#bonus point if you can guess what pairing im talking about from that description LOL
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molluskzone · 7 months ago
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I'm all for showing and not telling when it comes to LGBT characters, in fact I never write "proper" coming-out scenes myself because I find them to be a bit forced. Like when the plot grinds to a halt for the main character to lecture the audience about the exact nuances of their identity in a way that makes you feel like you're in some sort of classroom or workshop (especially if it's completely out of character. I don't think a russian guy born in the 1920s would know what stargender means)? Really weird writing and I understand not liking that.
HOWEVER, literally every single time I see someone whining about this who ISN'T gay themselves, it's always just because they want to be able to ignore it. And the most frustrating part is that they will tell you all day and night that "I'm totally fine with gays you can ship whatever you want I just PERSONALLY disagree in this case because its so vague! They're just super good buds!" Like... Okay, so anything SHORT of a character saying "I am a gay homosexual this means I only like people of the same gender isn't being a big gay homo super cool" is so vague that it's just friendship (even if the characters in question are referred to as "a couple" COMPLETE with sexual references that would 10000% be interpreted as romantic if they were an opposite sex pairing), but if they DO go into detail about how gay they are, it's cringe content because "gay people are just normal so why do you feel the need to play it up hmmmm"... because people like you will just ignore it because its too vague to be confirmation...
There is literally 0 way to argue with these people because I really do think that they BELIEVE that they don't have a problem with gay people. They just get annoyed when the gay content is too obvious and think that that annoyance must be ONLY cause by weird writing, which is hard to argue with since forced coming out scenes ARE cringe and weird and this is sometimes actually true. They misinterpret their own feelings of discomfort with LGBT people as something inherently wrong with the text because they just aren't self aware and think their personal feelings and biases are objective fact. What I'm actually saying here is: stop arguing with these people because you're never gonna get through to them unless they gain a little self awareness. Calling them homophobic isn't helpful because they don't believe that to be the case. Using logical arguments won't work because they aren't self aware enough to separate their personal feelings and the "objective" quality of the text. And if self awareness isn't the problem, they're just homophobic so you shouldn't bother anyways. Like don't sacrifice your own story for the sake of "spiting" people like this because it will never work.
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kasssiopeia · 8 years ago
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Final thoughts on NDRV3
posted under cut because spoilers!
So I want to write a little review for.. i dont even know whos gonna read that? probably nobody that still wants to play the game afterwards, haha. Anyway I felt like writing a final report on what I liked or... disliked, at least for the record I guess.
Starting with characters:
When I first watched the trailer, there were quite a few characters that caught my eye. Especially Yonaga and Amami, also Saihara and talent wise I was really looking forward to Ultimate Magician cause?? Nice? Also the promo pictures oh my.. Akamatsu and Harukawa?? Hell yeah. Saihara and Momota? Yeah alright! Amami and.. whos that again? Ah yes Ouma.. well I don’t really care but sure? (haha)
Actually playing the game made me think twice on a lot of characters really quickly. First of all I immediately fell in love with Chabashira and the fact that she and Akamatsu got along was just suuuper exciting!! Also Shinguuji seemed interesting but his story seemed a bit difficult for me to understand in Japanese. After getting to know Hoshi for a bit I also became really attached to this character cause he was kinda relatable for me? and I dont mean because of the same alias, I just felt his kinda nihilism and will to sacrifice himself for the others cause they have more “will to live” hit home really closely. I think if it were me, surely I’d behave similarly. Halfway through the story I suddenly realized I really love Ouma, I don’t even know how that happened cause at first I was kinda meh towards him but smh it happens quite often that characters who pissed me off before suddenly become my bias, soo we are stuck with him now I guess? but ill talk about him in more detail later. Saihara turned out to be a true “meh i dont really care about this guy” character, Harukawa was annoying cause in the end her behaviour changed nothing and it was just plain boring. Hagakure.. I mean Momota was same, and it was even worse that these two kinda became a romantic pair cause that just made them even more boring. I could only acknowledge Momota after it was found out that he agreed to Oumas plan.
Also I ended up disliking most of the other characters, ESPECIALLY Yumeno cause she was equally boring and useless and dont act like you ever cared about Chabashira cause Im not buying that. Angie WOULD have been interesting if she had killed someone after all, but yeah whatever. Shinguuji had the potential but they decided to completely fuck over his character in his trial.
The game mode:
Tbh at this point, I cant really complain much? I gotta say I disliked logic dive and forgot how its called.. the sword mode something something. But then again I played this on pc and I think both wouldve been a lot easier with a controller. Now lets look at brain drive, which works similar like logic dive and... what? i have to pick up sex workers? Saihara’s car is full of sexy ladies? WHAT
seriously i dont know what they were thinking but that just weirded me the fuck out. The rest wasnt so bad. The new game mode they brought in wasnt so bad, relatively easy to win but to this day id need so much more time to figure out how to clear every block. The showdown thing?? pretty shit. I liked panic talk action in the previous games, but now it became a button mashing rhythm game that was.. pretty difficult aint gonna lie. Also the fact that you literally tear off their clothes until they are half naked in the end.. what. the. fuck.  Climax logic was alright, but the pictures got really tiny i think? sometimes it was hard to get what was going on unless you read the description. Scrum debatte was great, and the new feature to lie? ... Meh. Smh from the trailer I got the impression that i could either lie or tell the truth. Maybe I was just too stupid to do that, but i dont think i ever had a choice to do either. If someone was able to do different, please tell me cause I was a bit disappointed. Ah also, weak point panic talk(?) where you have to listen to many characters at first. if im not wrong it was introduced as something only Akamatsu can do? because of her musical ear I mean. Well guess that was a lie,
The trials:
Probably THE main thing in dangan ronpa I mean hey we all came here to enjoy a little murder mystery right? (jk im here to romance the characters in peace mode) Let’s say I wasn’t... too impressed with them.
The first trial was pretty interesting, well done too, if it WASNT for the point that the player character herself was the killer and got executed. Wait what, you just took my character away? after the FIRST trial? Yes exactly. I’m not sure what they were thinking except adding a bit more drama and man pain for Saihara but ill write more to that later. At the end of this trial, everyone cried more for the killer than for the victim just because her motive was something as noble as “I knew we wouldnt make it in time so one of us had to kill someone.”
second trial was... incredibly weird and unnecessarily cruel, and I’m not saying this because Hoshi is my bias. Okay maybe I am. But seriously first he gets drowned and then his corpse is eaten by piranhas so theres not even anything left of him anymore? The whole creating a ropeway with a pool floating thing just felt weird to me as well but sure I wrote it off as “after two games theyll eventually run out of ways”. Speaking about the motive... it was similar to the first murder in dr1, but the fact that Toujou turned out to be some president of a country (if I got that right, I was bored and didnt bother checking unknown words) and she wanted to get out to save her people just.. what? And I said this before but I dont believe that Hoshi just “let himself get killed”. Why’d he fight for his life otherwise and leave all those scratch marks on a fucking stone sink? After the trial, again, nobody cried for the victim, they were all ridden on the killers noble idea of getting out.... okay? what
the third trial!! hell yeah!! that was finally one i could really enjoy, despite my waifu getting killed (but she was beautiful until the end). I actually dont know what really got me to like this murder, but the fact that it was definitely plausible maybe helped. Also when it happened right in front of everyone was just really exciting! The trial was... good, until Shinguujis “real identity” was revealed. His motive was pretty gross, I mean the fact that hes romantically in love with his sister and kills for her, which also implied hes a serial killer just.. idk that was weird, but FINALLY they didnt cry for the killer but for the victims.
trial four was a PAIN to get to, istg this stupid game world pissed me off to the point where i didnt  wanna play anymore, also cause i heavily suspected Ouma to do something and I didnt want him gone haha. The death itself turned out to be pretty interesting (tbh i wouldve never thought theyd kill of a ero character like Iruma! ) so I’d say i liked this trial.
Dude trial five!!! hyped me up so much. I was so torn between hoping Ouma is the killer and also Ouma being the victim... if I ignore the stupid romance interval between Harukawa and Momota, I could even say this was my favorite trial. But it also heavily reminded me of Komaeda’s trial which was a bit.. weird. I got pretty pissed that in the end, Momota didnt go through with Oumas plan, therefore making his death basically useless.  But boy the trial gave me so  many Ouma feels, so that was nice...
The sixth and final trial... where do I even start? Well its where the whole plot comes to an end right? And the kotodama looked pretty interesting, just like the build up but then.. I understand that 4th wall breaking is cool, but do it too much or at the wrong time and its just a pain in the ass.
The trial almost had me throw away my ps vita in frustration also it was so boring i ended up skipping a lot of dialogue cause what are you even trying to get at? Not even the end or some more 4th wall breaking could fix this and literally until the end i was so bored that i just skipped through so i could unlock bonus mode... i almost feel like telling everyone, dont play this game now lol.
The story
If the beginning had you wondering, isnt that normal for all dr games? at least i thought so. normal game, normal killing, great. But the new main character! Akamatsu was pretty lovable. I enjoyed the way she brought in her talent into conversations (and left others stunned cause they couldnt relate). She was just really refreshing to play as, just the small romance-y sections with Saihara were boring (but at this point i thought its just being friends so okay) . Compared to Naegi who was seen by the others mostly as a “loser” or weakling who sometimes says something good, and Hinata whom everyone really liked, Akamatsu seemed to me like having some people who really trust her, and those who are somehow against her. AND THAT FELT RIGHT.
Too bad she literally gets killed as the murderer during the FIRST trial and replaced by Saihara who evidentally gives off a ~Naegi vibe~. Seriously why would you even do that.. It was stupid as heck, but the only good thing is that it saved us from possible Saihara and Akamatsu love story.
Continuing, Saihara loses some of his weakness thanks to Momota, and also it is hinted that Ouma can’t really be trusted or can he...? Cause what he did that was thought to be evil and possibly harmful for the others actually turned out to be a way to at least prevent one killing. After that I got the feeling that he actually grew just a little bit closer to the group and became even more helpful again.
Then we have these weird scenes with Harukawa and Momota, which are just weird and Harukawa herself was a boring character, but if you care for some tragic background and forseeable character development that of course has to end with romantic feelings, sure.
The student council thing to prevent murders from happen was actually pretty interesting and i wish theyd gone through with that just a bit more, but it was a nice turn of events.
Talking about Ouma, the moment you think hes on your side, theres this weird scene with him and Monokuma and you know somethings up. I made a post about this earlier too, wishing for him to double cross everyone and eventually turn out good, but that suddenly turned into a pretty far fetched wish after the fourth trial where hes portrayed as ultra evil and later on reveals that hes the mastermind (wait, is he really? should his black and white clothing scheme have given him away sooner?)
i guess i... didnt mind it so much except for the fact that Ouma wont appear that often anymore. he even goes as far as to say that the killing game is over, but isnt it kinda boring that the character who hinted that he was evil, turns out to be evil after all? Well a lot of things in this game were a bit boring, so... sure. We even learn that Ouma is a remnant of despair and what?? how does that even make sense. If they are supposedly students of the new Kibougamine Gakuen which was built by Naegi, Junko and Despair wouldve long been dead! Alright then? Oh yes also the whole setting ins in SPACE and those students are the last 16 humans from earth who were put in cryosleep until they reached a new planet to live on. Oh...kay? Why not I mean.
For Hope to win, everyone sets out to kill Monokuma to finally make the Killing game end for real and.. look, Ouma is helping them! Somehow that is really giving me hope for his character even if his insane laugh and incredibly creepy sprite (seriously what the fuck) are a bit unsettling...
And then.. who wouldve thought? Another killing happens but this time with a twist. Ouma wasnt actually the ultra bad guy everyone thought and guess what! Hes not even the mastermind! Thats my son. I was super happy that some faith in Ouma was restored, even tho his plan to snuff out the true mastermind reminded me of Komaeda going crazy to single out the traitor... especially cause there are quite a few similarities between those two.
So for the final trial, it seems that there are quite a few hints linking to the true mastermind being Enoshima... again? How did she even get here. But theres some weird plan from the government and the fact that Monokuma is here as well might be that someone implanted some sort of virus like in sdr2? We also know that theres definitely someone who is watching the whole killing game. And thats... where it all goes to shit.
This dangan ronpa is the 53rd installment and the people watching are actually dangan ronpa fans! surprise youre all just fictional characters who chose to be here, and so is every other dangan ronpa character! nothing is real, you dont even really exist! lololol
do i need to say any more
I think that was the worst plot twist ive ever seen? You couldve just somehow figured something out, even make it a reality tv show for crying out loud but not some bullshit like ohh the dangan ronpa fans wanna see you despair! they wanna see you have hope!
fuck. off.
if it wasnt for that ending, that game wouldve been a solid 7/10 I’d say, especially with the last 3 chapters really getting me fired up. But that shit.. Its a literal, oh we just made this game cause you fans wanted it? we didnt actually wanna make this but you keep asking for more?
HOW ABOUT YOU DIDNT EVEN MAKE IT IN THE FIRST PLACE
im gonna go romance ouma in peace mode now bye
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