#anyway. it wouldn't be GW2 without the characters making some questionable decisions about how to run their society
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valiant-portabella-pirkko · 7 months ago
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I think one of the wackiest things about the Tideturners is that because they didn't want to have armed guards and banned all weapons on the premises, they had to figure out 'okay, but how do we keep people safe if someone DOES smuggle something in then'
and their solution was literally 'let's give the sentient computer a gun'
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