#carver/bethany didn't die for this
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Literally made an account just to vent my thoughts because DATV is beyond disappointing and actively destructive of the previous games/media in the series.
The story/lore choices made concerning what happens in the south of Thedas during DATV are devastating and a clear attempt to create a 'clean slate' for the franchise going forwards.
Spoilers to the game are mentioned going forwards -
Simply put: Ferelden, Orlais, and the Free Marches have basically been wiped clean - any previous influences that our characters may have had on these areas is wiped away by the Blight (aka BioWare) and therefore will likely not be mentioned in any games going forward.
Ferelden is basically left blighted, save for Redcliffe and small pockets of resistance in Denerim.
Ferelden, if it ever appears in the franchise again, will likely never address who rules the nation or whatever influences the Warden had on the land. The land will claw itself up from the ashes devoid of the influence we had on it.
Edit- forgot to edit in that a final missive (The Drums of War) at the end of the game has Redcliffe overrun with darkspawn and the remainders of Ferelden's people starving/fleeing to Skyhold...thanks, BioWare.
Kirkwall suffers the same fate, and what remains of its residents have fled to Starkhaven.
Kirkwall has been over-run and those who escaped are held up in Starkhaven. Whatever influence Hawke had on the lives of those within Kirkwall has been waved away and destroyed by the Blight, likely to never be mentioned again.
Orlais has been over-run outside of resistance around the area of the Winter Palace, and venatori infiltrators have made the political situation within Orlais tenuous.
Orlais has been set-up with the venatori threat for a coup to completely invalidate whatever choice of ruler was made in DAI. Whomever the Inquisitor backed will likely be assassinated, and if Orlais appears in the game again it will be with a new ruler.
As someone who has been so invested in the lore, characters, and story of the game...this is devastating. It would be one thing if the game was bad but the story contained to Tevinter, for example - but this goes beyond as it retroactively changes everything for the worse and literally wipes everything clean. The greatest appeal and strength of this series was that it felt that you shaped Thedas - I adored every little bit of dialogue or codex entry that popped up in DA2 and DAI about things that happened in previous games!
It's baffling, and honestly comes across as mean-spirited, making the decision to deliberately target the places that our characters had the most influence.
The Warden may as well have let Urthurmiel win since Ferelden appears to be utterly blighted and Denerim, the heart of its nation, is destroyed.
Nothing Hawke did ever mattered, at all - and what little mattered was never from their own agency thanks to the Executors.
The Inquisitions efforts to restore order across Thedas was all for nothing, because nothing remains of them from in-game.
Unless if Dorian pops up in a DLC with his bloody time amulet and big reset button for the game then this is world of Thedas that remains.
With each game in the series up till now I finished each game with the feeling that the world was getting bigger, more complex, and now it just feels empty, shallow, and hollow.
Also fuck the Executors.
#duncan didn't die for this#carver/bethany didn't die for this#hawke/alistair/stroud/loghain didn't die for this#but i bet bioware would say that if they did die it was the executors all along#*pulls off loghain/urthurmiel's face* it was the executors all along!#*pulls off meredith/orsino's faces* gasp! the executors!!!#*pulls of corypheous' face* surprise motherfuckers#missed the last missive because i just wanted to get the game over and done with lmao#maker take the wheel#datv spoilers#dragon age spoilers#dragon age the veilguard#bioware critical#datv critical#veilguard critical
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The issue with reccomending people to the Wardens is that, unless you're already blighted or condemned for a capital crime... your odds of surviving the joining seem to be significantly worse than 50%.
Alistair says that he was the only member of his group to survive, and the joining at Ostagar had, depending on how you count it, either a 50% or a 33.3333333333333% survival rate.
Those are lousy, lousy odds, even if you are from the wrong side of the tracks. And if you're in your early 20s or late teens, you're probably still cutting your life short, and ensuring that you die alone in agonizing pain down in the deep roads.
It's just... really not a good deal for anyone who isn't already literally at risk of imminent death.
It's not really an issue ..? I mean, I'm not having an issue, and neither is Warden-Commander Brosca, since I assume this relates to my post about Seanna cheerfully recruiting everybody. :)
For a start. Eh. Honestly, trying to work out how dangerous the Joining should be is a mug's game. I accept your examples, but I could just as easily counter that in Awakening five of six companions come through it just fine (Six of seven? Are we counting Justice, since Kristoff survived his Joining?).
If you recruit Loghain to the Wardens, he's fine. If you send Bethany or Carver to the Wardens, they are fine. If you send Blackwall to become a proper Warden, he is just fine.
Honestly, how dangerous the Joining is just seems to be related to how interesting you are. The deaths of all possible recruits but the Hero of Ferelden and Alistair occur because it is imperative that there be functionally no Wardens left – so there can be no more youngsters than that for Duncan to protect. The Awakening companions are mostly fine because we need a new party for a new adventure, so we can't just keep killing off candidates for hours.
I realise that's the most Doylist viewpoint possible, but honestly it's just not worth worrying about. Does the Joining carry with it a risk of death? Absolutely! Do I need to consider it so very risky that one should never offer it to anyone? Nah. It has its share of "everybody lives" scenarios too.
But regardless – I said Seanna never met an apostate, runaway slave, casteless dwarf or petty thief she didn't try to recruit. She's not recruiting people whose lives are going well. Even if they're not facing literal death right this second, these are all people whose lives are likely to consist of crushing poverty, imprisonment, torture, captivity, Tranquility, and an appalling lack of personal agency and dignity.
Are the Wardens kind of taking advantage of Thedas's horrific levels of prejudice and inequality? Yep! They're a bit dodgy, as many of the best things in Dragon Age are. Seanna takes her duty seriously and does her best by her recruits ... but she did get her start as the muscle for a Carta crime boss. Her morals don't have to be 100% pure all the time.
On the other hand – the Wardens largely do deliver on the promise of a better life. Yes, there is a duty and there are drawbacks, but they are one of the few genuinely multinational and multicultural organisations in Thedas. You see elves, mages and branded dwarves in positions of respect and authority. These people can marry, travel, own property, raise children if they manage to acquire any – and genuinely live their lives in a way they very likely would not be able to elsewhere.
How many casteless dwarves will expect to live to a ripe old age? Seanna didn't. There were so many ways she could have died young. And even if she somehow made it past forty (which is hardly old), she was terrified of ending up like her mother – or even worse, out starving on the streets.
Instead of that, and because of the Wardens, she is Commander of the Grey and Arlessa of Amaranthine, and she will absolutely keep telling just about any poor, down-on-their-luck bastard she meets that the Wardens have food and a steady pay cheque, and if the Templars or the slave hunters or the Carta come looking for you, you'll have dozens of your brothers and sisters watching your back.
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Okay I thought I was done but apparently I'm not. I need to talk more about this banter you can get during the Legacy DLC between Aveline and Warden Carver because it makes me want to scream.
Aveline: I'm glad you found a place with the Wardens. Carver: Well, it's not the city guard, but it'll do. Aveline: Carver... it wasn't the place for you. Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well...
In my last post, I talked about how Aveline had no place telling the guard to refuse Carver's application, regardless of if he was "right" for the job or not. But I believe he would've made a great guard, and getting that job not only would've provided for him and his family during a desperate time, but would've prevented him from either fate of becoming a warden or a templar. He was unfairly robbed of a chance to prove himself because Aveline believed he wasn't right for the guard.
This is one of the banters I brought up but didn't go too in depth about. At this point, it's been between 3-6 years since Act 1, depending on if you decided to do Legacy in Act 2 or Act 3, and every line here is important.
Carver's response to Aveline saying she's glad he "found a place" with the wardens is so telling. Not being accepted by the guard is still on his mind after all this time. He wouldn't bring it up if it didn't still bother him, and implies that he still would've preferred the guard over the wardens.
Which... yeah. Listen, I'm a dedicated "Carver joins the Grey Warden" player. I don't like leaving him behind to become a templar, and I certainly don't like him dying. For me, the Grey Wardens are the best outcome he has. It’s where he seems the happiest and finds the most fulfilment, and it fits well with how I play my Hawke. But it obviously has some tragic issues.
Like the fact that becoming a Grey Warden only delayed his inevitable death within the Deep Roads. Eventually his Calling will come, and Carver will go back down there and fight until the darkspawn eventually kill him. I'm sure that's not traumatic to think about given he was a soldier at Ostagar and then watched Bethany die at the hands of an ogre. Oh, and there's the whole nightmares and voices thing.
Carver didn't choose this life for himself. It was either this or death, but a "what if?" still lingers in his mind about the city guard.
Something Aveline ruined for him.
And continues to ruin.
Aveline: Carver... it wasn't the place for you.
You hear that? In the distance? That's me screaming.
I must reiterate; what makes Aveline believe it's her place to tell Carver whether or not the city guard was right for him? Why did she think she should get a say in whether or not the guard takes him? What's made it HER call?
And still, after all this time has passed, she believes it wasn't right for him and she's unwilling to consider otherwise. Maker forbid she do some reflection and question if she was in the right for interfering at all, too!
Carver is standing right there before her, proving everything she said about him wrong, and she just doubles down. There's no reason to say this to him unless she's trying to remind him of his place; he's a Grey Warden, and she's Guard-Captain of Kirkwall's city guard. But c'mon, Aveline, he's hardly a threat to your precious guard anymore given the whole dedication to killing darkspawn thing he has now.
Maybe if you paid more attention to the threats within your guard, Kirkwall would be a safer place with less murder going around? Just saying!
But isn't that how it's always been? Aveline putting him in his place, making sure Carver remembers she's always outranked him?
Carver: Did you approve my application? Aveline: I can't make you a guard, Carver. Carver: We were both soldiers. Why won't they take me? Aveline: I was an officer. And I follow orders. Carver: [laughs] No you don't. Aveline: I also think of others before myself. You seem tired of that, and that's dangerous. Carver: Just when it's not my choice. You told them not to take me, didn't you? Aveline: Yes.
That he should remember who he's talking to?
Carver: I'm surprised you still travel with us, Aveline. Aveline: Carver, don't. Carver: You're ever so busy with the guardsmen. It must be a burden to slum with the refugees. Aveline: It's oddly comforting that you insult me like I'm family. Carver: That wasn't... no, I didn't mean that. Aveline: I know. But you should be glad that's how I took it.
That she's in charge?
Aveline: Your form's sloppy, Carver. Stiffen up or the darkspawn will take your blade. Carver: Right. I'll keep that in mind. Aveline: And you're angry, why? Carver: You didn't fare any better than I did the last time we faced darkspawn. Aveline: If they take your blade, people die. That's not happening again. Stiffen up. Carver: Yes ma'am.
Oh, and she used to spy on him [and Hawke].
Aveline: I don't like some of the people you've been associating with, Carver. Carver: Talk to my brother/sister. He/She's the one in charge. Aveline: Maybe, but I know you get around. This city's full of people who are dead set on ending badly. I don't want to see you end up the same way. Carver: Would asking you to stop spying on me help in the least? Aveline: No.
That's their banter.
But sure, she's glad he found a place in the wardens. I don't think she's being ingenuine when she says that, but I think it's a little more complicated than a mere "congrats on doing well, I knew you could do it."
But Carver's response? Oh Maker's ass. It actually hurts me.
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well...
I... what can I even say?
He accepts it, but you can tell it hurts to do so. It DID cost a lot. More than Aveline will ever understand. And it doesn't matter now! He can't become a guard now anyway, so what would be the point in him disagreeing with her? Carver acts as the bigger person here because he does get it, even if Aveline doesn't.
But it's that last part... that last damn part... Don't be alarmed, that screaming you hear is still me.
Here's the deal; Carver acknowledges that he could be an ass back in Act 1. Hell, he acknowledges it IN Act 1. For example, when you talk to him after finding your grandfather's will, he's an ass to you about Bethany no matter what you say.
But y'know what? You can be the biggest piece of shit to him and have Hawke literally call him a "lazy brat with a chip on his shoulder," and Carver will still be the one to be apologetic for what he said and attempt to explain his feelings.
"Brother/Sister... I feel... I don't know. It's like Mother taking things out on us. She was just scared. I don't have a place in the life she's trying to bring back…"
Carver can be an ass, but he's aware of that and actively tries to change his behavior. If you bring him and Fenris with you on the Mark of the Assassin DLC, there's a moment where Carver says, "You still don't like me? I've tried to change." And if you bring Varric, he once again acknowledges that he used to be an ass.
BUT... that being said. If you don't remember, "I really was a bit of a tit those days, wasn't I?" is referencing back to this conversation in the barracks of Act 1:
Hawke: This must be a very different pace from serving King Cailan. Aveline: It's just one more change, though. The real end for me was Ostagar. What about you Carver? You were there. Do you feel something similar? Carver: No. Aveline: All right, then. Bit of a tit, your brother.
Now, I've already expressed my beef with Aveline over insulting Carver in the middle of the barracks just because he doesn't agree with her view point on Ostagar... but consider the fact that Carver says nothing. He just lets her insult him without a complaint! Carver Hawke, who tends to complain! And he says nothing!
Not only that, but he actually internalized that insult enough that years later he's able to repeat it back to Aveline word for word, and all she has to say is, "Well..."
This isn't the same thing as him reflecting on his past behavior and acknowledging his flaws. This is Carver accepting a snide jab Aveline made that hurt him because apparently he was wrong for not wanting to discuss any trauma Ostagar left him with as openly as she does.
Oh, and don't forget that any other companion you brought along dogpiles on, too!
Carver: No, it's all right. It is. It cost a lot, but I get it. I really was a bit of a tit those days, wasn't I? Aveline: Well... Varric: No shit. Fenris: Insufferable. Isabela: Legendary. Anders: Maker, yes. Sebastian: I've heard as much. [If Hawke has a humorous/charming personality] Hawke: Spoiled, annoying, thick-headed, brattish little nitwit of a... oh, have we stopped?
Y'all ever wonder why he's so on edge or hostile with the other companions?
Also, I have to point out that Merrill is the only companion who doesn't say anything in agreement if she's there. In fact, across all their banter, Merrill's never been rude or insulting toward him. All she does is ask him if he's talking dirty to her and compliments him on what a great sworder he is. It's pretty obvious why Carver develops a crush on her, c'mon.
But to wrap this up-
This banter strikes a nerve due to how telling it is about both characters involved.
Carver has grown and done what he can to improve himself, but there's regret that lingers, a longing for a better life he could've had if given a chance. Maybe he would've failed, maybe he would've succeeded. But there's nothing he can do now, so he looks forward, just as he's always wanted to do. He's a damn good Grey Warden who wants to do right.
Aveline remains stagnant. She hasn't changed, nor has she improved, and maybe she would if she could figure out how to dislodge her head from her own ass. She still believes she was in the right to tell the guard not to accept Carver's application despite knowing the Hawke's were desperate and that Fereldan refugees couldn't find work. She knew Carver's a skilled soldier who fought at Ostagar just as she did. The guard wasn't the place for him so she's in the right to deny him any chance. Aveline knows best.
And y'know what, I think all I have left to say is...
Fine, Aveline. You're right. It wasn't the place for him.
Carver was too good for your city guard.
#dragon age 2#da2#carver hawke#aveline vallen#dragon age#aveline critical#okay i promise i'll shut up now and stop picking on aveline and find something else to talk about#even though my beef list is still incredibly long but we'll save that for another day since i'm just so salty about her right now#and i just have a lot to say about carver and how wronged he was like i know it's just a few bits of banter but put the bits together#and they tell a whole story y'know? in case it wasn't clear carver's one of my favorite characters in da2#and so much about his banter with aveline gets to me#again it doesn't matter if you think he was right for the guard or not my point is that aveline had no right to block him#from a potentially great job ESPECIALLY after all the hawkes did for her... y'know like helping her get outta fereldan#and getting into kirkwall and helping her expose jeven for being a corrupt bastard that led to her promotion as captain#sure aveline step on everyone's backs and hands and then wonder why they aren't climbing as fast as you#carver hawke deserved better than this#aveline got an easy promotion to guard captain and a sexy new husband and never had to face real repercussions for her mistakes#and all carver got was the taint in his blood#he and merrill never even had a chance to get together and i'm not okay with that >:[
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Hey, welcome to DADWC
"Waking Up Not Knowing Where They Are" from the h/c tropes list, for Iris Hawke and whoever you like as a supporting cast.
thank you for the prompt!! i came it from a kind of... sideways direction lkajsdf but twas fun :> (for @dadrunkwriting)
Everything hurts in the way that means whatever scrap Iris was recently in, she very nearly didn't get out of it. There's a line running parallel to her sternum that alternately burns and freezes. Her fingertips throb in time with her heartbeat. The state of her throat is not unlike that of the deserts of western Orlais.
She can taste blood on her lips.
"Shh," a voice comes from above her. It's familiar--makes her think of long summer nights in Lothering--as are the fingers carding through her hair. Iris pries her eyes open to see Bethany smiling softly down at her.
"Not her," Iris croaks, squeezing her eyes shut. "Please, not her."
When she opens them again a moment later, the spirit borrowing her dead sister's face is once again the amorphous, vaguely humanoid shape that she's used to seeing in the Fade. "I thought the face of a loved one might bring you comfort," Devotion says.
"Thank you for trying." Iris tries to reach up to pat the spirit that has been her partner in healing for so many years on it's not-arm, but can't. Not with how the slightest bit of movement sends so much pain along her nerves that it feels as if she's being flayed alive.
Devotion hushes her again and with a touch to her forehead sends cool relief all through Iris' limbs. "You'll not survive this on your own," it says quietly. "There is too much damage. But I can help, if you let me."
Iris swallows hard. She suspects she knows how, and the thought frightens her more than potentially dying does. Still, she doesn't want it to end here. Not when her last memories are of Sebastian begging her to keep breathing and Fenris' hands holding her together as much as they could. Not when Carver's goodbye to her a few hours ago (was it only a few hours?) included him asking her to stay alive.
"If I start to change you, will you leave?" Iris asks.
"If I do, you will die," Devotion says. "But if that is what you want, yes."
Iris nods.
"Close your eyes." Devotion's voice echoes as it places it's almost-hands on her chest.
It feels like stepping into a cool, still pool of water. One breath. Another.
Feeling slowly comes back into her limbs, her torso. It hurts the same as it did in the Fade, but now she can feel the cooling effect of healing salves on her skin and smell the elfroot. Familiar hands hold onto her own, and she opens her eyes to see Anders sitting at her bedside, rumpled, stressed, and clearly not having slept. With more effort than she feels the move should require, she gently squeezes his hands in return.
His head snaps up to look at her. "Hawke!" His relief is obvious in his expression, followed closely after by confusion, realization, and resignation.
"You shouldn't be awake, you're not healed enough for--" He trails off, letting a sliver of his depleted magic slip from his palms to hers, scanning her. He loses what little color exhaustion hadn't taken from his face. "Hawke... what did you do?"
She licks dry lips. "What I had to," she rasps.
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DARP ADVENT 2024 — DAY THREE PAST / BIRTH
Does your muse know their name day? Yes. What's their sign? (Which month were they born in?) The 7th day of Kingsway in 9:07 — I chose the day and the month for no reason other than the 7th day of the 9th month in 9:07 is deeply satisfying. What is your muse's background? While we know the Amell side of Hawke's family, we don't know the Hawke side of, well, Hawke's family. The Hawkes weren't a family of magic, with Malcolm, the oldest child of four children, was the only child to be born with magic in two generations. He was taken to Kinloch Hold at fourteen years old, after four to five years of apostasy. Where are they from? Ferelden, in a small village outside of Amaranthine. Do they know their parents? What kind of relationship do they have with them? He knew both of his parents and was particularly close with his father, though he was close with his mother. It was only once his father died that his relationship with his mother started to strain. Do they have close family? Carver, by default, but also Bethany in a verse where both twins survive or only Bethany survives. He's also the second cousin of the Amell Warden and Revka Amell's other children. Any twin verse he may have with another Hawke, too ! Is your muse born with any distinguishing characteristics (heterochromia etc) or disabilities? Nothing of note. Do they discover anything strange about themselves in childhood? (ex. Emmrich's affinity for spirits) Other than magic, no. Hawke's childhood was mostly unremarkable, with the exception of possibly almost murdering a Templar as a teenager, but you know.
PRESENT / LIFE
How long has your muse been alive? Do they know? By 9:51, Hawke is 44 years old, although biologically, if left behind in the Fade, Hawke's still roughly 34 years old. What is your muse doing? Presently? If the present is post Veilguard, Hawke is at home, wherever home may be, regardless of the verse. He may help Ferelden and Kirkwall with Blight relief, but he's tired. Does your muse have a "day job"? Something to go back to when their "cause" is over? No, and that's absolutely all right with him. If he never had to work a day again, it'd be too soon. Who are your muse's closest friends? All of the Kirkwall crew, but particularly Merrill and Varric. Varric is Varric, and Merrill is his blood magic bestie friend. What are your muse's favorite hobbies? Woodcarving — think Davrin's woodcarving — and reading. Does your muse have a place that they live? Multiple places? The Hawke Estate will always be home to Hawke, but Hawke also has a home in Ferelden that was established after fleeing from Kirkwall post Dragon Age 2.
FUTURE / DEATH
How long after their "home game" or media will your muse live? Twenty or so years after 9:51, although he may live a bit longer, having been left behind in the Fade, funnily enough, since he didn't exactly age. What are your muse's goals for the future? Having a life of his own for once with a partner, with a child or two, with an animal or two. Does your muse have plans for building a family if they don't already have one? Hawke would like to have a family, whether it be having a biological child of his own, or whether it be adopting a child — or even both. Hawke may even have a family by Inquisition, depending on the verse. What does your muse want done with their body when they die? With the Chantry's influence in Ferelden calling for cremation, Hawke would say cremation and is fine with being cremated. He may request to be buried at sea, though, to be irritating, but doesn't really care — he'll be dead, after all. What kind of funeral rites does your muse believe in? Hawke believes in the funerary rite the deceased requested beforehand. For himself, as mentioned above, whatever's the most convenient or whatever's the coolest. How does your muse want people to remember them? Not for the myth that is the Champion of Kirkwall, but for the man that is Malcolm Solène Hawke. But also a little bit for the Champion of Kirkwall. Does your muse suffer any long-term illnesses, disabilities, or injuries from the events of their story? How do they cope with those changes in their life? Hawke experiences a lot of chronic aches and pains from the countless wounds and injuries he'd sustained while in Kirkwall that he alleviates with through the use of healing magic and tonics.
#DARP Advent 2024#✧ 𝐀𝐍 𝐀𝐍𝐂𝐈𝐄𝐍𝐓 𝐁𝐘𝐆𝐎𝐍𝐄 ... STUDY.#veilguard spoilers#blink and you'll miss the spoiler but just in case!
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Welcome to Does Varric Know Their Name? Part 2: Isabela and Merrill (and Tallis) edition.
Or, all the dialogue in DA2 in which Varric refers to Hawke’s companions; by name, nickname, or otherwise. For reasons. ¯\_(ツ)_/¯
Part 1: Aveline, Carver, and Bethany Part 3: Anders, Fenris, and Sebastian
Isabela
Combat barks
Varric: Don't die on me, Rivaini! You still owe me a pint!
Act 1 (Banter)
Varric: I shit you not, Rivaini, it was this big. Isabela: There's no way. Impossible! I've had hundreds of those in my hands, and they're never that size. Varric: Would I lie about something so critical? Varric: Rivaini, stop looking at my chest. My eyes are up here. Isabela: But the chest hair… Varric: Do you know how much I suffer under your gaze? I am a person, not an object! Varric: You know, Rivaini, you promised me you'd tell me how your ship wrecked. Isabela: I was drunk. I thought the reefs around the Wounded Coast were made of candy. Varric: Oh, come on.
Act 2 (A Rumour Making the Rounds)
Varric: I'm not spreading rumors. I'm just telling you which way the wind is blowing. Hawke: It fills my heart with joy to know you're not telling people I'm sleeping with an ogre. Varric: If the Rivaini were an ogre… damnation, that'd be one hot ogre.
Act 2 (Friendly Concern)
Varric: Actually, I've been meaning to talk to you. Varric: I hear you and the Rivaini have something going… Isabela: [CUT] Feeling left out, are we, Varric? If you wanted to join in, all you had to do was ask. Varric: [CUT] Isabela, you know my heart is already spoken for. Isabela: [CUT] Your heart might belong to Bianca, but I think your trousers might be up for grabs. Varric: Listen, as your friend, I feel like I'd be doing you a disservice if I didn't say something. Varric: Isabela is a great girl, but I think you're likely to get hurt. By which I mean stabbed and left for dead.
Act 2 (Banter)
Varric: You have got to tell me what was in that box, Rivaini. Isabela: Which box? I've opened so many… Varric: Well, those too. But later. Right now: that Qunari relic. Isabela: Come to me, and I'll take you to places you've never been… Varric: Isabela… Are you talking to Bianca? Isabela: I think she deserves to feel a woman's touch on her trigger, don't you? Aveline: What is that? Isabela: Shh! (Giggles.) Varric: Isabela just thought she'd celebrate your love affair with a… written dedication. Isabela: It's "friend-fiction!" I do it out of love!
Act 2 (To Catch a Thief)
Isabela: I've always known what the relic is. I just didn't want to… worry you. Varric: You're the picture of kindness, Rivaini.
Act 2 (Demands of the Qun)
Arishok: She will submit to the Qun and the Ben-Hassrath. More than that I will not say. Hawke: You have your relic. She stays with us. Varric: I'm sure he'll take that well. Rivaini? You might want to move a bit this way.
Act 3 (The Storm and What Came Before It)
Hawke: What was Anders here for? Varric: Blondie didn't tell you? He comes down here now and then. He loses at cards to Isabela, and I buy him drinks.
Act 3 (No Rest for the Wicked)
Varric: I hope Isabela leaves an obvious trail. Varric: Wait, what am I talking about? Isabela's never subtle.
Act 3 (Faith)
Isabela: "Sister Nightingale," indeed. I remember it didn't take much to make you sing. Leliana: (Laughs.) Varric: Is there anyone in Ferelden you haven't slept with, Rivaini?
Act 3 (Banter)
Isabela: Varric, how does one get made a Paragon? Varric: The Assembly votes on it. Enough votes, and—BAM!—you're a living god. Isabela: You should ask to be made a Paragon. Of manliness. Varric: I like the way you think, Rivaini, but one doesn't just ask to be made a Paragon. Varric: So… Hawke and Daisy? Isabela: I think they're darling together. Varric: Really? You're not at all jealous? Because I thought that you and Hawke… Isabela: Hawke was just a dalliance. You know I've still got my eye on you. Varric: Keep dreaming, Rivaini. Varric: You know you still owe me five sovereigns, elf. Fenris: I'm good for it. Varric: So, you think you can win the coin from Isabela? Good luck with that. Merrill: Do you ever miss her? Varric: Isabela? Of course I do. Merrill: You called her by her name. I've never heard you do that before. Varric: No fun in calling her Rivaini if she's not here to be annoyed by it.
Act 3 Climax (Banter)
Merrill: How do you do it, living in this city without picking a side? Doesn't it matter to you? Varric: Of course it does. That's why I don't take sides. Merrill: That doesn't make any sense. Varric: I’ve got you and Aveline, Fenris and Anders. Hawke. Isabela.
Legacy DLC (Banter)
Isabela: You've a nickname for everyone. Varric: That's true. Rivaini. Isabela: But everyone just calls you Varric. That's hardly fair. Varric: So, elf, what's this I've been hearing about you and the Rivaini? Fenris: None of your business, dwarf. Varric: Just be careful. I get the impression that Isabela's breakups turn into bloodbaths. Isabela: That's part of the fun. Hawke: Varric. I've heard… stories of a personal nature being spread around town. Varric: If you want your private life to stay private, maybe don't sleep with half of Kirkwall. Varric: I'm not spreading any tales about you and the Rivaini. Although she asks me every other week to start some. Isabela: It would make a great new serial. Much better than that guard one you've been writing. Carver: With passion’d breath comes darkness, but with many against Her, She finds His Light untiring as it parts the Veil. Isabela: Not sure if I'm aroused or scared. I like it. Varric: Junior took down the Rivaini? Who’s telling this story?
Mark of the Assassin DLC (Banter)
Varric: Our little Hawke is growing up, Rivaini. Isabela: I know! Burglary and espionage! I'm so proud of him right now, I could burst! Varric: Soon, he'll be sharking card games and swindling merchants all on his own! Brings a tear to my eye! Isabela: What you said earlier… about purpose. Tallis: I was like you once, Isabela. I wanted everything to be easy. Varric: As easy as Isabela? Isabela: Hush, you.
Mark of the Assassin DLC (Rescue)
Isabela: I give up! We've been through every inch of this place twice, and there's no sign of them! Varric: Or we've been through the same twenty feet of this place about a dozen times. It's hard to tell, Rivaini.
Narration / Interrogation
Cassandra: You say the Arishok left Kirkwall with the relic, but I know for a fact that's not true. Varric: Oh, he did, but Isabela stole it again three days later. Varric: I heard she jumped into the sea to get away. Might even be true. Either way, we didn't see her again. Varric: As for the rest of us? Eventually we all left the Champion's side for one reason or another. Varric: Well… all of us except for Isabela.
Merrill
Combat barks
Varric: Blast it! Daisy got herself knocked out!
Act 1 (The First Sacrifice)
Jethann: What can I say? Why work if you're not working hard? Isabela: Ooh, I like him. He reminds me of someone. Merrill: He does? Who is it? Varric: I'll tell you when you're older, Daisy.
Act 1 (Banter)
Merrill: I've never met a dwarf before. Varric: That's because you've spent too much time frolicking in the woods, Daisy. Dwarves don't frolic. Merrill: Dalish don't really frolic, either. Not in the woods, anyway. Varric: Still got that ball of twine? Merrill: I left it at my house. Don't worry! I won't get lost while we're following Hawke. Varric: Bring it next time, Daisy. Just in case. Varric: Daisy, for my sake, please quit cutting through the alleys in Lowtown alone at night. Merrill: Nothing ever happens. I'm perfectly safe, Varric. Varric: Yes, I know. And that nothing is costing me a fortune.
Act 2 (Family Matter)
Varric: I don't know if surface dwarves go back to the Stone, or hang around singing hymns with Andraste, or what. Varric: I just hope wherever he is now, Bartrand stays out of trouble. Hawke: If you're worried about it, we could ask one of the priests to pray for him. Varric: I'm pretty sure that any decent priest who prays for Bartrand would burst into flames. Merrill: But that's awful! I had no idea priesthood was so dangerous! Varric: Don't worry, Daisy. The Chantry keeps a lot of water on hand.
Act 2 (A Rumour Making the Rounds)
Varric: I’m not spreading rumors. I’m just telling you which way the wind is blowing. Hawke: It fills my heart with joy to know you’re not telling people I’m sleeping with an ogre. Varric: Don't call Daisy an ogre! You'll make her cry. Hawke: You had better not be spreading wild rumors about me. Varric: Of course not! Not wild ones, at least. I only spread those about Daisy. Varric: Anyway, all I'm saying is, don't be surprised if people look a little nervous around you.
Act 2 (Friendly Concern)
Varric: Actually, I’ve been meaning to talk to you. Varric: There definitely seems to be something between you and Daisy these days. Varric: So, what's going on, Hawke? Varric: I know you don't listen to a damned thing I say, but you might want to be careful. Varric: Merrill is a sweet girl, but there's a whole lot of crazy in that little package.
Act 2 (Banter)
Varric: So, I hear you've been visiting the viscount's gardens, Daisy. Merrill: They're enormous! And they're always empty. Why don't more people go to see them? Varric: Probably because they're private and surrounded by guards. Merrill: Bianca is a very pretty name. Varric: I'll tell her you said so, Daisy. Merrill: She can't actually hear you, can she? Varric: Of course she can. What kind of a question is that? Merrill: I'm sorry about your brother, Varric. Have you any other family? Varric: I have family like a rat has fleas, Daisy. Merrill: Does that mean you have a lot of family, or that they make you itch a lot? Varric: Both.
Act 2 (To Catch a Thief)
Hawke: Sounds like the Qunari take their reading very seriously. Isabela: Is there anything the Qunari don't take seriously? Merrill: I'm sure there's something. Maybe knock-knock jokes? Varric: You just keep working on that, Daisy. Let us know if you figure it out.
Act 3 (A Talking To)
Varric: Come on, Daisy. You shouldn't be stuck in this rat-trap. Does Hawke even know you're here? Merrill: I don't have to ask permission to come to my own house, Varric. Varric: Come on, Daisy. You've been holed up in here for days. If you don't get some sunshine, you'll wilt. Merrill: I'm not a plant, Varric. I'm fine.
Act 3 (A New Path)
Varric: Does anybody else get the feeling that this is going to end badly? Just me, huh? Merrill: It's not all bad, Varric. Think of the stories you'll be able to tell later! Varric: No offense, Daisy, but I could live without telling anyone we murdered you on some mountainside.
Act 3 (Banter)
Merrill: Is there a story behind Bianca? Varric: There's a story behind everything, Daisy. Merrill: So tell me! Varric: I can't. Varric: There was a girl, and I made a promise. Bianca is the only story I can never tell. Merrill: You can't say that! Now I want to know even more! Varric: That was the idea, Daisy. Varric: Twine? When did I loan you a ball of twine? Merrill: You gave it to me when I first moved here when I kept getting lost in Lowtown. Merrill: It drove the merchants in the market completely batty, but it did help me find my way. Varric: Keep it, Daisy. Varric: So… Hawke and Daisy? Isabela: I think they're darling together.
Act 3 Climax (Banter)
Varric: I've got you and Aveline, Fenris and Anders. Hawke. Isabela. Varric: I've got friends in the Circle and drinking buddies in the templars. All of them matter. Merrill: But you're going to fight. If it comes to that, I mean. Varric: I fought my own brother, Daisy. Nobody said this was going to be a happy story. Merrill: Varric, how does the story end? Varric: Which story, Daisy? Merrill: The big one. With us and Hawke, the mages, the templars. Everything. Varric: You want to know before it happens? You're not worried about spoiling the surprise? Merrill: I might not see it end. Varric: You have to stick with us if you want to know how it turns out, Daisy.
Legacy DLC (Banter)
Merrill: Am I in your stories, Varric? Varric: Daisy, everyone is fair game for my stories. Merrill: I never hear any stories with me in them! What sorts of things do I do? Varric: Well, you get lost a lot. You wind up in the middle of a dog-racing track in Darktown. Or in the viscount's bathing room. Merrill: So they're true stories? Varric: Daisy, I could never make that stuff up. Nobody would believe it. Merrill: Do your stories ever have griffons in them? Varric: Kind of tricky because they're extinct. You can work a griffon attack into a tale, but it takes skill. Merrill: I was thinking more like… heroic griffons. The sort that swoop in and save the day. Varric: Daisy, haven't you heard? Swooping is bad. Merrill: Do you really hate the Deep Roads? Anders: Anybody with sense would hate them. They're a darkspawn-filled pit that goes on forever. Merrill: The dwarves still live in the Deep Roads, don't they? It can't be all bad. Anders: The dwarves are crazy. Varric: He's got a point there, Daisy. Hawke: Varric. I've heard… stories of a personal nature being spread around town. Varric: You're the Champion of Kirkwall. People pay attention to everything you do. And everyone. Varric: I haven't breathed a word to anyone about you and Daisy. Maybe you'd better have a talk with Uncle Greasy?
Mark of the Assassin DLC (Banter)
Merrill: Tell me a story, Varric. Varric: Right now? I don't think we have time, Daisy. Merrill: Maybe a very short story, then? Please? Varric: Fine. "When the cards turned, he lost." Merrill: Oh. Did it have to be so sad? Merrill: I know you're in the Merchants Guild, Varric, but I've never seen your shop. Varric: We're not that kind of merchant, Daisy. Merrill: What kind are you, then? Varric: House Tethras invests in… you're not going to understand a word of this financial stuff, are you?
Mark of the Assassin DLC (Rescue)
Varric: Daisy? You don't happen to have that ball of twine, do you? Merrill: I knew I forgot something when we left Kirkwall! Varric: Don't beat yourself up over it. We'll just… wait here until I think of something. Varric: Blondie, I hate to say this, but I'm pretty sure we've been here before. Anders: Blast it! But we went left this time! We shouldn't have come full-circle again! Varric: I wish I hadn't given that ball of twine to Daisy.
Narration
Varric: As for the rest of us? Eventually we all left the Champion’s side for one reason or another. Varric: Well… all of us except for Merrill.
Tallis
Mark of the Assassin DLC (Banter)
Tallis: Thank you for deciding to do this. Hawke: I'm a sucker for hard cases. Just look at my companions. Varric: You have no idea, Tallis. Varric: All right, Shivs, I'll admit it: I'm surprised the Qunari employ thieves. They never struck me as the subtle type. Tallis: That's because you've only met the antaam. Armies aren't usually celebrated for their sneakiness. Also, "Shivs?" Varric: Yes, "Shivs." So, how does stealing valuables from a pompous Orlesian noble fit in with your Qun?
Mark of the Assassin DLC (Interrogation)
Cassandra: We had someone there, but they lacked your access. Whatever Tallis was to the Champion, it seems like it angered a nation. Varric: Thousands of lives were at stake, Seeker. Cassandra: Perhaps one still is. Varric: Nicely nonspecific. All right, let me set the scene: an ambush, an invitation, a hunting party. Varric: All because of Tallis. Varric: I don't know why Hawke didn't kill Tallis. I suppose she was pretty for a Qunari. Varric: I don't know why Hawke didn't kill Tallis. I suppose the elf did have her nose. Varric: I don't know why Hawke helped Tallis. I suppose she was pretty for a Qunari. Varric: I don't know why Hawke helped Tallis. I suppose the elf did have her nose. Varric: Whatever the reason, I doubt it's the last we've seen of her.
#canonical texts#these first two parts were already mostly done before I decided to start posting but the third part is NOT do not expect it soon
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The only way Astor knows how to deal with pain is by making a joke. It's no surprise then, he never shuts up
Leandra never forgave him for both Carver's and Bethany's death, and Astor never forgave himself. Things became even worse when Leandra was killed
Even though he wasn't a mage himself, he believed in freedom. He believed in the life that Bethany should have been able to live, if only she didn't die in the Deep Roads
Astor fell for Fenris right away, and stepped back when it was clear that was what Fenris needed. Thankfully, Fenris eventually stepped up again and they've been near inseparable ever since
(Except for that one time when Astor left to help the Inquisition. And the time when Fenris went after slave hunters for several month. But other than that? Inseparable!)
Important Links
#astor hawke
#otp: strange places
fic - Two Bits
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12 and 14!
12: Attitude towards Mabari
Warden: Feril Surana
Absolutely loves them! Being in the Circle was extremely boring for her, especially as someone who didn't really care for magic and didn't use it all that much. She had read books about various pets across Thedas and, being a Fereldan, had always dreamed of having a mabari. So when she was given the choice to find the Andraste's Grace to help the mabari in Ostagar, she immediately jumped at the opportunity and helped save the dog. Later on, on the escape from Ostagar, the mabari found her and she was so happy. She named him Asthen and had him by her side ever since.
Champion: Seth Hawke
He's Fereldan and a softie for animals, so of course he also loves mabari. The Hawke pet mabari went a while without a name because the twins and Seth would always argue about what to name the dog and Leandra and Malcom could never get them to agree on one. However, after their escape from Fereldan and living a year in Kirkwall, Seth decided to name the family pet Hero, honoring the Hero of Fereldan who saved their home, despite them not going back to Kirkwall. Hero became one of the last family Seth had in the end after losing his mother and his brother becoming a Warden.
Inquisitor: Willow Lavellan
She preferred Halla growing up as a Dalish elf and her clan shunning her. However, when she married Cullen and he got them a mabari, she fell in love with the dog. She admired its intelligence and its silliness rather than fragility like Halla.
14: who are they closest to from their family?
Warden: Feril Surana
Growing up in the Circle, Feril didn't get to know her family. She didn't even have that many friends aside from Jowan and Cullen and even still, Cullen was too flustered around her to hold a normal conversation and Jowan was too whiny sometimes. However, her found family, she was like sisters with Leliana and Morrigan, always teasing Alistair with them and then of course, Alistair himself being the closest she's ever felt towards someone. Once he became king, she wanted nothing but to stay by his side and sometimes she could, but duty always called. Either way, the king of Fereldan is probably the closest family she has.
Champion: Seth Hawke
Seth was close to Bethany, but then she died when escaping Fereldan and he was left with his mother and brother. Seth never knew why his brother disliked him and was sometimes sad about their feud, but he always joked it off and teased his little brother. Then Carver got sick and had to become a Warden. Then he was left with his mother, his last family and lifeline; literally. When she died, he thought everything would end soon: his affliction would catch up with him and he would die. But then he opened up about his ailment to Anders and Varric and they become his bestest friends. Already, Seth and Anders had been in a relationship and Seth was already becoming attached to Anders, a fellow doom and gloom man, but after his mother's death did he truly stick to Anders like glue. After the chantry, Seth declared that if he was to be seen as a villain for protecting Anders, then so be it. After Meredith was defeated, he and Anders ran off together and he would spend all his time he could with Anders.
Inquisitor: Willow Lavellan
Willow did not have friends until joining the Inquisiton. She was ostracized from her clan, hated and bullied. Her clan was very much paranoid about some prophecy that if a mage had been born into their clan, it would mean their end. But because of her mother's dying wish, she was kept in the clan. That was until she was possessed by a spirit of compassion, her only friend for a while. However, compassion turned to rage as it witness that abuse Willow went through. That's how she ended up at the Conclave. The Inquisition became her family and she became close to most of the companions. She didn't know how to lead and didn't like being in the spotlight, but she had lots of good people to help her out with it all like Cullen, Dorian, Bull, etc. But of course, Willow became closest with Cullen, marrying him, and managing to heal both their trauma born from magic.
#dragon age#dragon age origins#dragon age 2#dragon age inquisition#dragon age ask game#ask game#OC: Feril Surana#OC: Seth Hawke#OC: Willow Lavellan
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happy dadwc friday! for Mal Hawke: I’ve done nothing but break my promises to you.
-inquisimer
Thank you for the prompt! I really liked exploring this side of Mal.
Mal doesn’t remember the day the twins were born. He was too young and lacked the full understanding of what was going on. But he knows from the stories his parents tell that he’s always been fiercely protective over them.
Apparently on the day they were born, he’d looked at them and told his parents that they were too small. His parents had laughed, but Mal had puffed up his chest and said that since they were so small and weak, he must protect them.
He’d managed to protect them the best he could for eighteen years.
When bullies would throw rocks at Bethany, Mal would chase them off with threats of violence and retaliation. When Carver struggled to wield a sword, Mal coached him on his technique. He did right by them, the best he could.
When their father died, Mal became the man of the house and he vowed to do right by his family, to protect them and provide for them like his father did before him. He promised to never let anything bad happen to them.
He failed to keep that promise.
First, Carver was killed by the ogre, his lifeless body casually tossed aside like a toy that had been broken and was no longer fun to play with. There’d been so much blood and their mother had been inconsolable. Mal felt a part of him die with Carver that day, but he’d been unallowed to show it. He had to be strong for his surviving family.
Then Bethany had been taken to the Circle, locked away where Mal can’t reach her, where she risks being made Tranquil or worse everyday. She's all alone, stolen from her family like Mal vowed to protect her from since the moment they stepped foot in Kirkwall.
And now his mother is gone too. Taken by a blood mage for his own twisted ends. Mal hadn't done anything to save her and by the time he arrived, it was far too late. He didn't even get to say goodbye.
As he stands alone in his bedroom, it really hits him how much he's lost, how much he's failed. His family is gone and it's all his fault for not doing more, for not protecting them until his last breath. He should have torn out his own heart before he let harm befall them, but he's still here, still standing free while his family is gone.
He can't take it anymore. He grabs the nearest item to him — a candlestick perched on the side table — and he throws it across the room. It smacks against the wall and chatters to the ground loudly.
It's not enough.
Mal begins grabbing everything he can. He grabs an old mug that once held water and smashes it against the wall. He grabs the end table and throws it to the floor, the wood splintering and cracking and falling apart. He tears apart his blankets and rips into his pillows like a feral dog just bent on destruction.
He feels like a feral dog, mindless and destructive and desperate. He thinks of little besides obliterating all he can get his hands on, his fingers getting cut on the shards of what he breaks. Good, let him bleed.
Tears stream down his face as he throws an old portrait of himself as a boy into the fireplace to watch it burn. That little boy is dead and Mal is all that remains.
His hands find another painting, this one of the family all together. In it, Mal can't be more than eleven and the twins must be eight. Their mother smiles warmly with her back straight and hands folded like a noblewoman’s despite the relative poverty they lived in back then. Their father grins, his hair a mess and his hand resting against Mal’s shoulder.
This must have been painted shortly before Bethany's magic manifested, before everything had changed forever, before Lothering. Before Mal's father began paying Bethany special attention and before Leandra became overly protective.
Was this the last time their family was truly whole?
Mal sinks onto what remains of his bed, cradling the picture in his small hands. “I'm sorry,” he chokes out, the tears still falling. “I've done nothing but break my promises to you.”
He holds the portrait and he cries.
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Ohhh fellow dragon age player???
Tell me more about your protags 👀👀👀
Oh, yes! :D It feels like I've been playing it forever at this point. But, okay! I do have sideblog for my da bullshit here but I haven't chatted about my protags in ages, so let's go! Apologies for the length ahead of time. ^^;;;
The Wardens: Left to Right.
Suibhne Tabris, the pragmatic & polite rogue whose always up to teach folks the old alienage proverb of 'no child of Adaia Tabris makes empty threats'. Push him if you dare. He's my technically canon warden and the leader of Origins ragtag group. Mainly because he's very stoic and chill. Mhm. He was left at the Chantry as an infant before the Tabris family adopted him. He loves his family dearly, and took Adaia's death very hard. Like he didn't speak for years after and people feel like he ended up as very muted version of his chaotic child self. But grief can change you, and that's okay. He romances Zevran (utterly smitten~), Morrigan is basically his sister, is the one that does the Dark Ritual, and he'd love to meet his son but respects Morrigan's wishes to keep away. He's just a chill sweetheart who will murder a whole castle of nobles to save his loved ones~. I love him. c: <3
Nari Aeducan, the iconoclastic & favored former princess of House Aeducan. Oh, Bhelen. You can keep the throne but you will never feel safe within the walls of Orzammar again. <3 Nari is... my newest Warden, and not super fleshed yet. She lost her eye in her childhood during a training match, and asked Daddy Dearest to get her a lyrium prosthetic eye. Because it neat. In my canon, she misses out on meeting Duncan and gets to roam around the Deep Roads until the Origins group finally stumbles over her like two months later? She's a survivor~~~ She also enjoys sweetly terrorizing her baby back-stabbing brother. <3 No idea who she'd romance, honestly? Probably no one. Her mind is just set on causing chaos in Orzammar. Bless her.
Raniel Surana, the tempestuous and diligent mage that lasted like four days outside of the circle before she turned to blood magic. To be fair, she was dying at the time & Mouse is cool. Raniel was my very first Warden~~~ Sooo. Her and Tabris both met Duncan before going to Ostagar, and she's both enthralled and terrified and so bitter at Jowan, so she's just bouncing in every direction. During the first fight, the orge atop the Tower bites off her arm and Rani, not wanting to die with her new friends, asks Mouse for help. She's Super Bitter and Pissed for most of the story, as losing your home and arm will do to someone. No one really questions the weird white mouse that travels on her shoulder. But Leliana and the others sloooooooowly bring back her old romantic self. Stories and stars do the soul so much good. She ends up as the Teryna of Gwaren, is a happy little blood mage and since Leliana is my canon Divine, is basically married to the highest religious figure in Southern Thedas. Go Raniel~~~~
I never got as attached to my Hawke as my Wardens or Inquisitor (weird as DA2 is my favorite game so far), buuuuuuut this is my current one.
Revelry Hawke, the stepford-smiling put-upon third parent of the Highly Dysfunctional Hawke family. All they wanted in life was to keep their family together and safe, and they Failed! Constantly! Carver died in Lothering! Bethany died in the Deep Roads! Leandra died in Kirkwall! And Revelry blames themself fully. :'D They're technically a rouge, but personal headcanon is they have magic too but just for Entropy spells and this goes unnoticed by all until the Arishok stabs them in Act Two. Losing one's family does have a way of letting you let go of a lot of things, does it~~? Forever sides with the mages, I do imagine they got offered the Viscountship post-game (because it's dumb that's Templar-locked) but Revelry stepped down after like five days. They're known as the Five-Day Viscount now. And they, idk, probably ended up in a polycule with everyone accidently. That seems like a very Revelry thing to do. o:
Do I have a favorite protag of the lot? Yes, it's Mir. :D
Mir'uvenan Ruoho Lavellan, aka Mir, aka Miracles, my beloved and endlessly chaotic Inquisitor. Left his clan because of his toxic and deeply codependent relationship with his twin brother, Mir is basically a shattered mosaic of trauma, impulse and passion. He doesn't know why he's here, he wants to burn the Chantry to the ground and steal its foundation to boot, and people are! Praising him?!? Him? Why! Whhhhhhhy!?! He's not a leader! TToTT!! Except, that's all the gaslighting talking. Mir is stupidly clever and intelligent, endlessly caring and absolutely has no issues telling off Ancient Tevinter Gods and their Fake Archdemons. He lost all his fucks when he got the Anchor, so fuck it. He'll do his best because he's kinda stuck here anyways. TT____TT
(And Bull's like 'this is why you're the Inquisitor, Kadan~~')
Mir's an absolute little nerd who adores mixing his own alchemical concoctions because smashing highly volatile flasks against his skin is just Heaven~~~ He ends up losing his hearing Quite A Bit because of all the explosions, but whatcha gonna do~? Dagna and Rocky teached him Dwarven Sign Language to help. He likes hanging around Dagna to learn magic in the non-magic way too because It's Fascinating! o: <333
Mhm. Romances Bull but it's pretty open. Sera is his BFF, and Dorian a close second. Never gets comfortable being the Herald or the Inquisitor, doubly so after the Jaws of Hakkon, triply so after Trespasser. He disbands it, and is happier for it just being a Red Jenny with Sera and just finally enjoying life at long last with a good support system of friends and connections. I always play the game as Mir slowly working through his miserable self-worth and healing through all the trauma his brother put him through, so I like him ending the game having more neutral-positive outlook. He is actually Not The Worst, and ain't that nice? c:
(He's still gonna punch Solas in the face if they meet again tho. Because friends don't let friends destroy worlds, and he already proved people are just as worthwhile now as long ago.)
And if anyone actually read through all of that, thank you and bless you for reading about my silly little protags I've put Far Too Much Thought into over the years! ;;v;; <3
Also, enjoy a silly comic of Mir buying 57 hand puppets. <3
#gabe stfu#i forgot how much i write and i'm sorry this is so long#enjoy my silly little da protags#i'm excited to add another to the list soon
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🥀 What is something your OC blames themself for and is it really their fault? Does it keep them up at night and is there any lingering trauma?
(16 OC questions)
You didn't specify an OC so I used RNG to select one :D RNG selected Elliot Hawke!
Oh man, Elliot blames himself for a LOT. There are a lot of things he's handled badly in his life, due to his anger issues.
Probably the strongest thing would be that on some level he feels himself responsible for the collapse of his family. Starting with Bethany's death - which Leandra was already happy to blame him for - and then Carver running to the Templars primarily because of his clashes with Elliot, and then everything that happened with Leandra's death which he didn't look into early enough partially because the two of them never got along.
The truth is (as we know because we have played the game with many other Hawkes who are not Elliot ;) ) it was all always going to fall apart, and his issues, while they may have compounded things, weren't really to blame. But it certainly still bothers him. As if perhaps, had he been a better son, a better brother, unhaunted by the demons that chase him, perhaps everything would have been fine.
It's not for nothing that the Nightmare in DAI taunts him by saying: "Fenris is going to die, just like your family and everyone you ever cared about."
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it has come to my attention that my Amell looks very similar to Bethany and it's making me wonder...
I just sent Carver to the Grey Wardens (didn't want him to become a templar or die) and I know Alistair appears if he's still a Grey Warden. If Alistair and Carver meet, does Carver meet the Hero of Ferelden?
...how does he react to seeing someone who looks like his deceased twin sister?
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Dilfsabled… tell me more (<— chronic dilf lover)
My Malcolm Hawke is a stay-at-home dad which I like how it works doubly well with him being a mage and disabled. He taught Taliesin how to knit and cook. He calls Bethany Bunny (Bethany > Bebunny > Bunny). He would stay up late pointing out constellations with Royce. He had a difficult relationship with Carver due to clashing personalities but loved him very much and wishes he'd told him just how proud he was. He has done and would do anything for Leandra. He doesn't know who his parents were or if he had siblings and vows to be the best father he can be because of it. He's femme and bisexual. He and Taliesin are most similar in personality but he was closer with Royce and Bethany. He has a bad habit of getting involved in reckless and risky magic usage. He didn't actually die, he accidentally sent himself to the Fade and was presumed dead for 13 years until he runs into Taliesin and the Inquisition during Here Lies The Abyss. He's a devout Andrastian. He going to try to resurrect Leandra. He does NOT like when his kids say swears.
#as a fellow chronic dilf lover...#i'm using the oc tag i'm allowing it#oc: malcolm hawke#not really but basically
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I decided to spend this afternoon remaking my previous Dragon Age OCs in the Veilguard character creator (though of course I'd already made my Inquisitor in the Inquisitor section of the main CC in my latest playthrough). These are the OCs for my primary world state, even though we don't really have a world state anymore, lol.
Dragon Age OCs (Origins -> Veilguard) under the cut!
Warden Lyra Mahariel
Age: 23 (Origins); 44 (Veilguard) Sexuality: Bisexual Animal Companion: Pan the Mabari Best Friend(s): Alistair Theirin & Morrigan Romantic Partner: Zevran Arainai Present Status: In the Fade trying to save Alistair Bio: Raised as an orphan in the Sabrae Clan after the deaths of her parents at the hands of humans (and city elves, but she blames the humans more), Lyra always took her heritage and clan responsibilities extremely seriously. She was trained in the Way of the Three Trees, and so her vallaslin represents Andruil, goddess of the hunt.
She was unwillingly recruited into the Grey Wardens after suffering blight from a broken eluvian. At the time, she was tempted to just let herself die, but ultimately decided that despite her destiny being chosen for her, she would do whatever she could to change it. This led to her convincing Alistair to undergo the dark ritual with Morrigan to save both their lives, because by that point she'd come to care about him as a close friend despite their rocky start.
She fell in love with Morrigan, though Morrigan did not return those feelings. She also developed feelings for Zevran, even though their relationship began as just letting off stress through sex.
She abandons Vigil's Keep once things settle down to try to find a way to end the Calling, because she hates the idea that her death will be decided for her. She abandons that quest only when she hears that 1.) Alistair was shit-talking her for "going down a dark path" over the dark ritual that saved his life, and 2.) he got stuck in the Fade. She decided to rescue him so that she could tear him a new one (and also because she cares, but she's too mad to say that at present).
Briar Hawke, Champion of Kirkwall
Age: 34 (end of II); 45 (Veilguard) Sexuality: Lesbian Animal Companion: Patches the Mabari Best Friend: Varric Tethras Romantic Partner: Isabela Present Status: On a "sisters trip" with her younger sister, who absolutely knows this is an excuse to keep her away from the Sixth Blight
Bio: The oldest Hawke sister, Briar was born without magic — but unlike her younger brother Carver, she never let this stop her from living her best life. (Which, in Ferelden, meant learning how to pick locks, street fighting, and other such delinquent nonsense her mother didn't approve of.) Despite her criminal activities and her mother's disapproval, Briar always loved her family deeply and felt exceptionally protective over her younger siblings.
In Kirkwall, she quickly joined with smugglers to get enough coin for her family to survive. She joined Varric Tethras on his Deep Roads expedition for the same reason, taking her little sister Bethany with her because she could never say no to Bethany's puppy eyes. She made the decision for Bethany to become a Grey Warden to survive, something Bethany took a long time to forgive her for. This broke Briar's heart almost as badly as Carver's death did.
Throughout her Terrible, Horrible, No Good, Very Bad years in Kirkwall, she was named Champion after dueling an arishok to save her on-again, off-again girlfriend; she found herself in the center of a mage-templer conflict on the side of the mages; she lost her mother and ended up killing(?) Knight-Commander Meredith in battle. All this, and all she ever wanted to do was have some good drinks, laughs, and games of Wicked Grace.
She and Isabela are currently amicably "off" as Briar puts her focus on protecting Bethany from the Sixth Blight. Briar is focusing especially hard on that, since it helps keep her from falling into grief over the death of her best friend.
Inquisitor Lucia Trevelyan
Age: 24 (Inquisition); 34 (Veilguard) Sexuality: Lesbian Animal Companion: Cloudia the Horse Best Friend: Dorian Pavus Romantic Partner: Josephine Montilyet Present Status: Leading a defense of southern Ferelden despite not being a Warden because she feels guilty about Solas
Bio: As the youngest child of House Trevelyan, Lucia was awarded a lot of freedom growing up. It was expected she would have a role in the Chantry, which she was perfectly fine with (as a devout believer in the Maker), but she was allowed to study archery and horseback riding in her spare time as well, of which she had an abundance. She was sent to the conclave as a formality; House Trevelyan had to have representation, and she was the only one of her siblings with nothing else going on. That she ended up with the anchor and so-named the Herald of Andraste? Her own family was gobsmacked, though her parents preened and her siblings malded; Lucia believed it only because she had no other explanation, and her faith in the Maker and Andraste was absolute.
Lucia was, is, and will always be a pacifist. Each choice she made during the Inquisition was to grant mercy if at all possible. This brought her into numerous conflicts, but she held fast to her principles and earned the love of one of her advisors, Josephine Montilyet, as a result. So far, Josephine has been Lucia's first and only love; they end up married with multiple adopted children.
Despite handing the Inquisition over to the Chantry (since Leliana is the new Divine, and was one of Lucia's advisors; Lucia trusts her implicitly), Lucia still takes it upon herself to bear responsibility where she can. She ends up leading the defense of southern Thedas during the Sixth Blight because she feels partly responsible for it, since it was Solas' ritual which cast the Blight upon the world. Despite Solas doing this (and cutting off her hand, and being the reason for the conclave explosion in the first place, and—), Lucia's pacifism and respect for the past friendship (which she refuses to believe was all a lie) pushes her to want to save him, rather than kill him, and she tries to convince everyone to see things how she does. She succeeded in convincing Varric, and now can no longer look Briar Hawke in the eye.
Thalia "Rook" Mercar
Age: 28 Sexuality: Pansexual Animal Companion: Lady Meowmers the Tortie Cat (the Shadow Dragons have been taking care of her during Thalia's exile) Best Friend(s): Neve Gallus, Davrin, Assan, and Manfred Romantic Partner: Neve Gallus Present Status: Trying to kill a couple (trio?) of gods
Bio: Thalia was found on the battlefield as a young babe of barely two years of age by Legatus Charon Mercar of the Tevinter military. Though she was only a baby, her magic had already begun to manifest; she was subconsciously creating a shield around her, protecting her from the chaos of battle. And though she was an elf, Charon felt that her being a mage canceled her being an elf, and so brought her home to raise her as a daughter with his wife. Both of them were human, but they were mages, too. They knew they could teach her what she needed to know.
Thalia's parents loved her, but despite Charon's feelings that her being a mage canceled out her being an elf, her elven lineage still caused complications. In public, people assumed she was a servant; her parents, not wanting to rock the boat, rarely if ever outwardly corrected anyone. They told her that it didn't matter, that they knew the truth; but they left her home more and more often as she grew older, and Thalia was not stupid. She knew why.
She didn't go to a school with other students, being an elf, but was instead taught by her parents and private tutors. They oversaw the Tevinter equivalent of her Harrowing when she was only 15. She passed, and her parents were proud, but the celebration was behind closed doors.
Thalia was happy to be a city elf, and had no desire to run off to join the Dalish. But she was curious about her culture, something her parents tried to discourage. "It doesn't matter that you're an elf," they'd say, while keeping her home. "The only language you need apart from common is Tevene." So it was behind their backs that Thalia acquired elven things from passing merchants, and that she learned the elven language. Just because she wasn't Dalish didn't mean she couldn't be an elf, she felt, regardless of how embarrassed her parents seemed by it.
The discord between Thalia and her parents hit a breaking point shortly after Thalia turned eighteen. Thalia knew her parents loved her, and she loved them; but their refusal to stand up against slavery in Tevinter despite expressed disapproval of it at home — and their refusal to stand up for her, even, their own daughter — led to her running away to do something about it herself. It was while she was on a reckless attempt to free slaves that she ran into members of the Shadow Dragons, who saw this eighteen-year-old upstart and thought, "Yeah, she should be one of us, before she gets herself killed."
Thalia has not spoken to her parents in ten years. She misses them, but feels they wouldn't want to hear from her after their last interaction was a fight before she ran away. On the contrary, her parents do regret what led up to her leaving, and wish they had an opportunity to try to make things right.
#dragon age#dragon age: origins#dragon age 2#dragon age: inquisition#dragon age: the veilguard#lyra mahariel#briar hawke#lucia trevelyan#thalia mercar
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manon hawke; dragon age verse
statistics.
FULL NAME Manon Genevieve Hawka.
NICKNAMES Hawke, Manny
FACECLAIM Jessie Mei Li
RACE Human.
GENDER & PRONOUNS Cisgender female, she/her/hers
SEXUALITY Bisexual.
NATIONALITY Fereldan.
RELIGION Agnostic.
POSITIVE TRAITS Independent, Resourceful, Humorous, Resilient.
NEGATIVE TRAITS Defiant, Hedonistic, Sarcastic, Rash.
AFFILIATION Champion of Kirkwall.
skills & abilities.
CLASS Rogue.
SPECIALIZATION Assasin.
WEAPON Dual Blades.
DIALOGUE WHEEL Purple.
biography (via the keep)
The daughter of Malcolm Hawke and Leandra Amell, Manon has lived in many places throughout Ferelden. Her father and younger sister, Bethany, were apostate mages; thus, the family was constantly on the move, avoiding templar hunters. Ten years ago, the family settled in the village of Lothering, building a home on the outskirts and making a life where they wouldn't forever be on the run. Though Leandra worried constantly that the templars would one day catch up with them, Malcolm kept his abilities a secret and taught his daughter to do the same. He died three years ago, leaving Manon responsible for the welfare of her mother and younger siblings. When the Blight began, Manon and Carver quickly enlisted in King Cailan's regiment. The horde spilling from the Korcari Wilds meant their home would be quickly overrun if the darkspawn were not defeated immediately. However, the Battle of Ostagar ended with the betrayal and death of King Cailan. Manon and Carver barely escaped the chaos with their lives, and returned to Lothering to get their mother and Bethany out with only moments to spare...
decisions under the cut
PROLOGUE joined smugglers
ACT ONE convinced templars to leave, returned saemus to viscount, returned cargo to martin, killed kelder, killed danzig, ginnis died, didn't tell truth about ghyslain's wife's death, solved mystery of missing miners, blackmailed ser thrask, idunna killed, sent feynriel to the dalish, keran kicked out of templars, karras alive and well, defended ketojan from the qunari,
ACT TWO killed gascard, didn't side with varnell against qunari, didn't side with petrice, didn't discover looter of hubert's caravans, saved merin, javaris alive and well, attacked raiders without help of guardsmen, feynriel possessed, killed arishok
ACT THREE hawke offered to help nuncio, let zevran go, handed conspirators to meredith, nathaniel did not survive, reunited charade and gamlen, returned emile to the circle, sided with mages, let keran go
LEGACY sided with larius, found malcolms will
COMPANIONS
ANDERS romanced anders, didn't approve of ander's action at chantry, anders alive and well BETHANY bethany became a circle mage, bethany did not die in final battle VARRIC friends with varric, bartrand killed, helped varric discover cause of the haunting, varric kept red lyrium idol CARVER carver died leaving ferelden ISABELA recruited isabela, isabela returned to hawke, didn't give isabela to arishok FENRIS fenris alive and well MERRILL merrill stayed with hawke, merrill alive and well, merrill did not destroy eluvian, merrill's clan was not killed AVELINE aveline married donnic, aveline stayed with hawke SEBASTIAN recruited sebastian TALLIS never met tallis
SHIPPING Hawke's canon ship is with Anders, but that being said I'm open to shipping her with anyone (canon or OC) as long as it makes sense.
TEMPLARS VS MAGES Initially Hawke is impartial, perhaps even slightly swayed towards the Templars for no other reason than the threat of mages seems greater. Though she hates authority, she almost sees the Templars as a necessary inconvenience (as long as they stay off her ass, that is). However, as the game (and her romance with Anders) progresses she begins to switch her stance entirely. That being said, she disapproves of Ander's actions at the chantry, citing them as too extreme even for her. Despite this, she still helps him escape and, if romanced, continues to be by his side even despite whatever resentment or hurt may linger there.
HERE LIES THE ABYSS Will abide by whatever the Inquisitor chooses. The biggest thing holding her back from fully and completely sacrificing herself would be leaving whoever she romanced behind, but perhaps this is a surefire way to atone for all of her sins and mistakes. She's bullheaded, immature at times and often self-serving, but she's the Champion of Kirkwall -- and, by the Maker, perhaps this is exactly what needs to happen for that title to hold true in her heart.
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Sooo I finished Veilguard (my opinion and heavy spoilers under the cut):
I'll start by saying I am a huge Dragon Age fan. Origins was my first RPG and that series is a favourite of mine. I loved all 4 games even if they are imperfect, they each have their moments of genius.
If the beginning of the game felt "rushed", as in unknown Rook thrown into the stopping Solas deal like that, and then having a list of people to recruit to help, the more I played, the more I grew found of this Veilguard team and this game.
I can't imagine how hard it must be to produce a game while taking into consideration the amount of things that happened before and please the old fans and new audience.
Maybe I don't need much to enjoy a game but after 10 years I'm just so happy the game is out, running without bugs, beautiful graphics and with writing that to me isn't bad or worse than Inquisition or DA2. It depends on characters and quests but I still grew attached to wonderful characters (gosh Emmrich...) and some moments of emotion as well as a rather good pacing. I'm not a hardcore gamer so my opinion on gameplay is what it is but I had fun in most battles and boss fights and didn't feel like running from point A to B without understanding what I was doing.
Of course I would have loved to see Fenris again for example, or hear from Hawke, but I understand we can't have it all. I was at least happy they mentionned Felassan.
Regarding the lore, it felt weird for a second having the crew dissect Solas' regrets and tying together all the secrets and mysteries of the world, but I'll accept it (I know, maybe I'm a bit too indulgent but it's in my nature, I take the positive side of things: we had answers)
With that said, thoughts for the last quest and the ending:
First, I'm so sad that you can't end the game without sacrificing Harding or Davrin. I picked Davrin first not knowing what would happen of course and seeing Assan plunge into the blight after him was HEARTBREAKING!!! I can't imagine being less sad seeing Harding meet the same end... There is no good choice, like between Minrathos and Treviso... but ouch it hurt. It don't know if they should have made more choices available for that part? maybe.
Then I chose Bellara to disable the barriers and I found it unfair compared to Davrin's end that she's completely blighted and then magically cured at the end. I would have liked a recruitment by the wardens for example (takeback to Carver and Bethany)
That part plus the attribution of roles for the battle was very Mass Effect like (Bioware duh, Kaidan vs Ashley is a known trick but I was surprised they did it here). It's a mechanic I enjoy (I kept dear Emmrich safe by my side! poor man had to climb that huge tentacle. That and the coffin, so much exercise in one day... Good thing he does his morning stretches).
The devs made an effort to emphasise that saving the world is risky and has a cost. I suppose it's a change from the perfect playthroughs you can often do without losing anyone. Still, I love happy endings so I'm sad about that part.
Then the Varric thing. I kind of saw it coming because despite avoiding spoilers, people talked a lot about him... And by the end of the game I found it weird that he was still in that infirmary. To think that I was so relieved when he supposedly didn't die at the beginning... I felt like a fool. I was an easy way to bring me to tears since he's a loved character. I was a sobbing mess saying goodbye to him and though it was an easy way to make me feel things, well it was well executed in the sense that they took their time with it and the voice acting and dialogues were on point.
The scene in the lighthouse with Varric's empty bed only twisted the knife in my poor heart. I was so sad bc of Davrin and Assan and Varric that the scene with Emmrich almost felt weird. I mean, it was perfect and a good way for Rook to change her mind and reunite after Rook was stuck in the fade (which is brushed over a bit too quickly. It has been long given they had time to forge a dagger and it wasn't emphasized enough I think). But that last romance scene was nice especially after they fought before the fight with Gilhanain (I like that a lot! made it feel real, and also I liked how Emmrich started apologizing during the quest).
Then about Solas:
I love Solas but he kept betraying us so much that I almost started not wanting his redemption XD. Rook is very kind-hearted to offer it to him... Let's be honest we do it for Lavellan.
My dear Lavellan. They didn't miss her portrayal. young elf thrown into a war, a mere mortal in pure hopeless love with an ancient god, robbed of her arm, of her vallaslin, discovering her beliefs are lies... Yet still standing there and forgiving Solas, offering to be eternally trapped with him. Her heart. I'm a fan of that kind of love story so that ending was perfect for me (ar lath ma vhenan <3)
Overall, it was a great experience. Made me cry, made me laugh, made me fall in love again with the series. What a day to live the return of Dragon Age, especially with such an active and wonderful fandom here (I know there are a lot of haters elsewhere and I'm not going there XD).
I'll do a review of the companions and their quests soon.
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