#anyway should make some bg3 art i guess
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nappi · 1 year ago
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single handedly made me want to draw more very cool and good thank u
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willows-unnamed-rpg · 12 days ago
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Post 1) Overall idea - turn based pirate rpg/ttrpg system
TLDR: I am working on a ttrpg system as a basis for a turn based rpg that is magic, piracy, and exploration. A focus on wealth and growth plus a vast world (hopefully). I am inspired by alot of things, mainly horror and pirate media, so the intent is a more darker setting
Ok onto the post :)
I figured if I actually want to get this bloody game in production I might as well start with a long post detailing some initial thoughts with some hope of any amount of actual engagement (doubtful that is). This thing has lived in my brain for weeks now and it has officially kept me up at night now. Figured I should post something out into the world. Now I guess I should have some form of organizing
Why a turn based rpg
Honestly, it's what I love. I grew up playing RPGs and I love table top RPGs. I figured it was this or action rpg and I don't want an action rpg. Granted it might fit the genre more but also I'm the one making it the thing so I get to call the shots (until someone else hops in if I ever get someone else)
I also Game Master several table top games currently so I have an understanding of combat flow and narrative, I am just used to others adding to the story rather than it being all me (since ttrpgs are inherently collaborative works)
I have some ideas for the system, something I want to go into detail when I am less sleep deprived, but in short I want it to be classless but still guiding the player to general play styles, like mage or tank. I know pirates and magic, but the whole magical dungeon diving fits exploring ancient ruins for money (plus casting a big old fireball at a ship sounds cool as hell).
So a custom rpg system?
Yes. Like I want it to work on its own as a standalone ttrpg system. Since I should be able to make it translate well into a video game. I mean that's the hope. I won't be the first person to do this (look at all the d&d games from the 1980s on dos to BG3, it works)
The idea as said above is classless with point buying perks (kinda like fallout). Unsure if I want it to be a d20 system but I am absolutely going for high roll is better since low roll systems hurt my head (looking at 2e dnd, had to learn it for some dos d&d games and it took a bit of getting used to). But it's all subjected to change since it's literally this post and my brain
Pirates?
You bet. Look, the only good pirate games are Assassin Creed: Black Flag and Sea of Thieves and both are subjective. Of course the big problem here comes from the question of how much time do we put into ship combat to make it fluid. Especially with turn based rpg combat. And I know that will be the challenge. I will not back down from this point. I want ship combat. Even if it's just boarding other vessels. I want fireballs to light gunpowder holds and deal massive damage. I want artificers repairing the ship and manning guns. I want the player to feel at full control and be able to react while making choices that fit into the system. Without it being full on simulation.
As for the player exploration off the boat, that should be easy, like any other RPGs. Of course I have done ttrpg games not video games so I know it will be a pain nonetheless but that's learning and art.
So about that world for exploring
I want that to be it's own post once I nail down the system's mechanics but in short, kinda an Isekai (well not literally, the player isn't from another world, not yet anyway) but all the "Species" (no idea what I want to use for the word) are not native to the world, and so they have been invited over time to explore a long dead universe that they brought in their own beliefs. Does that mean human Christianity mixing with let's say elven nature faith? It's been in my mind as a neat idea but also *yikes* as well. I want to be sure that I consider everything, including cultures who were exploited during the age of sail so I don't propagate more harm. So that will require a lot of research and help from those communities. I also don't want to plop in fantasy races "just because" since they probably won't belong. We tend to see them because Western fantasy is typically "eurocentric", and this game will not be. Pirates were European sure but that ignores so many other groups (Barbary Pirate, Malagasy, South East Asian. Again I need to do more research)
I have tied in my own Mexican culture into my ttrpg games before but that's my own culture and in a small group. This is far larger and I need to give the world the respect it deserves.
What kind of art style?
I am not a very good artist so this one will be in the air until I settle, but I need to grow or get help. I would like something near realism (Honestly like how the Paradox Strategy games tend to do art, EU4 especially since it's the right period of time but again that's eurocentric so who knows)
I can't settle on a style when I haven't even made custom stat blocks for creatures or even know what creatures will be in the game yet. I will say, I love pixel art but I'm aware of exactly how much work it takes to make it wonderful. I have exactly zero skill in most art/drawing and what I do have need work, so best get to doodling to get better
The story?
On my main blog I usually write (though I am bad at posting, let's not make that a habit shall we?) but that doesn't mean I'm good at writing. Writing like drawing is an art, so I need to work on this and get help from others as it warms up. I don't want to disregard writing, it's an rpg, it lives by the narrative.
Other than exploring the world for money, I like the idea of it being focused on either one country or one city. A pirate republic. You could leave on expeditions and come back and those would be arcs. Do everything around town, hang out with companions, romance, and then to move the narrative along we build up to an expedition that changes the republic. Kinda like Dragon Age 2 and Kirkwall (not going into it here since spoilers for the game) but I really like this idea. You can see growth and change and get an impact on the narrative. Obviously this isn't anything new. But it's always a good time
My Inspirations?
That is a hell of a question. I have alot, ranging from Dark Fantasy/Gothic Horror with Ravenloft, Dragon Age, From Software's Library, Lovecraft's work (he isn't gothic horror I know, Eldritch is different but also water monsters in a ocean setting hits good) to pirate media with One Piece, the "Pirates of the Caribbean" movies and the actual historical pirates I know.
And Obviously with any game, Lord of the Rings and System Shock 2 despite how far apart both are and possibly irrelevant they are.
I don't have any current "required reading" minus The Hobbit and Lord of the Rings (and maybe The Dunwitch Horror?)
I guess my inspirations lead me to a darker world, which fits real pirates well
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loonyoz · 7 months ago
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Idk I guess I should make a pinned post? Sideblogs, links to my art posts, and info about me below the cut
@hezele is where I’m attempting to write fanfiction
I might make a sideblog for my art someday? Idk
My Art:
Right now I just have very random bg3 art
Wyllstarion Howl’s Moving Castle AU:
Wyll making a pact
Wyll and Astarion
Sketch of Wyll in demon bird form
Sketch of fem!Wyll
Strictly Ballroom Wyllstarion
Sketch of Branwyn, @/odessa-castle 's oc from their lovely fic Nothing Like the Sun. (highly recommend giving it a read!)
Used to have supernatural art and non fan art posted but got self conscious and deleted it lol.
Other notes and info about me:
I would list all my interests (like books, shows, etc.) but uhhh that list is way too long. Honestly I feel like I love most things/genres/media and am always looking for more art to engage with and appreciate.
I try to put alt text on all my posts that have images but I’m pretty sure I’m ass at it lol. Lmk if you have suggestions for me on how to make my posts more accessible or my alt text better and I will do my best to implement it.
This is the internet so I really don’t want to share much about myself, but I think it goes without saying I’m very neurodivergent and queer lol. I use way too many terms but genderfluid, transmasc, and nonbinary are the best descriptors for myself.
Branching off of that I want to say the internet is a difficult place to navigate, especially socially. I’m sure I make lots of mistakes on how to communicate best with people online, but I try my best to do so as respectfully and kindly as possible. The internet is a great way to get information and have discussions about important topics, but there are many pitfalls and problems that can occur that are too numerous and complicated to get into here (although I’m sure anyone whose been on the internet for all of 5 seconds is familiar with them).
I use tumblr mainly to discuss creative media and I also don’t feel I’m qualified or informed enough to speak on most serious/real world topics. So I try to avoid bringing up alot of real world issues on my blog because I worry I would only be detrimental to these causes. Of course, creative media is not off in its own bubble from the real world and so real life problems are bound to be part of the art or discussions.
I bring this up for two reasons. One, I don’t want people to see my lack of activism and feel uncomfortable, or that I don’t care. This is unavoidable but perhaps this alleviates some people’s worries. Two, I want people to know I’m open to constructive criticism and learning new things. If I post something that you think is misinformed or hurtful, and you’re willing to tell me, I want to know about it and what I can do to improve. And on lighter note, I love to analyze stories and art and provide my thoughts and opinions on it. My favorite thing is to have discussions/arguments about interpretations of stories and ideas. So as long you approach me in a respectful/kind way I would be overjoyed to chat.
Anyway if you read this far, thanks for slogging through the wall of text :). Tumblr is glitchy but Im pretty sure most of my followers are bots I need to block 🤷
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