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#and now that has led to several minor plot changes that affects the entire story šŸ˜­
sukirichi Ā· 2 months
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I love how you answer asks like you aren't the creator, we really are all just going with the flow huhšŸ˜­
LMAOOO i mean in all honesty i am going with the flow too šŸ˜­ i do not or control its trajectory at all, i just write up wherever it takes me šŸ™šŸ»
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nettlestonenell Ā· 4 years
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Enola Holmes in Review
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Gentle Readers:
1.Ā Ā Ā Ā Ā Ā  I did not plan to watch Enola Holmes
2.Ā Ā Ā Ā Ā Ā  I do not/have not watched Stranger Things, and my entire concept of Millie Bobby Brown as a human is encapsulated in the occasional errant tumblr post, and a line of eyewear she apparently has created, posters for which hang at my glasses-provider.
3.Ā Ā Ā Ā Ā Ā  I had never heard of the YA novels about Enola Holmes
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There she is!
Yes, I do tend to enjoy nearly any incarnation of Sherlock Holmes. And, yes, I am often surprised by this fact. For some reason, Holmes, unlike, say, Chris Evans as Cap or Chris Hemsworth as Thor [instances where I canā€™t really imagine enjoying anyone else in the role] I am always interested to see someone elseā€™s [writer and actor and director]ā€™s take on him. *Subtle shout-out to James Dā€™Arcyā€™s 2002 turn in A Case of Evil.
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Mr. Jarvis! [and there was Vincent Dā€™Onofrio and opium!!]
And yet, watching the Enola Holmes trailer [no doubt b/c of tumblr], and yes, admittedly not unmoved [we are not made of stone] by Cavillā€™s Curlsā„¢ the delight I felt in watching that advert led me to start informing my family that on September 23rd what I was going to be doing was enjoying Enola Holmes on Netflix [and anyone else was free to join me].
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Someone important is missing from this picture
And what a delight it was. In the run-up to its debut I read more than a few reviews of the film [and, I think, every one of them written by men], some of which struck me as simply coming from a place of mean-spiritedness, yet noneā€”even the positive reviewsā€”preparing me for how ENJOYABLE this film is.
Iā€™m not going to provide a full review point-by-point here, b/c the film involves cases to be solved (no, none of them are overwhelmingly complexā€”YA novel--, so all the more reason not to spoil any pay-offs). But I do have some things to talk about.
THE ELEPHANT IN THE ROOM ā€“ And what a nice, nice elephant it is! Henry Cavill as Holmes is, in my opinion an absolute delight of a performance. From the moment he first says Enolaā€™s name (a perfectly-rendered reaction to the moment playing out) this Holmes fits into this Greatest Showman-like version of Victorian England, where no oneā€™s too dirty no matter how poor, and where despite a flaming red dress, cut too low for daytime wear, young Enola is never once mistaken for a working girl. [Again, YA novel] As other reviewers have noted, HC is, well, Cut and Bulked Out, and in his highly tailored frock coats well, strapping is too light a description word. *not a complaint. Cavillā€™s Curls are out and proud and here to tell us that we are meant to be Having Fun, and Gentle Readersā€”THEY DO NOT LIE.
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No, not a priestā€™s collar where he is undercover (though I had thought so)
In fact, you could absolutely write your thesis statement on this film, that itā€™s really a fraternal, familial love story between Sherlock and Enola. Sherlock is the character during the two hours that actually changes. [Yes, Enola comes to an understanding about herself, and her circumstances change repeatedlyā€”but it is Sherlock who experiences a Change of Heart/Reversal].Ā 
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Raise your hand if youā€™re totally here for significantly older brother/significantly youngest sister family love!
HOW I WOULD DESCRIBE IT ā€“ This might in no way be helpful, but, Enola Holmes is basically The Young Indiana Jones Chronicles...
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Where have you gone, Sean Patrick Flanery?
a YA historical storyline thatā€™s written adjacent to [there, famous people] here, enduring fictional characters. Itā€™s adventurous and pleasantly immersive, historical morays are given a slap-dash portrayal, rather than a fully-accurate representation, thereā€™s adventures to be had, and side-characters to be converted into caring about the title character as much as we, the audience, do.
LUCY HONEYCHURCH ā€“ Yes, that gorgeous girl from Windy Corner. The timeline doesnā€™t jibe, but I daresay Helena Bonham Carter (back in a corsetā€”though she may have worn those for Bellatrix) as Eudoria Holmes *IS* what Lucy Honeychurch might well have become beyond A Room with a Viewā€™s end. Bonham Carter looks absolutely at home here (period films have sorely missed her! ā€“she had a part in 2015ā€™s Suffragette), and still wears the trappings of Victorian England like a second skin.Ā 
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Not to mention that she now join my personal comfort-list of on-screen mothers with the likes of 1997ā€™s Little Women Susan Sarandon and Cinderellaā€™s Hayley Atwell.
FAMILY ISSUES OR PLOT HOLES?Ā 
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Itā€™s a fair question. Thereā€™s a lot going on in this plot, some of which...seem solvable. Why has it been so very long since the Holmes brothers have seen their own mother? And sister? How could the woman we come to know as Eudoria raise a Mycroft? [see also, Molly Weasley?] Why arenā€™t people who seem to care about Enola more engaged with saving her from all the dangers London throws in her way? Why does Enola accept several acts of violence aimed at her, why does she in certain instances Do What She Is Told? Rather than chalk these up to plot holes or convenient devices, Iā€™m siding with the Holmes family being dysfunctional [who knows what dad was like? Weā€™re certainly not told here].Ā 
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[clears throat]
The conversations between Mycroft and Sherlock barely skim the surface of any subject they interact on. Classic dysfunction: distancing oneā€™s true self from human interaction b/c keeping the peace supersedes all else.
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Enola accepts certain treatments b/c if we really do watch her relationship with her mother, there is an element of something amissā€”as I will declare the later abandonment shows. Enola is a child used to being elevated and celebrated on one hand, and shut out and isolated on the other. Her parent has informed her about so much, but essentially locked her away in a false reality, where Enola is not taken to see the world, nor taught how to interact in it (which is explicitly stated). Perhaps it is not so surprising that the Holmesā€™ brothers have not cared overly much for visiting their remaining family. And when repeatedly confronted with a minor child (and yet a child likely though old enough or about so, to be married off) being forced to endure things diametrically opposed to her willā€”the brothersā€™ reactions are stoic, the system they accept as to how life must be lived immoveable and morally right simply by its very existence.
MILLIE BOBBY BROWN ā€“ THE STAR ā€“ In what has to be an Emmy-nomination-deserving turn, MBB is nothing short of wholly in charge of the screen. She never overpowers the story. Sheā€™s as loveable as Sandra Bullock in While You Were Sleeping, and as ready for her closeup as Jennifer Lawrence in The Hunger Games. As another review mentioned, she handles the 4th wall breaks in such as way as we look forward to the next time sheā€™s going to talk to us. We ache with her sorrow for her lost mom, and rage with her at the adults in her life choosing wrongly for her futureā€”or simply not choosing at all.
A random observation, but one that feels important to me: her HAIR. Yes! Theyā€™ve managed to make a late Victorian-era film where the heroineā€™s hair looks like real hair that someone really styled (or in some scenes, didnā€™t). And yet, where the hair looks proper for the time. [wild applause]
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COMPLAINTS: Well, in honesty there arenā€™t any. If you want to complain that there isnā€™t any dirt, that the evil of the world (I mean, cā€™mon, this is narrowly post-Dickensian London, here) is neutered, that the adults in question seem neither alarmed enough or emboldened enough at either their mother or sister being missing and possibly out of their depths in a dangerous society without protection, and in Enolaā€™s case real-world skills--? Well, Iā€™m certainly not going to disagree with you. This is YA Victorian London, after all, not Ripper Street. There is also neither a hint of or actual threat of sexual violence at any point in the film. But the lack of that has preserved us from having to sit through that, as well as no doubt lectures about how Enolaā€™s virtue might be spoilt and she might become useful to no man.
The relationships are appropriate, too. Despite strides between Enola and certain adults in the film, by the time the credits roll theyā€™re not showing physical affection toward each other (a move that would have seemed over-the-top), and teen relationships are shown progressing at a reasonable and mutedly awkward pace.
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Now, Netflix, green-light me five more films (or more). Thereā€™s still a new version of John Watson to meet, after all!
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ryanmeft Ā· 6 years
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Wish List: Final Fantasy VII Remake
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Rumors flying around suggest the first part of the FFVII Remake could see release in 2019 or 2020. This means it will be nearly 25 years on before we see it, and much to the chagrin of the truly obsessive sects of the original gameā€™s fanbase, it is going to be a very different experience than the original was. Most people, however, seem to have embraced this necessity, and are ready for a fresh look at the world of FFVII.
As such, I decided to explore the things I think would be of most benefit to upgrade, alter or just plain change in the remake. This is strictly a list of good things I want, and that which you should want to since I am obviously always right. I didnā€™t include any ā€œDonā€™t do thisā€s, because you can go to any forum if you want a long list of demands of what not to do.
WARNING: This post includes minor SPOILERS for Final Fantasy VII.
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A More Thorough Open World
FFXV made strides toward taking the series off the linear path it has always been on, which was wise, seeing as FFXIII was roundly criticized even by supporters for being basically a straight-ahead path through the entire story. However, Squareā€™s lack of experience with the genre was evident. Players were heavily limited as to where they could go at any one point, side quests were rarely engaging (though still a step up from XIII), and traversal was much more of a chore than it needed to be.
With clear dystopian inspirations ranging from Metropolis to Blade Runner mixed with more traditional fantasy settings, FFVII has always had one of the more intriguing worlds in a series where world-building was never a core tenet. The times being what they are, a remake will have to be less linear, and if Square is going to do it they should do it up right. The nature of the story means that you canā€™t just drop us in and let us go wherever we want immediately, but Square can work within the boundaries of the story to make the world feel more alive by modern standards. For instance, although being confined to Midgar for the first several hours is essential to the atmosphere the game sets, it would be great if we could opt to explore the entire city, rather than just the designated sectors. Once youā€™re out in the world, it would be a simple matter to make all the towns and ā€œdungeonsā€ accessible from the get-go, while simply holding the story beats over for when youā€™ve progressed that far.
Camaraderie
Some things in FFXV worked and some did not, but by far the best and most well-implemented idea the game had was the way your main party interacts with each other. FFVII has one of the most iconic casts in video games, but due to technical limitations, they never interacted outside of scripted scenes or FMVs. The remake should have everyone in your current party visible at all times, traversing the world with you, talking to each other, pointing out interesting or dangerous things in the environment, etc. Each character having something non-battle-related they were good at, like cooking or fishing, was one of the more popular aspects of XV and should be repeated in VIIā€¦and not just because I want to see Cloud burn the toast. Unlike XV, however, you should be able to take direct control of any party member at any time, because fans have waited a long time for this, and will want to step into everyoneā€™s shoes directly. Make it feel like everyone is fully present, all the time, and not simply waiting for the plot to get around to them.
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Change the Skill System
Thatā€™s right; Iā€™m going there. The Materia system was a step forward for the genre at the time it released, but it is now in need of a serious overhaul, especially if the game goes the modern action-RPG direction it appears to be heading. Making each player unique in battle, rather than a mostly-interchangeable vessel for skills loaned from an item, is going to be essential, since most of us will want the different fighting styles of the characters to be highlighted in actual gameplay. The easiest way for this to happen is to move the limit break system to a tiered special skill set, similar to what the characters in FFXV used. Cloudā€™s Braver, for instance, is no longer visually impressive, and should probably be a standard skill he can activate and then recharge.
As for the Materia itself, some of the skills it imparted just wonā€™t be useful in an action battle system, while some such as Toad wonā€™t be feasible to recreate in a 3D engine. Streamline the existing spell and skill list, while adding a few nifty new ones for good measure. Tie the performance of different kinds of magic to a characterā€™s aptitude and make them able to get better at it with use, which still lets anyone equip anything while encouraging unique styles for each character. And for Ramuhā€™s sake, make the summons cool again. Hell, make them like FFXII, temporarily able to replace your entire active party except for the summoner. That would be boss and stuff.
Make the Side Content Matter
Prior to FFXII, side content in the series was robust and complex, and while it could sometimes be more trouble than it was worth (I donā€™t know about you, but I donā€™t care if I catch all those butterflies), it was at least unique from what you spent the rest of the game doing. Stuff like Triple Triad and Chocobo Hot and Cold were both fun, and offered substantial rewards for sticking to them. Then it got replaced by ā€œGo here, kill this monster, come back, get some gold and an item you donā€™t need.ā€ It has been more or less that ever since. If weā€™re going back to FFVII, letā€™s go back as well to a time when heading off the beaten path not only led to discovering entirely optional parts of the world, but the pay off for that exploration felt worth it.
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Make the Sub-Villains more Complex
Any hint of messing with FFVIIā€™s pristine pinnacle of storytelling gets met with backlash from certain fans, but hereā€™s the thing: as good as it is, it isnā€™t actually perfect. Notably, most every secondary villain, primarily the heads of the ShinRa corporation, are about as developed as a man in a black hat tying a woman to the train tracks. Theyā€™re cartoons, and all the depth in the secondary villain category comes from the Turks. If the game is going to work in the modern day and maintain the gritty, morally ambiguous world it originally affected, folks like Rufus, Scarlet and Heidegger are going to need to be more than cackling baddies. In fact, it couldnā€™t hurt to re-write most of their characters from the feet up.
Have the Story Make Sense
Again, FFVIIā€™s story had more flaws than fans want to admit. Chief among these was an atrocious translation that will almost certainly not be an issue once the script is overhauled to work in a modern game, but itā€™s also true that without outside assistance, it was very, very hard to follow parts of the convoluted story, especially as it related to Cloud and Sephiroth. It seems clear from both the direction the game is taking and the reaction that it is built to appeal to those who never played the original, and making sure they arenā€™t scratching their heads trying to figure out what the hell old Sephie is talking about would go a long way towards that.
Make Vincent and Yuffie Essential
This one is pretty straight forward. Vincent, especially, actually has a huge role in the overall lore of FFVII, and having him be optional didnā€™t make a lot of sense to begin with. Plus, does anyone really want to do that stupid safe-cracking minigame again? If you do, I question the state of your sanity.
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