#arcana thirsts
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hazeltarotreading · 3 months ago
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sigil for January 2025: we are stronger together
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nothing can stop a tidal wave.
the base drumming is the anthem we step to the heartbeats of our granddaughters and grandsons and rise together we rise together
-Flobots, Rise
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ivquatro · 2 months ago
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Some draft ideas I've had: What if the characters in The arcana were League of Legends champions? I did it quickly and without much effort kldjasldjalk
Below I've given a bit of context and the characters' abilities.
Asra, The lovesick magician Class: Mage Region: Shurima "Asra is a mage from Shurima who wanders Runeterra in search of his half-heart." Skills: Q-(Broken Heart)- Asra unleashes a projectile in a straight line that deals slowness and damage. W-(Clever mage)- Asra creates a clone that replicates her ability. E-(Deceptive escape)- Asra can teleport behind the last champion hit by the broken heart (Q). If W is active, he teleports to his clone. R- (Infinite Paradise)- Asra traps an enemy champion for 3 seconds in his paradise, alone, the enemy champion receives no damage, but is suppressed for the duration, becoming unavailable. Julian, The Golden Heart Doctor Class: support Region: Demacia / Bilgewater "Julian is a doctor, but in the Bilgewater ways. Julian and his sister, Portia, own the Rowdy Kraken pub, where he serves the customers that Portia herself provides." Skills: Q-(The right dose)- Julian attacks a projectile in a circular area that heals allies and poisons enemies. W-(Raven's help)- With Malik's help, Julian stuns an enemy. E-(Frenzy of escape)- Julian gives an ally movement speed and attack speed in exchange for a part of his life. R- (Poison Bomb)- Julian throws a poison bomb over a large area, which heals and removes negative effects from allies and poisons enemies. Lucio, The ambitious mercenary Class: Assassin Region: Freljord/ Noxus "After being cast out by his tribe for treason, Lucio was forced to leave Freljord and found himself in Noxus, where his thirst for power was rewarded." Skills: Q-(Blood claws)- Lucio advances on the enemy, giving a scratch that causes bleeding. W-(Mercenary's past)- Lucio Lucio strikes a sword blow that passes through the enemy, teleporting Lucio behind the enemy hit. E-(Treacherous Blade)- Lucio can conjure a skill, with two straight blows and on the third attack, he slows the enemy down. R-(The Red Devil)- Lucio enters his diabolical form and heals himself with each hit, healing himself and causing bleeding for 3 seconds. Muriel: The quiet protector Class: Tank Region: Freljord ‘Muriel is a hermit who wandered into Freljord after his village was devastated. He survives in isolation due to his foraging skills and his Iceborn blood.’ Skills: Q-(Scars of the Past)- Muriel strikes twice with her axe, causing a stun. W-(The Hermit's Solitude)- After activating W, enemies are repelled by Muriel, leaving him unreachable by melee strikes. E-(Old friend)-Inanna attacks the enemies closest to Muriel, healing him. R-(The man and the wolf)-Muriel and Inanna defend themselves together, each enemy hit takes more slowing from Muriel's attacks and damage from Inanna's attacks. Nadia, The water mirror. Class: Support Region: Ionia "Nadia was an important figure in a very wealthy region of Ionia, but because of the war against Noxus, she learnt to use her magic to protect her people." Skills: Q-(Abyssal Waters)- Nadia conjures a rift of water that deals damage and leaves enemies imprisoned on the ground. W-(The all-seeing eye)- When cast, Nadia gives her and an ally sight of any invisible enemy, sight of the bushes and detects wards. E-(Reflection)- Nadia heals an ally, who reflects a percentage of the healing to other allies. R-(glimpse of the future)- Enemies in the conjuration area are stunned and allies in the area receive healing and movement speed. Portia, The troublemaker Class: Fighter Region: Demacia / Bilgewater ‘After stopping off in Bilgewater with her brother following a shipwreck, Portia grew up to become the owner of the Rowdy Kraken pub, cheering up her patrons and punching out those who cause a mess. Skills: Q-(Just the shards)- Portia throws a claw and hits and deals area damage. W-(Come to fight)- Portia taunts her enemies, healing herself with the blows she hits. E-(Turning the tables)- Far from enemies, Portia throws a table, enemies hit are stunned, when conjured near an enemy, it is thrown. R-(Punch on the house)- Portia conjures three bursts of punches, dealing damage in the first two and knocking up in the third.
I confess that I'm a bit insecure about posting, but I've decided to post, even if it's just a few scribbles for fun.
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kraizemaize · 5 months ago
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I've never been so passionate about drawing an oc made to have an excruciatingly slowburn romance with a 🐟
Idk how to write shit, thank goodness for hc writers
ai chat bots will never satiate my craving
He's so pretty!!!
I haven't been on Tumblr for so long since the Arcana and I'm hoping to post art with the aid of my thirst
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5leggedlamb · 11 months ago
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*ties myself to the table willingly*
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Time to christen my new art blog with a delicious Valdemar for your viewing pleasure >;3c
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literaryvein-reblogs · 6 months ago
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Writing Notes: The Fool's Journey
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The Fool’s Journey is the archetypal story told by the Major Arcana of the Tarot.
Use the Fool’s Journey for inspiration and brainstorming, rather than for developing a plot or outlining.
It’s far more powerful for suggesting solutions than for suggesting structure (as is true for Tarot in general).
As a writer, the Fool’s Journey can help you:
Pinpoint the emotions your character should be feeling at each story stage,
Find the next step for a character stuck at a particular stage,
Create conflict appropriate to each story stage,
Access archetypal images and symbols to add depth to your story,
Troubleshoot problems caused by your character skipping a vital story stage,
Assess your own progress as a writer.
The ‘Fool’s Journey’ is the term coined by Eden Gray to describe the story of the Major Arcana of the Tarot.
USING THE FOOL'S JOURNEY
Possible pitfalls - useful for adding conflict to your story;
Feelings in life - the things that might be going through your character’s head,
Outward signs - external events of objects that can represent that stage of the story.
TROUBLESHOOTING
If your story is lacking conflict, find the card which best represents your character and use the “pitfalls” list as a starting point.
If you aren’t sure what your character is thinking at a certain point in the story, find their corresponding card and explore the “feelings” list.
If you need more events in your story that relate to the current stage it’s in, find the corresponding card and brainstorm ideas using the “signs” list.
If you don’t know what your character should do next, find which card their current state corresponds to, and use the exercises to brainstorm scenes for the next card.
If you need the influence of a particular card in your story, consider creating a character who fulfills those functions and makes use of similar symbols.
THE FOOL'S JOURNEY: 22 Cards
0. The Wandering Fool
The hero of the Major Arcana
How is your hero a wise fool?
How will this symbol gain new meaning when the hero returns home after their long journey?
1. The Magician
The Magician uses the way of the intellect to uncover spiritual secrets; he is an active seeker of knowledge and clarity. 
Who is the initiator of your character’s current way of life?
Does your character tend more towards the empirical or the mystical? What conflict does this dichotomy cause them?
Outward signs: A juggler, conjurer or magician, an adept, a bookworm.
Possible pitfalls: Megalomania, being a charlatan, omnipotence.
Feeling in life: Tapping into huge reserves of power, feeling in charge, confidence, a Faustian thirst for knowledge.
2. The High Priestess
The feminine counterpart of the Magician; she represents the mystical path to spirituality as opposed to the intellectual.
Her approach is passive, inwardly-directed, and in no way inferior or less effective to that of the Magician.
What is the character open to and expectant of?
Outward signs: Loss of consciousness, waiting, turning the other cheek, taking part in a ritual, allowing oneself to be guided blindly.
Possible pitfalls: Escapism, doubt, indecisiveness.
Feeling in life: Letting go, trust in the universe, inspiration, feeling loved, peace, going with the flow.
3. The Empress
The power of nature, as opposed to the Emperor, who represents the man-made or artificial.
She can be a source of abundance, creativity, nourishment, and life but at the same time, she can bring about the destructive forces of natural disasters.
How does your character embrace life?
Are they in tune with nature?
Outward signs: A feast, a mother, an artist, going shopping.
Possible pitfalls: Uncontrolled growth, changeableness, inconsistency.
Feeling in life: Creative flow, feeling alive, understanding the cycles of life, belief in abundance.
4. The Emperor
As the Father figure, he is the source of authority and responsibility.
While he may at times seem overbearing or critical, he provides the disciplining influence which is the essence of all learning and spirituality.
How does your character approach their responsibilities?
How do they struggle with discipline or authority?
Outward signs: An authority figure, being told to try harder, being given a routine or schedule, being drafted, a (verbal or physical) beating.
Possible pitfalls: Obstinacy, perfectionism, strictness, hard heartedness.
Feeling in life: To be aware of responsibilities, being cruel to be kind, a realistic outlook, seriousness, being given constructive criticism.
5. The Hierophant
The teacher of religious mysteries and the first suggestion of the underworld of adventure.
The hero must travel through both the (conscious) visible world, and the (unconscious) hidden world to find what is essential.
What character might work as a Hierophant to urge your character to discover the world that they’re ignoring?
What is visible in the character’s world? What is hidden?
Outward signs: A truth-teller, a blunder, an invitation.
Possible pitfalls: Hyposcrisy, world-weariness, “guru-ism”.
Feeling in life: Faith in the divine, profound experiences.
6. The Lovers
Having realised that there is a world beyond that which they had conceived, the hero must now decide whether or not to leave home and hearth and search for it (in the visible or invisible world).
The hero makes this decision with a light, pure heart, and with the best intentions.
This card depicts a pair of lovers because even after the teachings of the Hierophant, love is the ultimate driving force that allows us to make a change.
How does the experience of love force the character to make a choice between their current life and the life they might have?
How do they describe the choice to themselves? Are they accurate?
What are they afraid of leaving behind? How does their desire outweigh this fear?
Outward signs: An object of desire, arguments with parents or guardians.
Possible pitfalls: Intemperance, excessive joy.
Feeling in life: Butterflies, fearless decisiveness.
7. The Chariot
The decision made in the Lovers card has spurred the hero on to leave his home and set off in search of adventure.
Represents the pull of opposites.
What are some signs or symbols that the character has been chosen as the hero of the story?
How does the character set off on the adventure? What spurs them on?
How does the character struggle to keep their two steeds in check?
Outward signs: A new form, or clothing symbolic of a new function; provision of a vehicle; setting out on a journey.
Possible pitfalls: Arrogance, impulsiveness, intemperance.
Feeling in life: Optimism; desire for motion; being poised; increasing awareness; maturity; the first, intoxicating phase of the road trip, before reality begins to leak back in.
8. Justice
Marks the point of separation with the ordinary world.
This is when the hero reaches the first crossing.
The figure of Justice represents the old laws the hero is leaving behind and the new laws (of the new world) that are drawing them into their power.
The character must be ready and willing to take on responsibility, but unlike the choice of the Lovers card, Justice, with her prominent right foot, represents a more considered, rational approach.
What are the rules of the old/ordinary world that the character is leaving behind?
What are the rules of the new/adventure world? How do they differ? How do these differences cause problems for the character?
What responsibilities must the character take on? How do they feel about it?
Outward signs: Lifting the sword of power, training montage, a schedule/roster/plan of action.
Possible pitfalls: Being a know-it-all, prejudice, slyness, overconfidence.
Feeling in life: Fairness to others, making intelligent decisions, just rewards.
9. The Hermit
With the single digit cards ends the Fool’s sojourn in the realms of light.
From now on they are in the dark underworld of adventure.
This is the beginning of the inward journey, and for this reason requires some solitary reflection.
They’ve travelled a long way from The Fool card, where the mountains on the summit of which the Hermit now stands, were far in the distance.
Can also appear as another person, often a Helper, who provides the character with a protective talisman for their crossing.
This is also where the character learns their true name. It may be part of the revelation of the heavenly parents, who are often kept secret from the hero. 
How and where does the character seek peace and quiet?
How are they provided with a talisman for the journey ahead?
How does the character discover their true name? What does it mean to them?
What does this period of solitary reflection reveal to the character?
Outward signs: A hideaway/den/nook, a protective figure, a symbolic gift.
Possible pitfalls: Strangeness, feeling like an outsider, being too concerned with the other world, disenchantment.
Feeling in life: Clarity, inner peace, standing up for yourself, finding yourself.
10. The Wheel of Fortune
The card that clarifies the character’s goal.
What is the character seeking?
What are the weaknesses they must improve before they can reach a resolution?
What figure symbolises this weakness in the character? How does their interaction highlight this weakness?
Outward signs: Missing treasure, a nemesis/enemy/shapeshifter.
Possible pitfalls: Fatalism, misunderstanding your life’s purpose.
Feeling in life: Unpleasant learning experiences, resistance.
11. Strength
Brings the character face to face with their first true test of inner strength.
It follows on from the Wheel of Fortune by applying pressure to the character’s weak points.
The character must “tame the beast within”, accept their shadow side, and welcome their anima or animus.
What happens to try the character’s weakness and test their strength?
What is the shadow side that they need to accept? Why is it difficult for them to do so?
Outward signs: A spirit animal, a wild animal needing to be tamed, another character who is in some respects the hero’s opposite.
Possible pitfalls: Pride, a hardened heart, mercilessness.
Feeling in life: Living life to the full, a passionate attachment to life, showing your claws when necessary.
12. The Hanged Man
This card represents an existential crisis.
This is when the character questions the purpose they took on in the Wheel of Fortune, and in fact, the whole journey up to this point.
While unity lies at the motionless centre of the wheel, and the struggle of daily life on the outside, the character stuck in this stage is the hamster running along the inner surface of the wheel. 
Their whole experience of life is turned upside down, and until their perspective shifts to match their experience, they will be kept suspended.
What causes the character to question their purpose or their way of life?
What mistakes does the character keep repeating?
Outward signs: Something or someone hung, or held upside down, a revolution.
Possible pitfalls: Being caught in a vicious cycle, getting “hung up”.
Feeling in life: Repeating experiences like a broken record, mid-life crisis, inability to get out of your own way, having your patience tested.
13. Death
Death is a card that engenders fear, and the sooner the character learns to accept that fear instead of spending all of their energies trying to avoid the inevitable, the better (at least for them, perhaps not for story tension).
Death requires something to be left behind.
While this will feel like a hard sacrifice for the character, they will never make it while they’re carrying around “dead weight.”
What is the sacrifice the character must make?
Why is it impossible for the story to continue until this sacrifice is made?
How does the character try to avoid this sacrifice?
What are the consequences of the transformation brought by Death?
Outward signs: Bones, corpses, a wasteland, katabasis.
Possible pitfalls: Dying of fear, collapse.
Feeling in life: Ending, the search for peace and renewal, leave taking.
14. Temperance
Between the violence of Death and the Devil, stands the serene figure of Temperance. 
The challenge of Temperance is to find a middle ground between being dead to physical existence (Death) and being chained to it (Devil) by our vices or excessive passions.
This is the key to making it out of the underworld alive.
Who or what guides the character through the (real or imagined) underworld?
How does the character tread the middle path after the loss they suffered in Death?
Outward signs: A guide, a light in darkness, unnatural stillness.
Possible pitfalls: Following false influences, ordinariness.
Feeling in life: Being forcibly dragged along, conformity, level-headedness, health.
15. The Devil
Represents the dark side of the anima/animus, as depicted by the chained lovers.
Often this manifests in a way that entices the character to act in complete contradiction to their deepest values.
For example, killing to save lives, lying to appear honest, torturing people into believing in a merciful deity, etc.
What aspects of their shadow self has the character been suppressing?
What enslaves the character?
How does the character betray all that they have been striving for?
Outward signs: Taking up arms to keep the peace, using the people you love for base gains, a scandal, a seducer.
Possible pitfalls: Being enslaved by the shadow side, leaving the true path, intemperance, lust, power struggles.
Feeling in life: Slavery, addiction, being taken captive, being seduced, doing things you don’t want to do, betraying yourself.
16. The Tower
The destruction of the Tower is the sign that the old world has become too confining. 
The stage at which the character can show a side of themselves that no one would have suspected existed.
It is the sign that you can achieve the unthinkable.
What ideas are limiting the character’s view of the whole?
How can the character destroy these ideas in the most sudden, violent way possible?
How do others react to seeing the character’s hidden (and unsuspected) side?
Outward signs: An explosion, a breakthrough, the revelation of a new self, becoming visible.
Possible pitfalls: Defeat, collapse.
Feeling in life: Chaos, insecurity, surprise changes, escape.
17. The Star
Now we come to the 3 cards that represent a gradual lightening and emergence from the underworld: the Star, the Moon and the Sun.
The worst is now behind our hero, although their work isn’t done.
The Star is there to guide them to the next stage.
How does the character rejuvenate after their hard work in the Tower?
What abundant provisions do they enjoy?
How do they adjust to their new freedom of the world-view that was destroyed in the Tower?
Outward signs: A guiding light in the dark, a safe place to make camp, finding fresh provisions after a long journey.
Possible pitfalls: Forgetting the present while focusing on the future, being lost in daydreams, becoming complacent.
Feeling in life: Trust for the future, rejuvenation, youth.
18. The Moon
Represents a strange, changeable landscape that can easily confuse and trap the hero. 
Although the character has triumphed, they must still navigate the dangerous return journey back to the ordinary world.
The hero must extricate themselves from the temptations of the underworld, return to the world of the living and bring with them the elixir of life, if they are to succeed fully.
The Moon is the greatest threat to losing their true name, but to characters who are prepared and who are adept at traversing their inner landscape, it is also the greatest opportunity.
This is the test of whether a character is truly the master of two worlds, and can cross and recross the treacherous threshold.
How is the return journey different to the outward journey?
How do past landmarks take on new meaning and new danger?
What are the temptations that make the character want to stay instead of returning home?
Outward signs: A changing landscape, a narrow gateway, a difficult crossing.
Possible pitfalls: Being lost in the enchanted forest, losing sight of the destination, becoming enslaved by fear.
Feeling in life: Anger, frustration, mistrust, nightmares, fears, longing.
19. The Sun
The stage at which the character finally leaves the underworld of adventure and returns to the light, ordinary world. 
Looking back from this vantage point, the character realises that the enormous difficulties they just wrestled with actually boil down to a simple solution; that they would have triumphed much sooner had they not complicated the problem.
Now their task is to begin readjusting to the ordinary world, and reconciling the change in their inner world to the lack of change in the outer world.
How does the character re-emerge into the ordinary world?
How has the character changed, and how has the world stayed the same?
How does this cause conflict for the character and their allies?
Outward signs: Blinking against the light, waking up, watching the sun rise.
Possible pitfalls: Clichés.
Feeling in life: Feeling carefree, freedom, joie de vivre, lightness, fun, enjoyment.
20. Judgement
The Judgement card represents a final test of the character’s worthiness to be the bearer of the elixir of life.
If, by some chance, a false hero has managed to come this far, this is the stage at which they will be discovered and sent back to the underworld.
On the other hand, for the true hero, Judgement brings resurrection; a revitalising influence that is the final, freeing reward of their long journey.
What is the final test the character must undergo to prove their worthiness?
Why is the test easy for worthy characters to pass?
How can unworthy characters be discovered and punished?
Outward signs: Being reunited with loved ones, a return to life and vitality, verdure returning to a barren land, an arrest, a trial, a condemnation, an execution.
Possible pitfalls: To fail at cheating (for the unworthy hero).
Feeling in life: Feeling free and at peace.
21. The World
Is the resolution of the readjustment brought about in the crisis of the Hanged Man.
Brings unity to the opposites that have been battling for supremacy over the hero throughout their journey: dark & light, good & bad, action & inaction, male & female.
This isn’t because the world is suddenly free of strife, but because the character has accepted and dealt with both sides of the duality and thus earned freedom from them.
However temporary this freedom might be…
How does the World give the character the ability to disseminate their wisdom (or the “elixir of life”) far and wide?
What makes the unity of the World fragile? What might urge the character into another Fool’s Journey (and give you an opportunity for a sequel)?
Outward signs: A coronation, a homecoming, something in perfect balance.
Possible pitfalls: None.
Feeling in life: Joy, profound satisfaction, a feeling of finally being home.
NOTES
One final revelation about The Fool’s Journey, and indeed about any archetypal journey, is that their writers insist that certain stages of the story need to be taken in the prescribed order.
A character can’t skip building the ego during the “daytime” arc without facing the later consequences: material lack in the ordinary world and possibly ostracism.
Furthermore, an underdeveloped ego is not as great a challenge to abandon in the underworld, and whenever the sacrifice is small, so is the subsequent reward.
Sources: 1 2 3 ⚜ More Writing Notes: On Tarot ⚜ Notes & References
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lordedlady · 5 months ago
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MERRY CHRISTMAS 🎄
PS: You can get The Arcana posts a bit earlier on The Arcana Community! Everyone's welcome 🤍
Use the link:
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sleepyminty · 3 months ago
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We as a r1999 fandom need to set aside our lesbian thirst and recognize how scary arcana is
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rosewood-multifandom-writer · 4 months ago
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So I looked back at the Fictif tag on Tumblr and… it’s just sad, honestly. I’m sad for the people that stuck around even when Nix Hydra was making stupid decisions and had controversies on them and were insulting their fans’ intelligence. I’m sad for the people that wanted to see Last Legacy be concluded, and how it’s gonna be left in Cliff Hanger Hell.
I am always a sucker for visual novels, whether I be playing them (like with The Arcana, Fictif, and Dream Daddy) or I’m just watching people play it (like Love and Deepspace), I like seeing a multiple choice game where the ending and outcome is different. I especially love it when it’s a dating simulator or otome game (kind of the same thing) because I can insert myself in a situation when I can romance a hot guy or girl.
I know there are some followers on here that followed because of me thirsting for my Fictif favorites and loving the stories… well up until Nix Hydra decided to be dumb and not give the female love interests a chance like Tess and Celia. And I was mad about what happened with Celia’s story, meanwhile I don’t even like the two other guys from the same visual novel universe. I loved her a lot and I wanted her story to be as long and engaging with two different endings, but nah, I don’t get that, but the two guys I am not even attracted to get that treatment.
Not to mention the same copy and paste corporate statement and “apology” after disappointing fans and making it crystal clear that Nix Hydra only used LGBT themes just to market their game. That’s about it. That is why whenever I see corpos use LGBT themes to market their product, I always question if it’s genuine or not. Spoiler alert, it’s not 100% genuine. Just like how Nix Hydra I was not genuine in their apology when Tess’s story in Roadkill was cut short meanwhile the other two guys Poe and Howie got more than 10 chapters.
I was there before Dorian purchased Fictif and The Arcana. It felt like an insult that Nix Hydra straight up was not listening to any of us about our concerns and criticisms about how they handled the female love interests and of course, how they are not updating Last Legacy, and the last update was back in September of 2023. SEPTEMBER 2023. Do you know how much of a longtime that is for an app that has visual novels?
Imma be real with you. Jesse Rodriguez was the first guy that did it for me in Fictif, in the Visual Novel Ghosted. Like… a man with bad boy with a heart of gold vibes and in an already established relationship with the main character and only the main character can see his ghost? Loved it.
Last Legacy is what attracted me to Fictif the most, because Sage (the catboy in the game) gave me Dante vibes before I even started playing Devil May Cry, Felix (the necromancer mage) I loved the most because I love his aesthetic, I love his personality, and I felt for him when he lost his boyfriend. Anisa I also loved a lot, and I love how adorkable she is but at the same time, makes a good leader, and I love characters who show leadership, but I feared that she would get the exact same treatment Tess and Celia got, so I left Fictif altogether.
I deleted Fictif and The Arcana and said, “screw this, I deserve better games and better stories.”
So… do I hate Fictif and The Arcana? No. I still like them, it just feels like a tough pill to swallow just seeing old stories that were properly concluded with my favorites be stomped into the ground by Nix Hydra and their bad decisions.
Plus, looking back at my old Fictif and Arcana content, and seeing where I am now, I can look at it with bittersweet memories. Hey, I can even make OCs inspired by my favorites from Fictif, because if my personal favorites are not gonna get the same treatment as the fan favorites, then I will give them that treatment.
And some people in both fandoms have also made great fanworks of Fictif and The Arcana, so I will check out more of those on A03 whenever I’m missing my favorites but don’t want to download the apps anymore.
If any of The Arcana and/or Fictif fans (former and current) are reading this, you guys deserved much better than what happened. You guys have been the most chill fandom I’ve been in even when Nix Hydra was not listening to any of us. I’m glad to have been part of both the Arcana fandom and the Fictif fandom. I mean that.
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liveyun · 1 year ago
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𝐅𝐎𝐑𝐓𝐔𝐍𝐄 𝐇𝐎𝐔𝐑 ; TEASER
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pairing. kim taehyung x female oc/reader
genre. fantasy carnival AU, smut in the full fic
rating. 18+
warnings for the teaser. NSFW , ‘ tarot card readings which are totally made up by me, and the possibilities are probably inaccurate , tae gets an er3ction (1) , he's confused
word count. 727 (12-13k for the full fic)
est. release date : mid-february(?)
main masterlist
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The shadows surrender to reveal the deck of cards beneath the flickering glow of a dying candle.
A soft sigh escapes his lips.
It wasn't uncommon for Taehyung to feel an initiative connection towards the deck he handles, or organizes, but what makes him intensely inquisitive is that once again, he feels the meticulous change about his surroundings. The sudden rise in temperature causes perspiration to gather around his temple, his throat cracking up with thirst, brain clogging up with an exhilarating energy which renders his mind empty.
The deck of cards resonate around his nimble fingers, and the glow of his jacquard fabric on his shawl glimmering a brilliant shine in his dim chamber. Taehyung’s hazel eyes concentrate on the message which they are trying to communicate; but something tells him that they're not messages, but rather, a signal. For him, to him.
Initially confused, he's not unfamiliar to any of the emotions he's going through, though. If anything, his heart palpitations grow as each whisper grows deeper in the depths of the night, and the stirring of his cock within his robes tells him that the message is solely for him; something which is a cue to be the querent.
With an anxious heart and an innate desire to understand what's the interpretation, he's quite relieved that the Arcana still resonates through their apprentices.
Lust.
His usually cold and eerily quiet chamber now tingles with the melody of the herb bottles crinkling against each other, notifying him of a possible augury. Whether it was a good one, or a bad one, was totally now upto what his fate had in for him.
His mind drifts over to the time when he used to work for his Master, and how his master especially warned him of the introspection sometimes the existential wisdom can lead him through the magical realm. A longing press vibrates against his chest at the remainder, something he admittedly made himself forget. A deep yearn for something, something.
Melancholy.
Shifting uncomfortably in his mat, Taehyung spreads out the deck of cards grasped within his hands on the table, each one carrying the weight of a story yet to unfold. His pupils dilate, threatening to shallow the thin, tawny ring surrounding them as his own energy intertwined with the symbolism of the cards, something Taehyung knew was necessary for proper response.
His hands, shuffling down the two decks to feel which card, frenzied their energies to reach out to him; his calculating gaze locked with the cards spread out and the energy between them pulsed with intensity. It was a representation of the unseen forces at play—a dance of hearts, an exploration of desire, suppression of feelings and congested desires.
His eyes widen when his brain tries to examine the possibility of two voices together in the realm; and when his hands sort out the two cards together to place them on the velvety rug, his eyebrows shoot up to his hairline, hiding underneath the black shawl he draped himself in.
The bubbling confusion dies in this throat. Impossible.
The Lovers card, now revealed, depicted two figures entwined in a dance; and right beside it stays the Five of Cups, unveiled in its melancholic vicinity, portrayed a solitary figure standing amidst spilled cups.
His palms feel sweaty by the time his lips part to withdraw an exasperated sigh, equally puzzled and frustrated about the peculiar and out of the box combination; but his heart throbbed at the confirmation of what he had surmised already.
So did his cock.
Even in the realms of clandestine destiny, there was no answer to which face of the conjuncture was for him— he wasn't bothered about any, but he was for the fact that the realm chose him. Arcana chose this odd combination for him. Ever since he's been told to never ever doubt Arcana and Their choices, Taehyung couldn't help but feel uncanny when he felt the tapestry of emotions inside him swirl like crazy— melancholy poking his heart with a potential to Destroy—and his body burning with the ache to touch himself, to please himself.
Yet none exceeded the excitement he felt at that moment, the dim illumination of the chamber making the glimmer of his eyes stand out with a grin stretched on his ridiculously pretty face.
Afterall, he was chosen for the fortune hour.
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a/n : this idea of fortune reader!tae has been on my mind rent free ever since the season greetings 2022 has been out 😫 though this genre is totally new and difficult for me to write, i’ve had fun writing it so far! i’m currently at 7k words and wanted to share it with readers to know your opinion.
hence, feedbacks are very much appreciated !
i’ve made an anonymous feedback box for all those readers who don't want to interact openly. it's just a feedback box, not even e-mail is collected, so please go ahead and consider dropping in a feedback if possible :-) i’ve been feeling burnt out since a long time and your feedback would mean a lot to me.
are you intrested to read the full fic/to be included in the taglist ? fill out this form ! thank you 💜🎀
→ taglist form (for this fic)
→ anonymous feedback box
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gauloiseblue · 1 year ago
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Gauloiseblue's Bookmarks
A/N: Since there's no bookmark system like they had in AO3, I decide to make one on this site. Will update the list from time to time.
COD
Price
[The True Me] by @i-am-hungry-24-7 Useless by @syoddeye Lazy Saturday Mornings by @clementine-thedestroyer Price and Beauty Mark by @ohmygraves Growing older with john price. by @obsessivelullabies Growing older with john price; smut. by @obsessivelullabies Ex-husband price, but the “ex” lays on significantly blurred lines now. by @captainfern Ex Husband!Price by @moongreenlight (A/N: you have NO idea what this fic had done to me) The boys all collectively realize that you are the captain’s favourite by @dante-mightdie weird HC by @theycalledhimastar
Gaz
lavender skies by @yeyinde (A/N: Gaz girlie, please read this I'm begging-) I may love Kyle, but I can totally admit when he acts like a total weirdo (he doesn’t, he’s perfect). by @theycalledhimastar
König
Ex-Lover Konig with runaway reader by @diejager Dog Hybrid König by @comfortless Hades!Konig and Persephone!reader by @comfortless Aroura Borealis by @clementine-thedestroyer Underground Fighter!König X Rich!Reader by @melancholic-thing
Soap
Rugby player soap fucks you after a win by @vanderilnde Pushy ass cbf!johnny and benefit pay by @shotmrmiller Valentine Days with Soap by @killerpancakeburger cbf!johnny as the dog he is by @ghouljams
Ghost
soulmate au with ghost but it's the fucking opposite of rainbows and sunshine by @bi-writes
Poly/HC
Fancy (Vampire! Poly! 141 x Plus size! Fem! Reader) by @swordsandholly 141 80’s Arcade AU by @clementine-thedestroyer TF141 and "can I try your drink?" By @syoddeye (A/N: don't @ me) 141 when they need attention by @void-my-warranty TF141 when you gave him hickey when you're drunk by @gloomwitchwrites
The Arcana
Asra's Love by @bahrtofane Teen Asra and puppy love headcanons by @smoke-and-silver Trip adventures with Asra by @smoke-and-silver Arcana and Weddings (fanarts) by @bastart13
Random/Miscellaneous
A/N: I put all of the Ghost Band stuff here bc I'm not officially into the fandom, but they're so irresistible to read hnggg
THEN // if (then) FINAL PART (Ghoap Comic) Roach's puppy eyes Korangi pt. 1 Korangi pt .2 Korangi (sus) pt. 3 Korangi (even more sus) pt. 4 Ghoap food pt. 1 👍👍 Self-care (Ghoap short comic) Capt Price having a cheeky wank (audio) Barry Sloane thirst trap (maybe) Bare chested Barry- Barry ugly ass poems (i'm horny) Barry Sloane seducing clip ASMR Barry talking ASMR Barry (Price) pt. 2 The band Ghost wildin' Ghost band shenanigan: part 1 The Ghouls + Rut Season (HC) Swiss meets red velvet ‘you’ve got to press it on you.’ (Ghost Band HC) Nameless Ghoul NSFW headcanons Swiss relationship and NSFW headcanons .... yeah I'm normal I swear St. Vincent *heart eyes* Miyazaki's Retirement Declarations (chronologically) Hayao Miyazaki's "Inspirational" Quotes The Hand
Web Weave | Poetry
not romantic not platonic but a secret third thing [what would happen between earth and the moon if the earth stopped spinning as illustrated by xkcd randall munroe] - Lyudmilla Ignatenko, the wife of deceased firefighter Vasily Ignatenko, Voices from Chernobyl, by Svetlana Alexeivich (transl. Keith Gessen) Robin Wood, “Psychoanalysis of Psycho” | Stoker (2013) dir. Park Chan-wook Stoker (2013) dir. Park Chan-wook and "The Lady of the House of Love" by Angela Carter This Is Me (Stoker 2013) Rice Paddies Home (What Is Home?) Whenever I see you, I remember AM I MAKING YOU FEEL SICK? // DEVOTION THAT EATS YOU ALIVE
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infinitydivine · 1 year ago
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THE MAJOR ARCANA (The Beginners series)
Tarot Keywords ✨
Tip from personal experience- Before reading the meanings behind the cards, tap into your intuition and listen to what it tells you. You can always interpret your cards even if they don't match the traditional meanings. Make a bond with your decks, it will help you to have a more smooth Tarot journey. Always thank the cards and the Guides/Spirit Team/The Universe after you are done reading. Try to cover your head while doing the readings to prevent any additional info from downloading into your Crown Chakra.
I have also added my own interpretations of the cards based on personal experiences along with the traditional meanings. Do not copy the words and reblog if you want more posts like that :)
WHAT IS THE MAJOR ARCANA?
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(Pic credits to the owner)
They are basically representing our most fundamental issues at the Universal level. They deal with the issues of our own current needs and issues. Each of the Major Arcana represents a distinct principle, law, power, or element in Nature.
There are 22 Major Arcana Cards named below :
0: The Fool- represents the young and a fresh new energy. A New Beginning.
1: The Magician- The Master Manifestor/Someone having the capabilities and all the tools to manifest anything they want.
2: The High Priestess- The healer and The feminine power. Trusting in your inner guide and intuition.
3: The Empress- The Divine Feminine(regardless of gender), Nurturer, and Creative covering all the aspects of the feminine spirit.
4: The Emperor- The Divine Masculine (regardless of gender), Provider, and caretaker covering all the aspects of the masculine spirit.
5: The Hierophant- The teacher figure following traditional rules and ceremonies. Has a keen interest in knowledge and an unfulfilled thirst for information. The one who seeks.
6: The Lovers- Traditional card of Love and physical attraction. Could be inner or outer love. Love, choice, and commitment. Quest for eternal love.
7: The Chariot- The achiever and believer. Being determined to always move forward with both the Yin and Yang energies balanced, sticking to the right path.
8: Strength- Inner strength and courage. Has the self-awareness to deal with every situation. Can tame the inner Devil.
9: The Hermit- The Isolator and seeking for some solitude in silence. Going within to find the answers to every question.
10: The Wheel of Fortune- Completion of a cycle. Destiny and timings at their play. The only constant is change itself. Cycles repeat themselves until the lessons are learned.
11: Justice- Harmony and honesty will be served in the situation. Nature's laws are at play. Learning how to make rational decisions.
12: The Hanged Man- Learning about new perspectives. Looking at everything with a different viewpoint. Changing priorities and doing the opposite of what is expected.
13: Death- Not the literal Death card. It means a Rebirth and Transition. Change is needed. New beginnings could be on the horizon after letting go of the past.
14: Temperance- Learning the art of balancing the emotions in every situation. Practicing self-control and moderation. Only moderation will create balance.
15: The Devil- The illusion controlling the rational mind. The ego is bigger than the higher self's knowledge. Sexual temptations and materialism are blinding. Being utterly obsessed.
16: The Tower- Hitting the rock bottom. Not expecting the sudden changes because of external disruptions. What was built will be broken someday if it is built based on lies and deception.
17: The Star- Ideal love and inspiration. Could also represent your soul tribe and star seeds. Have faith in the future because it is shining bright.
18: The Moon- Mysterious and Illusions. Something is hidden beneath the surface. Trusting the instincts and intuition.
19: The Sun- Joy and positivity. Everything will be fine in the end. By believing in yourself you can achieve anything you want.
20: Judgement- Accept the things as they are and the judgment will be in your favor. Find the truth and take action based on that truth. Creating your own Karma.
21: The World- Completion of a cycle. Ending of the past and new beginnings. Cosmic Love and feeling the whole within and with the Universe. Traveling and accomplishing your goals.
Note- Everyone is free to interpret the cards how their intuition is telling them. \
Thank You
Love, Infinity ❤️
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saiintvalentiine · 21 days ago
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saiiiiiint a lovely little birdie told me you know about tarot........ hypothetically if this was true hypothetically what card would u give wifies . and wato and ken and parrot but im not sure id hypothetically get to them But yea . blinks at you with very wide eyes ^_^
there are mysterious birds with knowledge of me...........
im gonna pick from the major arcana bc there are 52 in the minor suits and i dont know them by memory lol i should use my deck and throw and see what it tells me but. my deck's been in a box under a bunch of shit for years i think itll tell me to kms before being useful for this. also based on my own understanding of the cards (all upright) bc theres fifty BILLION systems.
ok. so.
my heart calls wifies the moon (17) just bc i generally associate him with the actual moon, but that's not the best fit. i think more accurate is the hanged man (12). the hanged man represents sacrifice, wisdom, and prophecy, and i feel like wifies (particularly in UU) fits these characteristics. even in just the debunk sense, he isnt afraid of sacrifice and has good forethought. the hanged man doesnt suffer because of his hanging, but sees it as necessary destiny. the high priestess (2) may also be a good fit, a card representing secrets and knowledge, but also being disconnected from yourself or feeling somewhat lost if reversed.
wato.............. a part of me wants to assign wato to the tower (16) b/c well. end barrens towers. but also because the tower is what many people believe the devil to be; it signifies destruction, upheaval, suffering. wato seems eternally stuck in this cycle of malcontent. every revelation is another blow, another horrible change in their life. in a kinder reading though, wato could also be temperance (22), which is associated with mastering skills and being good at management. wato is very skilled and is one of the best of the best in escape room making, and even while Omz masked/abandoned in the end barrens, they do a surprisingly well rounded job of getting things done despite.................everything.
ken reminds me of the fool (0) because the fool is always looking for knowledge, stepping forward without anything to land on. the fool is often depicted as walking off a cliff or into danger b/c it seeks knowledge blindly. i think this reflects ken's habit of jumping into things too quickly bc she wants to know the truth, as in the debunk, but also just her general thirst for new knowledge within escape room/prison tech.
to parrot i bestow strength (8 in the rider-waite, 11 in most other systems). strength is quite literally about strength, but also surrounds setting plans into action and success. for all that parrot fails, he succeeds. he's someone who has power and uses it to reach his goals, even at his lowest. however, i do think the devil (15) fits him just as well. to me, strength and the devil share more than people like to admit. the devil is about power too— about force, about violence, about rage, about extremes, all of which parrot falls into at times. the devil is every bad habit given life, and parrot can be strong and upright, but he can also use that strength to be completely wicked as well with little remorse.
thank u for coming to my tedtalk
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chertila3000 · 2 days ago
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I got a little carried away with Tarot cards and saw that some artists Russian characters in the form of Arcana and decided to try something similar. I will (at least try to) post one card per day.
Let's start with Bendy, of course. I decided to depict him as a "Strength" card, since he constantly fights both his illness and his demonic essence.
"Strength" - 11 Major Arcana. The idea of ​​this card is for a person to realize his moral strength and ability to resist further most unfavorable phenomena of life. Be sure of the purity of your thoughts and try to trust your intuition more - this will help you reach such heights before which any logic of reason is powerless. In the personal layout of this sign of the Arcana, it means that at this stage a person is the master of his own destiny, but only if he really has the inner strength and awareness of his own rights, which were discussed above. This card impartially testifies to the immoderation of nature, it means that the person is life-loving, often overwhelmed by his own emotions and thirst for pleasure, that these qualities willy-nilly distinguish him from the environment, forcing some to admire and others to envy.
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retroactivebakeries · 4 months ago
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Corinsael Ashina
“I am the gold, I am the grain, ne’er has an imperfection marred me: a pilgrim of the Wyrd.”
Corinsael Ashina is a Strategist dying of damnatio memoriae. He is always being written out of history — official  histories, at first, spreading over to any attempt to describe him in the past, and eventually erasing his presence from the past itself. It is therefore his nature to live in the moment, to indulge in fleeting pleasures and give little thought to consequences. It’s really all he can do to keep going.
Some number of millennia ago — the precise count has been rendered unclear — the man who would become Corinsael found a hole in the world, a hole in his people’s history, and now, a hole in him. He told his people of it. He desecrated shrines to the gods of false histories. He was exiled, his name stricken from history, and as he fell into that hole he finally understood what it was: the world was wrong.
He spent the new few…decades? centuries? Doing…Magnum Bellum stuff? And on Earth, some history stuff? He can tell you about it, but it probably won’t stick. That’s why he’s out of the game, these days. Corinsael’s a vain one, and not getting the credit for any of his triumphs just finally got to him, one day. He still thinks the world is wrong and deserves to be destroyed, but the Host isn’t getting any help from him until they’ve apologized properly.
Over the centuries, Corinsael amassed the kind of wealth, political influence, and high-placed connections that an immortal can. Not all of it has been lost to his sickness: a ruined manor, a much put-upon valet, a half-dozen or so prominent figures in his contacts, of which some will still talk to him. Pride demands that he conceal his status as a perpetually embarrassed millionaire, putting on a lavish front despite being a teacher at a community college. (A temporary situation, of course).
Traits
Eide 3, Flore 3, Lore 1, Wyrd 4, Ability 0
Bane: Damnatio Memoriae.
Techniques: Shady Backrooms Dealings. Corinsael excels in matters of  intrigue, politics, corrupt dealings, cover-ups, and general manipulation.
Treasures:
His ruined manor, which can vanish and reappear somewhere else, as if it had always been there. 
His valet, who’s possessed of inhuman strength, speed, resilience, and sensory acuity when acting to protect Corinsael or to perform domestic tasks or uphold social obligations on his behalf.
A sniper rifle, forged from the metal of an ancient sword. It is precise enough to shoot and kill only part of a person: their memories, their cruelty, their hopes and dreams.
The stone head of one of the idols he desecrated, which has devoted itself to seeking atonement for the falsehood it once stood for. Its stony gaze pierces through illusions, strikes a fear into the hearts of liars that prevents them from speaking untruly, and reveals when weird time stuff is having an effect on things.
Sphere: The deep, subtle forces of λ-time and the unkindled impossibilities of alternate λ-histories. Corinsael tames the spirits and creatures that partake of such forces, winning them over to his service. Their appearance tends toward the insectile, the crystalline, and the clockwork. His most frequently used Arcana-pets include:
Intercalary bees build their hives in the gaps where moments of time have been erased. Their honey is a potent hallucinogen that occasionally comes with prophetic foresight.
His stasis spider’s webs that slow down time.
Time flies feed on people’s free time.
His retroactive scorpion’s poison takes effect before its sting.
His parallax moth flickers from place to place without crossing the space in between by skipping through the flow of time, and is large enough to ride.
Destruction: Erase an action done in the recent past, undoing anything directly caused by it.
Eternal: You’re free from aging, hunger, thirst, needing to breathe, fatigue, and most other requirements of human life. You get significant Edge in most endurance contests. Very little requires actual perseverance or Greater Steel — running a marathon is no harder than running down the block.
Sanctum: A monumental memorial to Corinsael, dominated by a colossal statue that bears his visage, around which the statutes of faceless kings kneel in supplication. Megalithic steles record those parts of his history that have been erased, and he can draw them into himself to begin mending his tattered history. The gate that leads to it lies in the catacomb-like basement of his ruined manor.
Infection
Infection 0: Corinsael’s sickness resists being his being recorded in history, but has yet to become efficacious in doing so. Undergrads tend to skim through the pages in their textbooks that mention things he was involved in, even that time he taught a whole seminar on the assassination of JFK. Written accounts have more typos than usual in the parts about him. People discussing him occasionally blank on his name for a second. This doesn’t cover the very recent past — thing that happened within the last few months are safe.
Infection 1: It’s sometimes hard to describe Corinsael’s past. Word documents crash or get corrupted. Things written on paper seem to almost throw themselves into puddles or into the way of falling coffee cups. Undergrads display no motivation in discussing historical records about him. 
Infection 2:  Corinsael’s bane erases him from written and oral histories. His actions and their consequences are either ascribed to someone else, left as unexplained historical mysteries, or omitted altogether. This also includes transcripts of anything he says.
Infection 3: Corinsael’s bane erases him from any written description or recounting of him in the past. When people talk about it, they tend to stumble on him — can’t remember his name, mix him up with someone else, lose their train of thought. (This includes people who are currently having those conversations with Corinsael, which complicates dating). This now creeps up further in time, leaving only the last week or two safe.
Infection 4: It’s starting to become unclear whether Corinsael is just being erased from historical records, or being erased from history itself. This is more ambiguous than his erasure from the record — there’s never anything conclusive, but enough to call his entire past into question.
Infection 5: There are moments in Corinsael’s past in which he no longer exists. He vanishes from them in a wracking fits and spasms, as if suffering from consumption and spitting up droplets of his history. It’s hard to predict how exactly this will impact the present — each change to the past plays by its own rules, like episodes of Doctor Who. The only consistency is that they make Corinsael’s life hell.
Infection 6: Corinsael’s erasure from history is no longer spasmodic; he’s constantly bleeding away the moments of his life, slowly but steadily. The erasure also creeps up into his more recent history, hitting things that happened just yesterday. If he does not return to the void, there’ll eventually be nothing left of his past, and his present will crumble into nothing.
Infection 7: Corinsael’s bane now erases him from things that happened an hour ago, a few minutes. The moment he put on his seatbelt. The moment he looked both ways before crossing traffic. The moment his heart last beat. There’s practically nothing that he can do at all without his bane erasing a crucial moment, including surviving the day.
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charonarp · 7 months ago
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I AM UNCERTAIN???? (Yes this is a repost to make it its own post rather than a repost, looked messy)
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I'll try and break down my reasons for these suggested domains (which are not required to follow for these specific deities, do whatever you think feels right .w.)
The asterisk (*) means it is partnered content, and is not considered "official" (I just wanted more options listed)
Irene the Matron
Known to be benevolent and fair, seeing justice throughout the world (speculated to at times be a bit strange), Irene is connected to a lot of things. Rebirth, restoration, light, various stuff.
Why the Light Domain?Well... In the official D&D cleric domain subclass, it is described to promote the ideals of rebirth and renewal, truth, vigilance, and beauty. Aphmau is, while technically Irene herself, is also considered to be a type of reincarnation?
On top of that, Irene gave parts of her god-like abilities in the form of relics (I think????) to the Divine Warriors, granting them immortality. However, instead of being incapable of dying, they're instead put into a cycle of rebirth, which is still a form of immortality in some cases.
On top of that, Irene is often associated with the light. In Diaries Rebirth, Aphmau's markings glow with light whenever using her powers, so it felt like a safe bet to associate her with this suggested domain.
Why the Life Domain?Similar reason to the one above. Deities of life often promote vitality and health through healing the sick and wounded, caring for those in need, something Irene is known to do.
Why the Nature Domain?In Diaries Rebirth, Aphmau is able to heal the land with her divine magic. On top of that, Irene is also known to not just heal people, but also heal crops and nature in order to help others, so it felt fitting.
Why the Peace Domain? The peace domain is a very underused domain in D&D, but despite that, gods of peace inspire people of all sorts to resolve conflict and to stand up against those forces that try to prevent peace from flourishing. This felt like something that'd fit Irene, due to what she's often associated with.
Enki the Keeper
Enki is known to have a thirst for knowledge, especially regarding the arcane. He was one of the easier ones to find connections to.
Why the Arcana Domain?One of the easier ones to explain. He's skilled with magic, and knows how to create magical items out of thin air. Gods of the Arcana domain know the secrets and potential of magic intimately. For some of these gods, magical knowledge is a great responsibility that comes with a special understanding of the nature of reality.
For these reasons, this domain felt fitting for Enki.
Why the Knowledge Domain?Gods of the Knowledge Domain value learning and understanding above all, something that Enki is quite passionate about. He created a massive library to preserve his knowledge and records on the world, and even wrote about each individual Divine Warrior, albeit limited.
Like the Arcana Domain, this one felt self-explanatory
Why the Moon Domain? The Moon Domain is a subclass primarily from the Tal'Dorei Reborn book from Critical Role. It's stated that Moon Clerics are often depicted as guides, and within Gal'ruk, they have the saying "May Enki be with you", which is akin to "may he guide you" or something similar.
Shad the Destroyer
Shad wasn't always the angry, heartless Shadow Lord we know him in the series. This anger mainly stems from his distraught when Irene turns their daughter into a relic, which seems to indicate he is, in a way, a family man.
Why the Blood Domain?The Blood Domain is not part of the official 5e subclasses, but instead comes from the Tal'Dorei Reborn book from Critical Role. Blood Clerics can stem from two paths: Selfishness and Selflessness.
This domain also holds themes in regards to the connection between soul and body, which felt appropriate for what is known about Shadow Knights. It is about the power of sacrifice, the balance between life and death. It's likely Shad uses this domain for more selfish, and more malevolent reasons compared to most.
Why the Death Domain?A fun fact about the Death Domain, that I learned, is that it was originally created for DMs to create a "villainous" cleric, alongside the Oathbreaker Paladin. However, it's mostly evolved into something more.
The Death Domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Because Shadow Knights are labeled as "Undead" within the MCD universe (which will be different for "awakened" Shadow Knights), especially since someone must die and hold a strong sense of vengeance to get Shad's attention, this domain felt suitable.
Why the War Domain?Gods of war watch over warriors and reward them for their great deeds. Some might be good, some bad, others neutral. The reason why I thought this domain would be suitable was because of Shad's militaristic nature we know him for as the Shadow Lord.
Shadow Knights also, for the most part, always stem from a militaristic background for a more "natural" selection, known to be guards under the rule of their respective lords. Because Shad is forming a military of vengeful souls of knighthood, it felt safe to say he would hold influence within the War Domain of clerics.
Esmund the Protector
Esmund is one of Irene's loyal warriors, her shield, and was a major point of conflict between Irene and Shad, as he held feelings for the woman he protected.
While not much is known about him on a personality level, it's clear he's protective, loyal, and self-sacrificial (to a point).
Why the Blood Domain?Although the Blood Domain can be viewed as an "evil" domain, it's far from it, as every domain can be good and evil. The reason behind the decision to grant him access to the Blood Domain (from Tal'Dorei Reborn) was because he appears to be the kind to sacrifice himself to protect others he cares about.
Even though this isn't a very strong reason, it felt suitable for him in some regard.
Why the Light Domain?Even though it's not much, I feel like he'd hold some influence over this domain because of his connection to Irene, or his stance on being her loyal protector.
There's not a lot of "light" symbolism with him outside of his hair and shield, but considering he's an ancestor of Garroth, and seems to hold up a desire of truth and vigilance (in some manner), this domain felt suitable in some regard.
Why the Order Domain?This domain represents discipline, as well as devotion to a type of law, an institution, or a philosophy. In his case, that would be his devotion to Lady Irene.
Esmund is a knight, seemingly more so compared to the other Divine Warriors. Because of this, the Order Domain felt suitable in some regard (yes, this is being repeated).
Why the War Domain?Although Shad may be a god of war in a malevolent sense, I feel as though Esmund would be the "light" version of this domain, but isn't the only one who would be associated with it.
Clerics of the War domain can include champions of honor and chivalry, something that seems to be what Esmund symbolizes in some manner.
Menphia the Fury
While not much is known about Menphia directly, we do know that she is mostly renown within the Tu'la region, and isn't recognized by many within Ru'aun.
Because of the lack of knowledge known of Menphia, there will be some creative interpretations (as there will be for nearly all of these characters).
Why the Forge Domain?Although not much tells us about what Menphia's personality and background is like, we do know that the Tu'la region is more technologically advanced compared to Gal'ruk and Ru'aun, which are more magic-focused.
The Forge domain focuses on what it suggests: a forge. Essentially a blacksmith's path in religion. The domain practices patience and hard work, and that your patience will be rewarded once something is created.
Although this domain doesn't specify what it connects to the most outside of forging, this option felt somewhat suitable to what Menphia might be associated to in some manner.
Why the Light Domain?Even though Esmund and Irene have some influence within this domain, the reason behind this decision is different from theirs. While she may be a Divine Warrior of Irene, my decision for choosing this is its association with fire and sunlight.
As a follow up on the Forge Domain, fire is necessary to make things with a forge, hence its connection. On top of that, the Tu'la region, mostly in regards to Meif'was, seems to have a type of connection or sense of comfort from the sun.
Although not much is known about Menphia, this domain felt suitable for her in some regard.
Why the War Domain?Outside of being a Divine Warrior, the Tu'la region is associated with not only monarchy, but with war as well. It is known to be militaristic and powerful when it comes to technology.
While only vague, it felt somewhat suitable for her in some regard.
Kul'zak the Wanderer
Out of the members of the Divine Warriors, he is one of the few that seems to have the least amount of knowledge known for his personality and behavior.
From what I could find, there's not much in regards to the reasoning behind his title, nor his influence within the history of the Divine Warriors.
Since his title is very vague, much like Menphia's, there will be some creative interpretation.
Why the Grave Domain?This one is an interesting take... Gods of the grave watch over the line between life and death. Followers of this domain also seek to put wandering spirits to rest, destroy the undead, and ease the suffering of the dying.
Deciding to stick with a "Wandering" theme, this domain felt suitable due to its relation to aiding those who wander, such as spirits and undead, hoping to ease other's suffering.
Why the Tempest Domain?This domain is associated with weather, while also being connected to the sea and elements. Many followers of this path may be seafaring folks, and travelers, those who hold courage.
While a good number of gods of this domain are associated with violence and physical strength, it doesn't have to always be the case. This felt suitable in some regard because of its association with travelers (mainly with seafarers).
Why the Twilight Domain?This domain is, functionally, considered a "broken" subclass, as it provides a ridiculous amount of dark vision at level one (in the 2014 edition).
As stated on its page: "Clerics who serve these deities bring comfort to those who seek rest and protect them by venturing into the encroaching darkness to ensure that the dark is a comfort, not a terror."
While not much is known about Kul'zak, this domain felt like something he'd have a connection with. He, along with Menphia were not known to harbor any feelings towards Irene like the other members of the Divine Warriors did, and provided aid when it came to vanquishing Shad.
This gives me the feeling that he's somewhat of a protector, a source of respite for those growing weary from their travels.
Not a lot of these are very strong points, I was just trying to go off what I could find on the Wiki and could come up with ideas that could suit each one.
Of course, deities are not limited to only being followers of clerics, anyone can be religious. Clerics just happen to be followers that devote themselves to the divine and happen to be recognized and granted abilities associated with their respective domain.
You can be a traveling bard who follows the path of Kul'zak, or a fighter who follows the path of Esmund, etc.
And if someone was to play a cleric, I would say that you don't have to limit yourself to these suggested domains to be a follower of one specific deity. That would be very restrictive, and everyone has their own general idea on what domain best fits who.
Anyways, uh...yeah, this is what I got. I'm open to feedback and suggestions! (I will be making a guide on how to make custom deities within this as well, as it was stated that Irene and Shad were blessed by EXISTING GODS that seem to have little to no influence over the main story, so who's to say there can't be more outside of the Divine Warriors? [insert shrug emoji]
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pinkaditty · 1 year ago
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MASTERLIST/INFO
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this is a long post!
AS OF 07/20/24 MY REQUESTS ARE CLOSED 4 NOW. THANK U 4 ALL THE ASKS! U MAY SIMPLY SUBMIT AN ASK 2 ASK A GENERAL QUESTION, CHAT, OR WHATEVER, BUT I AM NOT TAKING ANY REQUESTS! KNOW IT WILL TAKE ME A WHILE 2 RESPOND IF U SIMPLY HAVE A SILLY LITTLE QUESTION. THANK U!
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quick intro (feel free 2 scroll past lol):
hi! im pinkaditty! you can call me pink, pinka, pinkadit, or pinkaditty! people i've given permission to/established as friends can call me Mal!
☆ lvl 21! soon 2 be lvl 22!
☆ femme presenting tmasc
☆ pan-oriented aroace
☆ gyaru (fav substyles: manba, tsyome, ganguro)
☆ undergrad degree in biomedical sciences and pursuing a grad degree
☆ black/soulaan/creole
☆ gemini sun
☆ spiritual
☆ physically disabled + autistic
☆ he/they and pink neos!
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important info (READ BEFORE FOLLOWING):
im left leaning and will post abt the terrible injustices against people of color, lgbtq+ people, disableds, etc. if that makes u uncomfortable idk what 2 tell u!
i am cool with any sort of ask u want 2 submit. right now, my requests are:
CLOSED
so please DO NOT send in any requests. however, I am cool with you dropping little ideas, suggestions, questions, conversational asks, or thirsts noncommittally so long as you don't expect a response. i may or may not respond.
feel free 2 tag me in anything u write if u want me 2 see it. i love 2 read ur writing!!!!!
i am anti-censorship but i DO NOT identify with proship nor antiship. generally i align more with antis in terms of my morals and what i will and will not write and consume, so just be aware of that. i do think incest and pedophilia, when romanticized in fiction, are gross, so those are things i will not write nor interact with. anybody is free to interact, just be aware of this before you do, and i will not reciprocate interaction with proshippers.
i will only write nsfw for characters that are canonically adults. i will not age up anyone. do not ask.
i am the occasional indulger of dark themes, but i don't write those without both parties being active participants or consenting (occasionally dubiously) to said dark themes. this includes yandere (umbrella term for stalking, worshipping, obsession, etc etc) and pervert (panty stealer or whatever) content.
TL;DR: this is a safe space! i occasionally post about politics and am left-leaning! my requests are closed! i generally align with antis but im not gonna harass anybody, so you're all free 2 interact! i love 2 write dark themes but not without both parties consenting, even if dubiously!
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what fandoms will i write for?:
im really really into writing for Obey Me SWD/NB, Twisted Wonderland, Tokyo Debunker, and What In Hell Is Bad! I plan on writing for Arcana Twilight, Tears of Themis, Ikemen Prince, A3!, Love Unholyc, Blooming Panic, and maybe some various animes! Ill update when I've decided.
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What I will write:
mostly anything you guys ask tbh
fem!mc, gn!mc, and masc!mc, but im mostly writing gn!mc.
dom!mc (my bias as a domme sorry)
character x reader
MOSTLY NSFW BUT!!! occasionally ill do a little sfw hc post maybe
bdsm aspects
black!mc (guess why.)
alternate universe settings
hair pulling, spitting, penetration, pegging, toy use, pet play, d/s dynamics, roleplay, dacryphilia, yandere/pervert, etc etc yk the works.
dark themes as long as both parties are consenting (i will accept dubious consent) and active participants.
honestly just ask. I'll probably write it (within reason!).
What I might write:
sub!mc (once in a blue moon or as requested.)
bodily fluids not including ejaculatory fluids (blood, sweat, saliva, discharge, etc.)
leather/spandex suits for bdsm purposes (i will if asked but it's slightly uncomfy to me)
character x character??? maybe?? idk 2bh i haven't decided yet.
What I will NOT write:
ANYTHING NSFW FOR CHARACTERS CANONICALLY UNDER 18. I DO NOT AND WILL NOT AGE CHARACTERS UP FOR NSFW PURPOSES. if you ask for nsfw of characters canonically under 18, i will delete your ask and block your account. that applies to requesting anything on this list.
incest. never in a million years.
teacher x minor student ships (adult student ships are okay so long as they are both consenting and there is no power imbalance nor grooming.)
just to be clear, nothing that generally falls under the proship umbrella (lolicon, shotacon, anything else i haven't mentioned).
scat (nope! can't do it! sorry!)
and anything else i deem too gross, i am uncomfortable with, or in violation of the law.
Want to submit an nsfw request? Click here for the specific guidelines! (CLOSED at this time! Must be 18 or older to submit a request!)
Sfw asks do not require the guidelines.
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yippee now that that's all out of the way: HERE ARE MY MASTERLISTS!!
MASTERLISTS:
OBEY ME
TWISTED WONDERLAND
WHAT IN HELL IS BAD
TOKYO DEBUNKER
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this post will be updated as i go! thank you!
no tags bc this'll hopefully be exclusive to my blog
dividers credit to @/thecutestgrotto!!!!! PLEASE go see her works i love them sm!!!!!
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