"Who cares about me?"
"I do."
"Why? I'm just... no one."
"No, you are not."
—
Here's to The Doctor and the most important woman in his whole wide universe.
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I discovered these paintings by James McNeill Whistler recently, Nocturne in Black and Gold: Falling Rocket (top) and Nocturne in Black and Gold: The Firewheel (bottom). I’m sharing them because they make me think of Nevermoor, as so many things do.
With paintings, a nocturne refers to the depiction of night. This is derived from the musical term, where a nocturne refers to a musical piece that is “inspired by, or evocative of, the night.” These both just come from the fact that “nocturne” essentially means “of the night”.
On a basic level, this just reminds me of Nevermoor by the aesthetics. The dreamy nighttime setting strikes me the most, but also the sparks of yellow fire that make me think of Wunder. Think of how many important scenes happen at night- Morrigan on Eventide, the Museum of Stolen Moments, and the Hollowpox in Courage Square. But the concept has me thinking, obviously, about the Wundrous Art of Nocturne. The only songs we know are Morrigan and Squall’s, who both chose nursery rhymes as their Nocture. Their choices make me think of lullabies, sung at night… and there’s lots to think about with that.
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I really want to see the Ancients get Legendary costumes where they’re like, deities. Either in the way the other Legendary costumes are (minus White Pearl), or like, via their Soul Jams or something they just ascend to becoming higher beings (I don’t know, it’s just a weird idea in my head). I’ll take either option
I mean with enough luck, Golden Cheese should be getting that after COTY, but I want to see all the Ancients as godly beings
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Authentic Story of the Shining Force - Saint Fencer Max - Chapter 4
Translation notes:
This is the last boob joke. We're free at last.
Here's the retranslation of every scene with the Spring of Recollection in the game. Overall, her speech here is fairly close to what she says in Waral in-game, with a few details from her final appearance sprinkled in, like her care for Cain. It does misses a few nuances though, like the Legacy being more than just Dark Dragon.
I don't think I've ever seen art of the Spring, but notably, she gets a portrait in the GBA version, and it looks a lot like the manga design, with the slightly wavy hair and especially the blank eyes.
Obviously, the manga rushes through the plot since it's short, thus a lot of places are skipped. I didn't even feel like pointing them out before. However I will point out Waral not being here this time, because Waral happens to not be in the beta map either, and it has very contradicting lore between the ASCII guide and the World Book, meaning it might have not been well developed. Besides, Chapter 5 is very weirdly structured. You get two ship battles that are basically the same, you get to Waral by accident, you advance the plot by going to Ring Reef for no reason and everyone telling you it's off-limits while letting you waltz in anyway, and hardly anything happens in the shrine besides you hearing about the Manual, which is not even a big deal because you get to Rudo by accident later (two ship accidents!! why repeat this plot point!!) and would go to Dragonia anyway to help Bleu.
Basically, I obviously can't prove it, but it wouldn't surprise me if the ocean shrine was initially thought off as only a plot scene, and the battles/town added much later for gameplay reasons.
Perhaps worth mentioning, the GBA version also makes a point to mention that Max got lost in the shrine alone, and everyone was worried about him, which does remind me a lot of the ship scene here.
uh oh. i hit image limit for the first time and i don't wanna remove either of these pics. more notes on a reblog later.
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coming back to dragon age after steeping myself in ffxiv the past three years is a little wild
like I think venat would fist fight solas no hesitation. He’s literally just an ascian.
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#1135
microcosm of the body generates its own magical power and has its own capacity but wyrds are not bind to their own resources they are able to bend the universe's vast material expenses as their resource pool is quite literally the entire universe and as everyone was a star at some point wyrds are not just magically apt they are able to bend the everpresent star compounds such as
emotions
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So, here's the TFP/Skulduggery Pleasant AU fic I've been working on and eluding to since may. Very Optiratch focused, although I'm trying to expand and add more characters and dynamics and such. For SP fans I can jingle the keys of Larrikin, Skulduggery and Ghastly making appearances and a bunch of worldbuilding about different magic disciplines, The Caves and Proto-Cleavers
In terms of where in the timeline the fic is, the latest chapter takes place in 1620, and so far only the oldest of the characters are around (because the rest of them quite simply haven't been born yet)
Also, here's a drawing I made related to the AU, a bit farther down the timeline than the current most recent chapter but still nowhere near present day
Unfortunately the giant Pyrenese dog with the Wolf collar is symbolic in nature, there are no giant dogs in the fic. It would be an altogether less grim affair if there were giant dogs, I think.
[Image ID: A digital painting of a younger, human Ratchet from the AU described above, accompanied by the front half of a giant great pyrenees dog. The background is a muted cyan color. The dog is farther away in the background, leaping forward with its teeth bared. Its white fur is stained red with blood, mostly originating from a rusty anti-wolf collar on its neck, which means that most of the blood doesn't belong to the dog itself. It has a sad look in its eyes. The rest of the dog disappears where its silhouette crosses over Ratchet's, who is likewise charging forward with a scythe wielded with both hands, bent backwards for a swing. The scythe's blade has gone black in certain parts, and is covered in blood. One of his legs is bent in front of him and the position of the scythe makes his arm cross over his face as an intentional reference to "The Fallen Angel" by Alexandre Cabanel. He's wearing an outfit that consists of white trousers, black boots and a white tailcoat with gold details, like buttons and epaulettes. The outfit is also stained in blood, with two large red spots on his side and thigh, from which Vitakinetic life energy is spilling out as white sparks. As an added effect of Vitakinesis ( the Skulduggery Pleasant version of healing magic) his bones are glowing white through his skin and his pupils are white. He's drawn as a white man with pale, lightly freckled skin and red hair. His irises are cyan-colored, and there are distinct dark spots under his eyes. He has very thick eyebrows and long, slightly wavy hair. The artist's signature, "Silverior968" is overlayed over the image in white. The color palette is inspired by the album cover for "The Albatross" by Foxing. / End ID]
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