#and the fact that many of them had SSS-tier stylistic direction
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for a long while when I'd visit my relatives on the chesapeake for a brief respite from the hells of home life, there was an odd beat-up little cardboard box sitting amid the plastic-cased ds games in the gamestop I'd always visit (rarely to actually get anything)
finally, one time before the journey back to hell, i actually had a scattering of bills in my pocket. after looking around at the shelves of shovelware (i didnt have enough for any of the proper titles like mario or pokemon), i finally decided to bring the story to a close and give the ragged little box a home
it was Sola-to-Robo, one of the rarest ds games ever published, possibly the most technically advanced engine ever devised on the system, and among the most unique and emotional experiences I'd ever encountered in a video game (which is saying something considering I'd already all but lost emotion by that point)
i barely remember it anymore, but for the time it became my favorite standalone game of all time (although it technically is part of a series, succeeding the PS1's equally obscure Tail Concerto)
I still dream of returning to it and seeing just how well it holds up from a more experienced point of view
the one thing i do remember is that it had and still has by far the most beautiful and powerful opening song of any game ive ever encountered, which is saying something considering the hundreds out there! it's up there with Atelier Meruru's Cadena
also the fact that when you beat the game, after the credits it goes "chapter 2" and there's an entire sequel within the game. altogether both parts are probably not longer than any other rpg, but on the original ds where full 3d action rpgs were resource intensive and typically limited in scope, it was mindblowing
also it apparently had like undefeatable copy-protection and to this day still requires a modified rom to emulate or even run on original hardware without a card?
anyways.... remarkable game. i was shocked to find that it's one of the most sought after titles on the system. in rarities ive personally enountered it's second probably only to Retro Game Challenge, which I encountered at regular price once in the late 2010s but didnt have the money for at the time... that's my "one that got away"
#for me it's also up there with klonoa and a handful of old sonic titles for having anthro designs that are actually great instead of weird#i always start thinking anthro designs are just a lost cause but then i remember like solatorobo and redwall and beatrix potter and am like#“no theres tons of room for animal folk in art it's just that modern 'furryism' is usually so soulless and based on corporate mascot styles#anyways..... my short recollection of a remarkable game#hotel dusk and last window are very rare too but theyre so obscure their prices aren't actually that high#tingle's rosy rupeeland wasnt expensive either back in the day but i bet it's gone way up now. wish i got it back then#mario 3-on-3 is another one that's insanely rare but absolutely no one remembers or cares about it lmao#i found it at a gamestop in ass-nowhere shenandoah in 2020 long after the stores were supposed to have done away with their ds collections#anyways..... original ds is a favorite system of mine... not actually for nostalgia reasons (i barely experience any anymore)#but for the sheer variety and uniqueness of titles to be discovered on it... maybe the most of any platform ever#and the fact that many of them had SSS-tier stylistic direction#ive yet to find another title that even comes close to the blue-skies beauty of bomberman land ds#OG ds was definitely a blue-skies system
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