#cause it started when family computers and the game boy and sega happened
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Im gonna just star out with at age 3-5 i was installing games on the computer around the dialup age 1998+ this is my bias as a basically grew up with electronics and it was fine like i was basically the screen baby.
Its a bit of both like all that stuff is and can be done with electronics you can read you can draw with it and entertain yourself that also sparks creativity its just dont be like that mother who makes it where they have a heavy reliance on it bring alternatives and also dont be a heres youtube let them explore (but definitely instal the default no internet kit of solitaire/minesweeper/pinball/free paintapps before then and do monitor it) also your smart you know the phone needs power bring a long cord for it.
Its more than let him bring a toy its a buy him a toy and bring it like thats what that situation sounds like with that mom is that she relied on only the phone too much instead of thinking of other things for her child.
And yeah electronics do lose power back then mom had to keep batteries for my gameboy and told me to not to play the sound in public and headphones exist even Bluetooth are cheap and there are power packs that you can just hook up and charge
Let the kid have the screen you need to just teach the kid like maybe the kid wouldnt scream bloody murder when the phone died if the mom made him experience it multiple times that the screen isnt always there that even the internet wont always be there and what to do when it happens like oh phone died = ask mom for the charger or just oh phone died play with the other toys or the console if you got one for em or just the books they like.
Really you call it the smart phone and tablet but back then it was called the gameboy its the same function load the app/ slot in the game, plug it in/ replace batteries, ok well it has internet but not all apps need internet(i will imply to look up guides on how to install the old gameboy games on the smart device heck download doom for em).
Kids shouldn't have access to smart phones or tablets until they're at least 12.
#the whole screen time with babys arent new i was one of them#cause it started when family computers and the game boy and sega happened
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Growing up, parenting and gaming - Longread on life, computer games and finding yourself
This longread is dedicated to and written for all those current and former kids, who had or have troubles growing up, taking decisions, finding themselves in the world they live in, who play games independently of age and – perhaps – have not lost their love for a good game, good times and good buddies.
Perhaps it will help someone in their life. If that happens – I shall think of this writing as useful and my time writing it as not completely wasted.
The ideas have been on my mind for over 2 years now (they started getting very clear when I started doing therapy) and I have to put them on paper now.
Here it goes.
I grew up in the 90s in Eastern Europe. After the USSR collapsed millions of people found themselves without work, perspectives and means of existence. We were lucky that my dad had a good job that was paid in hard currency, however he was barely home – and by that I mean like seeing him 2 or 3 times a month.
We had good living conditions compared to others and my mom did the best she could too take care of my younger bro and me.
The first time we were exposed to computer games was when I was like 7 and my bro was 5 – in the office where the boyfriend of our aunt has been working. We played Dangerous Dave, Scorched Earth, Socoban, Digger, Civilization, The Incredible Machine and some others I do not recall the names. And of course, we liked it and it did not take long for our dad to install them on his PC at home. 2 years later my best buddy got Doom 2 installed on his PC and that was the absolute blast. We spent weeks trying to figure out how to get through level 2 and it was a big holiday when our buddy finally did.
My dad tried to restrict TV and computer time per week, so we always opted for the PC. Over time I learned to turn it on by myself and play when there was no one at home. My dad did not know.
A couple of our friends had 8bit consoles - soviet bootlegs of Super Nintendoes, with TMNT and Chip n Dale, but that was probably it. After all, we were living in a small village with not that many possibilities to make money.
When I was 10 we moved to a bigger city into a 1 room apartment. All 4 of us. This was 1996. 2 other very important things:
We started going to a far bigger school than before, where the mood was totally different from what we were used to. We were bullied and beaten, could not get along with other pupils and teachers and no one actually cared.
Father was home every day.
We started going to a far bigger school than before, where the mood was totally different from what we were used to. We were bullied and beaten, could not get along with other pupils and teachers and no one actually cared.
Father was home every day.
I mean, father was present home every day. It is not like he spent time with us doing sports or whatever. He just had any idea what to do with us as this was his first long time exposure to kids in the 11 years we were a family.
He was more of an authoritarian guy – we were not supposed to waste time in gaming clubs, listen to stupid music (Prodigy, Beastie Boys), we should have studied well, read books, have been doing sports and in general act like good kids.
We were doing some martial arts sports cause mom brought us there. We were taking music classes cause “everyone has to”. We were supposed to help out at home. We were not supposed to hang out with “bad” kid or stay outside till late hours. We were not supposed to smoke, swear and simulate illness to miss classes. We were not supposed to get into trouble.
It is not like we were putting a lot of thought into it. We just moved to the city from rural area and frankly speaking were absolutely not happy about. I guess we just went with the flow.
This was also the time when the first “gaming spot” in town opened – they had 2 Sega Mega Drives II and 1 Sony PlayStation. MK3, MK3 Ultimate, Contra Hard Cops, Golden Axe, some samurai fighting games for the Sega. SPS – Red Alert, Twisted Metal, Duke Nukem, Doom and of course – an incredible breakthrough for its time – Quake 2. And that was a revelation. I recall mom giving us money from time to time. To go play. Sega cost like 1 buck and hour, SPS – 1,5 bucks – far more expensive, so we played mainly on Sega.
At the same time we did have some games at home – Doom, Power Formula 1, Lines, the same Civilization, Lion King, Alladin, Indiana Jones and the Fate of Atlantis, Gods and Dune 2000. Dad did not want to allow us play games. Like, at all. Don’t ask me why he never deleted the games. The PC was mainly used for him to work. So when he left home, he took the power cable of the monitor and closed it in his spare suitcase. What we did was to unplug the cable from the printer and use for the monitor. Later on he hid both cables – from the monitor and the PC in the suitcase. I found a way to open the suitcase with a very fine flat screwdriver. Mom hid the fact from our dad for a while until he noticed the suitcase was “broken”. I believe they did not speak with each other for a week. But I am still proud of the fact of cracking that suitcase! Fuck yeah!
Things started getting worse when I transferred to a lyceum - 1998. I was 12. This was like a gymnasium for hardcore science-kids, where they went deep into math and natural sciences. I was hysterical the first 2 years as I was barely making the program. Even my dad had troubles solving the math they gave us. Music classes turned to shits. I had no time nor mood for sport. But I had to keep doing it all. Just because. There were a couple of bullies in class, whose parents bribed the management of the school so that their kids would have fancy graduation papers at the end and frankly speaking no one could get a grip on them. That had me very depressed.
Around 13 I started stealing money from my parents and missing classes to go to computer clubs – their number was getting bigger every week, consoles started to disappear. Half Life, CS 1.6, Age of Empires 2, Q3, D2 1.07, Black and White, SimCity 2000, NOX, StarCraft Brood War and many other games had our full attention. The biggest part of it was the fact you could play with or against your friends! That was so fucking awesome! At the same time I started discovering sci-fi and rock music, but that is a different story.
We stole a lot of money from our parents in those times and missed a lot of classes and of course after 3 or 4 months it all got revealed. Boy oh boy our dad smoked us. That was very very tough for a kid when all the things he actually liked were taken from him. Dark times when we were seriously asking ourselves what the hell our parents wanted from us as aside from the stuff they told us to do they never really told us what was it for. Everything else was useless, stupid or waste of time.
Somehow my marks at school got better closer to graduation and I graduated almost with a medal, went to university. I remember they had this PC club with like 200 PCs and from time to time we skipped one or the other lecture to play Starcraft or CS, but very quickly boozing with buddies became the major leisure activity and pushed gaming to the back. I did pretty well at the university, made my master with excellence and that was it – 6 years flew by in a blink of an eye.
I got my own PC during the first year at the uni, played a bit of Warcraft 3, HOMM 3, Quake 3, Lineage II but it was not like I was deep into that. I remember after defending my master I spent like 3 days playing Crysis without anyone saying a word. I mean, I was through with the university. I was free!
Soon after that I went on to work abroad as a project engineer in the chemical industry.
At the moment I am doing sales engineer for a good salary in Berlin, I am married and except for the Corona and all the restrictions it brought life seems ok.
During the last 10 years of my “adult” life I have been in many different situations. I have been very sick a couple of times, running on the edge of life and death. I have been in some useless relations that only drained energy and nerves from me. I also have been diagnosed with depression and burnout at some point, did therapy and consider myself fully recovered from both. I’ll be summarizing it all below.
When I look at my life it did occur to me that gaming was far more important than just the sheer desire to shoot buddies and skip school.
Growing up under the conditions where everything is predetermined one does not really get the chance to expose your own wish. After all, my parents both come from very unhappy families and did not have the exactly best examples of parenting.
It occurred to me that they never really cared about anything we achieved – whether in school, music or sports. I recall a couple of times when I did really good, like winning the City-contest in English language or getting my first “good” in algebra in 7th grade as that shit was extremely tough. I do not recall any reaction. In fact, mom and dad put their close attention to us only when things started getting really bad, like when we were skipping classes or got arrested for setting up fireworks in a crowded place. We never really got any positive feedback for anything we did because our parents just had no idea how to do that. I do not blame them – they were trying their best from their own experience.
And gaming was the absolute opposite to all of that.
Going to computer clubs we knew exactly that we were surrounded by like-minded lads. We made some good friends along the way – lads, who were always ready to jam on de_dust or bring their D2 chars to share some loot. One of the owners of the club had a daughter who was really good in Q3 – I remember everyone has been looking at her like she was some sort of demigod. The games gave us the space and playground we needed so much – clear even rules for everyone. If you frag – you win. If you don’t – you lose. If you suck – the older guys would always help with a couple of tips. Games also gave us control. I really liked the games where you went on an adventure, like NOX or Will Rock or serious Sam. Gaming also gave us the space to take our own decisions and suffer the full consequences if these were wrong – getting overrun by zerglings or getting fragged with rocket launcher with QUAD DAMAGE.
Gaming clubs were our safe space. At some point our dad did raid the computer clubs and did bust us a couple of times. Sure we got beaten on those occasions.
I recall my bro being very proud on getting 1st in the national 2v2 ladder in SC:BW later in the uni. He also used to game the whole night long at my parents place. This was over 10 years ago and they still do not know. He is still very good in SC though he does not play anymore.
I do play sometimes – currently grinding D2 and refreshing my knowledge in chess. I do not have more time for any other more or less serious game.
I am slowly approaching the point where I should write a conclusion – it is going to be quite simple. Gaming was the first opportunity to take my life into my own hands. It took me 32 years of my own life to find the power in me to take responsibility for myself and not to rely on someone else. My decision – my choice – my consequences. It took a lot of trouble and turmoil for me to get to this point and finally embracing the power within feels great. It was also the first surrounding of dudes just like me, which was a very good feeling back then.
During the last 6 months I switched to a job that pays almost the double of my previous one, my wife moved in with me from abroad, we have a nice apartment and are looking forward to vacations in the Alps. I still have to find a way to approach my parents though I am not sure the old hive is worth disturbing. I guess time will tell.
Whenever I am down or things do no go according to play – I do turn to gaming occasionally, just to get back into the world where I am in full control. It gives me power and I guess hope that everything will work out. If not now – then over time. You just have to keep practicing. And ask for help when it is needed.
I hope you found this read interesting.
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Billy Hatcher and the Giant Egg Review Script
*To be edited and slightly trimmed down*
*Will be very different after voice-over, video, and final cuts are made*
When I was growing up in the early 2000s I rarely had any exposure to many big game mascot franchises. The only ones I had seen were Mario 64 and pokemon at my cousin’s house or my sonic 3 & Knuckles CD for our family computer that used keyboard controls. And there’s no way in hell my tiny little hands would be able to reach any sort of playability on that PS/2 port windows XP nightmare dinosaur. Nooo, the only thing I really played as a kid was Spyro the Dragon on the playstation 1.
If you’re old enough to remember anything before the Nintendo Wii, then you probably remember going down to your local walmart or target and trying the demos for the latest video games.
You know,
looking directly up,
at a 90-degree angle,
with an impossibly short cable,
trying to play a children’s game. (echo in the background: WHY? LIKE WHAT THE FU-” *cut to next clip.*
Now I’m sure it sounds like I’m just rambling, and don’t worry I’ll get to that point, but I wanted to share my magical 2003 experience with one of my favorite games. The gamecube demo had a special disc on it. This magical little disc had several games and trailers to distract kids and fathers while mom goes and picks out some socks for tomorrow's Sunday Mass. For the older crowd, this preview disc had games like Tom Clancy’s Splinter Cell, Soul Calibur 2, and Viewtiful Joe. While the kids they had Sonic Adventure DX and Billy Hatcher and the Giant Egg. Of course, I chose the Boy who Hatched: Billy. Hey, I was a little kid, I saw colors, a silly name, and a chicken suit. What more could peak my interest?
So I gave it a try. And I died. I died a lot. The demo starts by having you roll down a curvy path to the beach. I constantly fell into the water. I don’t even remember how far I got before I had to stop. As mom called me away, I felt a mix of disappointment and longing for more on top of my terrible neck pain.
And so I forgot about Billy and his Egg rolling adventures for the next few years. By then I had my own Gamecube and several games for it like Mario Sunshine, Sonic Heroes, and Pokemon Colosseum. Every time dad and I would go to our local gamestop, I would poke through the games and see if I could find anything. Dad would try to speed me along by suggesting a game, and I usually would have turned down whatever he chose. Until one day he grabbed billy hatcher, not because it was at a wicked good price or that he knew I would love it. He just was getting my attention with it because he liked to call me a chicken as a kid and he knew it would rile me up.
So of course, I bought it and took it home with me. First thing that got my attention was that it supported multiplayer. As the older brother I was naturally used to thrashing my younger sisters in mario party, so what was another game to feed my dominance as the eldest child? My sisters and I loved it.
We rolled around on eggs,
collecting fruit,
hatching the eggs,
collecting animals,
attacking each other with the animals after spending an hour on one round
Basically Ark: Survival Evol-*T-Rex Roaring clip*
We had names for a few of them too. We knew some of their names from the manual, but we called this one Chelk, Bunnybird, Lion, Sharky, Ostrich… We weren’t very creative children.
I guess the point I’m trying to convey is what this game was for me and my siblings and how much we enjoyed it. I was never able to get super far in the main game cause I was a kid and I sucked at video games that weren’t Spyro the Dragon or Pokemon Ruby.
So what was the reason for that build up? Why did I ramble about quality family time with a video game about kids rolling around eggs? I don’t know. I don’t have a direct focus for this video. But I would like to talk about what I think of the billy hatcher game now that I’m an adult.
So Billy Hatcher and the Giant Egg… How do I begin this? You’re a young blonde boy Billy who’s overslept for his outing with his friends. He and his friends see a small chick that is being attacked by a crow, so Billy beats the fuck outta it with a stick. It is then revealed that the chick is actually the Chicken God of MorningLand. Billy and his friends are then taken to the new world to be the chosen heroes. I guess this is a new approach to the Isekai genre, so move over SAO and No Game No Life Billy’s coming to take over.
After donning the hero’s rooster outfit, Billy Hatcher and his friends Rolly Roll, Chick Poacher, and Bantam Scrambled set off to free MorningLand from the evil crows.
Each level until the final boss is structured in the same method. With a few varied level challenges moved around. You arrive in the new level with a hearty “Let’s Go!” and set off to find the trapped chicken elders, roll them over fruit, and then hatch them to obtain this game’s power star; an emblem of courage. The next level will always be a boss fight. This is what I’d usually consider what a developer would have put into place in order to keep the game kid friendly. Like allow a child to do what they’re able to do and then beat the game for their own success. While the older crowd can appreciate value in getting all of the mcguffins and beating all of the challenges. But that didn’t really happen. You see. There’s only about 6 levels. You need about 20 or so emblems to enter the final level. So if you try to move onto the final level, the game will spit you back to the stage select after you’ve trudged your way through the sand stage until you have 20 emblems. Therefore, since you only have about 12 emblems, you’ll need to go through the stages to pick some levels. Now the structure for the other stages follows a mismatched order of this for a total of 8 emblems for each stage: collect X amount of giant coins, kill 100 crows, race an NPC, find and free the 7 caged chickens, and 1 or 2 actually creative levels for that stage. 3 of the stages have you save your captured friends before they’re blown up for it’s level 4. Then allows you to play as your friends. I always liked playing Bantam as a kid cause I thought he could grab ledges better.
Stages also follow the Sonic stage tropes we all know; Forest, Pirate, Volcano, Ice, Circus, Desert, and Chicken Heaven...
Once you reach the final level you dont need to free any chicken elders, you just travel to the final boss. And I’m sorry if this is your favorite childhood game, but this final boss is terrible. And it hurts any sort of story conclusion the game was trying to have. Your final boss is I believe named Dark Raven. You use a mechanic they taught you earlier in the level in order to beat his first form. You must roll over a dark patch on the ground until it is completely gone. You dont need to get all of the circles cleared, just the one. And believe me, you’re gonna have a hard time with this. The game wants the whole circle gone with not a single pixel left otherwise the circle reforms and damages you. This becomes incredibly frustrating when there are more circles placed down and you can’t tell which circle had which darkness. This is all going on while this snarky asshole raven watches you aimlessly roll around in front of him. His final form is just another giant raven, but “spookier” I guess? At first you can’t really do anything to him and the bird just rips off your chicken suit. But then Chicken God steps in and gives you some good ol’ divine intervention with a new chicken suit. But this one has a fancy light effect thing going on. Anyways now you must dodge the raven attacks and wait for the most damning mechanic of all to screw you over. You need to stand in the direction of the raven. Wait for it to fire a ball of light at you, press the B button at the perfect frame to catch it, and then beat the fuck outta it to finish him off. I died so many times to this thing just because I missed the perfect frame grab. You have zero room for error on this one.
After you save morning land the whole chicken world sings your praise and peace returns. But now we can talk about the interesting part of the game; the gameplay mechanics. Once billy has an egg his mobility is staggering.
You can press A to jump
Tap A again to bounce jump off the ground
hold A for a ground slam
press B to smash the egg down in front of you,
Hit R in mid air to do an air dash in the direction of your choosing
Press B on the ground to roll your egg forward and watch it boomerang back to you
Press R to accelerate yourself for an egg dash
Press A while you’re dashing for a long jump to fling yourself super far
These abilities can be super well executed with the stage design allowing you to travel extremely fast and perform nifty combos.
Each stage is littered with eggs of all kinds. They either have an animal inside to help you, or a power up. You don’t need them for about 95% of the game. They’re pretty useless. You just need to use your egg to kill things. And you only need the animals for 5% just to solve a few level gimmicks or wall blockings. The power ups are pretty pointless outside of multiplayer. Sorry if that cracks your egg.
But I still love the jester hat, please don't hate me.
Each level has 5 chick coins for each stage. These are a neat thing to hunt for, but are ultimately pointless. They allow you to use that level’s sonic egg that would have been normally unobtainable. These eggs hatch into none other than big name Sega characters. These are also pointless. They’re just the normal animal powers copy/pasted onto sonic, Nights, Chu chu rocket, and PSO character models. They’re a neat thing to see when they appear in multiplayer, but they’re no more helpful than other eggs.
Which brings me into the best aspect of the game; the multiplayer. You and your friends can play in either a death match with stock or just hatch animals. However, the animal hatching only goes to a pre-set amount of points. Which you can just steal and win instantly by killing your friends. Kinda just turns into another just deathmatch. And when the screen is all cluttered from splitscreen, it feels difficult to control the camera properly. Why do I like this gamemode again? Oh yeah, nostalgia…
Scattered throughout each boss level is a special egg that allows you to demo a small downloadable game. When you connect your GBA via a cable to your Gamecube you can play several games. Easy and Hard Chicken Shoot, NiGHTS, Chu Chu Rocket, and Puyo Puyo Pop.
Chicken shoot is bad, its just a terrible top down game where billy must roll an egg over some crows. Hard isn’t hard at all. NiGHTS is entertaining, I have no experience with the games yet, but I probably should give them a shot. I can’t do chu chu rocket since I’m a little slow, but my sister is surprisingly good at the game. But puyo puyo pop was great. Lining up colored dots to clear the screen against another player is very satisfying. It reminds me of pokemon puzzle league for the Nintendo 64. I probably should get the new game for the switch…
*GBA SP joke clip*
Last thing I want to discuss is why I think this game might have been so important for Sega when it came out. It was the first full game and original IP developed by Sonic Team for another system that wasn’t a port of a previous release. Sure they probably wrote “from the creator of sonic the hedgehog” on the cover just to push sales, but Yuji Naka’s name might not work as well as it did 10 years ago. His latest title was Rodea the Sky Soldier for the Wii & Wii U which I think deserves its own video at some point. This game was exclusively available on the Gamecube while Sonic Heroes, which released a few months later, was multiplatform. And hell, I’d rather play this game than Sonic heroes any day. And the reason why is so important, is because it was during the era 2 years after the dreamcast was discontinued and Sega went permanently 3rd party. I don’t want to talk your ear off about the 90s and the “console wars”, you’ve heard that all a thousand times before. But since then, Sega has created a variety of games that are only possible because of this relationship they’ve obtained with nintendo. Fans finally got the mario and Sonic olympic games series, and while I’m not remotely interested in them they must be doing well if they keep publishing them. But we also got Sonic colors in 2009, which is a fantastic game. And while some of the sonic games on the wii U were… lackluster, Nintendo paid for the development of Bayonetta 2 from Platinum for the Wii U. A series that sega had zero interest in funding. I could keep rambling on about them even slapping in the the gba demo download functionality, Sonic getting put into smash bros, or whatever nonsense I could come up with. But I just wanted to lament about one of my favorite childhood characters.
So that’s what I think of Billy Hatcher and the Giant Egg. A lovable young boy with the ability to roll eggs. Sure, the game is littered with issues and I might only like it because of nostalgia. But I think it’s an amazing platformer nonetheless. Give it a try if you ever get the chance. I’d like to hope for a sequel, but the game’s poor sales have probably doomed any chance of that ever happening. But if you ever want to play as the boy who hatched in another game, he’s playable and makes cameos in Sega Superstars, Sonic and Sega All stars racing and racing transformed, Sonic Riders and Sonic Riders Zero gravity.
#saffron#review#script#Billy Hatcher and the Giant Egg#SEGA#Sonic Team#Gamecube#Nintendo#Controller#2003#Dreamcast#Sonic#Yuji Naka#Rolly#Chicken#Morningland#Demo#YouTube
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