#but this new timeline was the one the clock keepers created to avoid all the mess that was happening and akane is happy with it
Explore tagged Tumblr posts
knightzp · 8 months ago
Text
SCREAMING WHAT DID JUST HAPPEN IN THE LAST JSHK CHAPTER
4 notes · View notes
doubleshotofsomething · 4 years ago
Text
Come Into My Life
This is my entry for @nekoannie-chan​‘s 500 followers’ writing competition. This is a Thor fanfiction series inspired on the song “Entra en mi Vida”. I had a blast writing it and I loved the song even more.
Tumblr media
Song Prompt: ”Entra en mi vida” by Sin Bandera
Warnings: none??
Author’s note: Okay, all seriousness guys, what the fuck? So, you guys just...let me call Ghost “Shadow” and didn’t bother to correct me? really guys? really?? Is this where we are now? woooow, there’s no autocorrect here.
Summary: You and Thor just can’t seem to be on the same page, about anything.
----
“You seem to think this is something you can hide from.”
----
Part Two: Después de cinco minutos, ya eras alguien especial  
Mjölnir kept disappearing. But that could have been Steve's fault. Or Vision. So, that's understandable.
Then Stormbreaker kept disappearing as well. There was no Vision. And Steve had long given up his avenging days.
Both weapons came back, they always did. But Stormbreaker seemed to be adamant in taking its sweet time. Which, under any circumstances, wouldn't be a problem. Except, Thor is still an Avenger. He still has work - work that required his weapon - to do.
You were in the kitchen with Sam, arguing - like you always did - about something when Thor walked in, looking for that damned axe.
You had met a handful of times, but you tended to avoid the group as much as you could. Sam, Shadow and Hope were as far as you were willing to go, Thor had realised, and socialising with you didn't seem all too appealing to him.
Thor wasn't focusing on either of you, eyes too busy dancing around the room as he tied his hair back. The quinjet was set to leave in fifteen minutes and all that was missing from his battle attire was that cursed thing.
"This is exactly why I don't like coming here-" your complaining broke through his cloud of thought and his eyes went to you. "--seriously, Sam, you are the worst host ever. What am I supposed to do with you gone?"
Sam rolled his eyes, rolling his shoulders back a bit before attaching his wings. "Talk to people. Your favourite cyborg is staying behind, so you two can talk about those babies you wanted to give him."
You scoffed and reached over the counter for the sugar dispenser. "The love of my life is currently sulkin--"
Before you could grab the sugar, your fingers instinctively wrapped around a wooden staff. Sam, too focused on making sure he had everything he needed, missed the complete look of annoyance on your face and shock on Thor's face.
There, in your hand, was Stormbreaker. His Stormbreaker. And, instead of being confused, you sighed and tossed it aside before grabbing the sugar as you had intended to. As if nothing had happened.
"Damn thing needs a leash," you mumbled to yourself, stirring the sugar into the originally-Sam's-but-now-yours tea.
Asgard was no stranger to prophecies. And Thor had heard enough of them growing up to tell which was a farce. But this...
No...
It couldn't be...
Surely, it was a temporary glitch. It had to be.
Because a dying star couldn't have forged a King's weapon, only so an idiot could easily wield it.
It's not that Thor thought you were stupid or not worthy. It's just that he thought you were an idiot and a complete nutcase.
You put a target on your back and refused any security that Fury had to offer. You're still convinced that your Uber driver won't do you any harm. And you sleep with your bedroom window unlocked.
You were an idiot.
A complete and utter idiot.
So, why did he instantly seek out your scent whenever he breathed?
Why does the thought of you, anywhere near him, suddenly make it hard to think about anything else?
And, for the love of all that is good, why won't you look at him? Actually look at him. Not those glances and polite eye contact you share with everyone else.
There are so many prophecies, too many that weren't true and too little that were. Thor could always tell which were a farce and which weren't.
But now, he was the idiot that couldn't understand why his axe was more responsive to you, than him.
-----
"I have no idea what you're talking about." Is Fury's response to the Captain's questions.
The Avenger's Compound had been turned into the current base of operations for both the new SHIELD and the Avengers. With the exception that the Captain was the one overlooking everything, alongside Fury.
Hope didn't waste time shoving you into her car -- as always -- and dragging you to the compound with everyone else. And then, because that's never enough, they shoved you into the meeting room with everyone else, while Captain went to bring Fury.
Sighing, you lean against your chair and turn to look at Thor. The Asgardian had been sitting on the couch when you were shoved onto it, watching the whole scene unfold while he munched away on a bowl of cereal.
You eyed his outfit and frowned. "Why is it that every time I see you, you're always trying out a new look?"
He blinked at you, mid-chew with a trail of milk going from the corner of his lip into his beard.
"First, it was the whole medieval knight thing, then the carpenter look, then the whole lumberjack thing. And now--" you waved at his sweatpants, fingerless gloves and what look to be a sweater. "--you're... what is this? And why does it look so comfortable?"
"Really? You expect us to believe that SHIELD is being funded by all that money?" Sam fired back at Fury. "With all that new equipment that keeps rolling in? Do we look stupid to you, Fury?"
Fury raised an eyebrow. "You want me to answer that?"
"I will!" You jumped in, raising your hand as you tuned in. "Yes, you do look stupid. In fact, you're the reason I know what stupid looks like. And I got in an Uber without checking if it was my driver or not, this morning."
"You did what?!" Thor barked.
You rolled your eyes and waved off the man that's decided to be a pain in your ass. "Calm down, security update. I can take care of mys--
"Calm down?!" Thor tossed the bowl across the room to properly glare at you. "You are so adamant on putting your life at risk every damn chance you get! You are, arguably, the most hated person on every ex-Hydra agent's list. And you--"
You don't bother to sit through the rest of that lecture. You avoid going to the compound for that exact reason. In fact, you avoid Thor for that exact reason. The first time you met the Asgardian, he spent most of the introductions helping Fury tell you all about how you were going to live your life now -- and all the safety measures you'd have to take.
As if you hadn't been raised by one of the world's greatest sleeper agent.
"This guy, am I right?" You scoffed as you got up, consequently getting him to get up. "Who died and made him Jarvis?"
"I am speaking to you!" He is front of you, towering over you, blue eyes swimming with rage, as he glared at you.
"Carpet damn, Asgardian. Carpet damn."
Ghost, from the other side of the room, cut in. "It's Carpe diem, shithead."
"I'm freestyling, thank you very much." You shot back.
"Can we get back to the matter at hand?" Captain Flightless called out. "Thor. Please, calm down. Take a seat."
"I will not calm down nor take a seat," he glares down Mr Red, White and Break-your-brand-new-car. "Her safety is just as important as the matter. What do you think will happen if the wrong people get their hands on her? SHIELD signing a deal with her company will be the least of your worries!"
You turned at Ghost. "Is it too late to bring back Thanos? I just wanna see something..."
"You know--" Sam flicked your ear. "--if he comes back, you're gonna get dusted too, right?"
"Exactly. That way, I get to see him beat the shit out of an entitled thunder-summoning, cape-wearing, overbearing, self-proclaimed mighty asshole!" You glared at Thor, then turned back to Sam. "And then, finally see what y'all were doing as dust particles."
"Thor does have a point--" Fury cuts in, crossing his arms.
"Doesn't that leather trench coat get hot?" You point at it, because you were sure as hell not having this conversation again.
"Pierce may have been Hydra, but even he knew how messed up things would be if you were in the wrong hands--"
"You say that like I can shoot lightning bolts out of a gavel."
"It was a hammer." Thor grits out.
Fury ignores you both. "--things aren't as they used to be. The threats aren't only Thanos, Loki, or any other alien tyrant."
"That's mean. Thor isn't an alien." You feign a point.
"We need to consider the threats here, on Earth, as well." Thor ignores your jab. "Like, I've always been saying. The scale of destruction and terror that criminals could cause if they got a hold of just a small percentage of Hydra tech. Just look at what Ultron had accomplished--"
You stare blankly at the tower of a man in front of you. "You mean the computer upgrade that Tony created? With a weapon that is no longer on Earth, in this timeline? With Hydra tech from a Hydra lab, on that floating, vibranium powered island that you destroyed?"
"The point is--"
"I have lived in hiding my entire life," you narrow your eyes at the ignorant would-be-king. "Security protocols, safe houses, different identities, around-the-clock security, all of that bullshit that you're suggesting I know nothing about-- yeah, that was all I knew about. I know where every entrance and exit of every room I walk into is. I plan for an escape, before I even step foot out of my place.
"I did not come here so you can tell me how to continue living the lifestyle that I was raised to live--" You're glaring and baring your teeth and ready to rip him a new one. "--My keepers are dead. You will sooner change the nature of a cat, before you turn your little pride of vigilantes into my security detail."
He doesn't say anything. He can't. He knows better than to argue with you when you're like this; angry and on the verge of lashing out.
So, he just stares back at the idiot that won't stop haunting his every thought. The idiot that can wield a weapon he nearly died for. The idiot that won't understand why he bickers when it comes to her safety.
Sam sighs as he crashes on the couch. "At that's the tea."
Tags: @nekoannie-chan​, @thorfanficwriter​
31 notes · View notes
deathghost8 · 5 years ago
Text
Origin 1
First fragments **This forms a broad timeline however the specific breaks and amounts of time between have been mostly left out, though you may occasionally note formatting artifacts which somewhat mark the break points.** I guess this all started late one night when a passenger in my car asked a strange question- What are you like as a person? My mind locked up for a moment trying to produce the response. I’m very inward, as in there’s so much thought swirling about my mind that it can be a struggle to pull any of it down into verbal communication. As you just saw. So I used to misinterpret my inwardness as solitary, but as I’ve grown up I have learned that I vitally seek people. I seek to help them. I need the energy, being needed. I started with just me, a fragment of me, inside, and worked my way out. I refused external wisdom. I had to figure it all out my way. That’s what I’m like as a person. In kindergarten I would refuse to do the art projects, desiring to make my own design than to reproduce the suggested themes. Another night, in the deep suburbs near where I lived, I stared into the vacant shops and offices, brooding. A very typically slow Friday night. Nothing at all is going on out here, even on a weekend night. What’s so convenient about this store, I demanded to know. All you fucking sell is sugar water, candy, junk food, nothing real. The overhead signs glowed back at me defiantly. Over 112 energy drink. Flavors to choose from. Deli. Restrooms. Ice cream. Energy zone High Voltage. Cold drinks. This ain’t convenience! This is shit! It’s not just the health less ness… It’s the infuriating marketing we’ve all been force fed for generations now asking us to accept healthlessness. Near the start of that night, waiting for any ride requests, I stared into the library across from my place. Imagining an old library man, the keeper of the establishment. It brings him joy, and he’s lived there and kept the place in order for as long as I can remember. But no. No we don’t have that. We have economics which have divided us up, kept us living separately, just coming together to grind through the workday, scarcely interacting, then back to our disconnected residences. We need to rehumanize everything. We need old library men. The concept of the library is theoretically just right, but under implemented. It needs to be a center point to a village, a place where everyone can convene and receive nurture, knowledge, nourishment. It needs to have a kitchen and other community driven facilities. Even housing units, as an option for anyone experiencing a conflict at home or difficulty finding a home. I would love to cook for my neighborhood. Nothing brings people together in belonging like good free food. We need to rehumanize everything. We can’t continue on like this. Several weeks before that, I sat in a parking lot, which happened to contain a cell tower. I posted it to all of my blogs and accounts. Behold the beacon of our dystopia ~ a state of civilization in which our communities keep us separated instead of unified, and this technology tethers us to the employer and gives us the illusion of connection to each other so we scarcely notice the actual distance of humanity from itself #wireless #lifeless #dehumanized #dystopia A little after that, I drove past a curious mass of parked cars. So many all parked, but the location did not seem to be a public parking lot or car dealership. Maybe they were rental vehicles. I think that sight planted the seed of thought that continued to haunt me. But I realized I’ve been haunted by this for as long as I can remember in my adult life. I’ve always peered into partially lit, empty offices or residences with dim lighting spilling out, just longing for some purpose, some life. Who I am has formed almost completely upon the basis of this haunted sense of the scarcity of actually living. The emptiness all around me. I don’t know what to do. But just now, having come up with the right words for my relation to the other humans here and now, I can see that my calling is to spark rehumanization. I have to do it. Everywhere I go, every way within my control, I have to positive initiate. Break the insecurity. Unite with those around me. Give them permission to be alive for once just by crossing paths with me. The things people say to me, mostly drunk ones, in my car have confirmed this thought process. My city is populated with beautifully vibrant people just doing their best. For the first time ever I feel a kinship with my actual place, that I only could have gained going around serving the people, lightening their load - there is immense freedom in being transported without having to drive. It is similar to minimalist housing. Far lower emotional overhead. Zen af. All on its own before we have exchanged one word, my efforts are toward rehumanization when I am out on the road taking people out, or to work, or getting them home safely. ~ Hey employers- are you sick and tired of unmotivated, whiny employees always trying to get more time off and get off the hook for being late when they barely even work while on the clock? Look no further, I have the answers you need. My new human efficiency program will help you schedule your labor and time off provisions so that work will get done when it needs to and the employees will be happy and engaged in your organization’s goals. My seminar will teach you everything you need to know about engaging your workforce as human beings, trusting in their talents, and structuring work the way real people actually work. You’ll learn how to treat people who actually have more important priorities in their life than your profit margins and performance bonuses, so you can unlock the true potential of the parents in your workforce rather than constantly working against it. I’ll teach you how to avoid the 3 most common productivity and morale busting mistakes employers make when it comes to allocating human resources, to achieve astonishing levels of occupancy you never thought possible. ~ Spent most of today experiencing waves of furiousness… The rare state in which life is screaming at you in every color. The one where it’s like you’re going cry, but you just linger in that space without the catharsis. How much suffering and loss is it going to take before we acknowledge it. We are complicit in every death. Every murder and every suicide. It’s on us, while we yet continue to stand by whilst human beings are thrown away, and treated like garbage by elitist economics. I’m ready for open revolt against the extreme wealth that has decimated any semblance of fair free market. Donating my platelets every other week has imparted to me a sense of vitality, a willingness to bleed and physically give of myself in defense of fairness for my kids and my brothers and sisters, all life on our earth. I grew up through a large amount of grief and trauma, having lost my mother at age 10 and suffered numerous abuse and neglect following this, developed PTSD. I spent the last few years recovering and learning what I needed to do in order be the real authentic me in defiance of the PTSD suppressing myself, to hide it even from my own consciousness - dissociation is the primary feature of symptoms. I realized that all the work I want to do, all the life dreams I have involve non monetary gains. Work whose value isn’t money, but love. I bounced several ideas off my sister (first born, and grew up in an adoptive family, I am 2nd born, we just met last summer)- everything from family campus / super libraries to update for the needs of families in today’s economy, to an emergency life crisis ambulance/center (for the purpose of providing access to first response in critically life threatening EMOTIONAL / DOMESTIC injury rather than physical, to a housing program designed to complement the first response so victims of economic tyranny or domestic oppression would have somewhere to go to escape the trauma source, to a restaurant that operates sort of like facebook where you do not actually have to pay to be a patron / participant in the product. I don’t want to be making food just to throw it away. I want to feed the people, and teach them how to make great food for cheap. I want to apply this same aesthetic to all aspects of living/service industry, from housing, to gym/shower, communication/internet cafe, clean drinking water, and early preschool (0-5 education) that is DIRELY needed for our generation’s families with kids. Ever since I lost my higher paying IT job I’ve been very focused on the entrepreneurial attitude toward making a living. It got me thinking about the actual term, living… and I realized that it’s not living at all to sell off most of your time in order to pay for housing and nutrition. I drove with uber and lyft for the better part of this year, but I also worked on a food truck and in a grocery delicatessen. We throw away almost all of what we make to be sold, hot or cold, day by day. Why not operate as a non profit, remove the pay to play and ridiculous markup that is done to create a profit margin, and serve all who are hungry, whilst accepting tips / pay what you want and running a recipe blog / school to promote Budget gourmet as a brand while attracting sponsors who want to be part of the ecosystem of community consciousness and hunger security inclusiveness. Thus the idea is dual faceted. I want to run as a food truck, going where there are likely to be a lot of hungry and economically rock bottom or near to it community members. But I also want to have the ability to share the recipes and the knowledge for our frugal gourmet minimalism theme in a way that builds community. So there is serving in house but also the to go / DIY element that has done very well for brands like blue apron. The bicycle collective near here has an earn a bike program where kids can come learn how to build the bike and get to keep it. The idea is to give to the community, not serve a bottom line or a profit target. Pay to play is a garbage aesthetic and we need to start acting against it immediately. I have to start somewhere. I cannot keep flushing my time down the toilet for an hourly wage. what this really comes down to is this you have the permission to be you and the power to do so that is your authenticity and your creativity that is who you are whatever you feel makes you powerful and special and worthwhile if anyone looks upon that, your truth, and feels saddened or threatened, or uncomfortable because of your truth. That is not on you! that is on them, on their unwillingness to be vulnerable, or to hold space for human truth death makes you stronger when i am gone, u will become more powerful than can possibly imagine because you will experience the spiritual level up that is only found when your close connection or bond passes on i am trying to teach this to layne when she asks me all the time what will happen if me and her mom die ok? no it’s not ok ok. thats true but being not ok is not bad being broken and enraged and furiously lost are all natural and fuckin true and human and im perpetually stuck in that state, so much so that i can almost not participate in the routines placed before my by my society That’s why creatives are often furiously volatile. The creation is like an answer to our dread, our fiery abandonment. Not even that. It is a song. The dread is instrumental and our creation and product is the vocal. Anarchy… he eyed the borrowed body wash bottle critically, turning the word and the concept over in his mind as he scrubbed his hands clean of the filth left from the cleanup in the back. It was a disgusting job but someone had to do it. The funny thing was, he surmised, that anarchy would be a context in which everyone operated as individuals without any sort of manufacturing and packaging that made this body wash what it was. Fake, mass produced, inhuman. Anarchy would be human efficient and free of the corporate entities peddling this Branding. Just then, he heard the door open. It seemed his friend had decided to join him for a shower room chat after all. how lovely. This whole idea about charging for emotional presence / attention is interesting to me although I hate monetary currencies. Because you either have insufficient amount or else zero worry. It’s too much of an extreme. It’s the core essence of the dynamic between a client and a professional that my fascination has been fixed upon. Not the currency. The exchange of affirmation / support. The audience / receiver offers something non monetary just as the performer. Each of them needs the other. The two roles are in perfect balance. The thing that’s corrupt and fucked up is the monetary racket on human rights such as housing and nutrition access. So we’ve ended up radically having to Charge for something that is actually built in to relational structure of a tribe / population as a life guard / social infrastructure. ~~~~~~~~~~ Now, I’ve begun to think about money a little bit more intricately / focus on the nuance. There are two monetary exchange contexts that I think stand alone as good pure implementations of the abstract ideal of numeric currency. 1- when you pay your ex in the absence of any other tangible interaction, reason or desire for them to respect you or accept that you’ve done something useful - child support is actually an empowerment to the party who wants to be more civil toward the one who is being irrational. 2- tipping for attention/emotional presence. This is therapist, dancer, cam model, even tips you give to your driver or waitress. It’s similar to Play. You choose to do it freely, you aren’t exactly trading a numeric sum for a fixed quantity of something the provider creates. It’s in flux. What you get is the nurture of that person and the fulfillment of having given on your own choice, not on the structure of Product A costs X dollars. So we are talking about power. Emotional power. I once wrote something about becoming powerful being the cure for vengefulness. If you become powerful there’s no need to venge. The really intriguing thing there is the wondering whether without money’s influence we would just be naturally exchanging the emotional attention currency very freely and in a two way fashion, and money has muted us, made us withdrawn and uncertain and insecure….. crippling us with respect to emotional capability. It was funny because Layne was telling me that we should just throw away all your money. Then we can be free. She was so right! She’s always right. Kids are are smartest citizens. We just fail to listen to them or give them any freedom to choose their own passion. If they aren’t free to make their choices how can they ever reach their real potential to contribute to the human race ? Danksgiving thoughts: Be an Oregon person. They are nice to a fault! Let being nice to someone be the mistake, not failing to include people without meaning to. I talked to a random maverik worker while I was getting my soda. (Granted, she had just shot me an incredulous look questioning why I had punched the mtndew Pitch black button for one sec with no cup under it - but I responded by speaking to her without even thinking about it. I read a cue and then responded to it. I wasn’t even high yet) -Sorry, I’m a little disoriented, they don’t have any soda machines in Oregon, all their soda setups are ultra basic. I haven’t seen code red anywhere out there. Ah found it sweet (on this machine, I meant) Of course though, that’s because every restaurant and fast food just about in that state will sell you 10 different kinds of beer on tap, they just don’t care about soda. At the register she continued the thread, smiling and asking me if I was from Oregon originally. After I had realized I was taking forever to go and get to her register to pay for the drink. Commenting that I was sorry my friends were blowin up my phone today as I walked up, in recognition of how long I’d been standing there sipping the drink and looking at the phone. Once I danked up, and got home, I was thinking and realized what I’m writing, and telling right now. I realized that I positive initiated her, and I need to be an Oregon person and not a muted non participant. Just before the knowledge hit me, I was having a discussion with myself about how great the medication felt. How Utah was starting to drag me a bit but how totally recharged this was making me feel. And then pontificating further how my personality is such that I only need really small amounts of medications, the ways parts of me are magnified and variated is significant without large alteration, they scale up powerfully. However, the degree to which I am the full complete me without any med is very low. I’m far from the fully realized me, baseline. Further from it than the more normal people are from theirs in a fully unmedicated state. So that’s the trade off for my kind of neuroatypical. Further from my communicable self much of the time. Normal are a lot more authentic automatically. But I’ve learned about myself that the best thing I can do for others is automatically include them even if it isn’t necessarily otherwise beneficial to me to do so. That’s what Oregon and its people are giving to me. Potent inclusiveness affinity. * What if some works of fiction we enjoy are actually just the very clever way of certain individuals publishing their alter ego, their actual deeds, which they otherwise are unable to fully reveal to their peers or family. If this were to be read by someone who knew me, they wouldn’t know it was fiction. They would read it as factual based on contextual links to their perception of me. This is my art. What’s depicted here represents my attempt to understand the full fledged version of me, the one that interacts intuitively and doesn’t withhold any thought or feeling, just expresses itself authentically. * He had ultimately realized the folly of having a low amount of human bonds at any given time. If you’re only close and bonded with one (or none), you start to go a little loopy. it’s an echo chamber. You need a robust emotional support grid in order to access your full emotional capability. Your sanity… your intellect. The echo chamber itself can drive both partners into a place of slight unwellness, spawning toxicity and abuse within the interaction.He had finally realized what had gone wrong with his ex. They just corroded away in the convenience of each other. Then finally the bond was just too brittle, broke, and became jagged, so they had no choice but to part ways. Lesson learned. Make many friendships, and love hard, love often, love as many as you can. Not doing so is literally poisonous. Taking human risks is absolutely crucial for survival. So take them… or die inside. Bringing a child to existence can inflict the beginnings of this state on someone. Now you may be wondering how this enlightenment equates to a broken state for Stanley. Well…. I’ll explain it to you. Loving is really painful. Pain is power.Joy is sharp as fuck and we rarely actually encounter it in its pure form, the agonizing one. The one that stops time and makes us question if we may have just died and are now just experiencing the mind’s last few fantastical random musings. Its preamble is a stark, icy, disorienting space we feel when we connect most deeply with another. It’s a space that at first we fear, we respond with adrenaline, and a need to escape it. Only once we stop running away from truth, as in with death, do we begin to become capable of perceiving the power, the raw energy presented before us. The fear it triggers is so deep and primal, that only once we have mastered that fear can we harness the full spectrum and array of human capability found there. Stanley had explained this to his friends. The strongest entities are those who have risen from being REPEATEDLY shattered and destroyed. Aliveness literally only exists within the boundary of that moment of rising. Not the bottom, not the apex. Only during the rise do we experience life. ||||||| Prior fragments Missing some that are voice notes which describe plot pieces and character elements ~~~~~~~~~~~~~~~~~~ 5TH JANUARY 2016 HAUNTER It had been only minutes, it seemed, since he collapsed exhausted into bed. Crushing, enormous pain filled his mind, hurling him back to consciousness. Crying out in the darkness, simultaneously involuntary and yet labored. It was so hard to exert the force, yet all he could do. He could not yet pry himself from the bed. He was frozen in pain. Was it an evil spirit, visiting disdainfully? *What have I done to deserve this, please go away, you. I’ve nothing against you. I just need my rest. I beg of you.* No. No, that was nonsense. I’m actually dead. I am doomed to whimper in the dark for the next foreseeable while, with no end to it. My peace has been stolen away, he thought to himself as he continued to bend under the weight of the cold oppression on his mind. I can’t even have a reasonable death. He would have chuckled except for the pain exceeding anything he had ever felt. It occupied him. Self was lost, faded into the background, the sharpness in his head was the only thing in existence. And the only thing keeping him conscious. Finally he managed to leave the bed, still moaning. Oooow. He stumbled in the dark to the kitchen for a pill. He stumbled into the study for a bit of a breath from his herbal inhaler. If there was any hope for him now it was the relief that God’s plant could bring to him. There he sat on the sofa bed. And the dark one sat beside him. The pain throbbed and lurched. He stared the entity in his invisible face. Why have you come here? ~~~~~~~~~~~~~~~~~~~ [stanley p] . . . He sat, continuing to wonder for quite some time. Hours seemed to pass, yet there he sat. Perhaps he had become lost in something deeper than the ability to express whatever it was. [powerful selves] I contain dark wisdom. Well, being wise feels a little too similar to being delirious. I’m realizing that I am as traumatized by my experiences up close to death itself as I am by what it took from me before that…. Knowledge of who I am. If I become powerful, then revenge itself loses meaning. If I become powerful, I become able to engage, provide affection, and harness total honesty to those I care about and wish to receive care from. [dreams of my death] This is my other recurring dream. One is brightness and belonging. With someone, within somewhere, that I don’t currently know. This one, is one of the other kind- Dreams about the end. It’s a very short dream. I am in some kind of elementary school. It’s daytime. I feel extremely heavy and altered. I take your hand and tell you I need to go out by the trees and lie down. It is hard to walk because I am so heavy. I am going to walk as far as I can and then collapse beside the trees. The sun is shining. I am going to die on this day- something is wrong with me and I am going to lie down and let it happen. ~~~~~~~~~~~~~~~~~~~~~~~~ Chapter /0/prologue, part 1 Success is the worst. no question. he’s the picture and definition of why our capitalism has failed. it has cultured the bacteria of ignorance, growing to absolutely terrifying levels. Most ignorant and least ethical ones have risen to hold the modern resource, wealth. in so doing, they have denied this resource to the common citizen. A system which primarily accomplishes this rather general prosperity shared by the vast majority of a populace simply should not be permitted to continue. What this amounts to is a new collective wisdom. That another few sorts of crime exist beyond what we original presumed in our legal system. Financial violence, and cyber abuse. These are the new evil. Based within the imaginary realm of monetary value and electronic communication, these wrongs currently dominate present day (modern) life. The amount of power that our number 1 criminals of today actually command is beyond the level that could’ve been imagined by civilization 200 years ago. It is a greater tyranny than any previously encountered in human history. Entire wars have been fought over less tyrannical situations. Why am I telling you this? What does this actually matter now. Their power is so great it can never be defeated now. Knowing is not half the battle. The battle is already over. ~~~~~~~~~~~~~~~~~ Chaper 0, part 2 in 2016, Ronnie goes on to win presidency… but it turns out the illuminati is real and in direct control of the US government, where wall st has really just been a front for this secret organization, closely run by (along with other ultra wealthy elitists) Frank Success. who, it turned out, just decided to enter the race for some laughs. To amuse himself, fabricating the presidential run of a fictional character- a ridiculous and bigoted simpleton with too much money- when in actuality he is a brutal intellectual who just borders on extremely sadistic. so although the working class had won the presidency, subsequent attempts to elect purple party working folks into the government to create legislation of the new democratic socialism for human efficient and parent positive egalitarianism, what wouldve truly been the end of harsh collectivism as well as rugged individualism…. all attempts fail because voting is somehow overpowered by illuminati trickery. Ronnie’s administration discovers this by employing the most clever cyber spies recruited from anonymous, and ex-nsa whistleblowers (After it was permanently shut down a little before the 2017 inauguration of Ronnie) and at the same time covertly running a candidate in direct cooperation with actual illuminati agents. beating them at their own game once again, the reality is clear to the sandman… Ronald Sander, that there is no democracy possible while such large amounts of power exist in such concentration in the hands of essentially state-less tyrants. that their power exceeded that of monetary funding.. so no matter how resonant the political revolution, the elite stood as immovable objects.. threatening more and more every day to hire private armies in order to wage war on the former serfs at whom they used to scoff. he’d realized that american democracy couldn’t touch this enemy. as a result of this discovery, ronnie is forced to lead a global revolution against the corporations and elitist individuals who have rendered democracy completely unusable until they are disarmed. in essence a battle for what would become this.. The New States of America. the problem is, the elitists haven’t been defeated. not yet. we’ll get to that later. just be patient. [hello, newcomer / ch0 p3] Hello. My name is I don’t have one. My discipline is positively cultivating life. nurturing and supporting young people, myself, and my community. I am a lifeguard, a quiet fellow who doesn’t apologize for my refusal to recognize the worship of money, or imaginary beings supposedly influencing life in the known cosmos. The only worship I find honest is the worship of life’s beauty. Human beauty. Joy and pain. Living, dying. Adoration, and grief. All beautiful. All powerful. All real. I reject interruptions of my real life by imaginary constructs such as currency and deity. Now, my work and effort is largely ignored. I am so unvalued by the intentions of my so called civilized society, I barely even get to do the work that matters to me. Most of my attention is spent toiling for wages to exchange for basic necessities. Due to institutionalized bullying, present day history features an upside down paradigm in which work and specifically wages supports living. In this paradigm, the most important work goes ignored at least and very often completely undone. Only work in the pursuit of monetary profit gains is incentivized. That’s a strange terminology, incentive, but I swear to you it is the prevailing lingo of my people. Allow me to explain. It is a word that describes the intention to get someone to do that which has little to no actual vital value. This ‘Incentive’ is only necessary when your economics are so backwards that meeting basic human needs is considered success. In my location in space time, not being homeless is considered success. It’s not only possible but fairly likely that you can be completely excluded from the economics we have, as most wages to be found are far too low as compared to the cost to obtain housing. As a result, housing is a temporary arrangement for the vast majority of my people. We enter into an agreement to surrender the majority of our wages in exchange for the living space. This is called rental. It’s just a really fancy term invented to conceal the utter ludicrousness of the actual arrangement. The place you rent to live is called apartment. You live there, but it isn’t home. Welcome to my apartment. My tiny little sliver of society I’ve been granted the privilege to temporarily occupy. Due to the smallness of employment wages, several individuals often join together and split the rental fee, resulting in the only significant clan structure being composed of groups of us spending almost all of our time on the wage gather. We’re alone together, scarcely accruing the necessary energy to meaningfully spend attention on one another, those rare moments we even cross paths outside of the Employment scuttle. What’s the point, you wonder. Why do they continue to serve the wage, why do they not demand that the wage serve them? Like I said - institutionalized bullying. Around 1% of the people take the gains, the major portion 90% or more of what is produced by our hard work. In the beginning, this is what they did. Since then, they have created new imaginary funding known as credit, and increased it through various crooked means, to the point that now, they have infinite income. Infinite access to any item or resource that they might find useful, entertaining, or intoxicating. Oftentimes, something’s use to 1%ers is purely in its superiority value. The privateness- Its ability to exclude others. Vacation houses. Private aircraft. It’s a great big club. The party to which we aren’t invited. That is why they do not demand the wage serve them. Those from whom we would demand it are secluded away in this infinite privateness, hidden from us, untouchably elite. Using their limitless resources, they create a second version of the truth, obscuring further yet their ultimate superiority. These are the two vices - dishonesty and theft. Through these, 1%ers continuously augment the elite status to which they are addicted. They have corroded from the inside out. They are cancer on life and its beauty. They are the definition of evil, in my view. They have continuously diminished that which sustains and vitally support living, pushed it down, degraded it…. This is what we are left with: Wageslavery, notfreedom, emptiness and collective loneliness. We have nothing. The things that we have represent little more than the debts incurred to receive them. It’s good that you are here now. The private club is approaching its end. The people are awakening. The truth is being reassembled bit by bit. Employment is being circumvented by a new practice known as sharing. Stick with me, newcomer, and you will see.
0 notes
kayawagner · 7 years ago
Text
Cthulhu Live [BUNDLE]
Publisher: Skirmisher Publishing
This special 60% off bundle contains everything needed to play Cthulhu Live, the licensed live-action version of the popular Call of Cthulhu tabeltop RPG! These include the core rulebook, 10 self-standing adventure scripts, and a companion suite with more scenarios and numerous other resources to support play. 
Arcanum Imperii: A Script for Cthulhu Live 3rd Edition Regular price: $5.99 Bundle price: $2.39 Format: PDF TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but in the dusty hills of Macedonia a dark secret of the empire is waiting to be unveiled.  Governor Publius Artorius Stabo thought he was comfortably distant from the war. He was happy taking bribes and tribute from the local Macedonian nobles, indulging himself with slave girls, and avoiding his shrew of a wife. Then, a ragged band of survivors from  Actium washed up on his s... Cthulhu Live 3rd Edition (LARP) Regular price: $9.99 Bundle price: $3.99 Format: PDF This book is a completely revised, expanded, and updated version of the acclaimed live-action roleplaying (LARP) game based on the horror tales of H.P. Lovecraft.  This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates more than 12 years of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft and special effects. Guidelines on role-playing Outsiders tainted by the touch of the Mythos. New and improved photographs, graphics, and other images, including works by renowned Cthulhu Mythos artist Richard Alan Poppe. A screen-fri... Cthulhu Live 3rd Edition Companion Suite Regular price: $9.99 Bundle price: $3.99 Format: ZIP File The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP). Skirmisher partnered with Mantra Design Studio to produce this collection of resources (which were originally released as a Companion CD-ROM). With a stunning graphic interface and a soundtrack by Midnight Syndicate, this is a fantastic tool resource for Keepers and Players alike that is compatible with PC, Mac, and Linux platforms. This suite of resources includes: * Advanced character creation program. * Character Card Creator. * Government ID Badg... Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition) Regular price: $4.99 Bundle price: $1.99 Format: Watermarked PDF Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party with friends or as a convention event and offers hours of fun, intrigue, and horror.  Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror.  Der Leere Blick/Sight Unseen is an unnerving multi-media LARP experience like no ... House of Pain: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states. In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game. This adventure incl... Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans to reveal his prize to the world - or at least the highest bidder. Hobbsbad has been thrown into chaos, as crackpots, cryptozoologists, reporters, and ranchers swarm into it! Muerte al Chupacabras! is a scenario inspired by B-movies and pseudoscience that is designed to be played with 15 or more players and two to four staff members. Although it is meant to stand on its own, this script... Old Man of Damascus: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and the commander of the Muslim army has requested a meeting to discuss terms of the garrison’s surrender. But there are dark forces at work here far greater than any mortal army. Ancient evils from the wind-swept deserts stalk the stone walls, hungry for blood and power. Terrible, mind-shattering secrets from beyond the stars lie ripe to be exposed. Horrors beyond the comprehension of both... Sight Unseen: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find themselves blinded by a madman and forced to confront the unearthly terror he has unleashed upon the world. Sight Unseen is a game script for Cthulhu Live 3rd Edition and requires the Cthulhu Live 3rd Edition game rules. The text contains the game overview and timeline; detailed guidelines for simulating blindness in LARP, including safety precautions; prop, special effec... The Ageless (Cthulhu Live) Regular price: $1.99 Bundle price: $0.89 Format: PDF Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many a man has worked long into the night, maneuvering the old man into some business arrangement or endowment. It remains to be seen what deals tonight may bring ... “The Ageless” is a Gold bestselling live-action role-playing game script designed for 10-15 participants and a medium-sized staff. It is stat'ed for the Cthulhu Live 3rd Edition system but is rules light and so ... The Green Fairy: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes by night. Others frequent establishments such as “The Green Fairy,” an absinthe bar and popular meeting place for artists, actors, whores, criminals, and the well-to-do seeking to taste the thrills and pleasures of Montmartre. This evening, the patrons of “The Green Fairy” will be joined by a visitor beyond their darkest nightmares.  The Green Fairy... The Island: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness carried in their very souls. The text contains the game overview and timeline; prop, special effects, and stagecraft tips, including instructions for creating an elaborate working Moon Clock prop; and detailed character sheets and backgrounds for the player characters. Ideal as an event for a Live Action Role-Playing (LARP) party with friends or as a convention event, it offers hours ... The Return of Cyris Crane (Cthulhu Live) Regular price: $1.99 Bundle price: $0.79 Format: PDF Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario designed to be played with minimal staff and a small number of players. The only staff required are the Keeper and, if possible, a Stage Manager. It is stat'ed for the Cthulhu Live 3rd Edition system but can easily be adapted for use with other LARP or tabletop games.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror r... WitchFinder: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.59 Format: PDF Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations division, the Communist partisans, or the Chetnik royalist freedom fighters. Little by little, however, the characters will begin to realize that their war is not the first to have left its mark on the region in which they are battling for supremacy - and that their actions are uncovering a powerful and dangerous evil that is beyond anything they ever expected to face. WitchFinder...
Total value: $74.87 Special bundle price: $29.97 Savings of: $44.90 (60%)
Price: $74.87 Cthulhu Live [BUNDLE] published first on https://supergalaxyrom.tumblr.com
0 notes
kayawagner · 7 years ago
Text
Cthulhu Live [BUNDLE]
Publisher: Skirmisher Publishing
This special 60% off bundle contains everything needed to play Cthulhu Live, the licensed live-action version of the popular Call of Cthulhu tabeltop RPG! These include the core rulebook, 10 self-standing adventure scripts, and a companion suite with more scenarios and numerous other resources to support play. 
Arcanum Imperii: A Script for Cthulhu Live 3rd Edition Regular price: $5.99 Bundle price: $2.39 Format: PDF TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but in the dusty hills of Macedonia a dark secret of the empire is waiting to be unveiled.  Governor Publius Artorius Stabo thought he was comfortably distant from the war. He was happy taking bribes and tribute from the local Macedonian nobles, indulging himself with slave girls, and avoiding his shrew of a wife. Then, a ragged band of survivors from  Actium washed up on his s... Cthulhu Live 3rd Edition (LARP) Regular price: $9.99 Bundle price: $3.99 Format: PDF This book is a completely revised, expanded, and updated version of the acclaimed live-action roleplaying (LARP) game based on the horror tales of H.P. Lovecraft.  This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates more than 12 years of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft and special effects. Guidelines on role-playing Outsiders tainted by the touch of the Mythos. New and improved photographs, graphics, and other images, including works by renowned Cthulhu Mythos artist Richard Alan Poppe. A screen-fri... Cthulhu Live 3rd Edition Companion Suite Regular price: $9.99 Bundle price: $3.99 Format: ZIP File The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP). Skirmisher partnered with Mantra Design Studio to produce this collection of resources (which were originally released as a Companion CD-ROM). With a stunning graphic interface and a soundtrack by Midnight Syndicate, this is a fantastic tool resource for Keepers and Players alike that is compatible with PC, Mac, and Linux platforms. This suite of resources includes: * Advanced character creation program. * Character Card Creator. * Government ID Badg... Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition) Regular price: $4.99 Bundle price: $1.99 Format: Watermarked PDF Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party with friends or as a convention event and offers hours of fun, intrigue, and horror.  Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror.  Der Leere Blick/Sight Unseen is an unnerving multi-media LARP experience like no ... House of Pain: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states. In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game. This adventure incl... Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans to reveal his prize to the world - or at least the highest bidder. Hobbsbad has been thrown into chaos, as crackpots, cryptozoologists, reporters, and ranchers swarm into it! Muerte al Chupacabras! is a scenario inspired by B-movies and pseudoscience that is designed to be played with 15 or more players and two to four staff members. Although it is meant to stand on its own, this script... Old Man of Damascus: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and the commander of the Muslim army has requested a meeting to discuss terms of the garrison’s surrender. But there are dark forces at work here far greater than any mortal army. Ancient evils from the wind-swept deserts stalk the stone walls, hungry for blood and power. Terrible, mind-shattering secrets from beyond the stars lie ripe to be exposed. Horrors beyond the comprehension of both... Sight Unseen: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find themselves blinded by a madman and forced to confront the unearthly terror he has unleashed upon the world. Sight Unseen is a game script for Cthulhu Live 3rd Edition and requires the Cthulhu Live 3rd Edition game rules. The text contains the game overview and timeline; detailed guidelines for simulating blindness in LARP, including safety precautions; prop, special effec... The Ageless (Cthulhu Live) Regular price: $1.99 Bundle price: $0.89 Format: PDF Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many a man has worked long into the night, maneuvering the old man into some business arrangement or endowment. It remains to be seen what deals tonight may bring ... “The Ageless” is a Gold bestselling live-action role-playing game script designed for 10-15 participants and a medium-sized staff. It is stat'ed for the Cthulhu Live 3rd Edition system but is rules light and so ... The Green Fairy: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $2.79 Format: PDF Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes by night. Others frequent establishments such as “The Green Fairy,” an absinthe bar and popular meeting place for artists, actors, whores, criminals, and the well-to-do seeking to taste the thrills and pleasures of Montmartre. This evening, the patrons of “The Green Fairy” will be joined by a visitor beyond their darkest nightmares.  The Green Fairy... The Island: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $1.99 Format: PDF When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness carried in their very souls. The text contains the game overview and timeline; prop, special effects, and stagecraft tips, including instructions for creating an elaborate working Moon Clock prop; and detailed character sheets and backgrounds for the player characters. Ideal as an event for a Live Action Role-Playing (LARP) party with friends or as a convention event, it offers hours ... The Return of Cyris Crane (Cthulhu Live) Regular price: $1.99 Bundle price: $0.79 Format: PDF Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario designed to be played with minimal staff and a small number of players. The only staff required are the Keeper and, if possible, a Stage Manager. It is stat'ed for the Cthulhu Live 3rd Edition system but can easily be adapted for use with other LARP or tabletop games.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror r... WitchFinder: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.59 Format: PDF Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations division, the Communist partisans, or the Chetnik royalist freedom fighters. Little by little, however, the characters will begin to realize that their war is not the first to have left its mark on the region in which they are battling for supremacy - and that their actions are uncovering a powerful and dangerous evil that is beyond anything they ever expected to face. WitchFinder...
Total value: $74.87 Special bundle price: $29.97 Savings of: $44.90 (60%)
Price: $74.87 Cthulhu Live [BUNDLE] published first on https://supergalaxyrom.tumblr.com
0 notes
kayawagner · 7 years ago
Text
Cthulhu Live [BUNDLE]
Publisher: Skirmisher Publishing
This special bundle contains everything needed to play Cthulhu Live, the licensed live-action version of the popular Call of Cthulhu tabeltop RPG! These include the core rulebook, 10 self-standing adventure scripts, and a companion suite with more scenarios and numerous other resources to support play. They are available here together at 51% off of their regular total price. 
Arcanum Imperii: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.97 Format: PDF TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but in the dusty hills of Macedonia a dark secret of the empire is waiting to be unveiled.  Governor Publius Artorius Stabo thought he was comfortably distant from the war. He was happy taking bribes and tribute from the local Macedonian nobles, indulging himself with slave girls, and avoiding his shrew of a wife. Then, a ragged band of survivors from  Actium washed up on his s... Cthulhu Live 3rd Edition (LARP) Regular price: $4.99 Bundle price: $2.47 Format: PDF This book is a completely revised, expanded, and updated version of the acclaimed live-action roleplaying (LARP) game based on the horror tales of H.P. Lovecraft.  This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates more than 12 years of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft and special effects. Guidelines on role-playing Outsiders tainted by the touch of the Mythos. New and improved photographs, graphics, and other images, including works by renowned Cthulhu Mythos artist Richard Alan Poppe. A screen-fri... Cthulhu Live 3rd Edition Companion Suite Regular price: $6.69 Bundle price: $3.31 Format: ZIP File The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP). Skirmisher partnered with Mantra Design Studio to produce this collection of resources (which were originally released as a Companion CD-ROM). With a stunning graphic interface and a soundtrack by Midnight Syndicate, this is a fantastic tool resource for Keepers and Players alike that is compatible with PC, Mac, and Linux platforms. This suite of resources includes: * Advanced character creation program. * Character Card Creator. * Government ID Badg... Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition) Regular price: $4.99 Bundle price: $2.47 Format: Watermarked PDF Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party with friends or as a convention event and offers hours of fun, intrigue, and horror.  Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror.  Der Leere Blick/Sight Unseen is an unnerving multi-media LARP experience like no ... House of Pain: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states. In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game. This adventure incl... Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans to reveal his prize to the world - or at least the highest bidder. Hobbsbad has been thrown into chaos, as crackpots, cryptozoologists, reporters, and ranchers swarm into it! Muerte al Chupacabras! is a scenario inspired by B-movies and pseudoscience that is designed to be played with 15 or more players and two to four staff members. Although it is meant to stand on its own, this script... Old Man of Damascus: A Script for Cthulhu Live 3rd Edition Regular price: $3.34 Bundle price: $1.65 Format: PDF The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and the commander of the Muslim army has requested a meeting to discuss terms of the garrison’s surrender. But there are dark forces at work here far greater than any mortal army. Ancient evils from the wind-swept deserts stalk the stone walls, hungry for blood and power. Terrible, mind-shattering secrets from beyond the stars lie ripe to be exposed. Horrors beyond the comprehension of both... Sight Unseen: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $2.47 Format: PDF Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find themselves blinded by a madman and forced to confront the unearthly terror he has unleashed upon the world. Sight Unseen is a game script for Cthulhu Live 3rd Edition and requires the Cthulhu Live 3rd Edition game rules. The text contains the game overview and timeline; detailed guidelines for simulating blindness in LARP, including safety precautions; prop, special effec... The Ageless (Cthulhu Live) Regular price: $1.99 Bundle price: $0.98 Format: PDF Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many a man has worked long into the night, maneuvering the old man into some business arrangement or endowment. It remains to be seen what deals tonight may bring ... “The Ageless” is a Gold bestselling live-action role-playing game script designed for 10-15 participants and a medium-sized staff. It is stat'ed for the Cthulhu Live 3rd Edition system but is rules light and so ... The Green Fairy: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes by night. Others frequent establishments such as “The Green Fairy,” an absinthe bar and popular meeting place for artists, actors, whores, criminals, and the well-to-do seeking to taste the thrills and pleasures of Montmartre. This evening, the patrons of “The Green Fairy” will be joined by a visitor beyond their darkest nightmares.  The Green Fairy... The Island: A Script for Cthulhu Live 3rd Edition Regular price: $3.34 Bundle price: $1.66 Format: PDF When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness carried in their very souls. The text contains the game overview and timeline; prop, special effects, and stagecraft tips, including instructions for creating an elaborate working Moon Clock prop; and detailed character sheets and backgrounds for the player characters. Ideal as an event for a Live Action Role-Playing (LARP) party with friends or as a convention event, it offers hours ... The Return of Cyris Crane (Cthulhu Live) Regular price: $1.33 Bundle price: $0.66 Format: PDF Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario designed to be played with minimal staff and a small number of players. The only staff required are the Keeper and, if possible, a Stage Manager. It is stat'ed for the Cthulhu Live 3rd Edition system but can easily be adapted for use with other LARP or tabletop games.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror r... WitchFinder: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.97 Format: PDF Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations division, the Communist partisans, or the Chetnik royalist freedom fighters. Little by little, however, the characters will begin to realize that their war is not the first to have left its mark on the region in which they are battling for supremacy - and that their actions are uncovering a powerful and dangerous evil that is beyond anything they ever expected to face. WitchFinder...
Total value: $60.61 Special bundle price: $29.99 Savings of: $30.62 (51%)
Price: $60.61 Cthulhu Live [BUNDLE] published first on https://supergalaxyrom.tumblr.com
0 notes
kayawagner · 7 years ago
Text
Cthulhu Live [BUNDLE]
Publisher: Skirmisher Publishing
This special bundle contains everything needed to play Cthulhu Live, the licensed live-action version of the popular Call of Cthulhu tabeltop RPG! These include the core rulebook, 10 self-standing adventure scripts, and a companion suite with more scenarios and numerous other resources to support play. They are available here together at 51% off of their regular total price. 
Arcanum Imperii: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.97 Format: PDF TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but in the dusty hills of Macedonia a dark secret of the empire is waiting to be unveiled.  Governor Publius Artorius Stabo thought he was comfortably distant from the war. He was happy taking bribes and tribute from the local Macedonian nobles, indulging himself with slave girls, and avoiding his shrew of a wife. Then, a ragged band of survivors from  Actium washed up on his s... Cthulhu Live 3rd Edition (LARP) Regular price: $4.99 Bundle price: $2.47 Format: PDF This book is a completely revised, expanded, and updated version of the acclaimed live-action roleplaying (LARP) game based on the horror tales of H.P. Lovecraft.  This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates more than 12 years of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft and special effects. Guidelines on role-playing Outsiders tainted by the touch of the Mythos. New and improved photographs, graphics, and other images, including works by renowned Cthulhu Mythos artist Richard Alan Poppe. A screen-fri... Cthulhu Live 3rd Edition Companion Suite Regular price: $6.69 Bundle price: $3.31 Format: ZIP File The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP). Skirmisher partnered with Mantra Design Studio to produce this collection of resources (which were originally released as a Companion CD-ROM). With a stunning graphic interface and a soundtrack by Midnight Syndicate, this is a fantastic tool resource for Keepers and Players alike that is compatible with PC, Mac, and Linux platforms. This suite of resources includes: * Advanced character creation program. * Character Card Creator. * Government ID Badg... Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition) Regular price: $4.99 Bundle price: $2.47 Format: Watermarked PDF Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party with friends or as a convention event and offers hours of fun, intrigue, and horror.  Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror.  Der Leere Blick/Sight Unseen is an unnerving multi-media LARP experience like no ... House of Pain: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states. In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game. This adventure incl... Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans to reveal his prize to the world - or at least the highest bidder. Hobbsbad has been thrown into chaos, as crackpots, cryptozoologists, reporters, and ranchers swarm into it! Muerte al Chupacabras! is a scenario inspired by B-movies and pseudoscience that is designed to be played with 15 or more players and two to four staff members. Although it is meant to stand on its own, this script... Old Man of Damascus: A Script for Cthulhu Live 3rd Edition Regular price: $3.34 Bundle price: $1.65 Format: PDF The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and the commander of the Muslim army has requested a meeting to discuss terms of the garrison’s surrender. But there are dark forces at work here far greater than any mortal army. Ancient evils from the wind-swept deserts stalk the stone walls, hungry for blood and power. Terrible, mind-shattering secrets from beyond the stars lie ripe to be exposed. Horrors beyond the comprehension of both... Sight Unseen: A Script for Cthulhu Live 3rd Edition Regular price: $4.99 Bundle price: $2.47 Format: PDF Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find themselves blinded by a madman and forced to confront the unearthly terror he has unleashed upon the world. Sight Unseen is a game script for Cthulhu Live 3rd Edition and requires the Cthulhu Live 3rd Edition game rules. The text contains the game overview and timeline; detailed guidelines for simulating blindness in LARP, including safety precautions; prop, special effec... The Ageless (Cthulhu Live) Regular price: $1.99 Bundle price: $0.98 Format: PDF Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many a man has worked long into the night, maneuvering the old man into some business arrangement or endowment. It remains to be seen what deals tonight may bring ... “The Ageless” is a Gold bestselling live-action role-playing game script designed for 10-15 participants and a medium-sized staff. It is stat'ed for the Cthulhu Live 3rd Edition system but is rules light and so ... The Green Fairy: A Script for Cthulhu Live 3rd Edition Regular price: $6.99 Bundle price: $3.46 Format: PDF Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes by night. Others frequent establishments such as “The Green Fairy,” an absinthe bar and popular meeting place for artists, actors, whores, criminals, and the well-to-do seeking to taste the thrills and pleasures of Montmartre. This evening, the patrons of “The Green Fairy” will be joined by a visitor beyond their darkest nightmares.  The Green Fairy... The Island: A Script for Cthulhu Live 3rd Edition Regular price: $3.34 Bundle price: $1.66 Format: PDF When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness carried in their very souls. The text contains the game overview and timeline; prop, special effects, and stagecraft tips, including instructions for creating an elaborate working Moon Clock prop; and detailed character sheets and backgrounds for the player characters. Ideal as an event for a Live Action Role-Playing (LARP) party with friends or as a convention event, it offers hours ... The Return of Cyris Crane (Cthulhu Live) Regular price: $1.33 Bundle price: $0.66 Format: PDF Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario designed to be played with minimal staff and a small number of players. The only staff required are the Keeper and, if possible, a Stage Manager. It is stat'ed for the Cthulhu Live 3rd Edition system but can easily be adapted for use with other LARP or tabletop games.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror r... WitchFinder: A Script for Cthulhu Live 3rd Edition Regular price: $3.99 Bundle price: $1.97 Format: PDF Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations division, the Communist partisans, or the Chetnik royalist freedom fighters. Little by little, however, the characters will begin to realize that their war is not the first to have left its mark on the region in which they are battling for supremacy - and that their actions are uncovering a powerful and dangerous evil that is beyond anything they ever expected to face. WitchFinder...
Total value: $60.61 Special bundle price: $29.99 Savings of: $30.62 (51%)
Price: $60.61 Cthulhu Live [BUNDLE] published first on https://supergalaxyrom.tumblr.com
0 notes