#brian westhouse
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ayrede · 1 year ago
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you're in a room alone with three men but feel completely safe, who are they
(they aren't safe from each other tho and i would pay 90s ragnar good money to write that diplomatic disaster of a scene)
((dreamfall+chapters are brian westhouse slander and i won't stand for the worst thought-out "plot twist" in the series, such weak bullshit))
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neptunejheart · 1 year ago
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I am at the crossroads between waking and dream. One path leads back to the world I left behind. The other path … the other path leads to a place of shadows. Between the familiar and the unknown, between certainty and doubt, my choice would seem obvious. Any sane man would turn around, return to the world he knows, forget what he has learned, and live his life in blissful ignorance. But in truth, it is too late. My choice was made many years ago, when I first embarked on this journey. I cannot turn back. I am at a crossroads, but for me there is only one path. I leave behind these words in the hope that, someday, they will serve as a map for someone else. To whomever reads this, Godspeed on your journey. If you ever decide to follow in my footsteps, look me up.
-Brian Westhouse
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isleofapplepies · 1 year ago
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i swear the ted lasso finale is my villain origin story 2.0
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firebirdsdaughter · 1 month ago
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If you ask me…
… The biggest mistake the reboot made was doing away w/ the other Kin.
Cortéz is obvious, even though on the surface he was the one w/ the most reason not to return (and you still promised me, you promised me!!). He had the most interaction w/ April and was one of the two if not the most proactive Kin in the entire saga. Like damn, man really said 'I'll do it myself.'
For the White Kin, it was a complete waste to just kill her off like that??? Poor girl gets to be a character for all of what, five minutes, before she's unceremoniously bumped off? Esp when her previous incarnation/mother was so out of focus in the first part (ostensibly fighting the Chaos vortex the whole time, so second most proactive Kin slot goes to her). You could have better explored April's relation to them, you could have, I dunno, let her be as cool as her mom???
And the Old One??? Just??? Gone??? My grouchy old man??? I loved him! He was such a grouchy old dad. 'Go ask your mother, young lady.' 'You are afraid of time and hard work? [it builds character!]' 'Wake me up when it's time to drive home!'
Hell, I even enjoyed MacAllen and his campy-ass villainy. He proved an interesting dynamic w/ the more subdued and down to earth Cortéz, I wanted to see them interact more.
I stand by my take that I think the reboot turned away from everything that made the original such an intriguing and captivating story, and that there was very much no call for that. That's why I refuse to call it a sequel bc it wasn't. It changed established lore and history about the previous game, left questions unanswered. In what world did they think we would enjoy seeing them kill off April??? Crow??? The White Kin?? Hell, Brian Westhouse??? YOU PROMISED ME CORTÉZ!
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rpgchoices · 5 years ago
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the beginning and the end of the journey
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thesheepbroadcast · 6 years ago
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Zoe, Crow and Westhouse soar the skies in a ship headed for the  Dark People's City, where the White Dragon is eagerly expecting them!
Any feedback, suggestions, ideas for series I can do and etc. are always very much appreciated. =)
Challenge: Help me out by reblogging this, and I’ll go through the notes and follow some of you back to say thanks! ^^
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mahariela · 8 years ago
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verbjectives · 7 years ago
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it’s been like...two months since i finished playing dreamfall chapters and i don’t think i’ll ever be over the return of roper klacks
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lucrezianoin · 5 years ago
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Dreamfall series order of events
Basically the summary and tltr chronological order of events. The whole post is here (and you can see the reasoning behind some conclusions I made.
For clarity I am going to use the years used in Stark in Arcadia as well. For example if in Stark it’s the year 1935, in Arcadia I’ll call that 1935 as well (even if they probably use another denomination and time calculation).
OUT OF TIME
The First World is created (through dreams) and the Spear is created there
Lux exists, Baba Yaga exists as Lux’s opposite
Lux dreams his World (the dream) + the undreaming is created (creating light Lux causes the split of Baba Yaga in three?)
The Spear ends up in Lux’s World (Saga’s doing?)
Etta and Magnus build the House of All Worlds and Saga is born
Brian Westhouse spends 300 years in Storytime
Saga travels through different Worlds (using the paths)
LUX’S WORLD (pre Divide + Divide)
Some creatures from space (Dragons) colonize the world starting some magical species
Humans exist
The city of Marcuria is created
Magic and science develop and start to crash
(12000 years pre first game) Some dragons decide that the best thing is separate the world in two
Temple of Balance is built in Marcuria
Using a magical disc, the world is separated in Stark (techhnology) and Arcadia (magic)
The first guardian is appointed in a pocket timeless dimension. The guardian keeps the Arcadia and Stark separate (every 1000 a new guardian)
Two dragons (green and red) ends up in Stark, two (blue and white) in Arcadia to protect the four fragments of the disc
Baba Yaga (the nightmare) steals the soul stone from Lux (though the wizard Klacks) to be able to feed herself better
STARK + ARCADIA (game 1 + 2)
Stark. 1935, Brian Westhouse joins a monastery and through a ritual manages to travel to Storytime
Arcadia. 2184, Kian Alvane is born, after some years as an orphan he is rescued by Utana, an Azadi priestess
Stark. 2191, April Ryan is adopted (she was probably born in Arcadia and shifted to Stark as a baby)
Arcadia. 2195, Brian Westhouse (after absorbing the undreaming) escape from Storytime and ends up in Marcuria
Arcadia. Kian is trained and becomes the Aspostle
Stark. The Vanguard is born and wants to create a perfect Guardian to destroy the Balance and return to the reunification of Stark and Arcadia
Arcadia/Stark. Brian Westhouse starts working on a way to return home and finds a way to contact Helena Chang in Stark, they study dreams
Stark. 2199. Helena Chang and her husband Gabriel experiment in creating children who can control dreams. Zoe Maya Castillo is born in Mumbai.
Stark. 2203, Gabriel takes Zoe with him to Casablanca.
Stark. 2204. Probably around 2204, Helena Chang creates Hanna. She later gives her up for adoption and Hanna ends up in Propast.
Stark. 2209, April leaves her family and arrives in Newport where she starts studying art
Stark. 2209, April finds out she is a shifter and is recruited by the red dragon to be the new Guardian. Also she meets Crow.
Stark/Arcadia. 2209, April saves Gordon (future Guardian), finds all the pieces of the disc and Gordon becomes the new Guardian. Also Collapse in Stark when the Balance is restored. April disappears from Stark. Zoe is 10 years old.
Arcadia. 2209, Tyren invades Marcuria
Arcadia. The Azadi come to liberate Marcuria and start their occupation of the city
Arcadia. Brian Westhouse starts to infiltrate into Azadi politics and becomes the Prophet, sending his emissaries back to Marcuria to rebuild and reclaim an ancient dream chamber, and build a Tower/machine over it that can collect dreams.
Arcadia. April Ryan joins the resistance and fight with magical people against the Azadi occupation. She meets Likho and they have a brief relationship.
Arcadia. Brian Westhouse/Prophet continues with the building of his machine and frees Klacks, sending the undreaming into him
Arcadia. Brian establishes, with Utana’s help, a scientific division to start working on exterminating magicals (who are being sometimes collected from Marcuria and other places and taken to a prison camp)
Stark. 2211. Helena continues her experiments creating Faith and joining WATIcorp and helping them create the dream technology. 
Stark. 2217-2218, Zoe enrolls in Cape Town University, but drops out after a bit and returns to Casablanca to live with her father.
Stark. 2218. WATIcorp takes Faith from Helena (instead of letting her be adopted) to experiment on her dream powers and their new drug Morpheus. Helena breaks relationship with WATI. Faith dies and her soul is trapped in a world she probably created with her dreamer powers.
Stark. 2219, Zoe starts to have visions of Faith telling her to save April Ryan and starts investigating the disappearance of her ex Reza. 
Arcadia/Stark. 2219. Kian is sent to kill April Ryan. Zoe visits Arcadia while dreaming and tries to help April. Back in Stark, Zoe finds out about experiment Faith and the dream technology of WATIcorp. Zoe sabotages WATI’s dream tech.
Stark. 2219. Reza is captured and brainwashed by WATIcorp, before being sent to Propast.
Arcadia. 2219. Brian kills the white dragon and the blue dragon using the Spear. He also captures Crow and sends him to Sadir (Azadi capital) to work for him. April Ryan is betrayed and killed, Kian becomes a traitor to the Azadi and is arrested.
Stark. 2219, Zoe uses a dream machine to free Faith’s soul. Helena drugs her and steal her comatose body, bringing her to Mumbai. Gabriel follows Helena, hoping he can rescue Zoe after Helena has used Zoe as a dreamer conduit to reshape reality. Helena keeps working on her machine to collect the power of dreams.
Stark. 2219? WATIcorp manages to start selling the dream machines to turn lucid dreaming into entertainment, even if their initial plan of using them to brainwash people has been sabotaged by Zoe. Hanna probably joins the resistance against the increasing power of WATI in Propast and Europolis.
PROBABLY some months after D:TLJ (game 3 events) (no dates because everything happens probably around years 2220 - 2221)
Storytime? Dreaming world?. Zoe is trapped, she helps souls lost through the dream machines, and ends up finally “waking up” from her coma (but in reality she is still in a coma).
Stark. Zoe, in a coma, sends her dream-self into Propast, and continue to live her life, remembering next to nothing about the events that led her to a coma. Helena keeps track of her through Zoe’s new therapy sessions.
Stark. Zoe joins the political campaign of the Unity party
Stark. Zoe gets back with Reza and finds a job
Stark. Zoe is asked to help Queenie find a girl named Hanna and she finds out Hanna is also a dreamer like her. Reza and Zoe break up.
Arcadia. Shepherd and the rebels send someone to free Kian Alvane from prison and take him to them. Kian meets Likho and Enu and joins the Marcuria rebels.
Stark. Zoe finds out about the corruption of the Unity party, Reza runs away to Iceland.
Stark. Hanna and Nela prepare an attack against WATIcorp, with an EMP device. WATI substitutes that with a bomb, to label the anti-fascists as terrorists. Nela finds out and hides the information for Zoe to find. Nela attacks WATI with the bomb and is labeled as a terrorist
Stark. Hanna and Zoe find proof of WATI’s act of terrorism
Stark. Zoe steals a dream machine, curious about her lost memories. WATI finds out and sends police after her. She attaches herself to the dream machine. Zoe’s Stark projection disappears and her dream-self appears in Arcadia.
Arcadia. Kian, Likho and Enu helps against a raid of the magicals (by the Azadi) and finds out about the prison camp. Kian and Likho infiltrates the prison camp where the Azadi are taking the magicals and find out about the plan to exterminate magicals. 
Arcadia. Kian tells General Hami about what the Azadi are experimenting on. General Hami joins Kian and the rebels.
Arcadia. Zoe meets with Crow again and together they recover the soul stone for Lux, bringing him Baba Yaga. With Baba Yaga there, Lux and Zoe can “join” and Zoe becomes an actual dreamer, able to dream reality into shape (this is what Helena wants).
Arcadia. Crow helps Kian infiltrate the Azadi Tower, where he tries to stop the machine. Utana stabs him, to stop him from interfering with the Prophet. The Prophet kills Crow, throwing his body in the whirlwind of dreams.
Stark. Zoe actually wakes up, in Mumbai. She finds out she has been in a coma all along. WATIcorp attacks Helena’s facility, but she disables them before trapping Zoe into a pod, to finally manage to use her dreamer powers. Zoe returns to sleep.
Dream world? Zoe meets the echo of Crow’s soul (or Crow’s soul?) and Crow is able to show her what happened to Brian, the undreaming and the purpose of the big tower and the spear (destroy magic, reunite a now magic-less Arcadia with Stark, return to Stark) and how the undreaming is in Klacks. Zoe meets an echo of April Ryan that explains that because she is dead she can be reborn (so Zoe did save her). 
Stark. Zoe wakes up. She uses her dreamer powers to free herself from the pod.
Arcadia. Saga sneaks into the Tower and saves Kian, before opening a shift between Arcadia and Stark. Zoe and Kian can finally talk and Zoe tells him about the Spear and how to use it to free the undreaming.
Arcadia. Zoe helps an engineer to destroy the tower, while Kian takes the spear from the prophet and kills Knacks, freeing the undreaming. The undreaming returns to Lux and the Prophet is sent to Stark. The worlds are safe!
Stark. Zoe uses her dreamer powers to stop the Prophet (who dies? escapes?) once for all. Helena Chang escapes and Gabriel takes Zoe home in Casablanca. Reza, free from his brainwashing, joins them.
Arcadia. Likho and Kian mourn the lost rebels. Kian decides to go to Sadir to stop Utana. Saga joins them.
Stark (some time after). The news of what WATIcorp did with the bomb is out! WATI’s power starts to diminish.
Time jump!
2226. Arcadia. Kian managed to conquer Sadir and become its king with the help of Likho and Saga, now Saga Alvane (adopted by Kian)
2226. Stark, Zoe is about to become a mother!
2231. Stark/Arcadia, Reunification of Stark and Arcadia. It causes wars and strife, Saga helps Kian and Likho during the big war, Zoe survives (and lives a long and fulfilling life) 
OUT OF TIME
Saga grows up in the House of All Worlds with memories of April’s journey as she has April’s soul
Her mother Etta, one day, leaves the House and is lost forever
Saga decides to leave the house as well and she comes and goes many time, exploring many worlds
During her journeys she finds out that many prophecies about her exists and she goes to Arcadia to help Kian. She also finds out about the future war to free Sadir from prejudice, and the war after the reunification of Stark and Arcadia, and knows she must play a role in those ones
Saga takes the dead body of Crow from the dreamworld, probably bringing her soul to be reborn in a new crow
Saga creates a map of the paths connecting the worlds
Saga continues her journeys with Crow and always come back to her old House of All Worlds
Saga becomes an old woman
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bladeoffrontiers · 6 years ago
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 I was tagged by @greywardenblue
THREE FANDOMS
dreamfall chapters (finished it like a week ago)
hogwarts mystery
fallout 4
FIRST CHARACTER I LOVED
zoe
penny haywood
codsworth. he waited all that time for his family
CHARACTER I NEVER EXPECTED TO LOVE SO MUCH
saga
barnaby lee
deacon cuz i had zero clue about him when i first played.
CHARACTER I RELATE TO MOST
zoe 110%
mc. zero energy all the time.
maccready. i too am a sarcastic little nerd
CHARACTER I WOULD DATE
none. 
they are kids
maccready obvi
CHARACTER I WOULD REPEATEDLY SLAP
helena chang
snape 
elder maxson
THREE FAVORITE CHARACTERS IN ORDER
zoe, saga, and kian
charlie, bill, and penny
maccready, deacon, and nick
CHARACTER I LIKED AT FIRST BUT DON’T ANYMORE
brian westhouse
ben cuz he is sus af. my theory is that he is the wormtail of the group
strong got old fast
CHARACTER I DIDN’T LIKE AT FIRST BUT DO NOW
no one
maybe merula? i haven’t forgotten the devil’s snare tho
danse tbh.
THREE OTPS
i kinda shipped kian/likto and uuummm saga’s parents?
my mc/charlie and tonks/tulip (got you to ship it lex!) no third yet
sole/maccready, sole/deacon, and preston/sturgess
I’m tagging @grievance-s
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eljackinton · 7 years ago
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The Longest Journey Series Retrospective - Part One: The Longest Journey (1999)
This is part one of a multi-part series retrospective on Ragnar Tørnquist's Longest Journey Series, made up of The Longest Journey, Dreamfall and Dreamfall Chapters. You can also read this article over on my main blog.
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Some games are a cut above. They're not necessarily the best games ever made and they're not always my favorites, but there's something that sets these games apart from the rest of the gaming mainstream. They elevate themselves beyond their genre trappings to tell stories that get to the heart of the human condition. They have things to say.
Some of these games are shooters, like Spec Ops: The Line, RPG's like Fallout: New Vegas or small Indy throwbacks like Undertale. Most of these games are deliberately written as subversion, taking a familiar genre or setting and twisting it to examine a universal truth. Only a few of these games are created from whole cloth, rather than as reaction, and even fewer maintain their themes across several installments.
I never expected The Longest Journey to join the ranks of these games, and even morose I never expected the entire series, with Dreamfall and Dreamfall Chapters, to join these ranks either. In fact, the most interesting thing about The Longest Journey series is how each individual installment dosen't stand out on it's own, but experienced together they becomes a powerful story of life and the inevitability of change.
But we'll get there in due time. For now, I'm going to dig in to the first installment, 1999's The Longest Journey.
TLJ is the most traditional of the three games. It was released on the tail end of the golden age of point-and-click, where pixel graphics were beginning to be discarded and 3D was leading to games with more dynamic game-play. TLJ reaped the progress of this era, with graphics that were, for the time, more realistic than the cartoony visuals used in genre classics like the Monkey Island series, and using a refined version of point-and-click mechanics that replaced the big list of 'use on' and 'pick up' with a simple eye, hand and mouth.
The opening hours of the game are notable for two things. First, setting up a baseline normality to better present the more fantastical parts of the plot later. We begin the game as April Ryan, a disillusioned art student who just needs to work on her painting and get paid for her part time job. These little tasks really set the scene, and allow us to get into April's head so that when the plot proper gets going, we understand the stakes and the emotional turmoil she is experiencing.
Second, the game has a good run of avoiding a lot of point-and-click adventure bullshit. A lot of the tasks make sense in a logical way and I found I didn't have to resort to a walkthrough early on like I do with a lot of these kinds of games. That being said, as the plot progresses, the puzzles too begin to get more obtuse. This is heralded with the notorious 'rubber duck puzzle' which is asinine for the sake of being asinine.
In the end, I, and I imagine most people, gave in to a walkthrough at points. Many may not agree, but I feel this is acceptable when the game is so story focused. I'd rather just bypass figuring out some harder puzzles if it means I can get on with the plot.
It's for the best really, as the plot here is TLJ's greatest strength. As the story progresses, and April begins to investigate some shady corporate goings on with the mysterious Vanguard, she discovers she is a 'shifter' who can travel between the worlds of science and magic (described in the game as Stark and Arcadia) that were long ago separated to prevent catastrophe. Legend has it that a guardian must come to watch over The Balance, and April seems to be that prophesied guardian.
The visuals are well designed for this tale. Stark and Arcadia both have a distinct style that sets them apart, and while the blocky character models really do look dated now, the painterly backgrounds still maintain some stunning visuals, especially in places like downtown Venice and the Alchemist's fortress.
Likewise with the strength of the writing. Just like the day-in-the-life opening, once we finally get to city of Marcuria we get to experience the boots-on-the-ground nitty gritty of the place first. We learn about map distribution, dock work and the running of the Journeyman Inn, which would go on to be a well trodden location over the course of the series. While the stakes may involve world ending prophesies, April spends much of the game talking to working class people and dealing with working class problems. This in turn ties in to her character's development.
One of the most notable aspects of the game, I've found, is it's use of what I like to call 'anti-worldbuilding'. Off world colonies, badger people, mutant cybogs, talking trees. TLJ and the series as a whole will often be free to pull out whatever it likes without fear of contradiction because it gives us very little to contradict.
Indeed, world building isn't really necessary, for the only world that matters is April Ryan's world. As the game progresses, and through her dealings with crisis both big and small, April agonizes about her place in the world, the people she loves, and the life she has lived. Should she accept the offer to become the guardian or return home to an art career she found no love in?
Tørnquist makes heavy use of contrasting characters to mirror April's plight, from fellow man-out-of-time Brian Westhouse, to newly liberated talking crow... uh Crow. The game gives no easy answers, presenting both destiny and the decision to screw it as a false binary, and indeed, the game saves it's greatest twist right until the end, emphasizing this point.
As it turns out, April Ryan is not the chosen one. The Balance rejects her, and indeed the true chosen one is revealed to be little more than a secondary character that was being manipulated by other parties. In a bittersweet end, April is left to find her place elsewhere. While she hasn't had to sacrifice her old life, she hasn't been shown a better path either. It's a journey she'll have to take on her own. In life, there is no hand holding.
The game ends with an epilogue of (seemingly) an aged April and Crow telling the tale to a young audience, and hints that there were greater things in her life yet to come. It's a neat and tidy ending, and while it leaves the door open for future installments, there are no hanging plot threads or unanswered questions. If no further installments had followed then it would still have been a great tale.
The Longest Journey isn't a perfect game by any means. The maguffin hunt really drags on into the later chapters and doesn't add a whole lot to the story, and, as mentioned, a lot of the puzzles can be brain explodingly obtuse, but it's a story that is well executed with a wonderful cast of characters and real heart to it.
One of the things that stands out to me is that were The Longest Journey released today it would be denigrated by some portions of the internet as an 'SJW' game. The story is about a strong independent woman and her life, loves and aspirations, with a surprisingly diverse cast. Heck, one of the first characters you speak to is your lesbian landlady.
There's a false narrative that's been created in recent years that games that celebrate diversity, that have female or non-white characters, LGBT, race and gender themes, are only a recent occurrence that has been 'inserted' into the genre artificially. TLJ clearly shows that such a sentiment is complete bunk, but it does to some degree reveal why such a misconception is easy to believe.
When I used to read PC Zone magazine back in the day, The Longest Journey sat on the top ten list of adventure games, side by side with the other top tens. While not what one would call a AAA title, it was viewed as an equal side by side with games like Baldur's Gate, Quake 2 and Age of Empires. This was because, all in all, PC gaming, and gaming in general, was more niche back then, and genres generally had a more equal niche within that niche.
Over time, the mainstreaming of consoles and the popularity of more 'dynamic' titles resulted in games like TLJ being left behind, and the thoughtful, deep writing, in many ways, got left behind with it. It isn't that the fans went anywhere, so much as that the fans of other genres grew exponentially larger. By today's standards TLJ is much more what people would consider 'indy'. Small team, simple game-play, and a focus on pushing boundaries when it comes to writing.
The Longest Journey wouldn't see it's sequel arrive until seven years later, and by then the video game industry's landscape had evolved much since 1999. Dreamfall: The Longest Journey would be a very different game than it's predecessor, but as I'll explain in part two, this would only go on to make the series all the stronger.
Jack Harvey 2017. The Longest Journey is (c) Funcom.
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neptunejheart · 1 year ago
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I am at a crossroads, but for me there is only one path. -Brian Westhouse (Dreamfall)
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gotouda · 7 years ago
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brian westhouse top 10 worst video game dudes who pretended to be your bro but then committed extreme genocidal acts
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lucrezianoin · 5 years ago
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I think Westhouse shifted with the help of monks and some kind of weird ritual, and ended up in Storytime instead of shifting to Arcadia. Tho, not all dragons can shift, it looks like Saga can't and Cortez can't as well.
I really love this theory. I dragons soul can sort of reincarnate at any point in time and Westhouse is the green dragon then it also explains how he knew about the ritual and why he wanted to go to Arcadia to begin with (but then he really wants to go to Stark) plus how he could communicate with Helena (though the shift open that Saga also uses).
And it would explain why at the end Brian sort of had magical abilities
Plus, I like to think that if time is a spiral the soul changes a bit with time (as we know that Saga is not exactly April, unless Saga thing is a bit different) and if Galeth is the green maybe he is actually trying to fix his past mistakes, like, he wants to do good now. Or maybe Galeth is the red!
Draic Kin speculations
Here’s my Dreamfall fan theory: Brian Westhouse, Saga’s godfather Galath and Jacob McAllen are all manifestations of the Green of the Draic Kin.
We learn from Abnaxus that when April Ryan died, she was reborn both as Saga and the White of Draic Kin (or her daughter). Saga is able to travel in time and help April early in her journey, so these different forms are able to exist simultaneously, independent of one another. (I also suspect Etta is a part of this continuum, but that’s another post).
Here’s why I think a similar situation might be going on with Westhouse, McAllen, Galath and the Green:
Westhouse and McAllen/the Green are both excellent manipulators and use religion to try to achieve their goals. They also both seek to unify Stark and Arcadia.
Westhouse knows Cortez/the Red and they seem to have been close once. In their final confrontation, McAllen/the Green calls Cortez/the Red his brother.
Cortez/the Red (under the alias Manny Chavez) is the one to save Westhouse’s life and help him make his first shift.
When April Ryan asks Westhouse if he knows about the Draic Kin, he says: “I try to stay out of the affairs of the Kin these days“. This could mean he knew Cortez’s true identity or perhaps he’s had similar experiences as April did with the White before being reborn. In any case he’s been involved in something Kin related.
In Df:TLJ the Prophet speaks in odd whispers, perhaps similar to the Kin.
Galath is able to travel to the House of All Worlds and is the only one visiting it during Saga’s childhood, indicating special powers.
Galath helps Saga’s father set up wards in the House to prevent her from shifting, possibly to try to stop her from eventually helping Kian and Zoë.
Westhouse somehow knows that the White can be found in the Dark People’s library, to which it is incredibly difficult to gain access. When the White sees Westhouse, she says that his presence is somehow familiar and gives her goosebumps.
Westhouse is able to decipher the ancient texts in Abnaxus’ abode and somehow knows to be there at the right time.
He generally seems to know just when and where to pop up during Zoë’s journey, which could indicate he has similar powers as Saga.
As for the Undreaming, it’s also possible that it’s the source of Westhouse’s abilities, but he was able to shift before it entered him. It could be that the Undreaming entered the Green in McAllen form and is what initially lead to the plan of reunification. However, the Prophet stuck to his plan and seemed to possess magical abilities even when the Undreaming was transferred from him to Roper Klacks.
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powdersims · 8 years ago
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30 Day Room Challenge
Day Twenty-four: Around the World
I based this on the flying machine that Brian Westhouse has in Dreamfall: The Longest Journey (one of my favourite games seen in second picture) It was honestly just the first thing that popped in my head when I read “around the world” so here it is!
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melindaemmer312-blog · 7 years ago
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Residence
It's time for the scientific research fair as well as you have to come up with an eye standing out experiment. Back at this degree and you will receive everything from Digital Sage, an Enthusiast's Edition of the Esper Genesis Core Handbook with a signed bookplate authorized by the author and also Alligator Alley style group, physical duplicates of the Silrayne Threats Data source and also the Master Technician's Guidebook, and any kind of electronic stretch objectives funded during this campaign. Several preferred characters will likewise return, including Crow, partner extraordinaire; Blind Bob, the not-so-blind beggar; Benrime Salmin, innkeeper of the Journeyman Inn as well as member of the resistance; Roper Klacks, author of 'Farewell to my Wizardin' Days'; the enigmatic Trekker; the just as enigmatic Brian Westhouse; April's old friend Emma; and also Zoë's ex-boyfriend Reza Temiz, whose identification was left doubtful at the end of Dreamfall - and even more! When Serial host Sarah Koenig started investigating the instance a year back, the weird story surrounding the murder of the Baltimore high school student, a lot of things didn't accumulate There were no eye-witnesses tying Syed, who has been trying to prove his innocence for many years, to the crime, and Syed's attorney, Cristina Gutierrez, failed to talk to a witness that claimed she was with him at the time Lee was eliminated. The reasoning goes that if we figure out which little bits of the mind are involved as well as just how the neural circuitry works, we'll figure out how consciousness emerges, something that artificial intelligence and also attempts to construct a brain neuron by nerve cell might aid with. Every single time a terrorist murders an innocent individual and incorrectly conjures up the name of God, it should be a disrespect to everyone of faith," claimed Trump. Brain-scanning experiments executed by researchers last week exposed that spiritual confidence is ingrained deep within crucial parts of the brain. He credits several aspects to his recovery, but he feels daily reflection was an unbelievably crucial aspect of his recovery procedure. This 2-hour digital download consists of a customized printed Cardboard Virtual Reality viewer compatible with most smartphones much less compared to 5.7" diagonal (apple iphone 5 or Samsung Galaxy S II and also smaller sized). There are no instant plans to publish and distribute a physical edition of Unlikely Anatomy with standard retail networks. A recent research from Columbia University Mailman School of Public Health reveals that heroin use has enhanced practically fivefold given that 2007. Days after presuming office in January, President Trump signed a costs routing NASA to send out astronauts to Mars by the 2030s. We will release Dreamfall Chapters ourselves with electronic networks, in order to maintain control over the tale and the gameplay from starting to end. The game obtained amazing evaluations as well as won multiple honors. In the first component I clarified just how the scientific research of symptom and the law of destination could aid us to live our desire lives. The most significant obstacle we deal with is collaborating shipping, considering that we'll be collaborating with 2 different sources of publications. Trump's budget recommends to cap the amount a college is entitled to as a percentage of the research study grant awarded-- but it wasn't certain concerning specifically just what that cap was. We're certain that this was a result of our campaigners' efforts and using a worldwide system like Indiegogo. We are unable to provide multiple-game promise degrees with the project because we have to have a clear picture of the number of copies to make - which will certainly be simply a few greater than we require for the campaign. By Neil Burgess Photo/ Kai Wiedenhoefer and 172 backers. This stretch goal would spend for actors, food, team, as well as the same luxury movie equipment that was made use of for major digital photography. If you have any kind of questions regarding where and the best ways to use portaldietetico.info, you could contact us at the web site. Maybe claimed that that are moments in every person's life when things do not go to plan, or something 'negative' occurs. For this experiment you will intend to look again at additives, weave as well as fiber framework. Whether you're an aspiring game manufacturer or an experienced pro, Kickstarter gives video game designers a platform to bring their boldest concepts to life.
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