#and i dont know for certain with metroid.
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littlechibs · 2 years ago
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the longer i look at metroid stuff the more i want to play it
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beesmygod · 1 year ago
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BLOODBORNE LORE Q+A PART 4: SETTING ODDS AND ENDS
part 1
part 2
part 3
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this part is a little drier compared to the other 3. it's a quick mop up on any remaining minutiae about the setting before we move onto events and characters/bosses. that's the real meat and potatoes. bear with me talking about game mechanics and tomorrow ill talk about the stupid mensis ritual alright. arent you excited to hear a new baseless theory about micolash's birthday party or whatever.
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THE HUNTER ASKS:
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i think most statues weren't people. but something about the human experience of obsession turns the blood in yharnam first into syrup and then into stone. the item description for the frenzied coldblood reads:
A strong will produces thick blood. Doubtless, the product of obsession, a potent source of human strength.
i think this item description is the only bit of explicit text that ties together the idea of madness inducing what the game calls "crystallization". the blood shard item descriptions confirm that after death "a substance in the blood hardens" and another upgrade material, blood gems (name self explanatory, the page is annoying to navigate) are very rarely found in coldblood.
there are hints, however, that being driven mad with bad eldritch vibes causes problematic instantaneous crystallizations. your example of the poor saps at yahar'gul is a good one. whatever happened when the brain of mensis was called forth* really flash fried the whole town in a new kind of way.
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*SPECULATION!!! we can try to establish that timeline when i talk about rom.
side note: there's some women skeletons who are pushing their kids out of their way like they're george costanza hearing the fire alarm and it makes me lol every time i see it. i think its bc the little boy skeletons are wearing a little fancy lad outfit.
theres also the spikes that form in your blood when you become "frenzied", a debuff that obliterates most of your health in 1 second. when you are in danger of being "frenzied" (this happens when you look at or are attacked by certain enemies whose appearance or sound is so horrible it drives you insane), spikes shoot out of your head.
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i thought this was just a gameplay mechanic to visually indicate whats happening if you miss the audio cue or the meter. but it turns out there's several unlucky bastards who peeked at the brain of mensis and got riddled with enormous spikes that came from the inside out.
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imagine a monster that is so scary your blood tries to escape your body at maximum velocity. but its just mother brain from metroid.
i think most of the eyes from various corpses were pecked out by the enormously fat crows all over the place and then excreted/barfed whatever way they do in nature. they swallow rocks irl to digest shit because god forgot they need to be able to eat food to live.
THE HUNTER COMMENTS:
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i clued in shawn to the original version of the lamps from an early version of the game: a chair you sit, sleep and dream in. once you know this pointless factoid, you will start noticing the frequency of really weirdly placed chairs in the game. its a chair game. adeline is strapped down to a chair. annalise sits on her throne. the spooky skeleton gatekeeper for the forbidden woods is in a chair. chairs.
THE HUNTER SAYS:
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CANON! for some reason the english translation neglects to mention that its in your own handwriting which is like. part of why it would be spooky. otherwise its like iosefka left a note to herself to kill god later.
THE HUNTER SAYS:
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lmfao these damn things. i dont even think about them bc the really just read as background filler but they were at one point in development going to be something important. the internal game files indicate that they are "shrines" and a cut enemy called "shrine knight" exists in a near finished condition. these concepts seem very far removed from the end product so its wild how done this enemy is. cainhurst stuff??
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ok, next time i have questions to answer about bosses in the game, bosses cut from the game and doggies. theres a great question in here about who names bosses. honestly like how tf do you (the hunter) know that's a cleric beast. you just got here. you dont know anything. a coconut fell on your head and you dont remember your address
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beelzeballing · 7 months ago
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thing im most embarrassed/proudest of is that ive been a fan of metroid prime since i was 9 years old (im 21) and yet have never beaten it but my 13 y/o brother, who has been growing up getting the metroid radiation from me, got it for his 13th birthday and BEAT IT BEFORE ME.
it was a huge bonding experience tho, like he only played it when i visited my parents over the weekend. id give him tips and help him with certain sections and i also beat one boss for him (the omega pirate). were currently trying to do echoes but i know much less abt it than i do prime 1 and i dont visit my parents that much LOL but its goin!!! were goin!!!!!!!! im very proud of him <3 shoutout to my brother i love my brother very much. also shoutout to my sister whom i accidentally passed my danganronpa autism onto and my cousin whom i. also got into danganronpa and by extension influenced into getting into cosplay. everybody in this family whom i love catches my case of being a nerd freak and i am very proud of that
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blazingphantasm · 2 years ago
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Wait who’s Spix?
Hiya, uhh, that’d be me. An idiot obsessed with their little fandoms. I also make games, but uhh, those take forever. I also make music for those games, but uhh, I usually forget to upload those works in an easily accessible form. You probably don’t care a bit about me or my blog and that’s completely understandable! But I’ll spew some self promotion anyways:
YouTube, itch.io
My other less noteworthy accounts are easily linked to these, you’ll find ‘em no problem. It’s scary how easily these all connect isn’t it? Anyways… go along with your day!
Still here? ...really?
um ok those scary labels:
- transgender
- non-binary
- demi-girl
- panromantic
- homosexual
- gay
- lesbian
you can go harass me over this shit now
ok fine the fandoms im into (currently):
- im making a metroid fangame but i dont often post about the series
- shin megami tensei, has my favorite way of handling angels and demons in any media. also the best fucking jrpg series ive touched. (only touched 4 tho lol: smt as mentioned, final fantasy, dragon quest, and the obligatory pokemon)
- SPLATOON MY BELOVED IDOL SQUID KIDS
- SONIC THE HEDGEHOG LIVE AND LEARN FUCKERSSS
- UNDERTALE, AND OFC DELTARUNE TOO DUH
- MEGA MAN!!! but mostly x and zero series + archies take on classic. oh also the protomen but thats an aside (i dont like the classic games that much. im sorry ok. i played through 1, 2, 3, and 7 and like they were like ok.)
- oh how could i ever forget fnaf? well its here now. not as in it as i used to be but its coming back with a vengeance
- oh and who could forget… (mutuals you knew this one was coming…) HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK HOMESTUCK (fuschia blood, prospit sway, mage of heart if you were curious)
- i played through and finished portal 2 how did i not add that here before anyways i love wheatley
- bonus thing for tma fans, my friends assigned me as avatar of the web and it totally fits
um blorbos too why not (and some ranting for certain ones because favoritism):
- protoman (the archie comics… im literally crying), ZERO (he is literally my perfect character… other than the constant death fakeout thing yeah thats probably why i like the zero series’ story better than the x series’) [mega man]
- sonic (but like- but also… its complicated.), shadow (hes the coolest thing alive also a bunch of other stuff but uh ill save that for another time), silver, BLAZE [sonic the hedgehog]
- kris (the gender envyyy THE GENDER ENVYYYY), frisk, chara, susie, undyne, mettaton, berdly (what do you mean he reminds me of a certain someone? no he doesnt he doesnt at all no thats such a weird claim to make it could never be true), jevil, spamton [undertale/deltarune]
- wheatley (he is such a moron i love him) [portal]
- june egbert (ngl my friend assigned me as her and like… you know what maybe i also do kin her kinda), dave strider (what no i dont have a crush on dave strider no i dont like him at all no thats absurd what accusations are you making stop that no), JADE HARLEY, jack noir b1, sollux captor, karkat vantas, nepeta leijon, kanaya maryam, terezi pyrope, VRISKA SERKET (i stan her vriska did everything and nothing wrong), roxy lalonde, dirk strider [homestuck]
- im still missing a bunch probably
…still want more? wow you must be obsessed with me or something… im flattered 😏
too bad thats all the info youll get on me! hah! (unless you wanna like scrounge my blog for iddy tidbits like a creep)
ok idk have this tag for stuff i maek
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kozykricket · 3 months ago
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yknow its interesting though that like. with artstyles for games... its funny that i can get such nostalgia for an era that i wasnt even alive for. like. i remember a recent Astortion devlog, mr astortion said that ... he wasnt around for when pixel art was a technical limitation, but he just likes the style i find that i quite like that, as well as very low poly stuff. like, okay. games i like the artstyle of a lot that i'd consider emulating an older style? astroneer. hyper light drifter. celeste. maybe even pseudoregalia and like... the 2d sections in mario odyssey. i LOVE those. "so retro nerd emoji" i LOVE SO RETRO STUFF!!! yes theres certain pixel art styles i dont love as much as others.. but really i am a sucker for them a Lot. i love the art of stardew valley, but also of risk of rain returns in terms of actual older games, shoutouts to old pokemon mystery dungeon games and i love all pixel art, even if i feel different ways about different styles. some feel Rarer than others, like ive realized about the... someone said the Crosscode artstyle is reminiscent of SNES pixel art, and im like. hm. yeah actually. thats probably why it feels like, peculiar (not in the bad way) to me. because... you get tons of games using pixel art or replicating older styles, but theres not that many that replicate something like the era of super metroid or ... i would specify a final fantasy game but i dont know which one
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zaptap · 3 years ago
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ive made a few of these bingo sheets and theyre fun so i decided to make one not just for e3 but also JUST for splatoon 3 (not just for e3 but for like the whole lifetime of the game). also heres my updated list of characters id like to see in smash, ordered generally by which id like more and/or think are the most realistic
since min min got in i took out helix, and since i couldnt decide whether to add in waluigi or madeline i added another row (realistically i dont think any indies are getting in but i threw some in anyway). also i was like “oh yeah maybe theyd put in a gen viii pokemon” so i threw in hatterene since thats one of my favorites.
also as for waluigi (and shovel knight for that matter) i think it would be nice to see an assist trophy get in just to break that rule. also i remember being super surprised he wasnt in brawl (back then i thought he and wario were equally important) and even though that was based on a wrong impression ive still felt like he should be in there ever since
notes about the bingos under the cut
really is about time for those n64 games, especially now that mario is dead so theyre free to release sm64 on it. game boy games would be nice sometime too
would also make sense to include banjo-kazooie in that, nintendos had a good relationship with microsoft lately and the total absence of anything banjo-kazooie on the switch is odd since it’s a dlc character (every other one has a game on switch they can use for cross-marketing, even if joker’s took a while) and i think the best explanation for that would be that theyre holding off for the nso n64 app (this is easiest from a technical standpoint because all they have to do is make a deal to use the roms)
when are they putting octolings in mk8d
xenoblade chronicles x is one of the only wii u games left that they could port (aside from ones that wouldnt make much sense like splatoon and ssb4) so i guess that might as well happen sometime. also monolith soft might be doing something else besides helping with splatoon 3
im not ready for metroid prime 4 (im over halfway through mp2 and therefore the trilogy as a whole) but it’s been a while, they might show it and it could even come out this year
hal apparently recently hinted at a new kirby game or something
the upgraded switch is obviously going to be called the Nintendo Switch ͥ  since they already did the ds lite so theyre clearly naming everything in the family after the ds family, theres absolutely no flaw in this logic. idk if theyre showing it, but unlike 2019 they didnt say they werent showing new hardware (just that they were showing software, which could be taken as denying rumors, but they sometimes specify when certain things arent being shown)
metroid prime trilogy also might come this year. would make sense to release it before mp4 since not everyone is going to buy a wii u to get it (and at this point that doesnt get nintendo any money since they stopped making them)
where is detective pikachu 2. i hope it has the blue pikachu from that first tease they gave us in like 2014 (2013? that was a loooong time ago idk)
they said this was MOSTLY 2021 so i am absolutely getting my hopes up for splatoon 2
the two sinnoh games could likely be there
would be super cool if oddity came to switch. and almost as ironic as megalovania getting into smash
we havent seen the botw sequel for a couple years so we’re kind of due for an update on that
it’s ace attorney’s 20th anniversary this year so maybe theyre doing something. theyre already porting those games though so idk. maybe he’s getting in smash
whats with that watermelon mario render
i held off on watching a playthrough for ndrv3 on the off chance it came to switch and i could play a dangan ronpa game for real for once but it’s now been 4 years and we just passed the 10th anniversary of the series (albeit during a pandemic when i wouldnt expect them to have done anything) so it would be cool to see the series come to switch. i think if it still doesnt after this though i’ll just watch the playthrough, 4 years is long enough. amazed ive avoided spoilers this long, i still know next to nothing about the game
im about done with acnh but im still waiting on those splatoon items. and i ran out of storage in february so i need more of that too
nintendo did stuff for zelda’s 30th anniversary so i doubt theyre forgetting the 35th. maybe wwhd/tphd ports, idk
been a couple years since fire emblem, intelligent systems is probably up to something besides planning yet another paper mario spinoff
miyamoto forgot pikmin 4 in the oven 6 years ago and it got burnt to a crisp and thats why it hasnt come out yet because he had to start over
and splatoon
the inklings scared daft punk into quitting so now that theres no competition in the robot musician scene they should have a daft punk style group
i waited and waited and neither of my top two splatoon stages (flounder and d’alfonsino) came back in splatoon 2 so i hope just because splatoon 3 isnt in inkopolis doesnt mean they still wont return
would be sick as hell if there was a real hide and seek mode instead of just sticking to your own rules in private battles. havent played that since 2015 but it was super fun
show us the effects of the chaos world
i wanted mc craig to have a song in octo expansion and they didnt deliver. heres another chance
splatnet 3 baby
cant wait for nogami to do a funny 3 pose
abxy came back for splatoon 2.... am i gonna be that lucky again...?
salmon run doesnt make sense if youre friends with a smallfry but they could either change the story context (you just fight “evil” salmonids?) or replace it with an equally fun co-op mode
amiibo!!! i think i said this before but they should label them by weapons if these cephalopods dont have genders, would make more sense (the gendered ones had different weapons anyway)
returning characters!!!! would like to see everyone have a role of some kind
maybe #GearForAll wasnt successful in getting the emperor/spy/mecha gear, but perhaps theyll at least consider not making that stuff exclusive this time around
squid girl gear should be back. and they should call it a dress instead of a tunic because its a dress. and theres no gender now anyway
as ive said before... TRIPLIES!! you hold one in each hand and another in your mouth. and you can spin around like the tasmanian devil
remove splatfest tee annoyances: you should have a prompt at the end of a splatfest to pay to scrub your tee (to make sure you get the chunks) also it should be on a neutral brand so you dont end up with an overabundance of ink resistance up (or whatever else)
better online and cloud saves would certainly justify having a second splatoon game on the same console, as much as im loving that it exists
hopefully theres a global testfire again
sooner or later the workers will rise up and kill mr grizz
remember in splatoon 1 where if you had squid beatz (via the amiibo) you could “play” it in the lobby and change the music? then you were stuck listening to only bubble bath in splatoon 2? why did they take that option away they should bring it back
looking at those apartment buildings in the trailer i think it would be cool if you had your own room and could decorate it
an octavio redemption arc would be fun to see. in the manga he stole the zapfish because the octarians had an energy crisis, and in the end they worked out a deal to share the electricity
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paper--machete · 3 years ago
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plum, melon, mango, kiwi, & tangerine please :3
plum - im gonna go with like 7pm. im usually not out around that time but when it gets around 7pm theres a certain vibe that you feel and everythings at peace yk
melon - disneyworld? idk this questions harder than i thought itd be. i guess the most magical thing i can think of is wifi connection. how does that shit work? i type these words and somehow they can be seen by anyone in the world instantaneously...... there’s gotta be some sort of magic involved
mango - i recently got hooked on this fancy schmancy underwear, saxx brand, i bought a pair of the super expensive platinum model ones because my friend wouldnt shut up about how good it is and good god he wasnt lying. its super soft, hugs my legs and ive already bought a second pair and probably will be buying a third in the future. i know boxers are a weird choice for comfiest clothes but TRUST me bro its so good
kiwi - ok three things i love hmm in no particular order
1. him
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i want a plushie or something of this little guy so bad. hes adorable. i know i have fucked up radiohead brainrot because the natural response is to be freaked out but i dont care i love him
2. i love that my hair is dyed in a specific spot now because thanks to the roots i can tell how long my hair’s grown since we dyed it. its about an inch in the past two weeks :D
3. i loooooooooooooooooooove metroid dread. i just finished my third playthrough recently (first time was blind, second time was quick, third time was 100%) and holy shit i love it so much. the gameplay is fantastic, samus controls like a dream, but the best part about it imo is how much mercurysteam put into making it accessible and ripe for speedrunners by adding so many sequence breaks and leaving in glitches n shit on purpose. thinking about that recent patch where they removed an invincibility glitch ONLY BECAUSE it was possible for first time players to accidentally trigger it. like. wow. what a guy
tangelo - brown!
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victorian-wall-flowers · 6 years ago
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Heres some pro game collecting tips for beginners.
I've been collecting for a few years now and I've had the benefit of living near retro gaming shop were the owner has taught me alot about retro collecting. Heres some protips I've learned over the years and have been taught by other collectors.
1.) Inspect what you buy. Super obvious, but you'd pe surprised how often a small detail is overlooked causing you to loose out on an otherwise good deal. Ask if you can play test the game/console. Itll save save you alot of head ache especially if you dont know someone who can service consoles/discs.
2.) Certain consoles didnt see alot if good releases in the west. Region breaking some of them is way easier than you think. The Sega Saturn for example just needs a cheat device instead of a console mod.
3.) Learn some basic repair/maintenance skills. You'll save money on basic maintenance on things like misaligned lasers, loose disk trays, and other little things that can cause problems with your retro hardware.
4.) If you find a good deal on a game in good shape, get it if you can. You have no idea how many times I've missed out on some great new additions to my collect because I decided to hold off a week, and then someone bought it or the value skyrocketed. (Please dont spend food or rent money on games like I tend to do)
5.) DONT MAKE BACKUP DISCS/ BOOTLEGS OF DREAMCAST GAMES. It's super easy, but CDs are really bad for the motor in the laser.
6.) Just because a game looks prestine, doesnt mean it works. I ran into this alot with dreamcast for some reason.
7.) Be super friendly with local pawnshops, thrift stores, and gaming stores. You'll get better deals, sometimes first dibs, learn some new things, AMD maybe even find some new favorite games through recommendations. Several local shops have my number incase some cool games come in.
8.) Nostalgia is a bitch. It can pressure you into buying games for way too much money, or trick you into thinking the game you lived when you were 5 was the best game ever. Sometimes it's great when you get reconnected with something great from your past. (Metroid Prime, and Herdy Gerdy for me)
9.) This is especially true for fighting games, but try to find copies of games with the manual. Not only is it cool to have a complete copy of a game, theres usually some helpful or cool information in them.
10.) Some game cartridges and even systems, like the Sega Saturn. rely on a battery for saving. Keep some 2032 batteries on hand just incase and back up your saves on consoles that allow you to do so.
11.) Yes the Dreamcast disc reader is normally that loud, and yes that VMU in the controller is supposed to scream at you.
12.) Import consoles can be way cheaper. A Super Famicom goes for way less than its American sibling, and so do the games. Alot of games you dont even need to speak japanese to play!
13.) Buy the best video cables you can for your systems, especially if rocking a modern HDTV. VGA, SCART, COMPONENT, RGB all look way better than standard AV. You'll thank me for this one.
14.) Light Guns ONLY WORK ON CRT TVS. Games like House of the Dead, Duck Hunt, and Virtua Cop, will not work on an HDTV with their original releases. The Wii ports of light games are great because of this.
15.) The Sega Saturn is severely underrated once you factor in how cheap the accessories can be and hundreds of fantastic imports you can play.
16.) Yellowing of an old console (atleast in my experience) is typically caused by being in a smoking home. It's very easy to scrub the nastys off.
17.) Always keep some isopropyl alcohol and q tips on hand. Never know when and what you'll have to clean out a cartridge or console (especially if it's a disc based console.)
18.) Old dos games can still run from the original floppy disk/CD if you have the needed hardware and the DOS emulator DOSbox
18.) Most importantly, have fun. It's not about having the best collection. It's about enjoying video games and their history. Play your games, buy games that others wouldn't, but you enjoy. You like Crono Trigger on SNES? Awesome. You like that one weird Barbie game from PS1? That's just as cool. It's about YOUR enjoyment, not someone else's.
Feel free to add more tips to help some people out, and newbies, share your cool stuff with me! I wanna see what you got :)
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franken-fan · 5 years ago
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3, 9 and 32 for obscure asks :)
3.) what movie/game/etc. helps you calm down?
i aaaalways default to the original metroid prime for the gamecube, that or zelda wind waker, also an og gamecube game
9.) do you believe in auras?
i dont know if i believe in like straight up color auras, but i do think that people give off certain energies that are very indicative of their personalities
32.) do you have any strange interests?
uhhh i mean i own alice cooper’s severed head so thats pretty damn strange but uhh in all honesty i guess it depends on your definition of strange, my friends say all the things i like are very niche but idk about strange
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pojkflata · 7 years ago
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i’m putting this under a cut because i dont wanna stretch ur dashboards, it’s not negative or anything its just long
you know one subject i love researching is how cultural differences affect the perception of certain characters or works in different parts of the world. usually i look at perceptions in america vs japan because that’s the easiest to find info on (however one example that doesn’t include japan that i know on first hand is from all of us to all of you and its popularity in sweden)
like, you know how kirby tends to look angry in american boxart? it’s because the japanese audience finds kirby more appealing when he’s cute and friendly, and americans like kirby more when he’s badass
japanese culture also kind of has a tall poppy syndrome going on (again, tall poppy syndrome is also very prevalent in scandinavia but i feel like it’s on the way out here) and has a very strong work ethic, so characters who are hardworking and humble end up being very relatable to the japanese audience. one such example being applejack from mlp:fim
there’s also a mutual thing going on with shigesato itoi’s work: americans love the mother series and don’t really care abt other things itoi has done, while the japanese audience usually ignores mother in favor of itoi’s other work
the reason franchises like f-zero and metroid have been ignored by nintendo lately is because the japanese audience don’t like them as much as the american audience
when it comes to pokemon, the kirby thing i mentioned applies. generally speaking, you will find americans loving the more intimidating and badass looking pokemon such as charizard and mewtwo, while the japanese audience loves the more cutesy pokemon (i can’t find proof for this but i suspect this is the reason electric rodents are a thing even though americans hate them with a passion)
and i’d say that as a whole, i usually lean toward the japanese end of the spectrum: cutesy kirby is great, i don’t care too much abt f-zero and metroid and i love cute pokemon so much that if a cute pokemon evolves into something ugly, it’s a huge turn off to me (lookin at u garchomp) and i either like or don’t mind the electric rodents
there are exceptions though: mother is my only exposure to itoi’s stuff but that’s mostly becase i haven’t gotten the opportunity to check out his other works.
but the one exception that i cannot stand is tingle. apparently the japanese like him because he’s funny? he’s not. he’s not funny, he’s not cute, and he is a big middle finger to tall poppy syndrome and strong work ethics. he breaks the pattern that usually makes a character liked within the japanese audience, yet he’s still loved? what the fuck. what the fuck. what the fuck. what the fuck
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johnclapperne · 6 years ago
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“What Is Creatine? How to Start Supplementing with Creatine”
Most supplements in the fitness world are a complete waste of money.
Some supplements aren’t even absorbed well, making for some expensive urine![1]
Others, like “weight loss pills,” can actually be outright dangerous.[2]
However, there are a few supplements which could be an exception to this rule.
And one of those supplements is creatine.
Creatine is one of the most popular and tested fitness supplements on the market.
Technically, it’s an amino acid derivative, but you don’t really need to know that.
That is, unless you are a chemist.
We get loads of questions here at Nerd Fitness on using creatine correctly, so today I’ll jump right in and give you the low down.
We’ll discuss everything you need to know about this supplement:
What exactly is creatine?
If you were to take creatine, how much should you use?
What time of day is best for taking creatine?
What are some of the best creatine supplements on the market?
Let’s go!
WHAT IS CREATINE?
Creatine is a naturally occurring substance found in muscle tissue.
Right now you have creatine, specifically creatine phosphate, in your body. All vertebrate animals do.  
Yes, even corgis.
Think of creatine as an energy reserve your body taps into when it needs a boost. Or like, an extra energy tank in Metroid or Mega Man.
Our bodies naturally produce creatine in our liver, pancreas, and kidneys.
We also obtain it from certain foods, because all vertebrate animals contain creatine in their muscles.
So if you eat meat, you are getting extra creatine in your diet. Red meat in particular (beef, lamb bison), has the highest levels of dietary creatine.
(Don’t eat meat? Cool. Read our plant-based guide.)
Outside of diet, people often supplement with creatine. It’s one of the more popular supplements taken, and in fact, is THE most popular supplement taken amongst college athletes.[3]
The reason people supplement with creatine: the more creatine you consume – whether through nutrition or supplementation – the more will be found in your muscles.
Why should you care? What does creatine do, exactly?
WHAT DOES CREATINE DO?
Science time! To discuss supplementing creatine with any justice, we need to talk about ATP.
All cells rely on adenosine triphosphate (ATP) for energy. It’s our body’s energy currency.
Sort of like “Mana” in World of Warcraft or Magic: The Gathering, ATP is a fuel tank for doing awesome things like running, doing pull-ups, or summoning lighting.
But much like “Mana,” ATP can be replenished only so quickly by your body. With intense enough exercise, you’ll use more ATP than your body can produce. Which means you’ll run out.
It’s why people can only sprint at 100% maximum effort for a short amount of time. You just plain run out of juice, or ATP.
And depending on how you are exercising, your body will replenish its ATP through one of three ways:
Less than 10 seconds, for exercises like short sprints or heavy lifting, ATP is replenished with creatine phosphate stored in muscle tissue.
30 seconds to 2 minutes, for activities like swimming a few laps, ATP is replenished with glycogen found in your muscles.
Greater than 2 minutes, ATP is replenished with oxygen and glucose. You can think of endurance activities for this stage.
I get it, there’s a LOT more to it than that (The three systems often blend into each other, so it’s not so clear cut).[4]
Why I bring all of this up: your body can quickly convert creatine to ATP (in seconds).
This means the more creatine you have stored in your muscles, the longer you can utilize the phosphagen system – short and intense energy – to produce ATP.
It’s math: the more creatine you consume, the more will be found in your muscles. The more creatine you have in your muscles, the longer you should be able to sprint at max effort (or lift heavy, etc.).
Granted, there’s a point where your muscles become saturated with creatine and your body can’t hold anymore.
We’ll talk about dosage and absorption rates shortly. But first…
WHAT ARE THE BENEFITS OF CREATINE?
There is good evidence to suggest that creatine supplementation does, in fact, allow for longer periods of intense exercise by helping to produce more ATP. [5]
One such study found that supplementing with creatine for 28 days allowed users to increase their bike sprint by 15% and bench press performance by 6%.[6]
This is generally why people supplement with creatine. If you can produce more energy for more intense exercises, you can workout harder.
Instead of stopping at 10 reps because of exhaustion, perhaps you can squeeze out that 11th rep if you are storing more creatine. Or instead of slowing down your sprint at 10 seconds, you keep going until 12.
If you’re looking to improve physically, being able to achieve one more rep or just a few more seconds of a sprint can be critical.
Creatine has a boatload of other benefits too:
Cell signaling. Creatine has been shown to increase satellite cell signaling, which helps your body communicate its “needs” better. I personally picture a little cell crying out “help me, I’m broken” when thinking about cell signaling. However, improvements in cell communication can have an impact on muscle repair and growth.[7]
Cellular hydration. Creatine helps your muscles retain water, which helps them work more efficiently.[8] Hydrated muscles perform better than dehydrated muscles, so creatine as a performance enhancer seems appropriate.
Muscle growth. Creatine supplementation has been shown to increase the hormone IGF-1, which is needed for muscle growth.[9] In fact, the International Society and Sports Nutrition states “Creatine monohydrate is the most effective ergogenic nutritional supplement currently available to athletes in terms of increasing high-intensity exercise capacity and lean body mass during training.”[10]
Don’t get thrown off by the “creatine monohydrate.” We’ll talk about types of creatine shortly. Just know that creatine has been shown to aid in muscle growth.
Brain health. While not technically a muscle, your brain stores creatine. Can more stored creatine help with brain health?
There is research and evidence that suggests some conditions like Alzheimer’s, Parkinson’s, and epilepsy can all be helped by supplementing with creatine.[11] A creatine supplement might also help with memory and cognition in the elderly.[12]
Also, I have to highlight this study linking creatine supplementation with working memory and intelligence.[13] This makes sense because your brain also uses ATP, which remember, creatine helps produce.[14]
All of these studies are going to lead to a natural question…
SHOULD I SUPPLEMENT WITH CREATINE? IS TAKING CREATINE SAFE?
The use of creatine has been “extensively studied,” which makes my job of recommending it easy.[15]
The International Society of Sports Nutrition analyzed over 500 studies on creatine usage and concluded: “There is no scientific evidence that the short- or long-term use of creatine monohydrate has any detrimental effects on otherwise healthy individuals.”  
However, we should acknowledge there is anecdotal evidence that taking creatine can cause kidney damage, dehydration, diarrhea, and an upset stomach.[16]
Kidney damage would be the most serious of these, let’s talk about that specifically for a moment.
Again, no study has been able to verify the claim of organ damage, and kidney function with creatine supplementation has been looked at specifically.[17]
However, if you have a history of kidney problems, it might be a good idea to talk to a doctor before you start supplementing with creatine. Better safe than sorry.
The other concern would be dehydration and diarrhea, which actually might have an easy cause and solution.
I mentioned earlier that taking creatine can help with muscle hydration. Because your muscles are holding onto more water, this leaves less water for other places. So if you start taking creatine, you should also increase your water intake!
Shoot for 16-18 ounces of water (a half liter) for every 5 grams of creatine you take. We’ll devote an entire section to dosage in just a moment.
It should also be noted, that being dehydrated puts extra stress on your kidneys. It can also cause diarrhea.
Drink water.
HOW TO TRAIN ON CREATINE
The reason creatine is so popular is because of its impact on athletic performance.
For you to receive most the benefits of supplementing creatine, you’ll need to work out. The creatine won’t lift that barbell for you.
The interesting thing about creatine: nearly any type of physical performance has been linked to improvement when combined with creatine supplementation:
Strength training. If you’re looking to grow strong, you need to lift heavy. Taking creatine has been shown to increase muscle strength.[18] In other words, taking creatine can help you lift slightly heavier or slightly more. If you do this consistently, you could start to achieve gains faster than you would without creatine supplementation.
This is the number one reason people take creatine.
Endurance. Despite creatine’s popularity for strength training, it can also be used as a tool for endurance athletes. That’s because creatine has been shown to increase glycogen stores.[19] If you remember our example from earlier on different metabolic ways to replenish ATP, you’ll recall that glycogen is a medium to long term energy source.
Meaning the more glycogen you have, the longer you can run. If you’re looking into improving an endurance sport, creatine might be worth checking out.
Recovery. Creatine has been shown to help reduce inflammation and muscle soreness.[20] Shorter recovery times, means you can get back to training sooner. More gym time can equal a stronger you.
No one likes being overtly sore. Creatine may help a little here.
When you start to learn more about creatine, it makes sense why so many athletes take this supplement.
However, I do need to mention that a majority of the benefits of creatine supplementation kick in with the conjunction of a regular exercise practice.
Supplements must be combined with a good solid workout! You don’t get big muscles or faster speeds from only protein and creatine.
They need to be combined with a proper training program!
If you’re not quite sure how to get going, I’ve got a few resources for you.
The first is our Beginner Bodyweight Workout.
It’s a circuit – where you quickly go from one exercise to the next – that you can start doing tonight in your living room or basement or spaceship. It’s one of our most popular routines here at Nerd Fitness, and it’s something you can do from your own home. No gym required.
If you want someone to help guide you – and hold you accountable – we can help with that too! We have an uber-popular 1-on-1 Online Coaching program where we work with busy people just like you to complete life overhauls. We can help you start strength training, offer nutrition recommendations, or provide you with accountability and structure to start working out from home. No matter where you need to go on your fitness journey, we can help guide you there.
If you want to learn if we are a good fit for each other, click on the big box below:
COMMON MISTAKES WHEN TAKING CREATINE
So far this article has more or less come out as an advertisement for creatine supplementation.
While there are a lot of great benefits of creatine, and not much in the way of studies showing harm, we need to talk about one potential downside.
Bloating.
Since creatine helps you retain water, you might feel a little bloated after taking it. Granted, hydrated cells perform better. But it can still be uncomfortable and cosmetically unappealing to hold onto a bunch of water.
The dosage and timing of taking creatine might be a factor, which we’ll talk about soon.
However, if bloating continues to the point that it’s interfering with your life, stop supplementing with creatine.
Speaking of creatine challenges, there’s also the fear that taking too much creatine could upset your stomach.[21]
We’ll get to proper dosage of creatine in just a moment, which might solve this.
It should be noted, that certain types of creatine are sold as “anti-bloating” and “easy on the stomach.”
Let’s talk about types and brands of creatine right now, by looking into these claims.
WHAT IS THE BEST CREATINE TO TAKE?
Creatine actually exists in multiple forms. We’ll go over each one briefly, plus give our recommendation on which type to take.
We’ll then leave you with a brand or two to try out.
First, some different types of creatine:
Creatine Monohydrate is the most common, and thus the most studied form of creatine.
It’s essentially a creatine molecule and a water molecule combined.
This would be the form of creatine we recommend. When we discuss the benefits and safety of creatine, we mean creatine monohydrate, because it’s the form that ends up being used in research.[22]
If there is a downside to creatine monohydrate, it would be that your body might have trouble absorbing all of it.[23] Which means you can pee a lot of it out. When people sell other types of creatine, they’ll generally claim their version has a better absorption rate.
Creatine Ethyl Ester is thought to be absorbed into the body easier than creatine monohydrate. There may be some evidence this is true.[24]
However, when it comes to body composition, creatine monohydrate still looks to be superior.[25]
Creatine Hydrochloride is another form of creatine that is touted as being absorbed easier than creatine monohydrate. You’ll also see claims that it won’t make you bloated.
Early evidence may back some of the claims of better absorption rates, but I would hold off on this form of creatine until more studies are done on its safety.[26]
Buffered creatine attempts to solve the stomach issues that are anecdotally reported as a side effect of creatine consumption. This form of creatine is mixed with an alkaline powder, with attempts to make it easier to digest. So far studies on the results of these benefits are mixed.[27]
Again, for now, I’d avoid buffered creatine until the research concludes its safety.
Hopefully, I convinced you to stick with creatine monohydrate. Again, it’s the most tested version of creatine there is, which makes it the most recommended.[28]
Want some recommendations on brands?
The brand of creatine monohydrate I personally take: Bulk Supplements.
dotFIT is another good brand for you to check out. MyProtein also carries a good choice. Both of those are creatine monohydrate options.
If you are going to take creatine, take creatine monohydrate. Which leads to the next question…
HOW MUCH CREATINE SHOULD I TAKE?
The question “How much creatine should I take?” will lead us to the topic of creatine loading.
The theory on creatine loading goes like this: at first, you’ll want to take more creatine so your..
https://ift.tt/2E6SSMj
0 notes
albertcaldwellne · 6 years ago
Text
“What Is Creatine? How to Start Supplementing with Creatine”
Most supplements in the fitness world are a complete waste of money.
Some supplements aren’t even absorbed well, making for some expensive urine![1]
Others, like “weight loss pills,” can actually be outright dangerous.[2]
However, there are a few supplements which could be an exception to this rule.
And one of those supplements is creatine.
Creatine is one of the most popular and tested fitness supplements on the market.
Technically, it’s an amino acid derivative, but you don’t really need to know that.
That is, unless you are a chemist.
We get loads of questions here at Nerd Fitness on using creatine correctly, so today I’ll jump right in and give you the low down.
We’ll discuss everything you need to know about this supplement:
What exactly is creatine?
If you were to take creatine, how much should you use?
What time of day is best for taking creatine?
What are some of the best creatine supplements on the market?
Let’s go!
WHAT IS CREATINE?
Creatine is a naturally occurring substance found in muscle tissue.
Right now you have creatine, specifically creatine phosphate, in your body. All vertebrate animals do.  
Yes, even corgis.
Think of creatine as an energy reserve your body taps into when it needs a boost. Or like, an extra energy tank in Metroid or Mega Man.
Our bodies naturally produce creatine in our liver, pancreas, and kidneys.
We also obtain it from certain foods, because all vertebrate animals contain creatine in their muscles.
So if you eat meat, you are getting extra creatine in your diet. Red meat in particular (beef, lamb bison), has the highest levels of dietary creatine.
(Don’t eat meat? Cool. Read our plant-based guide.)
Outside of diet, people often supplement with creatine. It’s one of the more popular supplements taken, and in fact, is THE most popular supplement taken amongst college athletes.[3]
The reason people supplement with creatine: the more creatine you consume – whether through nutrition or supplementation – the more will be found in your muscles.
Why should you care? What does creatine do, exactly?
WHAT DOES CREATINE DO?
Science time! To discuss supplementing creatine with any justice, we need to talk about ATP.
All cells rely on adenosine triphosphate (ATP) for energy. It’s our body’s energy currency.
Sort of like “Mana” in World of Warcraft or Magic: The Gathering, ATP is a fuel tank for doing awesome things like running, doing pull-ups, or summoning lighting.
But much like “Mana,” ATP can be replenished only so quickly by your body. With intense enough exercise, you’ll use more ATP than your body can produce. Which means you’ll run out.
It’s why people can only sprint at 100% maximum effort for a short amount of time. You just plain run out of juice, or ATP.
And depending on how you are exercising, your body will replenish its ATP through one of three ways:
Less than 10 seconds, for exercises like short sprints or heavy lifting, ATP is replenished with creatine phosphate stored in muscle tissue.
30 seconds to 2 minutes, for activities like swimming a few laps, ATP is replenished with glycogen found in your muscles.
Greater than 2 minutes, ATP is replenished with oxygen and glucose. You can think of endurance activities for this stage.
I get it, there’s a LOT more to it than that (The three systems often blend into each other, so it’s not so clear cut).[4]
Why I bring all of this up: your body can quickly convert creatine to ATP (in seconds).
This means the more creatine you have stored in your muscles, the longer you can utilize the phosphagen system – short and intense energy – to produce ATP.
It’s math: the more creatine you consume, the more will be found in your muscles. The more creatine you have in your muscles, the longer you should be able to sprint at max effort (or lift heavy, etc.).
Granted, there’s a point where your muscles become saturated with creatine and your body can’t hold anymore.
We’ll talk about dosage and absorption rates shortly. But first…
WHAT ARE THE BENEFITS OF CREATINE?
There is good evidence to suggest that creatine supplementation does, in fact, allow for longer periods of intense exercise by helping to produce more ATP. [5]
One such study found that supplementing with creatine for 28 days allowed users to increase their bike sprint by 15% and bench press performance by 6%.[6]
This is generally why people supplement with creatine. If you can produce more energy for more intense exercises, you can workout harder.
Instead of stopping at 10 reps because of exhaustion, perhaps you can squeeze out that 11th rep if you are storing more creatine. Or instead of slowing down your sprint at 10 seconds, you keep going until 12.
If you’re looking to improve physically, being able to achieve one more rep or just a few more seconds of a sprint can be critical.
Creatine has a boatload of other benefits too:
Cell signaling. Creatine has been shown to increase satellite cell signaling, which helps your body communicate its “needs” better. I personally picture a little cell crying out “help me, I’m broken” when thinking about cell signaling. However, improvements in cell communication can have an impact on muscle repair and growth.[7]
Cellular hydration. Creatine helps your muscles retain water, which helps them work more efficiently.[8] Hydrated muscles perform better than dehydrated muscles, so creatine as a performance enhancer seems appropriate.
Muscle growth. Creatine supplementation has been shown to increase the hormone IGF-1, which is needed for muscle growth.[9] In fact, the International Society and Sports Nutrition states “Creatine monohydrate is the most effective ergogenic nutritional supplement currently available to athletes in terms of increasing high-intensity exercise capacity and lean body mass during training.”[10]
Don’t get thrown off by the “creatine monohydrate.” We’ll talk about types of creatine shortly. Just know that creatine has been shown to aid in muscle growth.
Brain health. While not technically a muscle, your brain stores creatine. Can more stored creatine help with brain health?
There is research and evidence that suggests some conditions like Alzheimer’s, Parkinson’s, and epilepsy can all be helped by supplementing with creatine.[11] A creatine supplement might also help with memory and cognition in the elderly.[12]
Also, I have to highlight this study linking creatine supplementation with working memory and intelligence.[13] This makes sense because your brain also uses ATP, which remember, creatine helps produce.[14]
All of these studies are going to lead to a natural question…
SHOULD I SUPPLEMENT WITH CREATINE? IS TAKING CREATINE SAFE?
The use of creatine has been “extensively studied,” which makes my job of recommending it easy.[15]
The International Society of Sports Nutrition analyzed over 500 studies on creatine usage and concluded: “There is no scientific evidence that the short- or long-term use of creatine monohydrate has any detrimental effects on otherwise healthy individuals.”  
However, we should acknowledge there is anecdotal evidence that taking creatine can cause kidney damage, dehydration, diarrhea, and an upset stomach.[16]
Kidney damage would be the most serious of these, let’s talk about that specifically for a moment.
Again, no study has been able to verify the claim of organ damage, and kidney function with creatine supplementation has been looked at specifically.[17]
However, if you have a history of kidney problems, it might be a good idea to talk to a doctor before you start supplementing with creatine. Better safe than sorry.
The other concern would be dehydration and diarrhea, which actually might have an easy cause and solution.
I mentioned earlier that taking creatine can help with muscle hydration. Because your muscles are holding onto more water, this leaves less water for other places. So if you start taking creatine, you should also increase your water intake!
Shoot for 16-18 ounces of water (a half liter) for every 5 grams of creatine you take. We’ll devote an entire section to dosage in just a moment.
It should also be noted, that being dehydrated puts extra stress on your kidneys. It can also cause diarrhea.
Drink water.
HOW TO TRAIN ON CREATINE
The reason creatine is so popular is because of its impact on athletic performance.
For you to receive most the benefits of supplementing creatine, you’ll need to work out. The creatine won’t lift that barbell for you.
The interesting thing about creatine: nearly any type of physical performance has been linked to improvement when combined with creatine supplementation:
Strength training. If you’re looking to grow strong, you need to lift heavy. Taking creatine has been shown to increase muscle strength.[18] In other words, taking creatine can help you lift slightly heavier or slightly more. If you do this consistently, you could start to achieve gains faster than you would without creatine supplementation.
This is the number one reason people take creatine.
Endurance. Despite creatine’s popularity for strength training, it can also be used as a tool for endurance athletes. That’s because creatine has been shown to increase glycogen stores.[19] If you remember our example from earlier on different metabolic ways to replenish ATP, you’ll recall that glycogen is a medium to long term energy source.
Meaning the more glycogen you have, the longer you can run. If you’re looking into improving an endurance sport, creatine might be worth checking out.
Recovery. Creatine has been shown to help reduce inflammation and muscle soreness.[20] Shorter recovery times, means you can get back to training sooner. More gym time can equal a stronger you.
No one likes being overtly sore. Creatine may help a little here.
When you start to learn more about creatine, it makes sense why so many athletes take this supplement.
However, I do need to mention that a majority of the benefits of creatine supplementation kick in with the conjunction of a regular exercise practice.
Supplements must be combined with a good solid workout! You don’t get big muscles or faster speeds from only protein and creatine.
They need to be combined with a proper training program!
If you’re not quite sure how to get going, I’ve got a few resources for you.
The first is our Beginner Bodyweight Workout.
It’s a circuit – where you quickly go from one exercise to the next – that you can start doing tonight in your living room or basement or spaceship. It’s one of our most popular routines here at Nerd Fitness, and it’s something you can do from your own home. No gym required.
If you want someone to help guide you – and hold you accountable – we can help with that too! We have an uber-popular 1-on-1 Online Coaching program where we work with busy people just like you to complete life overhauls. We can help you start strength training, offer nutrition recommendations, or provide you with accountability and structure to start working out from home. No matter where you need to go on your fitness journey, we can help guide you there.
If you want to learn if we are a good fit for each other, click on the big box below:
COMMON MISTAKES WHEN TAKING CREATINE
So far this article has more or less come out as an advertisement for creatine supplementation.
While there are a lot of great benefits of creatine, and not much in the way of studies showing harm, we need to talk about one potential downside.
Bloating.
Since creatine helps you retain water, you might feel a little bloated after taking it. Granted, hydrated cells perform better. But it can still be uncomfortable and cosmetically unappealing to hold onto a bunch of water.
The dosage and timing of taking creatine might be a factor, which we’ll talk about soon.
However, if bloating continues to the point that it’s interfering with your life, stop supplementing with creatine.
Speaking of creatine challenges, there’s also the fear that taking too much creatine could upset your stomach.[21]
We’ll get to proper dosage of creatine in just a moment, which might solve this.
It should be noted, that certain types of creatine are sold as “anti-bloating” and “easy on the stomach.”
Let’s talk about types and brands of creatine right now, by looking into these claims.
WHAT IS THE BEST CREATINE TO TAKE?
Creatine actually exists in multiple forms. We’ll go over each one briefly, plus give our recommendation on which type to take.
We’ll then leave you with a brand or two to try out.
First, some different types of creatine:
Creatine Monohydrate is the most common, and thus the most studied form of creatine.
It’s essentially a creatine molecule and a water molecule combined.
This would be the form of creatine we recommend. When we discuss the benefits and safety of creatine, we mean creatine monohydrate, because it’s the form that ends up being used in research.[22]
If there is a downside to creatine monohydrate, it would be that your body might have trouble absorbing all of it.[23] Which means you can pee a lot of it out. When people sell other types of creatine, they’ll generally claim their version has a better absorption rate.
Creatine Ethyl Ester is thought to be absorbed into the body easier than creatine monohydrate. There may be some evidence this is true.[24]
However, when it comes to body composition, creatine monohydrate still looks to be superior.[25]
Creatine Hydrochloride is another form of creatine that is touted as being absorbed easier than creatine monohydrate. You’ll also see claims that it won’t make you bloated.
Early evidence may back some of the claims of better absorption rates, but I would hold off on this form of creatine until more studies are done on its safety.[26]
Buffered creatine attempts to solve the stomach issues that are anecdotally reported as a side effect of creatine consumption. This form of creatine is mixed with an alkaline powder, with attempts to make it easier to digest. So far studies on the results of these benefits are mixed.[27]
Again, for now, I’d avoid buffered creatine until the research concludes its safety.
Hopefully, I convinced you to stick with creatine monohydrate. Again, it’s the most tested version of creatine there is, which makes it the most recommended.[28]
Want some recommendations on brands?
The brand of creatine monohydrate I personally take: Bulk Supplements.
dotFIT is another good brand for you to check out. MyProtein also carries a good choice. Both of those are creatine monohydrate options.
If you are going to take creatine, take creatine monohydrate. Which leads to the next question…
HOW MUCH CREATINE SHOULD I TAKE?
The question “How much creatine should I take?” will lead us to the topic of creatine loading.
The theory on creatine loading goes like this: at first, you’ll want to take more creatine so your..
https://ift.tt/2E6SSMj
0 notes
joshuabradleyn · 6 years ago
Text
“What Is Creatine? How to Start Supplementing with Creatine”
Most supplements in the fitness world are a complete waste of money.
Some supplements aren’t even absorbed well, making for some expensive urine![1]
Others, like “weight loss pills,” can actually be outright dangerous.[2]
However, there are a few supplements which could be an exception to this rule.
And one of those supplements is creatine.
Creatine is one of the most popular and tested fitness supplements on the market.
Technically, it’s an amino acid derivative, but you don’t really need to know that.
That is, unless you are a chemist.
We get loads of questions here at Nerd Fitness on using creatine correctly, so today I’ll jump right in and give you the low down.
We’ll discuss everything you need to know about this supplement:
What exactly is creatine?
If you were to take creatine, how much should you use?
What time of day is best for taking creatine?
What are some of the best creatine supplements on the market?
Let’s go!
WHAT IS CREATINE?
Creatine is a naturally occurring substance found in muscle tissue.
Right now you have creatine, specifically creatine phosphate, in your body. All vertebrate animals do.  
Yes, even corgis.
Think of creatine as an energy reserve your body taps into when it needs a boost. Or like, an extra energy tank in Metroid or Mega Man.
Our bodies naturally produce creatine in our liver, pancreas, and kidneys.
We also obtain it from certain foods, because all vertebrate animals contain creatine in their muscles.
So if you eat meat, you are getting extra creatine in your diet. Red meat in particular (beef, lamb bison), has the highest levels of dietary creatine.
(Don’t eat meat? Cool. Read our plant-based guide.)
Outside of diet, people often supplement with creatine. It’s one of the more popular supplements taken, and in fact, is THE most popular supplement taken amongst college athletes.[3]
The reason people supplement with creatine: the more creatine you consume – whether through nutrition or supplementation – the more will be found in your muscles.
Why should you care? What does creatine do, exactly?
WHAT DOES CREATINE DO?
Science time! To discuss supplementing creatine with any justice, we need to talk about ATP.
All cells rely on adenosine triphosphate (ATP) for energy. It’s our body’s energy currency.
Sort of like “Mana” in World of Warcraft or Magic: The Gathering, ATP is a fuel tank for doing awesome things like running, doing pull-ups, or summoning lighting.
But much like “Mana,” ATP can be replenished only so quickly by your body. With intense enough exercise, you’ll use more ATP than your body can produce. Which means you’ll run out.
It’s why people can only sprint at 100% maximum effort for a short amount of time. You just plain run out of juice, or ATP.
And depending on how you are exercising, your body will replenish its ATP through one of three ways:
Less than 10 seconds, for exercises like short sprints or heavy lifting, ATP is replenished with creatine phosphate stored in muscle tissue.
30 seconds to 2 minutes, for activities like swimming a few laps, ATP is replenished with glycogen found in your muscles.
Greater than 2 minutes, ATP is replenished with oxygen and glucose. You can think of endurance activities for this stage.
I get it, there’s a LOT more to it than that (The three systems often blend into each other, so it’s not so clear cut).[4]
Why I bring all of this up: your body can quickly convert creatine to ATP (in seconds).
This means the more creatine you have stored in your muscles, the longer you can utilize the phosphagen system – short and intense energy – to produce ATP.
It’s math: the more creatine you consume, the more will be found in your muscles. The more creatine you have in your muscles, the longer you should be able to sprint at max effort (or lift heavy, etc.).
Granted, there’s a point where your muscles become saturated with creatine and your body can’t hold anymore.
We’ll talk about dosage and absorption rates shortly. But first…
WHAT ARE THE BENEFITS OF CREATINE?
There is good evidence to suggest that creatine supplementation does, in fact, allow for longer periods of intense exercise by helping to produce more ATP. [5]
One such study found that supplementing with creatine for 28 days allowed users to increase their bike sprint by 15% and bench press performance by 6%.[6]
This is generally why people supplement with creatine. If you can produce more energy for more intense exercises, you can workout harder.
Instead of stopping at 10 reps because of exhaustion, perhaps you can squeeze out that 11th rep if you are storing more creatine. Or instead of slowing down your sprint at 10 seconds, you keep going until 12.
If you’re looking to improve physically, being able to achieve one more rep or just a few more seconds of a sprint can be critical.
Creatine has a boatload of other benefits too:
Cell signaling. Creatine has been shown to increase satellite cell signaling, which helps your body communicate its “needs” better. I personally picture a little cell crying out “help me, I’m broken” when thinking about cell signaling. However, improvements in cell communication can have an impact on muscle repair and growth.[7]
Cellular hydration. Creatine helps your muscles retain water, which helps them work more efficiently.[8] Hydrated muscles perform better than dehydrated muscles, so creatine as a performance enhancer seems appropriate.
Muscle growth. Creatine supplementation has been shown to increase the hormone IGF-1, which is needed for muscle growth.[9] In fact, the International Society and Sports Nutrition states “Creatine monohydrate is the most effective ergogenic nutritional supplement currently available to athletes in terms of increasing high-intensity exercise capacity and lean body mass during training.”[10]
Don’t get thrown off by the “creatine monohydrate.” We’ll talk about types of creatine shortly. Just know that creatine has been shown to aid in muscle growth.
Brain health. While not technically a muscle, your brain stores creatine. Can more stored creatine help with brain health?
There is research and evidence that suggests some conditions like Alzheimer’s, Parkinson’s, and epilepsy can all be helped by supplementing with creatine.[11] A creatine supplement might also help with memory and cognition in the elderly.[12]
Also, I have to highlight this study linking creatine supplementation with working memory and intelligence.[13] This makes sense because your brain also uses ATP, which remember, creatine helps produce.[14]
All of these studies are going to lead to a natural question…
SHOULD I SUPPLEMENT WITH CREATINE? IS TAKING CREATINE SAFE?
The use of creatine has been “extensively studied,” which makes my job of recommending it easy.[15]
The International Society of Sports Nutrition analyzed over 500 studies on creatine usage and concluded: “There is no scientific evidence that the short- or long-term use of creatine monohydrate has any detrimental effects on otherwise healthy individuals.”  
However, we should acknowledge there is anecdotal evidence that taking creatine can cause kidney damage, dehydration, diarrhea, and an upset stomach.[16]
Kidney damage would be the most serious of these, let’s talk about that specifically for a moment.
Again, no study has been able to verify the claim of organ damage, and kidney function with creatine supplementation has been looked at specifically.[17]
However, if you have a history of kidney problems, it might be a good idea to talk to a doctor before you start supplementing with creatine. Better safe than sorry.
The other concern would be dehydration and diarrhea, which actually might have an easy cause and solution.
I mentioned earlier that taking creatine can help with muscle hydration. Because your muscles are holding onto more water, this leaves less water for other places. So if you start taking creatine, you should also increase your water intake!
Shoot for 16-18 ounces of water (a half liter) for every 5 grams of creatine you take. We’ll devote an entire section to dosage in just a moment.
It should also be noted, that being dehydrated puts extra stress on your kidneys. It can also cause diarrhea.
Drink water.
HOW TO TRAIN ON CREATINE
The reason creatine is so popular is because of its impact on athletic performance.
For you to receive most the benefits of supplementing creatine, you’ll need to work out. The creatine won’t lift that barbell for you.
The interesting thing about creatine: nearly any type of physical performance has been linked to improvement when combined with creatine supplementation:
Strength training. If you’re looking to grow strong, you need to lift heavy. Taking creatine has been shown to increase muscle strength.[18] In other words, taking creatine can help you lift slightly heavier or slightly more. If you do this consistently, you could start to achieve gains faster than you would without creatine supplementation.
This is the number one reason people take creatine.
Endurance. Despite creatine’s popularity for strength training, it can also be used as a tool for endurance athletes. That’s because creatine has been shown to increase glycogen stores.[19] If you remember our example from earlier on different metabolic ways to replenish ATP, you’ll recall that glycogen is a medium to long term energy source.
Meaning the more glycogen you have, the longer you can run. If you’re looking into improving an endurance sport, creatine might be worth checking out.
Recovery. Creatine has been shown to help reduce inflammation and muscle soreness.[20] Shorter recovery times, means you can get back to training sooner. More gym time can equal a stronger you.
No one likes being overtly sore. Creatine may help a little here.
When you start to learn more about creatine, it makes sense why so many athletes take this supplement.
However, I do need to mention that a majority of the benefits of creatine supplementation kick in with the conjunction of a regular exercise practice.
Supplements must be combined with a good solid workout! You don’t get big muscles or faster speeds from only protein and creatine.
They need to be combined with a proper training program!
If you’re not quite sure how to get going, I’ve got a few resources for you.
The first is our Beginner Bodyweight Workout.
It’s a circuit – where you quickly go from one exercise to the next – that you can start doing tonight in your living room or basement or spaceship. It’s one of our most popular routines here at Nerd Fitness, and it’s something you can do from your own home. No gym required.
If you want someone to help guide you – and hold you accountable – we can help with that too! We have an uber-popular 1-on-1 Online Coaching program where we work with busy people just like you to complete life overhauls. We can help you start strength training, offer nutrition recommendations, or provide you with accountability and structure to start working out from home. No matter where you need to go on your fitness journey, we can help guide you there.
If you want to learn if we are a good fit for each other, click on the big box below:
COMMON MISTAKES WHEN TAKING CREATINE
So far this article has more or less come out as an advertisement for creatine supplementation.
While there are a lot of great benefits of creatine, and not much in the way of studies showing harm, we need to talk about one potential downside.
Bloating.
Since creatine helps you retain water, you might feel a little bloated after taking it. Granted, hydrated cells perform better. But it can still be uncomfortable and cosmetically unappealing to hold onto a bunch of water.
The dosage and timing of taking creatine might be a factor, which we’ll talk about soon.
However, if bloating continues to the point that it’s interfering with your life, stop supplementing with creatine.
Speaking of creatine challenges, there’s also the fear that taking too much creatine could upset your stomach.[21]
We’ll get to proper dosage of creatine in just a moment, which might solve this.
It should be noted, that certain types of creatine are sold as “anti-bloating” and “easy on the stomach.”
Let’s talk about types and brands of creatine right now, by looking into these claims.
WHAT IS THE BEST CREATINE TO TAKE?
Creatine actually exists in multiple forms. We’ll go over each one briefly, plus give our recommendation on which type to take.
We’ll then leave you with a brand or two to try out.
First, some different types of creatine:
Creatine Monohydrate is the most common, and thus the most studied form of creatine.
It’s essentially a creatine molecule and a water molecule combined.
This would be the form of creatine we recommend. When we discuss the benefits and safety of creatine, we mean creatine monohydrate, because it’s the form that ends up being used in research.[22]
If there is a downside to creatine monohydrate, it would be that your body might have trouble absorbing all of it.[23] Which means you can pee a lot of it out. When people sell other types of creatine, they’ll generally claim their version has a better absorption rate.
Creatine Ethyl Ester is thought to be absorbed into the body easier than creatine monohydrate. There may be some evidence this is true.[24]
However, when it comes to body composition, creatine monohydrate still looks to be superior.[25]
Creatine Hydrochloride is another form of creatine that is touted as being absorbed easier than creatine monohydrate. You’ll also see claims that it won’t make you bloated.
Early evidence may back some of the claims of better absorption rates, but I would hold off on this form of creatine until more studies are done on its safety.[26]
Buffered creatine attempts to solve the stomach issues that are anecdotally reported as a side effect of creatine consumption. This form of creatine is mixed with an alkaline powder, with attempts to make it easier to digest. So far studies on the results of these benefits are mixed.[27]
Again, for now, I’d avoid buffered creatine until the research concludes its safety.
Hopefully, I convinced you to stick with creatine monohydrate. Again, it’s the most tested version of creatine there is, which makes it the most recommended.[28]
Want some recommendations on brands?
The brand of creatine monohydrate I personally take: Bulk Supplements.
dotFIT is another good brand for you to check out. MyProtein also carries a good choice. Both of those are creatine monohydrate options.
If you are going to take creatine, take creatine monohydrate. Which leads to the next question…
HOW MUCH CREATINE SHOULD I TAKE?
The question “How much creatine should I take?” will lead us to the topic of creatine loading.
The theory on creatine loading goes like this: at first, you’ll want to take more creatine so your..
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omgdicks1 · 7 years ago
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Shitty samus returns review
i feel obligated to talk about how there hasnt been a new metroid game in 6 years, partly because its sad and i wanted more metroid, but mostly because every review ive seen started like this. 6 years is like 4 zeldas, 6 marios, 2 pokemons and 2 failed attempts at college. Yes technically metroid prime : chibi space marines + soccer came out in that time but if you couldnt tell by the (totally accurate title) that shit doesnt count. the world needed samus genociding aliens and promising strip teases if you do it fast enough. why not just do that by remaking the second worst metroid game(return of samus) with all the fixins of super, fusion, and zero mission. so yeah they did that something something transition story After defeating space pirates, destroying mother brain and the metroids in the first game, samus is on the galactic federations speed dial for anytime they fuck something up. This time, they find the metroid homeworld of SR388 and decide to go there without samus. 5 minutes later everyone is dead and they want samus to kill everything left on the planet. yay genocide. the story is basicly a setup to show off and kill a bunch of new metroid evolutions. its a pretty straightfoward story for a pretty straightfoward metroid game. they even got some beautiful artwork to show off these plot points as well as some chozo backstory. its some good shit. gameplay samus returns has built apon the tried and true formula of runing around, shooting aliens, and collecting shit that makes it easier to run around and shoot aliens. expect lots of caverns, hidden power ups bombable walls etc. if youve played a 2d metriod game super or after you have a pretty good idea what youre getting into. that being said there is enough new stuff here too to keep shit interesting. you have all the standard beams, missiles and bombs as well as the screw attack, morphball, spiderball, and grapple beam. the only thing missing is the shinespark, the lack of which makes back tracking a bit more tedious. most of the weapons function exactly the same althought the ice beam doesnt stack on the other beams which is kind of annoying / the grapple beam and powerbombs can pull off some new tricks. tbh im a spoiled brat and i wont be happy with the grapple beam until it has the same versatility as smash bros. as for new shit, you got a melee counter to deflect rush down enemies and set up for a quick kill or just push away critters that get to close. you have the 360 aim which makes it way easier to shoot down enemies at the cost of being locked into a standstill or jumping in place. and you got the aeion abilities that all deplete from a meter you can increase buy collecting upgrades. these abilities let you slow down time, shoot rapid fire, have a lightning armor that negates damage as well as increase the range of your mellee counter, and the scan pulse which can fill out chunks of your map and help find secrets. These new abilities are all really well implemented into the game, especially the 360 aim and the counter, i found myself using those very consistantly. they arent withought faults, the button used for the 360 takes up any space that could be used for a free running diagonal aim, something that is incredibly usefull but still doable by holding diagonal on the controll stick. the melee counter doesnt do any damage by itself which is kind of dissapointing to my fantasy of samus punching her foes to death. regardless the mechanic is still really fun even if i wish it was more damaging and could be used while running. the aeion abilities are great even if i only really used the rapid fire and slowmo when i was required. im too paranoid about running out of meter to ever use them outside of necesity or experimenting on how to kill a boss the fastest way possible. youll have plenty of time to experiment because you fight each form of metroid anywhere between 1 and 12 times. the metroids are fun, the melee counter quick time events and fighting the them in different arenas help keep shit interesting but at the end of the day youre still fighting some of these guys 10+ times. the 3 non metroid bosses are fun too, except maybe diggernaught, beating him was a little too criptic/trial and error -y. id say the bosses in this game are overall significantly harder than most of the other 2d games and im split on how to feel about it. on the one hand i like a challenge but on the other im an unstopable intergalctic genociding bounty hunter so i dont want to die 3 times on a digger robot FUCK YOU DIGGERNAUGHT. but yeah anyway i think the map is a little 2 linear for my taste. its set up in isolated levels with very little intersecting paths and almost no backtracking. for me it makes it feel less like a complete world and more like a series of stages seperated by elevators. it's a left over design from the original game that isnt exactly my cup of tea but also doesnt ruin the experience by any means. at least there are teleporters to make end game collecting easier. presentation i dont like the graphics in this game. all the edges are blocky but not really in a stylized way and the screan always seems blurry like there is to much light coming from the environment for the camera to get a crisp view. even the artwork has this overly lense flare thing going on. to be clear, the graphics in no way inhibit the gameplay. i think they get in way of the atmosphere of the game. for me id say about 50 percent of the metroid experience comes from the imursion and atmosphere that the games have. shit like big ass slugs, krysal caverns, waterfall and statues in the background go a long way to help in this department for SR but it feels like for every area there is with a great background or soundtrack there is another area with little to no soundtrack and the only background is blue or brown rocks. thats not to say this hasnt been the case in other metroid games but many of those had you spend more time running through each respective area. for me this familiarity with each area made each game feel like its own world. i remember traveling through talon IV swampy service because it was interesting, i did it a lot, and the music was great. i remember pendara drifts and norfair and kraid for all the same reasons, the seamed like part of a world. samus returns is a big circle of sometimes pretty caves and ruins connected by elevators . combine that with the less than stellar graphics (id take sprites any day) and you have a rather underwelming planet, at least on the whole. it probably doesnt help that i spent most of my time looking at the touch screen map instead of the actual game. i guess i could always just pause the game and and plan out my route on the map like i used to but meh. something i will praise about the presentation are the added cutscenes and semi quick time events. if you counter a certain bosses youll get a cutscene where you mash the missile button and beat the shit out of the bosses in spectacular ways. you fling some around by their tails, ride using there horns and all sorts of other crazy shit. these all give make samus seem as baddass as ever and really show off how strong she is. it might just be my favorite new feature in the game. i only recall 2 new/ remixed songs from metroid 2, the rest are recycled from other famous metroid games. whats there is great but id always love more. conclusion gameplay wise this might be the most refined and excessable entry in the series, at least in terms of being user friendly. controls are tight, responsive, customizable and the touch screen makes flippin through shit a breaze. the touch screen map combine with the aeion map pulse make exploring easier than ever(i haved mixed feeling but i also dont have to use it so whatever). the bosses are challenging and rarely unfair. the overall presentation is passable but not stellar. the map is pretty linear which could turn off some but does streamline the experience. overall i really enjoyed this game for what it was, as much as i harped on about things that i think have been done better in other entries in the series. i guess for a rating uh, i think i like it better than fusion but not as much as zero mission or super. lemme know if you guys want more ramblings in the future
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symbianosgames · 8 years ago
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Most players won't play to the end of your game. That's not a tragedy -- that's a feature of video games' design landscape. Ubisoft creative director Jason VandenBerghe explains, in this reprint from the final (June/July 2013) issue of Game Developer magazine.
Argument: As a game designer, you are more free when crafting your ending than you are for any other piece of your game.
First of all, having an ending at all is your choice. Don't want one? All good! Games are loops, and if you want to leave yours closed, you will be in good company. No one has ever "finished" poker, or football.
But for games that do have an ending, only a small portion of your players will ever see it. We are, as an industry and as a culture, still confused about this. We are dismayed at the low finish rates of our games, and a player who puts down the controller before reaching the end is left with a vague sense of having dissed the game team.
Yet, the ability for players to stop playing whenever they feel like it is inherent in the form! This is not a bad thing; this is a good thing. It is part of the game-design landscape. And if you learn to worry less about insisting that everyone who starts finishes, and put your attention on the advantages this fact of gaming gives you, you will not find a more personally liberating moment in game design than in designing your end.
The question is: How will you use that freedom?
For several years back in the late 1990s, I lived with an eccentric friend named Dylan. Dylan was a carouser, a lover of swords and theatrics, a collector of experiences -- and an avid video game starter.
Dylan played dozens, maybe hundreds of games per year, and this was before the Internet, so they mostly came from the store. But, for all his passion, I don't know that I ever saw him put more than an hour into a single one. He would buy them, try them, love them... and then set them aside forever. This was a man who stopped playing Diablo after an hour or so (!). Even more weirdly, he was always perfectly content with his purchases, never showing a single hint of regret at not seeing the end.
He never did this with movies or books. Ever.
Watching Dylan's weird relationship with the games he played taught me that it is absolutely not required to finish a game to appreciate it.
Last year, you may remember that CNN published an article by Blake Snow that regaled the Internet with the news that only 10-20 percent of gamers actually finish the games they started.
No argument. When we see game finish rates over 30-40 percent, we sing the praises of the team and pop the bubbly. Numbers like that imply that we managed to make some seriously compelling content, and smooth out all the bumps along the way. Precious few games reach that goal.
But, I have a beef with an unspoken assumption in this article, and in many articles like it. Here's how the article's author put it:
"Let [this] sink in for a minute: Of every 10 people who started playing the consensus 'Game of the Year,' [Red Dead Revolver] only one of them finished it. How is that? Shouldn't such a high-rated game keep people engaged? Or have player attention spans reached a breaking point? ...Who's to blame: The developer or the player? Or maybe it's our culture?"
My beef is with the idea that failing to finish a game is a bad thing.
Putting down the controller somewhere before the final climactic scene in a video game is not a sin. It is an intrinsic part of our art form.
I never finished the first BioShock, yet it remains a game I thoroughly enjoyed. Grim Fandango? Never finished it. But I sure as hell use it as an example in design discussions! I have never finished a single Z, but, man, they are fun (usually).
There are a ton of games that don't even have endings. Most arcade-style games and most MMOs don't have real endings. The Sims doesn't have an ending. Poker? Chess? Football?
In fact, a broad majority of the world's long-standing favorite games are specifically designed to never be finished. One game of Sudoku leads to another, which leads to another... In game design terms, even putting an "ending" into your game is, clearly, optional. We know this. It's self-evident. So, then, why do we gnash our teeth and tear out our hair when only 20% of players reach the end of our (story) games?
I believe that the idea has its roots in our beliefs about other media. There is an implicit rejection that is present when someone walks out of a movie, turns off a show on TV, or sets down a book unfinished. For those mediums, the message of this action is clear: "I'm not enjoying this story enough to continue."
When someone stops playing a game, however, the possibilities are far, far more varied:
"I'd love to keep playing, but the time commitment is too high for me."
"I enjoyed the beginning, but now it's getting sort of grindy, and that's not for me."
"Love the game, but I'm weary of the player culture, so I'm going to hang out somewhere else."
"My friends stopped playing."
These are not necessarily sins of the designer. Gaming is as much a lifestyle as it is entertainment, and if a game doesn't fit into an individual's life, they are going to put it down. That's not a tragedy. That's a feature of our design landscape.
So, instead of looking guiltily at our completion rates and fantasizing about a world in which 99% of the players who start our (story) game reach the final scene, let's flip it around and see what we can do to take advantage of this fact, instead.
More than half of your players are not going to finish. You know that going in, so think of it as a design constraint! What does that mean to you?
First: The deeper into your game your content is, the more likely it is that the players that are still with you have been having a good time. They're in. They've bought it. You have earned a certain amount of faith capital with them, and they probably want to see what else you've got up your sleeve.
Second: Because your producers and various high-mucky-mucks have seen the finishing stats for other games, they know that dev time spent in detailed iteration on your ending is effort going to a small subset of players. They will prioritize the team's time accordingly. They will thus be more likely, whether through disinterest or lack of time, to let your crazy idea for the end slip through the cracks.
Third: Players themselves already know that arriving at the end is a rare occasion—because they, personally, most likely don't do it very often. Every player has put down the controller on at least a few games. If they do decide to complete the whole thing, they will wear that fact as a badge of honor (we hope). So, they are psychologically primed to receive some kind of acknowledgment for their effort. Bright-eyed, with the end in sight, your players look to the designer expectantly, ready to interpret whatever you present as a kind of reward, while your producers turn a blind eye...
I only have one piece of real advice for you about this moment: Tell the fucking truth.
Whatever it is that is in your heart, whatever it is that has drawn you into making this game in the first place, do that with your faith capital. Spend it telling them that, somehow.
The first Modern Warfare had a great example of this: The final mission was the most over-the-top crazy, punishing, nearly-impossible-to-complete madness-fest in their game. It had almost no explanation, required none ("PLANE! TERRORISTS!"), and it was simply brilliant. The level was a celebration of the game that you had just finished, a self-referential guns-blazing cherry on the cake that was completely unnecessary, but became legendary.
One of the most satisfying endings I have ever played was the ending of The Darkness. It laid bare the truth of the fantasy they had created, and gave me full rights to punish an evil that I had come to loathe. The truth there was consistent with the story, but it was the play that they created that made that last scene true. I hated the villain of that game, and in the end the game did nothing to force my hand (beyond closing the door behind me). When I took my revenge, it was me that did it, and that act stayed with me.
But it is the ending of the first Metroid, perhaps, that best demonstrates the strange liberty we have with this moment. It could have ended with Samus Aran raising a blaster into the air in victory. That would have been satisfying, and it was an amazing game all the way through. Hero pose! Instead, Samus stepped out of the battle suit, demonstrated her gender, and shattered the 8-bit preconceptions of players everywhere. It is still one of the most celebrated endings in gaming history.
Let's say we were to apply these principles to this article.
You've stuck with me this far, so I can perhaps assume that you're interested in what I've had to say so far. We're near the end, so you are maybe starting to think about what you'll read next, or putting down the magazine. Perhaps you are looking forward to the internal satisfactory tick-mark that comes from reading the last line.
How might I use this receptive state of mind? What is my truth about endings, right now?
Speaking of endings, did you know that this is the final issue of this here magazine? Funny story: Through random luck, I've ended up with the honor of writing the final Design of the Times. That's this article, right here.
You know, the first time I picked up an issue of Game Developer was back in 1996, in the offices of Hyperbole Studios. I was a late-20-something, blown away to be suddenly making games after long years of professional wandering.
It was the existence of this magazine that gave me my first glimpse into the murky, somewhat-secret society of game developers. The magazine's professional-looking cover and its interior pages full of post-mortems and dev tricks all were clearly aimed specifically at a readership made up of people who made video games. Flipping through the pages, I gradually discovered that I very much wanted to be part of that target market.
It's much later now. We have internets, game developers are meeting with vice presidents, and 99.9% of people under 25 have played video games. It's a world in transition, and I cannot wait to see what happens next. But I, for one, won't move forward into that future without fi rst pausing and, maybe just for a moment, placing an affectionate hand on the magazine that was the warm face that greeted me as I entered this industry.
Thanks. Thanks for that, and for all the other stuff.
That is my truth on endings: I mark them, I use them to reflect, and if I can get away with it, I give thanks to people who have had an impact on my life.
As a game designer, you are more free when crafting your ending than you are in any other piece of your game. So, in the end, tell the fucking truth. Tell as much of it as you can manage. Tell it as best you can. And see if you can give the world something to remember.
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johnclapperne · 6 years ago
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“What Is Creatine? How to Start Supplementing with Creatine”
Most supplements in the fitness world are a complete waste of money.
Some supplements aren’t even absorbed well, making for some expensive urine![1]
Others, like “weight loss pills,” can actually be outright dangerous.[2]
However, there are a few supplements which could be an exception to this rule.
And one of those supplements is creatine.
Creatine is one of the most popular and tested fitness supplements on the market.
Technically, it’s an amino acid derivative, but you don’t really need to know that.
That is, unless you are a chemist.
We get loads of questions here at Nerd Fitness on using creatine correctly, so today I’ll jump right in and give you the low down.
We’ll discuss everything you need to know about this supplement:
What exactly is creatine?
If you were to take creatine, how much should you use?
What time of day is best for taking creatine?
What are some of the best creatine supplements on the market?
Let’s go!
WHAT IS CREATINE?
Creatine is a naturally occurring substance found in muscle tissue.
Right now you have creatine, specifically creatine phosphate, in your body. All vertebrate animals do.  
Yes, even corgis.
Think of creatine as an energy reserve your body taps into when it needs a boost. Or like, an extra energy tank in Metroid or Mega Man.
Our bodies naturally produce creatine in our liver, pancreas, and kidneys.
We also obtain it from certain foods, because all vertebrate animals contain creatine in their muscles.
So if you eat meat, you are getting extra creatine in your diet. Red meat in particular (beef, lamb bison), has the highest levels of dietary creatine.
(Don’t eat meat? Cool. Read our plant-based guide.)
Outside of diet, people often supplement with creatine. It’s one of the more popular supplements taken, and in fact, is THE most popular supplement taken amongst college athletes.[3]
The reason people supplement with creatine: the more creatine you consume – whether through nutrition or supplementation – the more will be found in your muscles.
Why should you care? What does creatine do, exactly?
WHAT DOES CREATINE DO?
Science time! To discuss supplementing creatine with any justice, we need to talk about ATP.
All cells rely on adenosine triphosphate (ATP) for energy. It’s our body’s energy currency.
Sort of like “Mana” in World of Warcraft or Magic: The Gathering, ATP is a fuel tank for doing awesome things like running, doing pull-ups, or summoning lighting.
But much like “Mana,” ATP can be replenished only so quickly by your body. With intense enough exercise, you’ll use more ATP than your body can produce. Which means you’ll run out.
It’s why people can only sprint at 100% maximum effort for a short amount of time. You just plain run out of juice, or ATP.
And depending on how you are exercising, your body will replenish its ATP through one of three ways:
Less than 10 seconds, for exercises like short sprints or heavy lifting, ATP is replenished with creatine phosphate stored in muscle tissue.
30 seconds to 2 minutes, for activities like swimming a few laps, ATP is replenished with glycogen found in your muscles.
Greater than 2 minutes, ATP is replenished with oxygen and glucose. You can think of endurance activities for this stage.
I get it, there’s a LOT more to it than that (The three systems often blend into each other, so it’s not so clear cut).[4]
Why I bring all of this up: your body can quickly convert creatine to ATP (in seconds).
This means the more creatine you have stored in your muscles, the longer you can utilize the phosphagen system – short and intense energy – to produce ATP.
It’s math: the more creatine you consume, the more will be found in your muscles. The more creatine you have in your muscles, the longer you should be able to sprint at max effort (or lift heavy, etc.).
Granted, there’s a point where your muscles become saturated with creatine and your body can’t hold anymore.
We’ll talk about dosage and absorption rates shortly. But first…
WHAT ARE THE BENEFITS OF CREATINE?
There is good evidence to suggest that creatine supplementation does, in fact, allow for longer periods of intense exercise by helping to produce more ATP. [5]
One such study found that supplementing with creatine for 28 days allowed users to increase their bike sprint by 15% and bench press performance by 6%.[6]
This is generally why people supplement with creatine. If you can produce more energy for more intense exercises, you can workout harder.
Instead of stopping at 10 reps because of exhaustion, perhaps you can squeeze out that 11th rep if you are storing more creatine. Or instead of slowing down your sprint at 10 seconds, you keep going until 12.
If you’re looking to improve physically, being able to achieve one more rep or just a few more seconds of a sprint can be critical.
Creatine has a boatload of other benefits too:
Cell signaling. Creatine has been shown to increase satellite cell signaling, which helps your body communicate its “needs” better. I personally picture a little cell crying out “help me, I’m broken” when thinking about cell signaling. However, improvements in cell communication can have an impact on muscle repair and growth.[7]
Cellular hydration. Creatine helps your muscles retain water, which helps them work more efficiently.[8] Hydrated muscles perform better than dehydrated muscles, so creatine as a performance enhancer seems appropriate.
Muscle growth. Creatine supplementation has been shown to increase the hormone IGF-1, which is needed for muscle growth.[9] In fact, the International Society and Sports Nutrition states “Creatine monohydrate is the most effective ergogenic nutritional supplement currently available to athletes in terms of increasing high-intensity exercise capacity and lean body mass during training.”[10]
Don’t get thrown off by the “creatine monohydrate.” We’ll talk about types of creatine shortly. Just know that creatine has been shown to aid in muscle growth.
Brain health. While not technically a muscle, your brain stores creatine. Can more stored creatine help with brain health?
There is research and evidence that suggests some conditions like Alzheimer’s, Parkinson’s, and epilepsy can all be helped by supplementing with creatine.[11] A creatine supplement might also help with memory and cognition in the elderly.[12]
Also, I have to highlight this study linking creatine supplementation with working memory and intelligence.[13] This makes sense because your brain also uses ATP, which remember, creatine helps produce.[14]
All of these studies are going to lead to a natural question…
SHOULD I SUPPLEMENT WITH CREATINE? IS TAKING CREATINE SAFE?
The use of creatine has been “extensively studied,” which makes my job of recommending it easy.[15]
The International Society of Sports Nutrition analyzed over 500 studies on creatine usage and concluded: “There is no scientific evidence that the short- or long-term use of creatine monohydrate has any detrimental effects on otherwise healthy individuals.”  
However, we should acknowledge there is anecdotal evidence that taking creatine can cause kidney damage, dehydration, diarrhea, and an upset stomach.[16]
Kidney damage would be the most serious of these, let’s talk about that specifically for a moment.
Again, no study has been able to verify the claim of organ damage, and kidney function with creatine supplementation has been looked at specifically.[17]
However, if you have a history of kidney problems, it might be a good idea to talk to a doctor before you start supplementing with creatine. Better safe than sorry.
The other concern would be dehydration and diarrhea, which actually might have an easy cause and solution.
I mentioned earlier that taking creatine can help with muscle hydration. Because your muscles are holding onto more water, this leaves less water for other places. So if you start taking creatine, you should also increase your water intake!
Shoot for 16-18 ounces of water (a half liter) for every 5 grams of creatine you take. We’ll devote an entire section to dosage in just a moment.
It should also be noted, that being dehydrated puts extra stress on your kidneys. It can also cause diarrhea.
Drink water.
HOW TO TRAIN ON CREATINE
The reason creatine is so popular is because of its impact on athletic performance.
For you to receive most the benefits of supplementing creatine, you’ll need to work out. The creatine won’t lift that barbell for you.
The interesting thing about creatine: nearly any type of physical performance has been linked to improvement when combined with creatine supplementation:
Strength training. If you’re looking to grow strong, you need to lift heavy. Taking creatine has been shown to increase muscle strength.[18] In other words, taking creatine can help you lift slightly heavier or slightly more. If you do this consistently, you could start to achieve gains faster than you would without creatine supplementation.
This is the number one reason people take creatine.
Endurance. Despite creatine’s popularity for strength training, it can also be used as a tool for endurance athletes. That’s because creatine has been shown to increase glycogen stores.[19] If you remember our example from earlier on different metabolic ways to replenish ATP, you’ll recall that glycogen is a medium to long term energy source.
Meaning the more glycogen you have, the longer you can run. If you’re looking into improving an endurance sport, creatine might be worth checking out.
Recovery. Creatine has been shown to help reduce inflammation and muscle soreness.[20] Shorter recovery times, means you can get back to training sooner. More gym time can equal a stronger you.
No one likes being overtly sore. Creatine may help a little here.
When you start to learn more about creatine, it makes sense why so many athletes take this supplement.
However, I do need to mention that a majority of the benefits of creatine supplementation kick in with the conjunction of a regular exercise practice.
Supplements must be combined with a good solid workout! You don’t get big muscles or faster speeds from only protein and creatine.
They need to be combined with a proper training program!
If you’re not quite sure how to get going, I’ve got a few resources for you.
The first is our Beginner Bodyweight Workout.
It’s a circuit – where you quickly go from one exercise to the next – that you can start doing tonight in your living room or basement or spaceship. It’s one of our most popular routines here at Nerd Fitness, and it’s something you can do from your own home. No gym required.
If you want someone to help guide you – and hold you accountable – we can help with that too! We have an uber-popular 1-on-1 Online Coaching program where we work with busy people just like you to complete life overhauls. We can help you start strength training, offer nutrition recommendations, or provide you with accountability and structure to start working out from home. No matter where you need to go on your fitness journey, we can help guide you there.
If you want to learn if we are a good fit for each other, click on the big box below:
COMMON MISTAKES WHEN TAKING CREATINE
So far this article has more or less come out as an advertisement for creatine supplementation.
While there are a lot of great benefits of creatine, and not much in the way of studies showing harm, we need to talk about one potential downside.
Bloating.
Since creatine helps you retain water, you might feel a little bloated after taking it. Granted, hydrated cells perform better. But it can still be uncomfortable and cosmetically unappealing to hold onto a bunch of water.
The dosage and timing of taking creatine might be a factor, which we’ll talk about soon.
However, if bloating continues to the point that it’s interfering with your life, stop supplementing with creatine.
Speaking of creatine challenges, there’s also the fear that taking too much creatine could upset your stomach.[21]
We’ll get to proper dosage of creatine in just a moment, which might solve this.
It should be noted, that certain types of creatine are sold as “anti-bloating” and “easy on the stomach.”
Let’s talk about types and brands of creatine right now, by looking into these claims.
WHAT IS THE BEST CREATINE TO TAKE?
Creatine actually exists in multiple forms. We’ll go over each one briefly, plus give our recommendation on which type to take.
We’ll then leave you with a brand or two to try out.
First, some different types of creatine:
Creatine Monohydrate is the most common, and thus the most studied form of creatine.
It’s essentially a creatine molecule and a water molecule combined.
This would be the form of creatine we recommend. When we discuss the benefits and safety of creatine, we mean creatine monohydrate, because it’s the form that ends up being used in research.[22]
If there is a downside to creatine monohydrate, it would be that your body might have trouble absorbing all of it.[23] Which means you can pee a lot of it out. When people sell other types of creatine, they’ll generally claim their version has a better absorption rate.
Creatine Ethyl Ester is thought to be absorbed into the body easier than creatine monohydrate. There may be some evidence this is true.[24]
However, when it comes to body composition, creatine monohydrate still looks to be superior.[25]
Creatine Hydrochloride is another form of creatine that is touted as being absorbed easier than creatine monohydrate. You’ll also see claims that it won’t make you bloated.
Early evidence may back some of the claims of better absorption rates, but I would hold off on this form of creatine until more studies are done on its safety.[26]
Buffered creatine attempts to solve the stomach issues that are anecdotally reported as a side effect of creatine consumption. This form of creatine is mixed with an alkaline powder, with attempts to make it easier to digest. So far studies on the results of these benefits are mixed.[27]
Again, for now, I’d avoid buffered creatine until the research concludes its safety.
Hopefully, I convinced you to stick with creatine monohydrate. Again, it’s the most tested version of creatine there is, which makes it the most recommended.[28]
Want some recommendations on brands?
The brand of creatine monohydrate I personally take: Bulk Supplements.
dotFIT is another good brand for you to check out. MyProtein also carries a good choice. Both of those are creatine monohydrate options.
If you are going to take creatine, take creatine monohydrate. Which leads to the next question…
HOW MUCH CREATINE SHOULD I TAKE?
The question “How much creatine should I take?” will lead us to the topic of creatine loading.
The theory on creatine loading goes like this: at first, you’ll want to take more creatine so your..
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