-hood, so how about an ex-human that lacks a T-cog?
Ironically, T-cogs have a lot of emphasis on that particular organ is similar to human hearts in terms of emotional, cultural, physical, and physical capabilities and significance. Similar to how humans are capable of donating hearts to others, Cybertronians can perform an equivalent procedure with T-cogs. (On a related side note, the phenomenon of 'cellular memory' has to be extremely appalling to the mechanical species. Not in the sense of upcycling parts, but in the sense that the organs, frame, and equipment still retain the echos of the last person to the point that it influences the new body.)
Imagine that once human inside a medbay as the medics tutted and sadly inscribe their new medical file about their new monoformer status. What a shame, they said. They could have been an excellent addition to (insert whatever frame kibble visible that correlates to a function), they said. Poor thing! With that kind of extrasensory equipment, they'll be a walking target, they said.
So that monoformer with no kibble or those visible beastformer traits without the means to completely escape... What. A. Shame.
Until a random Cybertronian sees that monoformer casually wheeling around with heelies. It's easy to wave away as a reinvention of training wheels, but then they notice those heelies disappear back into the monoformer's frame. The ex-human still has no T-cog. Sweat breaks out because said ex-human had done the fucking impossible.
They're paying closer attention now. They're seeing little micro-transformations happening. The subtle signs of a frame shifting to accommodate an area or space, the way fingertips would sharpen too easily with a file or with a raw cut as a tip is used to scrape away at something, the seams expanding and contracting, so something is happening, they just can't tell...
While this can overlap with the body/psychological horror aspect, I say we should take it more extreme. There had been takes with dysphoria, particularly with the play between mechanical parts and human organs, the differences in senses, and if 'sticky sexual interfacing' is part of it, then sexual hardware of both sets.
However, what about acceptance? The exploration of feeling truly at home in your own new skin? Even if it's high-tech and something out of a sci-fi film/video game with a platform that's incomprehensible because you don't understand the language it uses, but guess what? You can download a packet to fully comprehend a new language. You may not be fluent or comfortably at ease with speaking, but you can read and understand what's being said. A possibility of delving into human disabilities that translate into something easily curable or nonexistent or have well-established accommodations in a Cybertronian framework. Something like hormonal disorders or gastrointestinal issues due to upset gut biome would be wiped clean. Poor/limited eyesight can be compensated with a visor that can't be easily removed or taken away or the additional sensors that provide environmental data. Cybertron has a form of sign language with chirolinguistics where communication is done "by stimulating the nervecircuits in the fingers, wrist and palm of their conversational partner. It seems to be fairly common to know at least a little hand." TFWiki page And it pairs well with internal comms that double as cell phones or an unique user on platform where a Cybertronian can live chat or text another.
A massive tradeoff for this kind of comfort? You now have a visible soul.
Think about it, your soul can be directly handled, as in someone can physically go mess with your most distilled sense of self.
Humanity had long debated the existence of it via philosophy, spiritually, scientifically as well. The heart is the most recent popular choice, but major historical contenders had been the stomach and the mind as well as arguments of the soul isn't found in one specific organ but rather the bridge between them.
People swear by souls and the afterlife. There are many myths and legends that involve souls. Even the most doubtful had been deeply raised in a cultural framework of the concept via media usage, figurative speech, religious imagery, and depictions in art.
That has to be the most mind-blowing and deeply unsettling reality a former human must accept.
I see the comparisons of sparkeaters to vampires as they both prey on the living, but the more apt description should be the product of Harry Potter with Dementors as those Dark creatures eat souls.
So this touches on another genre-
Supernatural Horror
Human adaptability combined with the Earth transformation myths/magic would deeply terrify modern Cybertronians as those new cybered beings don't fit the established medical reality they function with.
This can easily tie very well with expanding Cybertronian folklore of otherworldly beings of their version of fae, demons, spirits, or yōkai. Beautiful, terrible beings that mimick Cybertronians too well... unless to look closer: the shadow missing or not matching (can be tied to Unicron), conflicting kibble, EM fields too wild with a chaotic rhythm no one else can match, colors that change to suddenly, a strange wardrobe (made of deaf creatures) that ripples and warps without a breeze, an mechanimal with too much intelligence glittering in its optics...
I'm not even fully delving into the rampant chaos of ex-humans having a host of adaptations suited for tolerating far more ranges of environmental stress and disease-resistance due to the rapid evolution by organic life compared to Cybertronian fauna. Remember, humans are animals. Highly intelligent apex predators that specialize in endurance/persistent pursuit with strong social and communal behaviors, and the cleverness to suit the environment from aquatic to deserts to wetlands to forests to grasslands to tundra. Humanity found ways to not just survive but to thrive in those biomes.
This opens a potential storyline where cybered humans become Cybertron's extremophiles, so that can easily translate into those beings capable of manipulating their own selves to a multitude of frames and shapes.
The example above with the human to monoformer was a show in how transformation mechanisms could be different between the species. If T-cogs are an inherently modern Cybertronian biological trait, then cybered!Earth natives should be either throwbacks or have another approach to it.
And that's the more muted fuckery, but what about straight-up transformations that were deemed unthinkable? Where unnatural formations keep twisting upon themselves, collapsing just to rise higher and higher? The sudden appearance of not one or two extra limbs, but dozens, even hundreds without a sequence as they try to compute how the hell they pull all that mass from nowhere? Armor plating, sure and steady, then turning into a substance that swallows everything and anything as a solid becomes a liquid.
The repression technology may or may not even work as it targets the frame's T-cog. What can it do to a mecha that doesn't have one?
Another aspect overlooked is the animal-human relationship in domestication of wild animals or how communities form symbiotic relationships with different kinds of wild fauna. Combined humanity's collective love for highly dangerous creatures... Wouldn't it be absolutely sick as hell if cyber!human got a sparkeater as their companion? It's still a wild 'animal,' not a fully tame one like a domesticated animal, so they're trying to tedtalk on a human's approach to curating a stable relationship with a predatory species while the rest of the Cybertronians are basically dead-white from sheer fright.
Or on the opposite yet equally delightful spectrum of said exhuman caring for orphaned creatures that reminds them of human pets (like a bunny or a mouse), but those 'cute babies' usually cause massive structural damage to city-states and a known mech-killer. Something like a Scraplet (because, let's be real, deep in your heart, you know a person that would try to keep it as a pet and succeed at it), so their tedtalk about behavioral training, 'reasonable precautions,' and emotional/physical fulfillment is filled with scientists who's curiosity (slightly to completely) overtakes any sense of self-preservation.
#transformers#analysis#my thoughts#cybertronian culture#cybertronian biology#humans being humans#cultural misunderstandings#culture clash#cultural differences#maccadam#look if earth is uncrion then it's space Australia#it's equally reasonable to assume cyber!humans are very much Cybertronian fae/orcs/touches on folklore on otherworldly beings#magic#creature#horror#fantasy#im playing with 'Things that should frighten Cybertronians if found in their own faces'#there were dragons that were worshipped and dragons that we hunted and humans that fucked dragons#all im saying if humans found their way to prehistoric Cybertron then they would definitely be found in the Wilds#weirdly enough possible enough to fulfill certain niches to ensure Cybertron didnt go as nuclear as it had. food for thought 🤔
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HI COMETCARE FANS. for the past couple months ive been working on designs for some side characters and i wanted to share them publicly (because i've done that before and it's fun :3)
aster is one of sly's online friends, he's an artist like sly and works on a ferrie webcomic. they do a lot of commission art and afford to live on their own because of it. he also really likes space stuff, which is where their comic takes place!
mars is a kid at the comet's high school. she's into sci-fi movies and books. she seems to have a secret of some kind...
crayola is another kid at their school. he's a paint artist and does abstract art and such.
pinch is soob's boyfriend, he's a (semi) professional clown! he's super silly and loves to prank people, like using his balloon-self to create static electricity and zap people!
jerry is another one of sly's online friends. he is also an artist really into warrior cogs, and he just really loves cogs in general. he volunteers at a ferry shelter and loves to care for cogs and other small ferries.
pinch is my personal favorite. you can probably see why!!!
#sparklecare#cometcare#cometcare au#ref sheets#aster plane#martha minn#crayola loud#pinch line#jerry beans
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What would your favourite choice of the games interactive stories be? Would you have a favourite type? Romance, Fantasy etc. and did any of the inspire you with the ones you are currently writing? 😁
Oh boy! This is going to be a long answer, brace yourself lol
Let me start by saying that I have a degree in English literature (in fact, I'm going to do a PhD on it), so reading, in general, is one of the core activities of my life.
As for text adventures, even if not from Choice of Games Ltd., I'd like to mention a few inspirations: my passion first came from the original Choose Your Own Adventure series, and I still remember which numbers obsessed me as a child: Mountain Survival #28, The Dragons' Den #33, and more than any other, Space Patrol #22! (The latter may have also fueled my unhealthy obsession with Star Trek TOS, actually). For those unfamiliar with this fantastic book series, the genres of the three books I mentioned are, respectively, adventure, fantasy, and sci-fi. This gives you an idea of how varied my tastes are...
Later on, I discovered interactive fictions and text adventures. Dude, it was a dream come true. I started with Adventure ('76, never finished it, of course) and Zork ('79, never finished that either… of course. How damn hard were they?!). Then Mystery Mansion ('78), Castle Adventure ('82), and too many, many others. I'm a sucker for Sorcery! from inkle, and I deeply loved Magium (RIP Chris, you won't be forgotten). For my Italian-speaking friends, I also really enjoyed the Fra Tenebra e Abisso series (although its current status is unknown).
But back to CoG-related things. I've read a lot, and I'd probably be faster telling you what I didn't like! As you may have figured out by now, I don't have any particular genre preferences as long as a story is well-written, though horror-thriller stories usually grab my attention more easily.
Important note: I've read a lot of stories and, with a few exceptions, I liked most of them. To avoid writing a too-long list, here are the published stories that really impressed me:
A Crown of Sorcery and Steel,
A Midsummer Night's Choice,
Blood for Poppies,
Blood Moon,
Broadway: 1849,
Choice of the Cat,
Choice of the Vampire,
Donor,
Doomsday on Demand (1 and 2),
Gilded Rails,
Golden Rose: Book One,
Jazz Age,
Lies Under Ice,
Life of a Mercenary,
Life of a Space Force Captain,
MetaHuman Inc.,
Noblesse Oblige,
Paradox Factor,
The Evertree Saga (all four books),
Rent-a-Vice,
Revolution Diabolique,
Siege of Treboulain,
Tally Ho,
The Daily Blackmail,
The Dragon and the Djinn,
The Fernweh Saga: Book One,
The Fog Knows Your Name,
The Gray Painter,
The Grim and I,
The Ghost and the Golem,
The Lost Heir,
The Midnight Saga: The Monster,
The Parenting Simulator,
The Play's the Thing,
The Soul Stone War (1 and 2),
The War for the West,
Tudor Intrigue,
Vampire Regent,
Vampire: The Masquerade (all of them),
Way Walkers: University (1 and 2),
Welcome to Moreytown,
Werewolves: Haven Raising,
Zombie Exodus,
Zombie Exodus: Safe Haven.
And now, onto works in progress! There aren’t that many because I barely have time to follow my own (heh…), so here, in alphabetical order, are the ones I'm following with the most interest:
Adoriel's Tears (@adoriels-tears-if),
A Father's Love (@kal-down),
Crown of Ashes and Flames (@coeluvr),
Dawn Chorus (@dawnchorus-if)
Disenchanted (@disenchantedif),
Dragon's Edged (@dragonedged-if),
Elysium (@elysiumcircusif),
Fallen Lights (@fallenlightsif),
For King and Country (@forkingandcountry-if),
From The Ashes We Rise (@kal-down),
Hubris (@hubris-the-if-game),
Kingdoms and Empires (@kingdoms-and-empires),
Return to Misty Cove (@fluorescent-if),
The Abyssal Song (@ri-writes-if),
The Adventures of Sherlock Holmes - An affair of the heart (@doriana-gray-games),
The Lonely Shore (@thelonelyshore-if),
The King's Hound (@the-kingshound),
The Reaper Watches Me (@thereaperwatchesme),
The Bureau (@thebureau),
The Unseelie (@theunseelieif),
Van Helsing (@vanhelsing-if),
When Life Gives You Lemons (@when-life-gives-you-lemons-if).
Okay, that was… a lot. As for direct inspirations, I don't have any direct ones, but I can say I felt like writing a post-apocalyptic story after reading Doomsday on Demand! Other than that, I guess the collection of narrative, text adventures, and interactive fiction I've read have led me to where I am now.
Damn, it took me hours to write this answer. I hope it's satisfying at least! Thanks for asking ☺
#readers mail#After Dark#The In-Between#Hope Abides#if wip#interactive game#interactive fiction#choice of games#hosted games#choicescript#dashingdon#interactive novel#if game#cyoa#cyoa game#cyoa book#choose your own adventure#multiple endings#interactive story#romantic drama#love story#romance#romance novel#contemporary romance#choose your own story#horror#horror novel#apocalyptic world#apocalyptic horror#apocalyptic fiction
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