#bonneton
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and here we go! when i was first making this, i shaded it more closely to the galaxy style paintings, i'll put that one under the cut!
1/17- Cap Kingdom
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Prince Mallow, Representative of Nimbus Land, in the Cap Kingdom
Prince Mallow's world tour to explore its various cultures as a representative of his homeland takes him to the foggy, gray land of Bonneton in the Cap Kingdom. There, he quickly meets Cappy, the Cap Kingdom's own celebrated representative, and his little sister Tiara. Mallow was fascinated by the Bonneters' dedication to the hat aesthetic and amazed by their incredible fleet of air ships, even the most simple of which made his own royal family's air bus look like a go-kart by comparison. And not even those that Mario and friends used when hosting their international kart racing competitions. (Mallow still hasn't figured out the complicated legal procedures that would let him sign in for any of those on behalf of Nimbus Land.)
Cappy was well aware who Mallow was from the second they saw each other. Apparently, Cappy had been on a grand adventure with Mario and heard a lot about the latter's past ones from him as they traveled together, the fight against the invading Smithy Gang included. Cappy seemed almost amused that Mallow's main experience with Bowser the Koopa King was an alliance against a common enemy, despite the fact that his own experiences with Bowser revolved around him kidnapping Tiara for a wedding scheme.
Mallow mused on how he's seen multiple instances of Bowser making enemies of himself with in various ways, even with nations he otherwise is allies with under different circumstances. He admits that sometimes, he wonders if Bowser will one day act in a way that puts him at odds with his own Nimbus land. Heck, what would that mean for the Bowser statue on display in the palace's hall of celebrated heroes? Cappy and Tiara, on both their parts, were reassuring on the matter and told him not to worry too much on that for now. To take his mind off of it, the siblings took Mallow in one of their air ships on a quick tour of the Fossil Falls in the neighboring Cascade Kingdom, which wasn't an official stop on Mallow's tour due to lacking any kind of established civilization in present day, and Mallow enjoyed seeing all the various dinosaur fossils and even live dinosaurs (from a safe distance, of course).
#Super Mario RPG#Super Mario Odyssey#SMB Mallow#SMB Cappy#SMB Tiara#Bonneton#Cap Kingdom#Prince Mallow Representative of Nimbus Land (series)#fan art#my art
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12 Days of Caroling: Bonneton
on the fourth day of caroling, the trio visit the bonneters in bonneton! they’re lookin very stylish ✨
#mario#toad#toad oc#toadstool carolers#12 days of caroling#12 days of caroling 2024#super mario odyssey#bonneton#cappy#super mario#nintendo
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Tombés du camion
Tombés du camion (2024) #PhilippePolletVillard #PatrickTimsit #ValérieBonneton #SaadenSadaBalius #SébastienChassagne #JulesGarreau Mehr auf:
Jahr: 2024 (Februar) Genre: Comedy / Drama Regie: Philippe Pollet-Villard Hauptrollen: Patrick Timsit, Valérie Bonneton, Saaden Sada Balius, Sébastien Chassagne, Jules Garreau, Karim Barras, Mélanie Doutey, Samir Guesmi … Filmbeschreibung: Als sein Schiff eine Panne hat, kämpft Stan, ein rauer alter Seemann, darum, an Land seinen Platz zu finden. Françoise, seine Frau, und seine beiden Söhne,…
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Remade my Mario references. Again. Again. I did Luigi too but he's gonna be in a different post so I can talk about the Mario stuff.
Not shown here is the fact that during SPM, Mario got a pretty nasty scar on his chest thanks to Mr. L snapping at him and launching it at him.
The stitches on his buttons are green, to match Luigi's. Similarly, Mario has green and white striped socks (not pictured because this isn't a fullbody)
The drawstrings on his hoodie match Luigi's star earrings
He has a cut in his eyebrow, which also came from SPM. I like to think he got it during the same incident that gave Luigi his eye scar, so after one of the Brobot fights
After the events of Odyssey, Mario's hat reverted back to a small piece of fabric, since Cappy only temporarily fixed it by turning into the hat. As a thank you for everything, Cappy and the Bonnetons fixed the hat up for Mario, incorporating the single surviving piece of it, since that hat is very important to him (he was born in that hat!!!)
(reblogs with tags/comments are appreciated. Thankyu. Feel free to ask questions about him also I will answer)
#super mario#super mario bros#mario mario#super paper mario#super mario sunshine#super mario odyssey#ask to tag#germdraws#germ draws#tw injury mention#smb
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🌜 Super Mario Odyssey: post-ending headcanons 🌛
Today marks seven years since the release of my FAVORITE 3D Mario game:
🌜 Super Mario Odyssey 🌛
This game really means EVERYTHING to me, so I wanted to make a little something to commemorate this date. I have to admit I didn't have any ideas at first, but then I remembered what @pepperycar commented on this post... and was suddenly inspired 🤭 Thank you so much, my friend! I owe you this one 💖
So, here I bring you a few ideas that I had on what could have happened after the end of Super Mario Odyssey. There will be Mareach, brotherly love, and SPOILERS, so if you haven't finished this game yet: beware!! ⚠
(And please go play it because it's AWESOME.)
@vulpixfairy1985 @bberetd @megamagimugi @peaches2217 @keakruiser
@itsavee4117 @roscolate @smokszyvverstar @wahooitsamee @kelbreyworshipper I thought perhaps you might be interested, so I hope it's okay that I tag you 🥰 Of course, no worries if you're not! Feel free to ignore this post and please forgive me for bothering you 😅
Also, I took a bit of inspo from this adorable post that I remember reblogging from my old account. Please have a look if you haven't yet because it's absolutely CUTE 🥹
Without further ado... Let's-a go! ❤️
👑 Peach's wardrobe 👑
Princess Peach has a large and varied wardrobe. So far, Mario only remembers seeing her wearing her signature pink dresses, her favorite. She has several that are very similar to each other, with only a few small differences between them, such as puffed sleeves that her summer dress does not have, or an older design in which almost the entire skirt is a darker shade of pink. Peach always appears before him and his subjects wearing one of these outfits as pink is her favorite color, and one that, in Mario's opinion, suits her very well.
Recently, however, Mario has found that his beloved princess has a wide variety of outfits and has decided to start wearing them to visit the various kingdoms that Bowser has taken her to during her kidnapping, now that she finally has the freedom to choose where, when, and with whom to go.
And Mario loves to dress to match her.
The first time they did it, Mario ran into Peach and her friend Tiara almost by accident as she, as brave as ever, explored the lonely Forgotten Isle in an outfit worthy of Indiana Jones himself. Shorts, a backpack on her back, boots prepared for the earthy soil of the place... and her hair in a bun that was hidden under her explorer's cap.
Mario didn't take half a second to run back to his Odyssey ship and put on his own explorer's outfit to join her and continue exploring the island together.
When he met her in New Donk City, Peach was wearing one of Mario's favorite outfits of all the ones he had seen her in so far: a long pink flying skirt that, unlike her dresses, left her feet exposed; a gorgeous white blouse with a scarf around her neck, in a pastel pink shade that matched her pristine skin; and a wide hat over her abundant blonde hair. She looked beautiful and very comfortable, and the best part: she loved the black suit with matching fedora that Mario put on to go with Peach’s outfit. She told him he looked very elegant, and Mario thought his smile would overflow on both sides of his face since his cheeks hurt so much.
To him, on the other hand, the one who looked tremendously stylish and graceful was Peach when he met her in Bonneton. Her attire was dark, composed of a grayish coat, black stockings and gloves of the same color, which she combined with a beret that adorned her long hair. Mario kept watching her for a while, unable to help it, and he did the same thing when he met her in Shiveria, since the black and gold of her figure stood out among so much blinding white.
On that occasion, Mario felt that he’d never measure up to her with his orange, quilted coat, as opposed to Bonneton, where he was able to look at least a bit elegant with his black tuxedo, his red bow tie and a top hat that gave him the look of a magician. Or, at least, that's what she told him, while letting out a giggle that made Mario think of the softest and sweetest crystal bells.
Another one of his favorite outfits for the princess was her farmer attire, which was the one she chose to wear to visit the Luncheon Kingdom. Mario wasn’t surprised to find her picking turnips to help the locals prepare their famous soup, as it wasn’t the first time he’d seen her pulling vegetables from the ground. When she saw him dressed in his chef's outfit, she immediately applauded him and prepared to hand over the vegetables to him, thus naming him the official in charge of preparing the delicious best dish of the kingdom.
As for the last three outfits the princess has worn, Mario is unable to choose, as all three have provoked various sensations in him that made him wish he could stare at her forever, without having any other worries or mission to carry out. The Yukata with the fire flower pattern was, without a shadow of a doubt, one of them, a beautiful and lovely vision that gave him back some vitality and joy when he ran into Peach in Bowser's Kingdom. He, as bold as brass, put on his samurai outfit, ready to defend her from any evil, and she, always so demure, covered her face with her hand-held fan to hide a soft giggle. Still, watching her hair pulled back in a ponytail and the Boo-shaped buckle adorning her head, Mario knew he’d never measure up to her.
And he felt the same way when, while strolling along Bubblaine Beach and enjoying the coolness of the water with his doggy friend, he found her there, wearing that pretty white sarong adorned with pink power moons, the sunglasses on her blonde head... and that bikini that exposed more porcelain skin than Mario had ever seen. He felt completely ridiculous in his red swimsuit with white polka dots and wanted to sink to the depths of the crystal-clear waters of the kingdom just to prevent her from seeing him like that.
However, that couldn't overcome how stupid and embarrassed Mario felt when, just after rescuing her from Bowser's clutches, he got caught up in an absurd competition with the king of the Koopas to try to get Peach to agree to marry him. They may have both been wearing the perfect outfits, Peach in her beautiful white dress that made her look like an angel and him in his tuxedo of the same color and matching hat.
But Mario realized too late that this was not the right moment.
Still, he is content to have had the opportunity, albeit brief, to stand next to Peach while they both wore what would possibly be their wedding outfits. Mario knows that this will never happen again, that it’ll never come true, because the idea of trying to propose again wouldn’t even cross his mind. It took him a long time to forgive himself for his huge blunder, even though it took Peach only a few minutes to do so, and he’d never be able to be at peace with himself if he bothered her again.
Peach's friendship is very precious to Mario. He loves to meet her on his travels and share a few moments with her, full of fun and trust, which he wishes he could extend in time forever. In addition, on more than one occasion, Peach has asked him to accompany her to Lake Lemonade to make a new dress, and sometimes she has also invited Toad and Luigi. The people there are experts in haute couture, and Mario is always spellbound as he watches Peach pose for the seamstresses, who, in a matter of minutes, are able to create a new dress for her, each one more beautiful than the last.
And, on each occasion, Peach always turns on herself so that the dress can be appreciated in all its splendor, making her look more dazzling than a star and more radiant than the sun itself.
🎈 Balloon Brothers🎈
Shortly after he saved Peach, Mario made two decisions when he continued to travel the kingdoms on his Odyssey ship. The first one was to adopt his loyal doggy friend, the clever Shiba that has helped him find so many power moons during his adventure. He named her Hattie, as she adores wearing a hat on her head no matter where they travel to, and also because her favorite game is chasing after Mario's cap and bring it back to him.
And the second one, as soon as he ran into Luigi for the first time, was that he'd always play Balloon World with him.
Every world he travels to, whatever his purpose or the mission that takes him there, Mario always has time for his little brother and loves to play Balloon World with him. He adores seeing his sibling so cheerful and excited, and the way he claps and cheers him on always causes Mario’s unstoppable energy to soar and his heart to melt with tenderness.
In Fossil Falls, Luigi was so scared of the T-Rex that organizing the game for Mario served as a distraction and a way for him to release some stress, something Mario was extremely relieved about. In Forgotten Isle, the same bird that had captured Cappy was threatening to pop the balloons that kept Luigi in the air and that were an essential part of his outfit as the game organizer, which only motivated Mario to chase the darned bird with the help of his loyal Hattie, until, at last, and to the relief of both brothers and Cappy, he managed to scare it away.
However, as soon as Mario ran into Luigi in the Snow Kingdom, shivering with cold in his shirtsleeves, but still smiling at his brother and inviting him to play while hugging himself, Mario did not hesitate for a moment: he hurried to get rid of his orange coat and, ignoring Luigi's faint protests, threw it over his twin, taking care not to accidentally pop his balloons. Despite his initial reluctance, Luigi couldn't help but close his eyes as he snuggled into the garment, trying to get warm, and Mario, his heart shrinking, hugged him with all his might as he gently rubbed his arms and back. Luigi cuddled up to him and Mario stroked his hair gently, his mind flooded with memories of when they were both little and Luigi would run to hide in his bed because he thought there was a monster under his bed. Sighing as he held his sibling in his arms, trying to shield him from the cold and icy drafts, Mario didn't agree to play until after he had taken Luigi inside his ship to wrap him in a blanket and offer him a hot drink to warm up inside.
Nevertheless, the opposite thing happened in Tostarena: Luigi, always determined to stay true to his original outfit as the game's creator, was too warm for the scorching desert heat. Before playing Balloon World, Mario decided that his little brother needed a change to feel more comfortable. So he grabbed him by the hand and pulled him into the shop. Luigi had to bend down so that his balloons could go in with him, and Mario immediately tried to convince him to, like him, put on a typical costume of the land, poncho and wide hat included, to feel comfier while they played there. His twin resisted a little, always wanting to maintain the elegance a game show host should always display, but when Mario assured him that he could keep his green bow tie, Luigi finally gave in. And, seeing them both in matching outfits, Mario also managed to convince his brother to play Balloon World together, to which Luigi agreed only after gifting him one of his balloons for Mario to wear on his wrist.
And they've done it many more times since then: in Peronza Plaza, in Bonneton, in New Donk City... even on the Moon! Also, whenever they play in the Mushroom Kingdom, the Toads join them and Luigi ends up giving them as many balloons as possible so they can have fun playing on their own, being the kind-hearted person he is.
Of course, Mario is well aware that his sibling knows the locations of the balloons, being the organizer of Balloon World, but he equally enjoys touring the various worlds with his little brother by the hand, dragging him along while Luigi floats after him and simply lets himself go. Mario’s heart sings for joy with every laugh that escapes his twin’s throat, especially when Hattie also joins the fun and runs with them in search for the balloon, only to pop it as soon as they do. Mario also loves the way Luigi guides him, or often misleads him, to make his search for the balloon easier or more complicated. Mario likes to be challenged by the game and Luigi knows it, so he appreciates it when his brother tries to trick him to divert him from his initial goal. This lengthens the game, as well as the time the brothers spend together, thus increasing the fun.
However, when it's time to say goodbye, Mario can read in his brother's face that he’s just as reluctant to part with him as Mario himself. His complicated missions through the kingdoms and, also, the longing to be reunited with Peach and spend some time with her as well have caused Mario to have to leave his brother's side without really wanting to, his soul screaming in the depths of his being that he should not do so, that he should turn back and return to Luigi's side.
When the same thing happens to him in the Moon Kingdom, Mario finally stops before entering his ship and turns on his heels. He sees Luigi raise his head, confused to see him turn around, and the surprise on his face only grows when Mario starts running towards him, although a little slower than he’d like due to the moon's gravity. A smile breaks out on Mario's face as he speeds up as fast as he can, and he stretches out his arms as he approaches his little brother. Luigi barely has time to open his arms as well before Mario pounces on him.
Luigi's gasp causes Mario to burst out laughing as he spins around with his brother in his arms, holding him tightly. It takes him a few seconds to realize that both of them are now floating in the air, propelled not only by Luigi's balloons, but also by the lack of gravity prevailing on the moon. His sibling clings to him as he laughs shyly, and Mario pulls away from him a second before his feet touch down again.
Holding Luigi's hands tightly and energetically, Mario offers him to board his Odyssey ship and accompany him on his travels, so that they can continue playing Balloon World together as his adventure progresses. And, perhaps, Luigi could also help him during their missions, just like in the old days, when they visited faraway realms, such as Pi’illo Island or the Beanbean Kingdom, and even became partners in time.
As he speaks, Mario is very aware that his eyes are shining, full of excitement. His whole face must be, in fact, as euphoria bubbles up inside him like a river of unstoppable lava. He’s unable to keep completely still, so he inadvertently shakes his hands and, with them, those of his brother, as he explains his idea to him. And his enthusiasm undoubtedly rubs off on his twin, as Mario can read in Luigi's blue eyes, identical to his own, which are filling with a special glow that can only mean he shares Mario's eagerness.
And so it was that the brothers began to travel together.
✨ The Golden Trio ✨
In some of their first trips together, when the brothers are about to play Balloon World, Peach meets them and becomes a spectator of their games. Luigi welcomes her with open arms and quickly explains to her what Mario has to do, and while his brother is searching, Luigi reveals in whispers to the princess where the balloon his twin is looking for is hidden.
Although, at first, Mario is a little embarrassed that Peach is going to watch him while he searches, he quickly decides that he must do everything he can to impress her, so he puts more effort into finding the balloon quickly and on his own, despite Hattie's attempts to help him. Whenever he succeeds, Luigi praises him enthusiastically and gives him a big hug, which Mario reciprocates joyfully and heartily. Peach, after applauding him a little more demurely, leans over to place a kiss on his nose, causing Mario's whole face to light up until it looks redder than his shirt. This always happens under the watchful eye of Luigi, who doesn't miss the chance to give his sibling a playful nudge while trying to silence his giggles, causing Mario's blush to increase.
However, the third time Peach meets the brothers, Luigi has the idea of inviting her to participate in the game, which he eagerly puts to her. Both she and Mario are delighted, and Luigi immediately rearranges the game so that Mario and Peach can play in competition against each other.
Of course, respect and friendship prevail in the game. Mario continues to play as usual, but Peach often beats him, as she’s quick and smart, and he can only admire her more and more every time this happens. In fact, he’d say that he enjoys the occasions when the princess beats him the most, as he loves to see her so happy and enjoying herself when playing with him. Needless to say, even though Luigi is a most enthusiastic audience, Mario is the one who always applauds Peach the most, which makes her blush, something that doesn't happen to her when she thanks Luigi's compliments.
When the game is preparing to take place for the fifth time since Mario and Peach started playing together, Mario can't help but notice the way his brother is wringing his hands and fiddling with his fingers as he watches them. The game is about to begin, but he can't take his eyes off Luigi. He can read his face like an open book, something that has happened practically since they were born... and he doesn't like what he sees.
It's not that Luigi is sad. He's happy to be with them and eager to see them play Balloon World again. He's ready to cheer them both on and shower them with praise, as always, for, after all, his little brother is one of the sweetest and gentlest people he knows.
However, Mario can see in his gestures, in the way he bites his lower lip, in the way he fiddles with his own hands, in the way his eyes sparkle, that Luigi misses being able to join the game despite knowing the location of the balloons beforehand.
So even though Luigi gives the start command just a second later, Mario doesn't move.
And it pleases him greatly to realize that Peach, next to him, hasn't moved either.
When he turns his face towards her, Peach does the same. Mario barely needs a few seconds to realize that the princess, always as perceptive and as concerned about Luigi as he is, almost as if she were some sort of big sister to him, has also noticed the longing that shines in his little brother's eyes.
The two hold each other's gaze for a moment before smiling determinedly and giving one another a mutual nod. In unison, the two turn to Luigi, who looks from one to the other, his face the spitting image of bewilderment. As he and Peach start walking towards the game organizer, Mario can't help but let out a laugh in anticipation of what's about to happen, and he hears Peach let out a small giggle next to him that only makes his heart swell.
Decisively, they both hold Luigi, each with one hand, and Mario puts his other arm around Luigi's shoulders while Peach wraps her free arm around the younger plumber’s back. Luigi doesn't understand anything, but he doesn't resist, since, of course, he trusts them completely. Peach and Mario start walking while dragging him along, and the princess proclaims that, by royal order, Luigi must play Balloon World with them. This finally gets Luigi to relax and even laugh, and Mario feels his little brother squeeze his hand as he and the princess laugh together.
For a moment, Mario simply watches them. His heart fills with joy whenever he sees them getting along so well. He loves that Luigi has found in Peach a friend he can trust and be himself with, and he loves that the princess, in each of their interactions, shows that she truly cares about Luigi's well-being and wants only the best for him.
And he just loves them both so much that his heart could burst.
He couldn’t live without either of them.
When the game concludes, shortly before the brothers return to the Odyssey ship, Mario summons the courage to offer Peach to join them. That way, the three of them could travel together, keep each other company and help one another in their adventures, and they’ll always have the chance to play Balloon World together.
As he speaks, however, it occurs to Mario that perhaps he should have consulted Luigi before inviting Peach, so he throws a sidelong glance at his brother to try to apologize to him without words.
But Luigi, ever so sweet and kind, ever the man with the purest heart, is nodding eagerly as he hears his brother speak, and as soon as Mario concludes, Luigi turns to Peach and takes her hands while expressing how much he’d love for her to join them. Mario can't and won't hold back the look of intense love and adoration he gives his twin as he talks to the princess. Who, of course, gladly accepts.
Thus, Mario, Luigi and Peach, accompanied by the inseparable and always loyal Hattie, Cappy and Tiara, embark on the Odyssey to a new world. And, as they travel, the three of them look out the window, Mario and Luigi with their hands on the glass and looking at the clouds with excitement, and the princess, with a hand resting on the shoulder of each of the brothers as she joins in their excitement at the sight they are contemplating.
Their adventure has only just begun.
#super mario odyssey headcanons#odyssey headcanons#zahra's headcanons#zahra's writing#super mario#super mario odyssey#mario#luigi#princess peach#mareach#brotherly love#super mario headcanons#happy anniversary#happy anniversary to my favorite 3D Mario game#cappy#tiara#toad#hattie#this is just a name I came up with for the adorable doggy lol#I have no idea if they have a canon name#nor their gender for that matter lol#but I thought Hattie was perfect#I love this little doggy so much! ❤️
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long time no mario redesigns! some of these I've had lying around since. September. but I kept forgetting to upload them but hey now we got a batch lol. Prince Florian, Cappy, Captain Syrup, Tatanga, Wingo, and Kremling duo Krusha and Klump!
Prince Florian, the active ruler of the Flower Kingdom, which has fully recovered from that one time Bowser became its castle. He's been more focused on improving his kingdom, which has left him with little time to adventure as often as he'd like. Design-wise I just made him anthro lol, but I still kept him bug-like with the 4 arms and compound eyes.
Cappy! Like everyone else in the AU he's noticeably older, he's been living fine in Bonneton with Tiara, and he still meets up with Mario from time to time, though without possessing anyone this time. Design-wise I just wanted to give him an old-timey feel!
Captain Syrup! She still sails the seas, looking for the next treasure with her crew, though she's just as likely to just go fuck up Wario's day for no reason lol. She's in surprisingly good terms with the WarioWare employees, who are just so used to Events™ that they just treat her like a friend, which weirds her out but doesn't mind. For her redesign I just wanted her to not look like Evil Pauline lol, and to get some butch vibes up in here.
Tatanga! I'll be real, I have not thought much about him in the AU just yet, so I'll probably update his part later lmao. as for the redesign, I based off his comic look, swapping the red for teal and giving it The Drops Touch™.
Wingo, Captain Toad's enemy! They're still at it, still competing for treasure the same way Wario and Syrup are. As always I made him anthro to fit in with the rest, but in general his design is the same.
Finally, the Kremling duo Krusha and Klump! Still serving K. Rool, but like him they've mellowed out with time, and the deep-seated hatred is now more a rivalry. They're both still relatively ineffective as generals, but they're K. Rool's only friends despite what he says, so they stick around lol. As for their looks, they've been adjusted to match K. Rool's redesign.
#Drops's Art#Drops's Super Mario#Prince Florian#Cappy#Captain Syrup#Tatanga#Wingo#Krusha#Klump#Kremling
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Fact: The Odyssey is an old Bonneton-style airship and home which Mario and Cappy use to follow Bowser during Super Mario Odyssey.
It runs on Power Moons and has a variety of features such as a ramp, light, autopilot and a furnished interior.
Source(s):
Super Mario Odyssey Odyssey Journal, Nintendo Co., Ltd. website
Super Mario Odyssey Odyssey Journal, Nintendo Co., Ltd. website
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Boo Spooky Symphony II!
youtube
(Sorry for double posting but I realized I can't pin a reblogged post!) Rising from the grave after slumbering for 12 years, I've updated and mixed 40 songs into a non-stop mix! This is my original vision for the NintenComp Mixes finally coming to life, I'm so excited to share it with y'all! Download available on my SoundCloud, thanks for listening! Should I revive any other mixes??
The Legend of Zelda: Link's Awakening - Face Shrine Super Mario Galaxy 2 - Haunty Halls Galaxy Pokémon Let's Go Pikachu & Eevee - Pokémon Tower Mario Party 9 - Boo's Horror Castle Paper Mario: The Thousand Year Door - Twilight Town Mario Party 4 - Boo's Haunted Bash Metroid Prime - Frigate Orpheon The Legend of Zelda: Twilight Princess - Twilight Super Mario 64 - Haunted House Luigi's Mansion - Talking With Ghosts Yoshi's Story - The End Pokémon Legends: Arceus - Night Mario Kart 8 Deluxe - GBA Boo Lake The Legend of Zelda: Link's Awakening - Eagle's Tower Luigi's Mansion - Mansion (Dark Hallway) Super Mario Galaxy - Waltz of the Boos Pokémon Scarlet & Violet - Horror Paper Mario: The Thousand Year Door - Creepy Steeple Paper Mario: The Thousand Year Door - Creepy Steeple (Remake) The Legend of Zelda: Majora's Mask - Ikana Valley Pokémon Let's Go Pikachu & Eevee - Lavender Town Super Mario 3D World - Shifty Ghost Mansion Super Paper Mario - World of Nothing Metroid Prime - Lava Caves Animal Crossing - K.K. Dirge The Legend of Zelda: Twilight Princess - Light and Shadow Mario Kart 8 Deluxe - Twisted Mansion Mario Party 4 - The Boo House The Legend of Zelda: Link's Awakening - Dream Shrine Luigi's Mansion 3 - Castle MacFrights: Tension Mario Kart 64 - Banshee Boardwalk Super Mario Odyssey - Bonneton Super Mario RPG - Sunken Ship (Remake) Mario Party 2 - Horror Land Mario Party Superstars - Horror Land (Home Stretch) Pokémon Scarlet & Violet - Mochi Mayhem The Legend of Zelda: Skyward Sword - Guardian Chase Kirby Air Ride - Dense Fog Today The Legend of Zelda: Majora's Mask - Final Hours Animal Crossing: City Folk - Halloween
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Bonneton // Super Mario Odyssey
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@zay-does-things Accent headcanons for the area/kingdom residents (since I'm playing Mario Odyssey rn)
Bonneton: English
Tostarena: Spanish
Lake Lamode: Either Irish or Scottish
Steam Gardens: German(?) (since the area was going to be named "Kogwald" at one point)
New Donk City: The typical "'Ey, I'm walkin' 'ere!" New York accent
Shiveria: Russian
Bubblaine: French
Mount Volbono: Italian
#headcanon#mario headcanons#mario odyssey#super mario odyssey#accents#hcs#mario hcs#voice headcanons#voice hcs
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Cappy as an invasive species
In the 2017 video game Super Mario Odyssey, the premise remains that you, as Mario, are trying to save Princess Peach. I think that this is a lie. I think Mario dies slowly over the course of the game, taken over by Cappy.
Part of my reason for this is that while the Kingdoms of Mario Odyssey appear broadly distinct, with only New Donk city showing evidence the other kingdoms even exist prior to the post-game, most wildlife shows evolutionary defense against Bonneters, which is to say they all have hats. The citizens of these kingdoms will also cower in fear, and in the case of Shiverians cover their heads when Cappy approaches in a capture, but not when the animal approaches on its own. They are scared of Cappy. The only reason this fear does not translate when Mario is wearing (read: controlled by) Cappy, is because Cappy is imitating a hat Mario might otherwise wear. It is not as jarring to the citizens as seeing an animal with a different hat to the one they normally wear.
It is also worth noting that Princess Peach, who is generally more magic than Mario, never wears Tiara after they are freed from Bowser. Even before they are freed, they are often pictured separately. Peach does not want Tiara controlling her. I don't think she succeeded, however, given that her iconic castle has been symbolically topped with a top hat in the post game. Peach, the princess of what is presumably a fairly influential kingdom, has been taken over.
The rest of the world, now realizing containment is a lost cause, begin dropping the lockdowns that had generally been preventing international travel prior to Mario's reversal of the successful trapping of all Bonneters in Bonneton through the destruction of their ships. Even as they travel, you can see numerous Bonneters controlling other sentient creatures, finding them as Hat-and-Seek moons.
Mario is quite definitely gone, according to any Bonneter you meet, who will address Cappy, and not Mario, even if Cappy is currently hiding as Mario's iconic hat.
None of this would have been possible without two things: Mario's athletic talent, which allows him more general mobility than almost any other capture, and Cappy's seemingly unique ability to capture several things at once, generally Mario and something else, but at the end he and Tiara successfully capture Peach, Mario, Bowser and a wire between the two of them. Most Bonneters are not depicted capturing anything (I don't imagine the one in Bonneton would be scared of Paragoombas if they could just capture them), never mind two or more at once.
The only things truly immune appear to be the Broodals, which Bowser brought along as insurance when dropping Mario in the quarantine zone that was Bonneton, despite his general reluctance to hire new help. Rabbids truly are the most evolved lifeform in the Mario universe.
#this isn't my usual content but it seemed tumblr-appropriate#mario#mario odyssey#this is a meta?#mario lore#cappy#overanalyzing children's media
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Phantom's Finished: Super Mario Odyssey (Replay)
On one random evening, I was chilling in call with @dayofpi as we gushed about Mario. Eventually it lead to me grabbing my Artbook of the game this post is about and adoring all the ideas and missed potential of the game, to the point for a few months I genuinely wondered if I might rank the game lower than I used to.
This thought lingered within me until I decided to finally start an important replaythrough of the game, and here's what I think...
Upon booting it up, I already felt an endearing familiarity to what a 14 year old Phantom felt in 2017. I wanted to enjoy this game mostly for what it is and not what it wasn't. Super Mario Odyssey is still one of the best 3D platformers of all time that is like a playbox of fun left right and centre.
Sonic: Frontiers is often compared to Breath of the Wild when I couldn't agree less. With the mini platforming and challenges, I would absolutely compare it more to Odyssey in that regard. Before I state what I say, let it be known that I really enjoy Frontiers okay? Okay!
Sonic Frontiers wishes it was Odyssey when it comes to it bitesize challenges, as they almost always serve for strong level design in enclosed or open areas that consistently interconnects. Sonic Frontiers has a lot of mindless points to its bitesize elements of "press/hold button". That's what Odyssey gets right, the constant thrill of platforming within the sandbox level design and the freedom of how different of an order everyone's experience can be. You can play the main story moons, or during that grab side moons, challenges and items.
Gameplay:
If there is one thing that always pulls me back into this game, it's gameplay. Odyssey is the perfect example for everything working around its base gameplay as a perfect core, that being the hat throw. the hat throw is integral to why moving as Mario in this game is so responsive and fun to master. Dive into the hat for horizontal air movement, use it to collect coins as you continue on your path, capture a vast selections of enemies and objects for a quick yet responsive gameplay change.
Speaking of, I love how the captures have a snappy switch up of gameplay whilst always limiting controls to two buttons for easy pickup for how many different things Mario can utilise. Everything is super responsive and it feels beautiful to experience the loop of this game. Every playthrough feels different due to how you can go for different moons each time, experiment with where I go and even get places I didn't know I could ahead of time! Its my favourite controls platformer in 3D (celeste being my fav 2D platformer controls)
However, I do feel the game sometimes lacks a bit in level design. A lot of the time it's really good! Sub-Sections are very good whereas I feel the Sandbox areas of the Kingdoms are inconsistent. My biggest issue is they often lack a level of cohesion with the rest of the world (New Donk especially is guilty of this) and I wish they covered a wider area a lot of the time as with Mario's moveset it is so quick to get through. I feel the best Kingdoms are ones like the Wooded Kingdom where there's multiple paths, elevation and it stretches a wide variety. New Donk for example does have that elevation but it's so simple to get up there it just kinda exists? I wish there was more interesting areas within New Donk to play around as it isn't as fun on replay.
Then there's the few Kingdoms that SCREAM missed potential with the Cloud Kingdom and the Ruined Kingdom. These two are literally just for a single boss and nothing else in the overworld, which is super disappointing with two really cool aesthetics, especially with Ruined Kingdom's unique artstyle.
Artstyle:
This is one of the trickiest part of the game to talk about. Because I both love it and have qualms with it for a lot of reasons...
Firstly though, this game has an insane variety of styles, setpieces and colours! From Bonnetons Nightmare Before Christmas inspiration to Bowsers Kingdom of Japanese traditional samurai aesthetic, the game constantly throws different visuals upon entering any new world. Odyssey thrives on this idea of different cultures and parts of the world for contrasting artstyles and it really works!
However... I feel this also is where my biggest criticism for the game lies. It's that these artstyles don't push themselves far enough when they could contrast even more! Bonneton for example, it has a fun Halloween vibe but why couldn't they have pushed that with the shapes of the environment being crooked and twisted and maybe have the shadows be sharper and stylised? That's what I mean, the styles still all fit into a mold they don't break out of that I wish the game did a lot more
And here comes the big one: New Donk City!This is where the game really conflicts me with its artstyle, as it tries to contrast in such a way that feels unnatural and uncanny. The realistic humans are extremely unnecessary and the artbook shows many better solutions they had in mind. The colours of this world are also lacking quite strongly which again the art book showed a bright bold bustling city with a lot of nods to the series. It feels they wanted this to be the contextualised version of Mario's origin home which makes sense when you consider all the donkey kong references and the fact Pauline is there!! This is considered the iconic local in the game when for me it feels like the one that could've been filled with beautiful fanservice and nostalgic feel. I don't like using the artbook as criticism but for New Donk City I feel it's kinda necessary due to how they clearly had a vision that wasn't able to happen and its one of this games biggest letdowns.
Other:
There's a lot I wish to get into that aren't as extensive due to how much I have to say, so it all goes into this last section!
Starting off with music, which is weird to me. There's a lot of really good music in this game! From Cascade Kingdom to the transition into the tech part of the Wooded Kingdom. However there's a lot of music that is just, average? A lot of music that isn't bad but nothing memorable, which isn't something I can say about most Mario Games' OST. There's also a lot of 8-Bit versions of music in this game which I really enjoy! But I do understand opinions that they should've used a better NES sound chip for it as it doesn't feel as perfect as it could be.
Next up is story and animation! Easily my favourite animation in a mario game with so much squash and stretch the recently released Mario Wonder seems to emphasise even more! I love Bowser and Mario's animation, and enemy animations are amazing too. However I feel characters like Peach could've had more stylised animation. The story itself is good! It's practically the perfect conclusion to the Peach being Kidnapped Saga, a full on wedding where Bowser takes it way too far. Obviously I don't like damsel Peach as she's a lot better when she's a participating role. However, in the context of her being a damsel this is her best one as she is actively seen throughout the game whilst standing her ground at the very end. I love how she doesn't reciprocate Bowser or Mario's feelings whilst Mario and Bowser have an amazing dynamic this game.
My favourite element of this games story is how it feels like an amazing conclusion to the traditional Mario story, whilst now we're getting new stories with Wonder, Origami King and even Peach getting her own tale. Mario stories don't need to be huge but it's important it still fits the themes and adds fun characterisation to them, alongside giving all of them amazing designs... speaking of
COSTUMES! Mario gets loads of cosmetics in this game through coins, giving them a purpose whilst having a very fun way to have different looks and fanservice. You can have a top hat fancy look fitting Cap Kingdom or a Samurai costume to befit the Bowser Kingdom. Then there's cool costumes that are just their own idea like skeleton, zombie or even underwear Mario! They range from cool, cute to gender and funny with so much to work with. I love this element of odyssey a lot, its one of my favourite things to do especially after I've beaten the game to run about it fun combinations (I love the Sunshine outfit)
Lastly is the postgame! A really fun fanservice Kingdom with the Mushroom Kingdom, and whilst I still criticise the level design cohesion like before, I still think this is an amazing world with a lot of fun to be had, alongside a really fun final level that brought me to tears with Cappys final like
"Thank you, Mario. For letting me walk a mile on your head."
.
This game is beautiful, I have my qualms but its still my favourite 3D Platformer of all time 💙
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