#but i guess thats what happens when you layoff a characters writer partway through development huh
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sirotras · 6 days ago
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ok now that ive actually finished veilguard
i rly did love it!! and also hate parts of it unfortunately :/
the environments are gorgeous, they did an excellent job balancing story and exploration. the gameplay is so fun, i was worried about the combat changes but its great! (i still wish the player character had access to more abilities at once but w/e), the music was great
the downside comes from the writing. it just feels so... shallow? there's so much material in the areas and topics of the game, but they didnt engage with that, and it makes the world feel watered down, or glossed over. its like the game is avoiding dealing with any subject thats too complicated or messy.
it makes me feel like none of what we saw was fully covered! what do you mean the game is over, we havent really dug into this! which sucks bc i doubt they'll be retreading any of this territory in future games :c
the antagonists, aside from solas, were also by and large, really flat. again this feels like its another symptom of not really engaging with the material in a meaningful way
but actually what really gets me is ending that post credits stinger (which... no comment.) with "the veilguard remains vigilant" as IF we're gonna see these character in a major part again!! dragon age doesnt do returning protagonists even when it might actually make more narrative sense
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