#and how. perhaps. a lot of those feelings relate to kintobor/robotnik
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fleetsonourgecentral · 1 year ago
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Well here is another ask! (I Hope you don't get Mad)
Can I request more(Good) Fleetway Super, scourge and Fleetway Sonic just chilling together? But instead of movies they are playing games
I am always happy to answer asks about these two fkdhsad I'll never get mad for having more excuses to talk or write about them!!!
~~~
Sonic wished he could say he didn't know how he'd been dragged into this, but unfortunately, he was all too aware of exactly who was to blame for this.
It was all Ebony's fault. She was the one who kept insisting Sonic, ugh, just got to know Super. Because he wasn't that bad when he wasn't evil and trying to murder Sonic and his friends in cold blood, could Sonic not find it in his heart to get to know him a little better and stop hating him?
He should have kept refusing. He never should have given in. But for some unknown reason, Scourge of all people decided to back her up like the traitor he was. The resulting discussion had been long and torturous, and Tekno had unhelpfully chimed in with multiple comments of her own, because apparently she had never seen Super in a murderous enough rampage to be put off by him. And then Amy reluctantly backed up Tekno, because of course she did, and then-
Well. And then Sonic somehow found himself breathing the same air as Super without either of them fighting.
The process had been, so far, just as long and torturous as his initial discussion (fight) over the issue with Scourge, and to Sonic's eternal annoyance, it wasn't... well, it wasn't not working. So much so he had somehow found himself here, in the back room of the Groovy Train, Scourge firmly sandwiched between him and Super as they sat in front of a TV with controllers in their hands.
It... wasn't the worst situation Sonic had ever been in. He didn't like it, but if he had to be in a room with Super, it was better to not have the fucker trying to kill him, and so far, he hadn't. He'd needed surprisingly little instruction on how to work the game - good, because Sonic didn't have the patience to waste time explaining it to him - and had commented, with far too much snark, "We were the same person once, you know, you spent too much time on this game for me to not know how to play it."
Cheeky bastard.
They'd argued for a while about what game to play - or rather, Sonic and Scourge argued, mainly because Scourge wanted to play that stupid Marxio Brothers game solely to piss Sonic off - before they finally settled on Avenue Warrior 2, a fighting game that was definitely not one of Sonic's favourites. They just happened to have a copy of it back at the base, and it was a good way to unwind after a difficult mission.
Normally, the only person Sonic could convince to play it with him was Tails; the game supported up to four players, but no one else had ever really cared enough to play it with him more than a few times, sulking over getting their asses kicked. Pixel Brain was the only one who stuck at it, with that determined little frown that screamed he was determined to beat Sonic one day. As if, but it was nice for the kid to have a goal. Lately, he'd started to be able to rope Scourge into playing it, which was more of a challenge; Scourge wasn't as familiar with the game as Sonic, didn't know all the little tricks and secrets, but he was a fast learner, and kept Sonic on his toes. But Tails refused to play when Scourge did, saying they got too competitive when they were together, so Sonic was used to only ever playing with one other person. He'd never seen three player mode before.
"Son of a bitch!"
Apparently three player mode involved a lot of the two of them getting too caught up in their rivalry, only for Super to remind them he was there by coming in and delivering some particularly devastating moves, because of course the bastard had leeched off some of Sonic's hard earned skills after the split.
He'd be more mad about it, but every time Scourge's avatar fell was a balm to soothe the irritation.
"You fucking cheater!" Scourge accused, waving his controller.
"Not my fault you're bad at the game," Super replied, quick as a flash. He was usually so meek, but apparently the distraction of video games brought some kind of confidence out of him he didn't normally possess, at least when he was speaking to Scourge. He still shrank back whenever Sonic spoke to him, but honestly, that was perfectly fine by Sonic. He wasn't exactly leaping to become Super's friend.
The only reason he was here at all was because Scourge had talked him into it.
"Bad at the - how am I bad at the game when you're the one who-"
"Just accept you're shit," Sonic said, mashing the buttons on his controller to dodge what would have been a spectacularly vicious combo from Super. They were infuriatingly evenly matched. "I saw that coming a mile away. If you couldn't dodge it, that's your fault."
Scourge hissed, which was the only warning Sonic and Super got before he darted forward and promptly unplugged both their controllers.
"Hey!"
"Oh fuck off, you little moss covered hairball-"
Sonic scrambled to plug his controller back in before Super could; they were both good enough at the game that being the first to get their controller working again was the difference between win or lose. Apparently, Super realised the same thing, because he was almost as fast as Sonic. Their shoulders bumped as they frantically tried to plug in their controllers, and both of them tensed at the contact.
Sonic recovered a split second before Super did, plugging his controller back in with a triumphant yell and flinging himself back to the sofa. Super wasn't far behind, snatching up his controller just in time to barely dodge a punch from Sonic's avatar. Lucky fucker.
"Do that again and I'll dangle you out the window with the wire of your controller," Sonic threatened, leaning to the side while dodging a kick like that would help him. Both of their avatars were dangerously low on health; it would be a close call, and Sonic was determined to win.
"I can always turn the console off-"
Scourge twitched like he was going to get up, and in unison Sonic and Super grabbed his arms and flung him back down. For good measure, Sonic wrapped his legs around Scourge's torso, pinning him there.
"If you wanted to cuddle, all you had to do was ask," Scourge said, tilting his head back to grin at Sonic.
"I want you to not be a sore loser."
"I'm not a-!"
"You kinda are," Super said quietly, his earlier confidence shaken from the brief physical contact the two of them shared.
Sonic took advantage of his moment of distraction to deliver a final blow to Super's character, basking in smug, triumphant victory as the game declared him the winner.
He was used to being victorious in this game, but he had to admit, it was a lot more rewarding when he had to actually work for it.
Not that he would admit it out loud. If he ever recounted this story to anyone, he'd tell them it was a landslide victory; no need to let everyone know Super of all people gave him so much trouble.
"Another round?" he asked, smiling smugly at Scourge. "Think you can take another loss without trying to sabotage me, this time?"
"I've won three of these," Scourge complained. "Super's won four. Stop acting like you're hot shit just because you have the most experience with this stupid game."
"I'm not acting like I'm hot shit, I am hot shit."
"Shut up." Scourge untangled himself from Sonic, pulling himself to his feet. "Oi, Super, got any other games? We've been playing this one for two hours now."
"In the cabinet," Super said, startled at being addressed. "In, uh... in the next room."
"Tired of losing?" Sonic taunted.
"Go fuck yourself," Scourge said, sticking his middle finger up at Sonic as he left to root through the cabinet. Sonic stuck two fingers up in retaliation, even knowing he wouldn't be seen.
Then he was left alone with Super. Great. Exactly what he didn't want out of today.
Super eyed him warily, shifting further into his corner of the sofa like Sonic was the dangerous one who could attack at any moment, and Sonic almost snorted. The fucking irony.
Having Scourge sit between them was a conscious choice made for the sake of everyone. Scourge was the only one who didn't have a problem with either of them, while Sonic and Super had many, many problems with one another, although really, Sonic was far more justified in the amount of problems he had with Super. The guy had tried to murder his friends, for fucks sake. Had left Sonic with the burning wreckage of the Tornado and the belief he'd killed the people he cared about. In his opinion, Super didn't get to feel wary about Sonic after everything he'd done.
But, for whatever reason, he was. The mutual discomfort left them uneasy around one another, so they silently agreed to just avoid the shit out of each other for the rest of their lives - a decision that, apparently, no one could respect. Scourge was supposed to be the buffer between them, but apparently he couldn't take even one single job seriously. Super could've gotten a new game and left Sonic alone for two minutes with his boyfriend, but no, apparently that was too much to ask.
Still, as much as Super shrinking away annoyed him, Sonic didn't say anything, just turned away to stare out the window, although he kept one ear flicked in Super's direction just in case he tried anything. Tekno kept saying the suspicion was unnecessary, but what did she know? Better safe than sorry when it came to Super.
If Scourge or Ebony or whoever the fuck planned this was hoping getting them alone would get them to talk, they were sorely mistaken. Sonic didn't have anything to say to Super that wasn't antagonistic, and he didn't want to deal with the bitching he'd be subjected to if he provoked Super - damn the asshole and his overprotective mums - so it was better to just silently ignore him until Scourge came back.
Not that provoking him would be a good idea. The last thing he wanted was to set Super off and turn him homicidal again.
No, ignoring him really was the best way forward, and Super, thankfully, seemed to agree, because he didn't try to strike up any conversation of his own.
They just. Had. To wait. Fine. Sonic could do that. He could sit across from the demonic entity made entirely out of corrupted chaos energy, supposedly placid and a pacifist even though Sonic knew chaos energy didn't work that way.
Sonic was reluctantly beginning to believe Super really wasn't playing the long con - he'd never really had the patience for such things, always turning on anyone he teamed up with the second Sonic came into view, so gaining the self control to be alone with Sonic and not kill him in order to build trust and kill him at a later date was unlikely to say the least - but that didn't mean anything about Super's sudden attitude change made sense to him. He knew all too well how chaos energy worked; it was every bit as wild as its namesake, out of control and unable to be contained. Sonic never remembered any of the times he went super, but he could recall the moments before transformation uncomfortably well. The swelling of power, then energy lashing inside him, screeching for mindless destruction so loudly it was impossible to fight against-
Sonic's fists were clenched. With a deep, deliberate breath, he loosened them, forcing the tightness in his chest to unwind and the unpleasant emotions to back down through well-practiced force of will.
Chaos energy could not be placid. It could not be pacified. It was a feral beast, and it could be drained, and in small doses it wasn't harmful, but it couldn't be tamed. Sonic knew, he had tried. Tried so hard to hold it back, time and time again, to suppress it.
It didn't make sense that Super - a being made entirely of that destructive energy - could do what Sonic knew for a fact was impossible. Fighting chaos energy had to be impossible, otherwise Sonic would have figured out how to do it. Otherwise Kintobor would be-
An unpleasant emotion bubbled in his chest, and he shoved it down viciously. No point in dwelling on that.
It was a relief when Scourge came back, waving a game with a triumphant smile. "Zombies! Can't believe you let us play this shit, Super, when we could've been beating the shit out of zombies the whole time."
Super straightened a little, eyes sharpening, and Sonic tensed - but his eyes were only sharpening in interest, staring at the game in Scourge's hand and not Scourge himself. Not threatening, not waiting to attack.
It took conscious effort to relax.
"Just hurry up and put it in," Sonic said, folding his arms and slumping in his seat. See? The perfect picture of relaxed. He and Super existed in one another's presence without supervision and without ripping each other's throats out. He was great at this being civil thing, so Tekno and Amy and Scourge especially Ebony could shut the fuck up forever.
"Impatient," Scourge tutted, deliberately taking his time removing the cartridge from the case like the asshole he was.
Sonic threw a cushion at him, earning a startled giggle from Super.
"Fucks sake, fine," Scourge hissed, popping the cartridge into the console and returning to his rightful place by Sonic's side, firmly in between him and Super once again.
"Don't be a dick and I won't need to throw shit at you," Sonic said. He chanced a glance at Super, who was watching the TV, and slid his hand into Scourge's, giving it a squeeze.
If Scourge was surprised by the sudden affection, he didn't show it. Just squeezed Sonic's hand right back, and didn't let go until Sonic finally relaxed by his side and the title screen came up.
"Do any of us actually know how to play this game?" Scourge asked.
"I do," Super said, picking his controller back up. "I can teach you."
"Sweet."
Sonic's hackles raised at the idea of anyone, much less Super, teaching him anything, but he forced it down. Whatever. He could deal with it.
As they selected their characters and started the game, he leaned on Scourge. Just a little, barely a nudge, but Scourge barely leaned on him right back, and it was enough to settle his overactive nerves at least a little.
Playing video games with Super wasn't something he'd ever pictured himself doing, and it wasn't something he particularly wanted to be doing at that exact moment, either. If he had the choice, he'd rather go for a run far, far away from his maybe-not-evil double.
But as long as he was here, Scourge's presence helped, and Sonic couldn't help but be grateful for that.
The bastard still owed him so many races when they got home for helping to drag him into this, though.
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mobius-prime · 4 years ago
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221. Sonic the Hedgehog #153
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Oh god, is Sonic, like… okay? Is he all right up there? What horrific manner of trouble did he get himself into this time to have his face become deformed like that? Also, I like how this cover implies that Sonic is being hunted down by someone shooting lasers or something, when literally nothing even close to the sort happens within the issue. I know it's perhaps getting a bit stale to point out every time the cover art doesn't reflect the stories inside, but dammit, it makes me laugh so I'm gonna keep doing it.
Songoose (Part 1 of 2)
Writer: Karl Bollers Pencils: Ron Lim Colors: Jason Jensen
Eggman has a new agenda to enact. He's offered Nack the Weasel a large sum of money in exchange for assassinating someone very important within Knothole, and despite Nack's apparent reservations about waltzing into a place where he's wanted for quite a few crimes, he seems pretty jazzed to accept the offer nonetheless. Within Knothole, Sally has arranged a mock battle training exercise between the Freedom Fighters and the Chaotix to strengthen team bonding and combat skills, and oversees the training along with General D'Coolette, discussing the various combatants' strengths and weaknesses.
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Uh oh, that doesn't sound good. In fact, at that moment they get a call from the king and queen, still halfway around the world, and apparently the king is also exhibiting similar symptoms to the general, prompting Sally to muse on whether their illnesses are related. She wonders if they should cut their trip short and return home, something which the king is against but the queen tentatively supports, but the conversation is interrupted when suddenly, the general seizes up and then collapses onto the ground. That's… probably not a good sign. Worse still, "Antoine" doesn't even seem to care, though of course we know why.
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So this is actually a plot point that's kept up throughout a lot of subsequent issues - apparently, Tails' crush on Fiona is still going strong, despite the fact that he literally "fell in love" with a robot duplicate of her which had nothing in common with the real her. It's honestly a very weird detail to seize upon, as while Fiona being a real person and a unique character in her own right is interesting, and the fact that she's joined the Freedom Fighters even more so, Tails trying to like… flirt with her and become her boyfriend is just a bizarre place to take it, especially considering the age difference. I mean, don't get me wrong, I know it's not uncommon for a kid to end up with a crush on an older teenager, but multiple writers from here on out write Tails as being actually infatuated with her and unable to "let her go" after her robot duplicate broke his heart. It just doesn't feel like Tails to me and it's frustrating, to say the least. But anyway, moving on, everyone agrees it's a good idea to go to Mina's concert tonight and disperse. Sonic catches up to Fiona and tries to explain that Tails looks up to her, but she just makes a snarky comment about Sonic being one to talk about respect given how he acted the other day towards her - yeah, apparently he still hasn't told everyone that it was his evil double flirting with all the girls. Also, we never actually saw Evil Sonic come on to Fiona before, but I guess it just happened offscreen. She then admits to him that she hated him for a long time for leaving her behind in Robotnik's prison camp all those years ago, but changed her mind after seeing him sacrifice himself for the planet during the Xorda invasion, making her realize that he never left her behind on purpose. Aww, that's actually nice! Fiona has the potential to be a really interesting and complex character, and, well, honestly she's one of my favorites of the later comics, so I'm glad to see her getting more screentime.
That night, Sonic and the others show up backstage at the venue to give Mina a friendly pep talk before her show. She hugs Sonic, thanking him for the encouragement, and Ash immediately becomes very jealous and butts in to remind everyone that he's Mina's boyfriend and band manager and that she needs to go to the stage now, prompting a clueless Sonic to wonder what his problem is. However, Mina's performance actually kind of reveals that Ash has a good reason to be suspicious of her interactions with Sonic, as the sappy, lovey-dovey lyrics of her songs all reference the color blue in various ways, and are clearly influenced by her previous infatuation with Sonic. But things aren't as happy and peaceful as they seem, as a suspicious figure lurks in the crowd…
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So Mina was Eggman's target, huh? Strangely enough, Nack, with a totally clear shot to the stage, misses and hits a tree several feet above and to the side of Mina. Like, it's not even played off as "oh, he was trying to make the tree fall on her, or someone bumped his elbow" or something - he just straight up misses for no reason, sets the tree on fire with the blast, and then tries to make a run for it. Some assassin you are, especially considering your alternate name is Fang the Sniper! Sonic, Bunnie, and Ash immediately race onstage to check on the startled but unharmed Mina, and Bunnie focuses on putting the fire out while Sonic races after Nack, catching and knocking him out easily. Nack wakes up hours later in Knothole's jail, where Sally and Sonic attempts to question him on his motives, and he decides to be all flippant and act like it's no big deal that he was caught, as he'd rather spend some time in prison than ruin his "cred" by giving up the name of his employer. I'm sorry, Nack, but what freaking cred are you even talking about? Like what, are you gonna go around telling prospective employers that your skill set includes missing a target forty feet away, setting a random tree on fire, and then immediately getting arrested? Sally merely points to the cell across from him, where he's quite perturbed to see the three other weasel associates who helped him kidnap her a year ago, and she invites him to go ahead and spend his time in jail sharing space with them after he knowingly left them to take the fall for his failed plan. Of course, he spills the beans on Eggman immediately.
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Well… I suppose that's not even out of character for Eggman, considering his original counterpart also hated music. Sally decides to assign Sonic as Mina's personal bodyguard for now, while the other Freedom Fighters keep an eye out at the next night's concert to make sure nothing comes near Mina. Ash isn't pleased at all with Sonic being close to his girl, and stomps off, with a bemused Sonic commenting to Mina that he's pretty sure her boyfriend doesn't like him. Gee, what gave you that idea, Sonic? Sally's caution is warranted, however, as back in New Megaopolis we see Eggman preparing his next plan of attack in the wake of Nack's abysmal failure - he's rebuilt Heavy and Bomb, and is ready to sic them on Mina! Man, it's been a while since we saw those guys, huh? Now that I think about it, after they got reprogrammed by Eggman before, Sonic just kind of straight up killed them when they tried to attack the royal family, and no one seemed upset about it at all. Well, maybe with them back, they'll get a chance to be freed and find redemption… or maybe the writers still don't care and they'll get fridged again. Guess we just gotta wait and see!
Fairy Tale (or the Adventures of Pirate Sally)
Writer: Romy Chacon Pencils: Art Mawhinney Colors: Josh Ray
Wow, it's been quite some time since we last had a "telling a bedtime story based on real events in the storyline to kids" episode, huh? Apparently, Rosie's three young charges have caught a bad cold, and as she brings them medicine to try to help them sleep they all start begging for her to tell them a story. She's reluctant, claiming she's not good at stories, but relents when they persist in asking. She invents a magical world of pirates and wizards, where the "Elfen Fox" falls onto "Pirate Sally" and "B-Bot's" ship, having had one of his two magical tails stolen by the "Rogue Assassin," who doesn't really live up to her name if all she's doing is going around stealing things. Man, what is it with wildly ineffective assassins this issue? Pirate Sally and B-Bot decide to help out the fox, and along the way meet their new allies Ant the Foole and the Blue Knight, who help them defeat various baddies based on the main villains of the comic's storyline. Finally, they make it to the Evil Wizard Kintobor's lair, whom they fight against as a team and help the Elfen Fox take back his missing tail.
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I actually love this story, entirely because of the way the kids just start roasting Rosie's storytelling skills as soon as the whole thing is over. Hey, look on the bright side Rosie - now that they're preoccupied with coming up with a way to fix your terrible story, they won't be pestering you for more anytime soon!
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robotnik-mun · 8 years ago
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Robotnik Retrospective Part Six: Rage Against The Machine
Hello again, everybody, and welcome back to another exciting (*coughBullcrap*) addition to the Robotnik retrospective! Well folks, you’ve stuck through five of these things already, and really I thank all of you for that, but the reality is that this crazy train is swiftly reaching its destination- this post here will be the last of the proper retrospective posts. After this we will conclude our series with an afterward, a summation, what have you, and at last this insane party of Robotnik fan obssession will come to an end. Been a fun ride folks, but all good things must come to an end.
So far we have covered how I came to enjoy this Robotnik so much, his design and the history behind it, an in-depth look at his character, a look at how he as a character is shaped by his relationships with others and how they are in turn shaped by him, and most recently we examined the other Robotniks that were spawned from this one and featured in both Archie Comics and Sonic Underground. Sufficed to say, over the course of the retrospective we’ve covered a loooot of ground regarding ol ‘Buttnik, and it is here that we cover one last little area regarding this Robotnik.... namely, the criticisms.
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Oh yes. Within the Sonic fandom all things tend to be a matter of contention, and this model of Robotnik is no different. One thing I notice across the fandom is a certain set of criticisms, criticisms that I feel tend to ignore certain contexts with this guy, or rely upon certain double standards- especially since more often than not, when these criticisms are made, it’s almost always done in relation to the Eggman of the games, despite the fact that more than a few of those criticisms can be leveled at Eggman himself, and often treat personal opinion as an objective fact.
Now obviously, this is not a demand for people to love the guy- it’s patently impossible for everyone to agree on everything. I just feel though that a lot of these criticisms are a bit lopsided, and so, I am offering up counterpoints to at least provide an alternative view or to contextualize things, and to perhaps debunk a few here and there. I’m actually kind of nervous about this one because of how easy it could be to slide into pathetic fan-whining, so hey, here’s hoping we get through this without me getting personal.
Let’s get it on.
As I said, everything in Sonic is a subject of contention or controversy to somebody. One man’s favorite is another man’s mistake of the franchise. That’s just covering the games- the various spin-offs and adaptations the games have enjoyed over the years tend to attract a particular amount of controversy. Differing interpretations, utilization or lack of utilization of materials and lore from the games, the precise nature of the world Sonic lives in, interpretations and use of characters, whether or not humans are included beyond Eggman... all of it tends to be scrutinized rather harshly. I do earnestly believe that at some level, spin-off media gets more criticism than it warrants due to the fact that, by its very nature, it is viewed as being ‘less legitimate’ than the games proper, despite existing with SEGA’s endorsement and approval each and every time. Even Sonic Underground, the most radically different Sonic adaptation out there, couldn’t get made unless SEGA gave the okay.
Another layer to all of this is the fact that the overwhelming majority of these spinoff materials were made in the USA, for American Audiences, based upon the localizations of the games. This adds another factor to the Legitimacy Debate, given that SEGA of Japan runs the show, and Sonic Team’s lore has always differed from the localized takes. Much like the ‘Subs vs Dubs’ debates within Anime fan communities, the merit of the differences and interpretations between regions is something of a warzone in itself, resulting in a very weird situation where you often see the Adaptations derided purely for being a Western invention rather than springing from the ‘true’ source of Sonic, which is Japan. The irony of this logic is that Sonic has been incredibly popular everywhere BUT Japan, and the sorts of people who espouse this viewpoint are often from Western countries themselves.
Ah, but I must digress, lest this turn into a dissertation about the nature of the fan-divide and becomes even longer than it is already shaping up to be. Point of order- the spinoff adaptations that once speckled the franchise of the 90s tend to rack up a lot of strong opinions for good or ill, and due to the sheer number of designs and interpretations Eggman/Robotnik underwent between each adaptation. In some ways it’s almost symbolic of a lot of the arguments about Eggman himself these days- how evil is he, how humorous, does he have good traits, what should his exact relationship with Sonic be, and so on and so forth. A lot of these spinoff takes often seem to embody one end of the scale or the other to varying extremes, and that is particularly evident in the SatAM model of Robotnik.
So, having brought all of that up, it is *finally* time to take a look at the most common criticisms I find of the SatAM model Robotnik, and to offer up a few rebuttals. Thank you for your patience.
Now then... on with the criticisms.  
“He doesn’t look like Eggman!”
This one comes up a lot, and really, it’s quite indisputably true.
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Yeah, pretty fair observation there- these two are pretty far apart design wise, and even accounting for the artistic interpretations that were used on Eggman in Western box art during that time, it is nakedly apparent that the SatAM Robotnik is veeery different looking to the guy from the games, whether in the classical era or the modern era. So yeah, there’s no denying it- he really doesn’t look like Eggman.
However... is it really *that* big of a deal?
SatAM Robotnik is pretty far removed from Eggman from a design standpoint, but in the end, he does actually share the same basic features- bald, obese, huge mustache, and a red, yellow and black color scheme distributed by the top half being dominated by red while the bottom half is dominated by blackm and of course shaped like an egg. In this, Robotnik isn’t straying that far- he does in fact possess all the iconic features that make the Eggman design, simply re-interpreted to other extremes. Heck, Robotnik accentuates the Egg motiff in his look even more than Eggman himself! An irony I rather appreciate.
I find it hard to believe that THIS aspect of Robotnik is really *that* much of a dealbreaker, particularly since the Robotnik who first started this design trend in AosTH never seems to receive the same criticism.
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Yeah, not exactly a loyal replication of the game design there, now is it? If Adventures Robotnik can get a pass for his own divergent design, then I feel that the same courtesy can be extended to SatAM Robotnik.
It’s actually a bit of an ironic twist that SEGA themselves toyed with the idea of making Eggman into a cyborg as well.
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While clearly they didn’t go with this, it should be noted that Sonic Team themselves didn’t seem to think it was that much of a stretch for Eggman himself to have cybernetics as well. Just something to consider.
Heck, for extra irony points, consider SEGA themselves don’t seem to be all too concerned about whether ol’ Eggy looks the part of a man called ‘Eggman’ these days.
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‘He looks like an upside down egg!’ 
My hairy butt he does. 
A buff Eggman is arguably a far, far more drastic divergence than what SatAM Robotnik’s got going on, given that it completely inverts one of the core design aspects of the character, one that has been utilized by every other incarnation out there- his obese, ovoid physique to which he owes the name ‘Eggman’ to begin with.
So yeah, I rest my case. You’re free to like or dislike a design, but this claim specifically doesn’t really seem to hold much water with regards to being a strike against him.
“He’s practically a different character!”
Weeeelllllll.... yes, and no. This is one of those criticisms that kind of misses out on certain contexts and makes a pretty big assumption- namely that Eggman has always existed as we now know him. Cause the thing is, up until Sonic Adventure? “Eggman” never really existed in the West. Confused by what I mean? Well, allow me to elaborate a bit.
While Dr. Eggman was always such back in Japan, when it came time for the games to come over to Western shores, the story and characters of the game were localized in the hopes of making the game more marketable to local audiences. As such Dr. Eggman, who had evidently already been an enemy of Sonic’s for a while before the events of the first game, now became “Dr. Ivo Robotnik”, and was given a more detailed background- that once upon a time, he was a good and kindly scientist called Ovi Kintobor, who was a friend of Sonic’s until an accident involving CHaos Emeralds and a rotten egg transformed him into the evil Dr. Ivo Robotnik, who immediately set off to conquer Mobius.
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Various bits and pieces from Sonic of America’s official documents consistently characterize Dr. Ivo Robotnik as being ‘pure evil’, and his design was altered in the cover art for the games to reflect his sinister nature.
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You know, I never really noticed that the Sonic 2 Cover Art made it look like he had a beard going on along with that mustache. Funky. 
Anyway!
This was to form the basis of the character in the US, and thanks to the open-ended nature of his actions in the game proper, said actions became cast in a more sinister light due to the more openly obvious and malevolent nature of Robotnik that was presented. It is from all of this then that SatAM Robotnik, and all the other Robotniks introduced in the spinoff materials at the time derive their character from, and since all the details provided painted Robotnik as an evil, evil person, it was up to the writers for these spinoffs to interpret whether they should be played for laughs or for chills.
In short? Eggman didn’t exist in the West when SatAM Robotnik was created. The criticism that he is practically a different character from Eggman is reliant upon a false premise- he cannot be faulted for being a different character to Eggman when he was created at a time when “Eggman” wasn’t even a part of Sonic as far as Western Audiences were concerned, until Sonic Adventure happened and things changed to better fit how things had always been in Japan. Similarly, the scant details we know about Eggman’s life hadn’t even been conceived of at the time.
It is at this point though that I feel compelled to point out though that while Robotnik’s differences from the current understanding of Eggman is simply a result of the time he was created, it should be noted that Robotnik is still a pretty inaccurate representation of the Robotnik from the games. SatAM Robotnik’s real name is Julian, his backstory doesn’t utilize the Chaos Emerald accident at all, he’s already the ruler of Mobius and has been for a while now, and his robots are completely different. While he still turns animals into robots, the concept has been re-interpreted so that rather than using people as batteries for his robots, the Roboticizer converts flesh and blood creatures into mechanical slaves for Robotnik’s empire.
Now these are all traits that I personally quite enjoy, but I’d be an idiot to suggest that it isn’t a pretty huge divergence from the lore that the games themselves establish. The thing of it is though, that SEGA themselves were not particularly interested in enforcing the aforementioned lore. In the earlier Adventure series, bits and pieces of Robotnik’s backstory were revealed, and much like the later SatAM , there’s not a lot that aligns with what the games had presented- Robotnik here was evil from the moment he was born and had a family in the form of an even more crazed and evil mother who constantly berated him for not destroying Sonic. Similarly, Game!Robotnik’s schtick of ‘turning animals into robots’ didn’t come up all that much, if at all.
The simple reality is? SEGA of America didn’t really care to enforce the lore it had created, and SEGA of Japan didn’t see fit to do similar. SEGA desiring a more universal approach for the setting it had created was something that came about with the advent of Sonic Adventure, and before that? Well, the most game accurate Robotnik out there, was the Robotnik from Fleetway.
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Yeah, THAT terrifying bastard.
And don’t think for an instant that Sega of Japan themselves were any better at this. Back in Japan they released a series of Manga to tie into the games. Wanna know how that turned out?
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Gotta confess, I don’t recall any of this happening at any point in the game. Cool robots though!
Another Manga would take it a step further and give a wholly new story- Sonic was the heroic identity that a shy hedgehog boy called Nicky could transform into. Nicky would have a family consisting of a mother, a father and a little sister, as well as having a girlfriend who would later form the basis for Amy Rose.
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And then there was a manga that was released to tie into Sonic 2 for the game gear. Being a direct adaptation meant to promote the game, this would surely do a more than sufficient job of accurately portraying-
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JESUS.
... so...
...uh...
...yeeah, long story short, Sonic on the whole didn’t really have a set idea, whether for Robotnik/Eggman or anything else. I once used the term ‘Jungle Law’ to describe how things were for the franchise in the 90s, and I must once more reiterate that that was precisely the case during that time, both in the US and everywhere else. People are of course free to feel about SatAM Robotnik and how he relates to the games (or rather doesn’t) as they wish, but one thing I would ask when doing that is to at least consider the time in which he was created, and to understand that even if he had been made to be game accurate at that time, he’d still be wildly, wildly different than the Eggman everyone is now familiar with.
 “He doesn’t invent anything!”
I honestly have no idea where this one came from... well, actually, that’s a lie, I know exactly where it stems from- the fact that Robotnik stole the Roboticizer from Uncle Chuck rather than inventing it himself wholesale. I can see why that would be a turn-off. Heck, I myself find it somewhat diminishing that he stole the invention rather than creating it himself wholesale, even as I love the horrible, horrible twist that it was a medical device created by Sonic’s own uncle, and the blood on Charles’ hand because of it. On that front though, I would point out that innovation is not just a matter of wholesale creation, but of taking things that existed before and taking them in new directions, and while maybe as not as grand as him being the sole creator of the Roboticizer, he still took the device and modified it towards a capacity it was never intended towards. I would argue then that it’s still pretty ingenious.
That being said though, 'never’ invents anything?
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That just isn’t supported by anything seen in the series. Every last machine and robot witnessed is created by him. Taking precisely one incident and then declaring that he 'doesn’t invent anything’ because of it is a preposterous exaggeration built upon a premise thats overblown and inaccurate to begin with. No, he didn’t 'invent’ the original technology, but as I said, he took it in a direction never dreamt of before by its original creator- that’s still an application of intelligence and scientific skill.
It’s a particularly baffling accusation given that it’s not as though the games themselves dedicate huge amounts of time observing Eggman in the process of creating his machines, whether in the present time or back in the 90s. The reason I bring this up is because at times, part of what seems to fuel this criticism is that Robotnik is only rarely seen constructing his devices. Rarely however is not the same thing as ‘never’, and even then common sense would decree that the scientific genius does in fact make stuff even if you don’t see it happen.
It’s one thing to be annoyed by the fact that roboticizer isn’t his own- that’s quite understandable really. Going off of that to claim that he ‘invents nothing’ though? That’s just blatantly untrue.
“He’s lazy!”
Now unlike the last one, this is one that I just legitimately do not get. He runs an empire and personally oversees all operations from his command room. Of course he’s not going to be running around everywhere at all times, and even then, there are several episodes where he personally investigates things or direct operations personally. There’s really not a lot that can be said about this one because it’s probably one of the weakest criticisms out there, and ironically enough is itself very lazy. 
“He’s unoriginal/derivative/a ripoff!”
Well I mean, yeah? He’s literally the re-interpretation of a character from a video game, he’s quite derivative by default-
Heh, okay, okay, I’m being facetious here. I know what the actual gist of the criticism is, and to a degree it’s quite correct- Robotnik is a character who fulfills a very specific character archetype, that of the Evil Overlord. He’s big, he’s evil, he’s got a cape, and he’s got a hankerin’ for some oppressin’. Though I suppose calling it an ‘archetype’ is being a tad kind given that whenever this particular one is brought up the word that enters the vernacular more often than not tends to be ‘cliche’. Comparisons that often follow tend to accuse him of being a dime store version of Dr. Claw from Inspector Gadget or Darth Vader from Star Wars (not sure why that’s a negative comparison- those two are awesome!), and I can see that to a certain degree. This character type is an old one, and Robotnik himself doesn’t exactly break new ground.
Thing is though? This criticism is almost always made by drawing an implicit comparison to his counterpart from the games, with the implication being that Robotnik is the derivative creation/concept, as opposed to Eggman. This, even more than the criticism itself, is what particularly bothers me, because frankly? This assertion is a pretty big double-standard, one of the two major double-standards that tend to arise when SatAM Robotnik is compared to his games counterpart. More than anything, I find the both of them to be incredibly rankling for precisely those reasons- we will cover the other one once we are finished with this one.
An Evil Overlord isn’t exactly a big innovation... but neither are mad scientists who are out to conquer the world with robot armies. That one had been done to death long before Sonic, and will continue to see use long after the franchise is dead and gone.
Many of Eggman’s traits are not exactly unique to him, even within video games. A bald mad scientist with a big mustache, who primarily travels around in a hovering machine, who uses armies of robots with cartoonish features and big goofy looking eyeballs? Where have I heard that before... wherever have I heard that...
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Oh, hey there Dr. Wily!
But wait, I can do it across two mediums! Bald scientist, bushy mustache with mechanical engineering skills who exploits animals for his evil schemes and is constantly thwarted animals that are much smaller than himself.... remind you of anybody at all, hmm?
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He’s even voiced by Jim Cummings!
Yeah, an unkind soul might accuse ol’ Eggman of being an off-brand version of Dr. Wily, and an even less kind soul might simply dismiss him as the end result of tossing Nimnul and Wily into a blender and hitting puree. Before you get worked up though know this; I do not *actually* think this, and it would be ludicrous to think of Eggman as being a ripoff or being overly derivative of those two (the traits are there, undeniably, but these are not to the detriment of the character or his originality in the least). I would be incredibly incensed at anyone earnestly suggesting that Eggman was unoriginal or a ripoff of those two or anything along those lines... but the thing is, I feel the exact same way about similar statements being hurled towards SatAM Robotnik with regards to his originality as a character. There are things that are similar to what other characters have done, sure, but there is more than enough that is distinct about him, whether its his look, his personality or M.O, that calling him a copy or derivative is fairly unwarranted, and I would say the same to anybody declaring such things about ol’ Eggy.
In conclusion? This criticism isn’t invalid by itself as we all have different tastes and such, but given the context of how it is often used, there is something of a double-standard at work- traits that would be regarded as cliche or derivative are perfectly acceptable within Eggman, but a similar courtesy cannot be extended to the SatAM Robotnik. It’s a rich thing to call one incarnation ‘a ripoff’, when the character that spawned him was most famous for using a parody of the Death Star as an ultimate weapon prior to Sonic Adventure.
Which brings me to the very last criticism I keep hearing, this one a... personal favorite.
“He’s boring/lacks depth/is uninterestng/doesn’t have a personality!”
One thing I’ve established is that some criticisms tend to be made with a direct comparison to Eggman in mind, and this one? This is the one that tends to come up the most frequently and is the most insisted upon, and often the one most loudly declared (in as much as anything on the internet can be ‘loud’). Many times when this one is made, it is done with the obvious implication that this Robotnik is deficit in these areas when compared to his game counterpart. Depth is what makes a character more than what we see on the surface- its things like history, facets of personality, flaws, strengths, weaknesses, how they express their world view through words and actions, who they are related to and how they relate or do not relate to the people in their lives, and how they develop. In short, it’s a matter of how realized a character is.
It’s also one of the most singularly *baffling* accusations to use, not because of Robotnik himself, but because of the nature of characterization within the wider Sonic franchise and the fandom’s somewhat tortured relationship with it.
One of the very ugly truths about Sonic as a series? Is that precious few of the characters can truly be seen as ‘deep’ or ‘developed’, largely as a consequence of the way this series operates. Character developments from past games are rarely if ever built upon, past details are scarce and only barely referenced after initial introductions, and personality traits are either ramped up or dialed back based on the demands of the games, which are not always written very consistently. There is nothing particularly wrong with this- this being a long running video game series with no planned end, it is to be expected that each of the characters would more or less be the same person they were the last time around, frustrating as it is when more intriguing details are waylaid as a result (looking at you, Knuckles).
The only noteworthy exception to this trend, ironically enough, is Shadow the Hedgehog.
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On paper Shadow should be a rather terrible idea- a black and red furred hedgehog with a brooding attitude and powers that match Sonic’s, along with a few extra abilities Sonic doesn’t possess, who is involved in Eggman’s own family history that was never mentioned before that point? Everything about Shadow screams ‘baby’s first fancharacter’. Yet despite that fact, Shadow is ultimately the biggest recipient of character development and evolution in the series- his backstory is the most explored, he has undergone the most development, and is the only one to have grown out of the role that initially defined him. It’s all rather astounding given that he debuted explicitly as an ‘Evil Twin’ to challenge Sonic, only to ultimately wind up having more concrete details than the hero he was created to challenge.
Otherwise though? There’s not really a lot to most Sonic characters beyond a few traits that give a teensy amount of depth. This includes our good buddy Eggman.
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Eggman has no real past and no real motive for his goals of world conquest, nor are any details provided with regards to what his precise vision for the world is. Since he gained the ability to talk Eggman has frequently displayed himself to be a bellicose, immature egomaniac who has never done a single genuinely selfless thing throughout the entirety of the series, nor are we given a lot of indication as to what he’s like when he isn’t actively plotting against the world. He has all of exactly one detail that gives him any kind of depth beyond being a by-the-book video game nemesis, and that’s the fact that when he was a child he admired his grandfather Gerald Robotnik and wanted to be like him. This admiration however never leads anywhere, and the last time it was mentioned was in Shadow the Hedgehog, and even then only because the plot revolved around Shadow and Gerald’s actions in the past. Contrary to what he claimed in Sonic Lost World, Eggman isn’t really a ‘complicated guy’.
Otherwise we are never provided any insight as to how the ARK incident impacted him or how it factors into his motivations, if at all- one can theorize that the treatment of his grandfather might be one of the stronger motivating factors of his mission for world conquest, but on the other hand, one can just as easily come to the conclusion that while he indeed respects and admires his grandfather and was probably upset over what happened, his goals are disconnected to that incident and his motivations are purely ego driven. Could be one, could be the other, but the fact of the matter is that there is not definite answer because it is never actually explored in the games. We don’t even have a clue as to what his thoughts or feelings about Maria and her death were.
You see where I’m getting at with this? 
Much about this franchise is what we can take from what we are provided with, what we can interpret and how we can explore mud puddles as if they had the depths of the ocean. It’s about looking past what’s set in stone, peering through the cracks and wondering what more there could be. It’s about exploring the aspects that the games themselves don’t see fit to elaborate upon. There are thousands of interpretations and ideas for how things came to be the way they are, thousands of ideas about what we *aren’t* shown or told about the characters and how they are when we do not see them in the games. It’s what makes this fandom so diverse and so wonderful.
So with all that in mind, you can imagine how I feel whenever I see this particular criticism, accusing Robotnik of being ‘boring’ or ‘lacking depth’ or anything of the like. Especially given that the character he’s being compared to when it comes up isn’t exactly a vast ocean of depth himself. People are free to disagree with the direction or the interpretation, but in a lot of cases this is one of those times when a personal opinion is being treated as an objective fact. It’s hypocritical and utterly maddening, and it carries with it a certain degree of ‘your shit stinks and mine doesn’t’.
And you know, if SatAM Robotnik DOES come off as less developed... well frankly, what do people expect? He is from a series that was made twenty years ago with a run of twenty six episodes, and no more. He is literally stuck in  time, a time when his existence was perfectly acceptable according to SEGA’s policy and marketing strategies. Otherwise? He isn’t used. The universe he is a part of isn’t used. He’s not even really referenced in a meaningful way anymore. There is literally no way for him to go any further than when the series ended. By contrast, Eggman will always be used for as long as the games are made and always be allowed to try new things, use new machines, commit new acts and rise to new heights or sink to new lows. For this though, SatAM Robotnik is innately lesser?
And you know, I can understand where a good portion of it comes from, beyond the game purists who kinda hated all the spinoffs for not matching the games by default. For the longest time this version of Robotnik was touted as the ‘best’, and for those who were not fans of this depiction it could get impossibly grating to hear it over and over again, this endless praise of something they couldn’t get the appeal of to begin with. When you’re told something is great over and over again when you don’t like it, or if something you might otherwise feel neutral about is similarly shoved into your face constantly, you start looking for flaws out of the simple resentment that it almost seems like you’re being *forced* into liking something. Heck, even when you might be neutral about a subject, having it overhyped can sour you to it.
So, having said aaaalll of that? The point of order is that I do not agree with this criticism, nor do I agree with the bulk of the mentality behind it. It frames things in such a way that makes it seems like the two incarnations are actively competing with one another, which is ludicrous given that the Games Eggman is... well... Games Eggman. He’s never, ever going to go anywhere or be replaced, so long as the games are made. I like Eggman, and I like SatAM Robotnik, and I like the fact that they are distinct from one another. I don’t need Eggman to become more like Robotnik- and for the record, I don’t think he’s a pussywillow or anything, even limiting his actions to the classic games. As outlined here, Eggman is a pretty nasty character beneath all the goofiness, having a bevy of truly horrible deeds to his name. I find complaints about him being ‘too evil’ in Archie to be fairly ludicrous given all of his actions across the games. What was the Death Egg gonna do thenm if it had successfully carried out its purpose? Pop open and spray confetti over everything while a big banner unfolded with the words “GOT YA!!” written on it, complet with a doodle of Eggman blowing a raspberry? Eggman is pretty damn nasty as is. I just feel that his SatAM counterpart is *nastier*, and as the many posts preceding this have established, I have a heavy appreciation for that fact. 
In sumary- we all have different tastes, we all have different likes, and it’s impossible to get everybody to like what they like. These are acceptable. What I don’t find acceptable is when facts are ignored or details downplayed in order to make the things that I enoy seem flatter or more limited than they actually are. Especially given how, when used, this particular criticism is often based more on opinion. As such, I heavily, heavily dispute this particular argument regarding this incarnation of Robotnik’s value as a character.
With that, the academic (for a loose definition of ‘academic’) portion of the retrospective officially comes to a close. All that remains now is to post the next installment, which will conclude the entirety of the retrospective.
Until next time, folks!
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