#but hey maybe we'll get past september in 2023
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nuzzle-me · 1 year ago
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im back to scream into the void
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thesiltverses · 1 year ago
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Hey, amazing people - hope you're well!
A quick heads-up: we've made the decision to factor an additional week-long quarter-season break into our release schedule (so this week's intended episode won't launch until next Thursday 19th with the early release coming next Wednesday 18th, and we'll insert a corresponding break into the second half of the season as well).
As you've probably already gathered from the first four episodes, Season 3 of TSV is big, and ambitious at around 50-60 minutes per episode, and our next four episodes are particularly chunky and action-filled - we've also had some bad luck over the past few weeks (our own fault, tbh) with missing/corrupted audio, so we've been playing catch-up to recover since then.
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That extra week will give us the time we need to get back on top of production and take a much-needed breath.
As ever, thank you so much for your patience - really hope you've all been enjoying the season so far and can't wait for you to hear everything that's coming next.
Keep safe and have a great week,
Jon
17th August: Episode 1
31st August: Episode 2
14th September: Episode 3
28th September: Episode 4
19th October: Episode 5
2nd November: Episode 6
16th November: Episode 7
30th November: Episode 8
December 2023: Mid-season break. (Terror, exhaustion, panic. But maybe a little less of it?)
11th January 2024: Episode 9
25th January: Episode 10
8th February: Episode 11
22nd February: Episode 12
14th March: Episode 13
28th March: Episode 14
11th April: Episode 15
25th April: Episode 16. Season Finale
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bahamutgames · 1 year ago
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AFTERTHOUGHTS - ROUNDUP ROUND 8
October - November 2023
Hello again!! Soon December will be upon us (or maybe it already is by the time I finish this lol. We'll see) and before you know it, 2023 will already be over. Sheesh. But we still have a few days of November and some big things in December to go through so let's take it one step at a time, okay?
Had an interesting time during October as I was finishing some RPGs and fell into a bit of a funk / gamer block after some junk. But thankfully I managed to pull myself out of it and I'm happily chipping away at my next RPG as we speak! I ended up playing a good amount of shorter stuff these past 2 months, so let's go ahead and talk about some of it!
Per the norm, these aren't reviews. Just my thoughts I'm slapping up here. You should play everything I talk about regardless of what I say and form your own opinion. Cool, let's begin!
Pikuniku (January 24, 2019) - Xbox One
As I said earlier, I fell into a bit of depressed slump for a little. And I decided that replaying Pikuniku would fix me. I played this back around the time covid started, so it had been a long while since I played it. And, yeah, it's still REALLY good! Cute visuals, one of my favorite OSTs ever probably, super charming script and story. It's such a good time honestly even if can be a little rough at points. If you haven't played this game before, I've played it twice now and it 100% gets my seal of approval.
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Hatsune Miku Project DIVA F 2nd (March 27, 2014) - Playstation Vita
But... Pikuniku, despite how much I adore it. Didn't fix me. No, sadly, I was still in a bit of a slump and not sure what to play next after being drained of my gamer energy. Then I dug through my games to fetch a console for my sister, and happened to accidentally find out my other sister owned a Miku game on vita. I had no idea we had this! And I've been getting more into vocaloid lately. So what the heck? Why not play it?
I used to hate rhythm games but lately I like them a lot more and, yeah, I had a great time with this! Staying up late in bed playing it late at night was a ton of fun. I discovered a lot of new vocaloid songs I hadn't heard before (off the top of my head I really liked Melt and the spooky themed one but I'll have to relisten to them all to say which were favorites). The game is super cute, I think it looks great, I LOVE that there's a lot of costumes for each of the 6 characters, I liked all the music, and honestly yeah this game really made me feel a lot better.
Only things I can say against it is that easy is WAY too easy, not even asking you to use most buttons of the system. While normal was just WAY too brutal, I couldn't even beat Melt on Normal. Maybe I just suck though. Also I think it can be a little difficult to figure out how to equip costumes but it's not that big of a deal. I like the magician miku outfit a lot, fun game :)
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Paratopic (September 6, 2018) - Nintendo Switch
Hey! Here's a game you probably would NOT expect me to play because I avoid horror like the plague lmao. But my brother bought this a long while back, and I saw it sitting there unplayed. And it's like, less than an hour long. So I figured, what the heck? And gave it a shot (shoutouts to my siblings owning random games I guess lol).
Paratopic is interesting because it's meant to be played in one go, with no saving at any point. There's not really any losing either, so it's kind of like an interactive movie. It's told out of order and is also not super in your face about the plot which could be a drawback but it's very clearly the intention so I think it does it very well. Graphics were nice, story is odd and interesting, it's a very unnerving game. I couldn't even relisten to the OST while writing this cause I was too scared (still listening to miku). But again there's no major scares as far as I recall? It's similar to Fatum Batula in art, odd themes, and the fact that it's probably a good horror game for people who hate horror. Not my thing but happy I played through it!
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SLUDGE LIFE : The BIG MUD Sessions (August 2, 2023) - PC
DID YOU KNOW I'M A SLUDGE LIFE FAN!? DID YOU KNOW THAT? DID YOU KNOW I 100% COMPLETED THE FIRST GAME THE DAY I STARTED IT AND I OWN A CIGGY TSHIRT CAUSE I LOVE IT SO MUCH!?
Well anyway, I do. And somehow I missed out on the fact that there was a Sludge Life 2 demo that was free to play and had its own plot! So, naturally, I had to sit down and play it! Not a lot to say because it is a small story, taking place only in one building rather than a big city. But I thought it was a great way to get back into the swing of things with Sludge Life, and I had a blast completing this bite sized story! I even completed the full Gato Mago demo present in the game lol. If you're not sure if you'd like the games, I might honestly recommend playing this to give it a shot since it's easy to complete but has everything present in the main 2 games.
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Mario Kart 8 Deluxe Booster Course Pass (March 18, 2022) - Nintendo Switch
I talked about the end of the Booster Course Pass a little bit on twitter. But just in case you missed it, I wanted to talk about it here. It's finally done, and honestly I had a blast with it. While this DLC was kinda rough at first, being pricey for some admittedly low quality tracks (at least in terms of graphics) I really think by the end they pulled it together and made this a very worthwhile package with LOTS of new tracks and even new characters that they didn't have to do! I really appreciated it!
This final set of stages was nice, DK Mountain is a classic and it's great to have it back. Rosalina's Ice World was a pleasant surprise! Bowser's Castle 3 seemed like it was gonna be the most boring one but I LOVED it! And Rainbow Road Wii was such a nice send off! Great remake of a great track!
For new tracks, Piranha Plant Cove stood out to me the most. I adored it, as it was brand new to me since I don't play Tour (my younger sister does and she hates this track lmao). But I thought it was gorgeous, has a great aesthetic with the beach/jungle ruins at night, and has great music. It felt like something out of a JRPG which love, and the music particularly reminded me of Sea of Stars a bit!
New characters were great too! Overall while there's still some characters and tracks I wish returned (Wario Stadium, ROB, stuff like that) I do think overall this DLC made MK8DX such a complete package and was totally worth the price of entry I payed however long ago. They brought back some of my all time favorite MK stuff such as Choco Mountain and Petey Piranha.
And honestly, it's looking like MK8 might finally be done. We might actually be moving onto Mario Kart 9 soon which feels crazy to me. MK8 is finished, Tour is done getting new content. I really truly think the next MK thing we see will probably be 9. And I wanted that for YEARS! When they announced the booster pass it rubbed me the wrong was cause I just wanted 9 already. But now that it's here? I'm gonna miss 8 a LOT. It's my favorite one next to DS probably. And it's been the latest Mario Kart for SO long. I remember going to gamestop the day it launched on Wii U to pick it up in 2014 (THAT'S 9 YEARS AGO, BTW. 9 YEARS OF MK8). I've gone through major life changes during the course of MK8's existence. Graduation, learning to drive, moving out (multiple times), presenting in public for the first time. Mario Kart 8 has oddly been a consistent part of my life for a while now. And I'm honestly a little emotional to let it go.
However, I'm very excited to see what comes next from this series. I'm waiting with baited breath for 9, and I'm sure that regardless of what the next game is like, I'll probably love it. It's hard to say goodbye, but I do really love MK8 more the more I think about it and reflect on my time with it. Late night playing with my sister, playing online with friends, playing with randos, driving around the tracks slowly to see all the little details. Thanks for all the good times Mario Kart 8. I'll always be using tilt controls :')
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Super Kiwi 64 (December 2, 2022) - PC
Wow that last one got a little emotional, huh? Let's move onto something I haven't spent a large formative part of my adulthood playing. Siactro is a small indie dev I have become fiercely loyal to, playing just about everything they put out since I first played the original Toree! So when I saw they were making a new 3D Collectathon, I was VERY excited!
And this game lived up! It's great! Some GORGEOUS worlds that look so breath taking with these N64 styled graphics. Some fantastic music to accompany you. It feels WONDERFUL to play, I genuinely am OBSESSED with Kiwi's moveset. Gliding, dashing, stabbing into walls to climb up them. It might make exploring a little easy but exploring is absolutely the focus more than platforming is. And I think these tools make that goal very easy and EXTREMELY fun. In fact, it's so good I'm actually sad it isn't longer. There's only 8 worlds and they're all 100% completed rather quickly. Which is fine, Siactro games tend to be short. But this one was just SO good, I wanted more! That's a positive though I promise!
My only real negatives are that the game doesn't explain the plot too well, you have to play Beeny to understand what's happening. Which is fine for me, but it's odd they did that. I also think it's odd that there's NO ENEMIES! I don't think I took a single hit of damage through the game. I think some cute (CUTE NOT HORRIFYING) enemies would really elevate the game and make it a little tougher. Likewise, I know there's only 5-6 main collectables in each world, but I do think some way to keep track of them would be huge. Even just a hint list so you know what you're looking for. Regardless, super fun game, another banger from Siactro and if you're looking for a shorter 3D collectathon, do give it a look!
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He Fucked the Girl Out of Me (July 24, 2023) - PC
I'm not sure it's appropriate for me to discuss this in this format as this is a deeply personal game for the creator that tackles real life serious subjects about their past. However, it is still a game and it's a game that's VERY good and I think everyone should play!
He Fucked the Girl Out of Me is a visual novel about the creator's life as a transwoman, and their time as a sex worker. It's a very sad game but that's exactly how it should be and it does end well. But I think it's a really interesting game just by the nature of it being an autobiographical game. That's something I've been interested in for a while and this game does it very well. Really putting you into the head of the creator as they take you through the story.
The graphics are nice, looking like a gameboy title. The story is told very well and did honestly make me cry a bit (I'm particularly sensitive though I cry a lot aha). It's a short game but I would love to see more games that tell people's experiences like this, I think getting to play it can give you a look into their life that a book or movie just can't do the same way. I really loved the scenes where you could pick snacks and see her thoughts on them, and I thought the scene where you see what people message you in this line of work was very well done. There's isn't a ton to say about the gameplay side of things, but I think that's fine since again, it is autobiographical and it manages to tell that story very well through a more VN styled approach.
The game tackles topics about shame, and hiding your trauma due to fear of getting in trouble and the trauma that fear adds on top of the shame. It's a something I think a lot of people can relate to even if you don't go through something as traumatic as what the creator of the game went through. It's an important message and I'll absolutely be keeping an eye on this developer going forward. If you've got the time, give this game a shot.
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SLUDGE LIFE 2 (June 27, 2023) - PC
And here we are, Sludge Life 2! As a huge fan of the first, I couldn't resist anymore. I'm a little late but I just HAD to play SL2!! This game picks up RIGHT where The Big Mud Sessions ends off. Big Mud has gone missing after recording, and it's up to Ghost to track him down! All while tagging, making some new friends, and taking pictures of stupid stuff along the way.
It's very similar to the first, but now with the added Ciggy City attached the main town from the first game so there's a LOT more to explore now! Just like the first one it's a ton of fun to run around and platform about while tagging stuff and making friends with random taggers. A lot of them are new this time but there's some familiar faces too. It's still a blast, there's still lots to do, I like that the plot covers some more serious topics, it's very funny, it has great music, I love the graphics. Overall it's a blast! There's a fully uncensored penis in it which is awesome! This is random but I think more games should be allowed to have full uncensored nudity without getting an AO rating.
However, I personally didn't prefer it over SL1 or the Big Mud Sessions. It is fun. But like, I think it wasn't as fun. And it felt like they were leading up to something a little cooler than how it plays out. The death mold felt like it should have been a big thing leading to a big finale. But it's just the bad ending and it's quick and not addressed much, which is how the bomb worked in the first game. But the bomb wasn't teased and didn't feel like it may have been a big deal if that makes sense? I thought Ciggy City could be a little annoying to navigate at times, I don't like Gato Mago as much as the game in the first, I feel like they didn't improve some issues such as it being REALLY hard to find tag spots when you're near 100, I couldn't figure out how to spit in that guy's food! It is still good and I had a great time playing through it, but it just didn't feel as amazing as I was hoping a sequel would feel.
Regardless, I still recommend this series, and I hope we get a Sludge Life 3 that can maybe make good on some of its plot teasing? I am interested to see how the Death Mold will tie into a potential 3rd game as well seeing more uprising against the corruption in the world and the clops. I also would like to see a boss fight, because I really thought the health bar in the trailer meant there was gonna be a boss fight. Doesn't need combat or anything, I think the moveset present in these games could already make for an interesting boss.
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Hello My Name is (Val)iant Or Val's Guide To Having A Broken Vag (June 1, 2023) - PC
Another short visual novel about sex and body stuff! This was also a game I randomly discovered a few weeks ago and had a great time playing through it! This game is more lighthearted than He Fucked the Girl Out of Me, but is still a great time and still has important things to say. You play as Val, a transman who has lived with extreme vaginal pain their whole life. And you see the struggles that comes from doctor negligence and trying to find love with that problem.
This one has some more gameplay like scenes, mainly 2 minigames you play twice. But the way they're handled is VERY interesting! I won't spoil it but there's a Tetris minigame used for talking to doctors, and a Rhythm minigame used for having sex. And the way it contrasts the feelings between 2 different experiences in both situations using these minigames is REALLY well done.
It's not autobiographical I don't think, but is more autobiographical in the sense that it capture's the dev team's past issues with doctors ignoring you, medical racism, and the lack of help and care for people with vagina's comfort in sex and just in their bodies in general. I'm not kidding when I tell you this game taught me more about vaginas than my entire life of sex ed in school. Drop out and play video games, kids. You'll learn more.
Great graphics, great music. I know I shouldn't compare it to HFTGOOM so much but I liked both of these a lot! I would love to see more games about real topics that affect real people in the future, and especially ones that maybe tackle more genres than just Visual Novel (though I understand it is the best medium for this)
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Sonic the Hedgehog 4 - Episode I (January 19, 2012) - PC
It's time... to talk about Sonic 4... I want to preface this by saying I LOVE SONIC, and I genuinely feel kinda bad whenever I trash on something Sonic related because the series gets so much undeserved hate. And I know I recently had some negative opinions on the Final Horizons DLC but oh my god... Sonic 4 made me appreciate that so much more. Guys, this game sucks. I'm not joking when I say this is probably the worst Sonic game I've ever played.
This game feels so absolutely soulless in a way no other Sonic game can even come close to imitating. It's trying so hard to be like a Classic Sonic game by copying its level themes, concepts, and music style. But it copies absolutely none of the charm in any way. The music just isn't very good (kind of a sin for a Sonic game?). The graphics are REALLY bad imo. It's trying to make all the 3D models look like 2D sprites but it fails MISERABLY. The effect only works on the final boss. I really can't explain it, you'll just have to see the final boss for yourself, it's clearly trying to look like a 2D sprite. The game plays like GARBAGE! Sonic is so slow, takes forever to reach any meaningful speed, and the homing attack doesn't work 99% of the time. It's truly baffling to me.
Speaking of the final boss, that sucks too. The bosses in this game are all rehashes of earlier bosses, but less fun! Big surprise! This game ends with the Death Egg Robot again but unlike the Generations fight with it which is cool. This fight is like, a massive slog that takes FOREVER to kill. I seriously think it may take like 10 minutes to get through if you do perfectly? And it certainly took me about an hour with all my deaths. And the story being like, just the Sonic 1 story is so boring, no one talks, the animations don't look that good. This game just SUCKS. And that's just the game, not even considering the fact it's uploaded to Steam with an error that makes it so you can't launch it without a fan made launcher!
I think what bothers me so much about this game is that people ALWAYS like to flame on the usual suspects when it comes to Sonic. 06, Shadow, stuff like that. But I will die on this hill, those games, while maybe not being GREAT and certainly lacking polish, are FUN and full of heart and soul. Why is this game NEVER brought up? It has barely any, if any, redeeming qualities. I know this was made for youtube reviewers who hated Sonic having friends and stories but I genuinely cannot believe that even they would enjoy just playing Sonic 1 but worse and shorter? Truly a game for no one. Let's move on.
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Sonic the Hedgehog 4 - Episode II (May 15, 2012) - PC
So right out of the gate, this game is SO much better than the first it's actually jarring. I still don't think it's great. But it's more just, eh, rather than being terrible like Episode I. For improvements, they drop the art style which is a big help. I feel like the music, while still trying to sound like Genesis music, actually works this time and sounds pleasant and fun. And while Sonic is still REALLY slow and the homing attack still doesn't really work, it just feels better to play. And the addition of new content instead of just rehashing old stuff is VERY welcome. Sonic 4 Episode 2 opens with a brand new, gorgeous castle stage. Has Tails who is used for team up moves, and features ACTUALLY NEW BOSSES! Wow!
Overall it is a massive improvement over the first. But it still has a lot of issues. For one, the levels are SO long. Like, they just do not end ever. And they do kind of start to copy other games in the second half . The Tornado level is a SLOG and just not fun. I hate the stupid half pipes (does anyone really like these?) And the bosses are even worse, they're not BAD but they're SO long and all end on this big hit you have to land that can be a chore to get right (the trash golem boss). And the final boss, while it is WAY cooler, lasts SO long!! You have to walk through a not super short level to get to it, watch a not short cutscene, then watch a cutscene after EVERY PHASE. Unskippable, do this upon EVERY DEATH. Not every Game Over, EVERY DEATH!
Whatever, again, it is a LOT better than the first. It's not offensively bad like that one was. But still, kind of an odd game. The boss themes are great though.
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Sonic the Hedgehog 4 - Episode Metal (May 15, 2012) - PC
I probably don't have to discuss this as it's just Episode I backwards. But I do have to give some props to this one cause it is kinda neat. And probably the most interesting idea of Sonic 4. Letting you play as Metal is cool, I'm a sucker for stuff like this where you revisit worlds in a different context (you start at the final world and work your way back to the starting world.) It's neat! And even though it's pretty much identical to Sonic 4 Episode 1. It's way shorter, with no bosses. So it's more fun.
Overall I'm happy I tried Sonic 4. But these games just sucked man. If you wanna play one, just play Episode 2 don't even bother with Episode 1. I genuinely get a bit of happiness knowing there was never an Episode 3 I have to suffer through. 2D Sonic still has a place nowadays. But everything offered here is done better in LITERALLY EVERY OTHER ATTEMPT AT A NEW 2D SONIC!
Want classic gameplay with nice classic pixel art? Sonic Mania is there. Want classic gameplay with the modern designs? Sonic Advance Trilogy is better. Want 2D Sonic with homing attacks and boosting and stuff? Sonic Rush games are better. Oh but you can't play as Metal? YOU FOOL!! SONIC RIVALS 1&2 ARE BOTH BETTER AND ALSO HAVE SHADOW AND EVEN ROUGE IS IN THE SECOND ONE!
And when do these games take place? Is it trying to imply this ACTUALLY takes place between Sonic 3 and Adventure? Like is this supposed to be saying Metal is only in heroes BECAUSE of this game? That's nuts right? That sounds insane right?
Again, truly a game for no one. Go play Sonic Rivals.
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Portal (October 10, 2007) - PC
Ah, Portal! You may be surprised to learn I've never beaten this game! And more surprised to learn I've NEVER beaten a Valve game prior to this! I started this game when I was young but got stuck during one of the puzzles (the only where you have to launch yourself across the barrier you can't shoot through?) and dropped it. But I own it again on steam and thought I should give it another go. And I'm glad I did!
This game was SUPER fun! It's short but every level is genuinely cool to try and figure out how to use the portals to their fullest. Which, in of itself, feels very impressive to me. I can't help but feel like programming and making those portals work must have been a NIGHTMARE! But it payed off because again, it's SUPER fun! GLaDOS is really funny during the whole thing, the credits song is of course fantastic, and the creepy parts where you see outside of the experiments were VERY scary and I had to mute the game during them cause they unnerved me so much lmao.
But without a doubt, the best part of this game was the final boss. I thought it was SUPER interesting trying to get the portals lined up to blast GLaDOS. And the context of the fight, with GLaDOS being obsessed with flooding the facility with toxic gas was very funny.
The only real drawback I can say the game has considering it's so short is that the final escape sequence is a little long. But GLaDOS taunting you during it and trying to sound like she's in control of the situation was fun and I did like the part where you have to fight a bunch of the turrets at once.
But yeah! Fun game! Glad I finally beat it! I still hold firm that Chell is the best choice for a Valve character in Smash Bros. cause I'd be SO interested in seeing them make the portals work in that game!
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ijkramer · 1 year ago
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A Tale of Two Months
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September is often a meaningful month for Jewish people and this year was no exception. It has the annual rituals associated with the holiest days of the year, triggering myriad family get-togethers, while also functioning as a semi-coincidental opportunity to reconnect with members of your community who you haven't seen over the summer. It's usually joyous in the way that every yearly landmark is, much like Halloween or New Years' Eve or Canada Day.
This year, though, there was a new wrinkle to September.
My family is from Romania. But that's only true if you follow the last handful of generations. Before that we were Austrian and at some point probably German and at another point, maybe Polish or Ukranian. The family tree that has so far been mapped only goes into the 1800s, but it's safe to say that my genes have wound their way through Central and Eastern Europe, likely following the chaotic and poorly understood path of many Jewish Europeans - a survivor's bias of seeking opportunity while fleeing danger. For European Jews, safety and prosperity were fleeting notions; here one generation and gone the next.
And so it goes, that in the summer of 1941, my yet-to-meet-my-grandmother grandfather was visiting his sister and her husband in Iasi in Northeastern Romania at the start of a Romanian-led, but Nazi-supported, pogrom. My great aunt and uncle died during those harrowing days, but my grandfather was loaded onto what became known as "Death Trains" that criss-crossed the Romanian countryside, overloaded with jews picked up - but not killed - during that pogrom. Thousands of the people in those trains died of thirst or starvation or overheating or disease. So many that the train operators would periodically stop to toss the dead bodies out into empty fields, before carrying on. My grandfather was one of the lucky ones. He fainted shortly before one of these unloading stops and was tossed out with the rest of the mass of newly decaying corpses. When he woke up some time later, a farmer noticed him struggling and came to his aid. Eventually, he found his way back to the rest of his family (not to Iasi, but to Bacau, where I would eventually be born). He survived the war, met and married my grandmother and lived happily ever after (or so we'll tell ourselves for the purposes of this post).
So why did I start a post about September, 2023 and veer into an awful anecdote about holocaust-adjacent family trauma from 1941? Because in September of this year, my family received reparations from the German government for what happened to my grandfather.
Yes.
A cheque.
From people on the other side of the world.
Acknowledging and trying to make amends for the hardship they inflicted on my family.
Even though my grandfather has been dead since before I was born!
I was pretty speechless upon receiving this. It didn't warrant a "thank you, Germany," although I did utter it reflexively. But it did bring me a tiny sense of comfort. The kind that says "hey - you know how your family ping-ponged around small towns in Europe for a millenium? We're past that now. Jewish people don't have to worry about that kind of thing anymore." People talk about intergenerational trauma and that's something I've absolutely felt. This felt like some sort of intergenerational relief.
And then October happened and all of that vanished faster than you can say Hamas.
I'm thankful that none of my family was directly involved in the pogrom (or feel free to use whatever term you think fits better here) that took place in Israeli towns and villages just outside of Gaza on October 7th.
I won't get into the politics of what happened that day, and what has happened since. It's a terrible tragedy and will continue to be one for, I fear, many weeks, months and maybe years.
But what I will try my best to articulate (and what has certainly been articulated by others - indeed, many a litre of ink or collection of pixels have been commandeered by the Hamas massacre and subsequent Israeli response) is my personal emotional reaction to these two meaningful and cataclysmic events happening so close to each other.
Like many Jews in the diaspora, I think of Israel as more than just a place where I have a sizeable branch of my family, but I don't really think of it at all through a religious lens. In a way, Israel was more like a "Jewish danger" line-of-credit; if ever the safety balance in the diaspora swings too far towards peril, I could always go there and at least know that the local community wouldn't turn on me. As with any line of credit, my intention is to never withdraw from it...but it is there if I needed it. With the spectre of a war with Gaza potentially engulfing other regional actors, AND with the colossal security failure that was October 7th itself, who in their right mind would say that Israel is a safe-haven for Jews anymore - at least in the near term?
Unfortunately, the ripples of the attack have had unsettling and chilling effects, even here in Canada. The "Global Day of Jihad" that was called for by terrorist leaders in the Middle East was sufficiently terrifying for Jews in the diaspora that Jewish schools and synagogues went largely empty on Friday, October 13th. Meanwhile, official statements from organizations of all shapes and sizes indicated, at best, a lack of empathy for the friends and family of well over a thousand murdered Jews (we won't get into the "at worst" case - it's pretty gnarly). Even in Toronto, a city over 9000km away from Gaza, and with a reputation of being one of the most multicultural, tolerant and welcoming cities in the world, patrons of Jewish-owned businesses were harassed by protesters seeking - erm - either Palestinian statehood or the elimination of Israel or peace (or some combination of the above).
I guess time will tell if those protesters will get any or all of those things, but what they have certainly done is make Jews like myself wonder where the next safe place might be for me and my family. Maybe I can use those German reparations to buy a plane ticket to that place when I find it...
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