#at least the important NPCs have them (for important scenes OTL)
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inke-ri · 2 years ago
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perhaps it should not be surprising bc I hear the sequel is right around the corner, but found Breath of the Wild at a 30% discount on the e-shop and impulse bought it despite always being a little iffy on trying it despite the stellar reviews. I hope this thing doesnt require knowledge of the previous Zelda games bc I have nooooo idea what this series is about
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carcharsaur · 3 years ago
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thrinking about rf4 vs rf5 a bit (spoilers but I keep it vague)
honestly I think overall I enjoy the cast in rf5 more on an individual level, but in terms of plot cohesion with the town and with them interacting with each other rf4 definitely wins by a mile so I keep thinking about it. the lack of normal convos/hangouts with other npcs sucks! the most they do is like stand at the beach together silently or eat a meal together. silently. and no furniture quips! no dungeon quips! it’s sad... at least festivals have bachelor/ette group dialogues once you get all of them in town.. but when they trigger it plays nonstop no matter who you talk to however many times so you have to wait for them to leave to have a normal convo instead of it switching up like in rf4 OTL... then in rf5 there’s only like 4 characters that are actually important to the plot and remain in the town. at an ABSOLUTE stretch maybe 6 or 7.... meanwhile rf4 really built up to the whole town rooting for you as the plot developed instead of almost everyone being left in the dark. also the plot in rf4 was just better straight up even if the villain is better in rf5 (mostly....? ehhh just bc grampa is like comically cartoonish) the story hits way harder in 4, even without the extra “hidden” arc. fighting to save your friend (who you actually wanted to save BEFORE you forgot everything too!!) is so much better than what rf5 offers... but it does have very cool setpieces and plays at interesting themes (STARING AT FINAL FANTASY XIV: ENDWALKER) it doesn’t execute them well enough to really sucker punch me. the ending bits were cute though but the LOADING SCREENS made it lose so much momentum vs the similar scenes in rf4 which are immaculate still (I only recently (like last year) finished the last arc in rf4s so I KNOW) gameplay wise also is a matter of taste I think, outside of the literal bugs, like rf4 feels much more frantically paced but sometimes I like that. rf5′s slower pace would be better off if you could mildly fastforward if you wanted to just get to night already for events but I think the pace is fine and still find myself pressed for hours when I’m being too meticulous in my farm care lolll I’ve seen ppl say they don’t like rf5′s difficulty spike right at the end, or that it’s 2 ez and idk I don’t really have an opinion. I just avoid KO attacks at all costs and overleveled effortlessly somehow + made the first boss monster insane OP so I never struggled but nothing was a compleeeetellyyyy mindless cakewalk after like the 4th dungeon whereas rf4 definitely has some PAIN IN THE ASS difficulty spikes even with a “full party” even before the secret arc. I haven’t unlocked the rf5 endgame maze but I assume that’ll be similarly painful (positive) overall.... I think I’d tell someone to play rf4 special first and then if they like it (or if they liked RF frontier/oceans) maybe get 5. I think we don’t have patches yet either so hopefully those are coming soon.... I didn’t realize not seeing recipe craft levels in docked mode play was a bug until I saw a handheld screenshot I thought they just weren’t telling us LOOOOOL anyway here’s tierlist because this is the only way I can rate things
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