#but I also like finding types of things I am into
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cazort · 2 days ago
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Learning words is great but one additional tip I would have for learning a new language is to learn every word in the context of a sentence that has been written or spoken by a native speaker.
Languages are idiomatic and words don't have one-to-one correspondences, but rather, complex, partly-overlapping meanings.
For example, in Spanish, "bomba" can mean "bomb" like an explosive, but it can also mean "pump", like a gas station pump or bike pump, or it can be slang for a sexy woman. And "Bomba" is also a genre of music and dance. And think about how in English, you can say something is "the bomb" and it means it is really awesome, but if you say something "bombed" it means that it was really bad and failed to achieve its goals (like bombing a test = failing or flunking, or a movie that bombs means it was unpopular and made very little money.)
So basically, understanding the literal / core meaning of a word is important, but you need to expose yourself to a lot of different sentences involving that word to pick up the different idiomatic uses. A great way to get this meaning when you look something up is to type the word into google image search when having the settings set for the language in question. This often captures alternate meanings or connotation differences that you might not catch from a dictionary translation.
It's not just the meaning too, it's a connotation of who would say it and where / when you would say it. For example, "poop", "take a shit", and "defecate" all mean the same thing. But say "poop" and you sound like a little kid, "take a shit" and you are being more vulgar, so something an adult or older teen would say only amongst friends in a casual setting, whereas "defecate" sounds formal and stodgy like you would see in a medical textbook or legal proceedings.
When you learn a word, don't just learn the meaning, learn the cultural context.
A lot of Americans find Japanese hard and I think a huge part of it is that Japanese carries relatively more meaning in connotation of "who is speaking" and "what context am I speaking in" and this context includes more information about your relationship to the listener. So for example you can humble yourself or alternatively, insult someone, by using different word choice. We do it in English too, but different languages vary in the degree to which we are able to do this and Japanese for instance does it more. So be aware of the different ways the languages use words differently from each other, and keep this in mind when learning the words. Learn the words in a cultural context, and expose yourself to a variety of contexts. For example, try to converse casually with peers in the language, but also listen to news broadcasts, a children's TV show, and a regular TV drama. Interact on social media in the language, but also take a book out that is on a more dry, nonfiction topic so you can span the range of reading casual, slang-rich text, with formal, precisely-written text.
If you pick material you already know a lot about, it will be easier to read or listen to, because your brain will fill in a lot of things from context. For example, because I know a lot about plants and birds, I can pick up field guides to plants and birds in other languages I only know some of (like Spanish, German, and Portuguese) and read them just fine, only having to look up an occasional word here or there, but I don't know these languages well enough to read a novel written for a typical adult audience of native speakers. If you start by exposing yourself to the material more accessible to you, it gives you a "way in" to the language that is easier and then you can start filling in the gaps and exploring the more general aspects of the language from there.
Tips to learn a new language
The 75 most common words make up 40% of occurrences The 200 most common words make up 50% of occurrences The 524 most common words make up 60% of occurrences The 1257 most common words make up 70% of occurrences The 2925 most common words make up 80% of occurrences The 7444 most common words make up 90% of occurrences The 13374 most common words make up 95% of occurrences The 25508 most common words make up 99% of occurrences
(Source: 5 Steps to Speak a New Language by Hung Quang Pham)
This article has an excellent summary on how to rapidly learn a new language within 90 days.
We can begin with studying the first 600 words. Of course chucking is an effective way to memorize words readily. Here’s a list to translate into the language you desire to learn that Derek Roger suggested! :)
EXPRESSIONS OF POLITENESS (about 50 expressions)      
‘Yes’ and ‘no’: yes, no, absolutely, no way, exactly.    
Question words: when? where? how? how much? how many? why? what? who? which? whose?    
Apologizing: excuse me, sorry to interrupt, well now, I’m afraid so, I’m afraid not.    
Meeting and parting: good morning, good afternoon, good evening, hello, goodbye, cheers, see you later, pleased to meet you, nice to have met.    
Interjections: please, thank you, don’t mention it, sorry, it’ll be done, I agree, congratulations, thank heavens, nonsense.    
NOUNS (about 120 words)
Time: morning, afternoon, evening, night; Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday; spring, summer, autumn, winter; time, occasion, minute, half-hour, hour, day, week, month, year.    
People: family, relative, mother, father, son, daughter, sister, brother, husband, wife; colleague, friend, boyfriend, girlfriend; people, person, human being, man, woman, lady, gentleman, boy, girl, child.    
Objects: address, bag, book, car, clothes, key, letter (=to post), light (=lamp), money, name, newspaper, pen, pencil, picture, suitcase, thing, ticket.    
Places: place, world, country, town, street, road, school, shop, house, apartment, room, ground; Britain, name of the foreign country, British town-names, foreign town-names.    
Abstract: accident, beginning, change, color, damage, fun, half, help, joke, journey, language, English, name of the foreign language, letter (of alphabet), life, love, mistake, news, page, pain, part, question, reason, sort, surprise, way (=method), weather, work.    
Other: hand, foot, head, eye, mouth, voice; the left, the right; the top, the bottom, the side; air, water, sun, bread, food, paper, noise.    
PREPOSITIONS (about 40 words)    
General: of, to, at, for, from, in, on.    
Logical: about, according-to, except, like, against, with, without, by, despite, instead of.    
Space: into, out of, outside, towards, away from, behind, in front of, beside, next to, between, above, on top of, below, under, underneath, near to, a long way from, through.    
Time: after, ago, before, during, since, until.    
DETERMINERS (about 80 words)  
Articles and numbers: a, the; nos. 0–20; nos. 30–100; nos. 200–1000; last, next, 1st–12th.    
Demonstrative: this, that.    
Possessive: my, your, his, her, its, our, their.    
Quantifiers: all, some, no, any, many, much, more, less, a few, several, whole, a little, a lot of.    
Comparators: both, neither, each, every, other, another, same, different, such.    
ADJECTIVES (about 80 words)    
Color: black, blue, green, red, white, yellow.    
Evaluative: bad, good, terrible; important, urgent, necessary; possible, impossible; right, wrong, true.    
General: big, little, small, heavy; high, low; hot, cold, warm; easy, difficult; cheap, expensive; clean, dirty; beautiful, funny (=comical), funny (=odd), usual, common (=shared), nice, pretty, wonderful; boring, interesting, dangerous, safe; short, tall, long; new, old; calm, clear, dry; fast, slow; finished, free, full, light (=not dark), open, quiet, ready, strong.    
Personal: afraid, alone, angry, certain, cheerful, dead, famous, glad, happy, ill, kind, married, pleased, sorry, stupid, surprised, tired, well, worried, young.    
VERBS (about 100 words)    
arrive, ask, be, be able to, become, begin, believe, borrow, bring, buy, can, change, check, collect, come, continue, cry, do, drop, eat, fall, feel, find, finish, forget, give, going to, have, have to, hear, help, hold, hope, hurt (oneself), hurt (someone else), keep, know, laugh, learn, leave, lend, let (=allow), lie down, like, listen, live (=be alive), live (=reside), look (at), look for, lose, love, make, may (=permission), may (=possibility), mean, meet, must, need, obtain, open, ought to, pay, play, put, read, remember, say, see, sell, send, should, show, shut, sing, sleep, speak, stand, stay, stop, suggest, take, talk, teach, think, travel, try, understand, use, used to, wait for, walk, want, watch, will, work (=operate), work (=toil), worry, would, write.    
PRONOUNS (about 40 words)
Personal: I, you, he, she, it, we, they, one; myself, yourself, himself, herself, itself, ourselves, yourselves, themselves.    
Possessive: mine, yours, his, hers, its, ours, theirs.    
Demonstrative: this, that.    
Universal: everyone, everybody, everything, each, both, all, one, another.
Indefinite: someone, somebody, something, some, a few, a little, more, less; anyone, anybody, anything, any, either, much, many.    
Negative: no-one, nobody, nothing, none, neither.    
ADVERBS (about 60 words)
Place: here, there, above, over, below, in front, behind, nearby, a long way away, inside, outside, to the right, to the left, somewhere, anywhere, everywhere, nowhere, home, upstairs, downstairs.    
Time: now, soon, immediately, quickly, finally, again, once, for a long time, today, generally, sometimes, always, often, before, after, early, late, never, not yet, still, already, then (=at that time), then (=next), yesterday, tomorrow, tonight.    
Quantifiers: a little, about (=approximately), almost, at least, completely, very, enough, exactly, just, not, too much, more, less.    
Manner: also, especially, gradually, of course, only, otherwise, perhaps, probably, quite, so, then (=therefore), too (=also), unfortunately, very much, well.    
CONJUNCTIONS (about 30 words)
Coordinating: and, but, or; as, than, like.    
Time & Place: when, while, before, after, since (=time), until; where.    
Manner & Logic: how, why, because, since (=because), although, if; what, who, whom, whose, which, that.   
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hunieday · 18 hours ago
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Momo - 16PRODUCERS Rabbit Chat
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Please note that I am not a professional translator and I'm only doing this to share the side materials to those who cannot access them, if you notice any mistakes please let me know nicely. Enjoy!
Yuki: Thanks for your hard work
Yuki: Anyone here?
Okazaki Rinto: You’re early, Yuki-kun!? I’m here!
Yuki: Okarin, you’re online. Yuki here
Okazaki Rinto: Yeah, I know. There’s still time before the interview though...
Yuki: That’s true, but today’s an important interview day and I finished composing, so I thought I’d camp here early.
Okazaki Rinto: How wonderful. Momo-kun will be thrilled when he reads this!
Yuki: Yeah, who’s the star of the show today after all? Are you at the recording booth with him?
Okazaki Rinto: Actually, the recording ran longer than scheduled so Momo-kun should be back to the dressing room right around the interview time!
Yuki: Is that so. So it’s just the two of us for now.
Yuki: So what should we talk about until he’s back. Shall we have a competition to list what we find the cutest about Momo?
Okazaki Rinto: There’s no way I’m winning that. Let’s talk about what we like about you instead!
Yuki: Are you doing a bit
Okazaki Rinto: Momo-kun himself actually suggested it. He said "There’s a chance I’m gonna be late, you two can just talk about how super handsome Yuki is!"
Yuki: We thought the same thing.
Okazaki Rinto: I’ll start with my opinion! You used to say you weren’t good with people, but now you’re so approachable it’s amazing!
Yuki: Thanks. Do I have to say something too?
Yuki: I can write music
Okazaki Rinto: Next! I also think you’re an incredible actor. I feel so proud seeing you soar even beyond the idol world!
Yuki: Thank you. More new rivals keep popping up, so I can’t slack off anymore.
Yuki: Now’s my turn
Yuki: Now I’m out
Okazaki Rinto: That’s it!?
Yuki: That’s it
Momo: You barely scratched the surface!?!?!?
Yuki: Here comes Momo
Momo: Here comes Momo-chan!! Sorry for making you two wait 🥺🥺 I couldn’t stop smiling reading all the rabbichat notifications 🥰
Momo: But really, just three or four points don’t even compare in the sea of Yuki’s charm!?!?!?!? Like, his beauty mark is beyond handsome, the way he looks at me with such intensity makes me fall in love all over again. He’s so beautiful from the tip of his fingers to every strand of his hair?!?!?!?
Momo: And the way he calls me his “precious partner” is just too handsome…!!!
Yuki: You type really fast, Momo.
Momo: Lightning fast!!!!!
Yuki: I appreciate you saying all that, but today is all about you, Momo.
Momo: That’s trueee~
Momo: You’re gonna share,,,, what feelings you poured into producing my project right,,,,,,,,
Momo: aaaaaaaaaghhh can my heart even handle this ‼ Yuki, Okarin, please take it easy on me ‼
Yuki: I’ll be gentle.
Okazaki Rinto: Let’s get started! As requested, we’re aiming for a casual, relaxed vibe for this interview, as if you’re not even working. So we decided to do it over rabbichat!
Okazaki Rinto: First off, Momo-kun! Please tell us how you felt when you found out Yuki-kun’s gonna produce your song!
Momo: Hmm...he usually composes for Re:vale as a whole, but he did it just for me this time. To think that he created not just the song but also the lyrics, costumes, and the whole concept...I feel so lucky it’s almost too much to believe.
Momo: The person I’ve admired for so long brings me so much happiness now. I want to take that a hundred, a thousand times and deliver it back to all my fans.
Momo: Wait a sec is this real? I’m not dreaming, right?
Okazaki Rinto: Don’t pinch your cheeks so hard, Momo-kun!
Yuki: It’s real, Momo.
Momo: It is...
Momo: This is so special to me that it always felt like a dream! I mean, just singing with Yuki already makes me so happy, but I didn’t know there was even a possibility to ascend to another level of happiness.
Yuki: I’m just as grateful for the opportunity to focus on a project entirely for you, Momo.
Momo: Yukiiiiii~
Momo: Wait a sec, how come my darling is the most handsome guy in the world !?!? 😭😭😭
Yuki: I know. So what did you think when you heard the song?
Momo: It was so cool... I thought it’d be more cutesy
Momo: But it was completely different! And it has this super stylish dance number, I could picture us dancing together the moment I listened to the airy melody.
Momo: Even though we sing in a high pitch, the deep bass was so powerful, I love it soooooooo much…
Yuki: I’m happy
Yuki: I wanted to capture all your different sides
Okazaki Rinto: Interesting…! I’d love to hear more about your creative process!
Yuki: You could say it’s about Momo’s “switches”, in a way. A switch for when he’s singing, when he’s performing.
Yuki: A switch for when he’s pressing close to my side, thinking about lyrics to write. Working earnestly and wholeheartedly.
Yuki: They’re all different switches within Momo. It all shifts. The gap between them all is intriguing.
Momo: My “switches” huh... So that’s how you see me. 
Momo: You’re right though, I do change depending on the person or situation without even realizing. The gap between the melody and the high pitch reflect that.
Momo: And the electronic sounds are supposed to represent little switches, right? That’s just like you, it’s fascinating!!!!
Yuki: Thank you. It was challenging since I wasn’t allowed to compose the entire thing myself, but it was worth it.
Momo: And the lyrics moved me deeply. I could feel your message of wanting to face the future together, and to keep singing for an eternity and beyond.
Yuki: That’s right. This song is for you, who pulled me forward and shone your light upon me that day.
Momo: That’s because
Momo: Yuki’s music gave me the push I needed back then
Momo: So that’s why I
Yuki: Momo. You always say you’re thankful to me but
Yuki: "Beneath the countless stars, I can reach anywhere as long as I’m with you." Being with you lets me sing anywhere, Momo.
Yuki: Just like that day we sang together on the sandy beach of a deserted island, the place where you and I sing, the place where Re:vale is, will always be the best stage ever. (1)
Okazaki Rinto: Momo-kun’s crying.
Yuki: Don’t shed tears when I can’t be with you to wipe them.
Momo: Wh
Momo: Whoa stop stop stop stop hold up wasn’t that way too smooth?!?! That line was so hot my tears stopped on their own!?
Yuki: Hello, it’s me, the handsome Yuki.
Momo: Kyaaaa!! Please look my wayyy!! 🤩✨
Yuki: Yep. I’m looking straight at my phone.
Momo: lolololol thanks! I totally feel your eyes on me 🤩✨
Okazaki Rinto: Alright, I’m sorry but let’s get back on track. I’d love to hear about the concept behind your outfits and promo shoots!
Momo: I’m so excited to hear about it! I was hyped the moment I walked into the room for the photoshoot! It looked exactly like a gaming room 🎮
Yuki: The song doesn’t fit an outdoor setting. I felt like even indoors would still be too bright, so I went for a moody, neon-lit setup the moment I found out something like that existed.
Yuki: It was perfect for Momo since he loves gaming, but the gentle neon light reflecting in the dark felt especially very Momo-like to me
Momo: I’m so happy!!!! I really do love those kinds of lights toooo~~ I see how it is, hehe~~~~
Okazaki Rinto: Yuki-kun, your idea of what “feels Momo-like” is always very diverse.
Yuki: Is it? I think it’s normal
Momo: And don’t forget the outfits, I loved them so much >u< Yuki doesn’t usually wear clothes in that style so I snapped a ton of photos of him!
Yuki: I thought we might as well embrace the Momo vibe for this shoot too. We even took tons of pictures together.
Momo: Yup! We were dressed like Player 1 and Player 2! 🪄
Yuki: It's been fun trying a style I don’t normally wear
Momo: You looked amazing!! 😍 💚 Why don’t you start wearing clothes like that more often?!
Yuki: Then how about we try some different combinations next time? (2) 
Momo: Huh?! W-w-ww-w-ww-we don’t have to go that far!!!!!!!!!???
Yuki: Why not? Matching outfits always have a wide variety
Momo: Huh!!!!!!!!!! Okarin !!!!!!!! What do I do !!!!!!!! Work is one thing, but a private setting is totally different?!?!?!?!?!
Okazaki Rinto: I find it funny that you’re typing what you’re muttering in real life, LOL.
Yuki: How nice. I wanna be there too
Momo: You have work after this right? so Momo-chan will wait for you to finish!!
Yuki: Yeah. Thank you
Okazaki Rinto: The request was to make this a more relaxed conversation, but you might be a bit too relaxed right now, or maybe you’re just acting like you always are….
Yuki: Is that a problem? It’s fine, right, Momo?
Momo: Right, Yuki! 🫶
Okazaki Rinto: That’s right! It’s totally fine! And finally, please share a message for the fans!
Yuki: This new direction may surprise some fans, but from where I stand, Momo is strong, gentle, and full of warmth. Just like a sunrise that blends the dark and light, he’s a mix of many wonderful qualities.
Yuki: That’s why the song plays tricks with a variety of rhythms, melodies and singing tones. They reflect Momo’s ever-changing expressions. I hope you enjoy “Get in the Groove.”
Momo: I always spend every day thinking about how happy I am ever since Yuki and I became Re:vale. Sometimes so much so that I wish time could stop.
Momo: But you know, listening to “Get in the Groove” made me feel even happier! I know this project was born all thanks to our fans’ unwavering support. Thank you so much!!! I feel like the happiest person alive right now!
Momo: And that’s why I want everyone who supports us to feel as happy as I do, always and forever! I hope that you never get your feelings hurt! And if sadness ever comes your way, I hope our songs will be able to heal you!
Momo: Re:vale will always be a warm light, shining on everyone like the sun that rises each morning. Now and forever, with Yuki by my side!
Momo: That’s all I got!
Okazaki Rinto: Thank you both! This was Re:vale in full force!
Momo: Yup! I feel Yuki’s love overflowing more than usual 🥹❤
Yuki: Really? I’m not really good with words
Momo: Well no, you’ve gotten dangerously much better at that recently!!??!!!
Okazaki Rinto: It’s hard to believe you once had to practice saying stuff like this.
Yuki: Yeah, that sure did happen.
Yuki: Momo, promise me you’ll keep smiling by my side now and forever
Momo: Yeah. I promise!!
For those who are confused, the sandy beach of a deserted island refers to a specific plot point in part 5 of the main story.
I. am frankly not entirely sure how to interpret this. Because judging by Momo’s reaction I believe Yuki was Most Definitely Not insinuating an actual change of color combinations but. A Different Kind of “combinations”. 
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triptychgardener · 3 days ago
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Oh also am I being a tad reductive when talking about the quadrants? Yeah absolutely. But I do think it's important to see what the comic actually says and demonstrates about relationships within these frameworks, rather than trying to find like. Some platonic ideal of a "TRUE" romance, or trying to figure out how the quadrants are actually *supposed* to work.
Like. We're supposed to take Meowrails as the platonic (no pun intended) ideal of a moiraillegience. They are quite literally used as The Symbol for it in comic (their typing quirks forming the <>).
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And when we see their initial relationship online, it is... not great to say the least!
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Equius is domineering and dismissive of Nepeta's agency, and is very explicitly *keeping her away from her friends* in this game, and keeping her with him, ostensibly for protection, a thing he does an awful lot despite Nepeta clearly being very capable (see him keeping Nepeta from FLARPing with the other teams. Even if that, in universe, may have been a good idea.)
And even though we do see softer moments between the two of them, and their relationships seems to have improved by the time we reach [S] Equius: Seek the highb100d, this is one of our FIRST demonstrations of a pair of moirails in the comic, designed to be indicative on the concept. In our other examples, Vriska seems barely cognizant of the idea that she's even IN a relationship with Kanaya to begin with, and it falls apart due to the boundaries between pale and red romance (boundaries that, like the human boundary between "friend" and "lover," are artificially constructed); Karkat and Gamzee failed so horribly that Karkat gives up, and it fails to prevent Gamzee from enacting more violence on Terezi; Feferi finds it utterly exhausting to constantly be preventing Eridan from committing violence, and rightfully breaks it off with him; and finally, Terezi is unable to prevent Vriska from inflicting a final and great violence upon herself at the end of the comic, especially when she wants clearly to be Vriska's everything.
For kismessitude, I keep seeing people groping around in the dark for what a True, Healthy Kismessitude is, and I really hope I don't have to tell you that you shouldn't build a relationship off of mutual hate. Our key example given for black romance is, well.
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A relationship that literally always ends up with one member murdering the other. In both universes.
Also notable is that we almost never see a kismessitude where there *isn't* some significant power imbalance between the two parties. The Black Queen is Jack Noir's boss, Equius literally designs Aradiabot to be utterly subservient to him, and Gamzee specifically uses Terezi's disability and insecurity to trap her into a relationship with him.
A healthy rivalry or making fun jabs at each other is one thing. But a system is what it does, and kismessistude consistently produces abuse and often fatal violence between two people. The only one that ends without that violence is Eridan and Vriska. And that was just because Vriska didn't really care anymore.
Auspisticism is pretty rare in the comic, and even most of the characters don't seem to have a very strong grasp on the subject. Our example is... Kanaya auspisticizing between Vriska and Tavros.
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Which mostly just feels like Kanaya is trying to stop Vriska from picking on Tavros, not facilitating a relationship.
Kanaya is kind of our Key Person here though, being described as "the vvillage twwo wwheel devvice" by Eridan when he is trying to proposition her to auspisticize between him and Vriska. It's a mediative position, that seems to mostly be used in attempts by Eridan to make women talk to him (getting Kanaya to mediate between him and Vriska, trying to get Feferi to mediate him and Sollux, both times unsuccessful because, again, they don't care.) It also exhausts Kanaya, she doesn't like it, and she's not very good at it, if there even is a good state to be in for auspisticizing, as anyone who's had to deal with polycule drama knows.
Ultimately, it's a way to offload the emotional baggage of a toxic relationship, either extant or imminent, onto a third party (always a woman for some reason! Funny that) because Alternian relationship structures seem designed to encourage violence and aggression for the purposes of imperialist expansion.
The REAL point where it matters is when Rose starts to get into Auspisticism, and we start to see when it can really go wrong.
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During Game Over, while Gamzee is ACTIVELY BRUTALIZING TEREZI, Rose, who has been talking to both parties and trying to auspisticize, freezes.
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Trying to understand this framework as an extant thing is actively causing her to undergo analysis paralysis. She sees, obviously, brutal violence being inflicted on her friend, but because she has positioned herself as the mediator of an obviously abusive relationship, the maintenance of this relationship is suddenly a priority in trying to navigate it. Her fear of getting in the way of what could be a "normal" relationship loses her precious seconds that may have ended up costing lives.
This sort of thing happens all the time. When you see a relationship as an object and a structure whose preservation is worth striving for, even when there is nothing to be gained by maintaining that relationship, it can leave you trapped in abusive and toxic scenarios. On Earth, the preservation of marriages beyond the point where one or both members of the contract get anything positive from it causes devastating unhappiness, inequality and abuse. The preservation of these structures has a purpose.
In America, as well as many other countries on Earth, the purpose of the institution of marriage is largely to put reproductive and financial power in the hands of men, and to construct the nuclear family along the lines which maintain structures like Christianity, capitalism and patriarchy. That has just historically been the case. Does that mean that no one should get married, or that no one can be happy in a marriage? Of course not. But people didn't fight for things like gay marriage, and are still fighting for marriage equality for disabled people and other groups, just for the sake of being "normal." They did it for a lot of reasons. Hospital visitation rights, the ability to have some say in what happens to their partners after death, insurance sharing.
But as the institution of marriage is expanding to include more people, we should really start questioning why these sorts of things are locked behind a contract that also assumes A Lot Of Things about two people that may not necessarily be true, i.e. a desire to live together, have sex, reproduce, share financial interests etc, when a more holistic approach to relationships where they aren't simply All or Nothing is going to make a lot of people a lot happier.
There's a couple of specific phrases in wider Homestuck Fanon that always bothered me. Those being that a relationship "is beyond or transcends quadrants" and that someone wants another person "in all four quadrants." Partially because it always seemed to just describe two people who really really love each other a lot, semantically similar to us calling something True Love but I digress. Like, in an ideal world, most relationships would transcend quadrants! Individual aspects of each type of relationship that are usually cordoned off should be available for you to pick and choose. The lines between a friend and a rival and a lover should be obliterated, but it's said instead to indicate when someone is No For Real In Love, when usually it's just two people who are human dating. There's a good swathe of people who seem to think that all the quadrants are bad EXCEPT for red which is the Normal Human Way Of Being In Love and is therefore good. I mean, this is kind of the whole thing the Candy timeline is based around, right? Everyone cordoning themselves off into neat little marriages, having babies and living in suburban houses with white picket fences.
And we all know how well that's going.
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melliemell · 19 hours ago
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Pairing: Chuuya x f!reader
Contents: NSFW, penetration (reader receiving), Chuuya-levels of cursing, don't say he's cute, he'd get grumpy about it and fuck you stupid to prove a point, incessant flirting, Approx 1.1k words
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It really started off as a joke.
An off-hand comment you made. You didn’t intend on paying more attention to it… were it not Chuuya’s reaction; an eyebrow raised as he leaned into his seat, that god-awful grin of his spreading wide as he regarded you.
Your date was going well, all things considered. A nice restaurant, your own secluded corner to settle in at and relax, a gift of overly extravagant flowers–always the charmer that one, Chuuya even pulled the chair for you–it was perfect. A sense of being with the right person doing the right thing.
Finally having the time for each other.
And doing normal, romantic things was part of this evening’s plans.
Except it was Chuuya you were speaking of. Nothing that simple ever happened around him.
“So you think I’m boring?” he asked, playing the amused card to the tenth. There was none of his usual bark, only the teasing tone you had grown accustomed to.
“Misleading–” you began, leaning into his personal space to poke at his chest. “–is what I was referring to. This grand, scary mafioso… that also happens to spend half an hour choosing which shoes go best with which vest. You portray the part of barking dog really well but you’re actually a cutie.” And you winked, just to nail it down.
Chuuya clicked his tongue. He didn’t like it when you babied him, you knew that. But his reactions were too good to miss out on. 
“Hah? That the type of man ya take me for?” he grumbled, not quite masking the slight annoyance this time around. 
You hummed, trailing a finger down his chest. “Devastated, are you?”
Chuuya grabbed your hand, raising it to plant a kiss to your wrist. His eyes didn’t leave yours as he said, “Damn right I am. Calling me ‘cute’ out here like ya don’t know any better.”
You cocked your head, eyebrow raised in feigned confusion. “What? You gonna do something about it?” You knew perfectly well where this was going.
A whispered “fuck” left Chuuya’s lips, audible only for you to hear. And it was then it got settled– you weren’t suited for the romance part. Not the innocent, charming one at least. You needed a bit… more.
It became even clearer when less than an hour later your hands fumbled for your keys, Chuuya glued to your back as he trailed sloppy, open-mouthed kisses down your neck. 
“I really hoped we’d be doing the ‘sweet date and movie night combo��, you know? Have you snuggled up against me and all,” you said, wasting no time as you both stumbled through the entrance, your hands finding their way around Chuuya’s neck. He kicked the door shut before trapping you against the nearby wall, lips seeking yours. 
“I’ll snuggle you up all night long, doll.” You could taste the wine on his tongue, the hurried way he kissed you leaving no space for distraction. Demanding your full attention was a staple mark of Chuuya’s, you couldn’t deny it.
“You seem preoccupied with other things, though,” you said, unbuttoning his vest.
Chuuya’s hands were already on your bra, unclasping the hooks before you felt a hand cup your breast, the barely-there caress of a thumb over your stiffened bud sending tingles of pleasure down your body in seconds. “How about you just ask me nicely, hm?” 
“Ah, you want me to beg now?” you asked, a finger trailing the outline of his lower lip, and you savored the way his breath trembled. Teasing like this would be wise only for now, you doubted he’d let you off the hook as easily soon enough. Not when you could feel his cock through the fabric of his trousers, hard against your thigh and probably leaking. 
Chuuya kissed your finger before biting it lightly, and you chuckled. “Don’t wanna leave me guessing what you want, do you? I might end up biting somewhere ya don’t want me to, sweets.”
You arched your hips forward, drawing a low groan from Chuuya. “We’ll have to wait and see then. I’m very open-minded, you know.”
“And stubborn,” Chuuya grinned, rocking against you. “Fu-uck, this feels good. I forgot what my point was, damnit.”
“Ha, loser.”
“Fuck off, bigger loser.” 
You were about to make fun of him again, seeing as he lost brain cells faster the hornier he got, but… you felt him pinch your nipple this time, rolling your bud between his skilled fingers as he dived for your neck again. The throbbing between your legs distracted you, intensifying even more as Chuuya’s tongue trailed along your pulse, leaving damp skin to prickle against the cold air. 
Rough wall against your back turned into soft sheets in a flurry of fragmented moments. Only Chuuya’s presence remained firm beside you. He settled between your legs, hands hurriedly discarding any remaining garments as fast as you both could, all the while without letting go of each other. Not once.
You barely had your underwear down before Chuuya was rocking forward, cock settling between your pussy lips as he rubbed against you. Your wetness spread over his tip only to draw a low moan from his parted lips. 
“Impatient,” you said, hooking your ankles around his hips. 
“You wanted the real deal tonight,” he grinned at you. “Going around calling me boring and cute all evening. Like hell I’ll leave it at that.”
“You gonna change my mind, fancy hat boy?”
“Ooh, you betcha,” Chuuya said, and slowly sank into the heat of your throbbing cunt.
You knew Chuuya was a talker; never shutting up even when you really would rather just hold him, hand clasped over his mouth as he fucked you in peace.
But not this time. It was quick and rough, him bottoming out in you with every slick thrust. He barely gave you time to take your bearings, his hand finding your clit only to start rubbing mercilessly in sync with his movements. Trying to stifle your moans was proving near impossible. Only Chuuya’s lips served as help, swallowing your every sound as he kissed you stupid. 
“Oh, fuck…” you panted, pulling away. 
“Nuh-huh, where ya going, sweets?” Chuuya ground his hips against yours, drawing another pained moan from your throat. “I’m doing you good, yeah? Come on, keep up with me.”
Your nails dug into his back even as your body trembled all over. “A bit too good there.”
“Yeah?” Chuuya trailed kisses down your jawline, his pace slowed. For now, at least. “Wanna ask me nicely about it?” he whispered.
Fuck. “I’m in for it, aren’t I?” you asked, knowing full well the answer. 
Chuuya only grinned.
Yeah, it was about to be a long night.
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eldritchgriffin · 1 day ago
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As an ADHDer, I have experienced pretty much all of this. As a person who has now convinced two separate people to get tested for ADHD, resulting in them getting diagnosed, absolutely look into how you can get tested if you relate to even half of this.
Also, I frequently experience over/understimulation, so here's some Eldritch ADHD Advice. The most important thing is to become aware of when you are over/understimulated.
Some indicators of understimulation are boredom, difficulty focusing, or your mind wandering. The critical part is realizing that you losing focus is due to not having enough to focus on, not due to having too much to distract you.
Signs of overstimulation include feeling overwhelmed, disengaging from conversation because you can't find the energy to join in, and wanting to go somewhere quiet or lie down.
Now, for the actual advice:
The way I think of it is that my brain requires a very specific level of stimulation at any given time. Different tasks offer different levels and types of stimulation. The trick is figuring out what kind and how much engagement something takes.
As an example, I cannot listen to podcasts if I am not doing anything else. Podcasts are an audio only experience, and not one I have to actively engage with, so I struggle to focus on them. In the other direction, I can't listen to podcasts while driving, because driving requires too much focus, and I can't pay attention to the podcast. The balance I've found is podcast combined with a simple task or game. Cleaning is good as long as it doesn't require much thought, and for games I'll usually choose something like sudoku, nonograms, endless runners, or similar - nothing that requires reading though. The important thing is that it gives me something to look at and keeps my hands busy.
If I'm having trouble doing a task because it doesn't stimulate me enough, I'll try listening to (usually instrumental) music, or if the task requires audio, finding something to fidget with.
For overstimulation, noise-canceling headphones have been a game-changer for me. Also, know that sometimes it's okay to just leave. If you've been at an event for long enough you're getting overstimulated, and you don't need to stay longer, you can just go home, or at least find somewhere quiet to unwind for a bit. As the skeleton says, "if it sucks, hit da bricks."
This turned out much longer than I had planned lol. Hopefully at least some of it is helpful!
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bro im gonna CRY i didnt know this 🥺
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oathkeeper-of-tarth · 21 hours ago
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Time for a long Aylin ramble, because I haven't indulged in a while.
I'm actually really invested in Aylin being an aasimar! I do not think it is a misnomer or mistake, as I've seen people suggest. She was referred to as a celestial explicitly in some older builds of the game, but this was changed at some point during development. And I noted aasimar enjoyer Oath, quelle surprise prefer it this way for a variety of reasons. Primarily, I think, because it lets her be larger than life, have a touch of that other-worldliness and otherness, while keeping her very much "of this world" still, very (physically and otherwise) present and part of the prime material plane, and ultimately far more human than I believe even she herself would sometimes like to be.
To bring up the most basic and rules/mechanics-bound "creature type" level of categorisation, as an aasimar she is a humanoid, and not a celestial - outsider. Her outsider status is absolutely there and a goldmine of things to explore, but that's a different post sitting in my drafts for far too long that I'll get around to one of these days (but for now you should read this post that I love). Yes, she is in a very real sense above it all, she will outlast everyone around her and whatever she gets involved with. We also get to see her dramatic poetic archaic speech idiosyncrasies (Ho!), her odd sense of the passage of time, and, of course, her oft-discussed and joked about apparent lack of filter or regard for current social graces.
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(Endlessly amused at her just going: I'll do it when my mum tells me to.)
All things combined, Aylin feels more like a being of two worlds to me than a guest visiting this one, even as she is called the emissary of a goddess. She embodies a blending and an odd balancing act between the lofty divine and the mundane, duty and preordained purpose and personhood, and touches on the many ways this balance can be tipped. A classic D&D aasimar struggle, really, and a well I am happy to keep returning to.
Balthazar: She was a unique specimen even before I began my work. Aasimar. A god's blood united with mortal flesh.
She honestly isn't even that far from a regular aasimar stat- and ability-wise - Aylin does have several special abilities, but these are flavoured as blessings from her divine mother instead of an inherent property of her as a creature - though, notably, Aylin herself at one point claims she is always reborn because "it is [her] nature".
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“Blessed with the favour of a goddess, Nightsong cannot be permanently killed. When unconscious, at the start of her turn she recovers 1 hit point.” “Nightsong will be resurrected by the powers of Selûne whenever she dies.”
Importantly, she does not get to reincarnate, or get a new body, or flit away to her "home plane" or anything like what celestials get to do. She is anchored to this one physical existence (again, very human of her), tied and limited to this one body as it painstakingly repairs itself over and over and over (to a sometimes extreme extent, e.g. the all but outright stated regrowing of amputated body parts in a frankly horrifying context), insistently and indomitably but ultimately imperfectly. And I think that's part of why the kintsugi design drives me utterly wild, why her immortality setup is more interesting to me than, say, a mutant healing factor, or something like the characters in The Old Guard. Her history is pretty literally engraved on her skin, and when she, in the role of a power-granting artefact and the object of a ritual sacrifice, tells you she will feel every wound you inflict upon her, it is so easy to believe her. And I'm not even that invested in physical suffering, just that it means it's all still very palpably there, forever, and she doesn't get to magically restart with a clean slate in this sense, nor does she get to forget past lifetimes as some creatures like devas do. It's just a flavour of immortality I personally find far more engaging than most.
(I mean, yes, I am also a known hurt/comfort sucker and if you're going there in order to set up a scene where she's, I dunno, getting doted on by Isobel who's invented new scar tissue pain relief massage techniques, you know I'm going to be all over that.)
I'm also not sure I'd say she can just pop over to Argentil to hang out with her mum at will. I mean, planeshifting is not that hard to achieve, and also she can just… ask Selûne, ultimately, I guess. But I wouldn't say she has spent much time there, and I think she takes her role as Selûne's champion and representative in the Realms too seriously and too much to heart to be away from them for very long.
Which also calls to mind the issue of the obvious and "simple" answer to Isobel's eventual death - namely that with Isobel picked up as a petitioner soul they'll all just go live out the better part of an eternity in Selûne's realm. Probably in some form they will - it's never guaranteed, but this time, yeah, probably something like that will happen, and there will be, as Melodia says, no loss, only temporary separation. But I'm really not into just handwaving or stripping away most of the mortal/immortal pairing issues inherent in the relationship. If we're going for the "hang out in a different plane of existence forever" option, I think at one point Aylin would have to "complete" her duties and lay down her sword, in a way, and pick between Faerûn and the Gates of the Moon - meaning she herself is effectively moving on to a completely new phase of her existence as well.
And while Selûne carving a lovely marble statue and bringing it to life and similar takes are fun and beautiful and interesting, I'm very invested in an Aylin who was born, raised, and had to actually grow up and learn and be trained. I have a ton of headcanons of Aylin being a weird glowy baby at some point (with all the Disney's Hercules jokes I've seen folks make, of course), being entrusted to a series of Selûnite enclaves and temples and cloisters, hounded by Shar and her agents pretty much all her life.
(Neither here nor there, but Aylin also comes off as a fairly "young" immortal to me - note that I am basing this on absolutely nothing but a general impression and there's no actual hint anywhere about how old she really is. Just vibes.)
To finish up, I'd like to shout out Isobel, and the big humanising factor she is presented as. For instance, a very concrete bit of motivation for Aylin to eventually "humanise" her perception of time, if nothing else.
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Aylin without Isobel is horribly depressing to me mostly because she seems to distance herself from her humanity and err on the side of holy duty (see: her epilogue letter, ouch). And Isobel is definitely the person who (invaluably, imo) explicitly and consistently insists on Aylin's humanity and personhood, who cares for her as a woman and not a divine weapon, who actually treats her well-being as a priority, and who understands her so very well and so deeply. Who does acknowledge the gloriously resplendent Dame Aylin, daughter of the Moonmaiden herself in all her awe-inspiring presence and occasionally amusing foibles, but who never fails to look past the titles and fronts even Aylin herself is so keen to put up, and focus on what lies behind it all.
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A moment that sticks out to me in particular is her bemoaning Aylin's disregard for her own safety, then actually getting very angry if you suggest Lorroakan can't hurt Aylin:
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Isobel: Even after all she's been through, she thinks herself unstoppable - invincible. It all feels like recklessness to me. Player: Lorroakan can't harm her. Have faith. Isobel: He can harm her. Just as Ketheric did. She'll survive it, but she can suffer like any of us - and for longer.
Using Isobel's words verbatim is a good conclusion to my thoughts here, I think: the truth of Aylin being "singular among us all" coexisting with all the ways Aylin is "just like any of us".
And now I'll pay the cute Aylin screenshot tax one last time.
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pomefioredove · 3 days ago
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HI i hope you feel better soon!! could you write for the nbc boys with a reader who is pretty intimidating (rbf, strong/athletic, scarily smart/pretty, etc?) and hard to approach? they aren’t the most expressive or talkative but that doesn’t mean they aren’t. they take really good care of their friends/relationships and show their appreciation through actions.
YES I CAN! happy noble bell request day everyone;;
*ੈ✩‧₊˚ intimidation (noble bell college)
inspired by my AU
type of post: headcanons characters: rollo, original characters; pierrot, bou, phoenix, clodio additional info: romantic or platonic, reader is gender neutral, reader is yuu
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your first mistake would be thinking Rollo Flamme is intimidated by anyone. I mean, he fought one of the most powerful mages to ever mage and lived to be petty about it. he's practically the forefather of the resting bitch face. if he ever had a reason not to approach you, it would be because he thought he was too scary. you're basically like a little baby bunny in his eyes. he wants to carry you around in his pocket
...not that he'd ever admit that
*ੈ✩‧₊˚
is Pierrot Gregoire afraid of you? yes. he's afraid of most things, and his experience with people at Noble Bell has... not been great. but he also has no choice in the matter, and when it comes between no food or the scary new magicless student... well, he can be nervous and well-fed
he does get over it; by the second or third time you let him ramble on about his favorite author, he realizes you're not going to crush him like a grape for being annoying, and then he's attached. like yourself, when he cares for someone, he cares for them deeply
*ੈ✩‧₊˚
if not for the magicless ordeal, Bou de Neige thinks you could have fit right in at Noble Bell. you have the intelligence, poise, and dignity of a scholar, and he finds that more admirable than unapproachable. no, you do not intimidate him. the only person who could is the Student Council President himself, and you're nothing like Rollo (at least, according to Bou)
he'll be keeping a close eye on you... that's all
*ੈ✩‧₊˚
I just think it's amusing to imagine Phoenix Bussiere trying to flirt with you, and you giving him the most deadpanned, annoyed look anyone's ever seen. would this stop him? um. probably not. he's not easily intimidated, either, and he would flirt with a lamp if he was needy enough. as long as you're giving him some kind of attention, he's good. #pathetic
*ੈ✩‧₊˚
am I wrong to think that you and Clodio LeFou are on different ends of the same spectrum? strong, scarily smart, pretty? the difference being that Clo is an eccentric extroverted thespian, and you're, well... you? you're cut from the same cloth, as they say, and despite your shallow differences, you express your care for your loved ones in the very same ways
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newkatzkafe2023 · 9 hours ago
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THE BALLADS OF SUN WUKONGS👑🐒
Yandere Monkey king Harem x Manipulative Queen reader
Chapter 2 Enter Monkey Queen Y/N
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One morning Netflix Wukong had woke up from a nap as he heard knocking on the door he groaned and open the door to find no one but he did see a shiny green scroll on the ground.
(Netflix Wukong) WHAT?! I woke up for this?
(Lmk Wukong) What is it Netflix????
(Netflix Wukong) I don't really know it's a scroll of some kind, but I don't know what it's for
Lmk Wukong took the scroll and looked over it before releasing what it was and grew excited, he pulled Netflix inside their shared house.
(Lmk Wukong) GUYS GUESS WHAT?!?!?!? HEAVEN HAS INVITED US TO ONE OF THERE PARTIES?!?!?!?🤩🤩🤩🤩🤩
(Wukongs) WHAT?!🤨🤩😜🫨🤯
(Destined one)😲😲😲
the monkey kings have finally received an invite from the Jade emperor to a celestial ball. Some were cocky and excited about being directly invited, but those like HIB Wukong and the destined one were suspicious of this whole set up.
(HIB Wukong) You guys do know that this is clearly a trap right???🤨🤨🤨
(Destined one)(obviously)😑😑😑😑
(NR Wukong) oh come on lighten up a bit😄
(BMW Wukong) He's right, I bet they now realized how great we are😏
(HIB Wukong) I really don't know, There's something they're hiding And they want us to take the blame for it🤔
(MKR Wukong) Oh, please they know better than to mess with us, We'll just trash the palace again.😈
(NR Wukong) that was a great bros trip☺️
(Lmk Wukong) Look let's just going to the party and just keep our guard up, it's be fine😁
(Destined one)(I guess)😮‍💨😮‍💨😮‍💨
(HIB Wukong) Yeah ok😑😮‍💨
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Later that night the monkey kings along with the destined one had arrived at the Celestial ball, and saw many Deities and immortals in expensive suits and dresses. The monkeys were greeted by the jade emperor himself had greeted them at the door.
(Old Jade) Welcome monkey kings, it is great that you all decided to come tonight please enjoy the festivities for tonight
(MKR Wukong) Ugh 10 minutes and I'm already bored😠
(BMW Wukong) I know I think I'm just drink in the back of the ball😒😒
(NR Wukong) I'm down for that😁😁😄😄
So the Wukongs went to do their own things, drinking, dancing, chatting with each other as the HIB and the destined one would monitor and keep an eye on anyone suspicious. Though soon the jade emperor had gathered the crowd saying that he had an announcement.
(Jade emperor) WELCOME EVERYBODY TO THE ANNUAL EVENT, I AM GLAD THAT YOU ALL DECIDED TO COME TONIGHT!!!
As the crowd of celestials and deities and immortals clapped, the monkey kings rolled their eyes at the old man.
(Jade emperor) I WANT TO ANNOUNCE TWO THINGS FOR TONIGHT, FIRST I AM PLEASE TO INTRODUCE THE NEW PALACE GUARD CAPITAN JIN ZHĀNG!!!!
The crowd claps again as a one-armed demon walks on stage, waving to the crowd, the monkey kings acting indifferent while destined, one claps as a curtesy apparently he gained popularity and was promoted for saving the jade emperor's daughter. Big deal🙄😒
(Jade Emperor) NOW FOR MY NEXT ANNOUNCEMENT IS THE ARRIVAL OF A NEW GUEST, PRESENTING THE QUEEN OF THE GORILLAS AND MONKEYS AND GODDESS REVENGE AND DESIRE I GIVE YOU!!!!!!
Soon a tall, muscular woman had appeared on top of the stair case wearing a black leather and dark blue dress and the monkeys jaws were touching the floor with a dark blush on their face.
(Jade emperor) QUEEN Y/N L/N!!!!!!!!!!!!
And the crowd goes wild as a beautiful monkey/gorilla hybrid reveals herself to the crowd, although she doesn't show much interest in the people applauding her. The monkey boys were chirping and purring at the sight of us as Netflix Wukong and the destined one silently blushing at us.
(Jade emperor) And queen y/n is also looking for a new husband as well
(Queen Y/n) Must you always tell people that😒
the monkeys grew excited about this news as you rolled your eyes as you bought up the nominations list of different types of bachelors including the monkey kings + the destined one.
The nominations for being Y/n's new betrothal came🎶🎵🎶🎵🎶
Being Her new husband and king became their claims🎶🎵🎶🎵🎶
You had displayed the list of men that had potential of marrying you.
(Pai Wang)(a ox rich demon merchant)
(Rui Bai)(a demon cat tailor)
(Fu Gao)(a gladiator demon Wolf)
(Aizen Cai)(a demon Fish Scholar)
(Ming Li)(A demon crane tutor)
(Kai Du)( Demon Tiger Mercenary)
(Jin Zhāng)(New Captain of the Celestial Guards)
(The Sun Wukongs+ Destined one)(the monkey kings)
The Wukongs jaws Dropped seeing they were immediately considered by you to be your husbands until they heard something that Partially shattered their world 🌎
Until gossip spread as the celestials claim Jin Zhāng to be (Y/n)'s new betrothal🎶🎵🎶🎵🎶🎶
(PITY DATES!!!!!!!!😨😰😱)
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FEEL FREE TO REBLOG 👑
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luesmainblog · 2 days ago
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i hope it's okay to add my thoughts as well, as this is something i think about a lot as a System(multiple people in one body, which the majority of people see as inherently a delusion) and a Kinnie (essentially "i was this character in a past life". again, most people consider that delusional).
it does not matter how stupid or obviously fake the delusion sounds to you, and it is not your responsibility to bring someone back to reality. in many cases, that can actually be worse for them, not better. what matters is, are they Functioning? do they need help from you in this moment to function? if they are distressed, how do you alleviate the distress? you do have to pick your battles carefully when it comes to delusions. it's relatively easy to show somebody, based on evidence, that they are not turning into a werewolf. it can be much harder to convince them they aren't poisoned, especially if there is no food left to test and no rational reason why they would be. but you know what you CAN do? put a bunch of black food dye in a drink, give it to them and tell them it's activated charcoal and that'll disrupt anything they've ingested. hell, if they're not currently on any oral medication, you can give them the real thing. yes, it's treating the delusion as Real, but it's also performing a harmless action to make them feel safe again. "monster spray" type shit. one that people in other mental health circles may be familiar with is the delusion that you are an evil, horrible person who just poisons everything around you and is better off dead. this one is often hard for people to deal with, because it can come from a number of different places, each with their own approach needed. of course for a normal highschooler you can usually just ask them if they've done [terrible thing someone real did] and when they say no you can declare that CLEARLY they can't be the worst person in the world, then. sometimes it comes from intrusive thoughts that a lot of people are uncomfortable talking about; convincing someone they're not terrible just because they fantasize about fucked up shit is largely an excercise in teaching them that actions are what actually matters, which many people inherently disagree with due to their upbringing. but i honestly think the hardest one has to be people who've ACTUALLY done something wrong - or, at the very least, people who are convinced they did in a past life or another dimension. because with them, you have to focus on moving forward as a better person and living with the guilt, and that one can either be a lot to ask, or it can be extremely frustrating because you don't personally believe this guy was actually dracula, so why is he so worked up about killing people who were not real? sorry, big wall of text; my point is, there are some delusions where if you want to address them and help, you need to be prepared to be uncomfortable and possibly even grapple with some genuinely hard questions. or, you can try and find a way to distract them from their thoughts. it won't always be possible to reality check someone, and you need to be okay with that if you're going to be close with a delusional person.
and i've said this before, but i'll say it again: who cares if the lady at ihop thinks she's cleopatra stuck in the present. what does it matter? let cleopatra work at ihop, it's not your business. if it's not hurting you, and she's managing the stress of time travel just fine, leave it be.
also, i feel like this should go without saying, but one of the worst ways to make someone's distress even worse is to accuse them of faking their mental health issue. seriously, the amount of times i have seen somebody have an anxiety freakout like OP describes and be told "you just want attention, you know damn well there's nothing wrong with the food, sit down" is genuinely heartbreaking. if that's ever happened to you, from the bottom of my heart, i am offering you a full serving of your favorite food.
I want to add to the post I just reblogged about delusions and how to help people with them, but op was specifically schizophrenic, and the last time I tried to share a related story on a post like that, a different OP got extremely angry that I didn't have an identical disorder to them and accused me of derailing, so I'm making a new post.
I have severe anxiety. The things you can believe when you are going through an acute anxiety attack or panic attack can be so extreme they can be classified as delusions. I've been convinced I poisoned myself, I've been convinced I had rabies, I've been convinced a building was going to burn down, I've been convinced my blood was full of bug eggs that were going to hatch and kill me.
Doctors and family members who have helped me the most were people who took those fears seriously, who examined me no matter how irrational my fear was, and who told me why, based on what they observed, my fears were unlikely to be true.
Instead of "you can't possibly have rabies", it was "the dog is vaccinated, so it can't have rabies, and the skin where it nipped you is not broken."
Instead of "Of course your blood isn't full of bug eggs" it was "bug eggs would have hatched by now" which was so coldly logical it completely snapped me out of my panic.
Instead of "I'm sure you didn't poison yourself", the doctor looked at the bug spray and the ingredients and listened to how I used it and said "based on your exposure, you haven't been poisoned".
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adhd-community · 1 day ago
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i'm hyperverbal, and my partner is easily overwhelmed by too much talking. i have a hard time even processing a thought until i've said it out loud, though. if i don't talk myself through it, i just get stuck and say nothing. not to mention, i have a hard time deciding what's actually worth saying out loud until i've said it. how can i talk to my partner while,,, talking less?
It's all about finding ways to exist together that support both of your needs. I am reading that your partner has noted they find a lot of chat overwhelming and you tend to chat a lot and struggle to know when or how to stop/start (somehow I identify with both of these...).
The first two questions are:
What is it that your partner finds overwhelming? Too many thoughts verbalised too quickly? The noise? Trying to follow the conversation? Do the reasons change from time to time?
Why are you chatting? Are you looking for connection? Reassurance? Is it accidental? Do these reasons sometimes change?
Understanding yourself and each other can be REALLY helpful in these situations in order to work out what will meet both your needs.
Finally for some hypertalkitivity tips, some things that have helped me in the past with situations like these are:
Before launching into something you're thinking about, check in with the other person on whether they are up for a chat, or whether they would prefer a little quiet time. If they need quiet time, respect that (it's not a rejection, I promise) and find another outlet for your energy/thoughts.*
Make sure you and your partner are on the same page about why you're talking and what level of engagement is needed from them. I had this issue with a friend while travelling (I chat while packing and they were getting overwhelmed). We talked about it and I explained that when this happens I don't need (or expect) them to actually listen, at most it would be nice if they occasionally said "hmm good question" or "mmmm" so I didnt feel lonely or get distracted. This isn't something they need so they had thought I wanted them to deeply listen and answer questions each time and were understandably EXHAUSTED. This convo, and following "heads up, I'm doing the thing - let me know if you need quiet time" chats avoided a lot of potential tension!
If you are having trouble with impulsively talking, find something that tends to help you have "quiet time". For me this is listening to something through headphones that I dont need to pay too much attention to or actually "watch" but still find really enjoyable (e.g. podcasts or super-long game-plays (thank you Jacksepticeye amiright?)) For some reason this signals "no talking" to my brain and I can quietly focus in other things - find yours!
Take a few deep breaths and talk a little slower. When ADHDers are hypertalkative and REALLY into a thought, it can be... intense. Passion is wonderful but taking a second to recognise that your partner is probs also having several thoughts/their own experience and it will take them a second to adjust is always appreciated.
*Other possible outlets for your energy/thoughts!
Write it in a notebook
Type it out or speak it to an AI chatbot!
Call a friend or family member
Do something physical to reduce the mental restlessness (this can be exercise, or even just doing some dishes or gardening etc - just something that makes your brain feel less like it needs to work out everything in the world RIGHT NOW)
Try a guided meditation to slow your thoughts
In the end only you and your partner will be able to work out what's best for you both, but I hope this has helped!
Remember that just because they don't want to chat right now does NOT mean they don't want to hear your thoughts at all. It's likely they just need to recharge their social batteries so that they can have cute chats and fun times later.
X
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written-in-sunshine · 3 days ago
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Hello! I’m Key, and this is my commission sheet! All of the necessary information for commissioning me is here, and I’d appreciate it if you could take a look before shooting me a message! Here is my Ao3 For Reference! Mobile Friendly Information! Please see the aforementioned link for Will/Won't Write List and Ships I Will/Won't Write List!
GUIDELINES
Please read my Will Not Write section thoroughly. Just because something is on the list doesn’t mean that I dislike or don’t support it, but there are things on that list that I just don’t have enough interest in writing. That said, things on my Will Write list do not inherently mean that I support or like it. 
Currently, the only fandoms listed that I will write for are Resident Evil Biohazard/Village/4 Remake, Sonic Live Action Movies, Sonic Creepypastas (.EXE, Rewrite, Sink), Blair Witch, Pirates of the Caribbean, and Saw (All Movies). This is because they are current hyperfixations for me and I am more capable of writing for them without issue.
I will allow up to three edits of less than 300 words before those incur a fee. If I interpreted your prompt wrong entirely, please let me know. If the confusion was on my part, no fee for a total rewrite will be incurred.
Please message me before filling out the form for a commission. I’d like to discuss particulars about certain topics and things and I’d like to approve the commission beforehand.
If given artistic freedom for a prompt, I will write how I naturally write the characters. I am willing to take direction for how you want characters to be written. I would prefer not to go against canon to the point of completely erasing a character’s identity. This does not count for certain kink scenarios (Bimbofication and other mind-altering things).
This is a kink-friendly account. I will not harass others over their fictional tastes and I do not support harassing anyone for any reason. I will write things that will make you uncomfortable. I will write things that are dead dove: do not eat. I will write a whole host of things and if that upsets you, please find someone else to commission. I am also willing to write kinks that are not mine! Please keep this in mind!
I predominantly write romance, smut, fluff, and angst, but can try my hand at other genres. 
I do not mind aging characters up for smut, and I will write any manner of ship type from m/f, m/m/, f/f, to polyamory. Please keep in mind that a fee will incur for more than 4 characters in a ship per every 1k words. If your ship includes 6 people then I will require at least 1,500 words minimum to write them. Smut for that many will be over 2,000 words easily.
For prompts, I will accept up to five words, two sentences, or a small paragraph of what you would like for me to write. Please try to be as concise as possible.
I will not start your commission until the upfront $15 for the first 500 words is paid. Once that is paid, I will begin and you will only be charged for the rest once the fic is completely finished and edited. I tend to add 100+ words to things in the editing process, as a heads-up. Payment can be made via PayPal, Venmo, and CashApp.
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kedreeva · 20 hours ago
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I was looking through Spring Creek's fowl collection and am in love with the Peaches. Is there anything you can share about them? Are they like the white ones where the ladies arent impressed, or do they have the more usual luck
The peach don't seem to have a problem breeding!
Peach is actually (genetically speaking) one of the coolest color mutations out there. It's a sex-linked recessive, but it's NOT a single-factor mutation like any of the others. It's a combination of Cameo and Purple.
So the thing you have to understand is that the sex-linked mutations are all on the Z chromosome. Males have 2 Zs and females have 1 Z. To show a sex-linked recessive color in the phenotype, "All" Zs must have the mutation. A peach bird has 2 copies of the purple mutation, and 2 copies of the cameo mutation.
In autosomal mutations, this isn't a huge deal. If something has 2 different mutations, then they're just on different chromosomes. But.... cameo and purple are both on the Z. You can't move them from one Z to the other normally.
So if you have a male that's purple (Z^pl/Z^pl) and you breed him to a cameo hen (Z^c/w), the daughters get a Z from dad (Z^pl) and their w has to come from mom. So they're purple. The sons get a Z from dad (Z^pl) and a Z from mom (Z^c), making them wild type heterozygous for purple and heterozygous for cameo. The same is true if the parents are switched. You can only ever make single-color hens and wild type het males.
So what gives?
Chromosomal crossover!
During meiosis back about 20 years, a cameo or a purple moved to the opposite Z while the chromosomes were swapping tails, and a pair of purple/cameo birds produced a few birds that didn't look cameo or purple, and blue birds that carried the double-gened chromosome.
A few years after that, a group of pure cameos also produced peach- it's likely in this case that purple spontaneously mutated in this group. Purple has already mutated at least twice that we know of (purple and European violet are both "purple" by genes, but with very different phenotypes), and probably mutates more often than we think, given that it's most likely a simple dilute, like chocolate in mice.
Now, we have Z chromosomes that have both cameo and purple on them (Z^plc), which makes for a Peach bird. The two genes cannot be separated on purpose, but through the same process that put them together, may be undone back to separate chromosomes, or removed entirely. At Bill's, he has a blue bird who came from purple parents (at least according to records), which suggests that the more likely candidate for the gene that translocates easiest is purple.
It does make me wonder if EV is the result of something similar; of a chromosome that perhaps got More Purple added through crossover. I don't have the records to be able to tell for sure, and haven't been able to trace origins enough to find out how it started.
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kitty--bot · 2 days ago
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1a/ I fall under the general otherkin umbrella, but more specifically I'm a polykin therian, fictionkin, and copinglinker
2a/ all my 'types are in my intro post
3a/ I don't experience shifts for most of my 'types, but I have very intense Maple shifts. Most of my 'types are ever-present, kinda like a constant shift
4a/ A lot of my 'types play a subtle role in my daily life because they're simply me, but most prominently my thoughts are that of a robot and my attitude is that of a succubus, no toning either of them down :3
5a/ the community has shown me a lot of kindness so far, but I am quite new to it and have a long ways to go before I really integrate into it. from my experiences, it has its flaws like any other community but it makes me feel very safe and loved
6a/ sleeping is a big one, it checks off my kitty urges and feels like I'm recharging. I also drink a LOT of chamomile tea to feel more connected to Maple
7a/ yes, mostly surrounding my feline identity. i wish i could have my succubus body back but its easier to cope with since I was still very much humanoid
8a/ take your time! don't rush into finding out absolutely everything about your identity like I did. it gets very overwhelming and hard to navigate when you arent experienced with how it all works for you.
9a/ the dumb robot girl in me thought this meant actual gears lmao. yes to that and also to gear like how I assume you mean it. I wear a tail most of the time and am currently making masks for two of my 'types!
10a/ depends on the 'type. my cat and robot identities are very much a result of psychological influence but most other things are spiritual. lots and lots of past lives to navigate for me. all goes for everything but my c'linktypes which are much more complicated to explain
11a/ aaaa i dont know anyone yet! just anyone who sees this, meow!
If you are a alterhuman, reblog and answer these questions!
(don't be afraid to write a lot, do what you want ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯)
1/ Which category of alterhumanity do you belong to?
2/ What/who is/are your type(s)? (if you have any)
3/ Do you experience shifts? If so, can you tell us your most common shifts and your strangest cameo shift (if you've ever had a cameo shift)?
4/ How do you experience your alterhumanity in everyday life?
5/ What do you think of the community?
6/ What are the things that make you most comfortable and euphoric in your alterhumanity?
7/ Are you experiencing species dysphoria?
8/ What advice would you like to say to a young alterhuman who has just awakened?
9/ Do you have/want to have gears?
10/ Do you know/have any theories about the origin of your alterhumanity? If so, tell us! (all beliefs are legitimate)
11/ Tag someone/a creature to answer these questions!ㅤᵕ̈
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twoidiotwriters1 · 2 days ago
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Chapter 1. Fun Times & Potty Rooms
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Summary: Dearest Gentle reader, as another season starts so do the surprises. Masterlist // Next Chapter Words: 1,517 Listen to: What's Up? -by Non 4 Blondes A/N: Don't forget to leave feedback, please! -Danny
Dear Diary,
Mother insists I write even though she knows this isn't what I meant when I said I wanted to write. I'm not a self-referential lady who enjoys talking to herself; in fact, I believe it is quite silly and embarrassing. But alas, I am writing. To myself. 
Why, you ask? Well, for the first time in my five-and-twenty years of living, I'll spend some time away from home. Mother thinks it's time I do so, otherwise I'll be a perfect stranger to other royals and no one will know of me once I become Queen. When I said in jest that it was my intention, Mother didn't laugh. Which hurt plenty, because she usually laughs at the nonsense I spit. Which means she must want me to mingle and socialize. Lord have mercy on all of us.
Mother used to be just like me when she was my age, but she is so regal nowadays that you wouldn't believe she used to trip over armour and set fire to gentlemen's suits. My father fell in love with Mother because she was fire, he often jests.
Are these the things one writes in a diary? I must admit I'm doing this with half a mind since I'm also watching over my twin brothers, Richard and Rowan, and my younger sister Marie, so they do not fall off of the moving carriage. I wish I were more like Marie, graceful and charming, she's all dad. 
I'm boisterous when careless, with my head in the clouds and unable to land swiftly... How is this journey to England going to change that? A bunch of mummies live in that palace. My maid said they are the most rigid crowd I'll ever meet.
The fun awaits.
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Benedict rises from his slumber tangled in two different bodies, with the sun streaming down on his face and immediately heightening the dormant headache. When he props himself up, the man on his right rolls over groaning and covering his head with a pillow, then the woman on his left curls away from him, pulling the covers closer to her bare body, baring Benedict and showing the marks all over his body. He used to find satisfaction in them, but lately, the day after his love affairs has been causing him a most unpleasant irk.
Maybe it's time to... settle down?
Benedict shrugs off the thought with a grimace. A boring aristocratic life accompanied by some sensible woman sends him reeling, it's all a bit too serious, and deep within his heart, he's always felt that he could not possibly abandon this type of life. Such a wide variety of companions to love... Why would he quit it?
No fun at all.
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You step out of the carriage and your foot slips. Helped by the footman, you give him a soft thank you and offer him a kind smile, but he doesn't look up at you at any moment. You sigh, realizing this trip is bound to be exactly what you imagined.
Your siblings hurry after you and you chastise them. Even though you're around the same age, the twins are just entering their twenties, therefore it's hard to make them understand being loud and bold isn't cute anymore. Your sister holds your arm as she looks up at the castle with curiosity.
"Ample..." Marie says bemusedly.
"All that wasted space," you sigh. "They don't have toilets here, so you'll have to go in your room in a pissy bowl—"
"Y/N," your mother, Queen Amelia, stops beside you giving you a look. "Don't even think about complaining in the Queen's presence... but call it a potty if you are to be funny. Pissy bowl makes you sound five."
You and your sister giggle, which makes your mother send a conspiratory wink your way. A lovely woman. Your father, King Nicholas, comes up the steps and presses his hands to your backs, urging the two of you to enter the castle. 
"In girls, it looks like rain..."
"Are we to spend all of our time indoors, then?" Your sister pouts. 
"That is less than ideal, considering Y/N is here to be outdoors for a change, but I suppose it depends on the weather," your father glares at the sky. "England wishes to give us a proper welcome."
"No, thank you!" Marie picks up her pace.
"I spend time outdoors," you argue under your breath.
The man smiles. "Let me rephrase, then. To meet new people and spend time with them outdoors."
As you enter the wide hall you're welcomed by the Queen of England and her many children. A few are closer to your age, but you do not like the way the male part of the bunch eyes you and your sister. Or the way the Princesses look at your brothers, for that matter.
"Your Majesty, Queen Amelia of Genovia. King Consort, Nicholas Devereaux, and their children— Princess Y/N Devereaux, Princess Marie Devereaux, and the Princes Richard and Rowan Devereaux."
While the girls curtsy and the boys bow, the queens greet each other. Queen Charlotte spares a brief glance toward your father and a little 'hmph' escapes her lips with no further comment. King Nicholas, a man with a sense of humour, glances your way and pretends to loosen his cravat anxiously while gulping, which makes you giggle.
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"Ah, Benedict, there you are," Violet surveys her son over the teacup she's holding. "Took you long enough to join us. Where have you been?"
"Morning, Mother, I apologize," he smiles and sits next to Gregory. "I woke up early and walked around Hyde Park hoping for inspiration to strike."
"Seems to me you were the one striking," Colin mutters across the table, eyeing his brother's neck with a grin. Benedict pulls his cravat higher up and glares at his brother to keep quiet.
"Benedict, did you hear the news?" Hyacinth speaks, almost shaking with excitement. "A royal family is attending the first ball of the season!"
"There is always some royal family at balls, isn't it?" He retorts without interest.
"The Queen and King of Genovia are staying in London for the whole season," Anthony says carefully. "Along with their two daughters and sons. I expect you to keep the family name as pristine as ever."
"Is this why you're here and not at home with your wife?" Benedict asks. "You came to scold us ahead in case we were planning to make a fool of ourselves?" Anthony doesn't dignify the question with an answer, he looks at his brother with a steely glare for a few extra seconds before he goes back to his food. Like I care about flimsy princesses, Benedict thinks with disdain.
"Whistledown says this will be the first public appearance of Princess Y/N!" Hyacinth continues, unbothered by her brothers's lack of excitement. "I wish I were old enough to attend the ball..." She turns to Francesca and Eloise. "Will you try to befriend her for me? She must be your age."
Eloise scoffs. "Befriend a princess? If she's anything like ours, she'll be all night fanning herself looking down at every poor mortal that dares walk within her breathing distance."
"They're not quite like us," Colin points out, just as fond of gossip as his sister. "Ever since Queen Amelia ascended to the throne, Genovia has been known for their... er... forward thinking."
Benedict snorts. Whatever royalty considers "forward thinking" is not even halfway there. Eloise, however, leans on the table wanting to hear more of it. "What do you mean, brother?"
"Women are encouraged to get higher education. They participate in sports, hunts, arts— and can wear male's clothing—"
That pulls a gasp from their mother and Eloise, although they're both different sounds in nature. Violet blushes and replies in a shy voice. "Oh, well... if it works for them..."
"They're well on their way to becoming a leading nation," Colin continues excitedly. "Which is why the Queen has invited them. Whistledown made a joke last month... something about England living in the Dark Ages and being the reason why people branch out and leave the country, claimed that Genovia would double in size thanks to us... it was quite merciless."
Anthony shakes his head. "You let women do stuff they're already doing in the privacy of their homes and call it revolutionary. Please."
What would the Queen of Genovia think of people like Benedict? Maybe he should visit the country, perhaps this very season, he would try anything just to escape the usual horde of debutants and dull social events...
"Well, there is a great deal of difference between having to be private and choosing to be," Francesca argues. Benedict smiles at her, a silent compliment he gives every time she outwits Anthony.
"There are other things happening in Genovia, it's not all about women," Colin shrugs it off. "I was just giving an example I knew would interest Eloise the most."
"And which ones were left out of your consideration?" Eloise grins.
"The potty rooms," he states, making Gregory choke on his tea.
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Taglist.
@babypink224221 @Booknerdlife @djsporks @lght-roastcoffee @marii-ren @mythical-goth @omgsuperstarg @creepytoes88 @sarahskywalker-amidala
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sankakuto · 3 days ago
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I have a lot of thoughts about the first Pyramid Head cutscene (in remake and OG) and I feel like I need to get them out. bare with me.
I'm going to be talking about the first Pyramid Head cutscene and whether or not it is implying SA so heres a TW for discussion of SA
I am a die-hard OG fan, and have been for a decade. I have been in this discussion for so long, and I feel like my take on this might be the less popular take for some reason? but honestly I believe that a player's individual interpretation of the scene is the one that is the most true. in the most simple words - if you see the scene as being s*xual or implying s*xual violence, then that is valid and is just how youve analyzed the scene based on the context you've been given or the life experience you have.
I KNOW Masahiro Ito has said that the scene involves nothing like that, no assault, just Pyramid Head trying to kill some mannequins... but is the creator's canon events of the scene really that important when as a player we see a sexualized monster being brutalized by a bigger, more imposing monster and are made to feel like we're a voyeur to something we shouldn't be watching?
and that feeling has to be entirely intentional as well, considering the scene is actually inspired by a movie called Blue Velvet (directed by David Lynch). the scene in the movie involves the character hiding in a closet while watching someone be SA'd, watching through the gaps in the door. and he even fires a few shots, just like James. the cutscene in the game is a direct reference to this movie, and if you watch the scenes side by side they are paced almost the exact same.
but even that is almost completely irrelevant, because as a first time player that doesn't have any context about the inspirations behind the game, and doesn't know about the things that the devs have stated are canon or not, we see something that is raw and uncomfortable and invokes a feeling of disgust. we are not given any other context besides what's directly in front of us. we see a creature that is all legs writhing in pain or agony in front of a thrusting Pyramid Head, who is desperately trying to hold the mannequin in place. and as we view this scene and hide, the Red Pyramid Thing turns his focus to us, and makes James feel like he has intruded upon something he wasn't supposed to see. there is a voyeuristic quality to the scene that adds to the feeling of unease and gives us this idea that something s*xual in nature has happened.
I think that video games are art, especially games like this, and an artist can definitely have a clear or direct implication of the message they are sending (and they can even tell you how it's supposed to be viewed), but ultimately the person consuming the art is going to analyze themes in their own way and find their own interpretation of the idea presented to them. in some way some might consider this type of interpretation to be "headcanon" because the actual canon of the game differs based on Ito's statements, but in my own opinion I do believe this sort of interpretation is just the player coming to a natural conclusion based on the context presented to them.
in other words, I think that it's completely fair to take Masahiro Ito at face value and trust his input that the scene is NOT at all s*xual, but at the same time it is presented in a way that can imply that it is and someone drawing that conclusion instead is also completely valid.
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britcision · 3 days ago
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I do also agree with OP, although I am gonna throw in a little reframing
TTRPGs and RPGs in general are games; they work based on chance and mechanics which tend not to change based on what would be narratively convenient, because the game doesn’t know what would be narratively convenient
(Notable exception: Abnimals, Travis McElroy’s game which explicitly includes a pool of My Time To Shine dice, which players can add to rolls they think are narratively important.
The dice still don’t care and will still dish you up all failures, but you do get to juice to improve your odds)
And what this means from a narrative perspective is that all the players and the GM need to be ready for big moments to go wrong. For the vital roll to fail, for the wrong character to get the last hit on a BBEG, for a dramatic and impassioned speech to fall flat
And that’s especially a challenge in a short campaign or series of oneshots, where you can’t necessarily just extend and expand the story until the Grand Finale is actually just a Big Character Moment
But it is still a big character moment
As the McElroy’s say… a failure is more interesting than a success
A failure adds free depth, free angst if you’re lucky!
Because… is anyone actually upset and unsatisfied if the story goes too well? If you succeed in a place where a failure might have been more exciting and dramatic?
The key is the kind of story the players (especially western players) are expecting to tell, and will find satisfying… because again, these are games
We go into them expecting or at least intending to win
This means various things for different games, you don’t play Call of Cthulhu for a happy feel good ending where everyone rolls off into the sunset, but you still want to win
It’s a lot more likely for people to feel it was a narratively satisfying story once they’ve gotten the end they wanted, even if some areas fell flat
And trust me, it’s something my players very much also struggle with; it feels bad when we fail something we wanted to succeed on. It feels worse if we built it up to be a big narrative moment… and it doesn’t work
But that is still a big narrative moment
If you’re going to play a game, where chance and mechanics decide the fate of all your dramatic moments, you need to be prepared to tell at least two stories:
- One where it all goes well
- One where it fails
(Maybe one more for a natural 20 equivalent and the stars quake at your passing)
It is hard to lean into failure, but when we do it… what would have been an unsatisfying ending is now just another twist. Free depth and character development, something to wallow in
And we know that those types of stories, even ones where everything goes wrong and the heroes lose, can be so very satisfying
Just look at the prevalence of whump and hurt-no-comfort on AO3
It’s normal and expected to feel bad and dissatisfied when the story doesn’t go the way you wanted it to, but it is your choice to leave that story as something unsatisfying and feeling bad about it
Every unexpected failure is another microwave to toss your blorbo in
Every moment that falls even a little flat is an opportunity for a genre-savvy quip, for a “well that just happened”, for someone to fall to their knees and scream and re-amp the tension
The key is in the player’s flexibility, not the game’s
Even if you are doing a short campaign… you can imply the rest. Let the story not be over, even if your time playing it is.
Let the beaten heroes be ground underfoot, crawl away from the dungeon, have to work and suffer but grit their teeth and know… so long as they’re alive, they can try again
They can have their revenge
(And then you can run the campaign again later, maybe with the same characters a level or two higher than you started last time, and thrive on the new dark and bitter story)
Or let your past characters be an inspiration, either for friends and loved ones who come to avenge them, or to the new heroes who heard their story and heard they failed, but that’s no reason not to try
Prev is also so right about a lot of modern dnd basically expecting the DM to tell a mildly interactive story live to passive players; it’s definitely one a lot of my players came in with, and it’s part of the problem
To tell a narratively satisfying story, you cannot just passively go along and expect the dice rolls to conform to your narrative
You need to actively engage, embrace the rolls as crossroads in the path of destiny, and be prepared to build the narrative no matter which path you take
You don’t go in expecting the right results at the right time to make a satisfying story; you go in knowing where the key moments will be, and what will happen if you succeed or fail
I have told my players several times, and I’ll tell y’all until I die:
I as the DM am not telling the story
I the DM have made the world, the NPCs, the background and setting of events
You the players are telling the stories of your characters, in that setting
There is an overarching plot that the party as a whole will also be telling the story of together… but not only are the players the ones who pick the theme music, you’re the ones who chose the main characters
There’s a reason a prefab campaign will be different for every group that plays it, even with the same GM
Even if you have no idea what’s coming next in the main storyline, you need to know what is coming next for your character
How you want them to grow, what you want them to learn - and then any unfortunate rolls aren’t a let down or a problem, it’s an opportunity.
Sakura has to learn something important about herself and others before she can ever collect a card - which means something usually goes wrong
She tries and fails, and then looks at that failure and learns from it and grows as a person, and that’s what makes the narrative satisfying
Sticking your feet in and sulking if the game mechanics don’t follow the narrative you want will make an unsatisfying story no matter what game you play
Gleefully and enthusiastically stuffing your blorbo into the blender of fate, hitting Purée, and turning every stumble off the narrative path into its own adventure will give you a much deeper, more compelling, more complete story than you might have expected…
But that’s the fun part
The truest mechanism of an RPG or TTRPG has nothing to do what is written into the rules of the game
It’s your own skill at improv, and if you’ve ever been even remotely stage shy, avoided drama class, or thought improv was hard, let me reassure you:
Improv comedy is not the only improv. You don’t have to be funny
And it’s a lot easier than you might think
So long as you know your character, actually really know them beyond the backstory you created… so long as you take the time to think “well what do they do when things go wrong? What would they give to get what they want? What would it take to force them to do the things they’d never do?”
You can bullshit through basically any situation
Because there’s no rule against playing ahead in your mind
Daydream your character into any situation you think might come up, write the fanfiction version of the perfect narrative in your head, and then do the tragic version. Do the slapstick version. The gritty noire version
Because the greatest secret of improv and playing your own character is that you will never be wrong
Only you define success or failure
So long as you know and understand your characters and can be flexible with the mechanics and the story, you can always build a satisfying narrative
This is a lot more work than just being reactive and expecting the GM to tell a story for you, and just rolling dice and “hit big monster” when prompted
That’s what makes the story actually satisfying though; taking ownership of it yourself
The game belongs to the designers
The story belongs to the players, GM and PC alike
There's this idea floating around the general TTRPG space that's kind of hard to put one's finger on which I think is best articulated as "the purpose of an RPG is to produce a conventionally shaped satisfying narrative," and in this context I mean RPG as not just the game as it exists in the book but the act of play itself.
And this isn't exactly a new thing: since time immemorial people have tried to force TTRPGs to produce traditional narratives for them, often to be disappointed. I also feel this was behind a lot of the discussion that emerged from the Forge and that informed the first "narrativist" RPGs (I'm only using the word here as a shorthand: I don't think the GNS taxonomy is very useful as more than a shibboleth): that at least for some TTRPGs the creation of a story was the primary goal (heck, some of them even called themselves Storytelling games), but since those games when played as written actually ended up resisting narrative convention they were on some level dysfunctional for that purpose.
There's some truth to this but also a lot of nuance: when you get down to the roots of the hobby, the purpose of a game of D&D wasn't the production of a narrative. It was to imagine a guy and put that guy in situations, as primarily a game that challenged the player. The production of a narrative was secondary and entirely emergent.
But in the eighties you basically get the first generation of players without the background from wargames, whose impressions of RPGs aren't colored by the assumption that "it's kind of like a wargame but you only control one guy." And you start getting lots of RPGs, some of which specifically try to model specific types of stories. But because the medium is still new the tools used to achieve those stories are sometimes inelegant (even though people see the potential for telling lots of stories using the medium, they are still largely letting their designs be informed by the "wargame where you only control one guy" types of game) and players and designers alike start to realize that these systems need a bit of help to nudge the games in the direction of a satisfying narrative. Games start having lots of advice not only from the point of view of the administrative point of view of refereeing a game, but also from the point of view of treating the GM as a storyteller whose purpose is to sometimes give the rules a bit of a nudge to make the story go a certain way. What you ultimately get is Vampire: the Masquerade, which while a paradigm shift for its time is still ultimately a D&D ass game that wants to be used for the sake of telling a conventional narrative, so you get a lot of explicit advice to ignore the systems when they don't produce a satisfying story.
Anyway, the point is that in some games the production of a satisfying narrative isn't a primary design goal even when the game itself tries to portray itself as such.
But what you also get is this idea that since the production of a satisfying narrative is seen as the goal of these games (even though it isn't necessarily so), if a game (as in the act of play) doesn't produce a satisfying narrative, then the game itself must be somehow dysfunctional.
A lot of people are willing to blame this on players: the GM isn't doing enough work, a good GM can tell a good story with any system, your players aren't engaging with the game properly, your players are bad if they don't see the point in telling a greater story. When the real culprit might actually be the game system itself, or rather a misalignment between the group's desired fiction and the type of fiction that the game produces. And when players end up misidentifying what is actually an issue their group has with the system as a player issue, you end up with unhappy players fighting against the type of narrative the game itself wants to tell.
I don't think an RPG is dysfunctional even if it doesn't produce a conventionally shaped, satisfying narrative, because while I do think the act of play inevitably ends up creating an emergent narrative, that emergent narrative conforming to conventions of storytelling isn't always the primary goal of play. Conversely, a game whose systems have been built to facilitate the production of a narrative that conforms to conventions of storytelling or emulates some genre well is also hella good. But regardless, there's a lot to be said for playing games the way the games themselves present themselves as.
Your traditional challenge-based dungeon game might not produce a conventionally satisfying narrative and that's okay and it's not your or any of your players' fault. The production of a conventionally satisfying narrative as an emergent function of play was never a design goal when that challenge-based dungeon game was being made.
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