#away3d
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vman-2002 · 10 months ago
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how little it takes for View3D.dispose() to cause an error... literally just adding a single cube mesh??? what the fuck
context: haxe, openfl, away3d
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linuxgamenews · 4 years ago
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Broken Ranks isometric MMORPG due to see a Linux build
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Broken Ranks upcoming MMORPG games to get support for Linux with Mac and Windows PC. Thanks to recent details from developer Whitemoon Games. Currently in an Open Beta, which closes out today. The Closed Beta tests of Broken Ranks have finished. So it was time to share the Beta version of the upcoming MMORPG developed by Whitemoon Games with everyone. The Open Beta let players try the new content for three days, until Monday, 5th July at 9pm CEST/12 pm PST /3pm EST. In order to join in on the fun, players would need to download the client. However, the client only offers support for Mac and Windows PC, but Linux support is actually in the plan.
...as far as I know the thing is that MAC will be first. But I spoke with our CEO and he told me, that they will work on Linux version too.
So, initially, there were some back and forth emails with Whitemoon. First, the Broken Ranks developer explaining the games engine being used, Away3D and Starling. Followed by the details in the quote above. Their focus will be on Windows PC first, Mac, then evolving onto Linux. Which has me really curious to see how native support will all come together. Since the game is already gaining some serious traction. Check out the Beta trailer below.
Broken Ranks - Open Beta trailer
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Players in this Broken Ranks beta had access to the early parts of the game. This also includes a lot of quests and fights. The current players are able to see a lot of familiar (although refreshed) locations and opponents. But also many new challenges. “These tests confirm that the way we had chosen was the right one. One of the most frequently repeated pieces of feedback from our testers was that they felt like they were playing a new, yet in many ways familiar game” - dodaje Danilewicz. Broken Ranks is the successor of the MMORPG The Pride of Taern (no support for Linux. It features a unique turn based combat system and a vast world that players get to know from the isometric view. The game may remind you of classics as the Heroes of Might and Magic series and Baldur’s Gate. Adventurers will be able to complete many quests and journeys. All through a huge and rather interesting world. They may do so alone or in a group together with their friends or even guild mates. Since guilds are central to the multiplayer aspect of the game. Broken Ranks upcoming MMORPG is due to be available for Mac and Windows PC's. However, we can also expect the game to make its way onto Linux, eventually. If you care to register now, you can do so on the official website. At the same time, the official Discord channel has been made public. Since this is the place where players can communicate with each other. Sharing their opinions and latest loot. Even contact the developers and community managers.
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indigomagazines-blog · 8 years ago
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Indigo Magazines
http://indigomagazines.com/2017/06/13/away3d-3-6-cookbook/
Away3D 3.6 Cookbook!
Download Away3D 3.6 Cookbook!
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bajayk · 9 years ago
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Police Cars Parking
Amazing parking game with 3D real-time graphics with Stage3D. The arcade style and colourists graphics provide a great game experience. You have to park the cars as fast as you can, and try not to collide with other cars… or you are fired!
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amosl · 10 years ago
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No Postcards: Away3D rants
No Postcards: Away3D rants
Been busy lately working on a card game. The display relies heavily on postcards-in-space 2.5D effect, so early on I had to make a choice of what libraries to use. Starling is my go-to framework, but it did not have any 3D display classes (only a few weeks ago 1.6 was released with a some 3D support) so I decided to use a layered Starling + Away3D display.
I ended up with 2D display list in…
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gbaldsing · 10 years ago
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vimeo
This penalty shoot out interactive flash game to promote the 4th movie of the Shrek franchise that coincided with the 2008 World Cup. I was responsible for the game build and animation. This was all built in Flash using Away 3D and AS3.
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flashdaily · 10 years ago
Video
vimeo
Away3D: "Catch Yellow!" - Renault RS racing cross-browser game
Play online
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stolpnik · 11 years ago
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airnikki · 11 years ago
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スプライトシートをaway3dで扱う
http://away3d.com/tutorials/Using_sprite_sheets_in_your_project
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zxjpnorg · 11 years ago
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gestureworks · 11 years ago
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Major Release: GestureWorks Flash 4
Nov 12, 2013 - We are excited to announce the GestureWorks Flash 4 release which includes a number of significant and exciting improvements to this software development framework for multitouch applications. (You can download a Trial or Purchase a copy in our online store.) 
The most fundamental change to the framework is in how GestureWorks Flash 4 behaves in 3D space. This improvement not only encompassed how objects are rendered with Away3D, but how motion gestures are analyzed behind the scenes for devices like the Leap Motion Controller.
Away3D Support
With the new Away3D support, three dimensional models may be authored in external programs like Maya, 3DS Max, Cinema4D, and Blender and imported into a GestureWorks Flash project through simple CML (Creative Markup Language) declarations. One of the templates we provide in this release includes a 3D molecule viewer. Please check out our 3D tutorials for interactive display objects and see all of the amazing things you can build quickly.
3D interactions and handling are done in the same manner that 2D interactions are completed, so previous methods of working with interactive display objects (CML) and gesture definition assignments (GML, Gesture Markup Language) have been preserved.  Another feature of 3D support is that any new 2D applications you create will automatically take advantage of the 3D rendering pipeline by representing your 2D objects as textures on 3D objects. This means that your application will benefit from a performance boost, since rendering instructions are completely offloaded to the GPU.
Leap Motion Support
GestureWorks Flash 4 true 3D gesture recognition support opens up a whole new set of possibilities. With support for an inexpensive device like the Leap Motion Controller, GestureWorks Flash 4 expands the ways of interacting with applications. Along with support for 3D gestures, the framework includes visual feedback indicators that let users know where their hands correlate with the interactive display and what types of interactions are possible. Users can see how their hands can grab an object to manipulate it or gesture in mid-air for more information.
Combining the 3D interaction space with the 2D touch surface also opens up new possibilities for multimodal applications, where touch and motion can be used together.  The GestureWorks Flash 4 framework has significantly improved the accuracy and gesture recognition capabilities of the Leap Motion Controller. This makes it easier for developers to author applications, more so than by using Leap Motion’s API alone.
New Modules and UI Components
GestureWorks Flash 4 also contains a new set of very useful software modules. Highlights are: an HTML browser element that allows you to explore the web, Text-to-Speech and Speech-to-Text through Microsoft SAPI (for accessibility), updatedStarling support, touch input recorder, Gesture Visualizer, and much more.
GestureWorks Flash 4 Features
Away3D support
CML support for Away3D scene construction
Leap Motion integration
Touch 3D gesture integration
Dozens of 3D motion gestures
CML primitive elements are now gesture-ready
Gesture Visualizer
Touch input recorder utility
Text-to-Speech and Speech-to-Text through Microsoft SAPI
HTML element and viewer (load URL or write inline HTML within CML)
Paint element and viewer (export as SVG or PNG)
SVG element
Open sourced CML
Radial Slider
New CML state manager and improved internal State Machine
100+ CML Tags
Improved CML selector support including DOM and jQuery-like $ selectors
State support for RenderKit
Enhanced input mode support
allow input modes on a per-object basis
automatic mouse filtering when mouse and touch events are doubled by OS
Load multiple GML files
New relative layout system for containers
Updated Starling support
LoaderMax integration
SlideMenu element
GestureWorks Flash Major Bug Fixes and Feature Requests from the Last Release
Object transformation boundary limits in GML
Individual object transformation boundary limits
Finger count settings for hold and tap in GML
Improved TUIO support includes FLOSC, TUIO via TCP, and TUIO via UDP
Improved virtual touch object workflow
Magnifier performance improved
Modest Maps improved
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amosl · 11 years ago
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Sharing Textures between Starling and Away3D
Sharing Textures between Starling and Away3D
In a previous post Recipe for a Mixed App with Starling and Away3D I discussed how to get started with creating a mixed app with both 2D and 3D layers. Here I will talk about how manage and share resources in the mixed app.
Sharing Resources and Textures
So now we have code that places display object on both 3D and 2D layers. As commonly done is a starling app, there is a resource manager that…
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ifreeonlineflashgames-blog · 11 years ago
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Bear Hunter 3D has been published on M06 Free Online Flash Games
Bear Hunter 3D has been published on M06 Free Online Flash Games
Bear Hunter 3D
Bear Hunter 3D :
Description
Run through the beautiful countryside and avoid all obstacles. Shoot bears to increase your multiplier. If you enjoy Train Surfers and other endless run games you’ll like this one. Features: • Endless running game • Collect coins • Shoot bears • Jump over, roll under or move around to avoid different types of obstacles.
Instructions
press Up or W to jump over obstacles press Down or S to slide under fallen trees press Right or D to move right press Left or A to move left press 1 to shoot towards left lane press 2 to shoot towards left lane press 3 to shoot towards left lane
Click Here to [ Play ] See More On M06 Free Online Flash Games : games.m06.co #Free #Online #Flash #Games #M06 #games.m06.co
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flashdaily · 10 years ago
Video
youtube
SandCastle: Island Sculpting Timelapse
Terrain editor for Adobe Flash and AIR - timelapse of sculpting an island
See #SandCastle in action in this sculpting timelapse! https://t.co/LElcdJWkcJ #indiedev #theindiesloth #gamedesign #as3 #adobeAIR #gamedev
— The Yellow Thorn (@TheYellowThorn) June 30, 2015
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matildinha5-blog-blog · 11 years ago
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New Post has been published on Free Online Games
New Post has been published on http://jogos.matildinha.net/bear-hunter-3d/
Bear Hunter 3D
Run through the beautiful countryside and avoid all obstacles. Shoot bears to increase your multiplier. If you enjoy Train Surfers and other endless run games you’ll like this one. Features: • Endless running game • Collect coins • Shoot bears • Jump over, roll under or move around to avoid different types of obstacles. press Up or W to jump over obstacles press Down or S to slide under fallen trees press Right or D to move right press Left or A to move left press 1 to shoot towards left lane press 2 to shoot towards left lane press 3 to shoot towards left lane
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airnikki · 11 years ago
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bitmapTextureを更新したいときのおまじない
 bitmapTexture.invalidateContent();
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