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#brain ur a writer brain please cooperate
alpinelogy · 3 months
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worst part about making poster style graphics is that i can never come up with a good text for them. like the title? idk never met her
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insaneoldme · 3 years
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Can you rec buddie fics? Pretty please?
OMG it's my time to shine, bitches!!!
Sorry if I went a little nuts, but this fandom has some of the best writers I've ever seen. I have 186 Buddie fics bookmarked in my AO3,
I'll link here if you are interested in taking a look cause if I put them all here it would be too long. Also, I tried to show here some fics I very rarely see recced, and a little bit o the classics. This fandom has some very underrated authors, everyone in my bookmarks is worth taking a look really.
Please take a look at the warnings before reading, enjoy!!!
I Hate Accidents (Except When We Went From Friends to This) by morganofthefairies (Rated E )
Buck and Eddie had always been unconventional. Neither of them gave it much thought – they were just them. Buck and Eddie - partners, best friends, co-parents – just as entangled in each other’s lives as any actual couple in the 118.
Or, the story of how Buck and Eddie went about their relationship in entirely the wrong order.
My Heart's Been Borrowed by ElvenSorceress (Rated E)
aka the one where Taylor gives Buck his ultimate fantasy and uncovers far more than either of them expected, forcing him to confront his long held feelings for Eddie
Half Awake in Our Fake Empire by HMSLusitania (Rated E)
Buck 1.0 fathered a child and Buck 4.0 comes into custody.
Love and Bullets Both Shatter Hearts (But Only One Can Put You Back Together) (Rated E)
Agent [Redacted] Diaz is the best at what he does. Usually. But lately there's this real pain in the ass* who's been ruining his missions: Code Name "Buck."
Keep It On by R_E_R6 (Rated E)
When Eddie walks in on Buck, bent over in nothing but a hoodie, their plans for the night immediately change. Buck's outfit though? Well, Eddie requests that it stays the same...for reasons.
Heart of Flowers / Heart of Gold by ElvenSorceress (Rated T)
Buck nearly loses everything and Eddie has to follow his heart
hungry for your love by evcndiaz (Rated G)
prompt: "who’s gonna write a fanfic where chris is not cooperating with buck and eddie accidentally says “listen to your dad”?"
or; breadsticks are a metaphor for love and boning
keep your eyes on the road by iriswests (Rated M)
A glimpse into buck and eddie’s developing relationship, told through ten moments stopped at a traffic light
when things fall into place by woodchoc_magnum (Rated M)
In which Eddie asks Buck to move in with them during lockdown to help look after Christopher, which leads to certain unresolved feelings being resolved.
Carbon Date Me, Excavate Me by extasiswings, letmetellyouaboutmyfeels (Rated E)
Evan "Buck" Buckley has made a name for himself as the independent bad boy of archaeology. At least, until Professor Eddie Diaz shows up with his fedora and good looks and starts beating Buck to the punch more often than not.
Buck hates his stupid six-pack covered guts.
Except for how... he might not.
Objects in the Mirror by SevenSoulmates (Rated E)
The voice had always been around, Eddie remembers it, like a stream of consciousness that babbled incoherently to the point where Eddie just tuned it out.
But then the voice started speaking directly to him. Conversing like he was a whole person standing right in front of him. Like he could see what was happening around Eddie.
Eddie shook his head. No one was talking to him, and Eddie most certainly was not talking back.
He wouldn’t talk to the boy in his head ever again. There was no boy in his head.
ripples all the way down by iriswests (Rated M)
christopher partakes in some parent trapping
dream of some epiphany by extasiswings (Rated M)
Evan Buckley is lost.
It’s happenstance that he wanders into the navy recruiting center—he’s been in San Diego for a few weeks, bartending late nights and weekends, living in a house with three other guys not because he needs the roommates but because he doesn’t want to be alone, and the military is…respectable. Stable. So Buck thinks maybe and opens the door.
Buck leaves ten minutes later with a set of printed instructions for sending his first letter, assured that he can drop it off whenever he’s ready, and a name.
Staff Sergeant Edmundo “Eddie” Diaz.
Relationship Advice from Complete Strangers Online by HMSLusitania (Rated T)
Hi, I’ve never made a Reddit post before and I’m not 100% sure what I’m doing but I need advice and can’t ask anyone in my real life. So, I [30M] have this best friend [34M]…
Leading with the Left by letmetellyouaboutmyfeels (Rated E)
When Buck said he was a "bartender" in "South America" what he actually meant was "stripper" in "Mexico."
And when Eddie said, "What's your problem?" what he actually meant was, "Is this about the time you gave me a lap dance?"
In other words, there's a few things the 118 doesn't know about Buck. Or Eddie. Or Buck and Eddie's relationship.
fireflies where my caution should be by littlesnowpea (Rated M)
“You never talk about your parents,” Eddie says, which is not even remotely what Buck expects Eddie to say. He frowns, tilts his head, but it isn’t a question, as evidenced by Eddie charging on. “I never asked because I figured it was your business, but the look on your face any time they’re brought up tells me you don’t get along.”
Buck swallows hard, against a lump in his throat. His parents? Eddie’s right, he never talks about them, for good reason. He opens his mouth, then closes it again, not sure what he’s even going to say.
Eddie takes it as the answer Buck is trying to make it out to be. He squeezes Buck’s wrist again, takes a deep breath, like he’s on a call with someone who’s panicking. Buck finds his breathing slowing to match Eddie’s, and Eddie nods as Buck gets it under control.
“There are people on the porch,” Eddie says, voice even. “Saying they want to meet their grandchild.”
Asked, Offered, Given, (He's) Taken by letmetellyouaboutmyfeels (Rated E)
People like to flirt with Buck on calls. It kind of makes Buck uncomfortable.
And that makes Eddie frustrated.
I Hit the Accelerator (But the Car was in Reverse) by extasiswings, letmetellyouaboutmyfeels (Rated E)
When Buck is forced to confront the truth about his breakup with Abby, having casual sex with his hot new coworker seems like the best rebound idea.
Unfortunately, that hot new coworker turns into his best friend. But best friends can keep having sex with each other, right?
There's no way this could possibly go wrong.
Memorable by JessicaMDawn (Rated T)
Six times Buck got recognized by people he saved during the tsunami, and how his team realized he was a hero.
All Bets are Off by NobodyKnows_U (Not Rated)
Or, the five times the firefam realized Buck and Eddie were in love, and the one-time Eddie finally did something about it.
fire on fire by extasiswings (Rated T)
Or: Buck and Eddie get in the habit of sharing a bed while living together during quarantine. It's platonic until it isn't.
Better Together by Randomfandombloggs09 (Not Rated)
5 times Eddie sees Buck wearing his last name and 1 time its not just his
Daddy and Pops by EdithBlake (Rated M)
When Christopher calls Buck 'Pops' things get a bit confusing. Buck and Eddie have a talk with Christopher that ends up with both of them being even more confused by how right it sounds.
the meaning of the words you see by florenceandthemachine (Rated E)
unknown sender: Hi!
unknown sender: Just wanted to say thanks for letting me buy you a drink, and for your number. Sorry I had to run.
unknown sender: I’m Eddie by the way.
sent: hey um
sent: i don’t want 2 be this guy but
sent: i think u mayb put the wrong # in ur phone
the dream you wish will come true by woodchoc_magnum (Rated M)
In which Christopher Diaz cannot understand why his father would want to date his former teacher when Evan Buckley is right there.
vienna waits for you by mottainai (Not Rated)
Eddie doesn't deserve a soulmate.
Work Husband by hideeho (Rated T)
“What...what have you done with Buck?” Eddie is going to kill him for messing with his phone. No, that’s too extreme. He’s going to maim him. Just a little.
“Check under H,” Chim offers helpfully, shooting a look over to Hen with a smirk.
Why the hell would he be under—
Then he sees it.
Husband.
Bad Neighbors by firstdegreefangirl (Rated E)
Eddie's new neighbors are keeping him up all night. He calls on his best friend for a little taste of their own medicine.
Cross the Line by Sirencalls (Rated E)
Eddie laughs, short and quiet and almost to himself. “No. If you want to learn, then I’m gonna be the one to teach you.”
Buck is pretty sure his brain stops working. “What? Why?”
Eddie turns to look at him and steps closer, their chests only a few inches apart. “Because there are people out there who will take advantage of how naïve you are. They’ll hurt you, and I won’t.” Eddie’s eyes are so intense that Buck doesn’t have any choice but to believe him. “If you want someone to do this for you, to—to dominate you, it has to be me. I don’t trust anyone else to do it right.”
pretty in pink by dykeevans (Rated E)
Buck forgets that he and Eddie made plans to hang out until Eddie shows up and Buck's in the middle of laundry day.
His laundry day outfit consists of a small pink crop top and grey sweatpants.
Eddie loses his damn mind. Me too, though, me too.
the distance to the stars by cloudydaisies (Rated G)
“Didn’t know you were seeing someone.”
Buck just laughs. Like, honest to god giggles. Eddie is stuck fighting off doubly massive waves of butterflies and confusion, all while Buck just gazes down at him.
“That’s cute,” he hears Buck mumble, just before climbing into the truck, calling Eddie after him.
-or, everyone knows eddie is dating buck except for eddie, literally.
Something Old, Something New by dumbhuman (Rated E)
“Damn, I love weddings!” Buck’s face lit up as he closed the door.
If asked later, Eddie wouldn’t have been able to explain what came over him in that moment to make him ask the question. Or, at least, he wouldn’t have wanted to explain. The exhaustion was an easy excuse, but he knew deep down that it wasn’t a real one.
“Why don’t you come with me?”
one of the few things by thatnerdemryn (Rated G)
five times that Eddie tells someone else that Buck is Christopher's legal guardian plus one time he finally tells Buck.
I Didn't Know I Was Lonely 'Til I Saw Your Face by HMSLusitania (Rated T)
Total strangers Buck and Eddie go to couple's therapy together to get out of the therapy requirements their captains have placed on them.
things we shouldn't do by Ingu (Rated T)
“Why is everybody taking my relationship status so personally? Can’t I be fine with being single?” Buck said.
“Hey, you don’t have to say yes, be sad and alone if that’s what you want,” Josh replied. “But, I’m just saying. I’ve seen photos and this guy is volcanic levels of hot. Also, single dad, super cute kid. Saves lives for a living like you. I think you should give it a go.”
(the one where Buck and Eddie accidentally get set up on a blind date with each other, and everything snowballs from there)
Keeping It In The Family by Wolves_of_Innistrad (Rated T)
A young man shows up at the firehouse looking for Buck. Turns out Javier was a Bartender with Buck in Mexico. He’s back in LA, looking to reconnect and very flirty. Cue Eddie realizing Buck is not as straight as he thought.
kiss me (like your ex is in the room) by rebeccaofsbfarm (Rated E)
Eddie Diaz gets drunk and protective and signs up for a fake double date to get back at his friend's ex.
Leave the Light On (I'll Be Coming Home) by HMSLusitania (Rated M)
An accident on a call leaves Buck with custody of Chris after Eddie is… missing presumed.
While they navigate their new family circumstances -- and fight to stay together, despite Eddie's parents' best efforts -- a John Doe wakes up in a coma ward with no memory of his own life beyond the knowledge he has a son named Christopher and, somehow, he needs to get home
All my Buddie AO3 bookmarks
As I said this fandom has some very talented people, some of my favorite Authors's Tumblrs below, I recommend all the things they wrote and their blogs are very good.
@elvensorceress, @hmslusitania, @letmetellyouaboutmyfeels, @extasiswings
For gifs:
@arrenemris, @skylessnights (very lovely AU gifsets)
@from-nova(good gifs & content)
For Podfics: @mistmarauder everything she ever read is amazing, her podfics are high quality and she has a very lovely voice and her presence calms me down lol I recommend it
I'm sorry there are a lot more people but I'm kinda in a rush haha most of the people I follow are amazing, but the ones I mentioned here are enough to get you started or entertained for a while.
Buddie fics are amazing, this pairing has spoiled me so much, everyone I met because of it is nice and so active and talented.
Sorry mutuals if I forgot someone! 
I hope I helped Anon, have fun!
(Tell me if any link is wrong please, thanks)
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the-mad-starker · 3 years
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I’ve read ur work so many times that it doesn’t effect me anymore lmao I need more, please!
Haha, I get like that too so I get it. Unfortunately, my brain isn't cooperating and is in a constant state of:
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I'm still writing, it's just a very painful process rn Oh! Here, perfect example of where I am. Crying to @starkerkeyz about fics
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Isn't that every writer's dream? 😂
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simptasia · 3 years
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Sorry I'm a bit late, but here's some Lost nonsense from my brain:
If Jacob's & MIB's adopted mum didn't adopt them, then a whole lot of mess could have been avoided.
Also.
Why didn't John's dad just say he was moving after he stole his kidney and see him like once a year? (That way if you need to borrow a lung later down the line the option is is there.)
Also.
If I knew my past self was gonna kill my son I won't let that happen. Screw the time space continuum, I'm doctor who-ing this nonsense.
And on top of that.
How come no one really tried to mess about with time in the 70s? I know there was a bit of "ahh don't effect the future" but like, if I was stuck in the past I'd have a go at screwing around with time. I'd be like suck it universe, there's no Internet and I've got people in the present I care about. I know alot of the Lost people had reasons not to, like Jin's trying to keep his family safe and Sawyer doesn't really have anyone outside of the island. But Julie's sister? Kate needing to find Claire? WHY WASNT THERE A DANIEL FOCUSED EPISODE ABOUT HIM TRYING TO CHANGE THE FUTURE AND SAVE CHARLOTTE THAT JUST MADE THE FUTURE HAPPEN MORE SO THAT THEN WHEN SAYID SHOT CHILD BEN I COULD HAVE BEEN ALL LIKE nah bro thats no gonna help, when instead I thought there was gonna be some funky timeline nonsense that I'm always here for AND THEN THERE WASNT. Also more Daniel.
Last thought (sorry I can't shut up)
Now I'm thinking about it, why was everyone's reaction to Sayid shooting child Ben as a bland "this is bad" ?? Im not trying to say it was good, but its like the whole 'go back in time and kill Hitler as a kid' argument? I thought characters would at least have thoughts? Like no one even talked about it beyond face value?? Or even had an emotion?? Everyone was just like: "this is bad, but let's leave him with his abusive dad" ???????????????
Epilogue Thought: i genuinely thought when Kate handed child Ben over to the Others she was doing to say something to him along the lines of what adult Ben said to her at the beginning of series 3 when they had breakfast together. (My memory is so bad, but it's something like "I wanted you to have a nice memory to cling onto because a lot of bad is going to happen.") And then it was gonna be like a weird time loop thing of who really said it first, like Ben doesn't remember them properly or anything (but it might help why he didn't just ask Jack for surgery help when they first crashed.)
lost spoilers ahead
Okay, first of all, how the fuck did you send a message this long. Whenever I send messages, I'm given a character limit???
If Jacob's & MIB's adopted mum didn't adopt them, then a whole lot of mess could have been avoided.
"Adopted", yes that the's word for it. And yeah... yeah. The entire plot of LOST, down the drain. Isn't it ironic, this show is known for so much daddy issues and all of this fuss was caused by mommy issues
Why didn't John's dad just say he was moving after he stole his kidney and see him like once a year? (That way if you need to borrow a lung later down the line the option is is there.)
Short answer: Because Anthony Cooper is a cunt
Longer answer: it's pooossible that anthony genuinely didn't wanna spend any time with locke at all. as you pointed out, this isn't pragmatic on his part. but he's a dick. he also has a history of not sticking around the people he's conned
If I knew my past self was gonna kill my son I won't let that happen. Screw the time space continuum, I'm doctor who-ing this nonsense.
I've had this same thought. Offense to Eloise, but I'm different.
like, yeah, even if it turns out to not be possible, there's merit in fucking trying to prevent this. like, morally, emotionally, i'd respect eloise if she'd fucking TRIED to not kill her baby boy :(((
legit, same, if i knew i was destined to kill my boy, i'd be like "no"
and at the very fucking least, i'd give the best life possible! which, paradox or no, is what a parent is SUPPOSED to do, eloise!!
not only does eloise not even try to not do this, what makes it so much worse is that she didn't allow him the life he wanted. you know he's gonna die young, bitch, let him have love and piano!
HES NOT EVEN ASKING FOR MUCH. free will??? please???
i Cannot talk about eloise without going on this rant, it seems
and the rest of ur message, i won't copy paste, but what ur saying about time travel. i'm kinda indifferent to a possiblity of them trying to change more but thinking about it, it's odd that they didn't Try more. however this can chalked up to like, not enough run time. but yes i'm all in favour of the characters ties to other characters mattering more. and charlotte mattering more. grrrr
oh boy the ben thing. well, i don't blame them for the This Is Bad thing. because it is. it's very bad to shoot a child. i wanna say, sayid is so fucking out of character when he does this. the writers mishandled sayid pretty bad in seasons 5 and 6, sigh. personally i don't believe its anywhere near okay to try to kill somebody because they're gonna be a bad person One Day. but yeah i am surprised there wasn't more of a debate about this in canon. we have people of different morals here... plus, it's a debate in real life. i'm in the "punish the people who have actually done something wrong" camp
it's fucked that he has to stay with roger though. i don't put that on our losties tho, overall i blame the others. because they could have accepted ben into the others way sooner and they really should have. richard could see this kid was suffering and they let him stay with his abusive dad. that's awful. then again, charles was in charge during this time period so that makes THAT make more sense but ugh
and finally. inch resting... i always saw kate's sympathy for little ben as 1. he's only a child, he's Not big ben. and 2. she grew up in an abusive home too so she sees a kindred spirit
regarding ben's memory, it annoys me how the writers felt the need to erase some of little ben's memories to supposedly Make It Make Sense but i felt that was unneeded. i think it's perfectly viable for ben to remember all the stuff that went down in season 5 but he never mentioned it because why the fuck would he. for one thing, he was henry gale at first, he's hardly gonna be like "oh hey are you the guy who shot me when i was a kid??" no, he'd keep his memories to himself. i think ben keeps a lot of things to himself for tactical reasons so i think the lost writers employed a get outta jail free card when they really didn't need to
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shirlleycoyle · 4 years
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What Alternate Reality Games Teach Us About the Dangerous Appeal of QAnon
This story was originally published on mssv.net by Adrian Hon (@adrianhon)
The far-right QAnon conspiracy theory is so sprawling, it’s hard to know where people join. Last week, it was 5G cell towers, this week it’s Wayfair; who knows what next week will bring? But QAnon’s followers always seem to begin their journey with the same refrain: “I’ve done my research.”
I’d heard that line before. In early 2001, the marketing for Steven Spielberg’s latest movie, A.I., had just begun. YouTube wouldn’t launch for another four years, so you had to be eagle-eyed to spot the unusual credit next to Haley Joel Osment, Jude Law, and Frances O’Connor: Jeanine Salla, the movie’s “Sentient Machine Therapist.”
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Close-up of the A.I. movie poster
Soon after, Ain’t It Cool News (AICN) posted a tip from a reader:
“Type her name in the Google.com search engine, and see what sites pop up…pretty cool stuff! Keep up the good work, Harry!! –ClaviusBase”
(Yes, in 2001 Google was so new you had to spell out its web address.)
The Google results began with Jeanine Salla’s homepage but led to a whole network of fictional sites. Some were futuristic versions of police websites or lifestyle magazines; others were inscrutable online stores and hacked blogs. A couple were in German and Japanese. In all, over twenty sites and phone numbers were listed.
By the end of the day, the websites racked up 25 million hits, all from a single AICN article suggesting readers ‘do their research’. It later emerged they were part of one of the first-ever alternate reality games (ARG), The Beast, developed by Microsoft to promote Spielberg’s movie.
The way I’ve described it here, The Beast sounds like enormous fun. Who wouldn’t be intrigued by a doorway into 2142 filled with websites and phone numbers and puzzles, with runaway robots who need your help and even live events around the world? But consider how much work it required to understand the story and it begins to sound less like “watching TV” fun and more like “painstaking research” fun. Along with tracking dozens of websites that updated in real time, you had to solve lute tablature puzzles, decode base 64 messages, reconstruct 3D models of island chains that spelt out messages, and gather clues from newspaper and TV adverts across the US.
This purposeful yet bewildering complexity is the complete opposite of what many associate with conventional popular entertainment, where every bump in your road to enjoyment has been smoothed away in the pursuit of instant engagement and maximal profit. But there’s always been another kind of entertainment that appeals to different people at different times, one that rewards active discovery, the drawing of connections between clues, the delicious sensation of a hunch that pays off after hours or days of work. Puzzle books, murder mysteries, adventure games, escape rooms, even scientific research—they all aim for the same spot.
What was new in The Beast and the ARGs that followed it was less the specific puzzles and stories they incorporated, but the sheer scale of the worlds they realised—so vast and fast-moving that no individual could hope to comprehend them. Instead, players were forced to cooperate, sharing discoveries and solutions, exchanging ideas, and creating resources for others to follow. I’d know: I wrote a novel-length walkthrough of The Beast when I was meant to be studying for my degree at Cambridge.
QAnon is not an ARG. It’s a dangerous conspiracy theory, and there are lots of ways of understanding conspiracy theories without ARGs. But QAnon pushes the same buttons that ARGs do, whether by intention or by coincidence. In both cases, “do your research” leads curious onlookers to a cornucopia of brain-tingling information.
In other words, maybe QAnon is… fun?
ARGs never made it big. They came too early and It’s hard to charge for a game that you stumble into through a Google search. But maybe their purposely-fragmented, internet-native, community-based form of storytelling and puzzle-solving was just biding its time…
This blog post expands on the ideas in my Twitter thread about QAnon and ARGs, and incorporates many of the valuable replies. Please note, however, that I’m not a QAnon expert and I’m not a scholar of conspiracy theories. I’m not even the first to compare QAnon to LARPs and ARGs.
But my experience as lead designer of Perplex City, one of the world’s most popular and longest-running ARGs, gives me a special perspective on QAnon’s game-like nature. My background as a neuroscientist and experimental psychologist also gives me insight into what motivates people.
Today, I run Six to Start, best known for Zombies, Run!, an audio-based augmented reality game with half a million active players, and I’m writing a book about the perils and promise of gamification.
It’s Like We Did It On Purpose
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Perplex City “Ascendancy Point” Story Arc
When I was designing Perplex City, I loved sketching out new story arcs. I’d create intricate chains of information and clues for players to uncover, colour-coding for different websites and characters. There was a knack to having enough parallel strands of investigation going on so that players didn’t feel railroaded, but not so many that they were overwhelmed. It was a particular pleasure to have seemingly unconnected arcs intersect after weeks or months.
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Merely half of the “Q-web“
No-one would mistake the clean lines of my flowcharts for the snarl of links that makes up a QAnon theory, but the principles are similar: one discovery leading to the next. Of course, these two flowcharts are very different beasts. The QAnon one is an imaginary, retrospective description of supposedly-connected data, while mine is a prescriptive network of events I would design.
Except that’s not quite true. In reality, Perplex City players didn’t always solve our puzzles as quickly as we intended them to, or they became convinced their incorrect solution was correct, or embarrassingly, our puzzles were broken and had no solution at all. In those cases we had to rewrite the story on the fly.
When this happens in most media, you just hold up your hands and say you made a mistake. In video games, you can issue an online update and hope no-one’s the wiser. But in ARGs, a public correction would shatter the uniquely-prolonged collective suspension of disbelief in the story. This was thought to be so integral to the appeal of ARGs, it was termed TINAG, or “This is Not a Game.”
So when we messed up in Perplex City, we tried mightily to avoid editing websites, a sure sign this was, in fact, a game. Instead, we’d fix it by adding new storylines and writing through the problem (it helped to have a crack team of writers and designers, including Naomi Alderman, Andrea Phillips, David Varela, Dan Hon, Jey Biddulph, Fi Silk, Eric Harshbarger, and many many others).
We had a saying when these diversions worked out especially well: “It’s like we did it on purpose.”
Every ARG designer can tell a similar war story. Here’s Josh Fialkov, writer for the Lonelygirl15 ARG/show:
“Our fans/viewers would build elaborate (and pretty neat) theories and stories around the stories we’d already put together and then we’d merge them into our narrative, which would then engage them more. The one I think about the most is we were shooting something on location and we’re run and gunning. We fucked up and our local set PA ended up in the background of a long selfie shot. We had no idea. It was 100% a screw up. The fans became convinced the character was in danger. And then later when that character revealed herself as part of the evil conspiracy — that footage was part of the audiences proof that she was working with the bad guys all along — “THATS why he was in the background!” They literally found a mistake – made it a story point. And used it as evidence of their own foresight into the ending — despite it being, again, us totally being exhausted and sloppy. And at the time hundreds of thousands of people were participating and contributing to a fictional universe and creating strands upon strands.”
Conspiracy theories and cults evince the same insouciance when confronted with inconsistencies or falsified predictions; they can always explain away errors with new stories and theories. What’s special about QAnon and ARGs is that these errors can be fixed almost instantly, before doubt or ridicule can set in. And what’s really special about QAnon is how it’s absorbed all other conspiracy theories to become a kind of ur-conspiracy theory such that seems pointless to call out inconsistencies. In any case, who would you even be calling out when so many QAnon theories come from followers rather than “Q”?
Yet the line between creator and player in ARGs has also long been blurry. That tip from “ClaviusBase” to AICN that catapulted The Beast to massive mainstream coverage? The designers more or less admitted it came from them. Indeed, there’s a grand tradition of ARG “puppetmasters” (an actual term used by devotees) sneaking out from “behind the curtain” (ditto) to create “sockpuppet accounts” in community forums to seed clues, provide solutions, and generally chivvy players along the paths they so carefully designed.
As an ARG designer, I used to take a hard line against this kind of cheating but in the years since, I’ve mellowed somewhat, mostly because it can make the game more fun, and ultimately, because everyone expects it these days. That’s not the case with QAnon.
Yes, anyone who uses 4chan and 8chan understands that anonymity is baked into the system such that posters frequently create entire threads where they argue against themselves in the guise of anonymous users who are impossible to distinguish or trace back to a single individual – but do the more casual QAnon followers know that?
Local Fame
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A Beautiful Mind
Pop culture’s conspiracy theorist sits in a dark basement stringing together photos and newspaper clippings on their "crazy wall." On the few occasions this leads to useful results, it’s an unenviable pursuit. Anyone choosing such an existence tends to be shunned by society.
But this ignores one gaping fact: piecing together theories is really satisfying. Writing my walkthrough for The Beast was rewarding and meaningful, appreciated by an enthusiastic community in a way that my molecular biology essays most certainly were not. Online communities have long been dismissed as inferior in every way to “real” friendships, an attenuated version that’s better than nothing, but not something that anyone should choose. Yet ARGs and QAnon (and games and fandom and so many other things) demonstrate there’s an immediacy and scale and relevance to online communities that can be more potent and rewarding than a neighbourhood bake sale. This won’t be news to most of you, but I think it’s still news to decision-makers in traditional media and politics.
Good ARGs are deliberately designed with puzzles and challenges that require unusual talents—I designed one puzzle that required a good understanding of ancient Egyptian hieroglyphs—with problems so large that they require crowdsourcing to solve, such that all players feel like welcome and valued contributors.
Needless to say, that feeling is missing from many people’s lives:
“ARGs are generally a showcase for special talent that often goes unrecognized elsewhere. I have met so many wildly talented people with weird knowledge through them.”
If you’re first to solve a puzzle or make a connection, you can attain local fame in ARG communities, as Dan Hon, COO at Mind Candy (makers of the Perplex City ARG), notes. The vast online communities for TV shows like Lost and Westworld, with their purposefully convoluted mystery box plots, also reward those who guess twists early, or produce helpful explainer videos. Yes, the reward is “just” internet points in the form of Reddit upvotes, but the feeling of being appreciated is very real. It’s no coincidence that Lost and Westworld both used ARGs to promote their shows.
Wherever you have depth in storytelling or content or mechanics, you’ll find the same kind of online communities. Games like Bloodborne, Minecraft, Stardew Valley, Dwarf Fortress, Animal Crossing, Eve Online, and Elite Dangerous, they all share the same race for discovery. These discoveries eventually become processed into explainer videos and Reddit posts that are more accessible for wider audiences.
The same has happened with modern ARGs, where explainer videos have become so compelling they rack up more views than the ARGs have players (not unlike Twitch). Michael Andersen, owner of the Alternate Reality Gaming Network news site, is a fan of this trend, but wonders about its downside—with reference to conspiracy theorists:
“[W]hen you’re reading (or watching) a summary of an ARG? All of the assumptions and logical leaps have been wrapped up and packaged for you, tied up with a nice little bow. Everything makes sense, and you can see how it all flows together. Living it, though? Sheer chaos. Wild conjectures and theories flying left and right, with circumstantial evidence and speculation ruling the day. Things exist in a fugue state of being simultaneously true-and-not-true, and it’s only the accumulation of evidence that resolves it. And acquiring a “knack” for sifting through theories to surface what’s believable is an extremely valuable skill—both for actively playing ARGs, and for life in general.And sometimes, I worry that when people consume these neatly packaged theories that show all the pieces coming together, they miss out on all those false starts and coincidences that help develop critical thinking skills. …because yes, conspiracy theories try and offer up those same neat packages that attempt to explain the seemingly unexplained. And it’s pretty damn important to learn how groups can be led astray in search of those neatly wrapped packages.”
“SPEC”
I’m a big fan of the SCP Foundation, a creative writing website set within a shared universe not unlike The X-Files. Its top-rated stories rank among the best science fiction and horror I’ve read. A few years ago, I wrote my own (very silly) story, SCP-3993, where New York’s ubiquitous LinkNYC internet kiosks are cover for a mysterious reality-altering invasion.
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CITYBRIDGE/NYC
Like the rest of SCP, this was all in good fun, but I recently discovered LinkNYC is tangled up in QAnon conspiracy theories. To be fair, you can say the same thing about pretty much every modern technology, but it’s not surprising their monolith-like presence caught conspiracy theorists’ attention as it did mine.
It’s not unreasonable to be creeped out by LinkNYC. In 2016, the New York Civil Liberties Union wrote to the mayor about “the vast amount of private information retained by the LinkNYC system and the lack of robust language in the privacy policy protecting users against unwarranted government surveillance.” Two years later, kiosks along Third Avenue in Midtown mysteriously blasted out a slowed-down version of the Mister Softee theme song. So there’s at least some cause for speculation. The problem is when speculation hardens into reality.
Not long after the AICN post, The Beast’s players set up a Yahoo Group mailing list called Cloudmakers, named after a boat in the story. As the number of posts rose to dozens and then hundreds per day, it became obvious to list moderators (including me) that some form of organisation was in order. One rule we established was that posts should include a prefix in their subject so members could easily distinguish website updates from puzzle solutions.
My favourite prefix was “SPEC,” a catch-all for any kind of unfounded speculation, most of which was fun nonsense but some of which ended up being true. There were no limits on what or how much you could post, but you always had to use the prefix so people could ignore it. Other moderated communities have similar guidelines, with rationalists using their typically long-winded “epistemic status” metadata.
Absent this kind of moderation, speculation ends up overwhelming communities since it’s far easier and more fun to bullshit than do actual research. And if speculation is repeated enough times, if it’s finessed enough, it can harden into accepted fact, leading to devastating and even fatal consequences.
I’ve personally been the subject of this process thanks to my work in ARGs—not just once, but twice.
The first occasion was fairly innocent. One of our more famous Perplex City puzzles, Billion to One, was a photo of a man. That’s it. The challenge was to find him. Obviously, we were riffing on the whole “six degrees of separation” concept. Some thought it’d be easy, but I was less convinced. Sure enough, fourteen years on, the puzzle is still unsolved, but not for lack of trying. Every so often, the internet rediscovers the puzzle amid a flurry of YouTube videos and podcasts; I can tell whenever this happens because people start DMing me on Twitter and Instagram.
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This literally came a few days ago
A clue in the puzzle is the man’s name, Satoshi. It is not a rare name, and it happens to be same as the presumed pseudonymous person or persons who developed bitcoin, Satoshi Nakamoto. So of course people think Perplex City’s Satoshi created bitcoin. Not a lot of people, to be fair, but enough that I get DMs about it every week. But it’s all pretty innocent, like I said.
More concerning is my presumed connection to Cicada 3301, a mysterious group that recruited codebreakers through very difficult online puzzles. Back in 2011, my company developed a pseudo-ARG for the BBC Two factual series, The Code, all about mathematics. This involved planting clues into the show itself, along with online educational games and a treasure hunt.
To illustrate the concept of prime numbers, The Code explored the gestation period of cicadas. We had no hand in the writing of the show; we got the script and developed our ARG around it. But this was enough to create a brand new conspiracy theory, featuring yours truly:
My bit starts around 20 minutes in:
Interviewer: Why [did you make a puzzle about] cicadas?
Me: Cicadas are known for having a gestation period which is linked to prime numbers. Prime numbers are at the heart of nature and the heart of mathematics.
Interviewer: That puzzle comes out in June 2011.
Me: Yeah.
Interviewer: Six months later, Cicada 3301 makes its international debut.
Me: It's a big coincidence.
Interviewer: There are some people who have brought up the fact that whoever's behind Cicada 3301 would have to be a very accomplished game maker.
Me: Sure.
Interviewer: You would be a candidate to be that person.
Me: That's true, I mean, Cicada 3301 has a lot in common with the games we've made. I think that one big difference (chuckles) is that normally when we make alternate reality games, we do it for money. And it's not so clear to understand where the funding for Cicada 3301 is coming from.
Clearly this was all just in fun – I knew it and the interviewer knew it. That’s why I agreed to take part. But does everyone watching this understand that? There’s no “SPEC” tag on the video. At least a few commenters are taking it seriously:
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I am the “ARG guy” in question
I’m not worried, but I’d be lying if I wasn’t a touch concerned that Cicada 3301 now lies squarely in the QAnon vortex and in the “Q-web“:
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Here’s a good interview with the creator of the “Q-web”
My defence that the cicada puzzle in The Code was “a big coincidence” (albeit delivered with an unfortunate shit-eating grin) didn’t hold water. In the conspiracy theorest mindset, no such thing exists:
“According to Michael Barkun, emeritus professor of political science at Syracuse University, three core principles characterize most conspiracy theories. Firstly, the belief that nothing happens by accident or coincidence. Secondly, that nothing is as it seems: The “appearance of innocence” is to be suspected. Finally, the belief that everything is connected through a hidden pattern.”
These are helpful beliefs when playing an ARG or watching a TV show designed with twists and turns. It’s fun to speculate and to join seemingly disparate ideas, especially when the creators encourage and reward this behaviour. It’s less helpful when conspiracy theorists “yes, and…” each other into shooting up a pizza parlour or burning down 5G cell towers.
Because there is no coherent QAnon community in the same sense as the Cloudmakers, there’s no convention of “SPEC” tags. In their absence, YouTube has added annotated QAnon videos with links to its Wikipedia article, and Twitter has banned 7,000 accounts and restricted 150,000 more, among other actions. Supposedly, Facebook is planning to do the same.
These are useful steps but will not stop QAnon from spreading in social media comments or private chat groups or unmoderated forums. It’s not something we can reasonably hope for, and I don’t think there’s any technological solution (e.g. browser extensions) either. The only way to stop people from mistaking speculation from fact is for them to want to stop.
Cryptic
It’s always nice to have a few mysteries for players to speculate on in an ARG, if only because it helps them pass the time while the poor puppetmasters scramble to sate their insatiable demand for more website updates and puzzles. A good mystery can keep a community guessing for, as Lost did with its numbers or Game of Thrones with Jon Snow’s parentage. But these mysteries always have to be balanced against specifics, lest the whole story dissolve into a puddle of mush; for as much we derided Lost for the underwhelming conclusion to its mysteries, no-one would’ve watched in the first place if the episode-to-episode storytelling wasn’t so strong.
The downside of being too mysterious in Perplex City is that cryptic messages often led players on wild goose chases such that they completely ignored entire story arcs in favour of pursuing their own theories. This was bad for us because we had a pretty strict timetable that we needed our story to play out on, pinned against the release of our physical puzzle cards that funded the entire enterprise. If players took too long to find the $200,000 treasure at the conclusion of the story, we might run out of money.
QAnon can favour cryptic messages because, as far as I know, they don’t have a specific timeline or goal in mind, let alone a production budget or paid staff. Not only is there no harm in followers misinterpreting messages, but it’s a strength: followers can occupy themselves with their own spin-off theories far better than “Q” can. Dan Hon notes:
“For every ARG I’ve been involved in and ones my friends have been involved in, communities always consume/complete/burn through content faster than you can make it, when you’re doing a narrative-based game. This content generation/consumption/playing asymmetry is, I think, just a fact. But QAnon “solved” it by being able to co-opt all content that already exists and … encourages and allows you to create new content that counts and is fair play in-the-game.”
But even QAnon needs some specificity, hence their frequent references to actual people, places, events, and so on.
A brief aside on designing very hard puzzles
It was useful to be cryptic when I needed to control the speed at which players solved especially consequential puzzles, like the one revealing where our $200,000 treasure was buried. For story and marketing purposes, we wanted players to be able to find it as soon as they had access to all 256 puzzle cards, which we released in three waves. We also wanted players to feel like they were making progress before they had all the cards and we didn’t want them to find the location the minute they had the last card.
My answer was to represent the location as the solution to multiple cryptic puzzles. One puzzle referred to the Jurassic strata in the UK, which I split across the background of 14 cards. Another began with a microdot revealing which order to arrange triple letters I’d hidden on a bunch of cards. By performing mod arithmetic on the letter/number values, you would arrive at 1, 2, 3 or 4, corresponding to the four DNA nucleotides. If you understood the triplets as codons for amino acids, they became letters. These letters led you to the phrase “Duke of Burgundy”, the name of a butterfly whose location, when combined with the Jurassic strata, would help you narrow down the location of the treasure.
The nice thing about this convoluted sequence is that we could provide additional online clues to help the players community when they got stuck. The point being, you can’t make an easy puzzle harder, but you can make a hard puzzle easier.
Beyond ARGs
It can feel crass to compare ARGs to a conspiracy theory that’s caused so much harm. But this reveals the crucial difference between them: in QAnon, the stakes so high, any action is justified. If you truly believe an online store or a pizza parlour is engaging in child trafficking and the authorities are complicit, extreme behaviour is justified.
Gabriel Roth, editorial director for audio at Slate, extends this idea:
“What QAnon has that ARGs didn’t have is the claim of factual truth; in that sense it reminds me of the Bullshit Anecdotal Memoir wave of the 90s and early 00s. If you have a story based on real life, but you want to make it more interesting, the correct thing to do is change the names of the people and make it as interesting as you like and call it fiction. The insight of the Bullshit Anecdotal Memoirists (I’m thinking of James Frey and Augusten Burroughs and David Sedaris) was that you could call it nonfiction and readers would like it much better because it would have the claim of actual factual truth, wowee!! And it worked! How much more engaging and addictive is an immersive, participatory ARG when it adds that unique frisson you can only get with the claim of factual truth? And bear in mind that ARG-scale stories aren’t about mere personal experiences—they operate on a world-historical scale.”
ARGs’ playfulness with the truth and their sometimes-imperceptible winking of This Is Not A Game (accusations Lonelygirl15 was a hoax) is only the most modern incarnation of epistolary storytelling. In that context, immersive and realistic stories have long elicited extreme reactions, like the panic incited by Orson Welles’ The War of the Worlds (often exaggerated, to be fair).
We don’t have to wonder what happens when an ARG community meets a matter of life and death. Not long after The Beast concluded, the 9/11 attacks happened. A small number of posters in the Cloudmakers mailing list suggested the community use its skills to “solve” the question of who was behind the attack.
The brief but intense discussion that ensued has become a cautionary tale of ARG communities getting carried away and being unable to distinguish fiction from reality. In reality, the community and the moderators quickly shut down the idea as being impractical, insensitive, and very dangerous. “Cloudmakers tried to solve 9/11” is a great story, but it’s completely false.
Unfortunately, the same isn’t true for the poster child for online sleuthing gone wrong, the r/findbostonbombers subreddit. There’s a parallel between the essentially unmoderated, anonymous theorists of r/findbostonbombers and those in QAnon: neither feel any responsibility for spreading unsupported speculation as fact. What they do feel is that anything should be solvable, as Laura Hall, immersive environment and narrative designer, describes:
“There’s a general sense of, ‘This should be solveable/findable/etc’ that you see in lots of reddit communities for unsolved mysteries and so on. The feeling that all information is available online, that reality and truth must be captured/in evidence somewhere”
There’s truth in that feeling. There is a vast amount of information online, and sometimes it is possible to solve “mysteries”, which makes it hard to criticise people for trying, especially when it comes to stopping perceived injustices. But it’s the sheer volume of information online that makes it so easy and so tempting and so fun to draw spurious connections.
That joy of solving and connecting and sharing and communication can do great things, and it can do awful things. As Josh Fialkov, writer for Lonelygirl15, says:
That brain power negatively focused on what [conspiracy theorists] perceive as life and death (but is actually crassly manipulated paranoia) scares the living shit out of me.
What ARGs Can Teach Us
Can we make “good ARGs”? Could ARGs inoculate people against conspiracy theories like QAnon?
The short answer is: No. When it comes to games that are educational and fun, you usually have to pick one, not both—and I say that as someone who thinks he’s done a decent job at making “serious games” over the years. That doesn’t mean it’s impossible, but it’s really hard, and I doubt any such ARG would get played by the right audience anyway.
The long answer: I’m writing a book about the perils and promise of gamification. Come back in a year or two.
For now, here’s a medium-sized answer. No ARG can heal the deep mistrust and fear and economic and spiritual malaise that underlies QAnon and other dangerous conspiracy theories, any more than a book or a movie can solve racism. There are hints at ARG-like things that could work, though—not in directly combatting QAnon’s appeal, but in channeling people’s energy and zeal of community-based problem-solving toward better causes.
Take The COVID Tracking Project, an attempt to compile the most complete data available about COVID-19 in the U.S. Every day, volunteers collect the latest numbers on tests, cases, hospitalizations, and patient outcomes from every state and territory. In the absence of reliable governmental figures, it’s become one of the best sources not just in the U.S., but in the world.
It’s also incredibly transparent. You can drill down into the raw data volunteers have collected on Google Sheets, view every line of code written on Github, and ask them questions on Slack. Errors and ambiguities in the data are quickly disclosed and explained rather than hidden or ignored. There’s something game-like in the daily quest to collect the best-quality data and to continually expand and improve the metrics being tracked. And like in the best ARGs, volunteers of all backgrounds and skills are welcomed. It’s one of the most impressive and well-organising reporting projects I’ve ever seen; “crowdsourcing” doesn’t even come close to describing its scale.
If you applied ARG skills to investigative journalism, you’d get something like Bellingcat, an an open-source intelligence group that discovered how Malaysia Airlines Flight 17 (MH17) was shot down over Ukraine in 2014. Bellingcat’s volunteers painstakingly pieced together publicly-available information to determine MH17 was downed by a Buk missile launcher originating from the 53rd Anti-Aircraft Rocket Brigade in Kursk, Russia. The Dutch-led international joint investigation team later came to the same conclusion.
Conspiracy theories thrive in the absence of trust. Today, people don’t trust authorities because authorities have repeatedly shown themselves to be unworthy of trust – misreporting or manipulating COVID-19 testing figures, delaying the publication of government investigations, burning records of past atrocities, and deploying unmarked federal forces. Perhaps authorities were just as untrustworthy twenty or fifty or a hundred years ago, but today we rightly expect more.
Mattathias Schwartz, contributing writer for The New York Times Magazine, believes it’s that lack of trust that leads people to QAnon:
“Q’s [followers] … are starving for information. Their willingness to chase bread crumbs is a symptom of ignorance and powerlessness. There may be something to their belief that the machinery of the state is inaccessible to the people. It’s hard to blame them for resorting to fantasy and esotericism, after all, when accurate information about the government’s current activities is so easily concealed and so woefully incomplete.”
So the goal cannot be to simply restore trust in existing authorities. Rather, I think it’s to restore faith in truth and knowledge itself. The COVID Tracking Project and Bellingcat help reveal truth by crowdsourcing information. They show their work via hypertext and open data, creating a structure upon which higher-level analysis and journalism can be built. And if they can’t find the truth, they’re willing to say so.
QAnon seems just as open. Everything is online. Every discussion, every idea, every theory is all joined together in a warped edifice where speculation becomes fact and fact leads to action. It’s thrilling to discover, and as you find new terms to Google and new threads to pull upon, you can feel just like a real researcher. And you can never get bored. There’s always new information to make sense of, always a new puzzle to solve, always a new enemy to take down.
QAnon fills the void of information that states have created—not with facts, but with fantasy. If we don’t want QAnon to fill that void, someone else has to. Government institutions can’t be relied upon to do this sustainably, given how underfunded and politicised they’ve become in recent years. Traditional journalism has also struggled against its own challenges of opacity and lack of resources. So maybe that someone is… us.
ARGs teach us that the search for knowledge and truth can be immensely rewarding, not in spite of their deliberately-fractured stories and near-impossible puzzles, but because of them. They teach us that communities can self-organise and self-moderate to take on immense challenges in a responsible way. And they teach us that people are ready and willing to volunteer to work if they’re welcomed, no matter their talent.
It’s hard to create these communities. They rely on software and tools that aren’t always free or easy to use. They need volunteers who have spare time to give and moderators who can be supported, financially and emotionally, through the struggles that always come. These communities already exist. They just need more help.
Despite the growing shadow of QAnon, I’m hopeful for the future. The beauty of ARGs and ARG-like communities isn’t their power to discover truth. It’s how they make the process of discovery so deeply rewarding.
What Alternate Reality Games Teach Us About the Dangerous Appeal of QAnon syndicated from https://triviaqaweb.wordpress.com/feed/
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