#but the idea of creating worlds and species and gifting sentience and watching them come up with tools and religion and tech is amazing
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It's funny because I could never trust myself to be a world dictator but I would have so much fun being god, which is objectively way more powerful than a world dictator
#maybe its because i play the sims#but the idea of creating worlds and species and gifting sentience and watching them come up with tools and religion and tech is amazing#watch each individual walk through life thinking that they're insignificant because there's so many creatures#and meanwhile i'm out here loving each and every one of them because I made that!!! it's mine!!!!! it's so fucked up and beautiful!!!!#also i'd make things like doctor who and star trek very real lol
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VV finds, Ebay grab unboxings, and more bio-related things: Part 3 - Mocs
And now’s where we get into the real meat of these posts. The real filler. That quencher for an appetite I so rarely feed due to my terrible laziness. MOCS!
For the most part the ones in this aren’t that special beyond one who managed to enter my hall of favourite personal mocs. Beyond that they’re just some basic characters, a rather fun little... ‘concept, and a pair managed to spawn a minor joke-’headcanon’ for me.
Firstly I give you, ‘Toa’ Elnas:
Name: Elnas
Element: Iron
Gender: Male
Species: ‘Toa’
Kanohi: Kualsi
Weapon/s: Spear
Bio: Elnas is an interesting character for a Toa. Ancient in build, speech, and what little wisdom he gives, and uncaring, distant, and near disdainful of those around him in personality to a degree even a Toa such as Kopaka would find him... cold.
Despite this Elnas does still protect those under his watch, mercilessly so. Any who dare to attack what is ‘his’, to disturb him, quickly find that they will never be able to attempt such again.
Elnas, while a powerful a Toa, is far from one any consider ‘good’, much less a proper Toa.
When Elnas is not patrolling his village he is either studying, or collecting items and materials which he transports... elsewhere. Wherever that may be though is unknown to his wards. Al that is known is that, despite his location while he is there being unknown, it doesn’t mean his sight decreases any.
Or at least, this is the mask he lets others see.
In truth Elnas, a name cleverly come up with due to its meaning, disrupted detection (technically detection disruption (Elda + Felnas), is actually a being disguising himself as a Toa.
A being better known by the title of, Makuta Avrua, the devourer of knowledge.
While Avrua did take his current form as an attempt to escape from Teridax and his plans, a successful attempt at that, that doesn’t mean he is any better than the conquering betrayer. If anything he is worse.
Avrua, while truthfully similar in goal to Teridax, is also far different.
Avrua has, since the day of his creation, found himself obsessed with knowledge, with learning all he possibly could, and in particular everything he could find on the Great Beings. Both that about them, and from what they left their creations.
Where Teridax wishes to rule the GSR, to overtake and become one of their creations, Avrua wishes to join them, to gain such knowledge he himself can become a Great Being and do as they once did. And he will do anything it takes to gain their knowledge, and reach his goal.
Next off are these fun little two from Sidorak’s species. A duo of infiltration & elimination class dark hunters. A mated (or whatever word you might use for GSR species marriage/romance/whatever) pair to boot! Also a lil’ joke-’headcanon’ along with ‘em!
Ok, so first off comes the headcanon.
As you can see Nille (the name I’ve given to my tall, keetongu orange, green, and gold friend) is rather... ‘extravagant’ looking. Especially in comparison to his much smaller, more ‘dulled-down’ mate, Guhra.
At first, this wasn’t really planned, just started building and once I was done I realized how well, like, blatantly different the two were. Combine that with the somewhat more ‘feminine’ styled ‘hair’ I’d given to the second, smaller one of the two, and, well... that section of my brain that keeps spitting out all my weird character ideas, AU’s, and everything related started kicking! And from that emerged my newest ‘headcanon’.
Basically I kinda had this idea that, what if Sidorak’s species were kind of like peacocks, or similar birds. You know, the male’s are real colourful, flamboyant, and flashy. Also typically probably larger than the females (though this does not mean it’s by a high percent, nor that said females are any weaker (if not even stronger)), and typically try to gain a mate through lots of posturing, looks, and giving them random little (and sometimes big) gifts all in an attempt to better curry favour with them.
Heck, this even works with, and honestly kinda makes sense with Sidorak’s own courting attempts towards Roodaka.
Every scene he’s in he’s acting flamboyant in a way. Posturing, speaking, and even moving in ways oh-so purposely done to show himself off. Make him look more impressive. Draw attention to his literally polished looks.
And then there’s his gifts, such as literally giving Roodaka what basically amounted to full control of the Visorak hordes. Sure, she basically already had it, but he actually acknowledge it instead of, y’know, deluding himself that he held the actual power over them.
There’s also his promises, the way he speaks and acts around her, and quite a good bit of other little things. I mean, heck, if I really wanted I could even consider the fact they had some, like, crazy goal or whatever to rule their entire universe/world as a sort of gift to Roodaka.
Y’know, showing his dedication by literally giving her the entire world as a gift.
Though going by this logic it also means Sidorak himself was kinda gay/bi due to him, you know, going after Roodaka. One of the most bloody extravagant characters out there in the canon bionicle universe. Like, yeesh! Her build, her stance, the aura she projects, even her friggin’ voice all scream ‘extravagance’!
I dunno, I just really liked the idea for some reason once I came up with it, and couldn’t help but keep it. (Though the Sidorak bit also helped said choice. XD)
Name: Guhra
Gender: Female
Species: Steltian
Weapon/s: Dual modifiable-energy launchers
Bio: Guhra’s more the heavy hitter of the team. Surprising to some due to her difference in size to Nille (though far from it for him), though due to her less than noticeable build she does exceed in more visible/crowded infiltration work
Name: Nille
Gender: Male
Species: Steltian
Weapon/s: Hidden Y-blades/shields along his forearms
Bio: Nille, despite colour and size, is the infiltration expert of the team. His looks, and lifetime of cultivating the necessary skills and personality to be as flamboyant a gentleman as possible have lead to him being quite skilled in the necessary etiquette to easily sway higher ranking officials, steer conversations, and easily dismiss suspicions towards himself with but a few touch words, and the proper posturing.
Thirdly you have, while still a Moc, less so one built for the character than to show off an idea/concept. A rather infectious one at that.
Shown above is an example of an individual infected with a partially developed case of a disease known as the ‘Plagued Vines virus’, or, as it is more commonly referred to as, the ‘Zombie virus’.
The Plagued Vines virus is a highly infectious, fatal, highly adaptable, and near incurable disease. As shown the individual carrying a partially developed case of the ‘Plagued Vines virus’ has suffered multiple physical changes. From heavy growth of a black, oily flesh-like organic material, metallic spikes and claws, the beginnings of various, randomly positioned extra limbs, and the emergence of the virus namesake, pitch black, vine-like veins beginning to emerge from the individuals various facial orifices.
As mentioned above, the vine-like veins that emerge from an infected individuals facial cavities are where the diseases namesake comes from. This is due to them regularly being the first physical changes an infected individuals undergoes, and the full activation of the diseases mental takeover,
A Plagued Vines infection is very difficult to detect before this initial physical development. This causes most cases of it to result in a fatal conclusion even when the rare cure is developed due to the emergence of these ‘vines’ indicating the hosts brain to have already been fully consumed.
Infected individuals show little sapience, but high sentience when alone, or in groups numbering less than 20. Creating crude traps/ambush locations, plans, and being able to track prey for long distances despite attempts to cover its tracks.
In groups of 20 and above it has been noted that infected individuals begin to develop varying degrees of sapience. Allowing for even greater efficiency in gathering food, and infecting others to further increase their packs size.
Fortunately in most cases the elimination of a quarter of the packs is usually enough to highly decrease their collective sapience, and half is enough to fully erase it.
Addendum: A pack of 90 infected individuals was discovered. This pack showed a much higher sapience than even an uninfected’s average, the ability to partially vocalise words, and were developing the materials needed to create various weapons, armours, and traps.
They were quickly eliminated, removing the possibility of further pack, and collective intelligence growth, but during this it was noted near two thirds of the pack had to be eliminated before they began to show a notable decrease in sapience. Fortunately once a loss of 3 quarters was reached a full decrease was noted.
Infected individuals display notable aggression towards others of their kind not in their designated ‘pack’, and a focus more on physical consumption, with a focus on meat and metal, which has been hypothesized as necessary to further the diseases physical growths, than spreading of their infection.
In truth the only reason the infection is as dangerous as it is, having required the destruction of entire galaxies to eliminate outbreaks of it, is because of how quickly it physically overtakes infected individuals that die. Requiring mere minutes to begin physical emergence, and revival of any killed by an infected individual that aren’t quickly burned.
Due to its highly adaptable nature it is nearly impossible to find a universal cure for the virus. The disease practically rewrites its genetic structure for every planet it shows up on.
The Plagued Vines virus is even more so dangerous due to how its outbreaks begin. All of which have been noted to be started soon after a successful meteor strike on the soon after virus ridden plant.
Its origins may be unknown, but the fact that this is a truly alien disease is not, and the danger its form of spreading poses, being near undetectable before outbreak, make it one of the most dangerous viruses out there.
And last, but oh so far from least, my favourite Moc of the bunch (discounting Lhikan’s trio who’ll have their own separate post), Tolzak, ‘skakdi’ of psionics.
AAAAHHH! I just can’t help but love her so much! Her builds greebles, colours, shaping, even the way her weapons store are all just so... perfect in my mind!
And, what’s even better, is the fact that she lets me use an AU I jokingly came up with a good while back after reading a certain what-if post about swapping species sizes, and took the base concept on my own odd little route.
A little hint right here and early is, as you’ll notice, Tolzak is rather... odd looking for a Skakdi. A bit too tall. A bit too thin. A bit too... colourful. And then there’s here little... additions. Small, heel-esque structures naturally built into her feet, her odd, built in, hair like head adornment.
All things less so found in her species, than in a certain others.
Name: Tolzak
Element: Psionics
Gender: Female
Species: ‘Skakdi’
Weapon/s: Tonfa style, curved blade, & dual throwing knives
Bio: Tolzak is an outlier for her species.
Where most Skakdi are cruel, violent, and aggressive, Tolzak is surprisingly calm, sociable, and at times even gentle with others around her. This of course doesn’t mean she doesn’t mean she doesn't have, nor show said typical Skakdi attributes. If anything she can at times be even worse than most of her species.
Tolzak typically acts as a sort of... hero in a way, or more-so a mercenary for higher with strict morals, aligned only with the ‘lighter’ end of said compass, and a willingness to both take jobs, and offer a hand in additional tasks she might spot without pay if the reasoning behind such is both reasonable, and honourable enough.
Now, while such may be an odd sight for the denizens of the standard bionicle-universe, for hers it is much less so.
Yes, you’ve read that right. Tolzak is actually a displaced denizen of a different universe, though she herself didn’t know that at first.
The universe Tolzak originally came from is an... odd one. Even for one of any connection to the bio!verse.
In her universe, to put it simply, everything has been reversed in a way.
Where in the main!verse The GSR is the species home, and Bara-Magna the world they’ve fled from in a way. Where the Great Beings left themselves, and the other inhabitants of their planet to die while their creations lived and traveled. Where the Toa were heroes, the Matoran their ‘universes’ keepers, and the Makuta, and all else villains.
All has been reversed in hers.
The GSR, while existent, was made not to act as a travelling, humanoid ‘ship’ from which their creations could live. No, it was made to preserve them. The Great Beings, the Agori, the Glatorian, any who were fortunate to make it in, while the rest remained upon the devastated planet with the GB’s creations.
To act as their new world until their old could be rebuilt.
That’s where the GSR’s species came into play. The Makuta to act as rebuilders of the environment, the repopulators of animals, the various other species the more hands on/detail workers, caretakers, and spreaders of the Makuta’s creations.
They were this universes ‘heroes’.
But this left the Matoran, the Toa and Turaga, the usual heroes requiring new roles. More villainous roles.
They were the keepers of order, those who ensured everything went to the Great Beings plan, and if not, then those who would bring about a reset to it.
The reset is also where another difference between this universe, and the main differs. Where the original has its ‘world’ centered around the Ignika, the Mask of life, as that which keeps it alive, that resets it when needed, her world is centered around the Vahi, the mask of time, as its reset button.
The GB’s, upon the completion of their ‘saviours’, the GSR and their worlds rebuilders, created an additional device which they activated upon their departure.
A large, indestructible machine, hidden behind barriers only their Toa should’ve been able to pass, and designed to use their two strongest masks, the Vahi, and the Ignika, to reset all life, and the world itself back to its ‘original’ (i.e. the time of the machine’s activation) point whenever their creations begin going against their plans, and to add minor... changes to said beings in attempt to gain different results.
During these reiterations a point eventually came where the GB’s creations were made more organic, to a degree they truthfully were not that far from the remaining Agori and Glatorians in their ‘mechanics to organics’ mix.
In fact they were at such a similar level that they gained the genetic functions needed to physically reproduce in but a handful of further reiterations. A useful, and apparently permanent achievement seeing as how the GB truly had no way to otherwise repopulate the species if they died off beyond a full global reset.
But with this newfound ability soon came the possibility of hybrids.
You head that right folks! Hybrids of the various species came into being in this universe, Tolzak being one of them. A Skakdi Vortixx hybrid at that, which does help explain her physical differences in comparison to a ‘proper’ Skakdi.
Tolzak was sent to her current universe, one of the more standard ones during one of the numerous attempts at resistance seemingly every ‘reset’ has happen once the Toa are sent down to begin it.
During her 'generation’, Brutaka, Axonn, and a good number of others had defected from the Order of Mata-Nui (OOMN), the organization now dedictaed to ensuring the Great Beings wills are successfully followed, even if that means they themselves most lose all.
As is to be expected though for such a group, many tend to defect, and resist their will once it comes down to the choice of initiating a reset.
While they failed in their attempts, as was truthfully usual, Brutaka decided to attempt to save at least one member of their resistance, already fatally wounded himself, before the Toa succeeded.
He chose Tolzak. Just barely managing to drop her through a portal into a separate universe as the Toa activated the Great Beings machine. This left her, while physically unchanged beyond some ‘youthening’, mentally muddied. Much of her memories shattered, hazy, and otherwise unrecallable upon her awakening.
This is also why she so readily allowed herself to fall under the moniker of, ‘just an odd Skakdi’. At the time she herself didn’t known otherwise, and while she has regained much of her memory, having pieced together what she could, and slowly been clearing up and recalling the rest, enough to remember she is not a true member of her current universe, and her hybrid status, she still is more than ready to continue carrying said moniker.
It is truly a much easier option than attempting to explain the truth of her origins, and the actual reason behind her physical ‘oddities’.
So far Tolzak’s world has gone through near 500 000 separate reiterations, though she herself came from the 35 372nd reiteration, and upon her ‘escape’ from the world was never reborn.
Also, here’s a little bit of a closer look at her weapon storage, and just why I find it so... perfect.
I mean, heck! Look at it! Everything's perfectly aligned, her curved blade is stably positioned, and I can even fit its cross axle in right there at the top due to the Metru torso’s build!
#Bionicle#VV finds#Ebay grabs#unboxing#bio-related things#bio-related stuff#VV finds Ebay grab unboxings and more bio-related things#VV finds Ebay grab unboxings & more bio-related things#moc#AU#worldbuilding#world building#dark hunter#dark hunters#Headcanon#head canon#joke head canon#Sidorak#Roodaka#Steltians#whatever the name of Sidorak's species actually is#Plagued vines disease#plagued vines virus#zombie virus#Makuta#Makuta Avrua#Toa#Toa Elnas#'Toa' Elnas#Toa of iron
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Latest story from https://movietvtechgeeks.com/michael-adamthwaite-gets-thoughtful-war-planet-apes-supernatural/
Michael Adamthwaite Gets Thoughtful About ‘War for the Planet of the Apes’ and 'Supernatural'
One of the new films that had a presence at Comic Con was "War for the Planet of the Apes," which opened two weeks ago and had a panel showing off the artistic and visual effects of the film. As a long time fan of the entire "Planet of the Apes" series of films (I even read the book by Pierre Boule and loved it), I was excited about the last in the sequel trilogy. The film focuses on Caesar and the war between his quest for revenge and his innate empathy, as well as on the actual fight between humans and apes. It also introduces the de-evolved young human girl Nova, a familiar name from the original series of films and the first group of sequels. The movie tackles deeper themes than might be expected, which makes it even more intriguing to me. So having an opportunity to chat with Michael Adamthwaite, who played Caesar’s lieutenant, Luca, was a real treat. [caption id="attachment_48557" align="aligncenter" width="450"] 20th Century Fox[/caption] Lynn: I was a huge fan as a kid of the original films and even read the book. Michael: Oh, so you’ve got a lot of the lore down, okay! Lynn: What I remember anyway, which makes this new film exciting to me. One of the things that has really evolved as the films have evolved over a long period of time is the portrayal of the apes. There’s just so much expression and emotion imbued in them now, which is amazing. Michael: Yeah, it is a huge thing to behold. The emotionality, the quality of that emotion comes directly from the performance. We’re just so grateful that we have such artistry and such technical wizardry. I can’t even call it anything other than that, to be able to put all this together to convey the raw natural emotion. And a lot of people have been asking me online hey, are we ever gonna see a cut of the movie where there’s no rendering, and it’s just you guys in suits? Some people have been calling for that, but I’m telling you, they’re going to see the same thing. The emotion comes through directly from Steve and Karin and Terry and myself, and it’s a huge privilege to watch it transform that way. Lynn: That’s so fascinating, and actually I do think that would be cool to see. I have no doubt that you’re right, but the whole process is just fascinating. Michael: Oh it’s next level every day. Lynn: So tell me about how you went about the process of really bringing Luca to life. [caption id="attachment_48558" align="aligncenter" width="696"] 20th Century Fox[/caption] Michael: Well, thankfully I have Terry Notary to rely on, probably the best motion choreographer working today. He’s got everything to be porud of. He’s created a tremendous world with characters that – for me, even in the last several years, working on Warcraft and BSG, creating these characters, they’ve come from a place that Terry just pulls out of the actors. You show up in a state and Terry takes you apart and puts you back together, and before you know it, there’s a beautiful sense of self. And you don’t think about anything, you drop in, and you’re not thinking, you’re present. And that’s the gift that animals have, they’re totally biology, so it’s next level for sure. Lynn: Were you also familiar with Planet of the Apes and had you seen any of the original or sequel films? Michael: I am a huge fan in all of its forms. I’m on the younger end of the spectrum, so some of the older properties haven’t been onscreen for a long time, but I really love the world created by this one question: what would it be like if it was a planet of the apes? That to me, it can beautifully be explored. So yes, I’m a huge fan. I was so excited just to get to audition let alone be considered for the role, let alone find myself playing Luca. So this is all a dream come true. Lynn: I think as a psychologist I’m sort of fascinated too by why we find this both fascinating and terrifying. Michael: So true. Lynn: There’s something in us as humans that always makes us question our place among the rest of the animals, and especially those that share like 99% of our DNA. There’s an ambivalence there that makes this extra interesting and maybe has that core of anxiety there to pull from too. Michael: I think that regardless of what species you are, you can achieve some kind of sentience and knowledge, some awareness outside of your biology, then you’re gonna question how long it’s gonna take for something to try to take you out. That’s nature/nurture, right? Lynn: Yeah. Michael: We survive, no matter the language, parents communicate to their children, we must survive. So yeah, it’s a pretty close to home idea for sure. Lynn: What makes this particular film special and appealing, because it seems to be pretty popular? Is it the fight scenes, the story, the way the apes are portrayed? What’s your take on that? Michael: My take is quite frankly that the power of story trumps any visual because we’ve seen films where the money has been tipped towards one area, like the visuals or the fight scenes or the explosions, and there’s no story! And it doesn’t work. Call them bombs or flops or whatever, but people don’t respond. But if you can take a couple of guys and a wonderful lady and put them in pajamas and get this kind of response, I think people should wake up and stop spending their money foolishly just on effects. We’ve seen so much, we’ve been completely desensitized by all the visual exposure, we don’t care anymore. Where’s my narrative? Who do I root for, who do I love, who do I hate? Give me story and give me performance, don’t just blow stuff up and tell me I’m supposed to give a crap! Lynn: Oh, I couldn’t agree more, it’s all about the story. That makes me want to see this movie like yesterday. There has to be something to anchor your emotions around. Michael: Life is often visual first, and if you can find yourself in an audience full of people and you can connect with what you see onscreen even for a moment, you have transcended, and it has transported you, and that is a gift. That’s what you pay your ticket price for. Otherwise, you feel empty afterwards because there was no connection. So you and me are on the same page. Lynn: Agreed. Do you have any behind the scenes anecdotes? I’ve read some things about the comedic aspects of Steve Zahn’s portrayal of “bad ape.” I don’t know what that means, but it sounds interesting… Michael (laughing): I have to say, there were times when Steve just naturally just dropped into his love of play and his love of theater and craft. He really is just someone who almost sometimes forgets where he is for a moment and just has fun, but man oh man, that scene in front of the fireplace, he was Marathon Zahn for sure. I think he got upwards of like 37 takes. Lynn: OMG! Michael: God bless him, he’d be like with legs throbbing, but saying I’m okay I’m okay, just this absolute tour de force of leg strength. He’s a very physical comedian and a talented actor; I love him. Lynn: That’s impressive. What was your favorite scene to film? Michael: Oh that’s such a hard question to answer! Every scene has such a relevant contribution to the overall arc; it’s hard to pick out one moment. But as a performer I really looked for those times when the frame kinda gets a little blurry, and you sort of forget the world and who you are, what you are, where you are, and you’re just alive in a body in a moment and that moment for me was giving Nova the flower. My wife thankfully was present that day and was able to watch filming, and it was beautiful. At times, I was just a being on a mountain with a girl showing her compassion in what was a really difficult and dangerous and horrific reality. That was pretty big for me as an actor. Lynn: And again, that basic human emotion that comes through, those are the moments we all relate to, that are memorable. Michael: Yeah it definitely was for me. Lynn: Switching gears for a minute, I write a lot about the television show Supernatural, I’ve written five books about the show, so can I ask you a Supernatural question? Michael: Ohhhh you’re a super fan, right on! Lynn: Probably an understatement. Interestingly, you’ve been on the show, and Ty Olsson and Aleks Paunovic have also been on Supernatural and are in this film. Michael: Yeah, we’re fortunate local boys. We know the rules; if you want to work, get on Supernatural! They are not messing around, and lucky us for having them. Lynn: So you had a scene with Jensen Ackles and with Felicia Day too. And apparently, it became a meme?? Michael: (laughing) It was a wonderful little scene, and of course the rule is there’s no such thing as small characters, only small actors, and this was at the time, it felt like a nice little role, but to see it blow up as a meme and to be part of all this, and asking Jensen Ackles a series of questions was really fun, and Felicia was really great. I think at one point she was miffed that her video game wasn’t loading on her phone which was really sweet and we all laughed about that. Lynn: (laughing) Michael: She’s a true fan and just an absolute gamer goddess, so it was great to hang out with her, she’s such a huge part of fan culture. We’re just all geeks on the inside trying to have fun. Lynn: Absolutely. Somebody needs to send me that meme! Michael: I think it’s on my twitter, it’s just me and Jensen and Felicia and of course what’s added isn’t dialogue from the show by any means, it’s just this interesting three-way meme by implication. Lynn: I’m so gonna stalk your twitter! And I had no idea you were on another of my favorite shows too, Dirk Gently! Michael: I was very fortunate to be on Season 1 of Dirk Gently, playing a really fun character by the name of Zed, who of course they defended the machine, they sought the kitten, they created havoc, and that was the role. Lynn: I didn’t know who you were then, but that was so awesome! Michael: You have to be invisible for things to work, so I take pride in that. And stepping out with Apes right now, I couldn’t be prouder about that. Lynn: Last question, what was the most challenging part of filming this movie? I can imagine some of it was quite challenging. Michael: Well, of course, I have to acknowledge the logistics of filming and some of the conditions we were in – the snow, the sleet, the rain – all of that was incredibly difficult on the crew and cast. But that wasn’t the hardest part for me. For me it was just letting go and dropping down and doing away with everything that was afraid of things when they happened or commenting on things when they happened or thinking I didn’t want to be vulnerable at this moment, it was really just doing away with myself. Not me as a human but doing away with fear and cautiousness. You have to become an animal, and ape or alligator it doesn’t matter, there are certain behavioral patterns you have to work towards, so you have it give it everything you have. Finding Luca was a big thing because, in a way, I found myself, and that was the biggest challenge. Lynn: There’s always that need to put your own identity aside to play another character, but is this sort of an extra layer of challenge, putting aside your humanity as well? Michael: Yeah, even devaluing labels and not getting my mind locked in by the titles and names of things and what we call things and how things get fed into a hierarchy, but instead how does this make me feel? Then feel it or trust it or defend it. Regardless of where the emotion goes, it all comes from the same place. There’s this center, your power cell we all operate from, and for me the challenge was doing away with everything that got in the way of that. Lynn: Is a take away message of the film that there are a lot of similarities between the humans and the apes and at the core more is the same than different? Michael: I think it’s a central theme but not the be all end all. The idea that we as conscious creatures, having a higher consciousness in a fictitious world, we definitely blend the line for sure and start to see both the similarities and the differences but really, if it was about any one dynamic, it’s about the self. There’s a very old saying, the lion who conquers a battlefield is not nearly so accomplished as the lion who conquers himself. It’s really about that war within Caesar, that war for humanity and for peace and that sense of mercy. It’s a very complex film; I’m really excited for you to see it. Lynn: Did Andy Serkis do a really kickass job portraying Caesar? Michael: Oh man, kickass is like the greatest understatement ever. If Andy doesn’t get an Oscar, there’s going to be a huge army of pissed off people, me included. At that, we were out of time – our conversation had been so enjoyable I didn’t realize how much time had passed! Lynn: Thank you so much, I can’t wait to see this film! [caption id="attachment_48559" align="aligncenter" width="432"] Kristine Cofsky[/caption] Michael: Thanks so much and hey, look out for the next big thing! Guess what I’m off to see?? If you’ve already seen Battle for the Planet of the Apes, what did you think? And if you haven’t, catch it in theaters now! Oh and somebody please send me that meme!
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