#build:fireplaces
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Sims 4t2 Life & Death (EP 17)
Another collaboration from the amazing @tvickiesims and myself. Just about everything is converted and made functional. Unfortunately though some things were left behind due to time constraints and (my) lack of patience. Maybe someday, if not someone else!
LordCrumps' 4t2 Shadow File is required and included
Download - LC | MF (~150 MB) *updated 10 Nov 2024 @17:18 ET
(if you downloaded earlier from lordcrumps.com, please redownload.... sorry dudes)
credit: Treehawk (portrait edits); aussietopenders (horizontal photo); Nixedsims & jellymaduza (music box); crispsandkerosene (parrot perch); witheredlilies (crow pet)
and all the love in the world to @sims4t2bb for cataloguing this pack!
pics under the cut of some (not all) of the buy items
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My heart is happy
Fresh-Prince’s Lisa Fireplace, gussied up for 2022.
I love this fireplace and have never been able to find any recolors of it. After finally getting to it in my projects folder I realized that it was only 1 subset. Since I live for subsets, I made it 2 subsets and then gave it 10 recolors. And honestly, after I got a template made I could’ve done 100 recolors. But then I’d never be able to choose one so, here we are, lol. (I also edited the slots and they should hold most decorative objects now.)
All recolors are shown in the screenshots. It can be found with the rest of the Build mode fireplaces and costs 150 Simoleons.
VERY IMPORTANT: Since this is a Build mode fireplace I’ve included the text file for it. There are instructions included in the download that tell you how to install that text file. If you don’t install it, the fireplace won’t show in the catalog and you won’t be able to use it. If you already have this fireplace you won’t need the text file, of course, but you will need my edited mesh if you want the subsets and edited slots. I didn’t change any filenames so the edit will just overwrite the original.
DOWNLOAD (SFS)
P.S. I made one tiny little mesh edit after taking screenshots because I noticed that part of the mesh wasn’t lined up quite right. Hopefully my edit fixed that (it did in Milkshape) and it’s not noticeable now. :)
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