#and being hype about the release of Red rescue team XP
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jetravenex · 7 months ago
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I don't think I've ever been as hype for a game as I was when the first pokemon mystery dungeon dropped. The excitement at playing a pokemon for some reason thrilled me to my core. I remember looking at the promotional materials for it (and I can vaguely recall the trailers) and just how hype the concept was. Also PMD Red Rescue team was the first pokemon game that fit my real name (my real name was too long to fit in any pokemon game prior so I always had to shorten it) I spent many late nights as a kid playing Red Rescue Team, and I remember how grateful I was that they released Red Rescue team for Gameboy advance as at the time I hadn't gotten a DS. (though once I got my DS lite, I was immediately excited to play Red Rescue Team with the DS lite's backlight) Red Rescue team will always have a special place in my heart. But Explorers of Time/Sky just hit different. That story was just *chef's kiss*. I loved everything about it. Dialga is one of my favorite legendary pokemon (one of the first ones I caught successfully in a game, I think I might've only succeeded on catching a few of the legendary birds prior (I basically played gen 1, some of gen 2 I may have gotten stuck behind the sudowoodo when I played gen 2 and then skipped ahead to gen 4) I think also it just had mons I really liked. I adored playing as piplup in time, and then I got vulpix in sky (with riolu as my partner). The update to the portrait images. The updates they made in sky (those episode were so much fun, the new partners, the cafe, shaymin) were amazing. ALSO THE POST GAME IN EXPLORERS. While the ones that came after it didn't quite hit the same highs as Red Rescue Team or Explorers of Time/Sky. I still really enjoyed playing through Gates to Infinity. Super Mystery Dungeon was also fun, but since you could recruit every pokemon once you beat the game I know I got very bored with it unfortunately. I do like that they made all the mons recruitable and definitely early on you're like 'ooo cool I can recruit these mons' but one of the things I did like in gates to infinity was the ability to go on adventures with your teammates without partner and hero. In my head it was fun to just have Volt the Joltik and Muse the litwick go adventuring together on smaller missions and be their own little duo just taking care of the smaller tasks while the hero and partner were off gallivanting. IT was like having the ability to play some little side characters, and they're pokemon you recruited so they're just more the merrier. Which I think was something sadly lost in super mystery dungeon with the sheer abundance of members you can wind up with. I do like that it was a push to allow you to get every mon but also, woof that was a lot of pokemon. Plus if you just got the evolved forms, it kind of defeated the purpose of training up the pre evolutions because it was like 'well why bother evolving them, their evolved forms are already in my team' But the additions of wands and other stuff were fun little features, that I am glad to see carried into DX. Speaking of DX WHERE IS THE EXPLORERS OF TIME/SKY REMAKE. Gosh give me that game with a fresh coat of paint. I do love the pixel style of the time with that, but I would still like to see it get the DX treatment and jsut see how it plays with all the series improvements. I just want more Pokemon Mystery Dungeon T.T
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I would be interested to know that your favorite part is PMD (Pokemon Mystery Dungeon), mine would probably be Sky and PSMD both are equally good in my opinion and I find it difficult to choose.(but basically I like all games of PMD)
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I hope everyone enjoys the survey.
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