this was just an observation my friend made a while ago but it got me thinkin' a little bit. Personally, I got over my aversion to sports by fencing in college. Coz it turns out I didn't hate sports. In fact, I think training and learning the rules and pushing myself to improve is super fun! That's the same stuff I like about video games. And despite being a life-long poindexter, all that physical activity felt GOOD, and it was nice to connect with folks.
What I hated about sports as a kiddo was the shame. I hated people acting like I ought to know this or that (despite being a know-nothing child). I hated being excluded and looked down upon for not being good. I despised the way the adults around me treated kids wrt sports. Also I couldn't see and had asthma and neither of these problems got treated until I was on my way out of high school (getting my first inhaler was one of the main reasons I was able to fence at all, in fact).
combat sports are great to me because they're all about that individual journey. I didn't have to worry about letting a team down who might yell at me later for my performance. It's just me and my own heart and my love for the game - THAT'S sports.
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While watching season 12 of Supernatural, my husband and I got to "The One You've Been Waiting For," shortly before the boys storm in to rescue the girl and kill Hitler. Then this happens...
...and my husband gets this wide-eyed, gleeful look. Then, of course, Sam convinces Dean to set the grenade launcher aside for the moment, leading my husband to look at me.
"PLEASE tell me he eventually gets to use that!"
I tried to hold in a laugh but failed and said, "Mayyyybe..." 🤣
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To celebrate the 10th anniversary of Five Nights at Freddy's, I decided to finally translate my fanfic, which I have been writing since September 2022, into English and post it on DeviantArt, as well as on WattPad.
Just so you know, I've actually been working on this AU since 2016 when the Sister Location hype broke out. Then I forgot about FNAF for a while and returned to this fandom when Security Breach began to be actively discussed.
As for me, fan fiction is a great way to tell your reimagining of this franchise. This way it will be more interesting for people, they will have the opportunity to experience the events and characters, plus, some information from my earlier FNAF MA posts is outdated, and I don't want to rewrite them.
By the way, this cover should have been gorier, but I don't know if WattPad will like that. Bloodier version is below the cut:
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this is an explanation of why the later ace attorney games suck so, so badly, and it is probably common knowledge, but i will post it anyway.
so. i talked a little about the aa5+6 issue in this post and decided to look into it further, because i needed to know the reason why the later games are. well. like that. why did no one tell me it was this easy?
first four games? clearly written by shu takumi.
the last two have multiple different writers, and, also, different directors.
so at this point, it all makes sense, but now i'm curious about why this happened. here is a part of the wikipedia article that explains that:
For the fourth game, Takumi wrote the scenario and took on a supervisory role. He had wanted the series to end with the third game, as he felt Phoenix had been fully explored and that his story had been told; he said that it is important to know when to end a story, that he did not want the series to become a shadow of its former self, and that he did not see any reason to continue it. Despite this, the spin-off series Ace Attorney Investigations was created, being directed by Takeshi Yamazaki and produced by Motohide Eshiro; Takumi returned to the series to write the crossover Professor Layton vs. Phoenix Wright: Ace Attorney. He also directed and wrote The Great Ace Attorney, which was described as being the first entry in a new Ace Attorney series. He said that he has mixed feelings about the series being developed by other Capcom staff, comparing it to a parent sending their child to their first day in school. Yamazaki and Eshiro went on to direct and produce the main series entries Dual Destinies and Spirit of Justice. Due to exhaustion after working on Dual Destinies, Yamazaki split direction responsibilities with Takuro Fuse for Spirit of Justice, with Yamazaki working on the scenario, and Fuse on the art and gameplay. In 2020, Yamazaki left Capcom.
aa5 and aa6 were basically never meant to exist.
i'm not saying that's a fully good thing. as someone who hasn't played anything other than that main trilogy and aai, it is wonderful to see the fandom interpret the characters from the later games (like athena cykes) in fanfiction and art. i enjoy it! i enjoy the potential and the ideas the new games have apparently given us, however, the games on their own seem to be disliked by the majority (at least the majority of my surroundings in the fandom).
there really is no point or solution to this, at least not from me. i'm just wondering what the games would be like if there were no other writers other than the original one. perhaps, there would be no other games except for the first 3 or 4 ones; perhaps, of capcom didn't push for profit, he would have written a new one eventually.
actually, scratch that, there is one point. the fandom is amazing in my eyes so far and acknowledging the wrongs in the games is important. collective outrage is a weapon in the era where companies make internet personas and interact with us. maybe, just maybe, aa7 will be better. if it will even be, of course. and if it isn't? i'm sure the fandom will pirate it out of spite make better content out of it.
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