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#archon quest actually really good
rubikor · 18 days
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💥🕶️
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hydrachea · 1 year
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Hi! Saw you talking about Wriowinne/Sigewrio in a previous post, and I would love to hear your headcanons or thoughts on them, if you have any! I have also gone through the same experience of labelling them as father and daughter at first but the archon quest changed my mind since it made them look more like partners in crime to me hahaha
Hi there! I see the archon quest has made several people rethink their vision of Sigewinne, honestly I'm really happy with what Mihoyo has done with her. It's nicely obvious that she's as mature as Wriothesley is, even Paimon says she feels like an older sister - she may look like a kid, but nobody treats her like one because she clearly isn't one.
As for wriowinne, as you said, they really feel like partners in crime! I wound up shipping them because they're clearly close, and because I am not immune to this kind of dynamic - scary-looking guy who's actually pretty sweet, and innocent-looking girl who's actually pretty off-putting. Sigewinne seems to have been Meropide's nurse for a long time, she knows exactly what kind of environment and what kinds of people she's working with. So I imagine the archon quest wasn't a one-off kind of event and Wriothesley involves her in his decisions and actions more often than not! She's someone he can trust with a lot. And he's someone who knows what she's like, so she can study human behavior all she likes around him.
(Though it's been a running joke with a of my few friends that Wriothesley is a bit of a weirdo and is very into what makes Mélusines seem off-putting to other people, so I'm sure a few of her results are skewed with him.)
Someone else I'll happily direct you to if you're interested in several walls of text's worth of headcanons is my own partner in crime @feroluce, who's been slowly losing their mind over these two and who I'm pretty sure only needs a single ask to unleash the flood of ideas they have for them!
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starpros-sunshine · 1 year
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seb. seb hes not smiling. and has a fatui background................
I knowwwwww he's still everything to me you do not know how smitten I am with Lyney as a character
#he's soooo#i love it when the silly magicuan has a mysterious past and isn't actually allll that silly#I'm a little angry at the traveler for reacting the way they did at the end if the archon quest ngl#how is Lyney so different from Ajax please explain to me why you think him beingba fatuus is unacceptable but Ajax can get away with almost#commiting genocide#i mean ik it's kimd of about the withholding of information but come on.#they were nothing but nice to you the entire time cut them some slack and give them the benefit of the doubt will you#and god lyney in his voicelines is so. is flirty the right word he certainly is very very friendly good god man#Lyney and Lynette can do no wrong in my opinion I'd forgive them about anything#i don't mind the fatui that much tbh i mean yeah sure as an organisation they're. bad. to say the least#but if we look at the individual fatuus it's just kinda. okay.#Dottore sucks sure I like Tartaglia i really like him he's a very interesting personality Signora is dead she doesn't concern me anymore#and I don't know enough about the rest#Arlecchino looks very promising though I'm very intrigued by her#and so far Lyney and Lynette just seem like two people who got caught up in the organisation i don't have their vackgrounds unlocked yet#but!!!! i am intrigued Oh so very intrigued#Venti Kaeya and Diluc are my favourite genshin characters they have such a special place in my heart they mean so much to me#but Lyney is my favourite character in terms of I am normal about him Fontaine has SUCH a good cast#we have the girls of all time we have the silly magician and the socially anxious diver and then theres Manfred von Karma#if he was a genuinely nice man that had a solid moral compass and was actually devoted to the concept of justice#I like Neuvillette he also seems very interested i would Love to know more about his relationship with Furina#and Furina!!!!!! she's so silly I adore her being all confident and then if cuts to her inner monologue and she's just losing it#i love that#I really really like Fontaine so far the only grievance I have is that they should've put more accordion into the soundtrack but that's#irrelevant in the face of the osts just all being absolutely gorgeous#yumefan🌠🎼
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lustbcrne · 7 months
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Alhaitham tends to lean toward being a service top. However, he is 1) okay with bottoming if his significant other wants him to be, esp if he’s allowed to still take the reins in pleasing them, and 2) is okay letting his significant other take over completely and prioritizing his pleasure if they want, BUT he will be pouty then Entire Time. Unless they can break his composure-
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blerghie · 2 years
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as much as i like dunyarzad i genuinely feel like collei should have been the one to have her role. we have a playable character with eleazar who feels useless because of her chronic illness AND has ptsd about one of the antagonists of the chapter who also confronted her master AND has a dendro vision that can be used as a plot point wrt lesser lord kusanali... but she barely had a role in the story??? come on now
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dreampearls · 2 years
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it's so scary when I see people praise genshins writing esp when they say the sumeru archon quest had the best writing like We are playing the same game right
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alchemania · 1 year
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emotional hours i miss mimi so much i genuinely want to cry my chest hurts im in shambles
why did they shelve her was her design too hard to animate did she clip too much like what happened. why did they take my baby. for what reason. i've come to terms with the fact i will most likely never see her again but i wanna know why .
i would've been a mimi main in a different timeline i can tell you that much. c6 triple crowned, everything (she was going to be a 4* iirc so it would've been easier to get cons) i would've given her the enkanomiya shell catalyst....
i wanted her to be friends with the gang too. be part of the resistance and have connections to kazuha and gorou and beidou and visit the city and have just a vibrance that never fades even in the face of adversity - not out of a sense of naive optimism but CHOOSING to find the good things in the world and realizing that love is everywhere and you just have to look in the right places and maybe. maybe everything will be okay. not right away, but eventually.
sorry im tired and sad
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good morning!! <3
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lord-pigeon · 13 days
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I keep seeing people loving Natlan am I seriously the only bitch in this house that thinks the writing was horrendous
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dutybcrne · 3 months
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Bouncing back real quick to say I rlly want the Pyro Archon to be a full on irredeemable enemy
#☆ ┆ ( .ooc. );#//Just hear me out here before I get jumped for this opinion#//Bc like. we’ve befriended every single archon to date; and I’m p sure Hoyo is gonna have us Talk no jutsu the Tsaritsa#//I would really rather we WOULDNT or at least won’t be able to sway her thus making her an enemy for good#//But that what it looks like it’s going to end up being from what I can tell. and I already don’t like that#//I want something NEW#//Something FRESH#//Something I thought Raiden was gonna be only for the story to turn out like That#//like. I wouldn’t MIND if the Pyro Archon is a little sympathetic and has their motives for being the way they are/doing what they do#//Bc even a ‘villain’ has to be well rounded and complex ofc. But STILL#//MY ideal villain of an archon ofc is the Tsaritsa but them prolly going the Arle route is just ugh I GUESS I’ll make do with the Pyro one#//I want Traveler to be ACTIVELY rooting for the Fatui to destroy them; or even the Fatui saving Traveler from them and them allying#//Only for the Fatui to actually betray Traveler in the end; so it turns out ERRBODY was an enemy#//And it ends up shaking Traveler so bad to the core that the next Dain quest is actively them contemplating if Abyss sibling was right#//THAT is the ultimate thing I want to come out of an Archon being ‘irredeemable’ to be#//I think it would make a nice twist#//Again; I would MUCH prefer it to be the Tsaritsa#//Bc I was SO disappointed in how Arle turned out to be ✨ good all along ✨ basically#//No; I want a DEFINITE enemy#//They had the chance to with Scara and while I did like his story and how it turned out; I really was sad we didn’t get a NEMESIS nemesis#//So I have SOME hope Pyro Archon; Murata or whoever; will be a nice NEW archetype for the story#//Esp if THAT archon of all archons is the one actively holding to Celestia’s principles of their own accord#//Again; I y want an ENEMY enemy to be the Tsaritsa; no doubts nor going back from it. But bleh#//At least holding on to the hope Dottore will be kept irredeemable. Pls don’t ruin him with sob stories and redemption#//Pls it’d be so COOL if we could actually KEEP an enemy being a definite THREAT for once
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choslut · 7 days
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˖ ࣪ ، ◞ せ⌇ SAY ‘AHH’ featuring wriothesley.
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tags : orgasm delay/denial, public sex, cockwarming, dirty talk, edging, slight exhibitionism, possessive behaviour, public groping, slight praise kink // wc. 0.7k
author’s note : i really like this one, esp since im actually saving for wrio (HOYO LET HIM OUT OF THE DUNGEON PLEAAAAASE) i need him bad and my ovaries scream in joy whenever he appears on screen :3 also there's this one voiceline he says in the archon quest that actually has me arching? joe zieja the man you are :(( anyways notes n reblogs are always welcome here, please don't spam (esp w/o a follow), and that's all the admin stuff done, enjoy your read!
this work is NSFW minors and ageless blogs DO NOT INTERACT.
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everyone wants to get close to WRIOTHESLEY. he’s the most feared fighter in the fortress of meropide, having won countless pankration matches and being voted most likely to head the fortress more times than even he himself could count. 
everyone’s fear and admiration of this man is partially why you think you can feel a million and one pairs of eyes on you as you sit on his lap in the coupon cafeteria, his throbbing cock nestled deep in the confines of your dripping cunt. “baby…”
“keep it down, angel,” he grumbles, shoving a forkful of food into his mouth before offering you a bite of your own meal. “people are gonna get suspicious.”
as if the scene wasn’t suspicious enough anyways! everyone knows of your relationship with wriothesley (it’s a hot topic in the women’s dorms, the fact that you share a room with him), so it isn’t completely irregular to see you sitting in his lap in the cafeteria. 
what is completely irregular and may raise suspicion is the fact that as you sit on his lap, wriothesley’s length is slowly but discreetly pumping into your stretched out cunt, it’s engorged tip nudging against your g-spot with every movement. it’s intoxicating, but he told you that you can’t make a single noise, and just sit pretty until he’s finished eating. 
he also told you that you can’t cum either, and that if you do, he’ll have no problem fucking you out in the open for everyone else to see how much of a slut his girl is. 
“hnnn, wrio…” muffled moans are directed into the crook of his neck and you bite down gently on his skin. it’s not helping that every time you make a noise a little too loud for his liking, he moves his hips upwards that little bit more, pressing his tip harder onto your g-spot. as a result, you can’t hold yourself back, leading to a cruel cycle of wriothesley’s brutal edging and your pitiful compliance. 
“almost done, baby, see?” he points to the nearly empty metal container before lifting a forkful of food to your mouth. “open up now, doll. say ahhh.”
“ahh–ah!” his hips thrust upwards and your eyes roll lewdly into the back of your head as your tongue lolls out onto your bottom lip. a couple of heads turn but you manage to cover it up by burying your head into his chest. 
wriothesley has to restrain himself from bursting out with laughter. you’re trying so hard to be good for him that it’s becoming a struggle, and watching you try to stop yourself from giving in and fucking yourself on him like he knows you want to is providing him with ample entertainment. you’re such a good girl, sitting pretty and letting him spoonfeed you your pleasure by edging you in broad daylight. 
“what’d i say about being quiet, doll?” his voice is a low whisper in your ear, one hand slipping under your skirt and squeezing your ass harshly. “ ‘s almost like you want to get caught.” he starts to speed up his slow grinding, hands sliding up to your waist as he starts to move you back and forth. 
“god, you want it bad, huh?” he feels your teeth brush his neck. “my girl can’t even wait ‘til we got back to the dorms, shit.” you try to gyrate your hips discreetly, your pussy aching to feel him against your sweet spot again. “let up a lil’ bit, sweetheart, you’re squeezin’ too tight.”
“can’t,” you whimper, nails digging into his biceps. “ ‘s too big.”
“remember what i told you? no cummin’ until i’m done.” he shoves another forkful of his food into his mouth. “and if you don’t mind yourself, i won’t let you cum at all.”
“no, nooo..” your voice fades into a pitiful whine as you stop moving, desperate to please your boyfriend. “wanna be good for you, wrio, wanna be your good girl…”
“i know, baby, i know, but you’re gonna have to wait.” he gestures to the rest of the cafeteria, and the open space surrounding it. “can’t let them see how pretty you look when you cum. that’s f’me only.”
he tugs your hair gently, pulling your heated face out of his neck before tapping your bottom lip with a forkful of food. “open up, honey. we’re almost done.”
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PREVIOUS : BLACKOUT ft. tartaglia NEXT : BITE ME ft. miguel o’hara
liked that? check out the WE’RE SO BACK main masterlist.
© choslut 2024 — do not copy, repost or translate my works without permission.
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bluexiao · 10 months
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#monsieur neuvillette’s relationship headcanons
NOTES. finally a work after months. i missed this, tbh. but hey, here’s my new husband for you. might also have a part 2 of this i feel like i haven’t written everything yet
WARNING. real identity spoilers (nothing too explicit from the current archon quest i haven’t even done it yet oops)
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NEUVILLETTE
(Before)
Before the relationship began, it took a long while for him to truly process what he had been feeling towards you—to be frank, he even thought he was getting sick (which was impossible. He never got sick.), though that thought comes to an end the moment he realizes that the effects only happen when he is around you. Only you.
He had heard of love before. Had seen love. Had read about love. Not just the platonic or familial ones, but also romance and more. And yet, he does not understand them, simply because he considers them as something someone like him would not eventually feel.
And yet, it all changed when he first saw you. Curiosity turns to admiration, and admiration turns to anxiety—which is never good; the sweating on his hands and the back of his neck, and the pressure on his chest whenever your presence comes.
He was only reminded of the term romance when he consulted Sigewinne about it.
“Does it only happen around a certain person, Monsieur?” “Monsieur, I think you are simply in love,” she says. “Humans do tend to have the same symptoms but it does not necessarily mean you are sick. It appears to me that you feel the same as well. Does their presence give you happiness?”
He did not even need to ponder over his answer. What he does ponder over is how he should deal with it. The evidence is overwhelming, and there is only one verdict. And yet, where does this lead to?
Contrary to popular belief, he will confess as soon as he is sure of his feelings. He is an honest and honorable man. He would confess his feelings if he could, but it did take some time knowing how busy his schedule was.
The only thing that probably was able to push him to go through was the Melusines. It took them weeks to have him clear his schedule up for a nice little dinner date that they had planned and suggested to the Monsieur.
“Recently, I have come to realize that I have developed a romantic interest with you, Y/n.”
“I do not intend to put pressure on you. I shall accept whatever judgment you make. I do not wish for you to change how you treat me in any way.”
“If you may… I can only ask to indulge in this meal with you for tonight. Your company eases me greatly.”
Brutally honest. It may even drive you crazy how this all seems so easy on him.
But in reality, his palms were sweating underneath his gloves and the slightly cool sensation of the utensils as he blurts out his intentions for setting up such an occasion. His heart was pounding but he could not process whether this was about how you looked especially good tonight or his nervousness with finally confessing his feelings for you.
Or maybe both. Either way, all evidence of such leads to only one thing—you.
Bonus; I do think he’ll reveal who he is first before he gets into a relationship with you but that really depends on how observant you are.
(During)
It was a surprise to him, at the very least, how he had managed to keep you as his lover despite what he lacks. He knew how he was not well-versed with “feelings” per se (just in his mind), but you, the angel that you’ve always been, chose to be with him.
The sudden change did not occur to him much, actually. But he did notice how much his mind lingers to you more often than not, and how he will end up recalling how you are now his one and only lover.
It takes time for him to adjust, but it all started with frequent conversations (much more than before), then sending flowers to your place every other day (constantly), though most of the time they’re delivered by someone else, knowing how busy he is as the Chief Justice.
Or when he started to first brush his gloved fingers to yours.
When he does something, it will be constant. (Maybe this also comes from being responsible and disciplined as shown by being the Chief Justice). All the things that he did before, he still does them now—unless you’ve told him no, of course.
He is definitely a man of his honor!!
And would always ask for your permission first before he touches your hand, or holds them, or hugs you, or kisses you.
He does like pampering and showering you with “offerings” though.
Stuff like buying your favorite flowers or trinkets once or twice a week, making sure you have enough supply of the best water out there. And even with how he always has an umbrella or parasol for you (ones he got ever since you got together; one in his office, one that’s foldable for him to carry under his coat, and one he gave to you for every time you leave the house.
Through the course of the relationship, he learned about the beauty of life, which is how he sometimes brings you flowers despite its short life. However, he still secretly prefers giving you trinkets for your hoard of gifts from him, mostly because it symbolizes his everlasting love for you. (He’s very romantic like that, even if he does not know he is)
He will also introduce every single Melusine in Fontaine. At first, it may surprise you how he knows all of their names, but it will surprise you even more the moment you realize you could do the same. If you do, he’ll love you even more (which he thought was impossible at first as he knew he already loves you very much).
The Melusines will treat you as their other parent the moment it is known amongst all of them that you’re his lover. Sigewinne, for one, would always give you a personalized gift. She would also always send you letters to ask how you are and probably be quite excited whenever you accept an invitation for a cup of tea.
Monsieur Neuvillete is not jealous, but he is possessive and territorial. It’s a dragon instinct, forgive him.
It also comes with being protective. Though he’s not feral, he would make sure to always shield you away from any harm, or anything that might take you away.
One time, he had to deal with a bunch of… shameless individuals who had tried to make a move on you, and though he has great trust on you, he cannot help but have the same self-deprecating voices in the back of his mind.
Though instinctively, he finds himself buying you trinkets or flowers again.
“Hm? You just gave me one earlier, didn’t you?” You look up with a confused look but still hold that smile that stirs butterflies in his chest.
He nodded. “The flowers reminded me of you, mon amour. I could not help but feel the urge to give it to you.”
It does not stop him from giving you offerings.
Of course, he cannot just give up on you. The ruling of whoever deserves your love and affection the most. Of course, he is at an advantage knowing that he’s already your lover.
“Is there something wrong?” You looked up to him, hearing the pitter patter of the rain outside through the taps on the windows. You had your hands on his shoulders, gently rubbing them with your palms.
“It’s nothing, mon cœur, no need to worry.” He flashes you a reassuring smile, and yet, at the back of his mind, he wondered how you could have thought to check on him. Is it perhaps the gloominess in the atmosphere?
You frown as you look at him intently, “There are times when you’d shower me gifts with a saddened look on you. I’m worried, is all.”
He stares at you then. Ah, so you noticed, he thought.
He chuckles as he shakes his head and stands right next to you. “May I?” He opens his arms and you nod and dive right into his chest. He enclosed you into an embrace, relishing the feeling of your warmth.
He kisses your forehead then. “Allow me to bask in your presence for a while.”
For short, one of the best. Definitely a 100/10.
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iicheeze · 2 years
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Genshin SAGAU except Reader is a lore fanatic
cw: lore dump, archon quest spoilers, side quest spoilers, etc
“ guys did u know that the Sea Ganoderma is actually souls of children who died young trapped and is forced to spend generations absorbing elements from the sand and sea as the form of punishment?? ” “ what the fuck your grace. ” Tighnari muttered.
“yelan, i know where u got ur jacket. ” “ o- oh, really, Your Grace? ” Yelan stuttered, sweat dropping. “ Yeah, i know u stole it from a Fatui Harbinger that was supposed to be a gift for the Tsaritsa and made some 'adjustments' to make it fit your style. ” you stated with a smirk, while yelan tries to hold in her cries because you rlly are a Divine Being, knowing everything about Teyvat.
Archon quest spoilers down ahead
“ Guys, I have a theory that the upside down Statue of the Seven and city the Traveler and Paimon saw are actually the correct way and that proves it because when I took a walk at Spiral Abyss when I went down I expected it to be pitch black but instead I'm met with the galaxy sky and a moon and possibly, Khaenri 'ah and Enkanomiya are the ones that are actually in the surface, while Teyvat is underground and yknow what? Scaramouche is RIGHT. The stars are fake the sky is fake everything is fake as we know of HAHAHAHAHAHAHAHAHA ” your maniacal laughter echoed through the Akademiya as many Researchers are baffled by this amount of information
“ Alhaitham, do you have a second? ” “ Of course, Your grace. What is it? ” “ Are you the Scarlet King ” “ ........ excuse me ”
“ WELL i noticed that the color of your eyes matches the Scarlet King's eyes, and your boots matches the color of the buildings of the Scarlet King's Civilization. A blue gem appeared when the Scarlet King sacrificed himself and it kinda looked like the gems at your back. And when you do your burst it looks REALLY similar to the Primal Constructs’ attacks, and the Primal Constructs are what's left of the Scarlet King's civilization. And at your chest it looks like it has the wings of an eagle, and your name literally means young eagle. What does this have to do with the Scarlet King? Well, at the Dunes I've ventured, I've seen murals and a figure with a bird head and it could possibly be the Scarlet King but it strangely reminded me of you!!! Plus, you know how to use the devices made by the Scarlet King, whereas the books and researchers at the Akademiya shows no information on how to properly use them. Pretty suspicious...... ”
and then theres alhaitham sweating his balls off on how the hell did you get that information.
“ guys, did you know that when Enkanomiya was plunged deep into the ocean, they created a fake sun called Helios to survive, right??? But actually, the nobles wanted more power. They wanted a puppet or ruler that they could easily control or manipulate. And WHO WOULD MAKE A GOOD CANDIDATE??? THAT'S RIGHT! A CHILD. AND THUS, BEGIN THE REIGN OF THE SUNCHILDREN. They were young and ignorant, obviously easy to be deceived and lied to. They were manipulated to commit heinous deeds. The first Sunchild was deceived to imprisoning his role model for life, aka isolated from everyone. The sunchildren were DESPISED by their own people, EVEN THE CARETAKERS ARENT ALLOWED TO SPEAK TO THEM. Knowing that the Sunchildren could realize that they were being manipulated, the nobles then introduced Rite of Solar Return. Now what the hell is a Rite of Solar Return??? Basically, when a Sunchild hits a certain age, they will be taken into the inner sanctum of Helios. The artificial Sun's high temperature could AND WOULD incinerate them alive!!!!! AND SOMEHOW, SOME HAVE SIMILARITIES WITH OUR CURRENT ARCHONS!!! Orupeusu had a talent for the lyre, aka the Anemo Archon. Risutaiosu made lifelike sculptures, like the Electro Archon. And Isumenasu would roam his country, AND EVEN HAD A SPEAR LIKE THE GEO ARCHON AT HIS GRAVE!!! HAHAHAHAHAHAHAHAHAHAHHAHAHA I AM A GENIUS ”
the fact that people would still listen to your rants about Teyvat but still be concerned about your mental health is hilarious
if you werent the Divine Being of All, they would've locked you up where no one can find you, you know
Dottore would like you tho
so that's good
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faeryarchives · 8 months
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savanaclaw with a furina - like female reader!
the "regina of all waters, kindreds, peoples and laws" is deeply loved by all. under her flamboyant and imprudent facade, lies a girl holding an unbearable weight and guilt on her shoulders to save her people. note: as requested and i love furina sm hihi i will also write for other dorms warning: major spoilers for genshin archon quest other fics: heartslabyul with a furina-like reader & i'm not jealous !! & to my beloved & more than words
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-‘๑’- leona kingscholar
"huh? what is the esteemed dorm leader of savanaclaw doing in front of my house?" "... why do you look like you didn't sleep for days? nevermind, take back your pets - they've been following me the whole day and poking me with water." "oh my archons, they like you!"
leona knew different kinds of people, faes and beastmen but never a god! not that you broadcasted it to the world - of course he heard it while grim was chatting away from the garden
so this lion observed your moves and to be honest, you were just like an ordinary person
"what are you doing hiding behind me?" "ahem! you know, i don't really know the forest that much so i would appreciate if i would put myself behind yo- ahhh! what is that?!" "it's just a branch, herbivore. i never knew you are scared of branches."
he actually gained another chess player buddy - he discovered it at the cost of being drenched in water from your water familiars
never he would imagine how on earth did you not go crazy standing in for your archon and acting for so so long? and despite belittling you and your friend group, he couldn't believe his ears when you stood up for him against the other dorms
"what leona did was wrong but how would you feel if all the trainings and efforts were all in naught and overlooked by the people you considered as family? imagine if your fate has already been sealed before you were even born?"
oh, he didn't expect you of all people to do that honestly + not so bad at all so expect a lot of sweets everyday curtesy of this lion
don't tell anyone but with you acting just as yourself and discovering your passions with him as a witness - leona feels proud like a lion watching his cub succeed
extra: you and cheka really go along well to the point that leona thinks cheka might replace him with you someday
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-‘๑’- ruggie bucchi
ruggie trusts his skills in sneaking around and swiping things if needed and he will bet that no one could ever discover him immediately
"after pulling a prank on grim and my salon members, you must think that i am much of a gullible fool?"
now you both did really met at a rough start - the hyena thought you would be more snobbish and not to mingle with people below his level especially after hearing you being a god
but seeing you shielding him during leona's overblot and regularly visiting him during his recovery at the clinic made him questioned his thoughts about you
"why are you always visiting me? i thought you hated me?" "...? where did you get that nonsense? if i do hate you, i would go out of my way to buy these doughnuts for you."
well look at you two now! close like two peas in a pod - you really enjoyed spending time with ruggie because you were seeing the world in a different perspective
having hard time picking your new macaroni menu for the day? no worries, ruggie will make sure you will be able to cook other meals than this. not good with bargaining with sam? hold his groceries, he have this in the bag.
"more interesting trinkets for me~!" "oh you collect trinkets? why didn't you say so?"
omg new trinket collector buddy 🥺 whenever you give him something such as a bracelet or even a hairclip he will wear it like a badge of honor
it's alright to help other students but he is worried that being to kind in nrc might backfire on you
"you shouldn't be too trusting here. i know you just want to help but like your friends said - you should also help yourself at times."
while he might not look like it but ruggie can sense your mood change accurately especially when it involves the topic of your past
this one whole year on nrc might not be comparable to your 500 years of living but ruggie will make sure that it will be the best one
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-‘๑’- jack howl
other than the adeuce and grim team - jack is the person you actually vibe with!
maybe its because his sense of justice and responsibility reminds you of a dear friend back home and it actually comforts you to see it + makes you feel less homesick
this man is very used to his little siblings so expect him to come off as a brotherly vibes + probably makes you an exemption to touching his ears and letting your salon members put some design in his hair
"... do you think these three would be great teammates during magift competitions?"
"hmmm, i must say they do make a great team. what if we bring it up to leona, i think these three will enjoy it very much."
well the dorm leader liked the idea but seeing how they acted during the practice - it's safe to say it is very risky because they only listen to you, jack and leona
ANYWAYS jack sometimes come to the ramshackle dorm just to wake you up knowing you probably stayed up late reading your novels
he tried inviting you to his morning run only to see you the next day already tired and carrying you on his back after one run
"you can't blame me okay! i was born to drama and directing not in running!"
speaking of carrying you on his back he sometimes do it just because he wants to especially when jack knows too well how much you overwork yourself
while he can read you very well, you can also read this guy by the book through his ears and tail movement
"... jack what are you doing here so late?" "…what? it’s not like i was waiting for you or anything." "i never said that though?" "hmp." while he look away, his tail would impatiently wag and hit the wall behind him making you laugh "uhuh, whatever you say. let's go back to our dorms now big guy."
it turns out that while spending the whole afternoon up to evening, jack wanted to accompany you back to the dorm safely - worried that someone is bullying you because you were down for days.
he is not that expressive with words - but just know that jack will always be your friend despite your upbringings or not being open to tell your past, he understands it pretty well
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hotsinglesmusic · 4 months
Text
warframe is so weird because
You are always running into a thing you haven't tried out yet
"The sprimblaya is soo op! Its super boring to use, has a 10 minute reload time and stuns everyone in a 5 mile radius whenever i use it but damage number big so its meta"
"The three letters on this coaster have extreme lore implications"
Running into a glitch while in a squad and apologizing to each other about it
"look at my cool stalker fashionframe, I think it looks really cool" (it's just pitch black and violently saturated red)
Some random guy in region chat complaining about how he can't say words anymore, he will also use Grendel as shorthand for fat shaming seemingly unaware of what he's doing
Certain warframes/builds that can just completely change the game (Grendel, Speedva, Titania, Yareli, Zephyr)
Solaris United rank 5
Someone living out their entire game in character as their operator oc, making social media posts in character, extremely dedicated to saying everything in character. Their fashion also usually looks like a skyrim mod (sometimes they do it in third person and speak about their operator like it's their little virtual pet)
"look at my cool fashionframe, i did the newer thing but prime" (it's just white and violently yellow gold)
Some random person in relay chat offering blowjobs in exchange for an affinity blessing
Spending more time customizing shit/optimizing builds than you spend playing the game
"look at my cool fashionframe" (Their philosophy seems to be that every single customization slot needs to be filled by something or they will die)
Dropping into a lobby where two players frantically type brazilian portuguese/italian/etc in the chat and you don't understand the language but you understand enough to think that they might be making fun of you
Some random person in region chat saying the horniest shit imaginable
"look at my cool fashionframe" (it actually looks insanely good except the item they used is something you simply cannot get even if you wanted to pay $40000 for it)
Playing the most immersive, best quest ever only to find out that you are physically incapable of beating the archons and you have to teach your little brother how to play warframe just to finish the quest
I can go on and I will
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blueskittlesart · 4 months
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i kinda really wanna see a big ol vent/rant from you about genshin now lol. I would read an essay
I'm not sure you understand the insanity you just unlocked in me but ok
genshin impact is probably the clearest modern example i can think of of capitalism absolutely eviscerating a creative project. For context, I started playing genshin in 2021, just after the 1.4 update. it was venti's first rerun/the first windblume festival if that means something to you. and I really genuinely thought that it might have had something special. It was a gacha that didn't FEEL like a gacha, which was a huge feat to me.
it began with a very simple story pitch--you, the protagonist, are one of a set of twin siblings traveling through space. you come upon a seemingly unassuming world and your attempts to continue your journey are suddenly stopped by a mysterious, all-powerful figure. you are separated from your sibling and wake up alone on the shores of this planet you were attempting to leave together. throughout that opening cutscene and scattered through the world and your character's dialog there are implications that all is not as it seems, that your character is something unique to this world and that they possess powers and abilities that you've yet to unlock. You are told that you must travel the seven nations of this world in order to find your sibling, which is great--a simple, zelda-like objective which drives the player to explore the secondary narratives of the world. none of this is bad on the surface. in fact i'd argue it's pretty good. there's a ton that can be done with these story bones. even at launch the map and combat system were full of potential as well.
Note: for ease of reading, i'm going to label the different storylines of the game now. A-plot refers to the central objective of the entire game; the find-your-sibling plot and everything that encompasses, including the abyss order/dain, the heavenly principles, the fake sky, etc. B-plot refers to the secondary objective present in each new nation, usually meeting the archon and/or solving a problem for the archon. (A and B-plots will occasionally intersect.) C-plot refers to any story, location, or background information which remains in permanent gameplay but which isn't directly related to the A or B-plots, such as dragonspine, the chasm, enkanomiya, etc. D-plot refers to any story, location, or background information which is confined to limited-time events and does NOT remain in permanent gameplay, regardless of its connection or lack thereof to the A and B-plots, such as the golden apple archipelago, the infamous albedo/dragonspine event, the infamous kaeya/diluc event, etc. Lore as i will refer to it in this post refers to any information which is present in permanent gameplay but which is not directly told to the player within the A or B-plot story quests and objectives, including books, weapon, artifact, and item descriptions, world quest dialog and puzzles, etc.
So now we're in mid-2021, there are two nations' worth of B-plot story quests released in full, and we've run into our first problem, which is that the game isn't finished yet. I don't have any actual information about how the game was/is written, but based on what i've observed over the past few years, my best guess is that the A-plot has been fully written since the beginning, at least in some form. there were very early-game events and information pertaining to the A-plot that would take years to see any actual payoff in the main story quests (kaeya's origin story, the 1.3 scaramouche fake-sky drop, the flowers in lumine's hair, etc.) but those kinds of A-plot story easter eggs very quickly dropped off when the game absolutely EXPLODED during the pandemic.
this sudden burst in popularity was the true beginning of the end for genshin, i think, because suddenly they had a HUGE fanbase that desperately wanted more content faster than they could pump out new A-plot or even B-plot story quests. one of the most pervasive complaints about the game when I began playing in 2021 was that there was nothing to do between story quests. update 1.4 (which was the update I started playing at) was important in that it was the first time since genshin's release over a year before that players recieved any new A-plot, in the form of the archon quest We Will Be Reunited, also known as the quest with the most fucking misleading name of all time. you'll never guess what doesn't fucking happen during this quest. anyways. we were a year into gameplay, two nations out of seven released and a third on the not-so-distant horizon, and it seemed obvious that players were owed some sort of A-plot payoff. and that's very much what WWBR was advertised as, from the quest's name to the banners full of art of the twins staring wistfully at each other. The thing is, what i'm describing as A-plot payoff was actually. not really A-plot payoff at all. WWBR was the reveal that the protagonist's sibling was working with the abyss order, and that the abyss order was connected somehow to Khaenri'ah, which at this point casual players would only have known about from THAT QUEST and MAYBE kaeya's character descriptions if they were diligent enough to get him to friendship level 10 (which, btw there is no indication that you should do to get important context about the story of the game, because kaeya is a 4-star starter character and the only character in the entire game that actually has genuinely important story hidden in his character descriptions.) So what I'm calling A-plot payoff felt at the time a lot less like A-plot payoff than it did like an abyss sibling cameo in an attempt to satiate everyone who was begging for more story. We actually gained almost net 0 information. this is very quickly going to become a pattern.
As I've already alluded to, the motives behind this writing decision are transparently obvious. Genshin is a free gacha game which relies on a consistently active and engaged userbase to make its money. With fans getting restless about the lack of engaging story at the time and a new, very ambitious B-plot quest gearing up for release that would require major support from that fan base in order to remain profitable, the writers were backed into a corner. they HAD to throw the fans some sort of bone in order to keep them engaged with the A-plot, since it was originally pitched as the driving force for the story as a whole, but they were also clearly not at a stage of the writing process where it was prudent to give the player any REAL information about the A-plot. This is how we ended up with a 10-second abyss sibling cameo and an offhanded mention of Khaenri'ah, a nation whose plot-relevance was at that point still basically unknown.
The real problem is, WWBR worked. at least, it worked as intended at the time. It satiated story-focused fans in the interlude between B-plot nations, as hyv was gearing up to release inazuma, which required a lot of time in preparation. WWBR was followed almost immediately by the C-plot golden apple archipelago in 1.6, widely regarded as one of the better events of version 1. GAA was memorable especially because it was the first event that involved an entirely new, limited-time-only map, meaning the event had much more longevity than the standard events players were used to. This is, imo, most likely the update combination that led to the standard formula which hyv uses for its quests and events nowadays. the back-to-back release of WWBR and GAA satisfied both fans who wanted A-plot story AND silenced criticisms about the game lacking endgame playability, which at the time must have seemed like a goldmine to writers desperate for a solution to their content-to-fanbase ratio problem.
From here, genshin started following a standard method of release for their next three nations--inazuma, sumeru, and fontaine. the formula generally went as follows: one major version update (usually version x.0) containing a major map update which included all B-plot relevant locations in the new nation, and the first chapter of the B-plot story quest relevant to that nation. this would then be followed by 2-3 version updates which would each contain the next chapter in the nation's B-plot story quest, sequentially. After the nation's B-plot quest ended, during the downtime in which the next nation's story and map would be finalized, subsequent updates would be largely C-plot, and would contain minor expansions of the map to increase endgame playability via exploration and world quests. This is how we ended up with updates like the chasm, the several extra islands in inazuma, and the quite frankly ridiculously large sumeru map, as well as the offloaded maps like enkanomiya and the sea of bygone eras. with the possible exception of the chasm, none of these areas are A OR B-plot relevant. hyv has realized that artificially inflating the map makes their game technically more engaging during the downtime between nations. However, this comes at a price. While the scenery and set design of the game remains consistently beautiful, the actual, mechanical gameplay that populates that scenery very quickly became mind-numbingly boring if not borderline unplayable. While the 1.0 questlines were not perfect, there was at least an emphasis on the player actually DOING things. 1.0 B-plot quests would have you going to mini-dungeon temples and completing challenges which would acclimate you to the combat system while also serving narrative purpose. There were quests that required you to navigate open-world dungeons. Because your characters were lower-level, combat challenges that arose during these quests were CHALLENGES, rather than two-second buttonmashing segments. By the time we get to sumeru, though, both B-plot AND C-plot quests have become little more than moving your character from location to location and tapping through (usually unvoiced) dialog. there's no GAMEPLAY in the quests anymore, because gameplay isn't what makes money. What DOES make money is giving players 300 hidden chests to find in an open-world map segment, each of which gives them 1/80th of a gacha pull. And so the story suffers and the map gets bigger.
Along with the map expansions, downtime between nations usually also nets us one A-plot quest, usually involving the character dainslief, who was the driver of the initial WWBR quest. This is the second half of hyv's magical formula for keeping fans happy between major releases. the A-plot quests will, as a general rule, give players either very little new information or no new information at all, but will dress up the delivery in such a way that it ALMOST feels as though the protagonist has moved forward somehow. the most recent example of this writing style, the 4.7 quest bedtime story, amounts to about an hour and a half of gameplay and, while it DOES contain a segment in which the protagonist finally actually has a conversation with their sibling, that conversation literally begins with the line "I have so many questions, but for some reason I don't want to ask them right now," ensuring that the sibling will not actually be required to give away any plot-relevant information whatsoever, and the quest ends with the protagonist FORGETTING THAT THE CONVERSATION EVER HAPPENED IN THE FIRST PLACE.
As I think I mentioned before, the cardinal problem of genshin impact's writing is that fans want answers faster than the writers are prepared to give them. I don't doubt that there's a game bible or relevant equivalent somewhere within hyv which contains the explanations we are currently lacking in regards to the A-plot. the game is consistent enough in its storytelling for me to believe that this isn't all just being made up as we go along. But I'm also certain that a lot of the late-game A and B-plot that is planned (especially if the Khaenri'ah is truly planned to be the 8th nation of the game) hinges on the player knowing very little about the A-plot. this would be fine if genshin was a standard single-release video game that players could work through at their own pace, but it isn't. it's unfinished, and each nation in the game releases months to years after the last, leaving the writers to scramble to fill in the gameplay gaps and players struggling to remember plot-relevant information when it's brought up literal years after they last heard it mentioned. Not only does the time between updates leave players frustrated about the lack of A-plot, it makes the A-plot harder to understand when it is brought up, because the writers are required to throw in so much dense C and D-plot just to keep engagement high enough to make the game profitable in its downtime. we joke about the insane convolution of genshin's lore, but that is first and foremost a byproduct of its financial model. the game requires engaement to be profitable, and adding lore for players to look into drives up engagement. The fact that having so much story with so little plot relevance muddies the waters and makes the A and B-plot stories considerably harder to understand doesn't matter as long as money is being made.
I want to take a quick detour here to talk about the release of sumeru specifically, because this is when I really began to clock the fact that genshin was declining. on paper, racial sensitivity issues aside (Not that they're not important, but i'm doing this deep dive from a storytelling and game design point of view, nothing else. that's a whole can of worms i don't have time to get into here) sumeru was a really promising addition to the game. The new B-plot quest which was set to drop in 3.0 was highly anticipated for several reasons. Two fan-favorite characters (kaeya and scaramouche) were expected to play major roles, because of earlier C and B-plot quests, and much of the nation's scenery that was teased in trailers and promotional content appeared to tie into the A-plot. the most exciting draw about sumeru and version 3.0, though, was the major update to the combat system.
Arguably genshin impact's most interesting feature upon release was its combat system. The map was basically a botw clone at that point, and the story quests, while decently engaging, were rough around the edges to say the least. What genshin DID have going for it was a unique real-time combat system that rewarded strategy and quick thinking.
Genshin's combat system is elemental, and on release there were 6 elemental affiliations: anemo (wind), cryo (ice), pyro (fire), hydro (water), geo (rock), and electro (electricity.) in a sort of pokemon-like system, certain elements were weak to other ones, but more importantly, certain combinations of elements could drastically boost combat stats. Players got to construct four-slot teams of characters, each with an elemental affiliation and certain "skills" which would match their element, and you were encouraged to use the interactions of these elements to build teams. very quickly, a huge community formed dedicated to optimizing teams and tiering characters. People would even make a game out of building teams specifically to do high-level damage with "bad" characters or characters who weren't designed to be damage drivers (my 100k jean burst was an incredible moment fr.) this was, of course, also a picture-perfect driver for the gacha aspect of the game, which was how players obtained new characters.
Pre-3.0, combat was... well i won't say it was balanced, but there was no elemental reaction that had any MAJOR advantage over the others. when you actually ran the numbers, i believe vaporize was the best reaction in terms of damage output, with the best team being raiden national with kazuha for EM buffs. but a well-built freeze or melt team could do similar numbers, or even better numbers depending on your artifact rolls. (ayaka permafreeze you will always be my #1.) Despite a steady stream of new characters with each update, characters from the earliest version of the game like xingqiu and xiangling were still topping the charts in terms of usefulness and versatility in teambuilding. However, as early as 1.0, players had been teased that a major update to the combat system was planned. There was a seventh element, dendro (plants) which pre-3.0 only existed as an elemental affiliation for menial enemies. there were no playable dendro characters, and the only elemental reaction that existed relating to it was very low-level and not particularly useful in combat.
Originally, dendro was projected to be added to the combat system somewhere in version 2, but its release was delayed substantially, meaning it came out along with its affiliated nation, sumeru. And as soon as it came out, it basically broke the combat system. I assume that the scaling they ended up going with may have been out of fear that players would be hesitant to integrate a new element into their pre-established team builds, and thus they may have been worried about sales on their dendro character banners, and i assume that the fact that 3 elements are required to get the highest-level reaction was an attempt to make the meta more balanced in the face of that scaling, but, well... it didn't work. At this point, the genshin impact combat meta is basically "if you're not using hyperbloom what the fuck are you doing." there's basically no reaction in the game that comes close to it in terms of both damage and ease of use. you are not going to beat a hyperbloom team with anything other than a better-built hyperbloom team. combat is now very heavily skewed in the direction of dendro, meaning that if you DON'T want to use a dendro team, you're going to be doing significantly lower numbers. And since enemies are added with each update, post-3.0 combat becomes difficult and annoying if you don't have a hyperbloom team on-hand.
The major gripe i have with dendro isn't even the scaling, though. I mentioned offhand earlier that the 1.0 B-plot questline had a section which taught you the basics of the combat system via mini-dungeons. These mini-dungeons, of course, taught you the version of the system that existed pre-3.0, so there's no tutorial for dendro reactions. Rather than integrating the tutorial into the story and world like they did in their early quests, upon playing 3.0 for the first time players were given a popup that explained, very wordily, how dendro reactions worked. there was no opportunity to test these reactions in an environment without consequences--if you wanted to try them you'd have to remember the relevant information, build yourself a team, find an enemy to try them on, and just hope you got it right. This lack of integration is something i began to notice more and more with genshin as it progressed, especially in sumeru. where in mondstadt and liyue open-world puzzles would be explained to you by an npc or via environmental context clues, in sumeru you'd be stopped while exploring every two seconds by a popup explaining some puzzle or another which, of course, you wouldn't read, because you didn't want to do the puzzle right that minute anyway, and then by the time you DID want to do that puzzle you'd have no in-game way of figuring out how to do it. The puzzle popups may seem like a small thing, but it's one of the clearest examples in the game to me of the fact that the player experience is so clearly not being prioritized here. the game doesn't even TRY to be immersive anymore. they have no qualms about pulling you out of the story to read a paragraph about how the puzzle works. they don't care how your character, in-universe, is supposed to have acquired that information. they don't care why your character, in-universe, is doing the puzzle in the first place. because they know the reason YOU are doing the puzzle, which is to unlock a hidden chest that gives you 1/80th of a gacha pull.
That was not "a quick detour" was it lmfao. ok anyways. back to the story. Now i want to talk about D-plot, meaning limited event stories, and lore as i defined it earlier, meaning contextual details not present in quests or playable story. This is where i think genshin's story becomes completely inaccessible.
Already, we've covered the fact that in order to consume the very basic story, players have to be willing to wait years between A and B-plot quest releases, punctuated by irrelevant map expansions and interlude quests. I mentioned before that genshin's incompleteness is one of the major problems of its story. the fact that players have to wait years, remembering plot-relevant information that they have no way of knowing will even BE plot-relevant, for the payoff of these narratives is frustrating at best and actively malicious at worst. But in theory, there should be an obvious way to circumvent this. One could just wait until the game IS completely finished to play the whole thing. Sort of like buying a game in early access but waiting until it's actually finished to play it all the way through. that's theoretically possible. but, as i have been hammering home this whole time, genshin is a free game, and therefore genshin relies entirely on a consistently engaging fanbase in order to remain profitable. if genshin does not have a base of players who are willing to log in every day, or at the very least once every update, the game's financial model collapses on itself. therefore, genshin puts on limited-time events. this is a standard in gacha games, as a way to keep the fans consistently engaging. What is not standard, however, is the way that genshin uses these events as vessels for its story. about 19 out of 20 limited events in genshin impact will be useless menial bullshit with no effect on the story or really even the player aside from maybe making you fucking angry. 1 out of those 20, though, will be innocuously named, with nothing in the banner or event description to indicate that it's special in any way, but it will contain serious A or B-plot relevant information that exists nowhere else in the game. My personal favorite example is the infamous 1.3 scaramouche appearance, in which he showed up, told the protagonist that the sky was fake, and then immediately fucked off again. Scaramouche did not show up again until at least 2.0, and the fake sky wasn't so much as MENTIONED again until 3.2, almost TWO YEARS LATER. but there are others, such as the (almost equally infamous) albedo doppelganger event in which a major character's loyalties are called into question, or the event where major biographical information is revealed about kaeya, the only playable character with major known connections to the A-plot and Khaenri'ah. With all of these events, once the event period ends, the information contained within them vanishes from the game completely. there's no way to replay old events that you've missed, even sans rewards, so if you miss a plot-relevant event the ONLY way to catch up on that story is through word of mouth. again, this is a transparent way to keep genshin's userbase engaged during downtime between B-plot quests; if you don't log in and play every event, how will you know if you've missed something important? You might not be able to fully understand the future story if you miss out on the D-plot now!
The D-plot problem is something that I think could, in theory, be circumvented by dedicated record-keeping. if the wiki had anything resembling an easily accessible event database that marked story-relevant events and contained summaries or gameplay videos, at the very least you wouldn't have to fear being completely lost on the off chance that a random throwaway line in an event from fucking 1.3 becomes plot-relevant. but hyv obviously doesn't want that, because it undermines their financial model, and the sheer number of events and the amount of rerunning of irrelevant events they do makes the task of recording and categorizing them all daunting if not impossible.
Then, of course, there's lore. this is arguably what genshin is infamous for in certain circles of the internet. You know that unraveled video where bdg reads every book in skyrim? if you tried to do that with genshin the video would probably be about 10 hours long. and it's not just books; genshin hides (potentially) plot-relevant information in weapon and artifact descriptions, in random hidden world quests, in character bios... the list goes on. and 9 times out of 10, the information is essentially written in code. Plot-relevant characters will have multiple names, or the relevant information will refer to them as vaguely as possible, presumably to further the "mystery" and encourage theorizing among fans. but the sheer amount of information like this that exists within the game makes it all but impossible to determine what is plot-relevant and what isn't. For a topical example, the most recent A-plot quest bedtime story mentions the name Rhinedottir in connection with events in Khaenri'ah, suddenly making that name A-plot relevant. Rhinedottir is an alternate name for the character Gold, whose existence you would only have known of before this point if you'd unlocked and read the character Albedo's character bios. (Albedo is a limited-run character who hasn't been available since november 2022, btw.) the only other information about Rhinedottir permanently available in the game comes from the description of the weapon Festering Desire, which was only obtainable from a limited event back in 2020, anyway. So basically, if you wanted ANY context for that remark, you'd have to have been playing the game since AT LEAST 2022, AND you'd have to have taken the time to go over your weapon and character descriptions with a fine-toothed comb. keep in mind that as of right now (june 2024) there are 85 playable characters in this game, each with 10 unique unlockable character bio sections, and over 150 weapons, each with their own unique descriptions, not to mention over 50 artifact sets, each with 5 unique artifacts, which all have their own unique descriptions as well. there are also 51 different collections of books which contain written lore as well. the idea that any player could keep up with all this, or that anyone could even sift through it all to pick out the important things that they NEED to keep up with, is insane, especially when the game makes a point of withholding crucial plot information from its players within the A and B-plot quests. this amount of written lore only exists, again, to drive up engagement in the hopes of subsequently driving up profit. Even if the average player isn't reading and absorbing all this information, the fact that it's there coupled with the fact that the writers consistently refuse to reveal anything beyond surface-level A-plot information means that there's basically ENDLESS theory fodder. and THAT means that people will be posting their theories and talking with each other and getting into arguments. it means "genshin impact" trends on twitter. it means engagement, and engagement means money.
basically what it comes back to is that everything is so transparently money over player experience with this game. I think what we're witnessing with genshin is what i would call an end-stage gacha game--a gacha game that's gone on a little too long and gotten a little too popular, and so the veil has started to slip a little more than usual. Gachas work primarily because they operate by toeing the line between what is fun to play and what is a predatory mechanic. As long as the actual gameplay remains engaging and rewarding, players can ignore the unsavory business practices underneath. At this point, genshin has swerved too hard into the money-hungriness and is still hoping that they can use their old tried-and-true engagement farming methods to remain popular regardless. currently, it seems like those methods are still working, unfortunately. Like I said in the post that prompted this, i really can't wait for the hyv writer NDAs to expire 10 or so years down the line, because I can only imagine what an insane shitshow writing for this game must be. I want to see the tell-all articles. I want carnage.
That being said, I played genshin impact religiously from 2020 to 2023. I loved the game. Despite myself, I am still really, REALLY interested in the A-plot. I want to know what's going on with the protagonist and their sibling; where they came from, what happened to them, what the heavenly principles are, what role celestia plays in all of this. I want to know Kaeya's full backstory, what role Khaenri'ah plays in the overarching story, and what happened to it in the past. but I don't really have any faith that I ever will, because I know that as long as keeping their fans in the dark and stringing them along remains profitable, that's what hyv will continue to do.
Do I think genshin impact is unsalvagable? in its current state, yes. If I was given the ability to turn back time and convince a bunch of executives of the profitability of this venture, I would change almost nothing about the story of genshin and completely rework the mechanics of its release. I would make it a series of single-release self-contained games rather than a constantly-updating gacha. Each game would be one B-plot quest, or one nation, eight games in all, preferably released once every year. Removing the gacha mechanic, players would be given access to a certain pool of characters to build teams at the start of each game, and then periodically unlock new characters as the story progressed. for example, if you were playing the inazuma game, you'd start out with only your protag, and after progressing to a certain point in the story you'd get a pool of inazuma 4-stars to teambuild with freely. Then, as the story progressed and you met plot-relevant inazuman 5-stars you'd add them to your pool. I'd change basically nothing about the combat system except for a properly integrated introduction of dendro when it makes its appearance in sumeru. Once you completed the story in that nation, you could move onto the next game in the series if it was out, or if it wasn't, you could continue to explore the open world while waiting for the next release. Would this be as profitable as the gacha model? probably not, but what it WOULD do is allow for much more consistent pacing and writing, with the added bonus of not making your userbase feel like you'd shoot them in the head for their pocket change.
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