#basically a history lesson in fire emblem okay
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reduxroyal · 8 years ago
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What are you thoughts on fire emblem heroes so far? And who's on your team?
lol okay buckle the fuckle in kids this is gonna be a ride
(also thank you for this ask and I’m sorry you’re about to get way more info than you probably wanted)
We’ll start with the short answer, so people who aren’t really here for a fucking Fire Emblem history lesson can dip:
Heroes is a fun little game that is honestly a good test to see if you’d like proper titles because the mechanics are identical. They use smaller versions of the original maps, and even pull a lot of the classic music. It’s fun, it works, and there are some nice nods to the older games. My team is Lazlow, Tiki, Niles, and Frederick, all four star or below because the gotcha gods hate me.
Here’s the long answer. Like, really long answer.
Fire Emblem is, historically, not what we’d call a raging success in the US. The first six titles were Japan-exclusive. So from 1990 until 2003, nobody in the US really knew or cared about Fire Emblem because there were no fuckin games for them to play. So what happened to change that?
Melee. Melee happened.
Marth and Roy (for whatever fucking reason I still don’t know why) were on the roster of the 2001 fighter Super Smash Bros. Melee and boy howdy were they popular. You may remember that all of their voice lines were in Japanese, and that’s because they literally didn’t have English voice actors, because there were no English Fire Emblem titles. To be fair FE didn’t use cutscenes at that point so there were probably no voice actors period but like whatever.
So Roy and Marth become like, overnight sensations, and that coupled with the success of Intelligent System’s other tactical RPG, Advance Wars, prods Nintendo to give it a shot and release Blazing Blade internationally for the GBA in 2003. Blazing Blade is the story of Eliwood, Roy’s father, as well as Lyn and Hector, two other big names in FE lore.
But Blazing Blade only sells so-so. In fact, over the next eleven years, Fire Emblem hits a slump, both in Japan and abroad. Titles like Sacred Stones (the first video game I ever played) Path of Radiance and Radiant Dawn (why would you put a tactical RPG on anything other than a handheld literally why why why it makes no sense omfg) and Shadow Dragon (which is a rehash of the first game, Shadow Dragon and the Blade of Light) all do pretty mediocre.
So now the year is like 2010-ish and FE’s not picking up it’s lost revenue or interest, so Intelligent Systems starts planning what is essentially going to be the franchise’s finale, and that’s Fire Emblem Awakening. Intelligent Systems pulls out all the fuckin stops to make the best game they possibly can so it will be a proper last hurrah. If Awakening didn’t sell well, Fire Emblem was going to be shelved forever.
Awakening, of course, due to many things like good advertising, the right platform, a really fucking solid game with cool new mechanics, likeable characters, a decent plot, and fucking gorgeous cutscenes, becomes the best-selling game in Fire Emblem’s twenty-three year history. Which leads to the somewhat awkward question of what the fuck do you do when the thing that was supposed to be your franchise’s finale becomes the most popular installment of the whole goddamn series?
Well, if you’re Nintendo, you try to recreate it.
That’s what Fates is: a recreation. They (understandably) want to make that magic happen again. So they put together the same artists, a lot of the same voice actors, and everyone’s favorite marriage-to-child mechanic (that just does not make sense in Fates okay I’m sorry I love it and I’m here for it but we all need to agree that it just doesn’t make sense) and Fates does pretty well. Fire Emblem’s back in business.
But you’re left in this curious situation where more than half of your fanbase is only familiar with two out of fourteen titles, so it’s hard to decide where to go. Awakening and Fates are not traditional Fire Emblem games. They are so very, very different in so many ways. The pace of the games, the length of the games, the unit-recruiting process, roster size, the way Support works, even the buying and selling and acquisition of weapons like…there’s just this huge gap. How do you bridge it?
A…mobile game, I guess?
Which like don’t get me wrong, Heroes’ shortcomings have nothing to do with its platform. Like I said before: it’s cute and it’s competent. My issue lies more in the marketing of the game.
I’m sure we all remember the polls that went on to decide which Fire Emblem greats were going to be playable characters in the game, right? And you could pick anyone. Literally anyone. It didn’t matter if they were only apart of your roster for a map and a half. It didn’t matter if they were an enemy unit. It didn’t matter if they were some like, random archer you got in the third chapter so you could learn about ranged attacks. You could vote for any character from any Fire Emblem game, period.
Except, that means it’s essentially boiling down to a popularity contest between twelve practically unknown or rarely known Fire Emblem titles and the two newest, best-selling, fan favorites. Which isn’t upsetting so much as it is, like, dumb? Like of course the majority of people are gonna vote for Chrom and Camilla, that’s what they know. One of the best Fire Emblem characters (in my opinion) is Prince Innes, from Sacred Stones. He has a hilariously arrogant attitude, is bold and brash, and a sick fucking sniper who constantly insists he should be on the front lines and not in the back of the party with the rest of the ranged attackers.
Innes, of course, didn’t make the list. Because ten out of the chosen twenty male heroes were from Awakening or Fates (that ratio is 13:20 for the ladies if you were curious) So this game that was intended to like, I don’t even know, revive interest in old games or at least make them relevant, ends up not really doing that at all. Especially because out of the first eight chapters (that’s as far as I’ve gotten) four of ‘em explore the worlds of Awakening and Fates.
What about Path of Radiance? What about Sacred Stones? What about literally anything besides the last two games in the franchise because it’s not that I don’t like those games, it’s that you promised me a game that embraced all of Fire Emblem, and this ain’t it. Also you went to the trouble of giving Eirika official art and she’s not even a character you can draw what the actual fuck is she in this game or nah
BASICALLY (we’re almost done you almost made it) I think it will be interesting to see how Fire Emblem: Echoes plays out. Echoes is a remake of Fire Emblem Gaiden, a 1992 Japan-only exclusive that I, personally, know nothing about, but can tell you with relative confidence that it’s not like Awakening or Fates because nothing in FE is like Awakening or Fates. It’s coming out in May of this year and like…I’m really curious to see how the “newer” (and by the way newer does not mean in any way that you’re like less of a fan. I don’t care if the only Fire Emblem game you’ve played is Awakening, I’m just fucking glad you’re playing Fire Emblem, let’s be friends) fans will like it. The official description for it is: “Fire Emblem Echoes: Shadows of Valentia recreates classic Fire Emblem gameplay with a modern twist, mixing in exploration of dungeons crawling with enemies.”
I have never played a FE title that had a dungeon of any kind, unless you count the Tower of Valni from Sacred Stones. I don’t even know what that means in the terms of a tactical RPG but like, I guess we’ll see. 
tl;dr I like Fire Emblem a whole lot and will always be bitter over Eirika’s bullshit outfit in Awakening’s DLC
Thanks for reading!
BUT WAIT THERE’S MORE
Hi! I’m back again! And at this point lots of things have changed in regards to this post! Most notably: Heroes has added lots of older Fire Emblem characters to the game (including Innes which makes my earlier complaint look really dumb) and Echoes came out and it’s genuinely one of the best games I’ve ever played, and easily one of the best games in FE’s franchise.
Here’s the thing that past me writing this post didn’t get: newer fans are just as invested as old fans, they just don’t have as much to be invested in yet. I can prattle on and on about Sacred Stones and Binding Blade and Shadow Dragon and all the titles I’ve played, but newer players (under-fucking-standably) aren’t going to go back and play games with bad graphics from the late 90′s and early 00′s, so they just hang out with the titles they have played, which for some people, is just Awakening, or just Fates.
Echoes was universally adored by the fanbase. There were a couple times I saw comments like “well, where’s the avatar unit?” or “why can’t I marry other units and have kids?” and like, I wanted to be mad, because those aren’t staples of Fire Emblem, but if anything it’s Nintendo’s fault for making two games back-to-back that promoted the hell out of those features. How could someone who only played Awakening and Fates (which is the majority of this game’s base) know any differently?
And Heroes has really done well with bringing in more characters from other games. Every single game in the franchise (even fucking Tharcia 776) is represented by at least two characters, and they’re always adding more. I think they’re genuinely doing the best they can to please everyone, and the only people throwing a fit are "older” fans who think they deserve more because, what? They’ve put more time in? They’ve somehow “earned” it?
Nintendo is a business, and businesses rely on popularity to fucking succeed. That’s just how it works. Like it or not, the realistic faces of this franchise are characters like Lucina, Ryoma, Corrin, Camilla, and Robin. That’s just how it works. Characters like Math and Lyn will always endue because they’ve been built up as legends, but now there’s so many new characters, and so many new fans, so of course things have to change and the attention has to shift.
And new fans are picking up the old characters just as much!! Characters that haven’t gotten fanart in a fuckin decade are suddenly getting a bunch of attention, because a new fan pulled them in Heroes, didn’t know who they were but liked their design, and went to town.
tl;dr - you aren’t more important just because you’ve “been a fan” longer, it makes complete sense that Nintendo would shift the focus to games like Awakening and Fates, and if you’re waiting for a certain character to show up in Heroes give it some time.
That’s all for real this time.
Also my new team (if anyone cares) is Innes, Leo, Azura, and Raven. I don’t want to talk about how much money I spent trying to gotcha twelve year-old video game characters.
I, uh, I just really like Fire Emblem.
also for all the Path of Raidance and Radiant Dawn fans who sent me asks saying those games were the highest-selling games for their consoles: you’re wrong, and here are the fucking receipts
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