#antelope squad
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Black wildebeest (gnu) skulls - juvenile and baby! Natural deaths.
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Next up for Cartoon Network era of shows, who is your favorite character from each of the 2000-03 half of the Cartoon Cartoons-era shows you've seen like: Sheep in the Big City, Time Squad, Samurai Jack, Grim Adventures of Billy & Mandy, Evil Con Carne, Whatever Happened to Robot Jones, Codename Kids Next Door, and Star Wars Clone Wars 2003?
I realize now this was about CHARACTERS not just the shows in general. Since I did on the first one though, i'll give my opinons AND the characters to split the diffrence. First covering last time Dexter's Lab, Johnny Bravo, Cow & Chicken, I Am Weasel, The Powerpuff Girls 1998, Ed Edd n Eddy, Mike Lu and Og, and Courage the Cowardly Dog.
In order: DL: Dexter's Dad, easily one of Jeff Bennet's performances and I feel bad I had no idea it was him ands not phil hartman. Johnny Bravo: Carol, as him dating an antelope is just.. such a hilariousl awkward concept, and this is coming from a guy who dosen't have the best cringe comedy tolerance. Chronos MASTER OF TIME and the Nixon Shark are both close seconds. Cow and Chicken: The Big Red Guy: the sohw itself may be mixed but god I love him IAW: Weasel. Easily The Power Puff Girls: Hmmm this is a hard one but due to a thing i'm working on and his general meanace I have to go with him. He had a uniqueness to his apperances: It was always going to be terrifying unless it was with other villians and always something unique and memorable. EEE: Ed. He's truly the best and a meme machine fo ra reason Mike Lu and Og: Mike herself whose a nice mix of ignoarant yet still savy. Courage: The boy himself out of the main cast though pretty much every character here is fantastic. Kitty out of the antagonists, as she's the most tragic, has a truly creepy deisgn and was a gay character long before that was common OKay now onto the next era Sheep in the Big City: This is one I need to rewatch as my recent kablam retrospective (Please check it out), had me rewatch the off beats and I like Willems sense of humor and might ge tit more. The sheep himself is my faviorite, having a great design, likeable demeanor and nice bleats. Time Squad: Another one I need to revisit and a true classic: Simple premise, hilaroius characters and Larry 3000 is easly my faviorite. C3PO if they meant for him to be gay. Samurai Jack: Like most of these in this installment I need to revisit it. One of the best cartoons ever. Havne't checked out the last season, hear mixed things. Faviroite is the scotsman: he's hilaroius, fun to watch and a nice counterpart to jack being just as capable but everything our boy isn't. Billy and Mandy: A comedy classic. A bit too mean for i'ts own good sometimes, but a truely great horror comedy most of the time: creative premise, truly stacked cast of side characters, and richard steven horvitz greatest performance til lhelluva boss (zim is VERY close to billy though. ) Faviorite character is asking a lot of me, but I have to go with my childhood faviorite, Dracula. He could've aged poorly and shoudl have, he is making fun of blaxplotatoin.. but he never feels like a black sterotype, just a cranky throughly weird old man Evil Con Carne: One I need to revisit, yes AGAIN, and a show I always felt was undereatted. It just never took off the way Billy and Mandy did and you can tell maxwell atoms still had affection for it given he both ported skar over to billy and mandy (A really great decision and one I dearly love) and brought hector and ghastly back for one last hurrah. It was also one of my first exposures to Grey DeLise and Armin Shimmerman (Though I jus tlearned about the latter), and one of Phil LaMarr's best roles. With that last qualifier, Hector is my faviorite: his pomoposity, voice and being shoved in a bear are all great.
Whatever Happened to Robot Jones?: Need to revisit it you know the drill. Has a great title character, also my faviorite, concept but I don't remember it a ton. KND: Easily my third faviorite Cartoon Network show. A gloriously built world that's both nicely detailed and approriately childish, and a show that evolved from a pretty one note premise to a truly wonderfully thought out masterpiece that parodied just about everything with a nice chunk of x-men refrences. Faviorite is Numbah 2. Hoagie is just the best and his solo adventures tended to be some of the best of the series.
Clone Wars (Genndy's Version): Another one that, say it with me now "I need to revisit" and a true classic. Beautifully animated, great to watch. I will say the second season isn't quite AS good, trying a bit harder to be a lead int oa movie loosing the sheer flexiblity and cretivity season 1 had. I mean season 1 has mace windu going bare fisted monk on a bunch of droids alongside the ongoing arcs about ventress and whatever his name was. It also made general grevous a massive disapointment in the films.
#cartoon network#star wars clone wars#kids next door#whatever happened to robot jones#evil con carne#the grim adventures of billy and mandy#sheep in the big city#samurai jack
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South Africa v Wales Rugby at Twickenham Stadium
New Post has been published on https://thedailyrugby.com/south-africa-v-wales-rugby-at-twickenham-stadium/
The Daily Rugby
https://thedailyrugby.com/south-africa-v-wales-rugby-at-twickenham-stadium/
South Africa v Wales Rugby at Twickenham Stadium
The South African Rugby Union is in charge of the nation’s national rugby union squad, also referred to as the Springboks. The Springboks, the national animal of South Africa and a native antelope, are represented by their insignia, a green and gold jersey with white shorts. Since their first test match against a touring side from the British Isles on July 30, 1891, the team has represented South Africa in international rugby union.
In men’s international rugby union, the Welsh Rugby Union is represented by the Wales national rugby union team. The Welsh Rugby Union, which oversees the sport, was founded in 1881, the same year that Wales participated in their inaugural international match versus England. The team’s home games are held in Cardiff’s Millennium Stadium, which took the position of Cardiff Arms Park as Wales’ national stadium in 1999.
South Africa vs Wales Rugby
The legions of Wales rugby supporters who made the trip will recall vividly how Warren Gatland’s team destroyed Eddie Jones’ Australia with a record 40–6 victory, setting up a World Cup quarterfinal matchup with Argentina. However, Welsh rugby had a gradual downturn after that, which persisted until the end of the domestic season. Before Munster defeated the Ospreys in the quarterfinals on Friday, the team had advanced to the United Rugby Championship (URC) play-offs, demonstrating their radiance. News for The Daily Rugby
The men’s team from Wales dropped to 10th in the global rankings after losing to the Pumas in the global Cup quarterfinal and a convincing loss in the Six Nations to win the Wooden Spoon for the first time since 2003. In their competition, the Wales Under-20 team came in fifth place.
Wales’ women’s team mimicked the men’s team a year after placing third, topping the Six Nations table despite only managing a dramatic last-day victory over Italy. Only Ospreys emerged from the Welsh teams who participated in the URC in the top eight, with the other teams placing far lower in the standings. Dragons finished the season in 15th position out of 16, while Cardiff finished in 12th place, one spot ahead of Scarlets.
The Champions Cup and Challenge Cup finals will be held in Cardiff’s Principality Stadium in Cardiff, Wales, and it will be the first time that no Welsh team competes in Europe’s premier championship.
Given the budgetary limitations, it has turned out to be the season of difficulty that most anticipated. No matter how you spin it, Welsh rugby is still in danger. both within and without the field. Tom Shanklin, a former center for Wales, warned Scrum V that things would worsen before they get better.
For all four of the Welsh professional teams this season, just making it through could be the biggest accomplishment. David Buttress, the departing CEO of the Dragons, described how the Gwent area was on the verge of collapse last summer. During that campaign, Cardiff’s preseason consisted of just eight players, and due to roster shortages, clubs had to practice against one another.
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Ghanaians drool over Black Stars winger Ransford-Yeboah Konigsdorffer
The handsomeness of winger Ransford-Yeboah Konigsdorffer appears to have already caught the attention of some Ghanaians on social media. The 21-year-old is part of the 25-man squad that has been invited by Chris Hughton for the double-header 2023 Africa Cup of Nations (AFCON) qualifiers against Angola. Ghana will host Angola in Kumasi on March 23 before facing the Black Antelopes four days later…
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This Andalite they're attempting to assassinate is a jumbo-sized antelope that has:
greater-than-human intelligence,
360° vision at all times,
science-fiction shapeshifting,
the EXTREMELY heightened jumpiness and tactical awareness of a battle-hardened-as-all-fuck dude who has survived multiple botched assassination attempts in the past,
an invisible science-fiction battleship hovering overhead; one that is bristling with science-fiction beam weapons and comes well-stocked with a ride-or-die goon squad of guys who are made out of machetes (and who are also armed with handheld versions of aforementioned science-fiction beam weapons for good measure)
and, finally, instead of an antelope's horns, it just has one of those magical flying swords from Dungeons & Dragons hovering above its back ready to fuck up anything that gets within a 5-foot sphere
WHY DO YOU THINK THAT FOUR CHEETAHS (+ ONE HAWK, ACTING AS SPOTTER) IS ENOUGH FOR THIS JOB??????
Starting book #37 - The Weakness
The Animorphs cunning plan for making an assassination attempt on Visser Three is to jump him on his lunch break.
How will they stop him from running away? By morphing cheetahs to be able to run him down.
Why do they assume he will run away instead of fighting back? No idea!
Why do they assume cheetahs will be good at taking down any prey that isn't a small antelope? No idea!
Why don't they recycle their previously-successful Lunch-Break Assassination strategy of strongly-camouflaged, highly-venomous snakes? No idea!
This whole ass book is going to be one elongated disaster from cover-to-cover, I can just tell... 🤦🏻♂️
#World Championship Idiot-Ball Holders!#Animorphs#blogging#rachel animorphs#idiot teens with a death wish#Visser Three#Andalite
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hm. wonder if pico can still eat meat after that ordeal. must not be easy, especially if all he can think about is what he did to pcnj. the sight or smell of antelope meat makes him dry heave probably, and if someone tricks him into eating it, he'll know almost supernaturally quickly, resulting in his stomach and system not having the best time. john has to feed pico alternatives to meat - he cant stand seeing pico slowly starve himself, especially as a carnivore when their palate is already limited enough. he starts getting soy products and eggs delivered to the base, just to make sure pico can eat. other squad members eat with pico, avoiding meat and joining his meal of eggs and tofu. it helps to heal the hurt in his boy just a little. and a little is always a good start
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I am a sucker for supernatural au's, so what supernatural creatures do you think the squad are? (I think phoenix is self explanatory)
ooh this is an interesting request i like it- this is all based on vibes btw i apologise for taking so long on this
top gun: maverick pilots as supernatural/mythological creatures:
rooster
rooster is probs a hippogriff.
a hippogriff is a mythological creature with the wings, head, and talons of an eagle and the body of a horse. it is said the parents of a hippogriff are a griffin and a horse. hippogriffs can represent strength, harmony, love, achievement, and decisive action. i think this is very fitting for the journey rooster has been on in his life so far. he was conceived and brought up by the love of his parents, plus mav. despite the passing of goose and the pulling of his papers, he still succeeds in achieving his dream which shows achievement and the strength to persevere. in the movie, we can see that struggle rooster has with finding a harmony to act on instinct like mav and having decisive thought out action. so yeah i think a hippogriff is fitting.
2. hangman
i'm sorry this man totally gives me griffin vibes.
griffins are mythological creatures with the head of an eagle and the body of a lion. usually they symbolise strength and bravery (also the body of a lion totally gives me prideful vibes as well). i think it would be very fitting for jake and how proud he is of his accomplishments and skills. he is also the type to run into the face of danger to protect those he cares about.
3. phoenix
okay i do think phoenix is self explanatory.
a phoenix is a mythical bird creature with red and gold feathers that is known for bursting into flame at the end of their life only to emerge from the ashes as a younger phoenix. they are able to live for hundreds of years. phoenixes can symbolise determination, leadership, focus, peace, and being clever. i truly believe that natasha represents a phoenix well.
4. bob
i think bob here would be a jackalope.
jackalopes are a creature consisting of a merger between a jackrabbit and a deer or antelope (it depends on how its physically represented). many tales depict this creature being swift, intelligent, cunning, and a bit of a trickster. jackalopes are observant, patient, and they can also represent uncertainty and insecurity. i think this is really representative of bob's character. he is a smart guy, quiet and observant as well (cue the stealth pilot joke), but i think he has a slight insecurity about himself underneath (i like to interpret this from the beach scene).
5. fanboy
respectfully, i think mickey would be a fitting gremlin.
gremlins are mischievous invisible beings which were originally created in the early 20th century to explain malfunctions in aircraft/machinery or mechanical difficulties in general. they are said to embody surprise, the unexpected, mischief, chaos, and have trickster like energy. they can also be interpreted as a playful creature which could be a sign to reconnect to your inner child-like fun and learn a better balance between work and play. that being said, i think this represents fanboy's personality well; he is a child at heart (in my opinion) and yet, he is smart and a hard worker too.
6. payback
i fully believe that payback would be a werewolf (however you physically imagine that is up to you).
werewolves are people who are able to change into the form of a wolf (in differing cultures they are able to turn due to a curse or with the help of a sash or cloak made of wolf pelt) in many stories, they turn into a wolf form during a full moon. they can represent the uncontrollable nature of one's emotions, repressed nature, and finding the balance between your instinctive and intuitive self with your logical mind. i think this would fit payback's nature well and despite how cool he seems to be on the outside, there may be something hidden underneath.
7. coyote
this one was difficult, but i think javy is an amarok.
the amarok is a powerful creature in inuit mythology. it is a large wolf that is said to stalk and devour people stupid enough to hunt alone at night. unlike regular wolves, amaroks hunt by themselves. they are adept hunters with great strength and heightened senses. unlike werewolves, these creatures are mystical from birth. they are said to represent solitude, power, strength, and fierceness. i think coyote keeps more to himself about certain things and doesn't confide in others as much (there is an exception for jake they seem close). this can also be seen by the fact he is a solo pilot. despite this, he is loyal and protective of his friends and sticks by them. when he falls, he is quick to recover as well.
#god this took so long#lowkey though this might be one of my best hcs#topgun#top gun maverick#topgun maverick imagines#bradley rooster bradshaw#robert bob floyd#natasha phoenix trace#jake hangman seresin#mickey fanboy garcia#reuben payback fitch#javy coyote machado#topgun asks#topgun maverick asks#topgun hc requests#topgun maverick hc requests#ask answered
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continued here: @knightinsourarmor
He had to admit it to himself, before he could think of expressing it on his face, which had oozed smugness, there was a second or two where he panicked. Hair at the back of his neck stood on end, feeling a dozen barrels pointed at him. Death was something Zeke evaded many times. Now he had the finest honor of relishing in the captain’s company, with his little subordinates. His prize, something he earned, for washing away his commander, wasn’t a medal, but a barrel aligned just perfectly to his skull. It wasn’t the hesitance to kill which stopped Levi, he’s seen him fight, the man was a monster, but the very reason he hadn’t slit his throat on that airship.
Levi needed him.
Miles away from the walls of Paradis, was the forest they currently inhabited, likely laced with greedy parasites in the trees, but no true predator. Even by horse could no one reach them in time. And certainly not hauling a mindless titan. For how his soldiers flinched around him, there wasn’t a chance a squad could be tasked, or competent enough to lead his successor. Zeke would have long bonded with the mulch and dirt.
He saw it in Levi’s eyes. Ferocity alone, he was a lion waiting to gnaw the hind leg of an antelope, and despite his calculations, Levi easily had the means to pull the trigger. Silver eyes met Levi’s with arrogance, one indisputable fact, both of them understood. He couldn’t do it. Yet, his stomach was ice cold with something he couldn’t name.
He drew in a slow breath.
BANG!
Birds scattered from their perch at the draw of a well aimed shot. The noise got lost in the thick of the forest.
Pressure immediately left his wrists, but he felt the beginnings of soreness creeping into his body. Zeke leaned forward to pick up the bullet that rolled beside his boot.
The subject of their disdain, or rather Levi’s hatred, came to mind. Someone he forgot the name of the day Reiner brought up the regiment, and someone who could have been a pebble beneath his feet. If his esteemed commander ordered Levi to kill him, to bring their flimsy plan to ruin, maybe, just maybe Levi would have rolled over and brought him a bone while he was at it. Zeke had to laugh.
“Ah! Much better,” Zeke said, disregarding the look in Levi’s eyes. “Now, would a bowl of soup also be out of the question?” Zeke wasn’t sure if he wanted to continue testing his violence. Pain didn’t particularly worry him, but with Levi at the hilt of the blade, he was reasonably hesitant. Those would be wounds he had to suffer with since his healing stunted, and there was no way in hell Zeke could challenge Levi in a brawl with only his fists.
#knightinsourarmor#humanity's strongest soldier: Levi Ackerman#Boy Wonder: Zeke Jaeger#ic#((this is a smidge longer than usual but
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Eland calf, natural death at a game farm.
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I’ve had this really random crossover in my head for a while now and I think I’m finally in the mood to share it.
I wanted to take the Youtubers I’m subbed to or know a lot about and put them into the Zootopia universe!
Zootubers!
It started simply as me wondering, “if [x person] was in Zootopia, what animal would they be and why?” and it sorta became a whole thing in my head and now I have a whole list of them, and even a couple sketches.
I just want to say that this is NOT me assigning real people fursonas. While I’m reimagining them as animals, it’s just to put them into the Zootopia universe, to try to match their personality to an animal that fits in this world in a believable way. It’s a VERY thin line, I know. I don’t mean any disrespect to the real life people it’s just a fun mental exercise for me, and an excuse to try to draw animals I wouldn’t think of otherwise.
My list so far under the cut:
The Game Grumps:
Dan: Sable Antelope Arin: Lion
The Mark Squad(s):
Mark: Timber Wolf Amy: Maned Wolf Ethan: African Wild Dog Tyler: TBD* Wade: Langur Monkey (I know primates technically don’t exist but Wade is absolutely a monkey) Bob: TBD*
The Irish Lads:
Sean: Irish Hare Kevin: Irish Goat Daithi: Badger Daniel: Polecat Brian: TBD*
Achievement Hunter (older era):
Geoff: Bighorn Ram Michael: Tasmanian Devil Gavin: Red Squirrel Ray: Black Jaguar Ryan: Red Deer Jack: Beaver Jeremy: TBD*
Watcher/ Buzzfeed Unsolved:
Ryan Bergara: Fennec Fox Shane Madej: Giraffe Steven Lim: TBD*
Others/ Unclassified:
Felix: Arctic Fox Ken: Grizzly Bear Dane: Black Bear
*Keep in mind that some of these are undecided, but I’m working on deciding.
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On that skate 3 glitch post, you said something in the tags about the need for speed. What is that?
aight i'll just ramble and boast about need for speed a little then ig cause i originally played need for speed (2015) which is basically a car game as a late night drive simulator to save gas mainly bc of how real it looks but then somewhere along the line i fell headfirst into obsession with it and now i beat 4/5 technically 6 of the story archs and im abt level 70 now with my maxed out baby that can go up to 245mph:
and this other ✨🍉melon🍉✨ babbi that i got for completing the outlaw story arch🥺:
that has flashy LED lights that i adore btw
the outlaw arch was stressful af cause u gotta fuck around with cops and i avoided the final race for like months bc of One Bad Run sksksk but yeah it’s fun as hell and the cutscenes are acted out i think?? i tried to figure out if they were computerized or not for a good ass minute, and i hate to admit this 😞 but i went from cringing at, to being ironically attached to, to unironically attached to Spike which is this cornball:
which is very basic bitch of me but hey i never said i had taste 👉🤡👉 but yeah bullshit aside its a rlly good racing car game but now im latched into Skate 3 for my Coping Game like a cheetah on a sick antelope now hence the skate squad memes
#need for speed#if you want a clearer more coherent answer just use google man lmfao#this has been: dumb facts abt roxys weird obsessions#spike abt 2 fite me bc im getting magnus's attention on me: o honey why dont u punch a wall then you'll feel better 🥺 LMFAO
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Camaraderie
Part 4 of the Dragon of the Yuyan
Read on AO3 | Series Masterpost
Spring is in the air, as Kai likes to “sing”. The accursed snow is gone, and each day is a little warmer than the one before. Zuko barely notices.
The winter has flown by once he began training with his squad and with Master Ryoichi in earnest. He had begun measuring time not in hours or days or weeks, but in how many pushups he could do at a time, how far he could draw his bow to his anchor point, and how much longer it would be before the Master would introduce a new form. Nobody treats him like he's useless, even if he can't yet shoot with any degree of consistent accuracy. Kai and Jiyoti and Mika are always down to watch him demonstrate his firebending, and the awe and excitement on their faces makes Zuko feel like he can do anything. Even if Commander Toshiaki's dialed back his "missions" to test the Stronghold's security, Zuko's too busy training with his squad, joking around with Kai, and helping out with the komodo-rhinos and the messenger hawks to really care. He's pretty sure of his place with the Archers now, for the most part, and if Agni forbid he does manage to get kicked out, he can mostly take care of himself now. It would hurt, but it wouldn't be the end of the world.
It doesn’t register what day it is until he gets down to the mess for breakfast and sees the calendar. He freezes like a fox-antelope facing down a saber-toothed moose lion. His scar burns.
It’s been a year.
At noon today, it will be a year to the hour that Zuko begged his father for mercy on the floor of the Agni Kai arena, and got a face full of fire for his weakness.
Zuko can’t breathe.
A hand lands gently on his shoulder, and Zuko flinches with his entire body like he hasn’t done in weeks, in months. The hand shifts like it’s going to pull away, then resettles, firmer yet still gentle. Another hand taps between his shoulder blades, waits, then pats, waits, then pats with more force, until Zuko takes a tearing, ragged, gasping breath. The hand on his back rubs up and down his spine, soothing as Zuko wheezes though the buzzard-wasp drone of panic engulfing his body.
After what feels like an eternity, Zuko comes back to himself to find all the members of Chihese Squad gathered around him. Mika has him wrapped loosely in her arms, one hand on his shoulder and the other rubbing his back. Kai stands close enough to touch, dark Yuyan eyes wide and and worried. Jiyoti and Captain Hiroki are flanking the trio, the tension in their bodies screaming “don’t come anywhere near us!”.
Kai sees him looking around and smiles. Back with us, Danger Noodle? He signs.
Zuko swallows against his parched throat and nods.
You wanna talk about it, kid? Captain Hiroki asks. When Zuko shakes his head sharply, the older man nods. Alright then, let’s eat before we’re late for PT.
The last thing Zuko wants to do is eat, but being hungry makes him anxious, so he follows his squad to the tables where the mess staff lay out food. When Mika shoots him a Look, Zuko sighs and grabs a bowl of okayu, about the only thing he can stomach at times like these.
At the table, Jiyoti passes around cups of tea. The scent of jasmine nearly brings tears to Zuko’s eyes, and he can’t bring himself to do more than clutch the cup and ache with longing for his uncle’s calm, fragrant tea room in the palace.
A bao appears under his nose, and Zuko looks up to see Kai holding it out with a small, sad smile on his face. He places it beside Zuko’s untouched bowl of okayu and signs, You need to eat something, Zuko. Come on, it’s sweet bean, your favorite.
Zuko can’t say no to that face, even though his stomach is writhing like a nest of two-headed rat-vipers. He nibbles on the bao while the rest of the squad signs over his head. For once, he doesn't even try to keep up with the conversations, just keeps his eyes glued to his bao. Once that's gone, he slumps down, feeling like his whole body is wrapped in iron plating, making it nearly impossible to move. Someone scoots his okayu closer, and with what feels like a monumental effort, he starts spooning it up in tiny, slow bites.
He's halfway through the bowl when he just can't eat any more, and pushes it quietly away. Kai rubs his shoulder, and Zuko leans into the touch. His scar doesn't burn as bad anymore, but he still feels numb to the rest of his body, and Kai's touch is like a strong ray of sunshine in a frozen wasteland.
As one, the squad rises from the table, with Zuko half a step behind. They walk, Kai's arm now wrapped firmly around Zuko's shoulders as though to keep him from floating away, and Zuko doesn't really pay attention to where they're going until they're on the training fields.
The movements of the conditioning and strengthening exercises ease some of the weight on his body and bring some awareness back to his mind, so he feels almost normal by the time the Troop moves on to the archery range. The repetitive aim-pull-loose of shooting is very soothing. He's still learning how to aim consistently, so his arrows are a bit all over the place, but they're all in the target, so that's improvement, he guesses.
The time flies, and soon it's time to stop for lunch. Zuko's appetite has reemerged, and he manages an entire bowl of spicy noodles, much to his squad's relief.
Afterward, he heads over to where the firebenders do their training. He's the only one in the Stronghold who's still technically "in training" under Master Ryoichi, so his lessons are one-on-one, but there's always firebenders in the practice yard doing their own training. Today the practice yard is much less crowded than normal, and the people training there shoot him friendly smiles or nods but otherwise keep their distance, which Zuko appreciates. He's still feeling off from whatever happened this morning, and he just wants to do what he needs to do and be done with today.
Master Ryoichi raises an eyebrow at him, but doesn't comment on whatever is concerning about his appearance. They go through warm ups, review past forms, and the Master drills him on a new sequence that seems to twist his muscles up in knots. The Master's teaching style reminds him quite a lot of Uncle Iroh's––he only very rarely shouts, usually because something really dangerous is happening, but is otherwise soft-spoken and shockingly gentle for a Firebending Master. He only touches Zuko when he absolutely has to, to correct his stances and forms, and is positive and encouraging with him, something the palace masters Before had never been.
They end the training session with sparring, which Zuko loves. When he first started training with Master Ryoichi, sparring was a terrifying concept–– the palace masters never missed the opportunity to use it to force him to meet impossible expectations, and then berate him when he inevitably failed. But Master Ryoichi never expects more from Zuko than he can give, and has slowly made Zuko realize that sparring can be fun. The first (and so far only) time Zuko had managed to put the Master on the ground, the older man had grinned and congratulated him on his clever technique. The last time he'd won against one of the palace masters, the man had berated him for half an hour on how the win had been a fluke and how Zuko was a disgrace to firebenders everywhere.
This spar starts out simple, with the Master sending Zuko fireballs to practice his blocks and redirects, and Zuko returning fire with the intention of breaking the Master's rooted stance. Every so often the Master will call out tips and corrections and encouragement, and Zuko will do his best to comply, feeling a grin stretch across his face. They start coming in closer, using the fire-daggers technique that the Master had taught him a few weeks ago, a more advanced move that the palace masters would never have considered teaching Zuko Before.
Zuko gets distracted wondering if he could possibly firebend with his dao, and suddenly finds himself flat on his back on the ground, Master Ryoichi's flame-wreathed fist inches from his face. The Master's face morphs in a split second into Father's, sneering and cold, and Zuko's scar bursts back to life as his eyes squeeze shut.
He can't help himself.
Zuko screams.
He hears voices, feels hands on his shoulders, head, back, but Zuko is lost in fire and pain and terror so complete that he's blind and deaf to everything but his pulse roaring in his ears. He can't breathe, and his heart feels like it's going to punch its way right out of his chest, and all he can think is not again not again not again Father please not again NOT AGAIN!
A hand touches his face, and Zuko cries out and blindly swipes fire through the air. Someone shouts, and he whimpers and curls his body up tight, waiting for a beating, for a burn, for something that he knows is going to happen and is going to hurt. He's crying, sobbing in terror, and his whole body is shaking like a sapling in a wind storm, and his scar hurts like the day he got it, a year ago today.
He doesn't know how long he's like this before the waves of terror ebb away, leaving him limp and exhausted on the ground. He has a headache the size of Ba Sing Se, his scar still hurts like when it was fresh, and his shoulders and neck are sore from tension.
"Back with us, Cadet?" Dr. Atsuko's voice sounded like it was coming from far away, and Zuko opened his eyes to find her kneeling primly just out of arm's reach on the ground, right in his line of sight. Kai and Captain Hiroki are sat on either side of her, with Mika and Jiyoti just behind them. Kai is dead white under his Yuyan tan, and Jiyoti's eyes are wide and watery, while Mika and Captain Hiroki just look grim and worried.
"Master Ryoichi sent for me about an hour ago, after he couldn't get you to respond to him," she continues, dark bronze eyes assessing him keenly. "Can I check you over?"
Zuko gulps. He's not sure how he feels about being touched right now, but he's also a little weirded out that he apparently lost an hour. No wonder he's so sore.
"I'll be gentle," Dr. Atsuko assures him, and actually smiles. It looks a little strange coming from the stoic CMO, but it's small and a little lopsided and softens her face incredibly, and Zuko is immediately reminded of his mother and his heart aches.
He nods, just barely, and Dr. Atsuko's cool hands touch various spots on his body with exquisite gentleness. Zuko's skin still crawls though, and he shuts his eyes and tries not to flinch.
Snapping fingers make him open them again, and he looks at Kai, who's still pale but has a smaller, comforting version of his usual broad grin on his face.
Good to see you, Danger Noodle, he signs slowly, making sure that Zuko can see each movement of his hands. You had us worried there for a bit.
Zuko's heart sinks. He really screwed up this time, making his squad worry. Doggedly ignoring the stiffness in his arms, he balls a fist and rubs it weakly in a circle on his chest.
"You have absolutely nothing to be sorry about, kid," Dr. Atsuko declares sharply. "You had a really bad panic attack, and you don't need any additional stress right now. Captain Hiroki is going to take you back to the dorm and you are going straight to bed. This idiot––" she reaches back and smacks Kai on the back of the head, causing the older teen to pout "––is going to keep his hands still if he can't keep his foot out of his mouth."
Captain Hiroki leans forward. Can I help you up, Cadet?
Zuko doesn't really understand why people keep asking if they can touch him, but he appreciates the warning, so he nods slowly and takes the hand that the Captain extends to him. The older man easily pulls him to his feet, but Zuko's knees feel like water and don't want to hold his weight. He lets out an undignified squeak as he starts to fall, but Kai is there immediately, looping one of Zuko's arms around his neck and wrapping one of his own around Zuko's waist. When Zuko blinks at him in surprise, Kai just gives him a small, apologetic smile. Mika slips into place on Zuko's other side, and the pair of them basically carry Zuko back to the dorm, following Captain Hiroki who seems to be clearing their path with the force of his presence alone.
They make it back to the Yuyan dorm and tuck Zuko into his bunk. Jiyoti spreads Zuko's koala-sheep wool cloak over him, then his regular blanket, because the entire squad knows how much Zuko hates being cold.
Hey, Zuko, can I sit with you? Asks Mika. Zuko nods, a little confused. His squad has guard duty soon, shouldn't they be getting ready?
Mika settles herself beside Zuko and drops a hand onto his head. Zuko's hair is nearly long enough for a real topknot, and Mika strokes it like he's a pygmy puma kitten. Zuko freezes in shock before melting into the touch. He hasn't had someone do this since before Mom left.
Jiyoti asks if she can sit on his other side, and he nods vaguely, too busy enjoying Mika's petting to pay any real attention. Kai doesn't even ask before he clambers onto the foot of the bunk, sitting in lotus position and grinning widely at all of them.
Damn, Danger Noodle, getting all the ladies! He signs. Jiyoti and Mika glare at him, and Captain Hiroki smacks him on the back of the head.
I'm going to report to Commander Toshiaki that we're going to need to be taken off duty rotation for at least today, the Captain announces. Anybody need anything from the mess?
Zuko needs fire-flakes, Kai declares. Zuko considers kicking him, but in the end decides against it, because really, he's not wrong on a normal day, but right now he can't even think about eating. Jiyoti's glare intensifies though, and she kicks him instead.
Stop being obnoxious, Kai! She demands.
Here's a wild notion, Mika signs, turning a deadpan look on Kai. Zuko immediately misses her hand in his hair, but Jiyoti takes over almost seamlessly, scritching gently along his hairline behind his unscarred ear in a way that makes him melt and want to purr like a pygmy puma. How about we ask Zuko what he needs?
What an excellent suggestion, Sergeant, Captain Hiroki replies. Cadet Zuko? Do you need anything to eat or drink?
It takes everything Zuko has, but he limply manages to sign, Water?
Right away, Cadet, the Captain replies, a small smile crossing his face. I'll be right back.
Zuko sinks back into his bunk, Jiyoti and Mika snug against him on each side. He's so tired, but his head is clearer than it's been all day, like that panic attack had swept away all of the tension and fear he'd been carrying since he saw the calendar in the mess hall. He closes his eyes and lets the warmth of his squad around him sink into his bones.
After a while, someone gently pokes his arm, and he opens his eyes to find Commander Toshiaki sitting beside his bunk, sharing a pot of tea with Mika and Captain Hiroki while Kai and Jiyoti bicker. The Commander's eyes meet his own, and the older man puts his cup down.
Just wanted to check in on you after hearing Captain Hiroki's and Dr. Atsuko's reports, he signs, slow and calm. How are you feeling, Cadet?
Zuko takes inventory, finds himself still tired but not as blah as before, and shrugs. Mika pours him some water from a nearby pitcher, which feels incredible on his parched throat.
Hey Danger Noodle, up for some fire-flakes? Kai asks, holding out a small pouch.
"Don't you give him that shit, Private!" Dr. Atsuko's voice snaps out like a whip, and even though it makes Zuko jump, the way Kai jerks and flails and drops the bag of fire-flakes makes Zuko grin. Kai pouts first at Zuko, then at Dr. Atsuko.
Sorry Doc, Kai signs petulantly.
"You'll be even more sorry if he eats those and then throws them back up on you," Dr. Atsuko replies as she sets a tray down on the table between Zuko's bunk and Kai's. Sitting on the tray is a small copper pot and a bowl. "If he is ready, he's going to start with some broth first so we don't shock his system."
Zuko catches the scent of the broth and his stomach immediately growls like a tigerdillo. The entire squad and Commander Toshiaki all grin, and even Dr. Atsuko cracks a smile as she ladles broth into the bowl.
"That's definitely a good sign," she comments as she holds the bowl out. Zuko scrambles to sit up, and eagerly takes the bowl from her. It's just a simple chicken broth, probably the base for whatever the mess cooks are going to serve for dinner tonight, but it's warm and delicious, and he feels more normal after drinking it than he has all day.
Kai starts telling a story about his first encounter with a komodo-rhino, exaggerating his signs and making all kinds of stupid faces that has the whole squad grinning and laughing silently. Zuko finishes his broth and snuggles down between Mika and Jiyoti, watching Kai and then Captain Hiroki tell stories and feeling wonderfully warm and safe.
And then Master Ryoichi steps into the dorm, and stops a few feet away from Zuko's bunk. Zuko immediately tenses upon seeing him, and Mika and Jiyoti both notice. Mika's hand goes to the knife she always has at the small of her back, and Jiyoti wraps an arm around Zuko's shoulders.
The Master forms the Flame and bows deeply. "I only wish to convey my apologies to Cadet Zuko, and wish him a speedy recovery," he says. "I should have known better than to hold fire so close to such a terrible wound. Please forgive me, my brave pupil."
Zuko blinks, but nods hesitantly.
Master Ryoichi favors him with a small smile. "Thank you, Pupil Zuko. You honor me. I hope to see you on the training field tomorrow."
Kai jumps to his feet, eyes narrowed in fury, stance wide and shoulders back in indignation. Are you kidding me?! That's crazy! He shouldn't ever have to firebend again if he doesn't want to! Not if it makes him scream and cry for an hour like he did today!
Captain Hiroki snaps his fingers, and Kai snaps to attention, entire body rigid. Private, you are out of line! Apologize to Master Ryoichi at once!
"It's alright, Captain, he's only trying to protect his friend," Master Ryoichi soothes. "Private Kai, what happened today was unfortunate, but one cannot let fear dictate what one does or doesn't do. Cadet Zuko is a firebender. This is a truth that cannot be changed or circumvented. The sooner he faces and overcomes that which makes him afraid, the better off he will be."
It's okay, Kai, Zuko signs. He's touched by his best friend's protectiveness, but Master Ryoichi is right. He can't have a panic attack anytime a little fire gets too close to his face.
He turns to his firebending teacher and bows with the Flame. I will report for training at our regular time, Sifu Ryoichi.
Master Ryoichi grins. "I'm honored by your trust in me, Pupil Zuko. I will see you then. Rest well."
Goodnight, Master Ryoichi, the rest of the squad sign in unison, and the firebending master bows and leaves.
Hey Zuko, did I ever tell you about the time I put an eel in my older brother's bed? Kai asks.
No, tell me! Zuko demands, snuggling down again between Mika and Jiyoti.
Well, it all started because he'd threatened to braid my bowstrings into a fishing net…
Zuko grins as Kai mimics the snooty look on his older brother's face, pretending to scold the younger Kai for spending too much time with his bow. Jiyoti shudders with disgust as he describes wrestling the eel into his brother's futon, and Mika hides her smirk behind a badly constructed expression of disapproval. Captain Hiroki just sighs and keeps Zuko's water cup full.
Dinner time comes and goes, but his squad never leaves his side, until the signal for bunk-time sounds. One by one, his squad members leave to get ready for bed, but they always wait for the absent member to come back before the next person leaves, and soon they're all in their night-clothes but otherwise look like they haven't moved in hours. When the signal for lights out sounds, Jiyoti and Mika reluctantly head to their own bunks, but Kai stubbornly refuses, laying down on top of the blankets and wrapping Zuko in his strong arms. Zuko falls asleep to his best friend's snores.
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Kudus leads Chris Hughton's 25-man squad for Ghana vs Angola AFCON qualifier
Ghana coach Chris Hughton has named a 25-man squad for the Black Stars’ upcoming Africa Cup of Nations (AFCON) qualifier against Angola. The Black Stars will host Angola in Kumasi on March 23 before facing the Black Antelopes three days later in Luanda as they aim to book their place at next year’s tournament. On Thursday, the new Ghana coach named his first squad since being appointed, with…
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RNM 2x10 - American Woman
EPISODE SUMMARY:
SECRETS OF THE PAST — After uncovering a cryptic message from the past, Alex (Tyler Blackburn), Isobel (Lily Cowles), Max (Nathan Dean), Michael (Michael Vlamis) and Maria (Heather Hemmens) set out in search of answers at the reservation where Alex’s mother grew up. Meanwhile, Cameron (guest star Riley Voelkel) encourages Liz (Jeanine Mason) to reach out to someone from her past after Auturo (guest star Carlos Compean) gets detained. Marcus Stokes directed the episode written by Rick Montano & Vincent Ingaro & Jason Gavin (#210). Original airdate 5/18/2020.
DETAILS:
Tripp brings Louise to the Reservation in a body bag where the Navajo doctors are able to save her life.
"Your message said that you were gonna bring two women that would be no trouble. This looks like a lot of trouble."
"I must have gotten the codes wrong."
"No, don't give me that Manes man nonsense. Not here in my own home."
"Her name is Louise. I promised her friend Nora I'd protect them. My brother triggered an ambush before I could get them here. And Nora…"
"Wait, what does the Air Force want them for?"
"They're not from around here. They're from...up north."
"Yìiyáh. No. She can't stay here… What if your brother comes here and finds a fugitive. I can't put my people at risk for a white woman."
"Please. You're the only person I trust. If she doesn't make it, it was all for nothing."
"I'll have you remember that I was the one that saved your ass in Okinawa. I don't owe you anything. I'm only doing this because you're my family. And because I'm a damn fool."
A few notes on this scene:
--I don't know why Tripp pretends he got the codes wrong. Unless he's spiraling and talking about the timing of the attack. But it seems like he means the message that he was bringing them to the reservation. Clearly things didn't go according to plan. Though, it is always possible that we're still missing bits of the story.
--OG Easter Egg. "They're not from around here. They're from up north." For anyone who didn't watch OG, this is almost exactly how the exchange went when Max told Liz he was an alien in the 1999 pilot.
--Yìiyáh - I found nothing on this word. I'm assuming that it's a curse word or general exclamation of negativity, but literally got zero results on google. It's possible, of course, that it's misspelled in the captions. There were a lot of errors in the captions in this opening scene.
--While there really isn't any overt statement that Alex is half Navajo and this town is part of Navajo Nation (which has been in the news a lot lately and therefore is a good place in this country to be aware of), there's lots of clues or subtle enough statements that I feel like it can be accepted as fact, since: Harrison is a codetalker, the necklace is Navajo, tsela is a Navajo word. So I did a little peeking and it could work. The closest Navajo town is about a 4 hour drive from Roswell.
Navajo Nation:
(side note - Navajo Nation has extreme poverty but also is utterly gorgeous. And the Tribe gets income from tourism. Just a few places there that I'm dying to go? Monument Valley, Antelope Canyon, Shiprock. Check it out.)
Liz comments on Max's irregular heartbeat, with literally no acknowledgment of the fact that she's straddling him and has a history of causing his heart to race...and other forms of lack of control (think 1x03).
"I'm excited about this though. You know Alex dug up all that info on our bio Mom. You sure you can't come?"
"Got to take my dad in for his blood tests. I want to check on Jenna too. Cannot believe she's back in the hospital again."
"She's been in pain for weeks. I have no leads on the mysterious hunting van, and Charlie hasn't made contact."
"Hmm. To be fair, I do hear that phone service is a little spotty in flying saucers."
"Okay, I get that. You think my alien abduction theory is bogus."
"I know you're worried that this has something to do with you, but I don't think this is an alien thing."
"Cam and I had fractal burns on our necks. We had no memory of what happened. That's alien stuff. I just want clarity on something."
--Note that it's past time to abandon all hope of anything resembling a defined timeline for this show...once again we have weeks passing between episodes. This is the second time this season that the time passing has only been generically described as "weeks". It's been at least a year since Liz came back to Roswell (per her conversation with Diego), but a year would be summer (late May or early June, specifically), and in this episode Isobel mentions that it's winter (which would be a year and a half).
Maria's pitch:
"In conclusion, esteemed members of the Roswell Tourism Board, while the Pony is normally a sanctuary for locals during CrashCon, I think that my plan to turn it into the Contact Cantina Pop-Up Bar will be a hit with alien fans."
"We're talking more money than we first speculated, aren't we now?"
"You know, Mayor Bernhardt, I forgot to tell you about our new morning cocktail… It's coffee, vanilla cream, and our best bourbon. Let me get you a double."
Note: so this is the famous Mayor Bernhardt. Funded by the Long family. Doesn't like immigrants. Had a racist relative who wouldn't give first prize to the black man.
Maria's vision…
Herself, younger, sitting at the Pony bar.
"You have to let me go! You're just crazy! And I'm trapped!"
And then she runs from the bar crying.
She's not wearing the necklace.
Describing it to Michael:
"I had a vision, but it was more like a memory. Of a fight I had with my mom when I was younger."
Isobel interrupts Michael and Maria to pick them up for the road trip. Just a few relevant excepts from this scene:
"Pack your bags. We're going on a family road trip."
"Is this why Max wanted the day off?"
"In the photo of Max and Isobel's bio Mom, there was a water tower. Alex recognized that water tower from the town where his mom grew up. You should come with us."
Alex and Forrest talk in the Crashdown:
"Hope that limp isn't from a paintball injury."
"Nope. Those bruises have mostly healed. I just got a new prosthetic. Takes a minute to get used to. You working on your book?"
"I write my book on my computer. However, I write my angsty emo poetry in an angsty emo journal."
"I'm actually working on some poetry myself. Well, song lyrics, technically. It's a lot harder than it was in high school."
"Yeah, writing was easier for me when I was a kid too. Feelings...we bury 'em now. You just got to find that thing inside of you that doesn't have a voice. Lend it yours. You know? Listen, I have like, zero musical talent, but if you need help with the worst part, we could, uh…"
"Actually I'm leaving tomorrow for a few days to go talk to some recruits."
Michael interruptus, and the conversation goes casual.
--What happened to "angsty nerd isn't really my type." Or...was it FORESHADOWING!!!?! 😂
--Oh hi there clear shot of Forrest's clearly Deep Sky logoed ring…
Cam has been having debilitating migraines that have been keeping her bedridden since the abduction.
Nurse Kate is a badass. she tries to keep ICE from getting into a patient's room. Liz hears her and hurries to the waiting room, where there's more ICE activity. Liz panics and tries to get Arturo out of the hospital, but she caught the attention of the ICE officers. However, Liz knows her rights.
"He has applied for his green card. I'm his sponsor, okay? This is his G-1145 right here."
"You can show that to the court."
"It's okay. Call the lawyer."
"No. He is a diabetic. It is illegal to detain a patient."
"Exigent circumstances. Move."
"No. Hey, this is an unconstitutional arrest and the ACLU will be all over you."
"Elizabeth, we respect the law in this family. If you're in trouble, who will take care of the mouse?"
--G-1145 is a request for confirmation that your green card application has been accepted:
--The timing of this all. Liz has been prepared for this moment all her life and would fight it to the point of getting arrested herself, if not for Rosa. Rosa's safety is the only thing that convinces Liz to step aside.
--As an only semi related note, this is a really interesting contrast to how they wrote Jeanine's character out on Grey's Anatomy.
--Also feel like it would be remiss of me to not point out Liz's reactiveness and fightinf mentality is mirroring how Liz initially reacted to Max pulling her over in the pilot.
"Okay. So the Deputy on call says there's one detention center in the county. Here's the info."
"He doesn't have anything left in Mexico. No one. Nowhere to go."
"You can't think like that right now."
"I think like this always. Rosa and I used to recite our escape plan for if our parents got deported and we got separated in foster care. I begged my parents not to tell Santa where we lived because I was afraid he'd ask for papers. My whole life was built on a fear of this day coming, and it's here. If I'd have kept better track of his health, he wouldn't need these tests. I should have made him move to California. I thought we were safe being outside the hundred-mile zone, but after this election I should have known better. And I should have made him wear a sweater this morning because it's freezing out there. And what if he…?"
"...okay think. Is there someone we can call?"
"Kyle's at a conference, but I can have him call his mom."
"Do you know anyone with some real power? You know, Federal muscle?"
Cam gets dressed to take Liz to the Detention Center and Liz calls Diego for help.
The road trip group arrive at the reservation and meet Gregory Manes. He says he remembers them all from high school. He takes Max, Michael, and Isobel to learn about Louise while Alex and Maria go jewelry shopping.
Meanwhile Gregory is taking the Pod Squad to Louise's grave, but pauses for some flirting:
"You're still the Isobel Evans who convinced the basketball captain to pull four different fire alarms to get out of AP Gov, right? Yeah, legend. Here she is."
"Oh my God, it's covered in flowers. It's winter."
"Rumor is they grow year-round unattended. She was a healer. I'm told she helped with trauma, addiction, that sort of thing. All without speaking."
"This another grave?"
"She was pregnant."
"Louise arrived gravely injured. And the baby didn't survive.
--Louise died the same day the Pod Squad came out of the pods, confirming that she is probably the old woman on the reservation that was described in 1x09.
--Michael found the mysterious purple flowers growing on Louise's grave.
Alex and Maria at the trading post.
"Are you okay? Seem a little off."
"I had a vision during a meeting this morning. It almost cost me a deal that could save the bar. Maybe I should just wear the necklace. Go back to being a social media guru. Slash barkeep. Slash magical trope in our redneck mayor's fantasy."
"So why did you really come today? Your ideal day off isn't fighting for the radio silence with Isobel Evans, so…"
"This is the back of my necklace. The word stamped in the silver says Tsela. The necklace is Navajo, so I thought maybe that was the jeweler, but no one I've asked here seems to know who made it. I just want answers."
"Well, there's a ton of silver jewelry for sale here. So why don't we just keep looking for something with the same stamp?"
Pod Squad sharing a bottle of acetone by Louise's grave.
"Noah said our planet was war-torn. But the hell they found here can't have been worth it."
"Do you think that Louise's baby died from her injuries or do you think maybe it was never going to survive?"
"What are you talking about?"
"I was pregnant. When you died. Obviously I'm not anymore. I just can't help wondering if that was my last chance. Assuming that humans and aliens can't procreate because they're different species. Maybe that little baby wasn't viable."
"You almost died during the abortion, didn't you? I could feel it. Noah almost killed you again, huh? Oh, I need a minute."
After Max leaves Michael offers to be a sperm donor for Isobel if she ever wants to have a kid.
Liz at the Detainment Center
"It's Ortecho. Arturo Ortecho. He's my dad. And he needs gliclazide and beta-blockers. I brought both."
"We can't take contraband here, but there is an infirmary on-site, if he's here."
"You know, out of curiosity, did Nebane Abienwi visit an infirmary before he died of a brain bleed in your custody? What about Johana Medina León? She was 25 years old, okay? People walk through those doors and they die...Who's your supervisor? You need prior approval before conducting enforcement in a hospital. There was a compliance memo."
"Right, a memo, which is just like a law only not. Unless you calm down, I'm gonna arrest you for obstruction."
"Okay, Liz, maybe sit down. Sir, I'm Deputy Jenna Cameron, and we appreciate your interpretation of your guidelines, but we have an urgent health concern about an inmate here, if you just wouldn't mind checking the system."
Jenna goes with the agent…when she returns...
"Do you have a court case next week for a vandalism charge?"
"What? Yes, but I didn't do it. I'm just gonna plead guilty and pay the fine. It's nothing."
"They denied your dad's green card application because of a misdemeanor on your record. You can't be his sponsor."
Jenna's headaches overtake her. Meanwhile, the ICE agent comes back with news:
"Here just came up. Ortecho is being transferred to El Paso for his deportation hearing. You can see him there around Tuesday."
--Liz's misdemeanor is taking the fall for Rosa's vandalism from when she was arrested by Sheriff Valenti in 2x02.
Gregory takes the Pod Squad to see Harrison who is on his death bed. Manes boys are always welcome here, the woman tells them. Harrison is the only one Louise ever spoke to on the reservation.
"He met my great uncle Tripp Manes fighting in WWII. Harry was a code talker."
Michael gets Gregory to leave with him so that Max and Isobel can go inside of Harrison's head. Their conversation:
"You look like her."
"Harrison. You look different."
"That was a lesson I learned from Louise. How to take your mind to a better time when you're in pain. Come on. I haven't seen the sky in a while. I'll tell you about her...I taught Tripp the codes in the Pacific. That's how we set up the rescue. He was supposed to snuggle Louise and Nora here, but the plan fell apart."
In the past between Harrison and Tripp:
"You've changed. The man I met on that ship obeyed orders."
"Guess I saw what happens when good men fall in line with bad orders. I'm a Christian, Harry. When evil itself tells me to kill a woman with child, I disobey. Even if the evil looks just like my brother."
A nurse rolls Louise into the room in a wheelchair.
"Did you find a family for her?"
"There should be music where you take her. I think she's a dancer."
"You can give her a house full of music, Louise. Nora wanted me to protect you so that you could protect the child."
"No. He's coming for me and I can't even move. No. When the devil comes, I won't be able to fight for her. Please. It is hard to be a woman on your planet. It's only gonna be harder still for her. Roy Bronson believed in meeting hatred with compassion. And I want her to be like him. A light in the darkness. A little star on the ground. I want that for both my girls."
"Where did he take the baby?"
"Can't say."
"No. Tell us where our sister went."
"She isn't your sister. Louise rarely spoke, but when she did, she spoke of two daughters. Two stars on the ground. She had no sons. You aren't hers. You came from something else...She lived for decades longer than she should have, trapped inside of a body that could no longer dance, waiting for a sign that you would be all right. She loved you."
Jenna wakes up back at the hospital.
"I asked them to run a new test. Your headaches are spinal headaches. Because there was a hole torn into your spinal cord."
"I'm sorry, what? My kidnappers gave me a spinal tap?"
"Do you mind signing off so I can look at your tox screen?"
"Yeah, of course, but, Liz, you don't have to do this, okay? Your dad, and…"
"I need a distraction. I can't leave for El Paso until tomorrow, and they're not letting him have visitors other than his lawyer until Tuesday, so...thank you for being here. You used your privilege to help me. I'm furious that I needed it, but I needed it."
--Reposado is a type of tequila
--Spinal Headaches:
Isobel and Max on what they learned from Harrison:
"You've always been different than me and Michael, okay? Always. You were the leader. From the start. I mean, you're the special one. You're the healer."
"I was. Now I can't even sneeze without my heart skipping a beat. All my life, no matter how weird things got, I never felt alone. Because I was your twin. Maybe I'm different. Maybe I'm a freak...I can't stop thinking about being chained up when I was a kid. It didn't feel like someone bad chained me up. It felt like I was the someone bad."
"Max, you're not dangerous."
"Saving people destroys me. But killing Noah? That felt good. I was high. And whenever I think about what he did to you, I want to chase that high. I wish I could kill him a thousand times. Louise mentioned the devil. Maybe something evil was chasing them. And maybe that something was me."
"Okay. I want to show you something. You see this hand on her shoulder there? See, Michael thought it was just someone who got cropped out of the photo, but no. Any female would recognize that body language. She does not want that hand on her. Louise said the devil would come. I think something evil was after them, but it wasn't you. I want to find out who it was."
Alex and Gregory:
"Hey, I just wanted to say thank you before we go. I also feel like I should congratulate you on getting out."
"Of the Navy?"
"Of the family. Getting out from under Dad."
"You got to break free of him, man."
"Do you feel free?"
"I don't think I get to be free until you are, Alex. You know, you're my brother. I wish that I would've stood up for you more."
"You know, I think he's actually getting a little bit better. It's like the stroke melted away the psycho in his brain or something."
"If you can forgive him you should. Cast off the stone. Let me hate him for you. I owe you that much."
Back at the trading post with the whole road trip group.
"We scoured the store for jewelry that said Tsela on it, but nada. Although I did manage to spend an entire week's worth of tips anyway."
"Tsela?"
"Yeah it was printed on the back of my grandmother's necklace. I thought I might find some answers here."
"Well, apparently, it is Navajo for star on the ground. So, you guys ready to go?"
"Star on the ground. Maria? What year was your grandmother born?"
"Uh, '48, I think?"
"Was she adopted?"
"Yeah. Oh my God."
"Your grandmother was my sister."
Note: The direct translation of Tsela is stars lying down. Interestingly, it's often a name in Navajo. When I googled it, the top results were names for Navajo boys.
Diego and Liz's conversation:
"Diego, I never would have reached out if it weren't an emergency. Thank your mom for me."
"The Senator was more than happy to call in a favor. She's always liked you."
"I like her too. We need more people like her."
"Look, we got lucky your dad got out at all, much less without an ankle monitor. And you pissed a few people off back there, so it's not likely that this is the end for you. Who's your lawyer? Or should I make some calls?"
"No, you've done enough. After what I did, I can't even believe you listened to my voicemail...How did you get here so fast?"
"I was at the airport in Phoenix when you called. Just had to reroute real fast."
"And how have you been?"
"Well, my fiancée left me. I'm kidding. No, I'm seeing someone. It's getting pretty serious, so…"
"Good. Me too."
"Good. We can be friends...And don't take this the wrong way. Please tell me you're not wasting that incredible brain of yours writing alien hamburger puns."
"I am working on a few projects. Nothing I can talk about, but, I'm not wasting anything."
"Well, all the coolest studies make you sign NDAs anyway, so…"
"You know what? There actually is something...Do you know what butyricol is? Worth a shot. It's this chemical I found in my friend's tox screen. I had never heard of it."
"Maybe you're slacking, Ortecho."
"I am sorry, it has only been a year. Did you literally forget everything about me?"
Note: I'm very pleased to say that when I googled butyricol, half of the top results were RNM related. Definitely not a real drug.
Malex fight in the bunker:
"We're closed!"
"Hey, that alien console piece that Jim Valenti left me...You still have it?"
"No. I sold it on eBay."
"You didn't attach it to your console."
"I tried. Doesn't fit."
"So, Tripp left this for my dad before he died. My dad thought it was a code, but this is a reference sketch of this exact piece. My dad's been looking for this thing for 30 years and Jim Valenti had it all along...I'm gonna give it to him. I want to see what he does with it once he's got it. Look, if it didn't fit in your console, then it fits somewhere else. My dad could lead us there.""Your dad hunts aliens, Alex. He'll lead my family right off a cliff."
"I've protected you so far. That's not changing. Besides, he's different these days...I don't trust him, Guerin. I just…I'm asking you to trust me.""When we were kids, you believed people were good, despite humanity doing everything to prove you otherwise. And, God, I loved you for it. But what was charming when we were 17, it's just stupid now. How do you not see that? You believe there's some good in your father?"
"Yeah. Yeah I do. God forbid I have faith in people who don't give me a good reason to."
"That's not fair."
"No? Why is your hand covered? You miss your injury because you want to hurt. Your anger made you feel safe. I will always hate my father for what he did to you, but I don't want to live in that toolshed for the rest of my life. I don't want to walk around thinking that people don't change, that one day everyone's just gonna let me down, 'cause I am not building a damn rocket ship in a hidden lair. There's one way for me off this planet. And I need to believe in a reason to stay. I promise I'll keep you safe."
"Can't let you leave with that."
"What are you gonna do? Fight me for it?"
And then Alex leaves and is kidnapped. Hit over the head by an unknown assailant. The note from Tripp blows away.
Max and Liz are talking back at Max's house while Max drinks a lot of bourbon.
"You know, you never told me why your parents immigrated here in the first place."
"My dad wanted a family, but not in Juárez. There was no opportunity, no money. Women were disappearing there all the time. He didn't want my mom to be one of them. So he fled. You're wondering why your family came here."
"If I even had a family. I know so little about my own story. And the parts I thought I understood are just unraveling."
"Max. Family is the one area where I am certain that biology does not matter. Look, when I found out that Rosa was only my half sister that didn't change anything."
"This is different...There are only three of us on this planet, as far as we know. I mean, feeling disconnected from them makes me feel completely alone."
"Completely alone? I'm right here."
"When you needed a rescue today your Mensa society, old money son of a senator ex was there to answer your prayers. I couldn't even answer a call. You didn't need me."
"Oh my God. Okay, so would you prefer that I did need you? Would you prefer to come home to find me crying into my dad's windbreaker so that you can swoop me up and drive me to El Paso for his deportation hearing in the morning?"
"That's not fair. You wanted me to talk about today."
"Yes, okay. I'm sorry. I want you to feel better."
"Well, you think maybe you could go back in time and not meet someone as handsome as Diego? Seriously. He's like if someone mixed a cologne ad with a Kennedy. It's ridiculous. I will never feel adequate again."
"You're wrong. Max, let me be clear. You are objectively better in bed...And I never woke up on a Sunday morning to him singing Hank Williams in the shower...He never snuck unreasonable tips into my dad's checks. Or quoted Henry the Fourth. Coming home to you at the end of my worst days and my best days is the only rescue I need."
I actually found this background on the Ortechos to be fascinating. In case you don't know Juárez is a pretty big city directly opposite the border from El Paso. It does have some huge crime issues. But it also is one of those border cities where the border is a little thinner. Like San Diego and Tijuana. People live in Juárez and work in El Paso and vice versa.
If you want to see a really dark & gritty portrayal of Juárez, I'd highly recommend you to check out the American version of the show The Bridge. Which literally deals with an investigation related to disappearing women.
Isobel and Maria at the Pony:
"She looks so determined."
"Yeah, neither of us would be here if she hadn't been. You know she was paralyzed 50 years and she still managed to use her powers to help ease troubled minds. You know how hard that is? To take on someone else's suffering? I mean, it doesn't just disappear. She would have been carrying all of that."
"She suffered so much loss."
"I don't know how to be worth it."
Michael on the bracelet.
"The beads are made with pollen from the alien flower. I found another plant growing at Louise's grave. Okay my working theory is that they grow from alien remains. There's this UFO lore about that Libyan desert where the flowers have been discovered before. You don't have to wear it if you don't want to. I know better than to think I can save Maria DeLuca. I hope you decide you can save yourself."
Max is still drinking after Liz went to bed. At 4:04am Diego calls and wakes her up.
"I made a call, about that toxin in your friend's system. Butyricol. It's a drug. It's a memory eraser. It was developed by a private organization and purchased by the military for weaponization. There's no approved application outside of violent combat."
Liz tries to call Alex, but he's too busy being unconscious in the back of his SUV. So his kidnapper pockets his phone.
Max has a memory flash. There's fighting, weapons clashing, a woman's voice...all while he's chained down in the cave. Louise appears and kneels down to touch his shoulder. He looks afraid, but she's trying to comfort him (even though she has blood splattered all over her white clothes). She smiles and nods and then cuts Max free of the chains with her alien weapon. She offers him her hand, but before he can take it a figure in white appears and he and Louise fight. Max cries out and hides his face.
Present day Max is visibly shook by the flash.
MUSIC:
1. Shelly Fairchild "Worry No More"
2. Powerslide "Just You And I"
3. Will Fox "Against The Tide"
4. Tommee Profitt feat. Sam Tinnesz "Bullet With Butterfly Wings"
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Fakemon Ideas
If anyone would like to draw any of these or use them in a fan game feel free to do so. All I ask is credit for the idea. By the way I came up with most of the ideas before Gen V was even an idea.
New Type is Strong against - S, New Type is Weak against - W, Neutral - =
LIGHT
Pokemon with this type can emit, control, and absorb the element of light. Many if not most pokemon with this type exhibit an honorable personality Examples of existing pokemon who would get this type are the Musketeer Quartet (replaces fighting), Shinx line, Volbeat/Illumise and the Mime line Examples of moves with this type are Flash, Light Screen, and a move I thought of called Prism Parade (the pokemon rushes towards the foe and splits as if they were filtered through a prism and strikes the foe anywhere from 1-7 times) Normal- = Fighting- = Fire- = Water- W (water scatters light) Flying- S (Light blinds them) Poison- = Grass- = Elec- = Ground- W (Light doesn’t reach that far underground) Rock- = Psychic- = Ice- S (Light heats and melts ice) Bug- S (Bugs are drawn to light) Ghost- S (Light dispels ghosts) Dragon- = Dark- = Steel- = Fairy- = Sound- =
SOUND
Pokemon with this type can emit, control, and absorb sound waves Examples of existing pokemon with the Sound type are the Jigglypuff line, the Whismur line, Chatot, Meloetta, Examples of moves with this type are screech, supersonic, perish song, and others Normal- = Fighting- S (the loud noises distract the fighter) Fire- S (the shockwaves put out the fire) Water- S (Water increases sound so it backfires against the water pokemon) Flying- = Poison- = Grass- = Elec- = Ground- = Rock- = Psychic- S (the noises prevent them from focusing) Ice- = Bug- = Ghost- = Dragon- = Dark- = Steel- W (the sound bounces off the metal) Fairy- = Fakemon under the cut PLEASE READ THEM
Burnbun (burn+ bunny) Bunny Pokémon 2 ft tall 5 lbs Fire/Ground Type Looks like Bun-Bun from sluggy freelance on fire (small bunny on fire) Dex- Burnbun are known to reside in vast fields. Many crops fall victim to a mischievous Burnbun. Lvl 20 evolves into Pyrabit Pyrabit (pyro+ Rabbit) Rabbit Pokémon 4 ft tall 10 lbs Fire/Ground Type Looks like the Monty Python rabbit with its ears on fire Dex- Pyrabit use the flames on their ears to light up the dark tunnels they live in. Lvl 41 evolves into Torchare Torchare (Torch+ Hare) Hare Pokémon 6 ft tall 20 lbs Fire/Ground Type Looks a little like bugs bunny with a flame instead of a tail Dex- Torchare prefer to stay in the sun instead of the tunnels. They will attack anyone they think is attacking their home. Pronin (Proton + Ronin) Ronin Pokémon 4ft tall 20 lbs Light/Steel Type Small humanoid with a small staff weapon Dex- Pronin train all day and night for the day they become Samuray Lvl 20 evolves into Samuray Samuray (Samurai + ray) Samurai Pokémon 5ft tall 40 lbs Light/Steel Type Taller humanoid wearing some samurai armor and holding a katana Dex- Their katana are said to move faster than light. They are so dedicated to their duty that many use them as bodyguards. Evolve at lvl 40 into Shogleam Shogleam (Shogun + gleam) Shogun Pokémon 6ft tall 60 lbs Light/Steel Type Even taller humanoid wearing complete set of Japanese armor wielding a blade staff. Dex- Shogleam have been known to lend their skills and strength to causes they deem honorable. Squade (squire + shade) Squire Pokémon 4ft tall 20 lbs Dark/Steel Type Small humanoid in very basic medieval armor, small dagger and shield. Dex- Every Squade follows a Midknight around and assists it. When not helping out they are training. Evolves at lvl 20 into Midknight Midknight (Midnight + knight) Knight Pokémon 5ft tall 50 lbs Dark/ Steel Type Larger humanoid in suit of armor, wields a mace and shield Dex- It is the duty of a Midknight to fight for and defend their Darex. Evolves at lvl 40 into Darex Darex (dark + Rex) King Pokémon 6ft tall 60 lbs Dark/Steel Type Even larger humanoid in a fancy suit of kingly armor and crown, wields a scepter with the top of a mace on top of it and a shield Dex- It is said that Darex from different areas will send their best Midknight to do battle once a year. Decibelle Sound type it looks like a small humanoid with bells for hands and carries a small banjo like object, on its back is a small speaker Lvl 15 evolves into Ampt Sound type Looks like a medium sized humanoid with the same bells for hands and carries a larger guitar with more details, the speaker on the back is bigger and has dials now Lvl 32 evolves into Konsert Sound type Looks like an adult sized humanoid with larger bells for hands and carries a dual headed guitar also should look similar to the stereotypical rock star, the speaker on the back is larger and all the dials are on 11 Tridantis Water Type Trident Pokémon Fish with trident for tail Name- Trident+Atlantis=Tridantis Lvl 23 evolve into Nepiden Water Type Titan Pokémon Fish upright with crown wields tridents Name-Neptune+ Poseidon= Nepiden Grazelle/Grasselle/or Graselle Grass/Fighting Type Gazelle (sp) Pokémon Looks like a Gazelle/Antelope with tree branches for horns and shrubs for its mane-esque thing Strong hooves and horns to fight off predators and is swift to evade the stronger threats Vibrant Ant Pokémon Ground/Sound Type Vibrant is a big ant-like Pokémon with “satellite dishes” on its’ antenna, Vibrant is blind from a life spent mostly underground so it has adapted to see with echolocation which doubles as a way to defend itself from predators using sound attacks. Vulcano Blacksmith Pokémon Fire/Steel Type Vulcano use their hammer to forge items for those who treat them kindly but if they are treated wrong they leave faults in the items Lizard like in appearance, visor, hammer glows with lines of fire Name- Vulcan (god of blacksmiths) + Volcano= Vulcano Mime Sr./ Mimelder Pantomime Pokémon Psychic Type Evolves from Mr. Mime at Lvl 45 Carries a cane and is crouched (sp) over, coloring should be like a street mime (i.e. black suit) Mesduck Water/Psychic Type Duckling Pokémon Looks like a small baby duck, white colored, veins on the head form a brain like pattern Evolves into Psyduck with Happiness. Tentaken Evolves from Tentacruel at Lvl 50 Almost same size as Wailord The two end tentacles have claws (the mandibles from tentacruel) Water/Poison Type Kraken Pokémon Typhloon Water/Flying Type Storm Bird Pokémon Typhloon looks like a good sized bird (5ft wing span) with rain falling from its wings, it’s mostly blue with gray features. No evolutions Huricrane Water/Flying Type Storm Bird Pokémon Huricrane looks like a crane with a storm cloud for a torso, mostly gray with blue features. No evolutions Dolux Water/Light Type Dolphin Pokémon Dolux uses it light abilities to see in the depths of the oceans. It is friendly towards people Name- Dolphin + Lux (Latin for light)= Dolux Aquleo Water Type Sea Lion Pokémon Aquleo is a lion that lives near and in coves and bays. It is usually the top of the food chain in its location. Blue with a swirling mass of water for a mane. Paws, tip of tail, and ears are white. Name- Aqua (water)+ Leo (lion)= Aquleo Tigreal Rock Type Cave Tiger Pokémon Tigreal is a tiger that lives near and in quarries and inside caves. It is usually near the top of the food chain in its location. Brown with orange stripes made of different types of rocks. Teeth are similar in appearance (sp) to stalactites (sp), claws are like diamonds. Name- Tigre (Spanish for tiger) + Mineral= Tigreal Aerolf (aero + wolf) Air Type Sky Wolf Pokémon No evolutions When it howls the winds increase in strength and they can run faster than the wind. Caninero (canine + inferno) Fire Type Lava Hound Pokémon No evolutions Tracks its prey by using their heat (see in thermal vision) hunts as pack. Cutis Bug Type Mantis Pokémon Cutis is the prevolution of Scyther. It is about the size of Elekid and is a darker shade of green then Scyther. Its wings are unable to hold its weight so it cannot fly, it has smaller sickles for hands and is more similar in appearance to a real mantis then Scyther is. Name- Cut+ Mantis= Cutis Nipsect/Pinsect Pinching Pokémon Bug Type Small maroon or gray with tiny brown pinchers Evolves into Pinsur with happiness Name- Nip+ insect= Nipsect Mageist Fire/Ghost type Poltergeist Pokémon Ghost formed of flames Name- Magma+ Poltergeist= Mageist Clouderm Ground/Wind Type Elephant Pokémon Looks like an elephant roughly the size of Donphan Colors-Blue, White, Gray, Clouds and fog surround body Able to produce gusts of wind using trunk and whirlwinds with ears Travel in packs, mothers protect the young Gatiny Normal Type Kitten Pokémon Mix of Meowth and Skitty Evolves at Lvl 13 If happiness is above 50= Skitty If Happiness is below 50=Meowth Name- Gato + tiny= Gatiny Unasea Water Type Eel Pokémon Looks like an eel with various horns No evolution Name- Unagi (Japanese for freshwater eel)+ sea= Unasea Farflung Fighting/Flying Type Eagle Pokémon Large eagle with same color scheme as Farfetch’d Always hovering In talons either has one large leet/stick or two smaller sticks/leets Evolves at Lvl 30 Orangusang Sound Type Conductor Pokémon Looks like a mix of a conductor and an Orangutan When groups of Orangusang gather their songs fill the jungle with beautiful music No evolution Name- Orangutan+sang=Orangusang Piscero Water/Flying Type Flying Fish Pokémon Looks like a fish like Pokémon with wings instead of fins Can fly but needs to find water every few hours or they will die. Normally found in rain storms or over oceans No evolution Name- Pisces (Latin for fish) + aero (Latin for air/flight)= Piscero Watthog Electric Type Warthog Pokémon Looks like Pumba with two battery like objects sticking out of its back and lightning passing between the tusks. No Evolutions Kolanda Normal Type Bear Pokémon Mix of koala and panda bears Usually reside in tall trees in groups Chimix Dark/Poison Type Chimera Pokémon The size of a small car Snake for a tail, Head and horns of a Ram, and body, claws, and teeth of a Lion Resides in deep dark caves. Snake head attacks with poison moves. Minlix Stone Worm Pokémon Rock/Ground Type Mate male Steelix and female Onix to get Minlix Evolves into Onix with happiness Small horn on forehead and some lines/veins of magma along body Smaller and more rocky/jagged then Onix Name- Mineral + Onix + Steelix= Minlix Kangaskid Joey Pokémon Normal Type The baby form of Kangaskhan and Gengroo Weak in attack and defense Evolves into Kangaskhan if Female and Gengroo if Male at Lvl 15 Gengaroo Parent Pokémon Normal Type A spikier (sp) and sturdier version of Kangaskhan with reversed color scheme Faster but not as strong attack wise All male species Calfle/Moxen Calf Pokémon Normal Type Bred from a Tauros and a Miltank Looks like a calf with features from both the parents Evolves at Lvl 15: Male=Taruos Female=Miltank Thundrex Electric Type Thunder Lizard Pokémon Revived from Tooth Fossil T-Rex with a Lightning Bolt running down its spine Color Scheme- Yellow and grey Fires blasts of electricity to stun its prey. No evolutions Woodril Drill Beak Pokémon Flying/Steel type No Evolutions Woodpecker with drill for beak Phobix Fear Pokémon Ghost Type No evolutions Ghostly Scarecrow Uses fear to attack Hexen (hex + Vixen) Human Shape Pokémon Ice/ Psychic type Evolves from Jynx at lvl 45 Taller humanoid female like Jynx wearing a kimono holding fans Mammist Mammoth Pokemon Ice/Rock Type Revived from the Tusk Fossil Although it appears to be shivering Mammist is protected from the intense cold by its thick fur Ability- Thick Fur Evolves at level 35 into Cyrodon Mastodon Pokemon Ice/Rock Type Ability- Thick Fur With its tusks and thick fur there were very few predators that could harm Cyrodons. It used its trunk to shoot ice at enemies Spittaur Spitting Pokemon Poison type Revived from the Frill Fossil Spittaur spend most of the day practicing spitting. From birth their spit is very acidic Ability- Toxic Skin Evolves at level 35 into Acidilo Acidic Pokemon Poison Type Its frill is now bigger and has barbs on the side to further spread its poison Ability- Toxic Skin Savash Ruthless Pokemon Dark/Ground Type Revived from the Razor Fossil Said to be one of the most relentless hunters of the ancient world, this saber-toothed pokemon would use its claws to cut through any obstacle in its way Ability- Deep Cut- Breaks any defense Siruel Siren Pokemon Fairy/Dark Type They use illusions to lure their prey into a trap. They are able to see what their target most desires and use it against them Ability-Foresight Groach Roach Pokemon Poison/Bug type Seen in hordes in dumps Ability- Toxic skin Cobrite Cobbler Pokemon Fairy/Steel type Said to help kind people with work Ability- Fairy Aura Holidaze Holiday Pokemon Fairy/Electric type Drawn to the sounds and lights of the holidays Holidaze are mostly seen imitating Christmas lights. Ability- Static Tocktic Clock Pokemon Psychic/Steel Type Uses time based powers Looks like a living grandfather clock with a staff made from the hands of a clock Ability- Time lock- prevents any items from affecting speed Veeare Virtual Pokemon Electric/Ghost Type A ghost given form via virtual reality Ability- Data Scan- can predict enemy attacks Dolpherno Dolphin Pokemon Fire/Water Type Produces boiling water from its blowhole Ability- Scald Cannice Frost Puppy Pokemon Ice Type Cannice practice their tracking skills day and night Ability- Odor Sleuth Evolves at level 25 into Yukound Tracking Pokemon Ice Type Yukound can track a person throughout an entire mountain range without loosing the scent Ability- Odor Sleuth Romumer (Romulus + Remus) Armor Wolf Pokemon Steel Type Romumer’s fur grows in patterns similar to roman gladiators, its tail can cut through metal Ability- Rivalry Grubble Gremlin Pokemon Rock Type Grubble are found mostly in caves, they carry a rock to fend off attackers Ability- Earthbound- Prevents flinching while on rocky terrain Evolves at level 16 Gobill Goblin Pokemon Rock/Fighting type Gobill are often seen crawling along the ceiling of dark caves, they carry a broken stalactite Ability- Earthbound Evolves at level 36 Mougre Ogre Pokemon Rock/Fighting type Only seen in the deepest part of caves despite their fearsome appearance they have been known to rescue people trapped by cave-ins, they carry a giant club of rock Ability- Earthbound Coltning Small Horse Pokemon Electric type Legend says that Coltning are born when two bolts of lightning strike the same spot Ability- Motor Drive Evolves at level 16 Galloplt Galloping Pokemon Elec/Steel type Galloplt are often spotted during large thunder storms Ability- Motor Drive Evolves at level 36 Thundorse Thunder Horse Pokemon Elec/Steel type It is said that Thundorse can run faster than lightning Ability- Motor Drive Tempu Pecking Pokemon Flying type Large groups of Tempu gather on rooftops during windy days Ability- Big Peck Evolves at level 16 Tengale Gale Pokemon Flying/Psychic type Using their psychic powers Tengale increase the power of their wind Ability- Big Peck Evolves at level 36 Tornadai Tornado Pokemon Flying/Psychic type Tornadai usually reside in the center of strong tornadoes Ability- Big Peck Fairret Trickster Pokemon Fairy/Ground type Fairret love to play harmless pranks on people traveling through the woods however if they come across a lost hiker they will show them the way out Ability- Prankster Scorpyro Flame Scorpion Pokemon Fire/Poison type Scorpyro have flame shaped claws, it is said that being stung by a Scorpyro is one of the most painful experiences on the planet. Their venom actually burns the victim as it poisons them Ability- Poison Touch Swartt Thunder Insect Pokemon Elec/Bug type The pincers of Swartt have an electric current traveling between them. They use this current to stun prey. Ability- Swarm Splacick Hatching Pokemon Water Type Splacick can shoot a jet of water from their mouth to knock bugs into the water. Ability- Drizzle Evolves at level 15 Hyduck Duck Pokemon Water/Flying type Hyduck love to fly during rain storms Ability- Drizzle Evolves at level 35 Swave Swan Pokemon Water/Flying type Swave produce jets of water from their wings Ability- Drizzle Windbot Wind-Up Pokemon Steel Type Ability- Wind-Up (when at critical health speed raises) Evolves at level 16 Battbot Battery Pokemon Steel/Elec Type Ability- Recharge (when at critical health attacks have a chance to restore small amount of health) Evolves at level 36 Mechbot Mecha Pokemon Steel/Elec Type Ability- Overdrive (When at critical health attack raises) Cheweak Chewing Pokemon Normal Type Ability- Overbite (boosts any biting attacks) Evolves at level 16 Mouphse Gnawing Pokemon Normal/Ground Type Ability- Overbite Evolves at level 36 Rodooth Biting Pokemon Normal/Ground Type Ability- Overbite Snorb Snowball Pokemon Ice Type Looks like a living snowball Ability- Ice body Evolves at level 16 Flurrost Frost Pokemon Ice/Water Type Two snowballs on top of each other, two small icicles for arms Ability- Ice Body Evolves at level 36 Bliceard Blizzard Pokemon Ice/Water Type Snowman with arms made of ice Ability- Ice Body Valmander Valor Pokemon Dragon Type It is said that Valmander seek out only trainers with true valor in their hearts Ability- Flame Body Evolves at level 16 Drave Brave Pokemon Dragon/Fire Type The more courageous their trainer is the hotter their flames burn Ability- Flame Body Evolves at level 36 Couragon Courage Pokemon Dragon/Fire Type Only the bravest of the brave will not be burned by their flame Ability- Flame Body Orangutrain Training Pokemon Fighting Type Ability- Inner Focus Evolves at level 16 Gorring Wrestling Pokemon Fighting/Normal type Ability- Inner Focus Evolves at level 36 Chimpion Champ Pokemon Fighting/Normal Type Ability- Inner Focus Mortease Rigor Mortis Pokemon Ghost Type Mortease are usually seen in grave yards gathering power from the dead Ability- Necromancy (increases power for every fainted pokemon in the party) Evolves at level 16 Voodoom Voodoo Pokemon Ghost/Dark Type Voodoom are known to appear as soon as the day after a funeral to absorb the power of the dead Ability- Necromancy Evolves at level 36 Necruel Necromancer Pokemon Ghost/Dark Type Necruel are often followed by the souls they have harnessed for power Ability- Necromancy Beatboxer Dance Battle Pokemon Elec/Fighting Type Beatboxer are seen near loud music dancing to the music and even synchronize their blows to the beat Ability- Own Tempo These are my ideas for a series of legendary Fakemon based on the Four Symbols of the cardinal directions in Chinese mythology as well as the general idea of the Zodiac Basically you’d be given a compass that you follow to find the four Cardinal pokemon Azugon Eastern Dragon Pokemon Dragon/Grass Type Found inside an ancient forest deep within a massive tree Ability- Grass Pelt Verid Southern Phoenix Pokemon Flying/Ghost Type Found in a mountain above the remains of a battlefield from long ago Ability- Gale Wings Whitger Western Tiger Pokemon Steel/Ground Type Found in a valley covered in shining armor Ability- Tough Claws Blatle Northern Turtle Pokemon Rock/Ice Type Found in a desert surrounded by a blinding sand storm, has a rocky shell and a freezing cold body Ability- Shell Armor After you catch all four Cardinal Pokemon you are pointed in the direction of the fifth legendary Zodeon Aether Zodiac Pokemon Fairy/Psychic Type Found during a meteor shower, has a body that looks like a chart of stars Ability- Solar Power Slimoss Moss Pokemon Grass Type Is usually found in meadows and forests feeding on moss Ability- Liquid Ooze Evolves at level 16 Molloot Root Pokemon Grass/Ground Type Found feeding on roots along the ground, A shell resembling a seed has begun to form on its back Ability- Liquid Ooze Evolves at level 36 Arbail Arbor Pokemon Grass/Ground Type The slime left by its trail has similar properties to fertilizer, the shell on its back now resembles an acorn Ability- Liquid Ooze Stompig Stomping Pokemon Ground Type These small piglet pokemon stomp hard on the ground to kick up minerals and fungus to eat Ability- Pickup Evolves at level 16 Swike Swine Pokemon Ground/Rock Type Tusks made of hard rock have begun to grow Ability- Pickup Evolves at level 36 Quog Hog Pokemon Ground/Rock Type Its tusks are now hard enough to cut through dirt and stone with ease Ability- Pickup Spidread Dread Pokemon Poison Type This spider pokemon spins its web in the woods and has been known to wait for days until it catches its prey Ability- Arena Trap Evolves at level 16 Scarchnid Arachnid Pokemon Poison/Dark Type These pokemon can throw their webbing like a rope, the venom of Scarchnid can paralyze a grown adult for days Ability- Arena Trap Evolves at level 36 Terrotula Terror Pokemon Poison/Dark Type Even the webbing of this pokemon is oozing with its dangerous venom Ability- Arena Trap Kamantis Masked Pokemon Bug/Fighting Type This pokemon has been seen defending weaker pokemon who cannot defend themselves, using its strong legs it leaps high into the air and launches a devastating kick attack to the opposing pokemon (resembles a mix of a mantis and a grasshopper with elements of the original Kamen Rider mixed in) Ability- Compound Eyes Cerborm Empathy Pokemon Psychic Type Cereborm are usually found near scenes of negative emotions, they actually feed upon them Ability- Telepathy Evolves at level 16 Mesmeryte Mesmerizing Pokemon Psychic/Bug Type Some therapists use Mesmeryte to help patients calm themselves and move past traumatic events Ability- Telepathy Evolves at level 36 Parapsyte Therapy Pokemon Psychic/Bug Type All those near Parapsyte feel only positive emotions as the pokemon feeds upon negative ones Ability- Telepathy Puppyro Fire Puppy Pokemon Fire Type Puppyro huddle together in caves and howl on cold nights while the parents gather food, their combined effort creates a flame to warm them all Ability- Blaze Evolves at level 16 Flabo Flame Canine Pokemon Fire/Rock Type Flabo reside near volcanoes and are known to dive into the magma itself to bathe Ability- Blaze Evolves at level 36 Vulcolf Volcano Wolf Pokemon Fire/Rock Type Vulcolf make their den within the volcano itself Ability- Blaze Battoon Moon Bat Pokemon Dark Type Battoon sleep all day hanging upside down within dark caves Ability- Shadow Tag Evolves at level 16 Echolene Selene Bat Pokemon Dark/Flying Type Their wings have razor sharp edges which they use to cut down obstacles in their path Ability- Shadow Tag Evolves at level 36 Vamplune Lunar Bat Pokemon Dark/Flying Type It is said that Vamplune can see perfectly in complete darkness Ability- Shadow Tag Ripupae Pupae Pokemon Bug Type Ripupae are found in places usually associated with death Ability- Swarm Evolves at level 16 Maghost Maggot Pokemon Bug/Ghost Type An old legend say that the appearance of a Maghost revealed the culprit of a heinous crime Ability- Swarm Evolves at level 36 Scareb Scarab Pokemon Bug/Ghost Type Many believe that Scareb are the embodiment of the wrath of the unjustly killed Ability- Swarm Healite Healer Pokemon Fairy Type Healite can be found in the wild tending to the wounded Ability- Healer Evolves at level 16 Mercit Mercy Pokemon Fairy/Normal Type Mercit gather near the gravely injured and combine their efforts to save them Ability- Healer Evolves at level 36 Saviry Savior Pokemon Fairy/Normal Type There are numerous accounts of people and pokemon near death suddenly being saved by the appearance of a Saviry Ability- Healer Yakurn Freezer Burn Pokemon Ice/Fire Type A large Yak like pokemon, Yakurn can produce intense flame to warm itself in even the coldest conditions Ability- Flash Fire Mirrusion Mirror Pokemon Light/Fairy Type Mirrusion hide inside mirrors, most people only see them in the corner of their eye Ability- Magic Bounce Chaboa Charm Pokemon Sound/Poison Type Chaboa use their melody to communicate with other Chaboa Ability- Shed Skin Traineu Apprentice Pokemon Fighting Type Inexperienced but strong Traineu set out to become great warriors Ability- Guts Evolves at level 20 Herorrior Hero Pokemon Light/Fighting Type Herorrior are often seen assisting other pokemon and even people in danger Ability- Justified Evolves via happiness from Traineu Vilent Villain Pokemon Dark/Fighting Type Vilent have given up on their dreams and now set out to cause chaos and mayhem Ability- Anger Point Evolves via unhappiness from Traineu Neanthud Neanderthal Pokemon Rock/Ground Type Revived from the Club Fossil Neanthud used a rock club to hunt and fend off predators Ability- Rock Head Evolves at level 25 Speave Cave Pokemon Rock/Steel Type Speave used metal from the ground to make spears to defend and attack. Ability- Rock Head Fishorod Fishing Pokemon Water/Steel Type Looks like a fisherman with hooks for hands that it uses to catch its food Ability- Arena Trap Despairado Bandit Pokemon Dark/Steel Type Is known to ambush people traveling in the desert and steel things, fortunately it usually takes useless objects Ability- Pick Pocket Gorgranit Gorgon Pokemon Stone/Poison Type The venom of a Gorgranit is known to cause a sensation similar to being turned to stone inspiring many myths about this pokemon Ability- Poison Point Descald Oasis Pokemon Fire/Water Type This crab pokemon is found in desert oasis, the water in its shell is at boiling temperature Ability- Sand Veil Fivy Flame plant Pokemon Grass/Fire Type Fivy resembles a venus fly trap but utilizes fire moves to weaken its prey Ability- Strong Jaw Coaler Miner Pokemon Rock/Steel Type Coaler are found in deep caves digging for the minerals they eat Ability- Pickup Evolves at level 25 Shinmond Diamond Pokemon Steel/Rock Type Shinmond are coated in diamonds formed from minerals that covered their body as a Coaler Ability- Battle Armor Gremence Haywire Pokemon Fairy/Electric Type Gremence are known to cause mayhem with machines and vehicles by entering them and going wild. Some can even control them. Ability- Motor Drive Enbox Toy Pokemon Fairy Type Enbox have a box like outer shell protecting their true self which appears to attack and inspect its environment Ability- Magic Bounce Atornal Lone Warrior Pokemon Steel/Fighting Type Legend says that during an ancient war Atornal was tricked into betraying his master leading to a horrible massacre. Since that day Atornal has walked the world seeking redemption for his actions. Even now he protects the weak. Ability- Sturdy Honi Honor Bound Pokemon Dark/Fighting Type It’s said that if a person wins the respect of an Honi (either through strength or by kindness) they will pledge their loyalty to them. A folk tale says that a man was saved from a group of Honi when one of them stepped forward and showed the others that the man had tended to a wound earlier. Honi in the wilderness will often use clubs while those closer to civilization will use swords Ability- Intimidate Toogie Spitting Pokemon Poison Type Toogie attack by spitting a toxic acid. They can fire this an incredible distance hitting a target at least one football field away. Ability- Poison Heal Sashstomp Bigfoot Pokemon Grass/Fighting Type Sashstomp live deep in the forest and vines and moss grow on their fur. They avoid people if possible but if threatened they will attack Ability- Leaf Guard Gharm Ghost Warrior Pokemon Ghost/Steel Type Gharm are spirits of fallen warriors who have possessed suits of armor in order to continue fighting even beyond death Ability- Battle Armor Bukfinear Pirate Pokemon Water/Dark Type Bukfinear are a constant risk to ships carrying precious cargo on the oceans. They are attracted to shiny objects and will use their teeth and razor fins to reach the prize Ability- Pickup Kaferno Kabuto Pokemon Bug/Fire Kaferno reside in the tropics and can survive in extreme heat Ability- Flash Fire Startic Stag Pokemon Bug/Ice Startic reside in the frigid mountains and can survive in extreme cold Ability- Ice Body Teddoot Teddy Pokemon Grass Type Teddoot spend most of the time sleeping in the roots of large trees Ability- Overgrow Evolves at level 16 Cubranch Cub Pokemon Grass Type Once a Teddoot evolves into Cubranch they can gather food on their own Ability- Overgrow Evolves at level 36 Grizeed Grizzly Pokemon Grass Type Grizeed will attack anyone who gets too close to the tree their Teddoot are in Ability- Overgrow Meowlt Meowing Pokemon Fire Type Meowlt are at home in high temperatures Ability- Blaze Evolves at level 16 Felare Feline Pokemon Fire Type Felare can produce heat similar to that of a wildfire Ability- Blaze Evolves at level 36 Napoar Roaring Pokemon Fire Type A Napoar was once sighted within an active volcano with no ill effects Ability- Blaze Hydray Ray Pokemon Water Type Hydray hatch from their eggs inside caves along the coast Ability- Torrent Evolves at level 16 Devave Devil Ray Pokemon Water Type Devave are able to swim against even the strongest waves Ability- Torrent Evolves at level 36 Mantide Manta Ray Pokemon Water Type A Mantide can support an average adult on its back with ease Ability- Torrent Takick Chick Pokemon Flying Type Takick can fly within a week of being hatched Ability- Aerilate Evolves at level 16 Hawing Hawk Pokemon Flying Type Hawing are able to swoop down and attack their prey at incredible speed Ability- Aerilate Evolves at level 36 Aquilord Skylord Pokemon Flying Type Aquilord often try to race airplanes to test their own skills Ability- Aerilate Rhinose Bone Pokemon Normal Type Rhinose are born with two skeletons, one internal and one protective external Ability- Battle Armor Evolves at level 16 Spino Spine Pokemon Normal Type As a Spino the external skeleton has grown even stronger and the horn even sharper Ability- Battle Armor Evolves at level 36 Skuorn Skull Pokemon Normal Type A Skuorn can stop and puncture a speeding car with no problems Ability- Battle Armor Glovist Glove Pokemon Fighting Type Glovist will often walk around punching random objects to strengthen their punches Ability- Iron Fist Evolves at level 16 Jabox Jabbing Pokemon Fighting Type If a Jabox thinks it has been challenged it will not stop until the challenger is defeated Ability- Iron Fist Evolves at level 36 Kayoh Boxing Pokemon Fighting Type The punch of a Kayoh can shatter solid stone with no effort Ability- Iron Fist Needill Needle Pokemon Poison Type The quills of a Needill are coated in a highly toxic substance Ability- Poison Point Evolves at level 16 Pinject Pin Pokemon Poison Type Mere contact with a Pinject’s toxin is enough to cause nausea in grown adults Ability- Poison Point Evolves at level 36 Porcix Toxic Pokemon Poison Type A distilled form of Procix toxin is sometimes used in medical procedures to induce temporary paralysis Ability- Poison Point Digt Dirt Pokemon Ground Type Digt will spend most of their lives underground Ability- Sand Force Evolves at level 16 Soile Soil Pokemon Ground Type It is not uncommon for a Soile to accidentally dig through important cables while digging their tunnels Ability- Sand Force Evolves at level 36 Molh Mole Pokemon Ground Type The tunnels of Molh are sometimes large enough for people to travel through Ability- Sand Force Thundegg Egg Pokemon Electric Type A Thundegg will shock anything that approaches it excluding its parents Ability- Lighting Rod Evolves at level 16 Elechick Chick Pokemon Electric/Flying Type Elechick are seen the most flying during thunderstorms Ability- Lighting Rod Evolves at level 36 Surgle Eagle Pokemon Electric/Flying Type Surgle are known to fly faster than lighting Ability- Lighting Rod Pebalf Calf Pokemon Rock Type Pebalf enjoy rolling around in the dust to keep cool during hot days Ability- Rock Head Evolves at level 16 Sterock Steer Pokemon Rock Type Sterock will bash their heads against large rocks to break them down into minerals to eat Ability- Rock Head Evolves at level 36 Rubbull Bull Pokemon Rock Type Rubbull have sharp horns made up of rock like material Ability- Rock Head Quesand Question Pokemon Psychic Type Quesand are highly curious about many things and will often follow people to learn more Ability- Forewarn Evolves at level 16 Phraddle Riddle Pokemon Psychic Type Phraddle will continue to follow people to gain knowledge and will even follow children into schools Ability- Forewarn Evolves at level 36 Spharoh Knowledge Pokemon Psychic Type Spharoh will pass their knowledge onto Quesand and Phraddle Ability- Forewarn Burrun Bunny Pokemon Ice Type Burrun live in frozen environments and are most at home in the frigid cold Ability- Ice Body Evolves at level 16 Hoppreze Hopping Pokemon Ice Type Hoppreze enjoy hopping around during snowstorms and their fur coats will usually end up coated in snow Ability- Ice Body Evolves at level 36 Chilare Hare Pokemon Ice Type Chilare can travel inside blizzards with little effort and in some places are used to help travelers find their way through the storms Ability- Ice Body Larvesp Larvae Pokemon Bug Type Larvesp are found on trees drinking the honey within Ability- Honey Gather Evolves at level 16 Hornest Hornet Pokemon Bug Type Hornest will gather in large groups to form hives, the largest of these hives covered an entire forest Ability- Honey Gather Evolves at level 36 Royallow Royal Pokemon Bug Type Royallow produce a special honey to help Larvesp grow stronger Ability- Honey Gather Tearip Shade Pokemon Ghost Type Tearip are found near places of great tragedy Ability- Cursed Body Evolves at level 16 Gloomsic Wisp Pokemon Ghost/Sound Type Myths state that the sound of a Gloomsic is a sign of ill tidings Ability- Cursed Body Evolves at level 36 Banscream Banshee Pokemon Ghost/Sound Type The scream of a Banscream can induce feelings of dread and fear and have been known to knock some people unconscious Ability- Cursed Body Dragire Dragon Squire Pokemon Dragon Type Dragire will sometimes try to battle much stronger foes to prove their power Ability- Marvel Scale Evolves at level 16 Knigon Dragon Knight Pokemon Dragon/Steel Type Knigon will often keep watch over an area for days on end waiting for their might to be needed Ability- Marvel Scale Evolves at level 36 Draex Dragon King Pokemon Dragon/Steel Type Draex are more reluctant to enter battle however they are well able to end the battle if they do fight Ability- Marvel Scale Minimp Imp Pokemon Dark Type Minimp love to cause trouble and mischief with their pranks and tricks Ability- Prankster Evolves at level 16 Demed Trickster Pokemon Dark Type Demed sometimes go overboard with their antics but they truly mean no harm Ability- Prankster Evolves at level 36 Devlarg Chaos Pokemon Dark Type Devlarg are skilled at getting others to assist in their schemes without them even realizing it Ability- Prankster Bronield Bronze Shield Pokemon Steel Type When in groups Bronield will often fight amongst themselves to find the strongest Ability- Sturdy Evolves at level 16 Spiron Iron Spear Pokemon Steel Type Spiron can throw their spear with enough skill to hit a target on opposite side of a battlefield Ability- Sturdy Evolves at level 36 Stord Steel Sword Pokemon Steel Type Like the gladiators Stord will often find “arenas” in the wild to hold their battles Ability- Sturdy Spirite Spirit Pokemon Fairy Type Spirite are known to follow children and keep them out of danger Ability- Healer Evolves at level 16 Goodrent Wish Pokemon Fairy Type Goodrent often reward good children while chastising naughty children Ability- Healer Evolves at level 36 Wishaint Saint Pokemon Fairy Type Wishaint will protect children from any threat with immense power Ability- Healer Glotah Glowing Pokemon Light Type Glotah use light to distract their prey to make it easier to catch them Ability- Illuminate Evolves at level 16 Feshine Shining Pokemon Light Type Feshine use the light to conceal themselves from their prey Ability- Illuminate Evolves at level 36 Hikat Luminous Pokemon Light Type Hikat can turn themselves into light for a short period of time to drastically increase their speed Ability- Illuminate Pupic Sonic Pokemon Sound Type While they are still young Pupic use their howls to notify their parents should they end up in danger Ability- Cacophony Evolves at level 16 Loboom Sonic Boom Pokemon Sound Type Loboom can cause temporary deafness in people with their howls Ability- Cacophony Evolves at level 36 Howolf Howl Pokemon Sound Type Researchers believe that Howolf can communicate with each other using sounds the human ear cannot hear Ability- Cacophony Wendighost Wendigo Pokemon Ice/Ghost Type Wendighost appear monstrous but in reality they appear to people trapped in blizzards to lead them to safety. Because of this legends of people becoming Wendighost after death and returning to save loved ones are common. Ability- Ice Body Nanrite Nano Pokemon Steel/Fairy Type Nanrite appear in factories and are fascinated by machinery Ability- Light Metal Mentaur Mentor Pokemon Normal Type Mentaur are fabled to reveal knowledge and wisdom to those they judge worthy. Ability- Analytic Barbrian Barbarian Pokemon Grass/Fighting Type Barbrian use thorns as weapons to attack their foes Ability- Leaf Guard Shineon Shining Pokemon Light Type Shineon are drawn to bright lights and will often reside near cities as a result Ability- Lightspeed (new ability, increases speed when in direct sunlight) Speakeon Sonic Pokemon Sound Type Speakeon will sometimes mimic the sound of others and can also throw sound to give the appearance of ventriloquism Ability- Microphone (new ability, any sound move that hits will increase the users attack power) Scripthor Author Pokemon Normal Type Believed to be a relative of Smeargle this pokemon is almost always writing in a “book” that it always carries. Researchers are so far unable to translate the writings Ability- Writers Block (new ability, contact with this pokemon has a 10% chance of confusing the enemy pokemon) Soleo Solar Lion Pokemon Fire/Light Type Legend says that the roar of a Soleo causes the sun to rise Ability- Solar Power Lunger Lunar Tiger Pokemon Ice/Dark Type Legend states that Lunger grow stronger the more the moon shines reaching immense power during a full moon Ability- Lunar Power (new ability, boosts special attack but lowers HP while in moonlight) Senoev Blind fighter Pokemon Fighting/Psychic Type Blind since birth Senoev use their psychic abilities to sense the moves of their enemies Ability- Keen Eye Henoev Winged ambush Pokemon Flying/Poison Type Henoev are able to swoop down and attack their prey without making a single noise, the tips of their wings are coated in a poison they use to stun their target. Ability- Poison Touch Spenoev Silent Spirit Pokemon Ghost/Rock Type Spenoev appear as spirits bound by stone chains which they use to attack. Ability- Shadow Tag Posivolt Positive Pokemon Electric Type Posivolt charges its attacks with immense electrical power Ability- Plus Negabolt Negative Pokemon Electric Type Negabolt super charges its body with electricity giving it great speed Ability- Minus Plusle and Minun evolve into these if they are in the party together and they both reach level 30 Posivolt has stronger attacks and more HP Negabolt has stronger defense and more speed Posivolt is bipedal while Negabolt is quadruped Twisdeer (male only) Breezy Pokemon Normal/Flying Type Twisdeer use gusts of wind to knock berries out of bushes and to gather them Ability- Aerilate Tornadoe (female only) Windy Pokemon Normal/Flying Type Tornadoe use the wind to boost their speed and strengthen their attacks Ability- Aerilate Wolk Silk Worm Pokemon Bug/Fairy Type Wolk produce a material often used in making some clothing Ability- Shield Dust Evolves at level 10 Yarnoon Yarn Cocoon Pokemon Bug/Fairy Type Yarnoon are covered in a soft yet sturdy casing made of a yarn like substance Ability- Shed Skin Evolves at level 15 Knitterfly Knitting Pokemon Bug/Fairy Type Knitterfly can create incredible works of art with their knitting Ability- Compound Eyes Autauros Steering Pokemon Fire/Steel Type Only the highly skilled can ride an Autaruos. It resembles a mix of a bull and an ATV Ability- Speed Boost Mecharmor Robotic Pokemon Steel/Fighting Type Mecharmor are large bulking robotic pokemon. Their attack power is vastly higher than their speed Ability- Heavy Metal Evolves at level 30 Robotitan Titan Pokemon Steel/Fighting Type Robotitan cast off their heavy bulky armor and gain a much needed speed boost at the cost of their defense Ability- Light Metal Dammer Builder Pokemon Water/Ground Type Using the hammer on its tail Dammer build massive dams in rivers and trainers often use them to help with construction projects Ability- Keen Eye Whodini Escapist Pokemon Psychic/Fairy Type Whodini can escape from any trap and it is believed that they will only stay with trainers they respect and like otherwise they would just escape from the pokeball. Ability- Run Away Floweon Dandelion Pokemon Grass Type In sunshine Floweon is at the peak of its potential Ability- Solar Power
Guardgoyle Guardian Pokemon Rock/Flying Guardgoyle will watch over whatever property they decide is their territory and as a result are often used as security for many buildings. Ability- Rough Skin
Gargoul Gargoyle Pokemon Ghost/Stone Type Gargoul enjoy hanging out around old buildings and scaring people. Ability- Rock Head Mandroar Mandrake Pokemon Grass/Sound Type When startled Mandroar unleash a piercing scream Ability- Soundproof
Fakemon Starter Ideas
Grass
Sproutusk (sprout + tusk) Small elephant Pokemon Grass Type The leafs that grow out of Sproutusk’s face can be used as a sign of its health. Ability- Overgrow Evolves at level 18 Eleafant (elephant + leaf) Tree Elephant Pokemon Grass/Rock Type Using their new stronger branch tusks Eleafant dig for minerals to eat. Ability- Overgrow Evolves at level 38 Mastowood (mastodon + wood) Forrest Mastodon Pokemon Grass/Rock Type Mastowood use rocks to sharpen their trunk tusks, they can create quakes by stomping their massive feet. Ability- Overgrow Caneed (canine + seed) Moss Pup Pokemon Grass Type Caneed will roll around in moss and mud for hours to get their fur the right color. Ability- Overgrow Evolves at level 18 Thorowl (thorn + howl) Hidden Wolf Pokemon Grass/Dark Type Using their fur as camouflage a Thorwl can remain hidden for days on end Ability- Overgrow Evolves at level 38 Flowulf (flower + wolf) Camouflaged Hunter Pokemon Grass/Dark Type Due to their camouflage skills many legends about Flowulf turning invisible were told. Ability- Overgrow Babrush (baboon + brush) Treetop Pokemon Grass Type A troop of Babrush will pick the tallest and strongest tree in the jungle to make their home in, many Babrush will never leave the safety of this tree. Ability- Overgrow Evolves at level 18 Babree (baboon + tree) Jungle Fighter Pokemon Grass/Fighting Type As they grow Babree train in order to defend themselves from their many predators. Ability- Overgrow Evolves at level 38 Baborest (baboon + forest) Jungle Champion Pokemon Grass/Fighting Type The strongest Baborest in the troop will defend the tree from any attackers often fighting for days without rest until the threat is defeated. Ability- Overgrow Plangon (plant + dragon) Seed Dragon Pokemon Grass Type Plangon spend their days gathering many different seeds from many various plants and trees. Ability- Overgrow Evolves at level 18 Dragard (dragon + garden) Garden Dragon Pokemon Grass/Dragon Type Dragard are said to have special plots of land they plant the seeds they have gathered, they will defend these gardens from outsiders. Ability- Overgrow Evolves at level 38 Blossern (blossom + wythern) Life Dragon Pokemon Grass/Dragon Type The breath of a Blossern can cause seeds to sprout faster and can make plants and trees healthier. Ability- Overgrow Caleaf (calf + leaf) Leaf Deer Pokemon Grass Type Caleaf will stay close to their parents until they are able to defend themselves. Ability- Overgrow Evolves at level 18 Elkric (elk + electric) Electric Deer Pokemon Grass/Elec Type Using the static that builds up on their fur Elkric can fend off attackers with a burst of electricity. Ability- Overgrow Evolves at level 38 Moostorm (moose + storm) Lighting Moose Pokemon Grass/Elec Type The antlers of Moostorm can discharge incredible bolts of lighting for offense and defense Ability- Overgrow
Fire
Horse Embolt (Ember + colt) Pony Pokemon Fire Type Young Embolt will often leave flaming trails behind them until they learn to control their flames. Ability- Blaze Evolves at level 20 Flamare (flame + mare) Ghost Mare Pokemon Fire/Ghost Type Flamare are said to gather around cemeteries. Folklore says their flames attract the spirits of the deceased Ability- Blaze Evolves at level 41 Necrorse (Necro + Horse) Spirit Horse Pokemon Fire/Ghost Type According to legend a team of Necrorse pull the chariot of the dead into the afterlife. Ability-Blaze Snake Scorcpent (scorch + serpent) Fire Serpent Pokemon Fire Type Scorcpent practice their strike on rocks and trees leaving burn marks in them. Ability- Blaze Evolves at level 20 Coburn (cobra + burn) Flame Cobra Pokemon Fire/Poison Type Coburn use their venom to immobilize their prey until they can consume them. Ability- Blaze Evolves at level 41 Vipyro (viper + pyro) Burning Viper Pokemon Fire/Poison Type The venom of a Vipyro is said to cause an intense burning sensation inside the victims body. Ability- Blaze Ox Calva (calf + lava) Magma Calf Pokemon Fire Type Calva play around the openings of caves, if cornered they will raise their body temperature immensely Ability- Blaze Evolves at level 20 Bulcano (bull + volcano) Volcanic Pokemon Fire/Rock Type Bulcano can shoot flames hot enough to melt rock and metal. Ability- Blaze Evolves at level 41 Minorupt (Minotaur + erupt) Magma Bull Pokemon Fire/Rock Type When two Minorupt battle for territory the ferocity of the battles often cause volcanic eruptions Ability- Blaze Ram Wold (wool + weld) Wool Pokemon Fire Type Wold usually stay in large groups while grazing. This allows them to ward off predators easier. Ability- Blaze Evolves at level 20 Goalten (goat + melt) Goat Pokemon Fire/Steel Type Goalten are known to ignite their horns in flame to increase their striking power. Ability- Blaze Evolves at level 41 Inferam (inferno +ram) Ram Pokemon Fire/Steel Type The wool of an Inferam is said to never go out once ignited. As a result they were once used to line the side of roads before the invention of the light bulb. Ability- Blaze
Water
Narwhrow (narwhal + arrow) Small Whale Pokemon Water Type Young Narwhrow will spray a jet of bubbles when in danger so they can escape to the safety of their mother Ability- Torrent Evolves at level 16 Narwhear (narwhal + spear) Whale Pokemon Water/Steel Type Narwhear will use their newly grown horn to attack any danger no matter the actual threat Ability- Torrent Evolves at level 36 Narwhance (narwhal + lance) Horned Whale Pokemon Water/Steel Type Narwhance use their horns to fight for dominance as well as defense. Their horns have been known to pierce ship hulls. Ability- Torrent Tidat (tide + bat) Water Bat Pokemon Water Type Tidat use echolocation to navigate the ocean and rest in underwater caverns during the day Ability- Torrent Evolves at level 16 Wavamp (wave + vampire) Aquatic Bat Pokemon Water/Flying Type Wavamp fly around on rainy nights and use their fangs to drain the water from trees and plants Ability- Torrent Evolves at level 36 Vampami (vampire + tsunami) Hydro Bat Pokemon Water/Flying Type Vampami are able to drain the moisture from the very air around them to feed on. Ability- Torrent Dolphent (dolphin + student) Curious Pokemon Water Type Dolphent are curious about everything and are always trying to learn more about the world around them Ability- Torrent Evolves at level 16 Schorsal (scholar + dorsal) Learning Pokemon Water/Psychic Type Using their psychic abilities Schorsal are able to collect an incredible amount of knowledge Ability- Torrent Evolves at level 36 Profoise (professor + porpoise) Wise Pokemon Water/Psychic Type According to folk lore if you capture a Profoise at sea it will answer a single question without error. Ability- Torrent Platyoxic (platypus + toxic) Pollution Pokemon Water Type Platyoxic thrive in polluted waters often gathering near illegal dump sites allowing the authorities to discover such crimes. Ability- Torrent Evolves at level 16 Platyirus (platypus + virus) Toxic Water Pokemon Water/Poison Type Long ago it was believed that Platyirus tainted the waters they lived in but it was eventually discovered that by feeding on the pollution they were in fact cleaning the waters. Ability- Torrent Evolves at level 36 Platyague (platypus + plague) Purified Water Pokemon Water/Poison Type A single Platyague can clean at least three olympic sized swimming pools in one day Ability- Torrent Camwell (camel + well) Small Camel Pokmeon Water Type In order to survive the harsh desert heat Camwell will dig in order to find water. Ability- Torrent Evolves at level 16 Hydrump (hydro + hump) Hump Pokemon Water/Ground Type Hydrump can store a week’s worth of water in their humps and use this water for survival and attack. Ability- Torrent Evolves at level 36 Desasis (desert + oasis) Oasis Pokemon Water/Ground Type Desasis can survive for half a year off of the water stored in their humps. Ability Torrent
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