#bioware negative
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baejax-the-great · 10 hours ago
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alisadraws · 3 months ago
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I must share this so my moots can find it and laugh with me Also this, a very nice comparison with actual good writing and acting in baldur's gate 3
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michaeljoncarter · 3 months ago
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can somebody please sound the alarm and get that little bitch from kotaku back on the bioware beat because i desperately need to know how the hell something like veilguard even happens
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alisadraws · 1 month ago
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Fytk the hair physics come from EA FIFA's dev team.
Merry Christmas 🎄
has anyone told bioware that individual strand hair physics was not worth the bad writing
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unveiling-unguarding · 3 months ago
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"People hated DA2 and Inquisition when they launched but love them now. The same thing will happen to DA:TV"
Like hell it will. Veilguard gives empty answers to empty questions with empty characters. There is nothing deeper to sustain it.
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brekkie-e · 3 months ago
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Ok. I am all for giving Veilgaurd the space to be it's own game and appreciate it for what it is, but every time I see a person who openly talks about only getting in to dragon age this year or some other nonsense go off about how long term fans hate the game cause they cant handle change I see red.
I mean, to be a Dragon Age fan, you have to be able to accept change. Change is at the core of the experience. Whether that's a good thing or bad thing is a different question. But if you're a long-term fan of the series, you've succeeded in the task of accepting change.
The criticisms of Veilgaurd are, in my opinion, a little unique to the franchise. For all Inquisition tweaked certain lore and it irritated a lot of people- it did so with self-awareness and intention. I am thinking about how it did the Dalish dirty in many respects. For all I do not agree with that writing direction, the game itself atleast acknowledges it is 1. New information. 2. Dependent on the clan. 3. Gives you the room to roleplay your character according to previously established lore. This is just one example, of course.
Veilgaurd is unique in the fact it ignores much of the series pre-established lore and in no way owns up to it.
I have seen a lot of hateful comments about how Origins hasn't been the framework of the series since 2009. And yeah, sure to a degree that is true. The gameplay certainly got tossed out. But in many ways, Dragon Age 2 is a direct continuation of that world and setting. DA2 and Origins and the lore they established are solid and share a vision. Play as a Mahariel and engage with Merril's clan. It's the same world. The same npc's. Inquisition does not deviate that far from that vision when you look past the companions all playing devil's advocate.
I really don't think everyone disappointed with this game or finding it lacking are "blinded by nostalgia." Most Dragon Age fans will be the first ones to tell you the franchise is a mess. But acting like the games that established it as beloved to it's fans are no longer relevant is so nasty to me. You as a newer fan would not be able to play Veilgaurd if the older fans had not made the previous titles financial successes. If they had not kept the love for the series alive, this new game would never have made it out of development.
The game is good. It's enjoyable to play. It's not without its charms. It should be given room to shine for what it is. It's a miracle we have it given the development journey it went on.
But it's also a massive smack in the face to many people who loved all three previous titles. And that's a bad thing. And I hope future titles remember the lore and tone of the series better.
These two things can both be true.
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alisadraws · 3 months ago
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The cursed Mythal bathwater choice doesn't exist because it contradicts THE DEVS story.
At the end of this crap, if your inquisitor romanced Solas she cries for him to stop, he doesn't listen, Morrigan swoops in to fart Mythal's ghosts, Solas listens to her and he fucks off into the horizon to live happily ever after with the inquisitor hand in hand.
That's it, that is the solavellan ending they were able to imagine, that's why we can't import any choices: it would contradict the lame ass 5th grader fanfiction these people wanted to tell.
Screaming into the void about Veilguard. Spoilers!
I have this written somewhere else, but I might as well put it here.
It feels so shallow. None of the places we visit feel like they're even on the same planet as how they're described in the original 3 games, and there's no current politics or set world-state as you can't transfer over choices/saves from past games.
I was surprised when we didn't see an intense scene about slavery or the horrors that regularly occur in Tevinter when Dorian paints such a detailed picture of his home in DAI.
Elves have been turned into humans basically, Dalish no longer exist or feel like they have culture. No longer are they suspicious of outsiders. Hey, join the veil-jumpers and get your grubby shem fingers all over ancient artifacts! Essentially Jesus Christ has come back to earth and none of them seem that bothered about it. It should be chaos among the Dalish as they're so hardcore in their beliefs, established by lavellan and Solas' encounters with them in DAI.
The factions just feel like filler that all have the same feel and milquetoast goody-two shoes goal.
Everyone's accents are all over the place. I heard maybe 1 guy sound Tevene in Tevinter, everyone else was American/Dwarven-esque or Fereldan. It's like Andromeda all over again. They just don't care about the details.
No true arguments or bashing of heads, no characters have a strong opinion one way of politics/beliefs that could be seen as morally wrong. No one feels real.
Not even to mention (SPOILERS!)
Solas for some reason 'abhors' blood magic, when in DAI he was willing to teach you if he knew it.
They butchered Solas' character. They're acting as though he's always been cold and evil, out for revenge, and even in his memories during his rebellious days he sacrificed tons of spirits to get what he wanted, which couldn't be further from his character. They also forgot about the implied elven uprising that was growing at the end of Trespasser. Not once does the game mention an agent, or does he have any followers.
There's an ending that says every big choice in past games (Loghain's betrayal, corypheus going into the golden city) was orchestrated by a secret no-name organization that is basically the illuminati, destroying all agency of past characters.
I haven't finished the game, but I hear the titans are never truly touched on other than Lace's powers.
The crows who torture and kill innocents are seen as this group that helps keep the streets safe...?
Why was solas so against the grey wardens killing archdemons if nothing bad happens when you kill them and they're just creatures assigned to each of the elven pantheon? In DAI he acted as though killing Archdemons was a dangerous thing and would worsen the world.
What ever happened to the soul of the old god that Mythal took from Morrigan's child, then Solas took from Mythal? Is that ever touched on?
What about the well of sorrows!?
I should've steeled myself against this game being bad. I knew it was coming. But man, I love the other three dragon age games so it's still horrible to see it happen. I think solas' character assassination was one of the worst things this game did as he's one of the most interestingly written villains IMO (In inquisition).
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wizardsix · 3 months ago
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I can't be the only one who thinks it's so lame that spite ultimately had 0 effect on lucanis whereas the writers made anders suffer for just wanting to live.
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whereismywarden · 4 months ago
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"We wanted to make the game accessible to new players."
It's not though. Not entirely. The plot is a direct follow-up to Trespasser. And romantic or not, the relationship between Solas and the Inquisitor will apparently play a pivotal role. By definition, you're already including content that could make new players feel like they're missing parts of the story (which they are).
Also, you could easily have a default worldstate with next to no references to the older games while still giving returning players the opportunity to input a few additional choices that could crop up if relevant in codex entries or background dialogue. I forgot which game it was, but I remember playing a game once that asked you at the start whether or not you wanted to see past events be referenced during the story. It really could have been that simple.
But by choosing to remove past choices from the game entirely, not only are you not really making the game more accessible to new players, but you might end up alienating half your existing player base.
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zundely · 5 months ago
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Sorry for a little petty and not a very positive post but it gets on my nerves a little when I see people being like "My RPG choice/romance is in the Bioware CANON WORLDSTATE we won!" like I dunno what to tell you man, congrats your singleplayer game choices were approved by the corporate or whatever but it's a little weird you want to use it to make your, again, singleplayer RPG game choices feel more valid then other ones.
And while in plot choices it's bad because it feels unecessary discourse about which choices are the 'correct ones', it really rubs me the wrong way when it is about romance options. Because first- there obviously shouldn't be a right and wrong romance choice. There shouldn't be secret winning romance. And second- if it is a thing that there is a romance option that gets loads of attention from creators because they chose it as more canon then others... yall realise why this is actually a bad thing right? Especially when usually it's a straight locked romance? And how it's especially bad when there is no alternative with comparable plot relevance? Like I dunno if that's winning guys when all but one choice in the game with multiplechoices don't get any followup in the narrative.
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baejax-the-great · 1 month ago
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Massive Veilguard spoilers ahead, but this post I made in June now just... baffles me.
It's a reference to the start of the game where Varric points out correctly that people are dying, and Solas says, "That's what they do."
And I assumed, along with, oh, around 5k people on tumblr i guess, that this was Solas's doublespeak. He is tearing down the Veil because people are dying--he lost them their immortality thousands of years ago and he is trying to restore it. People dying right now is an ongoing crisis that he is trying to solve, but ultimately unimportant to the end result of people being immortal again, when they will stop dying.
Except... we get to the end of the game, and that isn't his motivation anymore. Doesn't even mention it. Doesn't mention any of the benefits of getting rid of the Veil. Just says the world is wrong and it's not how it was when Mythal was alive.
So this brilliant doublespeak at the beginning of the game laying out his motivation that we know from Trespasser is... not that. It's nothing. Were the writers misleading us about what this game was going to be? Did they forget they retconned the shit out of Solas and forgot to make this line make sense? Is Solas just supposed to be a callous murderous asshole now?
????????
Varric: People are dying!!
Solas, who invented people being able to die and is currently trying to uninvent that: Yeah, man. Glad we can agree on this.
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chanafehs · 6 days ago
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I’m still going to do dragon age art for sure (I fought for the Cullen Rutherford fan badge okay I’ve been in the trenches for him since I was 16) I just don’t really 100% know for sure what I feel about the series anymore. I’m upset for everyone laid off, I’m disappointed having bought a game I didn’t like and it being the last DA game in the series so it ended on a bad note for me, it’s all just wow this all around sucks.
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jazzajazzjazz · 21 days ago
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Ah yes the r/dragonage mods continue to be weirdos
Added this
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agirlking · 3 months ago
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The Veilguard subreddit has not heard of critical thinking or expecting quality out of something you pay for. It is insane over there. "It's not bad at all! GoTY!" Holy shit.
Btw this post isn’t for anti Solavellan people. Stop blaming us for liking a ship and acting like that made DA4 what it is. BioWare has been on a downward spiral for a long time, the game was in development hell, and many people were fired. The fans mindlessly giving them money right now (who are NOT only Solavellans) are contributing to future issues by giving them a pass, but even they didn’t create these problems.
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lords-of-fortune · 3 months ago
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Me, months ago: oooo I hope we see isabela as one of the lords of fortune contacts in veilguard!
The sinister monkey's paw: [curls another finger so that it is flipping me off]
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galedekarios · 3 months ago
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i don't know how to put this into words yet so it makes complete sense so bear with me while i gather my thoughts, but...
i think a lot of the criticism i have re: decisions bioware made with veilguard are (at least in part) the company's direct responses to the (in my eyes) often unfounded and disproportionate hate that inquisition received from the fanbase.
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