#and there are 0 sims in this town that have the neat trait somehow
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starsweepersims · 2 years ago
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Onto grey gen in my game so far!
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guessimate · 2 years ago
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Aren’t the merchants lucky! With the ROS roll they got an addition to the family [38 “The Nose Knows”]. Even if that elder can’t help them with the business, he can stay at home with the kids.
According to the ROS, an old man whose wife died is so stinky they won’t accept him in the almshouse or anywhere else. Perhaps he stopped taking care of his hygiene after his wife died or something... In my mind he could be an old friend of some distant family member and perhaps that’s even why the merchants decided to live in this village, because they wanted to help the poor and old. They are quite nice, though also money-driven. As per the ROS, I could keep any money this new sim has, but I just got him a double bed. 
I rolled for his aspiration and he turned out to be a Romance sim (I swear, with the random aspirations I get way too many Romance sims). I decided to choose his personality manually, as he’s supposed to be quite sloppy, so he got 0 neat points. I also have no idea what class he’s supposed to be. I guess he’s of a fluid class. He ended up being like a live-in nanny for the Emeres and he quickly became friends with the entire family. Unfortunately, after this round alone he’s already halfway through his elderly years, so I guess if the Emeres want to still use his babysitting services, they should get to baby making the next round...
The guest – Myron Farina – got randomized into: Socially Awkward, Hot-Headed, Unlucky Gatherer with Green Thumb. And I added Slob to his traits for good measure.
~*~
Scarlet got randomized into: Hot-Headed, Artistic, Mooch, Couch Potato that’s Never Nude.
Ernest got randomized into: Dramatic, Unstable Born Salesman, and Angler that’s Never Nude.
Adelbert got 3 of Ernest’s traits – Born Salesman, Dramatic and Never Nude.
Bertha is a Dramatic Kleptomaniac who is also a Vehicle Enthusiast. I guess her wish would be to get a horse cart someday and she wouldn’t mind stealing for her business to do well... Maybe she’d like to steal horses?
Regarding the personalities:
Ernest is a Capricorn – 8 nice, 6 playful, 5 outgoing, 6 neat, 0 lazy.
Scarlet is a Taurus – 6 nice, 7 playful, 5 outgoing, 5 neat, 2 lazy.
Adelbert is like a better version of his father. He’s an Aquarius – 8 nice, 6 playful, 5 outgoing, 5 neat, 6 active. He’s definitely the heir.
Bertha is a Cancer. She’s quite a bit different from the rest of her family. She’s max active, 1 shy, 8 nice, 8 playful, 7 neat.
Although the twins have different star signs, they have the same one true hobby, Tinkering. The twins aged up into kids on Friday night, having learnt all of their toddler skills and the nursery rhyme. They got to enjoy some free time at the weekend before they would have to start learning at school, just like the gentry family! So they’ll go to school together!
~*~
The Emeres sold the stock they had bought from the townsfolk [some logs, carpets, poufs, tomatoes, herbs, and some basket weaving stuff], but they also kept selling the “exotic” décor they started off with.
They got to business rank 10 and Ernest got the memory of earning 100,000$, but his want somehow didn’t get fulfilled, so I’m not sure, if that really happened or not.
It was not all sunshine and rainbows, as the evil witch came to the lot multiple times and spawned roaches, but they were able to get rid of them, thankfully.
They ended up with a whopping 81,118$ in the bank on Sunday.
Since they started this round off with 21,081$, I calculated the tax off of 60,037$.
They also dug up a bone this round, but I forgot about taxing the 200$ treasure they got the previous round, so I’ll tax it this time – 80$.
12,007$ – tax.
2000$ – rent.
80$ – treasure tax.
~14050$ to the Royal Steward. There is 72,150$ in the treasury. I can build a monastery and a couple of different lots. Actually I also reached a milestone and my sims are now living in a Town. I could add noble families, as well… and I still can add 1 merchant family, which I haven’t added before… because as you can see, merchants are crazy. I could also build a university and an inn as well, but... I don’t think I would be able to send anyone to university just yet, with these steep fees... 
6000$ – tithe. The Church has 16,100$. I’m not sure if 16.000$ is enough to build a monastery, sadly, if I wanted to use only the church money for it, so I’d have to use some money from the treasury...
After the tax the Emeres were left with 61,068$, and they ended up with 56,553$ after I got them entertainment/prestige items. I got their kids some objects to play with: a chess table, an instrument, a singing pulpit, and a mirror. Bertha would also like a ballet bare, but I’m afraid it’s not exactly the correct time period for that, though I quite like the idea.
They could get a rank up to gentry but they couldn’t buy a gentry house, so they’ll wait with that. They also need to keep some money, so that they could buy things from peasants and yeomen willing to sell them produce to resell [like they did last round, they spent like 10,000$ between rounds for that].
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