#anyway i cant tell big stories. little inconsequential moments only
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From snowfall
#capitano#genshin impact#capitano genshin#capitaru#genshin art#childe#childe genshin#tartaglia#art#genshin#comic yhing#can you believe i wanged tp be a comic artist this took every ounce of energy i had#anyway i cant tell big stories. little inconsequential moments only
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On the meta stuff with Meena:
DAVE: ebubbles theyre awesome #how is this not awesome DAVE: its just some ridiculous shit i figured out how to do here DAVE: this whole place runs on memories so ive been messing around with that #just as long as you dont ask me how #we are cool DAVE: turns out i dont even really need the internet for shenanigans i can just exploit the afterlife
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DAVE: you want to "be me"? #air quotes MEENAH: yeah why not DAVE: ok well without getting too deep into the issue of how absurd that request is on the very face of it #a face presently being palmed DAVE: its just not going to happen DAVE: i mean not yet anyway not this early in your little dream bubble quest you got going on here
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DAVE: i really dont think we should get too meta about this DAVE: just #ok DAVE: look DAVE: youre on a mission to gather up all your dead friends and build an army or something #cant believe im even explaining this DAVE: personally i think thats a shitty idea but you are clearly motivated to do that MEENAH: yea #tru dat DAVE: so why would you waste time going around "being other people" it doesnt make any fucking sense #air quotes DAVE: for instance you cant be anybody in this fucking sandy beach area because ostenibly youre just charging through this place looking for your friends DAVE: dammit try to play the part at least somewhat #ahahaha #already too meta #i give the fuck up
Dave has this weird note again of the narrative and meta without going full ham. He understands roughly what the concept of “being someone else” is, but the actual idea of it seems to be ridiculous to him. There’s a feeling that he doesn’t quite believe what she’s saying (without getting too deep into the issue of how absurd that request is on the very face of it), and then that he’s just playing along with her weird idea (#cant believe im even explaining this, so why would you waste time going around "being other people" it doesnt make any fucking sense).
It’s like he gets it, but he also doesn’t. He’s talking in the way as if he can understand the key concepts of what’s happening and even what she’s trying to ask, but thinks the whole thing is bogus. He even says she can’t be anyone in the beach area because she’s just wandering through it - as if he doesn’t recognise that it’s acceptible for her to shift narrative however she likes, or as if his understanding of the narrative is completely different (she can’t be anyone there because they’re not relevant to her quest, even though she’s been other people for lesser reasons before).
It’s weird. He gets it, but he’s still skeptical of it. Like he doesn’t want to accept the fact that there’s this person out there that can just go around being someone else, as if someone can just suddenly be him.
Even when you look at the e-bubbles thing, notice how he says it.
It’s something “ridiculous” that works based on memories (which is a fair part of Time’s capabilities, I’m so frustrated I didn’t figure that out before). It’s an exploitation of the Afterlife.
Not the narrative. None of the things they’re doing now - the tags, the bubbles themselves, the way things work - he sees as being an effect of the physical narrative that we’re seeing. He allocates it to the dreambubbles themselves instead, and his ability to play with anything related to Time.
What comes after that, then, is the stuff about Time being related to the narrative.
Here’s the thing. Time isn’t about the journey, or the beginning. Time is actually just the End. That’s why it’s so heavily associated with Doomed Timelines and death; those are things that have ended, that are no more. It’s only one part of a whole narrative.
Space, the beginning, starts this. Then we have Life, which is the rising action, and Doom, which is the falling action. One that shows the growth of the plot and one that shows its stagnation to the finish. Then, of course, you have Time, which is the conclusion.
Logically, this means that each of these four Aspects should have SOME influence on the narrative, but not total. It’s only when all four come together that you get a whole story, after all; so how can you have a fully effective understanding of the narrative when you only influence one Aspect?
This is why Caliborn can control Homosuck; he’s the Lord of Time, the Master of the Ending. That whole timeline he creates is about that one specific Game Over; that’s him changing the story to be the defeat he’s always needed. He can’t influence the narrative sooner because it’s simply too early for him to play his part; it’s only when we’re getting to the Ending that he can clutch it in his claws and fuck it all up.
This is also why Calliope can control the Epilogues - or, one of them, anyway. If Space is about Beginnings and Creation, we need to think about what an Epilogue is; a continuation after something as Ended. This is Calliope playing up to her Aspect and reviving Homestuck from the ashes of its End, creating a new storyline and a new plot. Her influence is strongest here because we’ve come full circle.
In addition, note how Calliope can’t influence a timeline where the plot continues. Dirk rekindles Homestuck in Meat and sends John back into it, thereby continuing the same old story and forcing it back to life, which goes completely against Space’s control of the narrative. This isn’t the new Beginning she needs; it’s not even an Epilogue so much as a time-skipped sequel.
In Candy, however, the Homestuck plot is very much dead and done. Everything that happens after is completely inconsequential and could be an entirely new story in and of itself - which is exactly what she needs to bank on for it to be usable for her.
I think this, even, is why Sollux is able to tap into the narrative in some degree - such as with the code that destroys the universe - without actually being... aware? And why Meena is a lot more accepting of the idea of just “becoming someone else”. Both of their Classpects have connections to narrative control, with Sollux suffering from it (though we don’t see this in full potential because of how little he’s on screen) and Meena stealing it (what else could “becoming someone” be seen as except for Stealing their Life? We’re basically in control of them in that moment; we’re guiding them through the narrative regardless of what they would have, or should have, been doing, all so we can just see what happens on-screen.)
So, back to Dave. Lord and Muse have much better control over the narrative, likely because they’re masterclasses, and we can tell that, to some degree, the other Narrative Aspects can have awareness. Dave, being only a Knight, wouldn’t really be able to tell what’s going on fully simply because it’s not important enough for him to know, not part of his duties as a Knight; he can influence the narrative only in a very distanced sort of way, utilising it to create in-world effects rather than controlling it personally.
Dave could never be a narrative speaker, but he can definitely utilise parts of it to effect in the Homestuck universe. Things that they can interact with and see.
So, that might be a reason why Dave can interact with it, but not fully - and seems aware without being aware. His class is so rooted in the concept of the in-universe that he can only influence the narrative that way; even to the degree that narrative voices are audible for him, rather than subconscious.
As for Terezi, yeah, she’s a Seer of Mind. If we consider that what Dirk’s doing is destroying the sense of Self in order to destroy Individuality, and therefore leaving this big, gaping space of Heart behind, it makes sense that in its absence Mind will rule - albeit fractured. It’s essentially Mind control Lite.
It’s well within reason that Terezi can See this sort of control when it’s so heavy-handed. By that point, Dirk isn’t even trying to hide himself. His personality shines so brightly through the narrative that Terezi can probably smell the orange soda right off the page. I think for her it’s less metaphysical, though; she knows she’s being influenced, but maybe doesn’t know it’s through the narrative specifically - at least, not in the way that she understands it.
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so i just finished virtues last reward and im kinda angry because now life is strange kinda makes sense
DISCLAIMER: so its been like.... what.... two or three years since i even watched someone play it? im going off of what i remember which means POSSIBLY i didnt remember an explanation or didnt pay proper attention to it, so be warned
DISCLAIMERx2 COMBO!!!: this is probably some old ass news but even in the height of its popularity i kinda came into the story late and even then i wasnt crazy about it. it was good. i really enjoyed it. but it was easier for me to kind of passively mock it for having bullshitty trumped up time logic. the reason for this AND FOR MY FIRST DISCLAIMER MOSTLY is because the game doesnt really explain it to you or why anythings happening. which is fair i guess. max isnt really a time travel geek or a scientist and short of having mr “time guardian” come out and exposition dump there wasnt much to do. maybe if warren was our protag he wouldve figured it out but i cant really blame max for NOT. especially since it was reality for her. to us we can examine it objectively and understand the rules governing it as we observe the limitations. i mean for all she knew she couldve gone back in time three times and it be over and she could never do it again ever
for my explanation ill be referencing 999 and its sequel zero escape virtue’s last reward as well as homestuck (because for all intents and purposes it makes intelligent use of time travel and with colloquialisms that make it sort of easier to digest than just abstract names.) naturally some spoilers may apply to all three as well as life is strange (obviously)
if you boil the story of life is strange to its most core element, itll start to make sense. life is strange in its simplest form is this: “max caulfield solves a murder/kidnapping mystery.” everything else that happens is just kind of extra or a direct component to that outcome.
i would often complain about how max could get mr jefferson arrested and save kate with her time travelly powers but not chloe when she couldnt have done anything about those things without her power either. i was under the assumption that her abilities were an anomaly and the universe was trying to fix itself by voiding out her effects on the timeline (ie saving chloe). but in retrospect thats kind of really dumb!! why make a story where the protagonist can travel through time but then have the story ultimately be about the universe trying to make it so that everything was the same as before??? it’s silly!! so heres the thing: it was not about that. it was about max getting the information she needed to ultimately solve the mystery (and save kate i guess. im not sure how contingent her survival was to the timeline being “alpha” but if you want to say God or the Sentient Timespace Universe [”Skaia”] were in control of the outcomes and thus dictating maxs actions mayb u could say They wanted to reward kate for being such a devout follower??? maybe her life or death was ultimately inconsequential to the outcome and it couldve gone on with or without her and max was just a good person and saved her. its hard to tell.)
in homestuck there are doomed timelines. timelines wherein something goes wrong that was NOT preordained by skaia (the self-aware universe, essentially, trying to maintain homeostasis in itself) or that directly cause a paradox. one example is davesprite. an action that causes a doomed timeline is john getting himself killed (with a little help from terezi) which leads to a strand where rose and dave are stranded in their game for months. dave then goes back along the timeline to the point that determined whether or not it became doomed. although incidentally, it was the act of him going back in time to stop john from killing himself that splintered the timeline between doomed and alpha (the right one)
thus the doomed timeline was necessary for the alpha timeline to be sustained. and thereafter it ceased to be. in other doomed timelines it either disappears entirely as with davesprites timeline, or everyone just DIES like in the one where vriska and gamzee collectively get everyone killed. it’s the price u pay for not playing the part the universe wrote for u
so in order for max to go along her story to figure out mr jefferson was.... who he was, she had to slip through doomed timelines. timelines that ultimately purged themselves if they went on too long by the means of the big storm. something similar happens in 999 where a certain character gets sick if the story goes in a direction that would lead to a paradox and cause them to not have existed. and if the timeline becomes too far gone, they vanish entirely. this is basically the role of the storm. its not to eradicate the stuff max had done with her powers because she “shouldnt have had them” but because that timeline shouldnt have BEEN to begin with! max was SUPPOSED to have her powers. whether it was all morphogenetic fieldy sciencey reasoning or if “skaia” gave them to her to solve this case, who knows, but its not really all that important.
i could probably explain some of this more easily by using the name of paradoxes, but i forgot most of the official names for them and my computers being kinda silly so i dont feel like taking the time to look them up srry
anyway
max alters the timeline by stopping chloe from dying. they then go on this great big adventure where chole is the ONLY person who could have possibly helped max unravel the mysteries. which i think is fair to say she was the ONLY person to be capable of it bc of her stepdad and her rebellious attitude!
so the two go on adventures and discover what i figured out within the first five minutes of story: MR JEFFERSONS A HORRIBLE PERSON
and chloe dies a bunch along the way because while shes needed to solve the mystery, shes STILL doomed. its like in final destination. you can run from death and avoid a few attempts on your life for a WHILE, but youre still slated for death and gonna die eventually. im not sure it was the universe trying to clear her out like an antibody so much as it was... she was just more susceptible to danger. it also could have been to make maxs powers stronger. the 999 series puts an emphasis on the psychic-y powers being strengthened and honed through LIFE THREATENING SCENARIOS
now in both 999 and vlr (i havent referenced the latter nearly as much as i thought i would!) the events of the games essentially unfold because certain characters figure out that... well... thats what happens!!! so they recreate the event so that it DOES happen so that they CAN have these abilities. they hone their abilities to see and interact through time so that they can avoid MAJOR DISASTERS and fix them, all the way establishing the very parameters that allow them to do so in the first place!
so small summary:
max gets the power to swap out her consciousness from a certain place on the timeline. she does so to save chloe (as a good person and for sentimental purposes) chloe proves to be the key to discovering the mystery behind the shady shit going down at the school she was still ultimately supposed to die though so she dies a bunch along the way because thats just what she does best by working alone doomed timelines where chloe is the only one who can help unearth the mysteries (and to be fair she deserved to be there too since it DID involve her ex-girlfriend) max finally discovers mr jefferson is basically straight up evil and can go back and use the information from her travels to bring him to justice chloes still supposed 2 die tho so shes either wiped out with the timeline by means of the storm that fucks up everyone elses life or she dies unceremoniously in the bathroom because one way or another: SHE WILL DIE max then uses the information to expose jefferson. its kinda weird but i guess paradoxically makes sense that the alpha timeline dictated that for life to progress properly, max had to just MAGICALLY know it was him. (maybe it meant to import me into the game so i couldve called him out as soon as i saw him. or maybe it was only one option. like kate living or not. max can expose him and save the day OR it can go on and be terrible. but that one doesnt have any justice in it so.....) kate lives and thats important? maybe?
basically it was not about trying to undo maxs “rulebreaking” powers
but it was about ENABLING them to do the job the universe/”skaia” (not that life is strange even.... HAS a skaia, but its easy for terminology) had planned for her. which was to fuck over jefferson HARD
the only problem is that to my memory the game never explains this is whats happening. and so when chloe dies youre like “wow nothing mattered.” but the game was never about saving chloe. it was always only ever about solving a kidnapping/murder mystery
it was ALWAYS about that
chloe was never going to stay alive. ever. the final choice was whether or not to return to the alpha timeline or not stay with her as an act of love and get wiped out along with the timeline
but the game doesnt explain this. or how the time travel powers came about or how they work or what they are AT ALL (from what i remember) so it all just seems convoluted and bullshitty
but in reality there IS something driving it. it only took me playing two other games to actually understand what that was.
which is why im not sure i can actually give the writers credit for it because i dont even know if THEY knew what was up or if they just made it up and it was just convenience i was able to apply meaning to it
the fact they (again as i remember) didnt address it in the game makes it really suspect though! and it makes it hard to support them as having done something intelligent. especially when it ended up with tons of players feeling cheated because it fell in line with popular “the illuion of choice telltale style” game lines. so when the final moment came it confused them because nothing informed them that it was ALWAYS a quest of futility and despite maxs emotions or feelings about it, it was never about saving chloe. she was only a tool to achieve the goal of outting jefferson
which i cant say i totally approve of from a general point of view! especially in light of “bury your gays.” but from a time travel-esque mechanic point of view.... yeah it makes sense....
but it doesnt really leave a good feeling. because max and by proxy the player were always under the misunderstanding they could save chloe when in reality they never could.
and the entire game was just. a quest of futility. (in that regard)
but we didnt know. to make it proper, the game shouldve let us into the secret. even if max didnt know and felt cheated at the end, the audience wouldnt feel the same. itd be dramatic irony. wed feel bad but wed know why it had to happen.
anyway, as the Old Woman says in virtues last reward:
“Death was always inevitable.“
#well im ALMOST DONE#i cant have more than like thirty minutes of dialogue yet but as i was digesting the timeline it hit me
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