#being a koskela fan can be so tedious lmao
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koskela-knights ยท 6 months ago
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Night Springs DLC ramblings
Spoilers under the cut. And since this is a Koskela/Huotari main blog, my focus will be mainly related to these boys in relation to the DLC content.
Alright, my friends already confirmed it and I just watched all NS DLC chapters on YouTube becos I didn't wanna miss out lol, but yeah there's just no mention or appearances from the Koskelas and who was I to think they'd touch upon the Huotaris if even Ilmari is already forgotten and left out in most media surrounding AW2 ๐Ÿ˜”
But yanno, it just irks me how erased the Koskelas seem to be.
Like yes, Night Springs gives us a look into alternate realities/universes/versions and you're telling me we only looked into worlds where the Koskelas (and in extension the Huotaris) just never existed. At all????
So in this post I'll look at what I've seen and how I might've made the boys a bit more relevant/have them make a lil cameo.
Rose's Chapter
In Rose's chapter, Scratch is wearing a biker jacket but it lacks the Kalevala Knights text on the back so I guess the KK didn't exist here..
I love that Rose wasn't interested in Scratch's biker look or the werewolf thing at all lmao. She's more vanilla than I thought xD
Funny how they went with the 'they're twin brothers' but now it's for Scratch and Alan lol. Even the twin thing the Koskelas had going for them, now attributed to other characters instead.
There was also someone at the Diner in a biker jacket. But again, a different design.
How I'd add them back in:
The Koskelas could've been NPCs at the Diner at the beginning. Or the ones out on the street, just outside the Diner
The NPC in the biker jacket could've worn a Kalevala jacket
Additionally, I think it would've been fun to see the Valhalla residents as NPCs at the Diner.
If we had more named characters as NPCs, I think this chapter could've felt even more personal. Now I felt a bit of a disconnection/detachment from Rose vs the other characters outside of Scratch. Like, yes this was sort of her fanfic/dream world but wouldn't it feel more effective/real if the people cheering her on were like the Anderson brothers, the Valhalla residents. The people you've already met in the main game that had somewhat of a personality? Becos now you might as well have used the shadow people characters at the Diner.
Tim's Chapter
In Tim's chapter we don't see anything either. Don't get me wrong, I liked his chapter too. It was wild and I'm glad to see Door play a bigger role here. The comic section was well done, rly liked its aesthetics and I liked how they tried to mix up the game as a medium. I think this chapter didn't irk me as much, given the context of it.
How I'd add them back in:
There's a Seine poster in the Oceanview Hotel and the tiniest bit they could've done is add Ilmari Huotari again in the credits. you wouldn't even have to put his face on the poster T_T
Jesse's Chapter
My biggest hopes were for Jesse's chapter. It has literally Coffee World as its setting. But again... Literally nothing, no mention in text or as a 3D character.
@zephyrone01 pointed out to me that despite all the other changes, Coffee World remains mainly the same. Even the attractions still have the same names. BUT! The Huotari Well no longer exists as an attraction. There's a well. But well, it's just that lmao.
So what's the point of CW even existing here other than being a little call-back/connection to the main game's universe? Coffee World was clearly a project of the Koskelas but they're nowhere to be seen or mentioned. Instead, we have a vague, faceless shady government (perhaps the Board?) wanting to take over through coffee indoctrination.
Of all the DLC chapters, it would make the most sense to have the Koskelas be present or at least acknowledged/mentioned in Jesse's chapter. And like... if they couldn't get Peter back to voice/mocap them, it could've been a note, or they could've used a distorted voice to highlight how they got corrupted by the coffee or something. But instead, it's Tim who gets suddenly corrupted by the coffee? Was it mainly to tie Jesse's chapter into Tim's? Also, it seems Tim's animations when he tries to convince Jesse to drink the coffee, seem to be copy-pasted from Ilmo's Deer Fest animation that is bugged and not easily triggered at all in the vanilla game/average run ๐Ÿ˜ญ Tim never has been that vivid or animated in the base game, but you know who was? Ilmo Koskela.
The 'Cult' stashes & the math puzzles no longer make narratively sense other than being mechanics/little obstacles to be solved. Again, Ilmo was the 'mastermind' behind those math puzzles and the stashes were there for Cult members. What purpose do they serve now other than functioning as conveniently placed ammo stock for the player?
I feel Jesse's chapter had some potential and maybe even 'easy' ways to keep the Koskelas related to, yanno their amusement park.
So how I'd add them back in and make this chapter feel more connected to the other universes and the main game:
The Koskelas could've been the ones to get corrupted first and through them, others would easily follow
As @zephyrone01 and @copiasmicalso discussed with me, it would've been more logical to meet a corrupted Ilmo instead of Tim. It was he and Jaakko who marketed that coffee brand and Coffee World to begin with. Why not tie them into this chapter?
The Koskelas could've done that orientation video as pawns of the shady government. Maybe even in a similar vein to the Book Review ad with a clearly influenced/partially corrupted Ilmo.
There could've been some kind of connection to Jesse looking for Dylan and Ilmo looking to bring Jaakko back or looking for his brother or something. It would given us more narrative parallels! A sibling looking for their other half that got corrupted/influenced by a shady government
Make a different amusement park (one tied to the fishery or lumber industry but I suppose that would've taken much more time to make ofc)
The utter lack of the Koskelas makes me revise/question what their purpose in the main game was for then? Were they really that insignificant and immemorable to serve no extra mention in the other universes to the point CW is seemingly owned by a government and the Huotari's also have no historical purpose or importance anymore.
Like, their Cult of the Tree killings are what led Saga to investigate BF & Watery in the first place.
I'd dare to argue that the erasure of the Koskela brothers' existence in the Jesse chapter made the stakes feel lower and possible connections and parallels to the main game less powerful and interesting than they could've been. Plus it would've make more sense to still have Coffee World exist at all becos imo without Koskelas, there would Not have been a Coffee World to begin with.
In general
I like the DLCs for what they are and that they tried to do things differently or highly different from the main game. Alternate realities/universes always give us the opportunity to go off the main path and come up with different interesting stories and theories.
I do think that using generic NPCs most of the time also made the stories blander than they could've been.
The way the Koskelas' existence was all ripped away and sorta re-assigned to other characters
the twin brother thing now being Alan & Scratch
We never got the Actual Bikers get an animation on/with their bikes, but Scratch now gets one ๐Ÿ˜”
the Kalevala Knights' existence erased too
Tim in Jesse's DLC having the same animations as Deer Fest Ilmo
Coffee World literally not being their thing anymore but somehow still existing (rly why would the shady government even make a Coffee-themed amusement park)
TLDR
Saddened and equally not surprised that the Koskelas (and Huotari's) are just erased from the narrative in the DLC. Like their characters aren't even an afterthought anymore or relevant enough. All these wild different universes and they're part of exactly zero somehow.
The CW thing somehow remains unaltered for a few parts but taking the Koskelas' og involvement in that park into account, it makes no real sense to the state it is in, in the DLC.
I think their erasure (and the non-usage of other more known characters from the main game) made some parts feel less vivid/real.
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