#but i mean more that they wont include 1000 unnecessary identical NPCs that have clone dialogue or how the displays in the houses were adde
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What do you mean by post-game house? :s
oh , OH sorry !!
thats just me being flippant about my own ideas like people know what im talking about at all times lol
basically, i was originally just gonna do one art piece for Link's house in Breath of the Wild - but me being me - after about 4 seconds i decided to make it complicated for myself :L
i completed this isometric work a few weeks ago of what Link's house looks like as its represented in game, because i wanted to practice making (and key part: finishing) isometric art again ...
[insert some waffling about worldbuilding]
simply put, Link's house doesn't match it's floor plan - which is fine !! the design of the house in Hateno is for specific uses by the player !! .... but WHAT IF IT DID THOUGH
so when ive (at least mostly) done the things im working on now, i'll be backtracking to house art where i'm going to kind of smush a few worldbuilding ideas into one.
FIRST and most immediate is to have a house that matches the floor plan lmfao ... this is actually pretty easy to fix since Link's house footprint is a clone of one from the other side of Hateno that DOES fit the floor plan, and it's very cute. this is also partially dictated by like ... living needs lmfao like washrooms and functional kitchens ¯\_(ツ)_/¯
SECOND, that while on his travels i refuse to believe Link didn't hoard weird trinkets and other junk !! look at his fuckn inventory the lad just magpies everything lol ... cool rock from the top of a mountain? nice. cute pot plant from Lurelin ? yes. funky little Goron board game ? of course. wood-bound Rito recipe book with feathers on the bookmark ? absolutely. literally anything he could reasonably salvage from Zelda's quarters ? without question.
THIRD, which also kind of plays into the second, as it stands we kind of have to assume that the most logical thing after BotW would be for Zelda to just ?? go stay with Link ??? even if she wants to get to working things out right away she needs a minute to deal with like ... everything .... its not even from a shippy standpoint, i mean she could theoretically stay with Impa but her closest bond is to Link, and Purah lives in the same town sooo ??? what would it look like with her stuff there too ?? not that i'd imagine she would have a lot of stuff but yano ... something for her to do when she's relaxing, her clothes, her notes, a few bits of scavenged ancient Sheikah junk to muck around with ... Just Zelda's Stuff ;3;
so yeah ... post-game house .... Link's Hateno house but with evidence of use throughout and after BotW :')
right now im probably gonna do a floorplan D&D style and also another isometric because im an unstoppable gremlin har har har watch me GO
#asks#anon#jfdkdjfd i have a bee in my bonnet about worldbuilding and representation as needed; Nintendo is pretty good at this#which is to say that if it's not especially necessary for enjoyment of the game then they wont do it#not to say that they dont put fun bits in because they absolutely do and are in fact very good at THAT too#but i mean more that they wont include 1000 unnecessary identical NPCs that have clone dialogue or how the displays in the houses were adde#again not to say i dislike representation as needed - quite the contrary i actually very much like it!#it prevents the world from feeling empty when theres extensive tracks of land just for accuracy or disappointing when the same dialogue is#i didnt wanna put this in the body of the post because its mostly me repeating myself from other places and generally chatting shite lmao#its already a long enough reply and anon im SO SORRY over again#but it is interesting / important? context as to where exactly im coming from wrt like ....... everything i do re: botw art#i always have a great many thoughts and feelings but i have BIG ones with this game and series as a whole#rory's ramblings#zelda blogging#botw/totk blogging
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