#canem icons
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bolatserkan · 1 year ago
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—  E R K E N C I K U S
you are my albatross who is flying past me all the time, but you couldn't find me anywhere because I was in ashes and the only fire who can burn me into life was you - Sanem Aydin.
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hija-ck · 5 months ago
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🧟‍♀️ 𝗕𝗨𝗟𝗟𝗬: 𝗨𝗡𝗗𝗘𝗔𝗗 𝗡𝗜𝗚𝗛𝗧𝗠𝗔𝗥𝗘 🧟‍♂️
throwback to one of my fav fics ever written!! a bully zombie dlc would have changed the world
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gordisaquaberrymodel · 2 months ago
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HES SO HANDSOME OMG 😭❤️
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bumblingbee1 · 1 year ago
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Shoutout to THE bicon of Bully
💖💙💜
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girlstr · 1 year ago
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saveliyfanjoostambully · 5 months ago
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Bi Icons Bully Se
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toocooltoodorky · 2 years ago
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made a little jimmy pride icon for funsies. i might make more of these but idk if ill feel like it. feel free to use with credit or whatever.
( also my comms are open irldogbotcomms.carrd.co )
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allfavz · 2 years ago
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demet özdemir icons like/reblog if you save
credits @aIfasquad on twitter
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iconsturkish · 1 year ago
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h34rtb34t · 2 years ago
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rockstars bully/cce (matching) icons and headers!
id in alt text
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A few days ago, I had the sudden urge to learn the basics of RenPy and I made a quick (like, REALLY quick, you could click through the whole thing in fifteen seconds) Bully experience.
Check it out! It's really barebones, but I'm proud of it.
A quick guide on how to open Itch.io games under the cut.
On the page I linked, there will be these two download buttons. If you have a Mac, download the Mac version. If you have a PC, download the PC version.
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When you first download the file, it will be zipped.
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So you have to right-click on it and select "Extract all" (or whatever it is in your language).
It will take you to a window, where you can choose where to put the unzipped files
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So choose a location, wait for a bit and then...
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...the files will be right when you told them to be!
Open the unzipped folder (the one without a zipper on it haha) and... there it is! Now, you can just click on the file with the RenPy icon (or whatever individual icon the developer put in) and play.
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solradguy · 1 year ago
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mr radguy i know there were some livejournal guilty gear communities but have you ever found any guilty gear relsted thing on dreamwidth? any idea how?
There's some GG stuff over on Dreamwidth but nowhere near as much as Livejournal or here. Guess it just never had the user size for something like that to take off... I just did a general search for GG on there and then tag/comment hopped around. Nothing very interesting came up, just kinda what you'd expect from a blogging site (some artistic icon edits, mild discussion of the games, RP accounts, etc)
I did find this absolutely amazing Ky account from 2011 though:
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There was an Aria RP account that only made 4 comments too. But, more importantly...
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KURO KY!!!!!! 🎉🎉🎉
A lot of the non-Daisuke art icons on there use art by Asgard (aka, Sumeragi) or "Cave Canem," but I cannot find Cave Canem online anywhere. Wish I could though because I really wanna see the full pieces for these*:
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I found a Denki Akiba HOS icon too lol I also used a crop of this same exact illustration as an icon on here for a while:
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It's from the cover of Heliogenoms 4.0
*The other two Cave Canem icons were too vague to return anything, but I did find the full illustration for that first one.... Uncredited. On Pinterest...
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bersergner-blog · 1 year ago
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Practice 1_3.2 - Gathering Inspiration
Inspiration for this project was a strange one as I was generally chasing more of a feeling, rather than a visual idea. So a lot of my inspiration might not necessarily work visually.
Personal Childhood Media that had the 'Feel':
Yakuza King of Fighters Urban Reign Street Fighter The Warriors Dead Rising Canis Canem Edit Rival Schools Garouden Breakblow - Fist or Twist Crows Zero
Recent Games that have the 'Feel':
Lost Judgement Super Double Dragon - Gaiden River City Ransom - Rival Showdown Dodgeball Academia
UI
User Interface was something I knew I had to dive into for this as it is something that is integral in immersing the player in this feeling. You'll be spending a lot of time in menus over the course of a summer so they should convey the feel of the game. When studying the things you will be interacting with the most are the contents of your bag and planner. So I wanted to integrate this into the game. You scroll through your planner for your quests, scribble on a map of the town for your objectives and leaf through the yearbook to keep up with the status and your knowledge of the individual students. A game that does this exceptionally well is 2021 Sports RPG Dodgeball Academia.
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AMAZON. [Online] Available at: https://www.amazon.co.uk/Humble-Games-Dodgeball-Academia-Nintendo/dp/B09PGDQ8NL?th=1 GAMEUIDATABASE. [Online] Available at: https://www.gameuidatabase.com/gameData.php?id=1123
However I wanted to convey the tough-as-nails overly serious nature of macho delinquents and wanted to steer away from something quite so whimsical and charming, so I opted for a lot more scribbled notes and clutter. A generally more "punk" feel. Again there was a game that did something very similar incredibly well. The 2016 School RPG Persona 5.
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MEDIUM (2017) [Online] Available at: https://ridwankhan.com/the-ui-and-ux-of-persona-5-183180eb7cce
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The fidelity and sense of momentum this provides is staggering and a lot more work than I had time for. I also didn't want to just emulate other games wholesale.
Environments & Map
The school is on it's own island, connected to chains of smaller islands, not only would this break up the overworld of the game nicely but also allow us to thread a lot of visual variety and cultures onto the island. I wanted the game to have a feeling of universal nostalgia. Eastern, Western, Tropical, etc. A little of everything, creating this unique world that makes the game more unique and locations memorable. Rockstar's 2006 PS2 hit Bully/Canis Canem Edit has a similar map design (as well as an iconically whimsical soundtrack by Shawn Lee that screams childhood mischief).
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FANDOM. [Online] Available at: https://bully.fandom.com/wiki/Map?file=Bully_Big_Map.jpg
It also features some iconic and memorable locations on each island that helps the player associate the islands with their locations, making navigation easier.
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GIANTBOMB. [Online] Available at: https://www.giantbomb.com/bully-scholarship-edition/3030-5092/locations/
Another major inspiration for me was King of Fighters. I still remember playing it on a Neo Geo console at a family friend's house and fighting in this stage that featured this burning tree and being absolutely floored by the design of the hand drawn characters, the smoothness of the animation and the beauty of the environments. I wanted the locations on the island to all feel like unique and interesting places to fight so people can feel what I felt back then.
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REDDIT. [Online] Available at: https://www.reddit.com/r/Fighters/comments/omf7d5/kof_94_stages_the_king_of_fighters_has_some_of/
In SEGA's hit-series Yakuza you spend almost every game in the same location. Kamurocho, a small part of a much larger city. It's not a large open world, but it is full of life and packed with memorable locations. Over the course of the many games you see time pass, businesses open or close, things change. It makes the place feel real and living. Additionally River City Ransom - Rival Showdown also does a lot with a small map, that changes with it's day and night cycle. Both are iconic locations to me that squeeze a lot out of small locations. I endeavoured to use the school and surrounding islands as ever-changing and interactively dense hubs that support the nostalgic feel of the project.
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FANDOM. [Online] Available at: https://yakuza.fandom.com/wiki/Kamurocho HARDCOREGAMER (2017). [Online] Available at: https://hardcoregamer.com/reviews/review-river-city-rival-showdown/283813/
Characters
I knew the cast had to be vibrant, unique, diverse and creative. It was tough to try to come up with so many characters, until I started to think of them less as individual characters and more in the context of their social groups. One of the main things that inspired me for the designs was the nostalgia for old Fighting Game casts. Particularly King of Fighters and Street Fighter had a big impact on me in childhood. Their personalities shining through in their visual design as well as their movesets. Also a big inspiration visually were Shonen Anime, in particular Jojo's Bizarre Adventure and the live-action film Crows Zero.
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REDDIT (2021). [Online] Available at: https://www.reddit.com/r/kof/comments/psk9v6/character_select_screen_in_neogeo_resolution_with/ AKIZUKIFANTASYCRITIC (2015). [Online] Available at: https://akizukifantasycritic.blogspot.com/2015/04/street-fighter-alpha-3-huge-mix-of.html JOJO-NEWS (2022). [Online] Available at: https://jojo-news.com/2022/04/04/jojos-bizarre-adventure-the-animations-10th-anniversary-project-website-launched/ ASIANMOVIEPULSE (2020). [Online] Available at: https://asianmoviepulse.com/2020/01/film-review-crows-zero-ii-2009-by-takashi-miike/
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manhuntingbonanza · 2 years ago
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Introduction
Diversity win! This Manhunt-centric blog is run by a nonbinary lesbian!!!
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This is a blog dedicated to the Manhunt duology by Rockstar Games. It's a strictly Rockstar-related blog, with the only exception being the occasional Postal postings.
I mainly post headcanons and my own personal theories, especially regarding pre-canon. Said theories will mostly be Manhunt 2-centric, because hoooooo boy, is there a lot of unexplored materials and untapped potential!!
Due to the nature of the Manhunt game series, there will be discussion of dark subjects and triggering topics! Including, but not limiting to: gore, snuff filming, ableism, sanism and overall poor mental health representation, mainly on dissociative disorders and cluster disorders.
Reader discretion is advised!
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Asks and submissions are always open, but I do not take writing requests! Sorry!
Please do not flirt with me or otherwise come on to me! It makes me extremely uncomfortable!
I tag triggers such as #tw [insert subject] and/or #cw [insert subject]. If I’ve missed any tags, please let me know!
Basic DNI (bigots, pedophiles, etc.) applies!
I like and follow from @bumblingbee1
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Navigation:
#reporting 🎥: General ramblings
#on the record 📹: My Manhunt rants, metas and occasional headcanons
#bonanza productions 📽️: My screen recordings, screenshots and fanarts
#project files 📄: Asks
#codename: n/a: Anonymous asks
#i got a tape! 📼: Submissions
#attachment file 📎: Every post I get tagged in or got sent to me
#evaluation survey ​📝: My polls
#bookmarked 🔖: Save tag
#valiant’s greatest hits🌟: Fave tag
#daniellambcore: Anything that gives off Daniel Lamb vibes to me
#leokaspercore: Anything that gives off Leo Kasper vibes to me
#cashcore: Anything that gives off James Earl Cash vibes to me
#gtaposting: Everything Grand Theft Auto
#cceposting: Everything Bully/Canis Canem Edit
#manhunt pride icons: Self-explanatory
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girlstr · 4 months ago
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hel-dolunay · 5 years ago
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Pack Sanem Aydin ve Can Divit.
Like or repost if you save.
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