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ALESSAVIA NORTH.
﹙a human member of the thieves guild, alessa currently lives in the IMPERIAL COURT. she’s twenty four, and notably quite quick-witted, bullheaded, irresolute and ambitious. she can often be seen snacking on fruit or climbing trees with a stolen book to read. ﹚
statistics
name — alessavia north ( born phoibe aretino )
nicknames — alessa. rarely & with only her favorite people, she goes by allie.
age, d.o.b — twenty four. she doesn’t know her birthday, but she celebrates it whenever she feels she needs it most
sexuality — bisexual, no preference between similar / other genders
birthplace — undiscovered / unknown ( imperial city )
physicality — long dirty blonde hair often braided with a spiked strap. wide hazel eyes. five feet and a few inches tall, and athletically built. not quite slender.
family — two adoptive mothers, arcadia & edda, members of the thieves guild. both human.
basics / backstory
then unknowing of her own name, she seemed to appear out of nowhere in muck-soaked cesspool at age thirteen, feverish and shivering, in relatively well-made clothes, and with fingers free of calluses.
picked up by two lovers members of the thieves guild on a late-night stroll, she’d come to call those women her mothers.
they nursed her out of the delirious fever they’d found her in and named her. then they taught her to foist and to pick locks and to walk on the very balls of her feet in a way that didn’t stir even the dust around her
the mysteries of her circumstance grew as she did-- first it was found that she somehow knew she could read. and then that no one seemed to be looking for her, though she hadn’t been dressed like the starving orphan child one might expect to find in a cesspool
although she found a new family to be a part of, life is hardly easy in poverty, let alone as a child of criminals living in constant transience and fear of discovery.
eventually alessa gave up on finding the truth about herself and threw herself into her career in the thieves guild, following her mothers’ footsteps and wishes. though she’s often-times a stubborn child with too much lip in her, her loyalty is unquestionable and she doesn’t flinch at an order
her size, skill and determination made her a perfect candidate to train for the shills and heists that took place in gaudy manor homes. later, when she began to branch out and find jobs for herself, she started to work in the business of creating, learning and selling secrets
it’s lucrative and enjoyable. it gets her past locked doors and introduces her to the strangest of people — and it’s a kind of sabotage that leaves little trace and makes her clients very happy.
though she still steals and plants goods on others for the chaos of it, ( mostly out of a desire for fun ) her currency these days is secrets and sabotage. she’s taken down entire merchant families by making contracts disappear, changing numbers in ledgers, and by giving their rivals the perfect blackmail material.
as a member of a guild, she’s determined to be one to watch. she wants to find herself a step away from the guild master someday — though she doesn’t want the pressure of leading, she wants to prove her loyalty to her people and bring the thieves guild power like it’s never had.
as a human looking forward to war, her feelings are a bit more complicated: both of her mothers have tightly-held prejudices towards immortals and especially high lords.
while alessavia’s never been able to find out what happened to instill hatred and distrust that deep, she’s a loyal creature, and she owes everything she has and everything she could be to her mothers.
often times her beliefs fall along a similar line -- that under no circumstances can she trust an immortal. the treaty means very little to her. raised to believe the worst of far-away enemies, she believes it is neither a force of good, nor much more than a piece of paper. she believes that when the time comes, war will.
personality / misc
character inspiration: leliana (dragon age), vex (skyrim), koramin ingensra, beka cooper (tortallverse)
she’s very much a chameleon. as her job requires some form of finesse, both in her official rank ( infiltrator ) and in the side projects she’s nursing to life, ( spywork ) often times her persona changes many times depending on who is looking
in one of her favorite roles, she likes to use the girlish, sad-eyed face to get what she wants and play a helpless street urchin grown. she also loves to play a spoiled merchant’s youngest brat on occasion
those closest to her know her as a playful, albeit high-strung young woman. she’s got a mouth on her, and often finds the darkest humor in situations she shouldn’t.
she’s got this mean, icy, “excuse me? i’ll wait” thousand-yard stare she’s perfected over years and years of being somewhat of a people person. it’s usually enough to shut someone up mid-sentence and she’s lowkey known for it among her friends because it’s intimidating
she’s been through a lot, raised from amnesia onto the streets, and it’s taught her to be wary of who knows her complete story. she’s often lying and it’s not difficult to catch her in them — the truth is that what little she DOES know about herself is precious to her, and she fears her missing past more than anything.
DISLIKES: people who harm children, large chunks of meat in her food, stale bread, slavery / indentured servitude, immortals / especially those with superiority complexes, thick ales, being cold, sickness, skinned knees
LIKES: fruit, fresh bread, the underdog, pretty things & pearls, fortune tellers, tavern music, large and soft shawls, cats, children, swimming, rain, sleeping in
alright, pHEW. i typed most of this out with a raging migraine so if there’s a ton of typos i’mma be real they might not get fixed xD but i’m so freaking excited to be here!! i’m e, i’m also in the discord, and i love my girl so far. she’s gonna be really fun : ‘ )
i’m gonna put some feelers out before i type up a list of ideas for connections, but PLEASE come plot! i’m so excited to get to know everyone and their characters, you can’t even believe. i’m open to anything plots-wise, literally hit me with the wildest shit and i’m down.
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♫ here we go yo, here we go yo,
so what, so what,
so what, so what’s the scenario?? ♫
♛ He was born to Eurion Velaris (High Lord of the Night Court) and Illyrian woman, Rowena Brys. His parents met one night when his father winnowed into one of the Illyrian war camps in the Night Court and saved a woman from having her wings cut off. He went on to marry her and they had Rhys.
♛ At age eight, he trained in an Illyrian war camp, becuase his mother felt it was important for him to be trained in both sides of his family, so he was never left defenseless.
♛ Around a year after he began training he met Azriel, and they didn’t begin as friends. Rhys and his friends picked on the boy relentlessly but regardless, Rhys’ mother had to know Azriel so it was only a matter of time until his family took Azriel in as well. Instead of messing with one another, they started sticking together. Azriel is the most trusted member of his court and serves as his right hand.
♛ Years later, his mother and younger sister were murdered by the High Lord of the Spring Court, and his sons. They kept their wings as prizes to their horrid act. His father killed the High Lord and Lady, and Rhysand stopped him, only to watch his own father be murdered by the youngest son of the Spring Court. After their father’s deaths, he gained the power of a High Lord and began to rule his court.
♛ He is said to be extremely dark and arrogant, which serves him well in cases where he must act like the ruthless man that everyone sees him be in certain situations. He can be cruel when he needs to be and is an expert at manipulation, deception, trickery, and lies. He’s very good at masking his emotions.
♛ He rules over the Court of Nightmares, overseen by his uncle, and the Court of Dreams, his home city of Velaris. This is where he often showcases his ruthless attitude, and it serves him well and keeps them in line.
♛ He also rules over the Court of Dreams, the city called Velaris, or the City of Starlight. The city was named after his family by one of his ancestors, who wanted to honor each heir that would take the throne as High Lord from then until the end of time. He lives there with his Court, in a massive home, however, he has a residence in the Court of Nightmares as well.
♛ On the flipside of his dark behavior is his real personality, charming and humble. He is very well in control of his abilities and is very courteous and casual about what he can do.
♛ He would never marry and take a High Lady for the sake of diplomacy because he’s seen first hand how quickly that can blow up in people’s faces. He wants his High Lady to be someone he loves, his mate even and is willing to keep that space empty until then. If he had to fill the position, he’d want them to be a best friend, someone he trusts deeply as his best friend and second in command. However, as a High Lord- he is the most powerful person within his court, High Lady included.
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( COLIN O'DONOGHUE |HE/HIM ) - CAPTAIN ASGRIER BRYNWOLF is a HUMAN who is THIRTY FOUR years old. They can be found within the IMPERIAL COURT where they are known as a PIRATE. It is said that they are CHARMING, however they can also be DEVIOUS. After years of peace it has been decided that they have NEUTRAL feelings about the treaty.
Hey it’s me Peanut! So Vanrick kinda didn’t end up how I wanted him to, but that’s okay! Thankfully, stepping in to take his place is this little devil named Asgrier! Without further ado, let me tell you all about him:
- His parents were nobles in the Imperial Court when he was growing up, and as a result, he was expected to follow all kinds of strict rules. But he always dreamed about going off to have adventures; dreams that his parents, no matter how hard they tried, were completely unsuccessful in snuffing out.
- By attempting to smother him and make him into a noble, his parents only pushed Asgrier further down the path of defiance. As a teenager, he would often sneak out at night and go to the local tavern and consort with all of the very types of people that his parents despised: the warriors and adventurers, who, to quote his parents “Lived like barbarians.”
- It was on one of these nights that Asgrier first became acquainted with pirates. They were docked only for the night, before they would be heading off to new and exciting places, in search of their fortune. Overhearing them talking about this, Asgrier made a choice that would change his life forever; he followed the pirates back to their ship, and snuck aboard.
- The pirates didn’t find him until well after they were out at sea, and when they did, they dragged him to see the captain, a man named Sol. Although the crew wanted to throw Asgrier overboard, Captain Sol gave him a chance to explain, and once he heard Asgrier’s story, he decided that if he could pass a test, then he would offer Asgrier a place in his crew, but if he failed, then he would be thrown overboard. When The Captain extended his hand, as though to shake on the deal, Asgrier extended his own to take it, but before he did, The Captain had drawn his sword and chopped his hand off. Although the pain was terrible, when Sol asked Asgrier if he still wanted to join the crew, he said yes; and so he had passed the Captain’s test.
- The next few years of Asgrier’s life was getting used to life at sea. The learning curve was difficult, but he learned fairly fast. It wasn’t too long before he was Captain Sol’s first mate; but that position would end up being short lived.
- Asgrier started to notice that Sol’s memory and ability to make decisions were getting to be questionable. The pirate had been sailing for nearly forty years, but now he was starting to lose his edge. It took a bit of prompting from the rest of the crew, but Asgrier eventually staged a mutiny and took command of the ship, becoming its captain. Despite his crews insistence, he flat out refused to throw Sol overboard. He had learned a great deal from the former captain, and he would always be grateful for how Sol had given him his escape from the life he had hated. For these reasons, he promised Sol that he could serve on his ship for as long as he wanted.
- The Bard’s Flute would end up being permanently damaged a few years after Asgrier took command of it, and Sol would choose to go down with it. However, Asgrier and the rest of his crew climbed aboard the enemy ship that had damaged their vessel and wrestled it away from their enemies, taking it as their own. They sailed his nee ship without a name, until they were able to make it through the deadly ice field in the north; a feat that was supposed to be impossible. After that, their new ship was named The Ice Pick.
- Asgrier is a notoriously well known pirate captain. He has amassed quite a fortune for himself over the years. He’s a man of honor and of loyalty, but he’s also a pirate, and can be extremely devious, and the thing about his honor, is that he’ll honor the things he says, right to the word, and not anything beyond that. So, if he agrees to sail someone to a far off land in search of treasure and ensure their safe passage, that doesn’t mean he’s going to bring that person back as well; at least, not without paying an additional price.
So that was a whole MESS of information that I just threw at you all, so I apologize if it’s not exactly cohesive information. But please, if you want to plot ANYTHING please shoot me a message, and if you have any questions or need any clarification, likewise!
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( CHRIS HEMSWORTH | HE/HIM ) - LUDVIC BALAGAR is HUMAN who is THIRTY years old. They can be found within the IMPERIAL COURT where they are known as a BARD. It is said that they are JOVIAL, however they can also be STUBBORN. After years of peace it has been decided that they have POSITIVE feelings about the treaty. ( peanut | 23 | EST | pronouns )
Okay so Vanrick is great, but his stance on immortals makes connections with some of the characters in the rp a bit tricky. Thankfully, before Dawnguard was added as a playable faction, I had the idea for this jar of sunshine:
Meet Ludvic!
So Ludvic Balagar was once a renowned adventurer. He would travel all around the courts, doing quests and slaying foes with his mighty hammer. Many bards wrote many songs in his honor.
And then, a few years ago, Ludvic found that he was starting to grow tired of fighting all the time. He thoroughly enjoyed travelling, but he never really got to stay anywhere for very long, because he was always off doing quests for people. He had already amassed a fairly large fortune, and his adventures were starting to feel repetitive and stale compared to his adventures at the beginning of his career. His glory days were behind him, and he knew it; but he wasn’t entirely sure what to do about it. Then, one day, as he sat in a tavern, listening to a bard sing a song in his honor, he was inspired. It was then that he decided to retire from a life of adventuring, so that he could dedicate himself to travelling to the many places he’d visited, but had never really had the chance to properly experience, where he could spread the stories of other adventurers, helping to build their legend, just as bards had helped build his.
And that’s pretty much how he ended up becoming a bard.
Ludvic is a lot of fun. He’s super lighthearted and very friendly. Although he’s done with adventuring himself, he’s always willing to tag along on someone else’s adventure, and then write a song in their honor, which he’ll sing in every new place he goes. He’s still extremely capable in battle too, so he’s not gonna be that tag-along bard who ends up getting in the way. He can be pretty hot-headed though, and he’s stubborn as a damn mule; if he thinks himself to be right, he’ll flat out refuse to believe otherwise, often even when there’s proof of it.
Please come plot with this big teddy bear!
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( MADELAINE PETSCH | SHE/HER ) - ARSENIA DRACUL is a VAMPIRE who is 24/500+ years old. They can be found within the AUTUMN COURT where they are known as a MERCENARY. It is said that they are ADAPTIVE, however they can also be RUTHLESS. After years of peace it has been decided that they DISAGREE with the treaty. ( petal )
This is gonna be way more of a mess than Aura’s intro, cuz I’m exhausted and really just wanna get this up.
Triggers: death, rape
Watched her whole family slaughtered by a vamp she refused to show interest in. He took her as a captive and forced himself on her day after day until she finally was able to get some of his blood to turn herself. Then she killed him
Been on her own ever since, and doesn’t really know how to trust anyone anymore
Obvi hit me up with any questions since this is minimal af. I’ll try to get more up tomorrow since I’ll have time.
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COURTNEY EATON | SHE/HER - ANYA BLACKWELL is a WAITRESS within Chicago. They are TWENTY TWO years old and ARE NOT familiar with The Underground. They are known to be HOPEFUL , however they can also be CLOSED OFF.
Anya had a completely normal childhood, or at least she thought she did. She was very sheltered growing up, her parents keeping their involvment in the underworld quiet, which lead to her being completely clueless about it’s existence.
As she got older she started to get suspicious, her parents would act secretive, random strangers would show up at her house, but she couldn’t get a straight answer out of them.
Recently her parents disappeared and Anya started to cause a stink, going to the police, trying to convince them something was wrong, despite not knowing exactly what had happened.
Because of this and her parents she was taken by the Ivarrson family. When it became apparent that she actually had no clue about the underground she was given to Taron Ivarrson to watch until her parents paid back their debts, or turned up dead, whichever came first.
Terrified she’s been trapped for a little while now, only allowed out while Taron is off doing work and only under the supervision of Ivarrson security.
Anya is very timid for the most part, very inexperienced and shy. Even more so since she’d been taken. Occasionally she’ll find her backbone and push buttons, but she has to be very annoyed or pissed off.
More will come as I think of it :)
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