#and their character designs have been bouncing in my brain since the dawn of time
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silenceoflink · 1 month ago
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I have decided to do a drawing of every Princess Zelda there is; starting with A Link to the Past
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I won't color them (for now) because I want to find a way to differentiate them (especially all the toon Zelda's) without relying on color.
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birdwonder · 5 years ago
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|| the second part of this request ! https://birdwonder.tumblr.com/post/189871809395/not-sure-if-youll-allow-this-or-not-but-ill-try
|| i dont feel as tho i made Senku in character or had a chance to really show his character bc i had to rush this before Christmas ended since i saw the request midday ! and it only makes sense to post it on Christmas ! — if only i had my computer, typing would be so much easier :,)
Senku Ishigami | Christmas Tree Decorating
Christmas wasn’t really a thing to the now announced Kingdom of Science as the ideas of Christianity and Paganism weren’t known to them, so the only two who were truly aware of it were you and Senku. You were in love with the holiday and cherished it every yesr while on the other hand it didn’t seem Senku cared for it at all.
‘We don’t have time to celebrate it, [F/N], we have so much to do. The others can learn about it next year.’
That’s what Senku had told you when you suggested celebrating the holiday, and it broke your heart. It was a family tradition in your home to decorate the tree and have a hearty meal before opening presents, something you knew Senku was aware of, and yet he was still denying your wish to appreciate the holiday. It was only for one day too! The Kingdom of Science could survive a day without all the hassle of needing to make technology or some other complicated thing.
Whatever, you didn’t need him!
You went out of your way to kindly ask Kaseki to create a few glass baubles, even though he was completely confused by their use, and borrowed some rope from the village to thin it into thread to tie onto a tree you asked one of the village men to cut down and carry for you.
As soon as the tree was set up beside the lab, you got to work on decorating it. You were a little disappointed that the baubles couldn’t be colourful due to lack of paint, but you were grateful regardless, knowing that there was always next year to make things look better. Besides, the memory of decorating the tree with your loved ones and enjoying yourself mattered more than the actual appearance, even if you wished Senku was there to join you at least.
Sighing, you shook your head. You didn’t need him! You were having fun all by yourself, as much of a lie that was.
You had finished quickly since the amount of baubles you owned were limited and you didn’t want to ask for more or anything else from Kaseki, especially when he was already working hard for more important causes. Really though, it didn’t look too bad! It wasn’t like you couldn’t sit by it with a warm, toasty fire with your new friends and teach them some carols. With all your hear, you really hoped they would join you or else Christmas would feel like a complete bust.
Still, you wished there was one more thing you could add to it - a tree topper. It didn’t matter what it was; a star, an angel, a bow or even something strange like a pig, you just really wanted a final piece to make the tree a Christmas tree. Sadly, you didn’t have the skills to make anything of the sort, or even the resources.
“Not too shabby. Kind of on the dull side but you really made something of it,” a voice spoke from behind you, alerting you instantly. You tried to turn around to find the source yet was annoyingly stopped by a hand holding onto your waist from behind. Luckily for you, the head of the source of the backhanded compliment peaked over from your shoulder, revealing Senku’s smirk and red eyes.
“Senku? What are you doing here?” You raised a brow, huffing a little with an unintentionally salty attitude. It was a little late for him to come join you and if he was here to remind you how pointless this was well... You’d just shut him up!
The hand on your waist began to tighten it’s grip, reminding you of it’s placement whilst making your breath catch in your throat. It seemed a little forward for someone like the science geek, someone who didn’t seem to show much interest in anyone unless their name was ‘science.’
“H- Hey! What are you trying to do here?!” You could only pray that it wasn’t obvious you were taken back by Senku’s movements, though you doubted it seeing as Senku was not only the smartest man in the village, but maybe even the whole world. Before and after the petrifying incident.
Senku raised a brow as though he wasn’t sure what you meant however, talking as though the meaning behind his actions was obvious. “Can’t you tell? I’m putting the star on the tree.”
‘Huh, star?’ You echoed in your head, now looking as unsure as your science fanatic friend. You hadn’t made a star, and there was no replacement for one either lying around so what was he going on about?
Then, something in your brain pieced everything together. His hand, your waist...
“Senku! That’s so- wow. I didn’t expect something like that from you.” Were you blushing? You think you were. Oh god, oh god. This was so sudden. You hadn’t expected something so sweet from him at all honestly, not that it wasn’t appreciated. Did he see you like that then? As in, more than a friend? This was really making your head spin.
Your silence and awkward expression only made Senku more confused, which he hated to admit to himself. Stepping to the side, his hand moved away from your waist and his whole body was revealed to you, including his other hand that held a glass star in his hand, a small snowflake design engraved into it.
This made your mistake dawn upon you. ‘Oh! He meant a literal star this whole time. Haha, whoops.’
“Ah, sorry! I thought you had meant something else! I’m so sorry, I don’t know what was going on in my head!” You blurted out, frantically waving your hands around until Senku placed a hand onto your shoulder so your whole body would hit pause.
“Don’t worry about it. I admittedly don’t really know what you thought I meant but I’m sure we can forget about it,” Senku assured, a small smile tugging on his lips. You really did have to appreciate his kindness, it was so unfair for you not to.
The moody attitude you had previously faded away and you completely forgot about the reason behind it too. “Anyways, I’m sure you’ll be happy to know that old man Kaseki and I used the power of science to make a star for your Christmas tree! We didn’t have the time to make paint so hopefully this is enough, it fits your glass decoration theme you got going at least.”
The blond held up the star into the sky like he was a video game character who had obtained a special item, a prideful grin stretching across his face as your eyes widened at the sight of it. The fact he had gone out of his busy way to make you one was so sweet, especially when he was so against spending any time on Christmas. Tears were close to spilling from your eyes and you leapt forwards to pull Senku into a tight hug, crying out a thousand ‘thank you’s.
“Thank you so much, Senku! I really thought you were going to leave me all alone to spend Christmas this year or at least distance yourself from the group when I invited them! I’m so sorry I doubted you!” Your tight hug almost made Senku wheeze, a small rub on your back showing his return of a hug.
The moment you let go, he returned to his nonchalant mannerisms and scratched his cheek while he spoke, acting as though he hadn’t almost been killed by a suffocating hug, “hehe, it’s really no big deal. We all worked hard this year so I thought a break would be perfect for them all, and I’m sure teaching them about Christmas would be pretty exciting.”
You nodded in agreement to that and jumped up, bouncing up with maxed out energy. “Yeah, you’re right! We can sing songs, roast marshmallows, give gifts, sit by the tree,” your own words then reminded you the whole reason as to why Senku had appeared, cursing yourself for forgetting. “The star, we haven’t put it up yet!”
“Oh right,” Senku mused, handing the decoration over which you took by placing your hand over his, meaning that he couldn’t move his hand away. He was about to question your actions when you used your free hand to pull him closer, surprising him momentarily while you began to lead both of your hands to the top of the tree. “If the star goes up, we should both do it,” you explained, wanting to show that you were not only grateful for the star but also your friendship entirely. After all, without Senku you wouldn’t have woken up from petrification and you wouldn’t have had all the fun with your new friends either.
“Sounds fine to me,” he agreed, the two of you content with fingers interlocking as you both reached up to finish off the minimalistic yet treasured tree.
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davidmann95 · 5 years ago
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All-Star Superman #2
A scant year to the day since part 1!
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All evidence to the contrary I actually have always wanted to go back to this, especially since I keep getting asked if I’ll do so and it stirs my omnipresent sense of guilt over my lack of productivity, and also the last year has not resulted in a mass turnaround of people realizing it’s a for-real good book and not just comfort food so this remains necessary. This isn’t going to be quite as in-depth as the first go-around - both that as the introductory issue and that as the introductory recap had a lot of groundwork to lay - but still plenty to cover, as this issue sets up Lois and Superman’s arcs for the series, which is rooted (amazingly, especially right off the bat, given the book’s reputation of being about how amazing Superman is) in how badly Superman’s let his fears and shortsightedness poison the most important relationship in his life.
If the first issue is the big classic Superman material - Superman saving the day from the monster! Lois and Clark and the rest of the Daily Planet crew! Lex Luthor’s sinister schemes! A ticking clock to doom! - this scales all the way down to the uncomfortably, stiflingly intimate. Classic archetypal Superman stuff gives way to the most Silver Age issue: casual huge ideas, relationship drama, misunderstandings, last-minute reveals that recontextualize the entire issue, and baaaarely latent psychodrama bubbling up at the edges. In service of that the visual framing here is not unlike a stage play, a limited set of physically connected locales as a pair of figures bounce off one another. Quitely and Grant’s work is therefore comparatively subdued next to issue #1, keeping to traditional panel layouts and wide or medium shots with a background color palate of mostly blacks and whites and grays with a handful of other colors popping out...until Lois starts to lose her shit at the end of the issue and we get close-ups and full black and white panels and eerie glowing and dutch angles and that unsettling abstract image of her clenched teeth, as the story starts to squeeze us like Lois’s gut.
She’s right to be unsettled for that matter; she’s alone on Superman’s turf (the one issue where that’s the case other than #6, and that one’s about how Smallville stopped being his home), the weird antiseptic alien lair of the ultimate super-hobbyist, and all the baggage of their relationship is spilling out into the open as she has less and less reason to think the best of this odd man who’s been lying to her for years. Unlike the Silver Age tales this is referencing, she’s absolutely on the money with her complaints about him: he’s been dicking around with her forever and thinks it can all be okay now (His little “What?” on the second page when she bursts his bubble says it all), and he’s awkwardly overcompensating trying to fix it.
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While the Fortress tour serves to peacefully acclimate us to how utterly bizarre Superman’s world really gets past the traditional rescues (the little cubic starfield we don’t know the meaning of yet, trophies are floating rather than physically suspended, the glowing flowers in Lois’s room, “The Phantom Zone map room’s pretty dull unless you can see radio-negative anti-waves”), Superman himself is...humblebragging isn’t the right way of putting it, but it feels like he’s working way, way harder than he ever will again in this book to be cool and impressive and assuring. He’s a dope in love, but he can tell something’s up and that super-brain of his isn’t putting the obvious pieces together, or noticing that this is just putting her off further and further until, like Bluebeard’s wife before her, she stumbles through the threshold of the door she was never meant to, even of course in the end he’s still Superman and there’s a perfectly good reason. Not a good enough reason, however, for her accusations at dinner to not hit home - his mind may be expanding, but he’s still way up his own ass here in a genuinely unpleasant way that’ll be elaborated on momentarily. For now he’s left stammering that she should trust him and it’s limp and phony, especially compared to his big entreaty for someone to trust him in #10 (which’ll be right after he finally comes clean with her); while Superman may not be considered a savior figure by his friends in here the way he often is in the mainline comics Lois seems to be the only one who doesn’t look up to him at least a little bit, but that clarity means she’ll call him out where no one else will.
Across the next two pages it’s all laid out, and we get to the roots of where things have gone wrong between the two of them. Lois is paranoid, certainly, the panels are literally squeezing in on her, but with Superman seeming so out-there and alien like never before she would have every right to be even sans alien chemicals. But notably there remains throughout a part of her assuming the best of him wondering if maybe this is just another big misunderstanding or that he’s simply been mutated by the solar overexposure. And in her heart of hearts, she admits that maybe she wants this to be another big damn trick with a completely sensible justification, because the alternative is that this is the new normal and she has to accept that he’s a flawed mortal man. It’s ugly and it’s mean - especially since she likes Clark - and it’s human as hell in the worst, most understandable way. It’s not going to be until said mortality is staring her in the face that she’ll be able to accept it.
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Superman, meanwhile...someone could write a thesis on these panels as an articulation of the Superman/Clark dynamic. The Mirror of Truth is actually preexisting, centerpiece of a Jerry Siegel/Curt Swan joint in Action Comics #269 that was later adapted into the Superman newspaper strip where Lois uses it to figure out Superman is Clark Kent until he tricks her into believing the mirror can lie, after which he tosses it in a volcano; here it’s survived, and curiously shows him as Superman rather than Clark, when in the original tale it displayed Kent even though that was fully the era of Clark as a disguise. In here too it’s Superman who’s the ‘true’ identity of the two and which this time is reflected in the mirror, yet as in #1 it’s Clark who says what he’s truly feeling. In that light, the final panel of the abandoned glasses reads like nothing so much as Superman using the mirror as affirmation that the truth of the solemn, steadfast Superman identity gives him licence to deny the uncomfortable emotions his squishy human farmboy side is dredging up, ‘lying’ to him in a way he had to fake in the source material. Those emotions however knock right on the door of what he can’t grasp here: Clark’s so wrapped up in his own head trying to do the ‘right’ thing that he’s overlooking how his attempts at self-sacrificing selflessness are hurting the people around him. Throughout the series he’ll come to rely on others, first at his lowest points with Jimmy and the Bizarros, until at last he comes to invest true trust in Lois, and the Kandorians, and Leo Quintum, and even Lex.
For now though Lois is deep in a hole, a brief but memorable meeting with the Unknown Superman of 4500AD - everything Superman seems to be becoming to her even before she wonders if it’s literally him, cryptic and masked and with a big ‘ol question mark right on his chest instead of the familiar comforting logo, even his gutbuster of a question reinforcing his distance from a recognizable human experience - leading her all the way to reimagining her Silver Age ideal happy ending of marriage and family with Superman as a Cronenbergian horror. It’s still a Superman story, it turns out he had the very best reason possible for wanting to keep her in the dark, but right through to the end he remains just a little condescending in his reassurance, and his gift of essentially bringing her up to his ‘level’ isn’t going to solve the problem. While the next issue lets us see the two of them properly in love, it won’t be until the elephant in the room comes out that they can come to terms.
Additional notes
* God Quitely is so good. Look at the way the seatbelt curves in the first panel! Lois’s bemused little disbelieving smirk!
* Pages 2-3: Aurora Borealis?!
* Lois is the only character other than Superman who gets to have actual narration (in both cases as looks at their in-text writing), the only one whose viewpoint is thus privileged in the same way as his.
* The key is the realization of this series’ aesthetic in a nutshell: the old-school idea in a sleek, shiny, clever new way that doesn’t take away from the fantastical toyeticness of it all. For that matter, the key is the centerpiece of a later bit with Superman that could be fairly described as the long-term goal of the book book as Morrison’s hoped-for perennial: “One day some future man or woman will open that door, with that key. When they do, I want them to know how it felt to live at the dawn of the age of superheroes.”
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* This is A. The first note of a larger DC universe existing offscreen, something that I’ll go into more when discussing #8, B. A brilliant, concise, fun little summation of his place in Superman’s world, and C. Absolutely hilarious given Morrison suggested in his exit interview that this could be seen as much later on in the same universe as All-Star Batman & Robin The Boy Wonder, which entirely rewrites the tone of that moment.
* Already discussed the key but the muscles in Superman’s hand tensing a bit at picking it up is another great detail.
* The glimpse of the Fortress here is excellent: the statues of his friends and enemies instead of pictures because he does things bigger with the yellow electric something crackling at the end of it, the off-model but curious-looking robot appearing to glance at Kandor (are it and the bigger robot with the seats on top of it trophies, or Superman Robots with different designs tasked for specific purposes?), the classic Bad Penny Good For One Crime, the Legion time bubble that establishes his time-traveling credentials for later, the Titanic where he and Lois will dine when their relationship hits a proverbial iceberg, and most strikingly the space shuttle Columbia, his apparent rescue of which I have to imagine is a reference to Astro City’s Superman analogue Samaritan debuting by averting the Challenger disaster.
* It’s next issue that has my actual favorite Superman/Lois moment of all time, but “When we’re married fifteen years, when I’m sagging and he looks just the same, will he still meet me and say things like...” “These are for you. I picked them on Alpha Centauri 4.” is right up there.
* The technological aesthetic of the Fortress is so different than P.R.O.J.E.C.T., sleek and solid and cleanly-lit and antiseptic, beautiful and advanced but a little cold in its own way. As stuffed with wonder as this place may be, there’s something hauntingly empty about it, suiting both the tone of the issue and as a physical embodiment of Superman’s emotional state. The one part that goes against it is the forbidden room, it even has beakers and test tubes to sell the mad scientist vibe...though if you were to stretch it, it much more close resembles the human technology seen at P.R.O.J.E.C.T., and this is meant as a gift for one.
* The cosmic anvil made it along with the key into the CWverse, Lois used it in Elseworlds! I may not be expecting All-Star quality from the upcoming Superman and Lois, but it’s good to know the powers that be are using it as a reference point (beyond how it inspired Supergirl’s take on Cat Grant, a connection I discussed in a post that seems to have vanished into thin air). The whole page is perfect, Superman at his most joyfully benign and beautiful and godlike; it’s the one bit where Lois’s skepticism cracks a touch watching him feed his adorable little Lovecraftian abomination from beyond the stars.
* While he never appears physically aside from a statue Brainiac hovers over this series from beginning to end in name and deed, the ominous ultimate enemy of Superman’s past, the great trial overcome even as the scars forever remain. Morrison mentioned in the exit interview that he didn’t appear in here because he and Quitely already used him as the villain of JLA: Earth 2, but that if he had it would have borrowed Superman: The Animated Series’ take on him as a Kryptonian AI gone rogue. Personally I like his place in here as-is, a little totem parallel to the Justice League references indicating the breadth of Superman’s history between putting on the cape and Luthor’s final scheme.
* A pair of minor notes: Lois points at Superman with the pointy fork when asking him pointed questions, and while it’s not immediately clear on first read she does in fact ask the Unknown Superman exactly 3 questions (“Kal Kent?” “Will Superman and I ever marry and have children?” “What do you mean?”) before he replies with his own, as promised.
* “Oww.” and “Tickles.” literally could not be more perfect Superman moments.
* Worth taking a moment to marvel at just how many future plot elements are seeded here. There’s the obvious bit of Superman thinking about having a partner setting up the next issue, but we also for issue #6 have our first look at Kal Kent and Lois wondering “What if (the Unknown Superman) was really (Superman)?” when Clark will indeed pose as him, for #10 we get our first look at Qwewq, and for #11 not only is the Sun-Eater introduced but so is Robot 7′s malfunction as a result of Luthor’s tampering.
* The structure of the series according to Morrison is a solar cycle, beginning and ending at midday with nightfall in the center. If last issue was the sun at its brightest we begin the descent here, with Superman remaining larger-than-life and ultimately trustworthy but with his classic persona and habits held to an additional, unflattering degree of scrutiny.
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etherealwaifgoddess · 5 years ago
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A Twenty-First Century Halloween
Main Characters: Steve Rogers & Bucky Barnes
Summary: Bucky learns what Halloween is all about in the twenty-first century. Steve & Bucky have very different ideas on what festive Halloween treats are. And Steve thinks he has a perfect costume but learns he didn’t think it all the way through. 
Warnings/ Content: Light swearing but mostly just our sweet Brooklyn boys being complete and utter dorks. 
Word Count: 2773
Author’s Note: As I was daydreaming of Halloween this morning (it’s my favorite day of the year), it dawned on me that back in the 20′s and 30′s they didn’t have trick or treating like we do now. It wasn’t a thing until the 50′s at which point Steve was in the ice and Bucky was in and out of Cryo. This lead me down a rabbit hole of thinking about what Bucky would think of a modern Halloween and blindly ignoring MCU cannon while I writing this fic. I hope you all enjoy this little bit of fluff in honor of the upcoming holiday. 
XOXO - Ash
A Twenty-First Century Halloween
“But why?” Bucky asks a third time, still confused.
Steve groans, scrubbing a hand over his face in exasperation. “Because it makes people happy, Buck. Look, you don’t have to participate. I know crowds can be a little hard on you. You can just hang out upstairs until I’m done.” 
Bucky thinks hard for a few beats, considering his options. Trick or treating wasn’t a thing when they were growing up. There were parades and parties, sometimes kids would get apples or small things from their neighbors, but it was never kids dressed up in elaborate costumes getting mass quantities of candy from every available house. 
It’s the costume that really seals the deal. Bucky considers if he dresses up as someone else he’s less likely to scare anyone, and it would be nice to get smiles from people for a change instead of the concerned, or blatantly afraid, looks he’s been getting since he arrived. He thinks he could even find one that disguises his metal arm, even further hiding his identity. “Okay, I’m in.” he tells Steve who had gone back to reading his newspaper. Steve looks up with his warm, proud smile and Bucky ducks his head, nodding once. It’s hard to accept that level of emotion from anyone, let alone his best friend, but he tries to at least acknowledge it. It doesn’t help that Steve has been giving him that look for everything lately; from when he remembered the neighbor lady’s name from their tennatment back in 1934, to when he decided he liked pizza with pepperoni on it the best. 
Steve was serious when he told Bucky that Halloween was one of his favorite days. It’s not even two hours later that Steve is handing Bucky the Starkpad for him to look up costume ideas. “We only have a week, Buck. You need to order something soon so it gets here in time.” he tells him with a hopeful expression. Bucky knows Steve isn’t trying to be pushy, he’s just genuinely excited to share the holiday with him. It takes some time and a lot of Pinterest searches but he finally decides on Buck Rogers. He loved the comics back in the day and it’s a pretty simple outfit. He doesn’t expect anyone will recognize it but that doesn’t matter to him, he mainly just wants to look like someone who isn’t the winter soldier for a day. The irony of the name makes him secretly pleased as well and he can’t wait to see Steve’s reaction. 
Bucky finds a costume on Etsy with ease and though the price gives him a momentary heart attack, he reminds himself that money isn’t an issue anymore. He checks his email confirmation and lets Steve know his costume will arrive two days before Halloween. This seems to appease him, though he looks disappointed when Bucky won’t tell him what costumed he picked. Steve already had his costume picked out and it is set to arrive over the weekend. He’s going as Paul Bunyan and will be all kitted out with flannel and an axe. Bucky thinks it’s just another excuse to not shave the beard he’d grown but has to admit the costume is a good fit for Steve. 
Bucky can’t put his boots on fast enough when Steve tells him they are going shopping for Halloween candy. He has an incomparable sweet tooth and has been dreaming of endless bags of sugary goodness for Halloween with no judgement from Steve - eat your vegetables - Rogers. Bucky is sorely disappointed by Steve’s interpretation of Halloween candy when they get to Whole Foods. 
“This isn’t the point of the holiday!” Bucky whines as Steve loads yet another flat of mini water bottles to their cart. 
“You…. you didn’t even know what the holiday was about until three days ago!” Steve sputters back in protest. 
“But now I do, and water bottles and gluten free pretzels are NOT it.” Bucky points at the cart like it’s a rabid animal and Steve just rolls his eyes.
“Kids get thirsty and so do the parents, so yes, water bottles are needed. The gluten free pretzels are for the kids with allergies because they should be included too. I even got the pumpkin shaped ones so they’re festive! And I have the fruit leathers so they get something sweet too. I just want to give the kids something good instead of the crap they can get everywhere else. Besides, we can afford to give out better things; so we should.” 
“But you said we would get Halloween candy.” Bucky is unabashedly pouting, it doesn’t matter he is a grown man in the middle of Whole Foods; he wants brightly wrapped, sugar laden, twenty first century Halloween candy, damnit. 
Steve pinches the bridge of nose, clearly exasperated. “I said we’d get Halloween treats, Buck. I never promised you candy. Now, do you need anything while we’re here? They might have that cheese you liked a few weeks ago back in stock.” 
Bucky sighs heavily, “Yes, of course I want the cheese. Let’s go to look.” his voice is heavy with defeat which Steve pointedly ignores. But he should have known Bucky doesn’t give up that easily.
They are barely out of the Whole Foods parking lot when Bucky holds up his phone to show Steve a shopping list, “Damn. I forgot to get more hand soap.”
“Just use the bottle from the guest bathroom. We can pick some up next time we’re out.” Steve tells him as he navigates their way onto the main highway. 
Bucky shakes his head, “No, because then we’ll forget and then what happens when we have guests? There’s a Target on our way back, stop there and I can get the good kind we both like.” 
Steve wants to protest, he really does. But then Bucky plays the only card he has left. “Please? I’m having a really good brain-day and I want to stop while I know I’ll be okay.” he looks so earnest and pleading that even Captain America doesn’t stand a chance against him.
“Okay, we’ll stop. I’m glad you’re doing good today. I’m proud of you, pal.” 
Bucky grins and tries not bounce in his seat in anticipation. He knows full well what he is doing and it has been far too long since he’s gotten one over on Steve. The car is barely in park when Bucky is jumping out of his seat. “It’s okay, I’ll be quick. Don’t worry about me.” He calls over his shoulder as he bolts.
Steve makes a small huff of agreement but Bucky is already off. As he sits waiting in the car he realizes Bucky had been a little too excited at the prospect of buying hand soap. It’s rare for him to venture into a store solo, too. Steve is trying to figure out what he is missing when a mother strolls past with a small cart filled with candy and three smiling kids in tow. It clicks into place;  Bucky doesn’t want soap, he wants candy. 
The Halloween shop is in the very back corner of the store, far from the soap aisle and not somewhere Bucky could easily wander into by mistake. But that’s where Steve finds him. The former deadly assassin is hastily scooping value sized bags of candy into a shopping cart, his eyes lit up with excitement. 
“I didn’t know they made Twix scented soap.” Steve deadpans. 
Bucky drops a bag and lets out a very small squeak in surprise. “Uh…” he stammers, desperately thinking of an excuse, “It’s new?” 
Steve laughs, loud and deep. He can’t be mad at Bucky for this. It’s his first Halloween in modern times and he should be enjoying it. Steve’s therapist had talked to him at length about letting Bucky decide who he is now and not imposing his own ideas on him. This, Steve supposes, is one of those times. 
Steve crosses the aisle and takes a bag of mixed lollipops out of the cart, placing it back on the shelf in its designated spot. Bucky watches, frozen in place, as Steve picks up a bag of Reese’s pumpkins and drops them in the cart instead. “Jeez, Buck, at least get the good stuff.” he says giving Bucky the same shitty little grin that hasn’t changed since 1925.
It’s Bucky’s turn to laugh and he pulls Steve in for a long hug as he calms. Together they finished raiding the Halloween candy, getting Bucky everything he could possibly want to try. They even remember to stop by the soap aisle on the way to the registers, Bucky insisting they really do need soap. 
In the three days leading up to Halloween Bucky spends an inordinate amount of time sampling the wide array of candy from Target. Steve isn’t sure which stresses him out more, the sheer quantity of sugar and processed junk Bucky is inhaling, or the never ending trail of tiny candy wrappers he finds all over the house. He takes both in stride, letting Bucky get this candy exploration out of his system. It’s only a few days of the year and Bucky does seem to be in better spirits with something to celebrate on the horizon. He even goes to the local farmers market to pick up pumpkins for them to carve (a complete disaster) and handmade crafts to decorate the house (actually pretty cute). 
The day of Halloween, Steve has everything lined up in their foyer and ready to hand out well before dinner. It’s tradition for him to get everything ready mid afternoon so he isn’t rushing through dinner and trying to hand out candy at the same time. Bucky is amused by the seriousness in which Steve takes his preparation but helps out as much as Steve lets him. Satisfied everything is in place, Steve places an order for Tex-Mex delivery and heads upstairs to get changed into his costume. Bucky doesn’t need much prep time but follows in Steve’s footsteps, figuring he might as well do the same.
The all white costume is a little uncomfortable but it will only be on for a few hours and Bucky figures it could be worse. He straps the multi-colored band around his bicep and attaches the faux futuristic weapons to his silver belt. The overall effect is pretty spot on, though Bucky muses if he still had his pre-war hairstyle it would be even better. He doesn’t let it bother him too much as he pulls his shoulder length hair back into a low bun. He’s become too attached to his longer hair to ever get it cut short again. It had grown out a little while he was living in Romania, and he found he enjoyed caring for it as well as the gentle weight of it laying on his shoulders. It serves as another reminder that he is a person now, no longer just a weapon. 
Bucky stops a few steps shy of the bottom of the stairs when he catches sight of Steve standing in their living room in his costume. He’s wearing a red and black flannel shirt with a pair of blue jeans and tan work boots. It’s perfect, even down to the prop axe he’s holding loosely at his side. There’s a nagging feeling in Bucky’s mind though and he thinks he’s missing something. He’s almost got it when Steve calls out and distracts him from his thoughts.
“Look at you, Buck!” Steve exclaims as he joins him in the living room, “Didn’t want to change your name even for a night, huh?” 
“Yeah, I couldn’t resist.” Bucky says with a laugh.
“You look great. You sure you’re ready for this, though?”
“Yes ma. It’s just a bunch of kids, I’m gonna be fine, promise.” 
Steve claps a large hand on Bucky’s shoulder. He looks like he wants to say more but is interrupted by a pinging sound from his phone, announcing the arrival of their dinner delivery.
The first set of trick or treaters arrive just as the sun is starting to set and Steve is absolutely gushing at the two little girls in bumblebee costumes. They can’t be more than a year and a half, and they both wobble on their little legs while Steve places treats in their plastic pumpkins. Bucky smiles and greets the parents while Steve fawns over the kids, handing them each a water bottle and offering them granola bars from the adult snack bowl. They fall into an easy pattern after a few rounds of families come through; Steve being completely over the top to the kids about their costumes (“You’re the scariest Zombie ever!” and also, “Are you a princess in real life?”), and Bucky making small talk with the parents. It isn’t until two women crack up at the sight of Steve that Bucky finally realizes what he was missing earlier. Steve’s costume might have intended to be Paul Bunyan but there was another famous woodsman he failed to consider when putting his costume together.
“Ohmygawd you’re the Brawny Man!” the one woman shrieks in between giggles. 
Bucky wants to facepalm, of course that’s where he’s seen the flannel/jeans/boots combo before! It’s on the wrapper of the paper towel rolls that he walks past almost daily in their pantry. Bucky snorts before he can help himself but he stifles his laughter the best he can and leans away from Steve when he fails. 
Steve blushes as brightly as only a pale skinned Irishman can and plasters on his formal Captain America smile. “Paul Bunyan, actually, but thanks.” he tells the women. 
Both women apologize profusely through more giggles and Bucky finally gets himself under wraps by the time they leave. Steve shoots him a glare, still blushing fiercely, and Bucky just shrugs innocently at his best friend. 
The tips of Steve’s ears are still tinged crimson when the next person giggles over his “Brawny Man” costume. Bucky fails even more at stifling his laughter and covers it, although transparently, with a coughing fit. 
Steve might be a hundred years old but he is sulking like he did when he was a teenager after a dozen people mis-guess his costume. Bucky tries to rally Steve’s spirits but only gets a long suffering eye roll in response. 
The trick or treaters steadily flow through until a little after nine and then things trickled down to a full stop by nine thirty. They are almost out of snacks and water bottles so it’s good timing that it stopped when it did. Steve turns off their porch light and locks the door behind him before leaning against it, yawning deeply. 
“You okay there, Brawny Man?” Bucky teases as he grabs two water bottles from the bucket. 
Steve catches the water bottle Bucky tosses to him and groans at the joke, “Not you too.”
“You have to admit, it does kind of look like him.”
“I will do no such thing. But at least people had heard of Paul Bunyan.”
“Hey, one person recognized my costume. That was better than I expected.”
“She was ninety three years old. Your costume is only relevant to the aged. Mine is still a beloved children’s story.”
“Or a useful household cleaning item.”
Steve huffs and throws his bottle at Bucky’s head but Bucky snatches it mid-air and sticks his tongue out at Steve defiantly. “Next year I’m gonna dress up as robot, I think. It might be fun to make the rest of me match the arm instead of trying to make it blend in. I saw a robot makeup tutorial on Pinterest and I think I could pull it off. What do you think?”
Steve smiles, shaking his head. “You really enjoyed this, huh?”
“Hell yes, I did. We did a good thing tonight for the neighborhood kids. And it was a lot of fun too.”
“Yeah, we did. I’m glad you enjoyed this as much as I do.” 
“And next year we’re gonna hand out some real candy too.”
“Buck, no.”
“Buck, yes.” Bucky grins broadly and Steve can’t help but laugh at his antics. 
“We’ll talk about it in exactly 358 days.” He assures him.
Bucky points a finger at Steve, “I’m holding you to that, Rogers.”
The pair finish cleaning up the buckets of leftover treats in the foyer, and Bucky even talks Steve into a single Reese’s pumpkin while they watch “It’s The Great Pumpkin, Charlie Brown”. It was a perfect first Halloween for Bucky and he already can’t wait for next October. 
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brothermouzongaming · 6 years ago
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Divisiveness in Rage 2
What little promotional material there was for Rage 2 interested me. The idea of a nitro-fueled FPS surrounding an open world and a heavy power fantasy. I wasn’t expecting an enthralling story with deep and rich characters that would stitch me into the fabric of the world created. I was expecting a rip-roaring hail of bullets in the shape of a gun the likes of which I would ride across the map destroying everything that did so much as exhale in my presence. In short, that is what I got but it’s quite mixed. The “boots on the ground” combat, and I use that term lightly, is smooth as hell and lets you the player take on the various mobs and gangs of the wasteland in the way you want. The vehicular combat is more sparse and anecdotal in the sense that they are typically randomly occurring events as opposed to the convoy routes. The world itself is big but not Horizon Zero Dawn or Assassin’s Creed Odyssey “oh my god how did they even fit all this on one disc” big, it’s more than manageable. The biomes are varied and impressive in detail despite some being more vacant than I’d like.  All in all, it’s at the very least better than the bland world of Rage 1, and at best it’s a gorgeous backdrop for the best FPS action since Doom 2016.
Anger Surrounds
There isn’t a lot in the way of introduction and it’s cause the game and it’s creators understand what you’re here for: shooty bang. You literally pick a gender and are handed a gun. After the first big firefight, the world is literally open to you. This exploration is encouraged because you don’t gain abilities or weapons unless you find Arks which are silos scattered around the map. Normally I’d be mad about another icon cluttering the map but it’s at least a way of getting stronger while discovering the hovels and holes your enemies hide in, grabbing some cash and feltrite (upgrade currency) along the way. It’s essentially the best version of the Far Cry towers ever.
The world is very pretty both graphically and from an art direction aspect. Boggy swamps, desert, rocky canyons, and even suburbia is sprinkled into the colorful and sometimes striking scenery of the world around you. Some structures are established like roadblocks, resource stations, or mutant nests, some are just dressing to fill out the world, but the best is the elaborate gang camps that go from close quarters combat to open courtyards that have you working with cover and elevation. Most main and side mission areas appear to be carefully designed to be engaging set pieces that vary from open lots littered with obstacles to break up the battlefield and enhance the functionality of some abilities. If the map itself doesn’t grab you, the way the world is designed to make combat as fun as possible definitely will. 
Walker Wasteland Ranger tonight at 9 
Rage 1 very much gave you the feeling of having your back against the wall. In Rage 2 if you ever find yourself in that situation you push off that wall and crush whatever is in your way into misy and gristle. You are the baddest thing breathing and everything in this game is about making you feel that. I can’t tell if the progression is deep or cleverly padded and that might be fine by me, I haven’t decided yet. When you first see how many currencies there are in the game it makes anyone that knows what AAA games have been doing lately sweat profusely. Fortunately, Rage 2 gives you plenty of opportunities to load up on the kind of cash you spend in stores, the kind on upgrades, weapon skins and mods, it's all here for you to take when you want it you just have to kill a bunch of baddies to get it. Thankfully there isn’t a single gun that doesn’t feel incredible and unique. From the way the rifle spits a volley or the kick from the shotgun; all of them are a dream and when used in tandem with the abilities it makes for very enticing gameplay. The abilities span all aspects of combat and their refresh time doesn’t allow them to be spammed but lets a player that bounces from skill to skill always have one refresh by the time the effect of the current one wears off. They really found a way for the guns to play into abilities and vice-versa which only makes spicing up combat easier. In Destiny when you throw a grenade, that’s it. Did you use your melee? Oh that’s cool but, that’s also it. In Rage 2 I can mix up abilities to create different means of destruction and death in a much more satisfying way. Even the more nuanced abilities like the Rush and Focus are used to bolster the minimal downtime firefights give you. 
From McQueen to Mater
The sixteen vehicles are divisive stars of Rage 2 and it really shows, alongside the facelifted combat, that Id and Avalanche tried to not lose sight of what the original game was focussed around. This rendition’s vehicular combat is much better with weighty pit maneuvers and pretty smart auto tracking from turrets. Alongside this, the vehicles simply must be redone Mad Max vehicles Avalanche never got to use or something cause they just work in a way Bethesda hasn’t been able to claim in a long time. The Phoenix, your signature ride, is the best of both worlds with it being quick and tanky with a litany of additions you can make to it. You’ll see vehicles that have no weapons (why would you even), some speedsters that drop nuke mines behind them, a tank that is slower than frozen shit but also practically indestructible and armed to the teeth. There is fast travel but there is also the Icarus which is a hoverbike and though it can handle like a shopping cart with one wing (more on that later). When it does work its nice to get to where you’re going quicker meanwhile not missing out on any points of interest along the way to where you’re going. Vehicular combat is serviceable and engaging once you get the controls under your fingers.
rAGED
I don’t have too many issues with this game, some are typical nitpicks but others are definitely more egregious. The world though colorful and varied is very “basic open world game” format, I was kind of hoping for some kind of expansion on a version of game we are wildly overly saturated with. The mini games like MobTV and races (which make a comeback from the original) are great but the typical icon littered map is a little draining at times. Which brings me to the endgame because with consideration of just how last gen this game seems to be design wise, I fear they didn’t think about something as “modern” as having an endgame model outside of the season pass and totally unnecessary “live service” content drops. I feel like they missed their own mark and could’ve really populated the world with quite a few more enemies but instead, there are a lot of times where it’s actually quite isolated even in some intriguing areas.
Oh, and every situation that yields dialogue in the open world is wildly repetitive like the writers could not be fucked to give the character anything more than the one decent line you get to hear when approaching a mutant nest, gas station, or bandit hideout or the mobile trader oh my god it’s absolutely torturous especially when you don’t feel like returning to a town and they typically come around fairly consistently.  
Back to the Icarus flying bike thing. Mother Fuck that thing can be absolutely unbearable. You see the right trigger merely starts the engines with minor altitude control, the left trigger lowers yourself. The vehicle is supposed to identify altitude and the height of oncoming structures and mountain faces on its own and adjust automatically. But it doesn’t and you’re often sitting there like a fucking idiot ramming into every mountain and building you come across. Why didn’t they map an ascend and descend control to the face buttons? How did no one catch how lopsided that thing controls?
Let’s continue to discuss vehicles, shall we? I talked about the good of the actual combat and the weapons it comes with. What I didn’t talk about was how the controls for said vehicles go from tight and responsive to sludgey and “too fast for the game”. It’s like the vehicle is going too fast for your controller. So many times I’ve gone sailing over the cliffside curve or undercutting and completely killing my momentum. The margin for error is really thin. 
The progression system for weapons is...suspect. On the surface, it’s deep, you unlock tiers of upgrades with feltrite and then use upgrade/mod tokens to select the actual mod itself. It seems really unnecessary to have to purchase the ability to spend your tokens to upgrade your weapon. Just typing that made my brain fuzzy, it’s too many steps. At least with the skills each tier in itself comes with a boost to that specific skill but with weapons, you’re literally just adding steps for now real reason. Thankfully there’s no connection to monetization or anything like that. What it does have though is a premium currency for weapon skins which....whoopie...but thankfully that really is the extent of it. Not that it’s okay at all. 
Conclusion
People are gonna compare this game to Far Cry New Dawn and I don’t believe many should give too much thought to that comparison. Outside of the bright post-apocalyptic setting (an aesthetic Rage 2 established first for the record), I feel like Rage 2 is more consistent in what it sets out to deliver. Not to mention the combat is just head and shoulders better in Rage 2 and if you go in knowing you won’t leave with a story that changed your life or even really impact you at all but instead expect a white knuckle shooter designed to keep you on your toes and keep the kill count increasing. This game is fun and once this goes on sale there will literally be no excuse. 
tl;dr I give Rage 2 an 7 but I can’t stress this enough this is one of the best First Person Shooters I’ve ever played from a mechanics standpoint. The game appears to be this good despite the rest of the game design and execution. 
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